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author | Melanie | 2012-09-24 13:41:48 +0200 |
---|---|---|
committer | Melanie | 2012-09-24 13:41:48 +0200 |
commit | 6963b96bd05b17624a2e46726b033e179d50b280 (patch) | |
tree | dbb2c75876bf0bb7d530210dbe2665caae401897 /OpenSim/Region | |
parent | Change the poll service to use a thread pool for replies to make sure the (diff) | |
download | opensim-SC-6963b96bd05b17624a2e46726b033e179d50b280.zip opensim-SC-6963b96bd05b17624a2e46726b033e179d50b280.tar.gz opensim-SC-6963b96bd05b17624a2e46726b033e179d50b280.tar.bz2 opensim-SC-6963b96bd05b17624a2e46726b033e179d50b280.tar.xz |
If an asset upload transaction doesn't exist for a CreateInventory request,
simply process it as if UUID.Zero had been given.
Diffstat (limited to '')
4 files changed, 38 insertions, 37 deletions
diff --git a/OpenSim/Region/CoreModules/Agent/AssetTransaction/AgentAssetsTransactions.cs b/OpenSim/Region/CoreModules/Agent/AssetTransaction/AgentAssetsTransactions.cs index b557ffe..8a4fd8f 100644 --- a/OpenSim/Region/CoreModules/Agent/AssetTransaction/AgentAssetsTransactions.cs +++ b/OpenSim/Region/CoreModules/Agent/AssetTransaction/AgentAssetsTransactions.cs | |||
@@ -146,7 +146,7 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction | |||
146 | } | 146 | } |
147 | } | 147 | } |
148 | 148 | ||
149 | public void RequestCreateInventoryItem(IClientAPI remoteClient, | 149 | public bool RequestCreateInventoryItem(IClientAPI remoteClient, |
150 | UUID transactionID, UUID folderID, uint callbackID, | 150 | UUID transactionID, UUID folderID, uint callbackID, |
151 | string description, string name, sbyte invType, | 151 | string description, string name, sbyte invType, |
152 | sbyte type, byte wearableType, uint nextOwnerMask) | 152 | sbyte type, byte wearableType, uint nextOwnerMask) |
@@ -160,14 +160,16 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction | |||
160 | } | 160 | } |
161 | 161 | ||
162 | if (uploader != null) | 162 | if (uploader != null) |
163 | { | ||
163 | uploader.RequestCreateInventoryItem( | 164 | uploader.RequestCreateInventoryItem( |
164 | remoteClient, transactionID, folderID, | 165 | remoteClient, transactionID, folderID, |
165 | callbackID, description, name, invType, type, | 166 | callbackID, description, name, invType, type, |
166 | wearableType, nextOwnerMask); | 167 | wearableType, nextOwnerMask); |
167 | else | 168 | |
168 | m_log.ErrorFormat( | 169 | return true; |
169 | "[AGENT ASSET TRANSACTIONS]: Could not find uploader with transaction ID {0} when handling request to create inventory item {1} from {2}", | 170 | } |
170 | transactionID, name, remoteClient.Name); | 171 | |
172 | return false; | ||
171 | } | 173 | } |
172 | 174 | ||
173 | /// <summary> | 175 | /// <summary> |
diff --git a/OpenSim/Region/CoreModules/Agent/AssetTransaction/AssetTransactionModule.cs b/OpenSim/Region/CoreModules/Agent/AssetTransaction/AssetTransactionModule.cs index 7081989..441c4ff 100644 --- a/OpenSim/Region/CoreModules/Agent/AssetTransaction/AssetTransactionModule.cs +++ b/OpenSim/Region/CoreModules/Agent/AssetTransaction/AssetTransactionModule.cs | |||
@@ -158,7 +158,7 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction | |||
158 | /// <param name="type"></param> | 158 | /// <param name="type"></param> |
159 | /// <param name="wearableType"></param> | 159 | /// <param name="wearableType"></param> |
160 | /// <param name="nextOwnerMask"></param> | 160 | /// <param name="nextOwnerMask"></param> |
161 | public void HandleItemCreationFromTransaction(IClientAPI remoteClient, | 161 | public bool HandleItemCreationFromTransaction(IClientAPI remoteClient, |
162 | UUID transactionID, UUID folderID, uint callbackID, | 162 | UUID transactionID, UUID folderID, uint callbackID, |
163 | string description, string name, sbyte invType, | 163 | string description, string name, sbyte invType, |
164 | sbyte type, byte wearableType, uint nextOwnerMask) | 164 | sbyte type, byte wearableType, uint nextOwnerMask) |
@@ -169,7 +169,7 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction | |||
169 | AgentAssetTransactions transactions = | 169 | AgentAssetTransactions transactions = |
170 | GetUserTransactions(remoteClient.AgentId); | 170 | GetUserTransactions(remoteClient.AgentId); |
171 | 171 | ||
172 | transactions.RequestCreateInventoryItem(remoteClient, transactionID, | 172 | return transactions.RequestCreateInventoryItem(remoteClient, transactionID, |
173 | folderID, callbackID, description, name, invType, type, | 173 | folderID, callbackID, description, name, invType, type, |
174 | wearableType, nextOwnerMask); | 174 | wearableType, nextOwnerMask); |
175 | } | 175 | } |
diff --git a/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs b/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs index 9a56f42..305a818 100644 --- a/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs +++ b/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs | |||
@@ -186,44 +186,43 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess | |||
186 | if (folder == null || folder.Owner != remoteClient.AgentId) | 186 | if (folder == null || folder.Owner != remoteClient.AgentId) |
187 | return; | 187 | return; |
188 | 188 | ||
189 | if (transactionID == UUID.Zero) | 189 | if (transactionID != UUID.Zero) |
190 | { | 190 | { |
191 | ScenePresence presence; | 191 | IAgentAssetTransactions agentTransactions = m_Scene.AgentTransactionsModule; |
192 | if (m_Scene.TryGetScenePresence(remoteClient.AgentId, out presence)) | 192 | if (agentTransactions != null) |
193 | { | 193 | { |
194 | byte[] data = null; | 194 | if (agentTransactions.HandleItemCreationFromTransaction( |
195 | remoteClient, transactionID, folderID, callbackID, description, | ||
196 | name, invType, assetType, wearableType, nextOwnerMask)) | ||
197 | return; | ||
198 | } | ||
199 | } | ||
195 | 200 | ||
196 | if (invType == (sbyte)InventoryType.Landmark && presence != null) | 201 | ScenePresence presence; |
197 | { | 202 | if (m_Scene.TryGetScenePresence(remoteClient.AgentId, out presence)) |
198 | string suffix = string.Empty, prefix = string.Empty; | 203 | { |
199 | string strdata = GenerateLandmark(presence, out prefix, out suffix); | 204 | byte[] data = null; |
200 | data = Encoding.ASCII.GetBytes(strdata); | ||
201 | name = prefix + name; | ||
202 | description += suffix; | ||
203 | } | ||
204 | 205 | ||
205 | AssetBase asset = m_Scene.CreateAsset(name, description, assetType, data, remoteClient.AgentId); | 206 | if (invType == (sbyte)InventoryType.Landmark && presence != null) |
206 | m_Scene.AssetService.Store(asset); | ||
207 | m_Scene.CreateNewInventoryItem( | ||
208 | remoteClient, remoteClient.AgentId.ToString(), string.Empty, folderID, | ||
209 | name, description, 0, callbackID, asset, invType, nextOwnerMask, creationDate); | ||
210 | } | ||
211 | else | ||
212 | { | 207 | { |
213 | m_log.ErrorFormat( | 208 | string suffix = string.Empty, prefix = string.Empty; |
214 | "[INVENTORY ACCESS MODULE]: ScenePresence for agent uuid {0} unexpectedly not found in CreateNewInventoryItem", | 209 | string strdata = GenerateLandmark(presence, out prefix, out suffix); |
215 | remoteClient.AgentId); | 210 | data = Encoding.ASCII.GetBytes(strdata); |
211 | name = prefix + name; | ||
212 | description += suffix; | ||
216 | } | 213 | } |
214 | |||
215 | AssetBase asset = m_Scene.CreateAsset(name, description, assetType, data, remoteClient.AgentId); | ||
216 | m_Scene.AssetService.Store(asset); | ||
217 | m_Scene.CreateNewInventoryItem( | ||
218 | remoteClient, remoteClient.AgentId.ToString(), string.Empty, folderID, | ||
219 | name, description, 0, callbackID, asset, invType, nextOwnerMask, creationDate); | ||
217 | } | 220 | } |
218 | else | 221 | else |
219 | { | 222 | { |
220 | IAgentAssetTransactions agentTransactions = m_Scene.AgentTransactionsModule; | 223 | m_log.ErrorFormat( |
221 | if (agentTransactions != null) | 224 | "[INVENTORY ACCESS MODULE]: ScenePresence for agent uuid {0} unexpectedly not found in CreateNewInventoryItem", |
222 | { | 225 | remoteClient.AgentId); |
223 | agentTransactions.HandleItemCreationFromTransaction( | ||
224 | remoteClient, transactionID, folderID, callbackID, description, | ||
225 | name, invType, assetType, wearableType, nextOwnerMask); | ||
226 | } | ||
227 | } | 226 | } |
228 | } | 227 | } |
229 | 228 | ||
diff --git a/OpenSim/Region/Framework/Interfaces/IAgentAssetTransactions.cs b/OpenSim/Region/Framework/Interfaces/IAgentAssetTransactions.cs index 0cc8fb6..e0aad2b 100644 --- a/OpenSim/Region/Framework/Interfaces/IAgentAssetTransactions.cs +++ b/OpenSim/Region/Framework/Interfaces/IAgentAssetTransactions.cs | |||
@@ -36,7 +36,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
36 | void HandleItemUpdateFromTransaction(IClientAPI remoteClient, UUID transactionID, | 36 | void HandleItemUpdateFromTransaction(IClientAPI remoteClient, UUID transactionID, |
37 | InventoryItemBase item); | 37 | InventoryItemBase item); |
38 | 38 | ||
39 | void HandleItemCreationFromTransaction(IClientAPI remoteClient, UUID transactionID, UUID folderID, | 39 | bool HandleItemCreationFromTransaction(IClientAPI remoteClient, UUID transactionID, UUID folderID, |
40 | uint callbackID, string description, string name, sbyte invType, | 40 | uint callbackID, string description, string name, sbyte invType, |
41 | sbyte type, byte wearableType, uint nextOwnerMask); | 41 | sbyte type, byte wearableType, uint nextOwnerMask); |
42 | 42 | ||