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authorMelanie Thielker2010-06-01 02:45:14 +0200
committerMelanie Thielker2010-06-01 02:45:14 +0200
commiteca15cfbf25134ddc8bb752abbe3a6ba01bf07a9 (patch)
tree6ee0f530a2799e140e5632aa5e11a36db1c03a12 /OpenSim/Region
parentContinuing refactor. Refactor DeRezObject to deal with multiple objects (diff)
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Change the handling of CreateSelected. Only send it on real creation, not
for each prim coming into view.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectPart.cs3
1 files changed, 2 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
index 2f4191d..e4a36ef 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
@@ -388,6 +388,7 @@ namespace OpenSim.Region.Framework.Scenes
388 // the prim into an agent inventory (Linden client reports that the "Object not found for drop" in its log 388 // the prim into an agent inventory (Linden client reports that the "Object not found for drop" in its log
389 389
390 _flags = 0; 390 _flags = 0;
391 CreateSelected = true;
391 392
392 TrimPermissions(); 393 TrimPermissions();
393 //m_undo = new UndoStack<UndoState>(ParentGroup.GetSceneMaxUndo()); 394 //m_undo = new UndoStack<UndoState>(ParentGroup.GetSceneMaxUndo());
@@ -417,7 +418,7 @@ namespace OpenSim.Region.Framework.Scenes
417 private PrimFlags _flags = 0; 418 private PrimFlags _flags = 0;
418 private DateTime m_expires; 419 private DateTime m_expires;
419 private DateTime m_rezzed; 420 private DateTime m_rezzed;
420 private bool m_createSelected = true; 421 private bool m_createSelected = false;
421 422
422 public UUID CreatorID 423 public UUID CreatorID
423 { 424 {