diff options
author | Diva Canto | 2010-11-21 13:16:52 -0800 |
---|---|---|
committer | Diva Canto | 2010-11-21 13:16:52 -0800 |
commit | 6a9ae9e7cb71d79e9ec06cf25009e8bf45850dd1 (patch) | |
tree | 6668ec7fc7816fb0fbe3793ac0967504d2f8c5ce /OpenSim/Region | |
parent | Fix global region coordinates that are delivered by llRequestSimulatorData. (diff) | |
download | opensim-SC-6a9ae9e7cb71d79e9ec06cf25009e8bf45850dd1.zip opensim-SC-6a9ae9e7cb71d79e9ec06cf25009e8bf45850dd1.tar.gz opensim-SC-6a9ae9e7cb71d79e9ec06cf25009e8bf45850dd1.tar.bz2 opensim-SC-6a9ae9e7cb71d79e9ec06cf25009e8bf45850dd1.tar.xz |
Global creator information working on MySQL DB and on load/save OARs. Creator name properly shown on the viewer as first.last @authority.
New option added to save oar -profile=url. Migration on RegionStore making CreatorID be 255 chars.
Moved Handling of user UUID -> name requests to a new module UserManagement/UserManagementModule.
Diffstat (limited to '')
12 files changed, 424 insertions, 54 deletions
diff --git a/OpenSim/Region/Application/OpenSim.cs b/OpenSim/Region/Application/OpenSim.cs index dd2e859..6127c2d 100644 --- a/OpenSim/Region/Application/OpenSim.cs +++ b/OpenSim/Region/Application/OpenSim.cs | |||
@@ -265,9 +265,10 @@ namespace OpenSim | |||
265 | LoadOar); | 265 | LoadOar); |
266 | 266 | ||
267 | m_console.Commands.AddCommand("region", false, "save oar", | 267 | m_console.Commands.AddCommand("region", false, "save oar", |
268 | "save oar [-v|--version=N] [<OAR path>]", | 268 | "save oar [-v|--version=N] [-p|--profile=url] [<OAR path>]", |
269 | "Save a region's data to an OAR archive.", | 269 | "Save a region's data to an OAR archive.", |
270 | "-v|--version=N generates scene objects as per older versions of the serialization (e.g. -v=0)" + Environment.NewLine | 270 | "-v|--version=N generates scene objects as per older versions of the serialization (e.g. -v=0)" + Environment.NewLine |
271 | + "-p|--profile=url adds the url of the profile service to the saved user information" + Environment.NewLine | ||
271 | + "The OAR path must be a filesystem path." | 272 | + "The OAR path must be a filesystem path." |
272 | + " If this is not given then the oar is saved to region.oar in the current directory.", | 273 | + " If this is not given then the oar is saved to region.oar in the current directory.", |
273 | SaveOar); | 274 | SaveOar); |
diff --git a/OpenSim/Region/CoreModules/Avatar/Combat/CombatModule.cs b/OpenSim/Region/CoreModules/Avatar/Combat/CombatModule.cs index 25322a1..a5fcb49 100644 --- a/OpenSim/Region/CoreModules/Avatar/Combat/CombatModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Combat/CombatModule.cs | |||
@@ -115,10 +115,16 @@ namespace OpenSim.Region.CoreModules.Avatar.Combat.CombatModule | |||
115 | // Try to find the avatar wielding the killing object | 115 | // Try to find the avatar wielding the killing object |
116 | killingAvatar = deadAvatar.Scene.GetScenePresence(part.OwnerID); | 116 | killingAvatar = deadAvatar.Scene.GetScenePresence(part.OwnerID); |
117 | if (killingAvatar == null) | 117 | if (killingAvatar == null) |
118 | deadAvatarMessage = String.Format("You impaled yourself on {0} owned by {1}!", part.Name, deadAvatar.Scene.GetUserName(part.OwnerID)); | 118 | { |
119 | IUserManagement userManager = deadAvatar.Scene.RequestModuleInterface<IUserManagement>(); | ||
120 | string userName = "Unkown User"; | ||
121 | if (userManager != null) | ||
122 | userName = userManager.GetUserName(part.OwnerID); | ||
123 | deadAvatarMessage = String.Format("You impaled yourself on {0} owned by {1}!", part.Name, userName); | ||
124 | } | ||
119 | else | 125 | else |
120 | { | 126 | { |
121 | // killingAvatarMessage = String.Format("You fragged {0}!", deadAvatar.Name); | 127 | // killingAvatarMessage = String.Format("You fragged {0}!", deadAvatar.Name); |
122 | deadAvatarMessage = String.Format("You got killed by {0}!", killingAvatar.Name); | 128 | deadAvatarMessage = String.Format("You got killed by {0}!", killingAvatar.Name); |
123 | } | 129 | } |
124 | } | 130 | } |
diff --git a/OpenSim/Region/CoreModules/Framework/UserManagement/UserManagementModule.cs b/OpenSim/Region/CoreModules/Framework/UserManagement/UserManagementModule.cs new file mode 100644 index 0000000..88ed763 --- /dev/null +++ b/OpenSim/Region/CoreModules/Framework/UserManagement/UserManagementModule.cs | |||
@@ -0,0 +1,297 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | using System; | ||
28 | using System.Collections.Generic; | ||
29 | using System.IO; | ||
30 | using System.Reflection; | ||
31 | |||
32 | using OpenSim.Framework; | ||
33 | |||
34 | using OpenSim.Region.Framework; | ||
35 | using OpenSim.Region.Framework.Interfaces; | ||
36 | using OpenSim.Region.Framework.Scenes; | ||
37 | using OpenSim.Services.Interfaces; | ||
38 | |||
39 | using OpenMetaverse; | ||
40 | using log4net; | ||
41 | using Nini.Config; | ||
42 | |||
43 | namespace OpenSim.Region.CoreModules.Framework.UserManagement | ||
44 | { | ||
45 | struct UserData | ||
46 | { | ||
47 | public UUID Id; | ||
48 | public string FirstName; | ||
49 | public string LastName; | ||
50 | public string ProfileURL; | ||
51 | } | ||
52 | |||
53 | public class UserManagementModule : ISharedRegionModule, IUserManagement | ||
54 | { | ||
55 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
56 | |||
57 | private List<Scene> m_Scenes = new List<Scene>(); | ||
58 | |||
59 | // The cache | ||
60 | Dictionary<UUID, UserData> m_UserCache = new Dictionary<UUID, UserData>(); | ||
61 | |||
62 | #region ISharedRegionModule | ||
63 | |||
64 | public void Initialise(IConfigSource config) | ||
65 | { | ||
66 | //m_Enabled = config.Configs["Modules"].GetBoolean("LibraryModule", m_Enabled); | ||
67 | //if (m_Enabled) | ||
68 | //{ | ||
69 | // IConfig libConfig = config.Configs["LibraryService"]; | ||
70 | // if (libConfig != null) | ||
71 | // { | ||
72 | // string dllName = libConfig.GetString("LocalServiceModule", string.Empty); | ||
73 | // m_log.Debug("[LIBRARY MODULE]: Library service dll is " + dllName); | ||
74 | // if (dllName != string.Empty) | ||
75 | // { | ||
76 | // Object[] args = new Object[] { config }; | ||
77 | // m_Library = ServerUtils.LoadPlugin<ILibraryService>(dllName, args); | ||
78 | // } | ||
79 | // } | ||
80 | //} | ||
81 | } | ||
82 | |||
83 | public bool IsSharedModule | ||
84 | { | ||
85 | get { return true; } | ||
86 | } | ||
87 | |||
88 | public string Name | ||
89 | { | ||
90 | get { return "UserManagement Module"; } | ||
91 | } | ||
92 | |||
93 | public Type ReplaceableInterface | ||
94 | { | ||
95 | get { return null; } | ||
96 | } | ||
97 | |||
98 | public void AddRegion(Scene scene) | ||
99 | { | ||
100 | m_Scenes.Add(scene); | ||
101 | |||
102 | scene.RegisterModuleInterface<IUserManagement>(this); | ||
103 | scene.EventManager.OnNewClient += new EventManager.OnNewClientDelegate(EventManager_OnNewClient); | ||
104 | } | ||
105 | |||
106 | public void RemoveRegion(Scene scene) | ||
107 | { | ||
108 | scene.UnregisterModuleInterface<IUserManagement>(this); | ||
109 | m_Scenes.Remove(scene); | ||
110 | } | ||
111 | |||
112 | public void RegionLoaded(Scene scene) | ||
113 | { | ||
114 | } | ||
115 | |||
116 | public void PostInitialise() | ||
117 | { | ||
118 | foreach (Scene s in m_Scenes) | ||
119 | { | ||
120 | // let's sniff all the user names referenced by objects in the scene | ||
121 | m_log.DebugFormat("[USER MANAGEMENT MODULE]: Caching creators' data from {0} ({1} objects)...", s.RegionInfo.RegionName, s.GetEntities().Length); | ||
122 | s.ForEachSOG(delegate(SceneObjectGroup sog) { CacheCreators(sog); }); | ||
123 | } | ||
124 | } | ||
125 | |||
126 | public void Close() | ||
127 | { | ||
128 | m_Scenes.Clear(); | ||
129 | m_UserCache.Clear(); | ||
130 | } | ||
131 | |||
132 | #endregion ISharedRegionModule | ||
133 | |||
134 | |||
135 | #region Event Handlers | ||
136 | |||
137 | void EventManager_OnNewClient(IClientAPI client) | ||
138 | { | ||
139 | client.OnNameFromUUIDRequest += new UUIDNameRequest(HandleUUIDNameRequest); | ||
140 | } | ||
141 | |||
142 | void HandleUUIDNameRequest(UUID uuid, IClientAPI remote_client) | ||
143 | { | ||
144 | if (m_Scenes[0].LibraryService != null && (m_Scenes[0].LibraryService.LibraryRootFolder.Owner == uuid)) | ||
145 | { | ||
146 | remote_client.SendNameReply(uuid, "Mr", "OpenSim"); | ||
147 | } | ||
148 | else | ||
149 | { | ||
150 | string[] names = GetUserNames(uuid); | ||
151 | if (names.Length == 2) | ||
152 | { | ||
153 | remote_client.SendNameReply(uuid, names[0], names[1]); | ||
154 | } | ||
155 | |||
156 | } | ||
157 | } | ||
158 | |||
159 | #endregion Event Handlers | ||
160 | |||
161 | private void CacheCreators(SceneObjectGroup sog) | ||
162 | { | ||
163 | //m_log.DebugFormat("[USER MANAGEMENT MODULE]: processing {0} {1}; {2}", sog.RootPart.Name, sog.RootPart.CreatorData, sog.RootPart.CreatorIdentification); | ||
164 | AddUser(sog.RootPart.CreatorID, sog.RootPart.CreatorData); | ||
165 | |||
166 | foreach (SceneObjectPart sop in sog.Parts) | ||
167 | AddUser(sop.CreatorID, sop.CreatorData); | ||
168 | } | ||
169 | |||
170 | |||
171 | private string[] GetUserNames(UUID uuid) | ||
172 | { | ||
173 | string[] returnstring = new string[2]; | ||
174 | |||
175 | if (m_UserCache.ContainsKey(uuid)) | ||
176 | { | ||
177 | returnstring[0] = m_UserCache[uuid].FirstName; | ||
178 | returnstring[1] = m_UserCache[uuid].LastName; | ||
179 | return returnstring; | ||
180 | } | ||
181 | |||
182 | UserAccount account = m_Scenes[0].UserAccountService.GetUserAccount(m_Scenes[0].RegionInfo.ScopeID, uuid); | ||
183 | |||
184 | if (account != null) | ||
185 | { | ||
186 | returnstring[0] = account.FirstName; | ||
187 | returnstring[1] = account.LastName; | ||
188 | |||
189 | UserData user = new UserData(); | ||
190 | user.FirstName = account.FirstName; | ||
191 | user.LastName = account.LastName; | ||
192 | |||
193 | lock (m_UserCache) | ||
194 | m_UserCache[uuid] = user; | ||
195 | } | ||
196 | else | ||
197 | { | ||
198 | returnstring[0] = "Unknown"; | ||
199 | returnstring[1] = "User"; | ||
200 | } | ||
201 | |||
202 | return returnstring; | ||
203 | } | ||
204 | |||
205 | #region IUserManagement | ||
206 | |||
207 | public string GetUserName(UUID uuid) | ||
208 | { | ||
209 | string[] names = GetUserNames(uuid); | ||
210 | if (names.Length == 2) | ||
211 | { | ||
212 | string firstname = names[0]; | ||
213 | string lastname = names[1]; | ||
214 | |||
215 | return firstname + " " + lastname; | ||
216 | |||
217 | } | ||
218 | return "(hippos)"; | ||
219 | } | ||
220 | |||
221 | public void AddUser(UUID id, string creatorData) | ||
222 | { | ||
223 | if (m_UserCache.ContainsKey(id)) | ||
224 | return; | ||
225 | |||
226 | UserData user = new UserData(); | ||
227 | user.Id = id; | ||
228 | |||
229 | if (creatorData != null && creatorData != string.Empty) | ||
230 | { | ||
231 | //creatorData = <endpoint>;<name> | ||
232 | |||
233 | string[] parts = creatorData.Split(';'); | ||
234 | if (parts.Length >= 1) | ||
235 | { | ||
236 | user.ProfileURL = parts[0]; | ||
237 | try | ||
238 | { | ||
239 | Uri uri = new Uri(parts[0]); | ||
240 | user.LastName = "@" + uri.Authority; | ||
241 | } | ||
242 | catch | ||
243 | { | ||
244 | m_log.DebugFormat("[SCENE]: Unable to parse Uri {0}", parts[0]); | ||
245 | user.LastName = "@unknown"; | ||
246 | } | ||
247 | } | ||
248 | if (parts.Length >= 2) | ||
249 | user.FirstName = parts[1].Replace(' ', '.'); | ||
250 | } | ||
251 | else | ||
252 | { | ||
253 | UserAccount account = m_Scenes[0].UserAccountService.GetUserAccount(m_Scenes[0].RegionInfo.ScopeID, id); | ||
254 | user.FirstName = account.FirstName; | ||
255 | user.LastName = account.LastName; | ||
256 | // user.ProfileURL = we should initialize this to the default | ||
257 | } | ||
258 | |||
259 | lock (m_UserCache) | ||
260 | m_UserCache[id] = user; | ||
261 | |||
262 | //m_log.DebugFormat("[USER MANAGEMENT MODULE]: Added user {0} {1} {2} {3}", user.Id, user.FirstName, user.LastName, user.ProfileURL); | ||
263 | } | ||
264 | |||
265 | //public void AddUser(UUID uuid, string userData) | ||
266 | //{ | ||
267 | // if (m_UserCache.ContainsKey(uuid)) | ||
268 | // return; | ||
269 | |||
270 | // UserData user = new UserData(); | ||
271 | // user.Id = uuid; | ||
272 | |||
273 | // // userData = <profile url>;<name> | ||
274 | // string[] parts = userData.Split(';'); | ||
275 | // if (parts.Length >= 1) | ||
276 | // user.ProfileURL = parts[0].Trim(); | ||
277 | // if (parts.Length >= 2) | ||
278 | // { | ||
279 | // string[] name = parts[1].Trim().Split(' '); | ||
280 | // if (name.Length >= 1) | ||
281 | // user.FirstName = name[0]; | ||
282 | // if (name.Length >= 2) | ||
283 | // user.LastName = name[1]; | ||
284 | // else | ||
285 | // user.LastName = "?"; | ||
286 | // } | ||
287 | |||
288 | // lock (m_UserCache) | ||
289 | // m_UserCache.Add(uuid, user); | ||
290 | |||
291 | // m_log.DebugFormat("[USER MANAGEMENT MODULE]: Added user {0} {1} {2} {3}", user.Id, user.FirstName, user.LastName, user.ProfileURL); | ||
292 | |||
293 | //} | ||
294 | |||
295 | #endregion IUserManagement | ||
296 | } | ||
297 | } | ||
diff --git a/OpenSim/Region/CoreModules/Resources/CoreModulePlugin.addin.xml b/OpenSim/Region/CoreModules/Resources/CoreModulePlugin.addin.xml index df23eac..cfa4109 100644 --- a/OpenSim/Region/CoreModules/Resources/CoreModulePlugin.addin.xml +++ b/OpenSim/Region/CoreModules/Resources/CoreModulePlugin.addin.xml | |||
@@ -8,6 +8,7 @@ | |||
8 | </Dependencies> | 8 | </Dependencies> |
9 | 9 | ||
10 | <Extension path = "/OpenSim/RegionModules"> | 10 | <Extension path = "/OpenSim/RegionModules"> |
11 | <RegionModule id="UserManagementModule" type="OpenSim.Region.CoreModules.Framework.UserManagement.UserManagementModule" /> | ||
11 | <RegionModule id="EntityTransferModule" type="OpenSim.Region.CoreModules.Framework.EntityTransfer.EntityTransferModule" /> | 12 | <RegionModule id="EntityTransferModule" type="OpenSim.Region.CoreModules.Framework.EntityTransfer.EntityTransferModule" /> |
12 | <RegionModule id="HGEntityTransferModule" type="OpenSim.Region.CoreModules.Framework.EntityTransfer.HGEntityTransferModule" /> | 13 | <RegionModule id="HGEntityTransferModule" type="OpenSim.Region.CoreModules.Framework.EntityTransfer.HGEntityTransferModule" /> |
13 | <RegionModule id="InventoryAccessModule" type="OpenSim.Region.CoreModules.Framework.InventoryAccess.BasicInventoryAccessModule" /> | 14 | <RegionModule id="InventoryAccessModule" type="OpenSim.Region.CoreModules.Framework.InventoryAccess.BasicInventoryAccessModule" /> |
diff --git a/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs b/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs index d5d4468..b7fa799 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs | |||
@@ -78,6 +78,19 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
78 | /// </summary> | 78 | /// </summary> |
79 | private IDictionary<UUID, bool> m_validUserUuids = new Dictionary<UUID, bool>(); | 79 | private IDictionary<UUID, bool> m_validUserUuids = new Dictionary<UUID, bool>(); |
80 | 80 | ||
81 | private IUserManagement m_UserMan; | ||
82 | private IUserManagement UserManager | ||
83 | { | ||
84 | get | ||
85 | { | ||
86 | if (m_UserMan == null) | ||
87 | { | ||
88 | m_UserMan = m_scene.RequestModuleInterface<IUserManagement>(); | ||
89 | } | ||
90 | return m_UserMan; | ||
91 | } | ||
92 | } | ||
93 | |||
81 | public ArchiveReadRequest(Scene scene, string loadPath, bool merge, bool skipAssets, Guid requestId) | 94 | public ArchiveReadRequest(Scene scene, string loadPath, bool merge, bool skipAssets, Guid requestId) |
82 | { | 95 | { |
83 | m_scene = scene; | 96 | m_scene = scene; |
@@ -251,8 +264,12 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
251 | 264 | ||
252 | foreach (SceneObjectPart part in sceneObject.Parts) | 265 | foreach (SceneObjectPart part in sceneObject.Parts) |
253 | { | 266 | { |
254 | if (!ResolveUserUuid(part.CreatorID)) | 267 | if (part.CreatorData == null || part.CreatorData == string.Empty) |
255 | part.CreatorID = m_scene.RegionInfo.EstateSettings.EstateOwner; | 268 | { |
269 | if (!ResolveUserUuid(part.CreatorID)) | ||
270 | part.CreatorID = m_scene.RegionInfo.EstateSettings.EstateOwner; | ||
271 | } | ||
272 | UserManager.AddUser(part.CreatorID, part.CreatorData); | ||
256 | 273 | ||
257 | if (!ResolveUserUuid(part.OwnerID)) | 274 | if (!ResolveUserUuid(part.OwnerID)) |
258 | part.OwnerID = m_scene.RegionInfo.EstateSettings.EstateOwner; | 275 | part.OwnerID = m_scene.RegionInfo.EstateSettings.EstateOwner; |
diff --git a/OpenSim/Region/CoreModules/World/Archiver/ArchiverModule.cs b/OpenSim/Region/CoreModules/World/Archiver/ArchiverModule.cs index e0ad71e..358d0a7 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/ArchiverModule.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/ArchiverModule.cs | |||
@@ -126,6 +126,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
126 | 126 | ||
127 | OptionSet ops = new OptionSet(); | 127 | OptionSet ops = new OptionSet(); |
128 | ops.Add("v|version=", delegate(string v) { options["version"] = v; }); | 128 | ops.Add("v|version=", delegate(string v) { options["version"] = v; }); |
129 | ops.Add("p|profile=", delegate(string v) { options["profile"] = v; }); | ||
129 | 130 | ||
130 | List<string> mainParams = ops.Parse(cmdparams); | 131 | List<string> mainParams = ops.Parse(cmdparams); |
131 | 132 | ||
diff --git a/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs b/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs index 6844c60..622fc08 100644 --- a/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs +++ b/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs | |||
@@ -771,8 +771,14 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
771 | for (int i = 0; i < uuidarr.Length; i++) | 771 | for (int i = 0; i < uuidarr.Length; i++) |
772 | { | 772 | { |
773 | // string lookupname = m_scene.CommsManager.UUIDNameRequestString(uuidarr[i]); | 773 | // string lookupname = m_scene.CommsManager.UUIDNameRequestString(uuidarr[i]); |
774 | m_scene.GetUserName(uuidarr[i]); | 774 | |
775 | IUserManagement userManager = m_scene.RequestModuleInterface<IUserManagement>(); | ||
776 | string userName = "Unkown User"; | ||
777 | if (userManager != null) | ||
778 | userName = userManager.GetUserName(uuidarr[i]); | ||
779 | |||
775 | // we drop it. It gets cached though... so we're ready for the next request. | 780 | // we drop it. It gets cached though... so we're ready for the next request. |
781 | // diva commnent 11/21/2010: uh?!? wft? | ||
776 | } | 782 | } |
777 | } | 783 | } |
778 | #endregion | 784 | #endregion |
diff --git a/OpenSim/Region/Framework/Interfaces/IUserManagement.cs b/OpenSim/Region/Framework/Interfaces/IUserManagement.cs new file mode 100644 index 0000000..1a5cb7e --- /dev/null +++ b/OpenSim/Region/Framework/Interfaces/IUserManagement.cs | |||
@@ -0,0 +1,13 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | |||
4 | using OpenMetaverse; | ||
5 | |||
6 | namespace OpenSim.Region.Framework.Interfaces | ||
7 | { | ||
8 | public interface IUserManagement | ||
9 | { | ||
10 | string GetUserName(UUID uuid); | ||
11 | void AddUser(UUID uuid, string userData); | ||
12 | } | ||
13 | } | ||
diff --git a/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs b/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs index 21c36d3..ab567fb 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs | |||
@@ -462,22 +462,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
462 | ); | 462 | ); |
463 | } | 463 | } |
464 | 464 | ||
465 | public void HandleUUIDNameRequest(UUID uuid, IClientAPI remote_client) | ||
466 | { | ||
467 | if (LibraryService != null && (LibraryService.LibraryRootFolder.Owner == uuid)) | ||
468 | { | ||
469 | remote_client.SendNameReply(uuid, "Mr", "OpenSim"); | ||
470 | } | ||
471 | else | ||
472 | { | ||
473 | string[] names = GetUserNames(uuid); | ||
474 | if (names.Length == 2) | ||
475 | { | ||
476 | remote_client.SendNameReply(uuid, names[0], names[1]); | ||
477 | } | ||
478 | |||
479 | } | ||
480 | } | ||
481 | 465 | ||
482 | /// <summary> | 466 | /// <summary> |
483 | /// Handle a fetch inventory request from the client | 467 | /// Handle a fetch inventory request from the client |
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index 96a9f99..4fc2cbc 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -185,6 +185,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
185 | private Timer m_mapGenerationTimer = new Timer(); | 185 | private Timer m_mapGenerationTimer = new Timer(); |
186 | private bool m_generateMaptiles; | 186 | private bool m_generateMaptiles; |
187 | 187 | ||
188 | private Dictionary<UUID, string[]> m_UserNamesCache = new Dictionary<UUID, string[]>(); | ||
189 | |||
188 | #endregion Fields | 190 | #endregion Fields |
189 | 191 | ||
190 | #region Properties | 192 | #region Properties |
@@ -792,36 +794,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
792 | return m_simulatorVersion; | 794 | return m_simulatorVersion; |
793 | } | 795 | } |
794 | 796 | ||
795 | public string[] GetUserNames(UUID uuid) | ||
796 | { | ||
797 | string[] returnstring = new string[0]; | ||
798 | |||
799 | UserAccount account = UserAccountService.GetUserAccount(RegionInfo.ScopeID, uuid); | ||
800 | |||
801 | if (account != null) | ||
802 | { | ||
803 | returnstring = new string[2]; | ||
804 | returnstring[0] = account.FirstName; | ||
805 | returnstring[1] = account.LastName; | ||
806 | } | ||
807 | |||
808 | return returnstring; | ||
809 | } | ||
810 | |||
811 | public string GetUserName(UUID uuid) | ||
812 | { | ||
813 | string[] names = GetUserNames(uuid); | ||
814 | if (names.Length == 2) | ||
815 | { | ||
816 | string firstname = names[0]; | ||
817 | string lastname = names[1]; | ||
818 | |||
819 | return firstname + " " + lastname; | ||
820 | |||
821 | } | ||
822 | return "(hippos)"; | ||
823 | } | ||
824 | |||
825 | /// <summary> | 797 | /// <summary> |
826 | /// Another region is up. | 798 | /// Another region is up. |
827 | /// | 799 | /// |
@@ -2808,7 +2780,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2808 | 2780 | ||
2809 | public virtual void SubscribeToClientGridEvents(IClientAPI client) | 2781 | public virtual void SubscribeToClientGridEvents(IClientAPI client) |
2810 | { | 2782 | { |
2811 | client.OnNameFromUUIDRequest += HandleUUIDNameRequest; | 2783 | //client.OnNameFromUUIDRequest += HandleUUIDNameRequest; |
2812 | client.OnMoneyTransferRequest += ProcessMoneyTransferRequest; | 2784 | client.OnMoneyTransferRequest += ProcessMoneyTransferRequest; |
2813 | client.OnAvatarPickerRequest += ProcessAvatarPickerRequest; | 2785 | client.OnAvatarPickerRequest += ProcessAvatarPickerRequest; |
2814 | client.OnSetStartLocationRequest += SetHomeRezPoint; | 2786 | client.OnSetStartLocationRequest += SetHomeRezPoint; |
@@ -2935,7 +2907,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2935 | 2907 | ||
2936 | public virtual void UnSubscribeToClientGridEvents(IClientAPI client) | 2908 | public virtual void UnSubscribeToClientGridEvents(IClientAPI client) |
2937 | { | 2909 | { |
2938 | client.OnNameFromUUIDRequest -= HandleUUIDNameRequest; | 2910 | //client.OnNameFromUUIDRequest -= HandleUUIDNameRequest; |
2939 | client.OnMoneyTransferRequest -= ProcessMoneyTransferRequest; | 2911 | client.OnMoneyTransferRequest -= ProcessMoneyTransferRequest; |
2940 | client.OnAvatarPickerRequest -= ProcessAvatarPickerRequest; | 2912 | client.OnAvatarPickerRequest -= ProcessAvatarPickerRequest; |
2941 | client.OnSetStartLocationRequest -= SetHomeRezPoint; | 2913 | client.OnSetStartLocationRequest -= SetHomeRezPoint; |
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs index f164201..6d5a53a 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | |||
@@ -435,6 +435,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
435 | private DateTime m_expires; | 435 | private DateTime m_expires; |
436 | private DateTime m_rezzed; | 436 | private DateTime m_rezzed; |
437 | private bool m_createSelected = false; | 437 | private bool m_createSelected = false; |
438 | private string m_creatorData = string.Empty; | ||
438 | 439 | ||
439 | public UUID CreatorID | 440 | public UUID CreatorID |
440 | { | 441 | { |
@@ -448,6 +449,56 @@ namespace OpenSim.Region.Framework.Scenes | |||
448 | } | 449 | } |
449 | } | 450 | } |
450 | 451 | ||
452 | public string CreatorData | ||
453 | { | ||
454 | get { return m_creatorData; } | ||
455 | set { m_creatorData = value; } | ||
456 | } | ||
457 | |||
458 | public string CreatorIdentification | ||
459 | { | ||
460 | get | ||
461 | { | ||
462 | if (m_creatorData != null && m_creatorData != string.Empty) | ||
463 | return _creatorID.ToString() + ';' + m_creatorData; | ||
464 | else | ||
465 | return _creatorID.ToString(); | ||
466 | } | ||
467 | set | ||
468 | { | ||
469 | if ((value == null) || (value != null && value == string.Empty)) | ||
470 | { | ||
471 | m_creatorData = string.Empty; | ||
472 | return; | ||
473 | } | ||
474 | |||
475 | if (!value.Contains(";")) // plain UUID | ||
476 | { | ||
477 | UUID uuid = UUID.Zero; | ||
478 | UUID.TryParse(value, out uuid); | ||
479 | _creatorID = uuid; | ||
480 | } | ||
481 | else // <uuid>[;<endpoint>[;name]] | ||
482 | { | ||
483 | string name = "Unknown User"; | ||
484 | string[] parts = value.Split(';'); | ||
485 | if (parts.Length >= 1) | ||
486 | { | ||
487 | UUID uuid = UUID.Zero; | ||
488 | UUID.TryParse(parts[0], out uuid); | ||
489 | _creatorID = uuid; | ||
490 | } | ||
491 | if (parts.Length >= 2) | ||
492 | m_creatorData = parts[1]; | ||
493 | if (parts.Length >= 3) | ||
494 | name = parts[2]; | ||
495 | |||
496 | m_creatorData += ';' + name; | ||
497 | |||
498 | } | ||
499 | } | ||
500 | } | ||
501 | |||
451 | /// <summary> | 502 | /// <summary> |
452 | /// A relic from when we we thought that prims contained folder objects. In | 503 | /// A relic from when we we thought that prims contained folder objects. In |
453 | /// reality, prim == folder | 504 | /// reality, prim == folder |
diff --git a/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs b/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs index fb4ef28..fceeafa 100644 --- a/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs +++ b/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs | |||
@@ -34,6 +34,7 @@ using System.Xml; | |||
34 | using log4net; | 34 | using log4net; |
35 | using OpenMetaverse; | 35 | using OpenMetaverse; |
36 | using OpenSim.Framework; | 36 | using OpenSim.Framework; |
37 | using OpenSim.Region.Framework.Interfaces; | ||
37 | using OpenSim.Region.Framework.Scenes; | 38 | using OpenSim.Region.Framework.Scenes; |
38 | 39 | ||
39 | namespace OpenSim.Region.Framework.Scenes.Serialization | 40 | namespace OpenSim.Region.Framework.Scenes.Serialization |
@@ -46,6 +47,8 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
46 | public class SceneObjectSerializer | 47 | public class SceneObjectSerializer |
47 | { | 48 | { |
48 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 49 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
50 | |||
51 | private static IUserManagement m_UserManagement; | ||
49 | 52 | ||
50 | /// <summary> | 53 | /// <summary> |
51 | /// Deserialize a scene object from the original xml format | 54 | /// Deserialize a scene object from the original xml format |
@@ -270,6 +273,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
270 | #region SOPXmlProcessors initialization | 273 | #region SOPXmlProcessors initialization |
271 | m_SOPXmlProcessors.Add("AllowedDrop", ProcessAllowedDrop); | 274 | m_SOPXmlProcessors.Add("AllowedDrop", ProcessAllowedDrop); |
272 | m_SOPXmlProcessors.Add("CreatorID", ProcessCreatorID); | 275 | m_SOPXmlProcessors.Add("CreatorID", ProcessCreatorID); |
276 | m_SOPXmlProcessors.Add("CreatorData", ProcessCreatorData); | ||
273 | m_SOPXmlProcessors.Add("FolderID", ProcessFolderID); | 277 | m_SOPXmlProcessors.Add("FolderID", ProcessFolderID); |
274 | m_SOPXmlProcessors.Add("InventorySerial", ProcessInventorySerial); | 278 | m_SOPXmlProcessors.Add("InventorySerial", ProcessInventorySerial); |
275 | m_SOPXmlProcessors.Add("TaskInventory", ProcessTaskInventory); | 279 | m_SOPXmlProcessors.Add("TaskInventory", ProcessTaskInventory); |
@@ -412,6 +416,11 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
412 | obj.CreatorID = ReadUUID(reader, "CreatorID"); | 416 | obj.CreatorID = ReadUUID(reader, "CreatorID"); |
413 | } | 417 | } |
414 | 418 | ||
419 | private static void ProcessCreatorData(SceneObjectPart obj, XmlTextReader reader) | ||
420 | { | ||
421 | obj.CreatorData = reader.ReadElementContentAsString("CreatorData", String.Empty); | ||
422 | } | ||
423 | |||
415 | private static void ProcessFolderID(SceneObjectPart obj, XmlTextReader reader) | 424 | private static void ProcessFolderID(SceneObjectPart obj, XmlTextReader reader) |
416 | { | 425 | { |
417 | obj.FolderID = ReadUUID(reader, "FolderID"); | 426 | obj.FolderID = ReadUUID(reader, "FolderID"); |
@@ -1077,7 +1086,19 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
1077 | writer.WriteAttributeString("xmlns:xsd", "http://www.w3.org/2001/XMLSchema"); | 1086 | writer.WriteAttributeString("xmlns:xsd", "http://www.w3.org/2001/XMLSchema"); |
1078 | 1087 | ||
1079 | writer.WriteElementString("AllowedDrop", sop.AllowedDrop.ToString().ToLower()); | 1088 | writer.WriteElementString("AllowedDrop", sop.AllowedDrop.ToString().ToLower()); |
1089 | |||
1080 | WriteUUID(writer, "CreatorID", sop.CreatorID, options); | 1090 | WriteUUID(writer, "CreatorID", sop.CreatorID, options); |
1091 | |||
1092 | if (sop.CreatorData != null && sop.CreatorData != string.Empty) | ||
1093 | writer.WriteElementString("CreatorData", sop.CreatorData); | ||
1094 | else if (options.ContainsKey("profile")) | ||
1095 | { | ||
1096 | if (m_UserManagement == null) | ||
1097 | m_UserManagement = sop.ParentGroup.Scene.RequestModuleInterface<IUserManagement>(); | ||
1098 | string name = m_UserManagement.GetUserName(sop.CreatorID); | ||
1099 | writer.WriteElementString("CreatorData", (string)options["profile"] + "/" + sop.CreatorID + ";" + name); | ||
1100 | } | ||
1101 | |||
1081 | WriteUUID(writer, "FolderID", sop.FolderID, options); | 1102 | WriteUUID(writer, "FolderID", sop.FolderID, options); |
1082 | writer.WriteElementString("InventorySerial", sop.InventorySerial.ToString()); | 1103 | writer.WriteElementString("InventorySerial", sop.InventorySerial.ToString()); |
1083 | 1104 | ||