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author | Melanie Thielker | 2010-07-03 20:27:00 +0200 |
---|---|---|
committer | Melanie Thielker | 2010-07-03 20:27:00 +0200 |
commit | edcfaf60c99b7cde324621c2ffcfbb16e4eb4c5e (patch) | |
tree | d48676190d41a69cb6aebff794c6291cd93198c4 /OpenSim/Region | |
parent | Merge branch 'careminster-presence-refactor' of ssh://3dhosting.de/var/git/ca... (diff) | |
download | opensim-SC-edcfaf60c99b7cde324621c2ffcfbb16e4eb4c5e.zip opensim-SC-edcfaf60c99b7cde324621c2ffcfbb16e4eb4c5e.tar.gz opensim-SC-edcfaf60c99b7cde324621c2ffcfbb16e4eb4c5e.tar.bz2 opensim-SC-edcfaf60c99b7cde324621c2ffcfbb16e4eb4c5e.tar.xz |
Fix IMs the right way. This sets it up so that timestamps are actually
in PST (to match viewer time), does correct storage and retrieval of
IMs, corrects the session ID and makes sure IMs don't get marked "saved"
if they're live. Removes the group IM save option, which our group IM
module never had in the first place, as saving group chatter makes no
sense at all.
Diffstat (limited to '')
4 files changed, 86 insertions, 35 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/InstantMessage/InstantMessageModule.cs b/OpenSim/Region/CoreModules/Avatar/InstantMessage/InstantMessageModule.cs index a7aa4ea..ffdac58 100644 --- a/OpenSim/Region/CoreModules/Avatar/InstantMessage/InstantMessageModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/InstantMessage/InstantMessageModule.cs | |||
@@ -156,16 +156,31 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage | |||
156 | return; | 156 | return; |
157 | } | 157 | } |
158 | 158 | ||
159 | // Force timestamp to server time to avoid "Saved on" headers | 159 | DateTime dt = DateTime.UtcNow; |
160 | // being generated for online users | ||
161 | im.timestamp = (uint)Util.UnixTimeSinceEpoch(); | ||
162 | 160 | ||
163 | if (dialog == (byte)InstantMessageDialog.MessageFromAgent || | 161 | // Ticks from UtcNow, but make it look like local. Evil, huh? |
164 | dialog == (byte)InstantMessageDialog.MessageFromObject) | 162 | dt = DateTime.SpecifyKind(dt, DateTimeKind.Local); |
163 | |||
164 | try | ||
165 | { | ||
166 | // Convert that to the PST timezone | ||
167 | TimeZoneInfo timeZoneInfo = TimeZoneInfo.FindSystemTimeZoneById("America/Los_Angeles"); | ||
168 | dt = TimeZoneInfo.ConvertTime(dt, timeZoneInfo); | ||
169 | } | ||
170 | catch | ||
165 | { | 171 | { |
166 | im.offline = 1; | 172 | m_log.Info("[OFFLINE MESSAGING]: No PST timezone found on this machine. Saving with local timestamp."); |
167 | } | 173 | } |
168 | 174 | ||
175 | // And make it look local again to fool the unix time util | ||
176 | dt = DateTime.SpecifyKind(dt, DateTimeKind.Utc); | ||
177 | |||
178 | im.timestamp = (uint)Util.ToUnixTime(dt); | ||
179 | |||
180 | // If client is null, this message comes from storage and IS offline | ||
181 | if (client != null) | ||
182 | im.offline = 0; | ||
183 | |||
169 | if (m_TransferModule != null) | 184 | if (m_TransferModule != null) |
170 | { | 185 | { |
171 | m_TransferModule.SendInstantMessage(im, | 186 | m_TransferModule.SendInstantMessage(im, |
diff --git a/OpenSim/Region/CoreModules/Avatar/InstantMessage/OfflineMessageModule.cs b/OpenSim/Region/CoreModules/Avatar/InstantMessage/OfflineMessageModule.cs index a2dc91f..feeb9e6 100644 --- a/OpenSim/Region/CoreModules/Avatar/InstantMessage/OfflineMessageModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/InstantMessage/OfflineMessageModule.cs | |||
@@ -192,6 +192,17 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage | |||
192 | // Needed for proper state management for stored group | 192 | // Needed for proper state management for stored group |
193 | // invitations | 193 | // invitations |
194 | // | 194 | // |
195 | |||
196 | im.offline = 1; | ||
197 | |||
198 | // Reconstruct imSessionID | ||
199 | if (im.dialog == (byte)InstantMessageDialog.MessageFromAgent) | ||
200 | { | ||
201 | UUID fromAgentID = new UUID(im.fromAgentID); | ||
202 | UUID sessionID = fromAgentID ^ client.AgentId; | ||
203 | im.imSessionID = new Guid(sessionID.ToString()); | ||
204 | } | ||
205 | |||
195 | Scene s = FindScene(client.AgentId); | 206 | Scene s = FindScene(client.AgentId); |
196 | if (s != null) | 207 | if (s != null) |
197 | s.EventManager.TriggerIncomingInstantMessage(im); | 208 | s.EventManager.TriggerIncomingInstantMessage(im); |
@@ -201,35 +212,37 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage | |||
201 | 212 | ||
202 | private void UndeliveredMessage(GridInstantMessage im) | 213 | private void UndeliveredMessage(GridInstantMessage im) |
203 | { | 214 | { |
204 | if (im.dialog == 19) | 215 | if (im.dialog != (byte)InstantMessageDialog.MessageFromObject && |
205 | im.offline = 1; // We want them pushed out to the server | 216 | im.dialog != (byte)InstantMessageDialog.MessageFromAgent && |
206 | if ((im.offline != 0) | 217 | im.dialog != (byte)InstantMessageDialog.GroupNotice && |
207 | && (!im.fromGroup || (im.fromGroup && m_ForwardOfflineGroupMessages))) | 218 | im.dialog != (byte)InstantMessageDialog.InventoryOffered) |
208 | { | 219 | { |
209 | // It's not delivered. Make sure the scope id is saved | 220 | return; |
210 | // We don't need the imSessionID here anymore, overwrite it | 221 | } |
211 | Scene scene = FindScene(new UUID(im.fromAgentID)); | ||
212 | if (scene == null) | ||
213 | scene = m_SceneList[0]; | ||
214 | im.imSessionID = new Guid(scene.RegionInfo.ScopeID.ToString()); | ||
215 | 222 | ||
216 | bool success = SynchronousRestObjectPoster.BeginPostObject<GridInstantMessage, bool>( | 223 | // It's not delivered. Make sure the scope id is saved |
217 | "POST", m_RestURL+"/SaveMessage/", im); | 224 | // We don't need the imSessionID here anymore, overwrite it |
225 | Scene scene = FindScene(new UUID(im.fromAgentID)); | ||
226 | if (scene == null) | ||
227 | scene = m_SceneList[0]; | ||
228 | im.imSessionID = new Guid(scene.RegionInfo.ScopeID.ToString()); | ||
218 | 229 | ||
219 | if (im.dialog == (byte)InstantMessageDialog.MessageFromAgent) | 230 | bool success = SynchronousRestObjectPoster.BeginPostObject<GridInstantMessage, bool>( |
220 | { | 231 | "POST", m_RestURL+"/SaveMessage/", im); |
221 | IClientAPI client = FindClient(new UUID(im.fromAgentID)); | 232 | |
222 | if (client == null) | 233 | if (im.dialog == (byte)InstantMessageDialog.MessageFromAgent) |
223 | return; | 234 | { |
224 | 235 | IClientAPI client = FindClient(new UUID(im.fromAgentID)); | |
225 | client.SendInstantMessage(new GridInstantMessage( | 236 | if (client == null) |
226 | null, new UUID(im.toAgentID), | 237 | return; |
227 | "System", new UUID(im.fromAgentID), | 238 | |
228 | (byte)InstantMessageDialog.MessageFromAgent, | 239 | client.SendInstantMessage(new GridInstantMessage( |
229 | "User is not logged in. "+ | 240 | null, new UUID(im.toAgentID), |
230 | (success ? "Message saved." : "Message not saved"), | 241 | "System", new UUID(im.fromAgentID), |
231 | false, new Vector3())); | 242 | (byte)InstantMessageDialog.MessageFromAgent, |
232 | } | 243 | "User is not logged in. "+ |
244 | (success ? "Message saved." : "Message not saved"), | ||
245 | false, new Vector3())); | ||
233 | } | 246 | } |
234 | } | 247 | } |
235 | } | 248 | } |
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 4a4cac9..e51d9ee 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -3730,8 +3730,11 @@ Console.WriteLine("Scripted Sit ofset {0}", m_pos); | |||
3730 | { | 3730 | { |
3731 | CollidingMessage.Colliders = colliding; | 3731 | CollidingMessage.Colliders = colliding; |
3732 | 3732 | ||
3733 | foreach (SceneObjectGroup att in Attachments) | 3733 | lock (m_attachments) |
3734 | Scene.EventManager.TriggerScriptColliding(att.LocalId, CollidingMessage); | 3734 | { |
3735 | foreach (SceneObjectGroup att in m_attachments) | ||
3736 | Scene.EventManager.TriggerScriptColliding(att.LocalId, CollidingMessage); | ||
3737 | } | ||
3735 | } | 3738 | } |
3736 | } | 3739 | } |
3737 | 3740 | ||
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index 11d7c2b..f153504 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | |||
@@ -3252,7 +3252,27 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3252 | msg.imSessionID = new Guid(friendTransactionID.ToString()); // This is the item we're mucking with here | 3252 | msg.imSessionID = new Guid(friendTransactionID.ToString()); // This is the item we're mucking with here |
3253 | // m_log.Debug("[Scripting IM]: From:" + msg.fromAgentID.ToString() + " To: " + msg.toAgentID.ToString() + " Session:" + msg.imSessionID.ToString() + " Message:" + message); | 3253 | // m_log.Debug("[Scripting IM]: From:" + msg.fromAgentID.ToString() + " To: " + msg.toAgentID.ToString() + " Session:" + msg.imSessionID.ToString() + " Message:" + message); |
3254 | // m_log.Debug("[Scripting IM]: Filling Session: " + msg.imSessionID.ToString()); | 3254 | // m_log.Debug("[Scripting IM]: Filling Session: " + msg.imSessionID.ToString()); |
3255 | msg.timestamp = (uint)Util.UnixTimeSinceEpoch();// timestamp; | 3255 | DateTime dt = DateTime.UtcNow; |
3256 | |||
3257 | // Ticks from UtcNow, but make it look like local. Evil, huh? | ||
3258 | dt = DateTime.SpecifyKind(dt, DateTimeKind.Local); | ||
3259 | |||
3260 | try | ||
3261 | { | ||
3262 | // Convert that to the PST timezone | ||
3263 | TimeZoneInfo timeZoneInfo = TimeZoneInfo.FindSystemTimeZoneById("America/Los_Angeles"); | ||
3264 | dt = TimeZoneInfo.ConvertTime(dt, timeZoneInfo); | ||
3265 | } | ||
3266 | catch | ||
3267 | { | ||
3268 | // No logging here, as it could be VERY spammy | ||
3269 | } | ||
3270 | |||
3271 | // And make it look local again to fool the unix time util | ||
3272 | dt = DateTime.SpecifyKind(dt, DateTimeKind.Utc); | ||
3273 | |||
3274 | msg.timestamp = (uint)Util.ToUnixTime(dt); | ||
3275 | |||
3256 | //if (client != null) | 3276 | //if (client != null) |
3257 | //{ | 3277 | //{ |
3258 | msg.fromAgentName = m_host.Name;//client.FirstName + " " + client.LastName;// fromAgentName; | 3278 | msg.fromAgentName = m_host.Name;//client.FirstName + " " + client.LastName;// fromAgentName; |