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author | MW | 2007-08-14 17:48:25 +0000 |
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committer | MW | 2007-08-14 17:48:25 +0000 |
commit | 20b50489c0d57a5e3335c8329ba0133cfa7b7f8d (patch) | |
tree | 7f2b27b6acafaf08183ea86122ab59e8b2d13de5 /OpenSim/Region | |
parent | Start of inventory items, when you upload a texture the data will now be stor... (diff) | |
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Can now create some new empty inventory items (like notecards and scripts) from the create menu in the inventory window. Although currently you can't update/edit them (and have those changes saved).
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Scene.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index f83e43c..73133d4 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs | |||
@@ -609,7 +609,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
609 | 609 | ||
610 | client.OnEstateOwnerMessage += new EstateOwnerMessageRequest(m_estateManager.handleEstateOwnerMessage); | 610 | client.OnEstateOwnerMessage += new EstateOwnerMessageRequest(m_estateManager.handleEstateOwnerMessage); |
611 | 611 | ||
612 | //client.OnCreateNewInventoryItem += CreateNewInventoryItem; | 612 | client.OnCreateNewInventoryItem += CreateNewInventoryItem; |
613 | client.OnCreateNewInventoryFolder += commsManager.UserProfiles.HandleCreateInventoryFolder; | 613 | client.OnCreateNewInventoryFolder += commsManager.UserProfiles.HandleCreateInventoryFolder; |
614 | client.OnFetchInventoryDescendents += commsManager.UserProfiles.HandleFecthInventoryDescendents; | 614 | client.OnFetchInventoryDescendents += commsManager.UserProfiles.HandleFecthInventoryDescendents; |
615 | client.OnRequestTaskInventory += RequestTaskInventory; | 615 | client.OnRequestTaskInventory += RequestTaskInventory; |