diff options
author | Jeff Ames | 2010-03-10 13:15:36 +0900 |
---|---|---|
committer | Jeff Ames | 2010-03-10 13:15:36 +0900 |
commit | f58a0394edf3c0e4d46faf1f3053b940ba0a1c8c (patch) | |
tree | f1d5a1e4dfa36cfad3c4512fb1c9ba4dc19b2683 /OpenSim/Region | |
parent | Changed a cryptic debug message and a wrong comment (diff) | |
download | opensim-SC-f58a0394edf3c0e4d46faf1f3053b940ba0a1c8c.zip opensim-SC-f58a0394edf3c0e4d46faf1f3053b940ba0a1c8c.tar.gz opensim-SC-f58a0394edf3c0e4d46faf1f3053b940ba0a1c8c.tar.bz2 opensim-SC-f58a0394edf3c0e4d46faf1f3053b940ba0a1c8c.tar.xz |
Formatting cleanup. Add copyright notices.
Diffstat (limited to '')
14 files changed, 64 insertions, 37 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs index d458364..3b7fe88 100644 --- a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs | |||
@@ -36,7 +36,7 @@ using OpenSim.Region.Framework.Interfaces; | |||
36 | using OpenSim.Region.Framework.Scenes; | 36 | using OpenSim.Region.Framework.Scenes; |
37 | 37 | ||
38 | namespace OpenSim.Region.CoreModules.Avatar.Attachments | 38 | namespace OpenSim.Region.CoreModules.Avatar.Attachments |
39 | { | 39 | { |
40 | public class AttachmentsModule : IAttachmentsModule, IRegionModule | 40 | public class AttachmentsModule : IAttachmentsModule, IRegionModule |
41 | { | 41 | { |
42 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 42 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
@@ -204,7 +204,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
204 | if (m_scene.AvatarFactory != null) | 204 | if (m_scene.AvatarFactory != null) |
205 | m_scene.AvatarFactory.UpdateDatabase(remoteClient.AgentId, presence.Appearance); | 205 | m_scene.AvatarFactory.UpdateDatabase(remoteClient.AgentId, presence.Appearance); |
206 | } | 206 | } |
207 | } | 207 | } |
208 | 208 | ||
209 | public void ShowDetachInUserInventory(UUID itemID, IClientAPI remoteClient) | 209 | public void ShowDetachInUserInventory(UUID itemID, IClientAPI remoteClient) |
210 | { | 210 | { |
@@ -222,7 +222,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
222 | } | 222 | } |
223 | 223 | ||
224 | DetachSingleAttachmentToInv(itemID, remoteClient); | 224 | DetachSingleAttachmentToInv(itemID, remoteClient); |
225 | } | 225 | } |
226 | 226 | ||
227 | // What makes this method odd and unique is it tries to detach using an UUID.... Yay for standards. | 227 | // What makes this method odd and unique is it tries to detach using an UUID.... Yay for standards. |
228 | // To LocalId or UUID, *THAT* is the question. How now Brown UUID?? | 228 | // To LocalId or UUID, *THAT* is the question. How now Brown UUID?? |
@@ -252,6 +252,6 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
252 | } | 252 | } |
253 | } | 253 | } |
254 | } | 254 | } |
255 | } | 255 | } |
256 | } | 256 | } |
257 | } \ No newline at end of file | 257 | } \ No newline at end of file |
diff --git a/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs b/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs index 128515d..312db38 100644 --- a/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs | |||
@@ -394,11 +394,11 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends | |||
394 | public IClientAPI LocateClientObject(UUID agentID) | 394 | public IClientAPI LocateClientObject(UUID agentID) |
395 | { | 395 | { |
396 | Scene scene = GetClientScene(agentID); | 396 | Scene scene = GetClientScene(agentID); |
397 | if(scene == null) | 397 | if (scene == null) |
398 | return null; | 398 | return null; |
399 | 399 | ||
400 | ScenePresence presence = scene.GetScenePresence(agentID); | 400 | ScenePresence presence = scene.GetScenePresence(agentID); |
401 | if(presence == null) | 401 | if (presence == null) |
402 | return null; | 402 | return null; |
403 | 403 | ||
404 | return presence.ControllingClient; | 404 | return presence.ControllingClient; |
diff --git a/OpenSim/Region/CoreModules/Avatar/InstantMessage/MessageTransferModule.cs b/OpenSim/Region/CoreModules/Avatar/InstantMessage/MessageTransferModule.cs index c0d3f31..ad050a1 100644 --- a/OpenSim/Region/CoreModules/Avatar/InstantMessage/MessageTransferModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/InstantMessage/MessageTransferModule.cs | |||
@@ -108,7 +108,7 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage | |||
108 | if (!m_Enabled) | 108 | if (!m_Enabled) |
109 | return; | 109 | return; |
110 | 110 | ||
111 | lock(m_Scenes) | 111 | lock (m_Scenes) |
112 | { | 112 | { |
113 | m_Scenes.Remove(scene); | 113 | m_Scenes.Remove(scene); |
114 | } | 114 | } |
diff --git a/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs b/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs index 0fc467b..16e05b7 100644 --- a/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs +++ b/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs | |||
@@ -576,7 +576,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess | |||
576 | foreach (SceneObjectPart part in partList) | 576 | foreach (SceneObjectPart part in partList) |
577 | { | 577 | { |
578 | if (part.OwnerID != item.Owner) | 578 | if (part.OwnerID != item.Owner) |
579 | { | 579 | { |
580 | part.LastOwnerID = part.OwnerID; | 580 | part.LastOwnerID = part.OwnerID; |
581 | part.OwnerID = item.Owner; | 581 | part.OwnerID = item.Owner; |
582 | part.Inventory.ChangeInventoryOwner(item.Owner); | 582 | part.Inventory.ChangeInventoryOwner(item.Owner); |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Presence/Tests/PresenceConnectorsTests.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Presence/Tests/PresenceConnectorsTests.cs index 292ff8e..63a28fc 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Presence/Tests/PresenceConnectorsTests.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Presence/Tests/PresenceConnectorsTests.cs | |||
@@ -61,7 +61,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Presence.Tests | |||
61 | m_LocalConnector = new LocalPresenceServicesConnector(config); | 61 | m_LocalConnector = new LocalPresenceServicesConnector(config); |
62 | 62 | ||
63 | // Let's stick in a test presence | 63 | // Let's stick in a test presence |
64 | m_LocalConnector.m_PresenceService.LoginAgent(UUID.Zero.ToString(), UUID.Zero, UUID.Zero); | 64 | m_LocalConnector.m_PresenceService.LoginAgent(UUID.Zero.ToString(), UUID.Zero, UUID.Zero); |
65 | } | 65 | } |
66 | 66 | ||
67 | /// <summary> | 67 | /// <summary> |
@@ -80,7 +80,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Presence.Tests | |||
80 | p.Data = new Dictionary<string, string>(); | 80 | p.Data = new Dictionary<string, string>(); |
81 | p.Data["Online"] = true.ToString(); | 81 | p.Data["Online"] = true.ToString(); |
82 | m_presenceData.Add(UUID.Zero, p); | 82 | m_presenceData.Add(UUID.Zero, p); |
83 | */ | 83 | */ |
84 | 84 | ||
85 | string user1 = UUID.Zero.ToString(); | 85 | string user1 = UUID.Zero.ToString(); |
86 | UUID session1 = UUID.Zero; | 86 | UUID session1 = UUID.Zero; |
diff --git a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs index 38f371a..1279ac1 100644 --- a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs +++ b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs | |||
@@ -175,7 +175,7 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
175 | void ClientOnPreAgentUpdate(IClientAPI remoteClient, AgentUpdateArgs agentData) | 175 | void ClientOnPreAgentUpdate(IClientAPI remoteClient, AgentUpdateArgs agentData) |
176 | { | 176 | { |
177 | //If we are forcing a position for them to go | 177 | //If we are forcing a position for them to go |
178 | if( forcedPosition != null ) | 178 | if (forcedPosition != null) |
179 | { | 179 | { |
180 | ScenePresence clientAvatar = m_scene.GetScenePresence(remoteClient.AgentId); | 180 | ScenePresence clientAvatar = m_scene.GetScenePresence(remoteClient.AgentId); |
181 | 181 | ||
@@ -191,7 +191,7 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
191 | forcedPosition = null; | 191 | forcedPosition = null; |
192 | } | 192 | } |
193 | //if we are far away, teleport | 193 | //if we are far away, teleport |
194 | else if(Vector3.Distance(clientAvatar.AbsolutePosition,forcedPosition.Value) > 3 ) | 194 | else if (Vector3.Distance(clientAvatar.AbsolutePosition,forcedPosition.Value) > 3) |
195 | { | 195 | { |
196 | Debug.WriteLine(string.Format("Teleporting out because {0} is too far from avatar position {1}",forcedPosition.Value,clientAvatar.AbsolutePosition)); | 196 | Debug.WriteLine(string.Format("Teleporting out because {0} is too far from avatar position {1}",forcedPosition.Value,clientAvatar.AbsolutePosition)); |
197 | clientAvatar.Teleport(forcedPosition.Value); | 197 | clientAvatar.Teleport(forcedPosition.Value); |
@@ -332,7 +332,7 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
332 | 332 | ||
333 | public void SendYouAreRestrictedNotice(ScenePresence avatar) | 333 | public void SendYouAreRestrictedNotice(ScenePresence avatar) |
334 | { | 334 | { |
335 | avatar.ControllingClient.SendAlertMessage( | 335 | avatar.ControllingClient.SendAlertMessage( |
336 | "You are not allowed on this parcel because the land owner has restricted access."); | 336 | "You are not allowed on this parcel because the land owner has restricted access."); |
337 | 337 | ||
338 | } | 338 | } |
@@ -467,7 +467,7 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
467 | ForceAvatarToPosition(clientAvatar, m_scene.GetNearestAllowedPosition(clientAvatar)); | 467 | ForceAvatarToPosition(clientAvatar, m_scene.GetNearestAllowedPosition(clientAvatar)); |
468 | } | 468 | } |
469 | } | 469 | } |
470 | else if ( parcel.IsRestrictedFromLand(clientAvatar.UUID)) | 470 | else if (parcel.IsRestrictedFromLand(clientAvatar.UUID)) |
471 | { | 471 | { |
472 | //once we've sent the message once, keep going toward the target until we are done | 472 | //once we've sent the message once, keep going toward the target until we are done |
473 | if (forcedPosition == null) | 473 | if (forcedPosition == null) |
@@ -479,7 +479,7 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
479 | else | 479 | else |
480 | { | 480 | { |
481 | //when we are finally in a safe place, lets release the forced position lock | 481 | //when we are finally in a safe place, lets release the forced position lock |
482 | forcedPosition = null; | 482 | forcedPosition = null; |
483 | } | 483 | } |
484 | } | 484 | } |
485 | } | 485 | } |
diff --git a/OpenSim/Region/CoreModules/World/Land/LandObject.cs b/OpenSim/Region/CoreModules/World/Land/LandObject.cs index 27d9fdb..e85136a 100644 --- a/OpenSim/Region/CoreModules/World/Land/LandObject.cs +++ b/OpenSim/Region/CoreModules/World/Land/LandObject.cs | |||
@@ -287,7 +287,7 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
287 | entry.Flags = AccessList.Ban; | 287 | entry.Flags = AccessList.Ban; |
288 | entry.Time = new DateTime(); | 288 | entry.Time = new DateTime(); |
289 | //See if they are on the list, but make sure the owner isn't banned | 289 | //See if they are on the list, but make sure the owner isn't banned |
290 | if (LandData.ParcelAccessList.Contains(entry) && LandData.OwnerID != avatar ) | 290 | if (LandData.ParcelAccessList.Contains(entry) && LandData.OwnerID != avatar) |
291 | { | 291 | { |
292 | //They are banned, so lets send them a notice about this parcel | 292 | //They are banned, so lets send them a notice about this parcel |
293 | return true; | 293 | return true; |
diff --git a/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs b/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs index 367ff3d..6cf2a2e 100644 --- a/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs +++ b/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs | |||
@@ -31,7 +31,7 @@ using OpenSim.Framework; | |||
31 | using OpenSim.Region.Framework.Scenes; | 31 | using OpenSim.Region.Framework.Scenes; |
32 | 32 | ||
33 | namespace OpenSim.Region.Framework.Interfaces | 33 | namespace OpenSim.Region.Framework.Interfaces |
34 | { | 34 | { |
35 | public interface IAttachmentsModule | 35 | public interface IAttachmentsModule |
36 | { | 36 | { |
37 | /// <summary> | 37 | /// <summary> |
@@ -43,7 +43,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
43 | /// <param name="rot"></param> | 43 | /// <param name="rot"></param> |
44 | /// <param name="pos"></param> | 44 | /// <param name="pos"></param> |
45 | /// <param name="silent"></param> | 45 | /// <param name="silent"></param> |
46 | /// <returns>true if the object was successfully attached, false otherwise</returns> | 46 | /// <returns>true if the object was successfully attached, false otherwise</returns> |
47 | bool AttachObject( | 47 | bool AttachObject( |
48 | IClientAPI controllingClient, uint localID, uint attachPoint, Quaternion rot, Vector3 pos, bool silent); | 48 | IClientAPI controllingClient, uint localID, uint attachPoint, Quaternion rot, Vector3 pos, bool silent); |
49 | 49 | ||
@@ -54,7 +54,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
54 | /// <param name="remoteClient"></param> | 54 | /// <param name="remoteClient"></param> |
55 | /// <param name="itemID"></param> | 55 | /// <param name="itemID"></param> |
56 | /// <param name="AttachmentPt"></param> | 56 | /// <param name="AttachmentPt"></param> |
57 | /// <returns></returns> | 57 | /// <returns></returns> |
58 | UUID SetAttachmentInventoryStatus( | 58 | UUID SetAttachmentInventoryStatus( |
59 | SceneObjectGroup att, IClientAPI remoteClient, UUID itemID, uint AttachmentPt); | 59 | SceneObjectGroup att, IClientAPI remoteClient, UUID itemID, uint AttachmentPt); |
60 | 60 | ||
diff --git a/OpenSim/Region/Framework/Interfaces/IInventoryAccessModule.cs b/OpenSim/Region/Framework/Interfaces/IInventoryAccessModule.cs index 2401402..8185258 100644 --- a/OpenSim/Region/Framework/Interfaces/IInventoryAccessModule.cs +++ b/OpenSim/Region/Framework/Interfaces/IInventoryAccessModule.cs | |||
@@ -1,4 +1,31 @@ | |||
1 | using System; | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
2 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
3 | 30 | ||
4 | using OpenSim.Framework; | 31 | using OpenSim.Framework; |
diff --git a/OpenSim/Region/Framework/Scenes/EventManager.cs b/OpenSim/Region/Framework/Scenes/EventManager.cs index f0d346f..dc9ae19 100644 --- a/OpenSim/Region/Framework/Scenes/EventManager.cs +++ b/OpenSim/Region/Framework/Scenes/EventManager.cs | |||
@@ -113,15 +113,15 @@ namespace OpenSim.Region.Framework.Scenes | |||
113 | /// Fired when an object is touched/grabbed. | 113 | /// Fired when an object is touched/grabbed. |
114 | /// </summary> | 114 | /// </summary> |
115 | /// The originalID is the local ID of the part that was actually touched. The localID itself is always that of | 115 | /// The originalID is the local ID of the part that was actually touched. The localID itself is always that of |
116 | /// the root part. | 116 | /// the root part. |
117 | public event ObjectGrabDelegate OnObjectGrab; | 117 | public event ObjectGrabDelegate OnObjectGrab; |
118 | public delegate void ObjectGrabDelegate(uint localID, uint originalID, Vector3 offsetPos, IClientAPI remoteClient, SurfaceTouchEventArgs surfaceArgs); | 118 | public delegate void ObjectGrabDelegate(uint localID, uint originalID, Vector3 offsetPos, IClientAPI remoteClient, SurfaceTouchEventArgs surfaceArgs); |
119 | 119 | ||
120 | public event ObjectGrabDelegate OnObjectGrabbing; | 120 | public event ObjectGrabDelegate OnObjectGrabbing; |
121 | public event ObjectDeGrabDelegate OnObjectDeGrab; | 121 | public event ObjectDeGrabDelegate OnObjectDeGrab; |
122 | public event ScriptResetDelegate OnScriptReset; | 122 | public event ScriptResetDelegate OnScriptReset; |
123 | 123 | ||
124 | public event OnPermissionErrorDelegate OnPermissionError; | 124 | public event OnPermissionErrorDelegate OnPermissionError; |
125 | 125 | ||
126 | /// <summary> | 126 | /// <summary> |
127 | /// Fired when a new script is created. | 127 | /// Fired when a new script is created. |
@@ -169,7 +169,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
169 | 169 | ||
170 | public delegate void ClientClosed(UUID clientID, Scene scene); | 170 | public delegate void ClientClosed(UUID clientID, Scene scene); |
171 | 171 | ||
172 | public event ClientClosed OnClientClosed; | 172 | public event ClientClosed OnClientClosed; |
173 | 173 | ||
174 | /// <summary> | 174 | /// <summary> |
175 | /// This is fired when a scene object property that a script might be interested in (such as color, scale or | 175 | /// This is fired when a scene object property that a script might be interested in (such as color, scale or |
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index 311821a..87a753e 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -1976,7 +1976,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1976 | public bool AddNewSceneObject(SceneObjectGroup sceneObject, bool attachToBackup, bool sendClientUpdates) | 1976 | public bool AddNewSceneObject(SceneObjectGroup sceneObject, bool attachToBackup, bool sendClientUpdates) |
1977 | { | 1977 | { |
1978 | return m_sceneGraph.AddNewSceneObject(sceneObject, attachToBackup, sendClientUpdates); | 1978 | return m_sceneGraph.AddNewSceneObject(sceneObject, attachToBackup, sendClientUpdates); |
1979 | } | 1979 | } |
1980 | 1980 | ||
1981 | /// <summary> | 1981 | /// <summary> |
1982 | /// Delete every object from the scene | 1982 | /// Delete every object from the scene |
@@ -2644,7 +2644,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2644 | public virtual void SubscribeToClientAttachmentEvents(IClientAPI client) | 2644 | public virtual void SubscribeToClientAttachmentEvents(IClientAPI client) |
2645 | { | 2645 | { |
2646 | client.OnRezSingleAttachmentFromInv += RezSingleAttachment; | 2646 | client.OnRezSingleAttachmentFromInv += RezSingleAttachment; |
2647 | client.OnRezMultipleAttachmentsFromInv += RezMultipleAttachments; | 2647 | client.OnRezMultipleAttachmentsFromInv += RezMultipleAttachments; |
2648 | client.OnObjectAttach += m_sceneGraph.AttachObject; | 2648 | client.OnObjectAttach += m_sceneGraph.AttachObject; |
2649 | client.OnObjectDetach += m_sceneGraph.DetachObject; | 2649 | client.OnObjectDetach += m_sceneGraph.DetachObject; |
2650 | 2650 | ||
@@ -2696,7 +2696,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2696 | } | 2696 | } |
2697 | 2697 | ||
2698 | protected virtual void UnsubscribeToClientEvents(IClientAPI client) | 2698 | protected virtual void UnsubscribeToClientEvents(IClientAPI client) |
2699 | { | 2699 | { |
2700 | } | 2700 | } |
2701 | 2701 | ||
2702 | /// <summary> | 2702 | /// <summary> |
@@ -2797,13 +2797,13 @@ namespace OpenSim.Region.Framework.Scenes | |||
2797 | } | 2797 | } |
2798 | 2798 | ||
2799 | public virtual void UnSubscribeToClientAttachmentEvents(IClientAPI client) | 2799 | public virtual void UnSubscribeToClientAttachmentEvents(IClientAPI client) |
2800 | { | 2800 | { |
2801 | client.OnRezMultipleAttachmentsFromInv -= RezMultipleAttachments; | 2801 | client.OnRezMultipleAttachmentsFromInv -= RezMultipleAttachments; |
2802 | client.OnRezSingleAttachmentFromInv -= RezSingleAttachment; | 2802 | client.OnRezSingleAttachmentFromInv -= RezSingleAttachment; |
2803 | client.OnObjectAttach -= m_sceneGraph.AttachObject; | 2803 | client.OnObjectAttach -= m_sceneGraph.AttachObject; |
2804 | client.OnObjectDetach -= m_sceneGraph.DetachObject; | 2804 | client.OnObjectDetach -= m_sceneGraph.DetachObject; |
2805 | 2805 | ||
2806 | if (AttachmentsModule != null) | 2806 | if (AttachmentsModule != null) |
2807 | client.OnDetachAttachmentIntoInv -= AttachmentsModule.ShowDetachInUserInventory; | 2807 | client.OnDetachAttachmentIntoInv -= AttachmentsModule.ShowDetachInUserInventory; |
2808 | } | 2808 | } |
2809 | 2809 | ||
@@ -3526,7 +3526,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
3526 | { | 3526 | { |
3527 | foreach (var parcel in AllParcels()) | 3527 | foreach (var parcel in AllParcels()) |
3528 | { | 3528 | { |
3529 | if( parcel.ContainsPoint((int)x,(int)y)) | 3529 | if (parcel.ContainsPoint((int)x,(int)y)) |
3530 | { | 3530 | { |
3531 | return parcel; | 3531 | return parcel; |
3532 | } | 3532 | } |
@@ -4965,7 +4965,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
4965 | private Vector3 GetPositionAtAvatarHeightOrGroundHeight(ScenePresence avatar, float x, float y) | 4965 | private Vector3 GetPositionAtAvatarHeightOrGroundHeight(ScenePresence avatar, float x, float y) |
4966 | { | 4966 | { |
4967 | Vector3 ground = GetPositionAtGround(x, y); | 4967 | Vector3 ground = GetPositionAtGround(x, y); |
4968 | if( avatar.AbsolutePosition.Z > ground.Z) | 4968 | if (avatar.AbsolutePosition.Z > ground.Z) |
4969 | { | 4969 | { |
4970 | ground.Z = avatar.AbsolutePosition.Z; | 4970 | ground.Z = avatar.AbsolutePosition.Z; |
4971 | } | 4971 | } |
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs index 37b4fd6..88deedf 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | |||
@@ -569,7 +569,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
569 | ApplyPhysics(m_scene.m_physicalPrim); | 569 | ApplyPhysics(m_scene.m_physicalPrim); |
570 | 570 | ||
571 | // Don't trigger the update here - otherwise some client issues occur when multiple updates are scheduled | 571 | // Don't trigger the update here - otherwise some client issues occur when multiple updates are scheduled |
572 | // for the same object with very different properties. The caller must schedule the update. | 572 | // for the same object with very different properties. The caller must schedule the update. |
573 | //ScheduleGroupForFullUpdate(); | 573 | //ScheduleGroupForFullUpdate(); |
574 | } | 574 | } |
575 | 575 | ||
@@ -2032,11 +2032,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
2032 | /// Immediately send a full update for this scene object. | 2032 | /// Immediately send a full update for this scene object. |
2033 | /// </summary> | 2033 | /// </summary> |
2034 | public void SendGroupFullUpdate() | 2034 | public void SendGroupFullUpdate() |
2035 | { | 2035 | { |
2036 | if (IsDeleted) | 2036 | if (IsDeleted) |
2037 | return; | 2037 | return; |
2038 | 2038 | ||
2039 | // m_log.DebugFormat("[SOG]: Sending immediate full group update for {0} {1}", Name, UUID); | 2039 | // m_log.DebugFormat("[SOG]: Sending immediate full group update for {0} {1}", Name, UUID); |
2040 | 2040 | ||
2041 | RootPart.SendFullUpdateToAllClients(); | 2041 | RootPart.SendFullUpdateToAllClients(); |
2042 | 2042 | ||
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs index 4729382..8967252 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | |||
@@ -2869,7 +2869,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2869 | { | 2869 | { |
2870 | SendFullUpdateToClient(remoteClient, clientFlags); | 2870 | SendFullUpdateToClient(remoteClient, clientFlags); |
2871 | } | 2871 | } |
2872 | } | 2872 | } |
2873 | 2873 | ||
2874 | /// <summary> | 2874 | /// <summary> |
2875 | /// Send a full update for this part to all clients. | 2875 | /// Send a full update for this part to all clients. |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index 59db81e..b040ca77 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | |||
@@ -4024,7 +4024,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
4024 | return; | 4024 | return; |
4025 | } | 4025 | } |
4026 | 4026 | ||
4027 | if( message == string.Empty) | 4027 | if (message == string.Empty) |
4028 | { | 4028 | { |
4029 | ShoutError("Trying to use llTextBox with empty message."); | 4029 | ShoutError("Trying to use llTextBox with empty message."); |
4030 | } | 4030 | } |