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author | UbitUmarov | 2014-08-16 21:53:45 +0100 |
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committer | UbitUmarov | 2014-08-16 21:53:45 +0100 |
commit | f6642a1cc88db4d021a5f6ed8e983622bb598003 (patch) | |
tree | 36c4e10b6c7430b9be35ccde564c45c5e1ce4edd /OpenSim/Region | |
parent | send avatar Height to children, use it in region tp height check (diff) | |
download | opensim-SC-f6642a1cc88db4d021a5f6ed8e983622bb598003.zip opensim-SC-f6642a1cc88db4d021a5f6ed8e983622bb598003.tar.gz opensim-SC-f6642a1cc88db4d021a5f6ed8e983622bb598003.tar.bz2 opensim-SC-f6642a1cc88db4d021a5f6ed8e983622bb598003.tar.xz |
minor low resolution debug timming
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs | 7 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/ScenePresence.cs | 4 |
2 files changed, 8 insertions, 3 deletions
diff --git a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs index 890160b..f639668 100644 --- a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs +++ b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs | |||
@@ -1674,8 +1674,10 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
1674 | 1674 | ||
1675 | public bool CrossAgentIntoNewRegionMain(ScenePresence agent, Vector3 pos, GridRegion neighbourRegion, bool isFlying) | 1675 | public bool CrossAgentIntoNewRegionMain(ScenePresence agent, Vector3 pos, GridRegion neighbourRegion, bool isFlying) |
1676 | { | 1676 | { |
1677 | int ts = Util.EnvironmentTickCount(); | ||
1677 | try | 1678 | try |
1678 | { | 1679 | { |
1680 | |||
1679 | AgentData cAgent = new AgentData(); | 1681 | AgentData cAgent = new AgentData(); |
1680 | agent.CopyTo(cAgent); | 1682 | agent.CopyTo(cAgent); |
1681 | cAgent.Position = pos + agent.Velocity; | 1683 | cAgent.Position = pos + agent.Velocity; |
@@ -1704,6 +1706,8 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
1704 | return false; | 1706 | return false; |
1705 | } | 1707 | } |
1706 | 1708 | ||
1709 | m_log.DebugFormat("[CrossAgentIntoNewRegionMain] ok, time {0}ms",Util.EnvironmentTickCountSubtract(ts)); | ||
1710 | |||
1707 | } | 1711 | } |
1708 | catch (Exception e) | 1712 | catch (Exception e) |
1709 | { | 1713 | { |
@@ -1721,6 +1725,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
1721 | public void CrossAgentToNewRegionPost(ScenePresence agent, Vector3 pos, GridRegion neighbourRegion, | 1725 | public void CrossAgentToNewRegionPost(ScenePresence agent, Vector3 pos, GridRegion neighbourRegion, |
1722 | bool isFlying, string version) | 1726 | bool isFlying, string version) |
1723 | { | 1727 | { |
1728 | |||
1724 | agent.ControllingClient.RequestClientInfo(); | 1729 | agent.ControllingClient.RequestClientInfo(); |
1725 | 1730 | ||
1726 | string agentcaps; | 1731 | string agentcaps; |
@@ -1784,8 +1789,6 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
1784 | // agent.SendOtherAgentsAvatarDataToMe(); | 1789 | // agent.SendOtherAgentsAvatarDataToMe(); |
1785 | // agent.SendOtherAgentsAppearanceToMe(); | 1790 | // agent.SendOtherAgentsAppearanceToMe(); |
1786 | 1791 | ||
1787 | |||
1788 | |||
1789 | // Next, let's close the child agent connections that are too far away. | 1792 | // Next, let's close the child agent connections that are too far away. |
1790 | uint neighbourx; | 1793 | uint neighbourx; |
1791 | uint neighboury; | 1794 | uint neighboury; |
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index faa5334..fc08b07 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -1754,7 +1754,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1754 | /// </param> | 1754 | /// </param> |
1755 | public void CompleteMovement(IClientAPI client, bool openChildAgents) | 1755 | public void CompleteMovement(IClientAPI client, bool openChildAgents) |
1756 | { | 1756 | { |
1757 | // DateTime startTime = DateTime.Now; | 1757 | int ts = Util.EnvironmentTickCount(); |
1758 | 1758 | ||
1759 | m_log.InfoFormat( | 1759 | m_log.InfoFormat( |
1760 | "[SCENE PRESENCE]: Completing movement of {0} into region {1} in position {2}", | 1760 | "[SCENE PRESENCE]: Completing movement of {0} into region {1} in position {2}", |
@@ -1947,6 +1947,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
1947 | ParcelLoginCheck(m_currentParcelUUID); | 1947 | ParcelLoginCheck(m_currentParcelUUID); |
1948 | m_currentParcelHide = newhide; | 1948 | m_currentParcelHide = newhide; |
1949 | } | 1949 | } |
1950 | |||
1951 | m_log.DebugFormat("[CompleteMovement] end: {0}ms", Util.EnvironmentTickCountSubtract(ts)); | ||
1950 | } | 1952 | } |
1951 | 1953 | ||
1952 | /// <summary> | 1954 | /// <summary> |