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authorUbitUmarov2015-09-29 22:15:56 +0100
committerUbitUmarov2015-09-29 22:15:56 +0100
commit1124d14eb0414c94173f2bb1b0ff1cdbca1886be (patch)
treedc93cefcc4e3f188e721b3add2c5fd67055165d9 /OpenSim/Region
parent clean some spacing issues (diff)
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remove some restrictions on NPCs creation
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs60
1 files changed, 19 insertions, 41 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
index 4984ae5..7a53646 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
@@ -2578,7 +2578,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2578 CheckThreatLevel(ThreatLevel.High, "osNpcCreate"); 2578 CheckThreatLevel(ThreatLevel.High, "osNpcCreate");
2579 m_host.AddScriptLPS(1); 2579 m_host.AddScriptLPS(1);
2580 2580
2581 return NpcCreate(firstname, lastname, position, notecard, true, false); 2581 return NpcCreate(firstname, lastname, position, notecard, false, false);
2582 } 2582 }
2583 2583
2584 public LSL_Key osNpcCreate(string firstname, string lastname, LSL_Vector position, string notecard, int options) 2584 public LSL_Key osNpcCreate(string firstname, string lastname, LSL_Vector position, string notecard, int options)
@@ -2589,39 +2589,29 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2589 return NpcCreate( 2589 return NpcCreate(
2590 firstname, lastname, position, notecard, 2590 firstname, lastname, position, notecard,
2591 (options & ScriptBaseClass.OS_NPC_NOT_OWNED) == 0, 2591 (options & ScriptBaseClass.OS_NPC_NOT_OWNED) == 0,
2592 false); 2592 (options & ScriptBaseClass.OS_NPC_SENSE_AS_AGENT) != 0);
2593// (options & ScriptBaseClass.OS_NPC_SENSE_AS_AGENT) != 0);
2594 } 2593 }
2595 2594
2596 private LSL_Key NpcCreate( 2595 private LSL_Key NpcCreate(
2597 string firstname, string lastname, LSL_Vector position, string notecard, bool owned, bool senseAsAgent) 2596 string firstname, string lastname, LSL_Vector position, string notecard, bool owned, bool senseAsAgent)
2598 { 2597 {
2599 if (!owned)
2600 OSSLError("Unowned NPCs are unsupported");
2601
2602 string groupTitle = String.Empty; 2598 string groupTitle = String.Empty;
2603 2599
2604 if (!World.Permissions.CanRezObject(1, m_host.OwnerID, new Vector3((float)position.x, (float)position.y, (float)position.z))) 2600 if (!World.Permissions.CanRezObject(1, m_host.OwnerID, new Vector3((float)position.x, (float)position.y, (float)position.z)))
2605 return new LSL_Key(UUID.Zero.ToString()); 2601 return new LSL_Key(UUID.Zero.ToString());
2606 2602
2607 if (firstname != String.Empty || lastname != String.Empty)
2608 {
2609 if (firstname != "Shown outfit:")
2610 groupTitle = "- NPC -";
2611 }
2612
2613 INPCModule module = World.RequestModuleInterface<INPCModule>(); 2603 INPCModule module = World.RequestModuleInterface<INPCModule>();
2614 if (module != null) 2604 if (module != null)
2615 { 2605 {
2616 AvatarAppearance appearance = null; 2606 AvatarAppearance appearance = null;
2617 2607
2618// UUID id; 2608 UUID id;
2619// if (UUID.TryParse(notecard, out id)) 2609 if (UUID.TryParse(notecard, out id))
2620// { 2610 {
2621// ScenePresence clonePresence = World.GetScenePresence(id); 2611 ScenePresence clonePresence = World.GetScenePresence(id);
2622// if (clonePresence != null) 2612 if (clonePresence != null)
2623// appearance = clonePresence.Appearance; 2613 appearance = clonePresence.Appearance;
2624// } 2614 }
2625 2615
2626 if (appearance == null) 2616 if (appearance == null)
2627 { 2617 {
@@ -2960,32 +2950,20 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2960 CheckThreatLevel(ThreatLevel.High, "osNpcRemove"); 2950 CheckThreatLevel(ThreatLevel.High, "osNpcRemove");
2961 m_host.AddScriptLPS(1); 2951 m_host.AddScriptLPS(1);
2962 2952
2963 ManualResetEvent ev = new ManualResetEvent(false); 2953 try
2964 2954 {
2965 Util.FireAndForget(delegate(object x) { 2955 INPCModule module = World.RequestModuleInterface<INPCModule>();
2966 try 2956 if (module != null)
2967 { 2957 {
2968 INPCModule module = World.RequestModuleInterface<INPCModule>(); 2958 UUID npcId = new UUID(npc.m_string);
2969 if (module != null)
2970 {
2971 UUID npcId = new UUID(npc.m_string);
2972 2959
2973 ILandObject l = World.LandChannel.GetLandObject(m_host.GroupPosition.X, m_host.GroupPosition.Y); 2960 if (!module.CheckPermissions(npcId, m_host.OwnerID))
2974 if (l == null || m_host.OwnerID != l.LandData.OwnerID) 2961 return;
2975 {
2976 if (!module.CheckPermissions(npcId, m_host.OwnerID))
2977 return;
2978 }
2979 2962
2980 module.DeleteNPC(npcId, World); 2963 module.DeleteNPC(npcId, World);
2981 }
2982 } 2964 }
2983 finally 2965 }
2984 { 2966 catch { }
2985 ev.Set();
2986 }
2987 });
2988 ev.WaitOne();
2989 } 2967 }
2990 2968
2991 public void osNpcPlayAnimation(LSL_Key npc, string animation) 2969 public void osNpcPlayAnimation(LSL_Key npc, string animation)