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author | Melanie | 2011-11-05 22:54:47 +0000 |
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committer | Melanie | 2011-11-05 22:54:47 +0000 |
commit | bbbcdaa4625f602e4f3dcead7396e17ca7678128 (patch) | |
tree | c30dc1cae95973699f417701e36304376ddb7b2d /OpenSim/Region | |
parent | Remove some left over debug and reverse experimental reordering of ifs (diff) | |
download | opensim-SC-bbbcdaa4625f602e4f3dcead7396e17ca7678128.zip opensim-SC-bbbcdaa4625f602e4f3dcead7396e17ca7678128.tar.gz opensim-SC-bbbcdaa4625f602e4f3dcead7396e17ca7678128.tar.bz2 opensim-SC-bbbcdaa4625f602e4f3dcead7396e17ca7678128.tar.xz |
Remove spammy autopilot debug
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/ScenePresence.cs | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 287f637..ce638e0 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -1754,8 +1754,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
1754 | if (SitGround) | 1754 | if (SitGround) |
1755 | StandUp(); | 1755 | StandUp(); |
1756 | 1756 | ||
1757 | m_log.DebugFormat( | 1757 | // m_log.DebugFormat( |
1758 | "[SCENE PRESENCE]: Avatar {0} received request to move to position {1} in {2}", | 1758 | // "[SCENE PRESENCE]: Avatar {0} received request to move to position {1} in {2}", |
1759 | Name, pos, m_scene.RegionInfo.RegionName); | 1759 | Name, pos, m_scene.RegionInfo.RegionName); |
1760 | 1760 | ||
1761 | if (pos.X < 0 || pos.X >= Constants.RegionSize | 1761 | if (pos.X < 0 || pos.X >= Constants.RegionSize |
@@ -1820,7 +1820,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1820 | /// </summary> | 1820 | /// </summary> |
1821 | public void ResetMoveToTarget() | 1821 | public void ResetMoveToTarget() |
1822 | { | 1822 | { |
1823 | m_log.DebugFormat("[SCENE PRESENCE]: Resetting move to target for {0}", Name); | 1823 | // m_log.DebugFormat("[SCENE PRESENCE]: Resetting move to target for {0}", Name); |
1824 | 1824 | ||
1825 | MovingToTarget = false; | 1825 | MovingToTarget = false; |
1826 | MoveToPositionTarget = Vector3.Zero; | 1826 | MoveToPositionTarget = Vector3.Zero; |