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authorJustin Clark-Casey (justincc)2012-08-03 02:26:54 +0100
committerJustin Clark-Casey (justincc)2012-08-03 02:26:54 +0100
commit513b77b78d8990b1f7edd0f91625f286286e131d (patch)
tree982f0b51743c78e6eb22e124d58eaed695e92494 /OpenSim/Region
parentDon't bothre setting RezzingObjectID to UUID.Zero in SOG constructor - this i... (diff)
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refactor: rename SOG.RezzingObjectID to SOG.FromPartID to match FromFolderID, FromItemID and to reflect that it's a SOP ID rather than a SOG ID.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.Inventory.cs2
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs2
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs2
3 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
index a2016da..7e31d60 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
@@ -2132,7 +2132,7 @@ namespace OpenSim.Region.Framework.Scenes
2132 sourcePart.Inventory.RemoveInventoryItem(item.ItemID); 2132 sourcePart.Inventory.RemoveInventoryItem(item.ItemID);
2133 } 2133 }
2134 2134
2135 group.RezzingObjectID = sourcePart.UUID; 2135 group.FromPartID = sourcePart.UUID;
2136 AddNewSceneObject(group, true, pos, rot, vel); 2136 AddNewSceneObject(group, true, pos, rot, vel);
2137 2137
2138 // We can only call this after adding the scene object, since the scene object references the scene 2138 // We can only call this after adding the scene object, since the scene object references the scene
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
index 890971d..7b284ae 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
@@ -617,7 +617,7 @@ namespace OpenSim.Region.Framework.Scenes
617 /// <remarks> 617 /// <remarks>
618 /// If not applicable will be UUID.Zero 618 /// If not applicable will be UUID.Zero
619 /// </remarks> 619 /// </remarks>
620 public UUID RezzingObjectID { get; set; } 620 public UUID FromPartID { get; set; }
621 621
622 /// <summary> 622 /// <summary>
623 /// The folder ID that this object was rezzed from, if applicable. 623 /// The folder ID that this object was rezzed from, if applicable.
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
index e5a4fe8..bcd1a6f 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
@@ -3320,7 +3320,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
3320 CheckThreatLevel(ThreatLevel.None, "osGetRezzingObject"); 3320 CheckThreatLevel(ThreatLevel.None, "osGetRezzingObject");
3321 m_host.AddScriptLPS(1); 3321 m_host.AddScriptLPS(1);
3322 3322
3323 return new LSL_Key(m_host.ParentGroup.RezzingObjectID.ToString()); 3323 return new LSL_Key(m_host.ParentGroup.FromPartID.ToString());
3324 } 3324 }
3325 } 3325 }
3326} \ No newline at end of file 3326} \ No newline at end of file