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author | John Hurliman | 2010-03-09 12:06:53 -0800 |
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committer | John Hurliman | 2010-03-09 12:06:53 -0800 |
commit | 01218093a6ac1e7e4be0147d58b1b571f965e1c4 (patch) | |
tree | a3a06136c98a8675e332cd98333212ba7097cb36 /OpenSim/Region | |
parent | * Added code to support either CSJ2K or OpenJPEG texture decoding. Currently ... (diff) | |
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* Typo fixes
* Performance improvement in the expensive GenerateClientFlags()
Diffstat (limited to '')
6 files changed, 10 insertions, 9 deletions
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Asset/RemoteAssetServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Asset/RemoteAssetServiceConnector.cs index 4eff60e..8a22cfc 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Asset/RemoteAssetServiceConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Asset/RemoteAssetServiceConnector.cs | |||
@@ -69,7 +69,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Asset | |||
69 | IConfig assetConfig = source.Configs["AssetService"]; | 69 | IConfig assetConfig = source.Configs["AssetService"]; |
70 | if (assetConfig == null) | 70 | if (assetConfig == null) |
71 | { | 71 | { |
72 | m_log.Error("[ASSET CONNECTOR]: AssetService missing from OpanSim.ini"); | 72 | m_log.Error("[ASSET CONNECTOR]: AssetService missing from OpenSim.ini"); |
73 | return; | 73 | return; |
74 | } | 74 | } |
75 | 75 | ||
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Avatar/RemoteAvatarServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Avatar/RemoteAvatarServiceConnector.cs index 48759b5..d665a54 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Avatar/RemoteAvatarServiceConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Avatar/RemoteAvatarServiceConnector.cs | |||
@@ -66,7 +66,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Avatar | |||
66 | IConfig userConfig = source.Configs["AvatarService"]; | 66 | IConfig userConfig = source.Configs["AvatarService"]; |
67 | if (userConfig == null) | 67 | if (userConfig == null) |
68 | { | 68 | { |
69 | m_log.Error("[AVATAR CONNECTOR]: AvatarService missing from OpanSim.ini"); | 69 | m_log.Error("[AVATAR CONNECTOR]: AvatarService missing from OpenSim.ini"); |
70 | return; | 70 | return; |
71 | } | 71 | } |
72 | 72 | ||
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs index e913891..783d606 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs | |||
@@ -69,7 +69,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation | |||
69 | //IConfig userConfig = config.Configs["SimulationService"]; | 69 | //IConfig userConfig = config.Configs["SimulationService"]; |
70 | //if (userConfig == null) | 70 | //if (userConfig == null) |
71 | //{ | 71 | //{ |
72 | // m_log.Error("[AVATAR CONNECTOR]: SimulationService missing from OpanSim.ini"); | 72 | // m_log.Error("[AVATAR CONNECTOR]: SimulationService missing from OpenSim.ini"); |
73 | // return; | 73 | // return; |
74 | //} | 74 | //} |
75 | 75 | ||
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/RemoteSimulationConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/RemoteSimulationConnector.cs index 2b1f815..4d82a05 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/RemoteSimulationConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/RemoteSimulationConnector.cs | |||
@@ -74,7 +74,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation | |||
74 | //IConfig userConfig = config.Configs["SimulationService"]; | 74 | //IConfig userConfig = config.Configs["SimulationService"]; |
75 | //if (userConfig == null) | 75 | //if (userConfig == null) |
76 | //{ | 76 | //{ |
77 | // m_log.Error("[AVATAR CONNECTOR]: SimulationService missing from OpanSim.ini"); | 77 | // m_log.Error("[AVATAR CONNECTOR]: SimulationService missing from OpenSim.ini"); |
78 | // return; | 78 | // return; |
79 | //} | 79 | //} |
80 | 80 | ||
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/UserAccounts/RemoteUserAccountServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/UserAccounts/RemoteUserAccountServiceConnector.cs index 13acdf2..1140692 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/UserAccounts/RemoteUserAccountServiceConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/UserAccounts/RemoteUserAccountServiceConnector.cs | |||
@@ -69,7 +69,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.UserAccounts | |||
69 | IConfig userConfig = source.Configs["UserAccountService"]; | 69 | IConfig userConfig = source.Configs["UserAccountService"]; |
70 | if (userConfig == null) | 70 | if (userConfig == null) |
71 | { | 71 | { |
72 | m_log.Error("[USER CONNECTOR]: UserAccountService missing from OpanSim.ini"); | 72 | m_log.Error("[USER CONNECTOR]: UserAccountService missing from OpenSim.ini"); |
73 | return; | 73 | return; |
74 | } | 74 | } |
75 | 75 | ||
diff --git a/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs b/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs index 4652d70..2211f3e 100644 --- a/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs +++ b/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs | |||
@@ -609,16 +609,17 @@ namespace OpenSim.Region.CoreModules.World.Permissions | |||
609 | if (IsFriendWithPerms(user, objectOwner)) | 609 | if (IsFriendWithPerms(user, objectOwner)) |
610 | return objectOwnerMask; | 610 | return objectOwnerMask; |
611 | 611 | ||
612 | // Estate users should be able to edit anything in the sim | 612 | // Estate users should be able to edit anything in the sim if RegionOwnerIsGod is set |
613 | if (IsEstateManager(user) && m_RegionOwnerIsGod && (!IsAdministrator(objectOwner)) || objectOwner == user) | 613 | if (IsEstateManager(user) && m_RegionOwnerIsGod) |
614 | return objectOwnerMask; | 614 | return objectOwnerMask; |
615 | 615 | ||
616 | // Admin should be able to edit anything in the sim (including admin objects) | 616 | // Admin should be able to edit anything in the sim (including admin objects) |
617 | if (IsAdministrator(user)) | 617 | if (IsAdministrator(user)) |
618 | return objectOwnerMask; | 618 | return objectOwnerMask; |
619 | 619 | ||
620 | // Users should be able to edit what is over their land. | 620 | // Users should be able to edit what is over their land. |
621 | ILandObject parcel = m_scene.LandChannel.GetLandObject(task.AbsolutePosition.X, task.AbsolutePosition.Y); | 621 | Vector3 taskPos = task.AbsolutePosition; |
622 | ILandObject parcel = m_scene.LandChannel.GetLandObject(taskPos.X, taskPos.Y); | ||
622 | if (parcel != null && parcel.LandData.OwnerID == user && m_ParcelOwnerIsGod) | 623 | if (parcel != null && parcel.LandData.OwnerID == user && m_ParcelOwnerIsGod) |
623 | { | 624 | { |
624 | // Admin objects should not be editable by the above | 625 | // Admin objects should not be editable by the above |