diff options
author | Robert Adams | 2013-12-14 07:53:01 -0800 |
---|---|---|
committer | Robert Adams | 2013-12-14 07:53:01 -0800 |
commit | 13a9a4b653c5470e6a450bfd9b2049273a4ef7b2 (patch) | |
tree | 1168d93ebfff04893ec05a32c6bad456e1d00d32 /OpenSim/Region | |
parent | Merge branch 'master' into varregion (diff) | |
download | opensim-SC-13a9a4b653c5470e6a450bfd9b2049273a4ef7b2.zip opensim-SC-13a9a4b653c5470e6a450bfd9b2049273a4ef7b2.tar.gz opensim-SC-13a9a4b653c5470e6a450bfd9b2049273a4ef7b2.tar.bz2 opensim-SC-13a9a4b653c5470e6a450bfd9b2049273a4ef7b2.tar.xz |
varregion: rename 'LegacyRegionLocX' back to 'RegionLocX' and same for Y and Z.
Rename 'RegionWorldLocX' to 'WorldLocX' and same for Y and Z.
This keeps the downward compatibility and follows the scheme of 'region'
and 'world' location naming that is happening in the Util module.
Diffstat (limited to '')
22 files changed, 95 insertions, 95 deletions
diff --git a/OpenSim/Region/Application/OpenSim.cs b/OpenSim/Region/Application/OpenSim.cs index 1d93e9b..c2d9942 100644 --- a/OpenSim/Region/Application/OpenSim.cs +++ b/OpenSim/Region/Application/OpenSim.cs | |||
@@ -825,8 +825,8 @@ namespace OpenSim | |||
825 | MainConsole.Instance.Output(String.Format( | 825 | MainConsole.Instance.Output(String.Format( |
826 | "Region Name: {0}, Region XLoc: {1}, Region YLoc: {2}, Region Port: {3}, Estate Name: {4}", | 826 | "Region Name: {0}, Region XLoc: {1}, Region YLoc: {2}, Region Port: {3}, Estate Name: {4}", |
827 | scene.RegionInfo.RegionName, | 827 | scene.RegionInfo.RegionName, |
828 | scene.RegionInfo.LegacyRegionLocX, | 828 | scene.RegionInfo.RegionLocX, |
829 | scene.RegionInfo.LegacyRegionLocY, | 829 | scene.RegionInfo.RegionLocY, |
830 | scene.RegionInfo.InternalEndPoint.Port, | 830 | scene.RegionInfo.InternalEndPoint.Port, |
831 | scene.RegionInfo.EstateSettings.EstateName)); | 831 | scene.RegionInfo.EstateSettings.EstateName)); |
832 | }); | 832 | }); |
diff --git a/OpenSim/Region/Application/OpenSimBase.cs b/OpenSim/Region/Application/OpenSimBase.cs index 7e7f42e..0dc9306 100644 --- a/OpenSim/Region/Application/OpenSimBase.cs +++ b/OpenSim/Region/Application/OpenSimBase.cs | |||
@@ -743,7 +743,7 @@ namespace OpenSim | |||
743 | { | 743 | { |
744 | m_log.InfoFormat( | 744 | m_log.InfoFormat( |
745 | "[OPENSIM]: Got restart signal from SceneManager for region {0} ({1},{2})", | 745 | "[OPENSIM]: Got restart signal from SceneManager for region {0} ({1},{2})", |
746 | whichRegion.RegionName, whichRegion.LegacyRegionLocX, whichRegion.LegacyRegionLocY); | 746 | whichRegion.RegionName, whichRegion.RegionLocX, whichRegion.RegionLocY); |
747 | 747 | ||
748 | ShutdownClientServer(whichRegion); | 748 | ShutdownClientServer(whichRegion); |
749 | IScene scene; | 749 | IScene scene; |
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs index a9ae71c..c250787 100644 --- a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs | |||
@@ -2885,8 +2885,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
2885 | { | 2885 | { |
2886 | pos = (land.AABBMax + land.AABBMin) * 0.5f; | 2886 | pos = (land.AABBMax + land.AABBMin) * 0.5f; |
2887 | } | 2887 | } |
2888 | reply.Data.GlobalX = info.LegacyRegionLocX + x; | 2888 | reply.Data.GlobalX = info.RegionLocX + x; |
2889 | reply.Data.GlobalY = info.LegacyRegionLocY + y; | 2889 | reply.Data.GlobalY = info.RegionLocY + y; |
2890 | reply.Data.GlobalZ = pos.Z; | 2890 | reply.Data.GlobalZ = pos.Z; |
2891 | reply.Data.SimName = Utils.StringToBytes(info.RegionName); | 2891 | reply.Data.SimName = Utils.StringToBytes(info.RegionName); |
2892 | reply.Data.SnapshotID = land.SnapshotID; | 2892 | reply.Data.SnapshotID = land.SnapshotID; |
diff --git a/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs b/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs index db62b31..10122e6 100644 --- a/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs | |||
@@ -189,7 +189,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat | |||
189 | string message = c.Message; | 189 | string message = c.Message; |
190 | Scene scene = (Scene)c.Scene; | 190 | Scene scene = (Scene)c.Scene; |
191 | Vector3 fromPos = c.Position; | 191 | Vector3 fromPos = c.Position; |
192 | Vector3 regionPos = new Vector3(scene.RegionInfo.RegionWorldLocX, scene.RegionInfo.RegionWorldLocY, 0); | 192 | Vector3 regionPos = new Vector3(scene.RegionInfo.WorldLocX, scene.RegionInfo.WorldLocY, 0); |
193 | 193 | ||
194 | if (c.Channel == DEBUG_CHANNEL) c.Type = ChatTypeEnum.DebugChannel; | 194 | if (c.Channel == DEBUG_CHANNEL) c.Type = ChatTypeEnum.DebugChannel; |
195 | 195 | ||
@@ -341,7 +341,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat | |||
341 | { | 341 | { |
342 | Vector3 fromRegionPos = fromPos + regionPos; | 342 | Vector3 fromRegionPos = fromPos + regionPos; |
343 | Vector3 toRegionPos = presence.AbsolutePosition + | 343 | Vector3 toRegionPos = presence.AbsolutePosition + |
344 | new Vector3(presence.Scene.RegionInfo.RegionWorldLocX, presence.Scene.RegionInfo.RegionWorldLocY, 0); | 344 | new Vector3(presence.Scene.RegionInfo.WorldLocX, presence.Scene.RegionInfo.WorldLocY, 0); |
345 | 345 | ||
346 | int dis = (int)Util.GetDistanceTo(toRegionPos, fromRegionPos); | 346 | int dis = (int)Util.GetDistanceTo(toRegionPos, fromRegionPos); |
347 | 347 | ||
diff --git a/OpenSim/Region/CoreModules/Avatar/UserProfiles/UserProfileModule.cs b/OpenSim/Region/CoreModules/Avatar/UserProfiles/UserProfileModule.cs index a982466..80dfa04 100644 --- a/OpenSim/Region/CoreModules/Avatar/UserProfiles/UserProfileModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/UserProfiles/UserProfileModule.cs | |||
@@ -663,8 +663,8 @@ namespace OpenSim.Region.OptionalModules.Avatar.UserProfiles | |||
663 | 663 | ||
664 | Vector3 avaPos = p.AbsolutePosition; | 664 | Vector3 avaPos = p.AbsolutePosition; |
665 | // Getting the global position for the Avatar | 665 | // Getting the global position for the Avatar |
666 | Vector3 posGlobal = new Vector3(remoteClient.Scene.RegionInfo.RegionWorldLocX + avaPos.X, | 666 | Vector3 posGlobal = new Vector3(remoteClient.Scene.RegionInfo.WorldLocX + avaPos.X, |
667 | remoteClient.Scene.RegionInfo.RegionWorldLocY + avaPos.Y, | 667 | remoteClient.Scene.RegionInfo.WorldLocY + avaPos.Y, |
668 | avaPos.Z); | 668 | avaPos.Z); |
669 | 669 | ||
670 | string landOwnerName = string.Empty; | 670 | string landOwnerName = string.Empty; |
diff --git a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs index c3d0765..1bb3e3b 100644 --- a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs +++ b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs | |||
@@ -491,8 +491,8 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
491 | } | 491 | } |
492 | 492 | ||
493 | // Check that these are not the same coordinates | 493 | // Check that these are not the same coordinates |
494 | if (finalDestination.RegionLocX == sp.Scene.RegionInfo.LegacyRegionLocX && | 494 | if (finalDestination.RegionLocX == sp.Scene.RegionInfo.RegionLocX && |
495 | finalDestination.RegionLocY == sp.Scene.RegionInfo.LegacyRegionLocY) | 495 | finalDestination.RegionLocY == sp.Scene.RegionInfo.RegionLocY) |
496 | { | 496 | { |
497 | // Can't do. Viewer crashes | 497 | // Can't do. Viewer crashes |
498 | sp.ControllingClient.SendTeleportFailed("Space warp! You would crash. Move to a different region and try again."); | 498 | sp.ControllingClient.SendTeleportFailed("Space warp! You would crash. Move to a different region and try again."); |
@@ -564,8 +564,8 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
564 | // destRegionX, destRegionY, finalDestination.RegionID, finalDestination.ServerURI); | 564 | // destRegionX, destRegionY, finalDestination.RegionID, finalDestination.ServerURI); |
565 | 565 | ||
566 | // Insanely, RegionLoc on RegionInfo is the 256m map co-ord whilst GridRegion.RegionLoc is the raw meters position. | 566 | // Insanely, RegionLoc on RegionInfo is the 256m map co-ord whilst GridRegion.RegionLoc is the raw meters position. |
567 | return Math.Abs(sourceRegion.LegacyRegionLocX - destRegion.RegionCoordX) <= MaxTransferDistance | 567 | return Math.Abs(sourceRegion.RegionLocX - destRegion.RegionCoordX) <= MaxTransferDistance |
568 | && Math.Abs(sourceRegion.LegacyRegionLocY - destRegion.RegionCoordY) <= MaxTransferDistance; | 568 | && Math.Abs(sourceRegion.RegionLocY - destRegion.RegionCoordY) <= MaxTransferDistance; |
569 | } | 569 | } |
570 | 570 | ||
571 | /// <summary> | 571 | /// <summary> |
@@ -632,7 +632,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
632 | string.Format( | 632 | string.Format( |
633 | "Can't teleport to {0} ({1},{2}) from {3} ({4},{5}), destination is more than {6} regions way", | 633 | "Can't teleport to {0} ({1},{2}) from {3} ({4},{5}), destination is more than {6} regions way", |
634 | finalDestination.RegionName, finalDestination.RegionCoordX, finalDestination.RegionCoordY, | 634 | finalDestination.RegionName, finalDestination.RegionCoordX, finalDestination.RegionCoordY, |
635 | sourceRegion.RegionName, sourceRegion.LegacyRegionLocX, sourceRegion.LegacyRegionLocY, | 635 | sourceRegion.RegionName, sourceRegion.RegionLocX, sourceRegion.RegionLocY, |
636 | MaxTransferDistance)); | 636 | MaxTransferDistance)); |
637 | 637 | ||
638 | return; | 638 | return; |
@@ -1919,7 +1919,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
1919 | 1919 | ||
1920 | if (m_regionInfo != null) | 1920 | if (m_regionInfo != null) |
1921 | { | 1921 | { |
1922 | neighbours = RequestNeighbours(sp, m_regionInfo.LegacyRegionLocX, m_regionInfo.LegacyRegionLocY); | 1922 | neighbours = RequestNeighbours(sp, m_regionInfo.RegionLocX, m_regionInfo.RegionLocY); |
1923 | } | 1923 | } |
1924 | else | 1924 | else |
1925 | { | 1925 | { |
@@ -2244,10 +2244,10 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
2244 | extent.X = ((int)extent.X / (int)Constants.RegionSize); | 2244 | extent.X = ((int)extent.X / (int)Constants.RegionSize); |
2245 | extent.Y = ((int)extent.Y / (int)Constants.RegionSize); | 2245 | extent.Y = ((int)extent.Y / (int)Constants.RegionSize); |
2246 | 2246 | ||
2247 | swCorner.X = Scene.RegionInfo.LegacyRegionLocX - 1; | 2247 | swCorner.X = Scene.RegionInfo.RegionLocX - 1; |
2248 | swCorner.Y = Scene.RegionInfo.LegacyRegionLocY - 1; | 2248 | swCorner.Y = Scene.RegionInfo.RegionLocY - 1; |
2249 | neCorner.X = Scene.RegionInfo.LegacyRegionLocX + extent.X; | 2249 | neCorner.X = Scene.RegionInfo.RegionLocX + extent.X; |
2250 | neCorner.Y = Scene.RegionInfo.LegacyRegionLocY + extent.Y; | 2250 | neCorner.Y = Scene.RegionInfo.RegionLocY + extent.Y; |
2251 | } | 2251 | } |
2252 | 2252 | ||
2253 | /// <summary> | 2253 | /// <summary> |
@@ -2560,8 +2560,8 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
2560 | Vector3 oldGroupPosition = grp.RootPart.GroupPosition; | 2560 | Vector3 oldGroupPosition = grp.RootPart.GroupPosition; |
2561 | 2561 | ||
2562 | // Compute the absolute position of the object. | 2562 | // Compute the absolute position of the object. |
2563 | double objectWorldLocX = (double)scene.RegionInfo.RegionWorldLocX + attemptedPosition.X; | 2563 | double objectWorldLocX = (double)scene.RegionInfo.WorldLocX + attemptedPosition.X; |
2564 | double objectWorldLocY = (double)scene.RegionInfo.RegionWorldLocY + attemptedPosition.Y; | 2564 | double objectWorldLocY = (double)scene.RegionInfo.WorldLocY + attemptedPosition.Y; |
2565 | 2565 | ||
2566 | // Ask the grid service for the region that contains the passed address | 2566 | // Ask the grid service for the region that contains the passed address |
2567 | GridRegion destination = GetRegionContainingWorldLocation(scene.GridService, scene.RegionInfo.ScopeID, objectWorldLocX, objectWorldLocY); | 2567 | GridRegion destination = GetRegionContainingWorldLocation(scene.GridService, scene.RegionInfo.ScopeID, objectWorldLocX, objectWorldLocY); |
diff --git a/OpenSim/Region/CoreModules/Scripting/EMailModules/EmailModule.cs b/OpenSim/Region/CoreModules/Scripting/EMailModules/EmailModule.cs index bf87392..4e7ad75 100644 --- a/OpenSim/Region/CoreModules/Scripting/EMailModules/EmailModule.cs +++ b/OpenSim/Region/CoreModules/Scripting/EMailModules/EmailModule.cs | |||
@@ -213,8 +213,8 @@ namespace OpenSim.Region.CoreModules.Scripting.EmailModules | |||
213 | if (part != null) | 213 | if (part != null) |
214 | { | 214 | { |
215 | ObjectRegionName = s.RegionInfo.RegionName; | 215 | ObjectRegionName = s.RegionInfo.RegionName; |
216 | uint localX = s.RegionInfo.RegionWorldLocX; | 216 | uint localX = s.RegionInfo.WorldLocX; |
217 | uint localY = s.RegionInfo.RegionWorldLocY; | 217 | uint localY = s.RegionInfo.WorldLocY; |
218 | ObjectRegionName = ObjectRegionName + " (" + localX + ", " + localY + ")"; | 218 | ObjectRegionName = ObjectRegionName + " (" + localX + ", " + localY + ")"; |
219 | return part; | 219 | return part; |
220 | } | 220 | } |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/MapImage/MapImageServiceModule.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/MapImage/MapImageServiceModule.cs index c1f2f04..26d22b8 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/MapImage/MapImageServiceModule.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/MapImage/MapImageServiceModule.cs | |||
@@ -224,10 +224,10 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.MapImage | |||
224 | } | 224 | } |
225 | 225 | ||
226 | string reason = string.Empty; | 226 | string reason = string.Empty; |
227 | if (!m_MapService.AddMapTile((int)scene.RegionInfo.LegacyRegionLocX, (int)scene.RegionInfo.LegacyRegionLocY, jpgData, out reason)) | 227 | if (!m_MapService.AddMapTile((int)scene.RegionInfo.RegionLocX, (int)scene.RegionInfo.RegionLocY, jpgData, out reason)) |
228 | { | 228 | { |
229 | m_log.DebugFormat("[MAP IMAGE SERVICE MODULE]: Unable to upload tile image for {0} at {1}-{2}: {3}", | 229 | m_log.DebugFormat("[MAP IMAGE SERVICE MODULE]: Unable to upload tile image for {0} at {1}-{2}: {3}", |
230 | scene.RegionInfo.RegionName, scene.RegionInfo.LegacyRegionLocX, scene.RegionInfo.LegacyRegionLocY, reason); | 230 | scene.RegionInfo.RegionName, scene.RegionInfo.RegionLocX, scene.RegionInfo.RegionLocY, reason); |
231 | } | 231 | } |
232 | } | 232 | } |
233 | } | 233 | } |
diff --git a/OpenSim/Region/CoreModules/World/Archiver/ArchiveScenesGroup.cs b/OpenSim/Region/CoreModules/World/Archiver/ArchiveScenesGroup.cs index 9aa4243..d8dace2 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/ArchiveScenesGroup.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/ArchiveScenesGroup.cs | |||
@@ -71,8 +71,8 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
71 | 71 | ||
72 | public void AddScene(Scene scene) | 72 | public void AddScene(Scene scene) |
73 | { | 73 | { |
74 | uint x = scene.RegionInfo.LegacyRegionLocX; | 74 | uint x = scene.RegionInfo.RegionLocX; |
75 | uint y = scene.RegionInfo.LegacyRegionLocY; | 75 | uint y = scene.RegionInfo.RegionLocY; |
76 | 76 | ||
77 | SortedDictionary<uint, Scene> row; | 77 | SortedDictionary<uint, Scene> row; |
78 | if (!Regions.TryGetValue(y, out row)) | 78 | if (!Regions.TryGetValue(y, out row)) |
@@ -120,8 +120,8 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
120 | { | 120 | { |
121 | // We add the region's coordinates to ensure uniqueness even if multiple regions have the same name | 121 | // We add the region's coordinates to ensure uniqueness even if multiple regions have the same name |
122 | string path = string.Format("{0}_{1}_{2}", | 122 | string path = string.Format("{0}_{1}_{2}", |
123 | scene.RegionInfo.LegacyRegionLocX - Rect.X + 1, | 123 | scene.RegionInfo.RegionLocX - Rect.X + 1, |
124 | scene.RegionInfo.LegacyRegionLocY - Rect.Y + 1, | 124 | scene.RegionInfo.RegionLocY - Rect.Y + 1, |
125 | scene.RegionInfo.RegionName.Replace(' ', '_')); | 125 | scene.RegionInfo.RegionName.Replace(' ', '_')); |
126 | m_regionDirs[scene.RegionInfo.RegionID] = path; | 126 | m_regionDirs[scene.RegionInfo.RegionID] = path; |
127 | }); | 127 | }); |
diff --git a/OpenSim/Region/CoreModules/World/Archiver/DearchiveScenesGroup.cs b/OpenSim/Region/CoreModules/World/Archiver/DearchiveScenesGroup.cs index 25f1e5c..3dcc020 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/DearchiveScenesGroup.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/DearchiveScenesGroup.cs | |||
@@ -145,7 +145,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
145 | { | 145 | { |
146 | foreach (RegionInfo archivedRegion in m_directory2region.Values) | 146 | foreach (RegionInfo archivedRegion in m_directory2region.Values) |
147 | { | 147 | { |
148 | Point location = new Point((int)rootScene.RegionInfo.LegacyRegionLocX, (int)rootScene.RegionInfo.LegacyRegionLocY); | 148 | Point location = new Point((int)rootScene.RegionInfo.RegionLocX, (int)rootScene.RegionInfo.RegionLocY); |
149 | location.Offset(archivedRegion.Location); | 149 | location.Offset(archivedRegion.Location); |
150 | 150 | ||
151 | Scene scene; | 151 | Scene scene; |
diff --git a/OpenSim/Region/CoreModules/World/Estate/EstateManagementCommands.cs b/OpenSim/Region/CoreModules/World/Estate/EstateManagementCommands.cs index bc172a4..173b603 100644 --- a/OpenSim/Region/CoreModules/World/Estate/EstateManagementCommands.cs +++ b/OpenSim/Region/CoreModules/World/Estate/EstateManagementCommands.cs | |||
@@ -96,9 +96,9 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
96 | int x = (args.Length > 5 ? int.Parse(args[5]) : -1); | 96 | int x = (args.Length > 5 ? int.Parse(args[5]) : -1); |
97 | int y = (args.Length > 6 ? int.Parse(args[6]) : -1); | 97 | int y = (args.Length > 6 ? int.Parse(args[6]) : -1); |
98 | 98 | ||
99 | if (x == -1 || m_module.Scene.RegionInfo.LegacyRegionLocX == x) | 99 | if (x == -1 || m_module.Scene.RegionInfo.RegionLocX == x) |
100 | { | 100 | { |
101 | if (y == -1 || m_module.Scene.RegionInfo.LegacyRegionLocY == y) | 101 | if (y == -1 || m_module.Scene.RegionInfo.RegionLocY == y) |
102 | { | 102 | { |
103 | int corner = int.Parse(num); | 103 | int corner = int.Parse(num); |
104 | UUID texture = UUID.Parse(uuid); | 104 | UUID texture = UUID.Parse(uuid); |
@@ -135,9 +135,9 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
135 | int x = (args.Length > 4 ? int.Parse(args[4]) : -1); | 135 | int x = (args.Length > 4 ? int.Parse(args[4]) : -1); |
136 | int y = (args.Length > 5 ? int.Parse(args[5]) : -1); | 136 | int y = (args.Length > 5 ? int.Parse(args[5]) : -1); |
137 | 137 | ||
138 | if (x == -1 || m_module.Scene.RegionInfo.LegacyRegionLocX == x) | 138 | if (x == -1 || m_module.Scene.RegionInfo.RegionLocX == x) |
139 | { | 139 | { |
140 | if (y == -1 || m_module.Scene.RegionInfo.LegacyRegionLocY == y) | 140 | if (y == -1 || m_module.Scene.RegionInfo.RegionLocY == y) |
141 | { | 141 | { |
142 | double selectedheight = double.Parse(heightstring); | 142 | double selectedheight = double.Parse(heightstring); |
143 | 143 | ||
@@ -159,9 +159,9 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
159 | int x = (args.Length > 6 ? int.Parse(args[6]) : -1); | 159 | int x = (args.Length > 6 ? int.Parse(args[6]) : -1); |
160 | int y = (args.Length > 7 ? int.Parse(args[7]) : -1); | 160 | int y = (args.Length > 7 ? int.Parse(args[7]) : -1); |
161 | 161 | ||
162 | if (x == -1 || m_module.Scene.RegionInfo.LegacyRegionLocX == x) | 162 | if (x == -1 || m_module.Scene.RegionInfo.RegionLocX == x) |
163 | { | 163 | { |
164 | if (y == -1 || m_module.Scene.RegionInfo.LegacyRegionLocY == y) | 164 | if (y == -1 || m_module.Scene.RegionInfo.RegionLocY == y) |
165 | { | 165 | { |
166 | int corner = int.Parse(num); | 166 | int corner = int.Parse(num); |
167 | float lowValue = float.Parse(min, Culture.NumberFormatInfo); | 167 | float lowValue = float.Parse(min, Culture.NumberFormatInfo); |
diff --git a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs index a68f67f..99db7ff 100644 --- a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs +++ b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs | |||
@@ -1798,8 +1798,8 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
1798 | // HACK for now | 1798 | // HACK for now |
1799 | RegionInfo r = new RegionInfo(); | 1799 | RegionInfo r = new RegionInfo(); |
1800 | r.RegionName = info.RegionName; | 1800 | r.RegionName = info.RegionName; |
1801 | r.LegacyRegionLocX = (uint)info.RegionLocX; | 1801 | r.RegionLocX = (uint)info.RegionLocX; |
1802 | r.LegacyRegionLocY = (uint)info.RegionLocY; | 1802 | r.RegionLocY = (uint)info.RegionLocY; |
1803 | r.RegionSettings.Maturity = (int)Util.ConvertAccessLevelToMaturity(data.RegionAccess); | 1803 | r.RegionSettings.Maturity = (int)Util.ConvertAccessLevelToMaturity(data.RegionAccess); |
1804 | remoteClient.SendParcelInfo(r, data.LandData, parcelID, data.X, data.Y); | 1804 | remoteClient.SendParcelInfo(r, data.LandData, parcelID, data.X, data.Y); |
1805 | } | 1805 | } |
diff --git a/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs b/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs index d991a30..9766bfe 100644 --- a/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs +++ b/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs | |||
@@ -561,8 +561,8 @@ namespace OpenSim.Region.CoreModules.World.Terrain | |||
561 | /// <param name="fileStartY">Where to begin our slice</param> | 561 | /// <param name="fileStartY">Where to begin our slice</param> |
562 | public void LoadFromFile(string filename, int fileWidth, int fileHeight, int fileStartX, int fileStartY) | 562 | public void LoadFromFile(string filename, int fileWidth, int fileHeight, int fileStartX, int fileStartY) |
563 | { | 563 | { |
564 | int offsetX = (int) m_scene.RegionInfo.LegacyRegionLocX - fileStartX; | 564 | int offsetX = (int) m_scene.RegionInfo.RegionLocX - fileStartX; |
565 | int offsetY = (int) m_scene.RegionInfo.LegacyRegionLocY - fileStartY; | 565 | int offsetY = (int) m_scene.RegionInfo.RegionLocY - fileStartY; |
566 | 566 | ||
567 | if (offsetX >= 0 && offsetX < fileWidth && offsetY >= 0 && offsetY < fileHeight) | 567 | if (offsetX >= 0 && offsetX < fileWidth && offsetY >= 0 && offsetY < fileHeight) |
568 | { | 568 | { |
@@ -602,14 +602,14 @@ namespace OpenSim.Region.CoreModules.World.Terrain | |||
602 | /// <param name="fileStartY">The may y co-ordinate at which to begin the save.</param> | 602 | /// <param name="fileStartY">The may y co-ordinate at which to begin the save.</param> |
603 | public void SaveToFile(string filename, int fileWidth, int fileHeight, int fileStartX, int fileStartY) | 603 | public void SaveToFile(string filename, int fileWidth, int fileHeight, int fileStartX, int fileStartY) |
604 | { | 604 | { |
605 | int offsetX = (int)m_scene.RegionInfo.LegacyRegionLocX - fileStartX; | 605 | int offsetX = (int)m_scene.RegionInfo.RegionLocX - fileStartX; |
606 | int offsetY = (int)m_scene.RegionInfo.LegacyRegionLocY - fileStartY; | 606 | int offsetY = (int)m_scene.RegionInfo.RegionLocY - fileStartY; |
607 | 607 | ||
608 | if (offsetX < 0 || offsetX >= fileWidth || offsetY < 0 || offsetY >= fileHeight) | 608 | if (offsetX < 0 || offsetX >= fileWidth || offsetY < 0 || offsetY >= fileHeight) |
609 | { | 609 | { |
610 | MainConsole.Instance.OutputFormat( | 610 | MainConsole.Instance.OutputFormat( |
611 | "ERROR: file width + minimum X tile and file height + minimum Y tile must incorporate the current region at ({0},{1}). File width {2} from {3} and file height {4} from {5} does not.", | 611 | "ERROR: file width + minimum X tile and file height + minimum Y tile must incorporate the current region at ({0},{1}). File width {2} from {3} and file height {4} from {5} does not.", |
612 | m_scene.RegionInfo.LegacyRegionLocX, m_scene.RegionInfo.LegacyRegionLocY, fileWidth, fileStartX, fileHeight, fileStartY); | 612 | m_scene.RegionInfo.RegionLocX, m_scene.RegionInfo.RegionLocY, fileWidth, fileStartX, fileHeight, fileStartY); |
613 | 613 | ||
614 | return; | 614 | return; |
615 | } | 615 | } |
diff --git a/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs b/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs index 2d564fe..cd315b1 100644 --- a/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs +++ b/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs | |||
@@ -249,7 +249,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
249 | // 6/8/2011 -- I'm adding an explicit 2048 check, so that we never forget that there is | 249 | // 6/8/2011 -- I'm adding an explicit 2048 check, so that we never forget that there is |
250 | // a hack here, and so that regions below 4096 don't get spammed with unnecessary map blocks. | 250 | // a hack here, and so that regions below 4096 don't get spammed with unnecessary map blocks. |
251 | 251 | ||
252 | if (m_scene.RegionInfo.LegacyRegionLocX >= 2048 || m_scene.RegionInfo.LegacyRegionLocY >= 2048) | 252 | if (m_scene.RegionInfo.RegionLocX >= 2048 || m_scene.RegionInfo.RegionLocY >= 2048) |
253 | { | 253 | { |
254 | ScenePresence avatarPresence = null; | 254 | ScenePresence avatarPresence = null; |
255 | 255 | ||
@@ -278,10 +278,10 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
278 | List<MapBlockData> mapBlocks = new List<MapBlockData>(); ; | 278 | List<MapBlockData> mapBlocks = new List<MapBlockData>(); ; |
279 | 279 | ||
280 | List<GridRegion> regions = m_scene.GridService.GetRegionRange(m_scene.RegionInfo.ScopeID, | 280 | List<GridRegion> regions = m_scene.GridService.GetRegionRange(m_scene.RegionInfo.ScopeID, |
281 | (int)(m_scene.RegionInfo.LegacyRegionLocX - 8) * (int)Constants.RegionSize, | 281 | (int)(m_scene.RegionInfo.RegionLocX - 8) * (int)Constants.RegionSize, |
282 | (int)(m_scene.RegionInfo.LegacyRegionLocX + 8) * (int)Constants.RegionSize, | 282 | (int)(m_scene.RegionInfo.RegionLocX + 8) * (int)Constants.RegionSize, |
283 | (int)(m_scene.RegionInfo.LegacyRegionLocY - 8) * (int)Constants.RegionSize, | 283 | (int)(m_scene.RegionInfo.RegionLocY - 8) * (int)Constants.RegionSize, |
284 | (int)(m_scene.RegionInfo.LegacyRegionLocY + 8) * (int)Constants.RegionSize); | 284 | (int)(m_scene.RegionInfo.RegionLocY + 8) * (int)Constants.RegionSize); |
285 | foreach (GridRegion r in regions) | 285 | foreach (GridRegion r in regions) |
286 | { | 286 | { |
287 | MapBlockData block = new MapBlockData(); | 287 | MapBlockData block = new MapBlockData(); |
@@ -1218,10 +1218,10 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
1218 | 1218 | ||
1219 | List<MapBlockData> mapBlocks = new List<MapBlockData>(); | 1219 | List<MapBlockData> mapBlocks = new List<MapBlockData>(); |
1220 | List<GridRegion> regions = m_scene.GridService.GetRegionRange(m_scene.RegionInfo.ScopeID, | 1220 | List<GridRegion> regions = m_scene.GridService.GetRegionRange(m_scene.RegionInfo.ScopeID, |
1221 | (int)(m_scene.RegionInfo.LegacyRegionLocX - 9) * (int)Constants.RegionSize, | 1221 | (int)(m_scene.RegionInfo.RegionLocX - 9) * (int)Constants.RegionSize, |
1222 | (int)(m_scene.RegionInfo.LegacyRegionLocX + 9) * (int)Constants.RegionSize, | 1222 | (int)(m_scene.RegionInfo.RegionLocX + 9) * (int)Constants.RegionSize, |
1223 | (int)(m_scene.RegionInfo.LegacyRegionLocY - 9) * (int)Constants.RegionSize, | 1223 | (int)(m_scene.RegionInfo.RegionLocY - 9) * (int)Constants.RegionSize, |
1224 | (int)(m_scene.RegionInfo.LegacyRegionLocY + 9) * (int)Constants.RegionSize); | 1224 | (int)(m_scene.RegionInfo.RegionLocY + 9) * (int)Constants.RegionSize); |
1225 | List<AssetBase> textures = new List<AssetBase>(); | 1225 | List<AssetBase> textures = new List<AssetBase>(); |
1226 | List<Image> bitImages = new List<Image>(); | 1226 | List<Image> bitImages = new List<Image>(); |
1227 | 1227 | ||
@@ -1262,8 +1262,8 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
1262 | 1262 | ||
1263 | for (int i = 0; i < mapBlocks.Count; i++) | 1263 | for (int i = 0; i < mapBlocks.Count; i++) |
1264 | { | 1264 | { |
1265 | ushort x = (ushort)((mapBlocks[i].X - m_scene.RegionInfo.LegacyRegionLocX) + 10); | 1265 | ushort x = (ushort)((mapBlocks[i].X - m_scene.RegionInfo.RegionLocX) + 10); |
1266 | ushort y = (ushort)((mapBlocks[i].Y - m_scene.RegionInfo.LegacyRegionLocY) + 10); | 1266 | ushort y = (ushort)((mapBlocks[i].Y - m_scene.RegionInfo.RegionLocY) + 10); |
1267 | g.DrawImage(bitImages[i], (x * 128), 2560 - (y * 128), 128, 128); // y origin is top | 1267 | g.DrawImage(bitImages[i], (x * 128), 2560 - (y * 128), 128, 128); // y origin is top |
1268 | } | 1268 | } |
1269 | 1269 | ||
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index be8aed1..3a5aa0f 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -1110,8 +1110,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
1110 | if (RegionInfo.RegionHandle != otherRegion.RegionHandle) | 1110 | if (RegionInfo.RegionHandle != otherRegion.RegionHandle) |
1111 | { | 1111 | { |
1112 | // If these are cast to INT because long + negative values + abs returns invalid data | 1112 | // If these are cast to INT because long + negative values + abs returns invalid data |
1113 | int resultX = Math.Abs((int)xcell - (int)RegionInfo.LegacyRegionLocX); | 1113 | int resultX = Math.Abs((int)xcell - (int)RegionInfo.RegionLocX); |
1114 | int resultY = Math.Abs((int)ycell - (int)RegionInfo.LegacyRegionLocY); | 1114 | int resultY = Math.Abs((int)ycell - (int)RegionInfo.RegionLocY); |
1115 | if (resultX <= 1 && resultY <= 1) | 1115 | if (resultX <= 1 && resultY <= 1) |
1116 | { | 1116 | { |
1117 | // Let the grid service module know, so this can be cached | 1117 | // Let the grid service module know, so this can be cached |
@@ -1186,8 +1186,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
1186 | /// </returns> | 1186 | /// </returns> |
1187 | public int HaveNeighbor(Cardinals car, ref int[] fix) | 1187 | public int HaveNeighbor(Cardinals car, ref int[] fix) |
1188 | { | 1188 | { |
1189 | uint neighbourx = RegionInfo.LegacyRegionLocX; | 1189 | uint neighbourx = RegionInfo.RegionLocX; |
1190 | uint neighboury = RegionInfo.LegacyRegionLocY; | 1190 | uint neighboury = RegionInfo.RegionLocY; |
1191 | 1191 | ||
1192 | int dir = (int)car; | 1192 | int dir = (int)car; |
1193 | 1193 | ||
@@ -1209,8 +1209,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
1209 | 1209 | ||
1210 | if (neighbourRegion == null) | 1210 | if (neighbourRegion == null) |
1211 | { | 1211 | { |
1212 | fix[0] = (int)(RegionInfo.LegacyRegionLocX - neighbourx); | 1212 | fix[0] = (int)(RegionInfo.RegionLocX - neighbourx); |
1213 | fix[1] = (int)(RegionInfo.LegacyRegionLocY - neighboury); | 1213 | fix[1] = (int)(RegionInfo.RegionLocY - neighboury); |
1214 | return dir * (-1); | 1214 | return dir * (-1); |
1215 | } | 1215 | } |
1216 | else | 1216 | else |
@@ -4393,8 +4393,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
4393 | { | 4393 | { |
4394 | uint rRegionX = (uint)(cAgentData.RegionHandle >> 40); | 4394 | uint rRegionX = (uint)(cAgentData.RegionHandle >> 40); |
4395 | uint rRegionY = (((uint)(cAgentData.RegionHandle)) >> 8); | 4395 | uint rRegionY = (((uint)(cAgentData.RegionHandle)) >> 8); |
4396 | uint tRegionX = RegionInfo.LegacyRegionLocX; | 4396 | uint tRegionX = RegionInfo.RegionLocX; |
4397 | uint tRegionY = RegionInfo.LegacyRegionLocY; | 4397 | uint tRegionY = RegionInfo.RegionLocY; |
4398 | //Send Data to ScenePresence | 4398 | //Send Data to ScenePresence |
4399 | childAgentUpdate.UpdateChildAgent(cAgentData, tRegionX, tRegionY, rRegionX, rRegionY); | 4399 | childAgentUpdate.UpdateChildAgent(cAgentData, tRegionX, tRegionY, rRegionX, rRegionY); |
4400 | // Not Implemented: | 4400 | // Not Implemented: |
@@ -4636,8 +4636,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
4636 | uint regionX, regionY; | 4636 | uint regionX, regionY; |
4637 | Util.RegionHandleToWorldLoc(regionHandle, out regionX, out regionY); | 4637 | Util.RegionHandleToWorldLoc(regionHandle, out regionX, out regionY); |
4638 | 4638 | ||
4639 | int shiftx = (int) regionX - (int)RegionInfo.RegionWorldLocX; | 4639 | int shiftx = (int) regionX - (int)RegionInfo.WorldLocX; |
4640 | int shifty = (int) regionY - (int)RegionInfo.RegionWorldLocY; | 4640 | int shifty = (int) regionY - (int)RegionInfo.WorldLocY; |
4641 | 4641 | ||
4642 | position.X += shiftx; | 4642 | position.X += shiftx; |
4643 | position.Y += shifty; | 4643 | position.Y += shifty; |
diff --git a/OpenSim/Region/Framework/Scenes/SceneManager.cs b/OpenSim/Region/Framework/Scenes/SceneManager.cs index 2677989..28f7896 100644 --- a/OpenSim/Region/Framework/Scenes/SceneManager.cs +++ b/OpenSim/Region/Framework/Scenes/SceneManager.cs | |||
@@ -445,8 +445,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
445 | { | 445 | { |
446 | foreach (Scene mscene in m_localScenes) | 446 | foreach (Scene mscene in m_localScenes) |
447 | { | 447 | { |
448 | if (mscene.RegionInfo.LegacyRegionLocX == locX && | 448 | if (mscene.RegionInfo.RegionLocX == locX && |
449 | mscene.RegionInfo.LegacyRegionLocY == locY) | 449 | mscene.RegionInfo.RegionLocY == locY) |
450 | { | 450 | { |
451 | scene = mscene; | 451 | scene = mscene; |
452 | return true; | 452 | return true; |
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 8eb6f7d..3f5db12 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -702,7 +702,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
702 | uint x, y; | 702 | uint x, y; |
703 | Util.RegionHandleToRegionLoc(handle, out x, out y); | 703 | Util.RegionHandleToRegionLoc(handle, out x, out y); |
704 | 704 | ||
705 | if (Util.IsOutsideView(DrawDistance, x, Scene.RegionInfo.LegacyRegionLocX, y, Scene.RegionInfo.LegacyRegionLocY)) | 705 | if (Util.IsOutsideView(DrawDistance, x, Scene.RegionInfo.RegionLocX, y, Scene.RegionInfo.RegionLocY)) |
706 | { | 706 | { |
707 | old.Add(handle); | 707 | old.Add(handle); |
708 | } | 708 | } |
@@ -2115,8 +2115,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
2115 | // } | 2115 | // } |
2116 | 2116 | ||
2117 | // Get terrain height for sub-region in a megaregion if necessary | 2117 | // Get terrain height for sub-region in a megaregion if necessary |
2118 | int X = (int)((m_scene.RegionInfo.RegionWorldLocX) + pos.X); | 2118 | int X = (int)((m_scene.RegionInfo.WorldLocX) + pos.X); |
2119 | int Y = (int)((m_scene.RegionInfo.RegionWorldLocY) + pos.Y); | 2119 | int Y = (int)((m_scene.RegionInfo.WorldLocY) + pos.Y); |
2120 | GridRegion target_region = m_scene.GridService.GetRegionByPosition(m_scene.RegionInfo.ScopeID, X, Y); | 2120 | GridRegion target_region = m_scene.GridService.GetRegionByPosition(m_scene.RegionInfo.ScopeID, X, Y); |
2121 | // If X and Y is NaN, target_region will be null | 2121 | // If X and Y is NaN, target_region will be null |
2122 | if (target_region == null) | 2122 | if (target_region == null) |
diff --git a/OpenSim/Region/Framework/Scenes/SimStatsReporter.cs b/OpenSim/Region/Framework/Scenes/SimStatsReporter.cs index 67998a0..95f9caf 100644 --- a/OpenSim/Region/Framework/Scenes/SimStatsReporter.cs +++ b/OpenSim/Region/Framework/Scenes/SimStatsReporter.cs | |||
@@ -437,7 +437,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
437 | 437 | ||
438 | SimStats simStats | 438 | SimStats simStats |
439 | = new SimStats( | 439 | = new SimStats( |
440 | ReportingRegion.LegacyRegionLocX, ReportingRegion.LegacyRegionLocY, regionFlags, (uint)m_objectCapacity, | 440 | ReportingRegion.RegionLocX, ReportingRegion.RegionLocY, regionFlags, (uint)m_objectCapacity, |
441 | rb, sb, m_scene.RegionInfo.originRegionID); | 441 | rb, sb, m_scene.RegionInfo.originRegionID); |
442 | 442 | ||
443 | handlerSendStatResult = OnSendStatsResult; | 443 | handlerSendStatResult = OnSendStatsResult; |
diff --git a/OpenSim/Region/OptionalModules/Avatar/Chat/RegionState.cs b/OpenSim/Region/OptionalModules/Avatar/Chat/RegionState.cs index cbc538e..d4fe5e0 100644 --- a/OpenSim/Region/OptionalModules/Avatar/Chat/RegionState.cs +++ b/OpenSim/Region/OptionalModules/Avatar/Chat/RegionState.cs | |||
@@ -84,8 +84,8 @@ namespace OpenSim.Region.OptionalModules.Avatar.Chat | |||
84 | 84 | ||
85 | Region = scene.RegionInfo.RegionName; | 85 | Region = scene.RegionInfo.RegionName; |
86 | Host = scene.RegionInfo.ExternalHostName; | 86 | Host = scene.RegionInfo.ExternalHostName; |
87 | LocX = Convert.ToString(scene.RegionInfo.LegacyRegionLocX); | 87 | LocX = Convert.ToString(scene.RegionInfo.RegionLocX); |
88 | LocY = Convert.ToString(scene.RegionInfo.LegacyRegionLocY); | 88 | LocY = Convert.ToString(scene.RegionInfo.RegionLocY); |
89 | IDK = Convert.ToString(_idk_++); | 89 | IDK = Convert.ToString(_idk_++); |
90 | 90 | ||
91 | showAlert = config.GetBoolean("alert_show", false); | 91 | showAlert = config.GetBoolean("alert_show", false); |
diff --git a/OpenSim/Region/RegionCombinerModule/RegionCombinerIndividualEventForwarder.cs b/OpenSim/Region/RegionCombinerModule/RegionCombinerIndividualEventForwarder.cs index 7f616bb..83732e2 100644 --- a/OpenSim/Region/RegionCombinerModule/RegionCombinerIndividualEventForwarder.cs +++ b/OpenSim/Region/RegionCombinerModule/RegionCombinerIndividualEventForwarder.cs | |||
@@ -100,8 +100,8 @@ namespace OpenSim.Region.RegionCombinerModule | |||
100 | UUID raytargetid, byte bypassraycast, bool rayendisintersection, bool rezselected, bool removeitem, | 100 | UUID raytargetid, byte bypassraycast, bool rayendisintersection, bool rezselected, bool removeitem, |
101 | UUID fromtaskid) | 101 | UUID fromtaskid) |
102 | { | 102 | { |
103 | int differenceX = (int)m_virtScene.RegionInfo.LegacyRegionLocX - (int)m_rootScene.RegionInfo.LegacyRegionLocX; | 103 | int differenceX = (int)m_virtScene.RegionInfo.RegionLocX - (int)m_rootScene.RegionInfo.RegionLocX; |
104 | int differenceY = (int)m_virtScene.RegionInfo.LegacyRegionLocY - (int)m_rootScene.RegionInfo.LegacyRegionLocY; | 104 | int differenceY = (int)m_virtScene.RegionInfo.RegionLocY - (int)m_rootScene.RegionInfo.RegionLocY; |
105 | rayend.X += differenceX * (int)Constants.RegionSize; | 105 | rayend.X += differenceX * (int)Constants.RegionSize; |
106 | rayend.Y += differenceY * (int)Constants.RegionSize; | 106 | rayend.Y += differenceY * (int)Constants.RegionSize; |
107 | raystart.X += differenceX * (int)Constants.RegionSize; | 107 | raystart.X += differenceX * (int)Constants.RegionSize; |
@@ -126,8 +126,8 @@ namespace OpenSim.Region.RegionCombinerModule | |||
126 | PrimitiveBaseShape shape, byte bypassraycast, Vector3 raystart, UUID raytargetid, | 126 | PrimitiveBaseShape shape, byte bypassraycast, Vector3 raystart, UUID raytargetid, |
127 | byte rayendisintersection) | 127 | byte rayendisintersection) |
128 | { | 128 | { |
129 | int differenceX = (int)m_virtScene.RegionInfo.LegacyRegionLocX - (int)m_rootScene.RegionInfo.LegacyRegionLocX; | 129 | int differenceX = (int)m_virtScene.RegionInfo.RegionLocX - (int)m_rootScene.RegionInfo.RegionLocX; |
130 | int differenceY = (int)m_virtScene.RegionInfo.LegacyRegionLocY - (int)m_rootScene.RegionInfo.LegacyRegionLocY; | 130 | int differenceY = (int)m_virtScene.RegionInfo.RegionLocY - (int)m_rootScene.RegionInfo.RegionLocY; |
131 | rayend.X += differenceX * (int)Constants.RegionSize; | 131 | rayend.X += differenceX * (int)Constants.RegionSize; |
132 | rayend.Y += differenceY * (int)Constants.RegionSize; | 132 | rayend.Y += differenceY * (int)Constants.RegionSize; |
133 | raystart.X += differenceX * (int)Constants.RegionSize; | 133 | raystart.X += differenceX * (int)Constants.RegionSize; |
diff --git a/OpenSim/Region/RegionCombinerModule/RegionCombinerModule.cs b/OpenSim/Region/RegionCombinerModule/RegionCombinerModule.cs index 3f835a4..7127c73 100644 --- a/OpenSim/Region/RegionCombinerModule/RegionCombinerModule.cs +++ b/OpenSim/Region/RegionCombinerModule/RegionCombinerModule.cs | |||
@@ -246,8 +246,8 @@ namespace OpenSim.Region.RegionCombinerModule | |||
246 | newConn.RegionScene = scene; | 246 | newConn.RegionScene = scene; |
247 | newConn.RegionLandChannel = scene.LandChannel; | 247 | newConn.RegionLandChannel = scene.LandChannel; |
248 | newConn.RegionId = scene.RegionInfo.originRegionID; | 248 | newConn.RegionId = scene.RegionInfo.originRegionID; |
249 | newConn.X = scene.RegionInfo.LegacyRegionLocX; | 249 | newConn.X = scene.RegionInfo.RegionLocX; |
250 | newConn.Y = scene.RegionInfo.LegacyRegionLocY; | 250 | newConn.Y = scene.RegionInfo.RegionLocY; |
251 | newConn.XEnd = (int)Constants.RegionSize; | 251 | newConn.XEnd = (int)Constants.RegionSize; |
252 | newConn.YEnd = (int)Constants.RegionSize; | 252 | newConn.YEnd = (int)Constants.RegionSize; |
253 | 253 | ||
@@ -502,11 +502,11 @@ namespace OpenSim.Region.RegionCombinerModule | |||
502 | 502 | ||
503 | lock (scene.WestBorders) | 503 | lock (scene.WestBorders) |
504 | { | 504 | { |
505 | scene.WestBorders[0].BorderLine.Z = (int)((scene.RegionInfo.LegacyRegionLocX - rootConn.RegionScene.RegionInfo.LegacyRegionLocX) * (int)Constants.RegionSize); //auto teleport West | 505 | scene.WestBorders[0].BorderLine.Z = (int)((scene.RegionInfo.RegionLocX - rootConn.RegionScene.RegionInfo.RegionLocX) * (int)Constants.RegionSize); //auto teleport West |
506 | 506 | ||
507 | // Trigger auto teleport to root region | 507 | // Trigger auto teleport to root region |
508 | scene.WestBorders[0].TriggerRegionX = rootConn.RegionScene.RegionInfo.LegacyRegionLocX; | 508 | scene.WestBorders[0].TriggerRegionX = rootConn.RegionScene.RegionInfo.RegionLocX; |
509 | scene.WestBorders[0].TriggerRegionY = rootConn.RegionScene.RegionInfo.LegacyRegionLocY; | 509 | scene.WestBorders[0].TriggerRegionY = rootConn.RegionScene.RegionInfo.RegionLocY; |
510 | } | 510 | } |
511 | 511 | ||
512 | // Reset Terrain.. since terrain loads before we get here, we need to load | 512 | // Reset Terrain.. since terrain loads before we get here, we need to load |
@@ -564,9 +564,9 @@ namespace OpenSim.Region.RegionCombinerModule | |||
564 | 564 | ||
565 | lock (scene.SouthBorders) | 565 | lock (scene.SouthBorders) |
566 | { | 566 | { |
567 | scene.SouthBorders[0].BorderLine.Z = (int)((scene.RegionInfo.LegacyRegionLocY - rootConn.RegionScene.RegionInfo.LegacyRegionLocY) * (int)Constants.RegionSize); //auto teleport south | 567 | scene.SouthBorders[0].BorderLine.Z = (int)((scene.RegionInfo.RegionLocY - rootConn.RegionScene.RegionInfo.RegionLocY) * (int)Constants.RegionSize); //auto teleport south |
568 | scene.SouthBorders[0].TriggerRegionX = rootConn.RegionScene.RegionInfo.LegacyRegionLocX; | 568 | scene.SouthBorders[0].TriggerRegionX = rootConn.RegionScene.RegionInfo.RegionLocX; |
569 | scene.SouthBorders[0].TriggerRegionY = rootConn.RegionScene.RegionInfo.LegacyRegionLocY; | 569 | scene.SouthBorders[0].TriggerRegionY = rootConn.RegionScene.RegionInfo.RegionLocY; |
570 | } | 570 | } |
571 | 571 | ||
572 | // Reset Terrain.. since terrain normally loads first. | 572 | // Reset Terrain.. since terrain normally loads first. |
@@ -636,9 +636,9 @@ namespace OpenSim.Region.RegionCombinerModule | |||
636 | 636 | ||
637 | lock (scene.SouthBorders) | 637 | lock (scene.SouthBorders) |
638 | { | 638 | { |
639 | scene.SouthBorders[0].BorderLine.Z = (int)((scene.RegionInfo.LegacyRegionLocY - rootConn.RegionScene.RegionInfo.LegacyRegionLocY) * (int)Constants.RegionSize); //auto teleport south | 639 | scene.SouthBorders[0].BorderLine.Z = (int)((scene.RegionInfo.RegionLocY - rootConn.RegionScene.RegionInfo.RegionLocY) * (int)Constants.RegionSize); //auto teleport south |
640 | scene.SouthBorders[0].TriggerRegionX = rootConn.RegionScene.RegionInfo.LegacyRegionLocX; | 640 | scene.SouthBorders[0].TriggerRegionX = rootConn.RegionScene.RegionInfo.RegionLocX; |
641 | scene.SouthBorders[0].TriggerRegionY = rootConn.RegionScene.RegionInfo.LegacyRegionLocY; | 641 | scene.SouthBorders[0].TriggerRegionY = rootConn.RegionScene.RegionInfo.RegionLocY; |
642 | } | 642 | } |
643 | 643 | ||
644 | lock (rootConn.RegionScene.EastBorders) | 644 | lock (rootConn.RegionScene.EastBorders) |
@@ -657,9 +657,9 @@ namespace OpenSim.Region.RegionCombinerModule | |||
657 | 657 | ||
658 | lock (scene.WestBorders) | 658 | lock (scene.WestBorders) |
659 | { | 659 | { |
660 | scene.WestBorders[0].BorderLine.Z = (int)((scene.RegionInfo.LegacyRegionLocX - rootConn.RegionScene.RegionInfo.LegacyRegionLocX) * (int)Constants.RegionSize); //auto teleport West | 660 | scene.WestBorders[0].BorderLine.Z = (int)((scene.RegionInfo.RegionLocX - rootConn.RegionScene.RegionInfo.RegionLocX) * (int)Constants.RegionSize); //auto teleport West |
661 | scene.WestBorders[0].TriggerRegionX = rootConn.RegionScene.RegionInfo.LegacyRegionLocX; | 661 | scene.WestBorders[0].TriggerRegionX = rootConn.RegionScene.RegionInfo.RegionLocX; |
662 | scene.WestBorders[0].TriggerRegionY = rootConn.RegionScene.RegionInfo.LegacyRegionLocY; | 662 | scene.WestBorders[0].TriggerRegionY = rootConn.RegionScene.RegionInfo.RegionLocY; |
663 | } | 663 | } |
664 | 664 | ||
665 | /* | 665 | /* |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index f46bdf3..6861865 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | |||
@@ -4244,7 +4244,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
4244 | DataserverPlugin.RegisterRequest(m_host.LocalId, | 4244 | DataserverPlugin.RegisterRequest(m_host.LocalId, |
4245 | m_item.ItemID, item.AssetID.ToString()); | 4245 | m_item.ItemID, item.AssetID.ToString()); |
4246 | 4246 | ||
4247 | Vector3 region = new Vector3(World.RegionInfo.RegionWorldLocX, World.RegionInfo.RegionWorldLocY, 0); | 4247 | Vector3 region = new Vector3(World.RegionInfo.WorldLocX, World.RegionInfo.WorldLocY, 0); |
4248 | 4248 | ||
4249 | World.AssetService.Get(item.AssetID.ToString(), this, | 4249 | World.AssetService.Get(item.AssetID.ToString(), this, |
4250 | delegate(string i, object sender, AssetBase a) | 4250 | delegate(string i, object sender, AssetBase a) |
@@ -5478,7 +5478,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
5478 | public LSL_Vector llGetRegionCorner() | 5478 | public LSL_Vector llGetRegionCorner() |
5479 | { | 5479 | { |
5480 | m_host.AddScriptLPS(1); | 5480 | m_host.AddScriptLPS(1); |
5481 | return new LSL_Vector(World.RegionInfo.RegionWorldLocX, World.RegionInfo.RegionWorldLocY, 0); | 5481 | return new LSL_Vector(World.RegionInfo.WorldLocX, World.RegionInfo.WorldLocY, 0); |
5482 | } | 5482 | } |
5483 | 5483 | ||
5484 | /// <summary> | 5484 | /// <summary> |
@@ -5651,8 +5651,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
5651 | 5651 | ||
5652 | List<GridRegion> neighbors = World.GridService.GetNeighbours(World.RegionInfo.ScopeID, World.RegionInfo.RegionID); | 5652 | List<GridRegion> neighbors = World.GridService.GetNeighbours(World.RegionInfo.ScopeID, World.RegionInfo.RegionID); |
5653 | 5653 | ||
5654 | uint neighborX = World.RegionInfo.LegacyRegionLocX + (uint)dir.x; | 5654 | uint neighborX = World.RegionInfo.RegionLocX + (uint)dir.x; |
5655 | uint neighborY = World.RegionInfo.LegacyRegionLocY + (uint)dir.y; | 5655 | uint neighborY = World.RegionInfo.RegionLocY + (uint)dir.y; |
5656 | 5656 | ||
5657 | foreach (GridRegion sri in neighbors) | 5657 | foreach (GridRegion sri in neighbors) |
5658 | { | 5658 | { |
@@ -10767,7 +10767,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
10767 | httpHeaders["X-SecondLife-Shard"] = shard; | 10767 | httpHeaders["X-SecondLife-Shard"] = shard; |
10768 | httpHeaders["X-SecondLife-Object-Name"] = m_host.Name; | 10768 | httpHeaders["X-SecondLife-Object-Name"] = m_host.Name; |
10769 | httpHeaders["X-SecondLife-Object-Key"] = m_host.UUID.ToString(); | 10769 | httpHeaders["X-SecondLife-Object-Key"] = m_host.UUID.ToString(); |
10770 | httpHeaders["X-SecondLife-Region"] = string.Format("{0} ({1}, {2})", regionInfo.RegionName, regionInfo.LegacyRegionLocX, regionInfo.LegacyRegionLocY); | 10770 | httpHeaders["X-SecondLife-Region"] = string.Format("{0} ({1}, {2})", regionInfo.RegionName, regionInfo.RegionLocX, regionInfo.RegionLocY); |
10771 | httpHeaders["X-SecondLife-Local-Position"] = string.Format("({0:0.000000}, {1:0.000000}, {2:0.000000})", position.X, position.Y, position.Z); | 10771 | httpHeaders["X-SecondLife-Local-Position"] = string.Format("({0:0.000000}, {1:0.000000}, {2:0.000000})", position.X, position.Y, position.Z); |
10772 | httpHeaders["X-SecondLife-Local-Velocity"] = string.Format("({0:0.000000}, {1:0.000000}, {2:0.000000})", velocity.X, velocity.Y, velocity.Z); | 10772 | httpHeaders["X-SecondLife-Local-Velocity"] = string.Format("({0:0.000000}, {1:0.000000}, {2:0.000000})", velocity.X, velocity.Y, velocity.Z); |
10773 | httpHeaders["X-SecondLife-Local-Rotation"] = string.Format("({0:0.000000}, {1:0.000000}, {2:0.000000}, {3:0.000000})", rotation.X, rotation.Y, rotation.Z, rotation.W); | 10773 | httpHeaders["X-SecondLife-Local-Rotation"] = string.Format("({0:0.000000}, {1:0.000000}, {2:0.000000}, {3:0.000000})", rotation.X, rotation.Y, rotation.Z, rotation.W); |