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authorMelanie2012-01-27 23:30:26 +0000
committerMelanie2012-01-27 23:30:26 +0000
commit26a4e8a16170edf8fb55b10ba2e6febd7c6a588f (patch)
treea6f66c622d890f5cfaee0cf49e1a8a0938ffe641 /OpenSim/Region
parentMerge branch 'master' into careminster (diff)
parentIncrement LPS script stat for OSSL functions that were not already doing this (diff)
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Merge branch 'master' into careminster
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Framework/Interfaces/INPCModule.cs2
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs81
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs55
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs10
4 files changed, 126 insertions, 22 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/INPCModule.cs b/OpenSim/Region/Framework/Interfaces/INPCModule.cs
index c50e734..b428c40 100644
--- a/OpenSim/Region/Framework/Interfaces/INPCModule.cs
+++ b/OpenSim/Region/Framework/Interfaces/INPCModule.cs
@@ -134,4 +134,4 @@ namespace OpenSim.Region.Framework.Interfaces
134 /// <returns>UUID of owner if the NPC exists, UUID.Zero if there was no such agent, the agent is unowned or the agent was not an NPC</returns> 134 /// <returns>UUID of owner if the NPC exists, UUID.Zero if there was no such agent, the agent is unowned or the agent was not an NPC</returns>
135 UUID GetOwner(UUID agentID); 135 UUID GetOwner(UUID agentID);
136 } 136 }
137} 137} \ No newline at end of file
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
index 4831377..d059bcb 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
@@ -425,6 +425,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
425 public LSL_Integer osSetTerrainHeight(int x, int y, double val) 425 public LSL_Integer osSetTerrainHeight(int x, int y, double val)
426 { 426 {
427 CheckThreatLevel(ThreatLevel.High, "osSetTerrainHeight"); 427 CheckThreatLevel(ThreatLevel.High, "osSetTerrainHeight");
428
428 return SetTerrainHeight(x, y, val); 429 return SetTerrainHeight(x, y, val);
429 } 430 }
430 431
@@ -432,12 +433,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
432 { 433 {
433 CheckThreatLevel(ThreatLevel.High, "osTerrainSetHeight"); 434 CheckThreatLevel(ThreatLevel.High, "osTerrainSetHeight");
434 OSSLDeprecated("osTerrainSetHeight", "osSetTerrainHeight"); 435 OSSLDeprecated("osTerrainSetHeight", "osSetTerrainHeight");
436
435 return SetTerrainHeight(x, y, val); 437 return SetTerrainHeight(x, y, val);
436 } 438 }
437 439
438 private LSL_Integer SetTerrainHeight(int x, int y, double val) 440 private LSL_Integer SetTerrainHeight(int x, int y, double val)
439 { 441 {
440 m_host.AddScriptLPS(1); 442 m_host.AddScriptLPS(1);
443
441 if (x > ((int)Constants.RegionSize - 1) || x < 0 || y > ((int)Constants.RegionSize - 1) || y < 0) 444 if (x > ((int)Constants.RegionSize - 1) || x < 0 || y > ((int)Constants.RegionSize - 1) || y < 0)
442 OSSLError("osSetTerrainHeight: Coordinate out of bounds"); 445 OSSLError("osSetTerrainHeight: Coordinate out of bounds");
443 446
@@ -477,6 +480,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
477 public void osTerrainFlush() 480 public void osTerrainFlush()
478 { 481 {
479 CheckThreatLevel(ThreatLevel.VeryLow, "osTerrainFlush"); 482 CheckThreatLevel(ThreatLevel.VeryLow, "osTerrainFlush");
483 m_host.AddScriptLPS(1);
480 484
481 ITerrainModule terrainModule = World.RequestModuleInterface<ITerrainModule>(); 485 ITerrainModule terrainModule = World.RequestModuleInterface<ITerrainModule>();
482 if (terrainModule != null) terrainModule.TaintTerrain(); 486 if (terrainModule != null) terrainModule.TaintTerrain();
@@ -893,6 +897,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
893 // threat level is None as we could get this information with an 897 // threat level is None as we could get this information with an
894 // in-world script as well, just not as efficient 898 // in-world script as well, just not as efficient
895 CheckThreatLevel(ThreatLevel.None, "osGetAgents"); 899 CheckThreatLevel(ThreatLevel.None, "osGetAgents");
900 m_host.AddScriptLPS(1);
896 901
897 LSL_List result = new LSL_List(); 902 LSL_List result = new LSL_List();
898 World.ForEachRootScenePresence(delegate(ScenePresence sp) 903 World.ForEachRootScenePresence(delegate(ScenePresence sp)
@@ -1171,6 +1176,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
1171 // should be removed 1176 // should be removed
1172 // 1177 //
1173 CheckThreatLevel(ThreatLevel.High, "osSetStateEvents"); 1178 CheckThreatLevel(ThreatLevel.High, "osSetStateEvents");
1179 m_host.AddScriptLPS(1);
1174 1180
1175 m_host.SetScriptEvents(m_itemID, events); 1181 m_host.SetScriptEvents(m_itemID, events);
1176 } 1182 }
@@ -1518,7 +1524,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
1518 1524
1519 m_host.AddScriptLPS(1); 1525 m_host.AddScriptLPS(1);
1520 1526
1521
1522 ILandObject land 1527 ILandObject land
1523 = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y); 1528 = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y);
1524 1529
@@ -1579,6 +1584,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
1579 // 1584 //
1580 CheckThreatLevel(ThreatLevel.High,"osGetSimulatorVersion"); 1585 CheckThreatLevel(ThreatLevel.High,"osGetSimulatorVersion");
1581 m_host.AddScriptLPS(1); 1586 m_host.AddScriptLPS(1);
1587
1582 return m_ScriptEngine.World.GetSimulatorVersion(); 1588 return m_ScriptEngine.World.GetSimulatorVersion();
1583 } 1589 }
1584 1590
@@ -1918,6 +1924,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
1918 public string osAvatarName2Key(string firstname, string lastname) 1924 public string osAvatarName2Key(string firstname, string lastname)
1919 { 1925 {
1920 CheckThreatLevel(ThreatLevel.Low, "osAvatarName2Key"); 1926 CheckThreatLevel(ThreatLevel.Low, "osAvatarName2Key");
1927 m_host.AddScriptLPS(1);
1921 1928
1922 UserAccount account = World.UserAccountService.GetUserAccount(World.RegionInfo.ScopeID, firstname, lastname); 1929 UserAccount account = World.UserAccountService.GetUserAccount(World.RegionInfo.ScopeID, firstname, lastname);
1923 if (null == account) 1930 if (null == account)
@@ -1933,6 +1940,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
1933 public string osKey2Name(string id) 1940 public string osKey2Name(string id)
1934 { 1941 {
1935 CheckThreatLevel(ThreatLevel.Low, "osKey2Name"); 1942 CheckThreatLevel(ThreatLevel.Low, "osKey2Name");
1943 m_host.AddScriptLPS(1);
1944
1936 UUID key = new UUID(); 1945 UUID key = new UUID();
1937 1946
1938 if (UUID.TryParse(id, out key)) 1947 if (UUID.TryParse(id, out key))
@@ -2211,15 +2220,36 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2211 return retVal; 2220 return retVal;
2212 } 2221 }
2213 2222
2223 public LSL_Integer osIsNpc(LSL_Key npc)
2224 {
2225 CheckThreatLevel(ThreatLevel.None, "osIsNpc");
2226 m_host.AddScriptLPS(1);
2227
2228 INPCModule module = World.RequestModuleInterface<INPCModule>();
2229 if (module != null)
2230 {
2231 UUID npcId;
2232 if (UUID.TryParse(npc.m_string, out npcId))
2233 if (module.IsNPC(npcId, World))
2234 return ScriptBaseClass.TRUE;
2235 }
2236
2237 return ScriptBaseClass.FALSE;
2238 }
2239
2214 public LSL_Key osNpcCreate(string firstname, string lastname, LSL_Vector position, string notecard) 2240 public LSL_Key osNpcCreate(string firstname, string lastname, LSL_Vector position, string notecard)
2215 { 2241 {
2216 CheckThreatLevel(ThreatLevel.High, "osNpcCreate"); 2242 CheckThreatLevel(ThreatLevel.High, "osNpcCreate");
2243 m_host.AddScriptLPS(1);
2244
2217 return NpcCreate(firstname, lastname, position, notecard, true); 2245 return NpcCreate(firstname, lastname, position, notecard, true);
2218 } 2246 }
2219 2247
2220 public LSL_Key osNpcCreate(string firstname, string lastname, LSL_Vector position, string notecard, int options) 2248 public LSL_Key osNpcCreate(string firstname, string lastname, LSL_Vector position, string notecard, int options)
2221 { 2249 {
2222 CheckThreatLevel(ThreatLevel.High, "osNpcCreate"); 2250 CheckThreatLevel(ThreatLevel.High, "osNpcCreate");
2251 m_host.AddScriptLPS(1);
2252
2223 return NpcCreate(firstname, lastname, position, notecard, (options & ScriptBaseClass.OS_NPC_NOT_OWNED) == 0); 2253 return NpcCreate(firstname, lastname, position, notecard, (options & ScriptBaseClass.OS_NPC_NOT_OWNED) == 0);
2224 } 2254 }
2225 2255
@@ -2294,6 +2324,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2294 public LSL_Key osNpcSaveAppearance(LSL_Key npc, string notecard) 2324 public LSL_Key osNpcSaveAppearance(LSL_Key npc, string notecard)
2295 { 2325 {
2296 CheckThreatLevel(ThreatLevel.High, "osNpcSaveAppearance"); 2326 CheckThreatLevel(ThreatLevel.High, "osNpcSaveAppearance");
2327 m_host.AddScriptLPS(1);
2297 2328
2298 INPCModule npcModule = World.RequestModuleInterface<INPCModule>(); 2329 INPCModule npcModule = World.RequestModuleInterface<INPCModule>();
2299 2330
@@ -2315,6 +2346,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2315 public void osNpcLoadAppearance(LSL_Key npc, string notecard) 2346 public void osNpcLoadAppearance(LSL_Key npc, string notecard)
2316 { 2347 {
2317 CheckThreatLevel(ThreatLevel.High, "osNpcLoadAppearance"); 2348 CheckThreatLevel(ThreatLevel.High, "osNpcLoadAppearance");
2349 m_host.AddScriptLPS(1);
2318 2350
2319 INPCModule npcModule = World.RequestModuleInterface<INPCModule>(); 2351 INPCModule npcModule = World.RequestModuleInterface<INPCModule>();
2320 2352
@@ -2339,9 +2371,32 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2339 } 2371 }
2340 } 2372 }
2341 2373
2374 public LSL_Key osNpcGetOwner(LSL_Key npc)
2375 {
2376 CheckThreatLevel(ThreatLevel.None, "osNpcGetOwner");
2377 m_host.AddScriptLPS(1);
2378
2379 INPCModule npcModule = World.RequestModuleInterface<INPCModule>();
2380 if (npcModule != null)
2381 {
2382 UUID npcId;
2383 if (UUID.TryParse(npc.m_string, out npcId))
2384 {
2385 UUID owner = npcModule.GetOwner(npcId);
2386 if (owner != UUID.Zero)
2387 return new LSL_Key(owner.ToString());
2388 else
2389 return npc;
2390 }
2391 }
2392
2393 return new LSL_Key(UUID.Zero.ToString());
2394 }
2395
2342 public LSL_Vector osNpcGetPos(LSL_Key npc) 2396 public LSL_Vector osNpcGetPos(LSL_Key npc)
2343 { 2397 {
2344 CheckThreatLevel(ThreatLevel.High, "osNpcGetPos"); 2398 CheckThreatLevel(ThreatLevel.High, "osNpcGetPos");
2399 m_host.AddScriptLPS(1);
2345 2400
2346 INPCModule npcModule = World.RequestModuleInterface<INPCModule>(); 2401 INPCModule npcModule = World.RequestModuleInterface<INPCModule>();
2347 if (npcModule != null) 2402 if (npcModule != null)
@@ -2363,6 +2418,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2363 public void osNpcMoveTo(LSL_Key npc, LSL_Vector position) 2418 public void osNpcMoveTo(LSL_Key npc, LSL_Vector position)
2364 { 2419 {
2365 CheckThreatLevel(ThreatLevel.High, "osNpcMoveTo"); 2420 CheckThreatLevel(ThreatLevel.High, "osNpcMoveTo");
2421 m_host.AddScriptLPS(1);
2366 2422
2367 INPCModule module = World.RequestModuleInterface<INPCModule>(); 2423 INPCModule module = World.RequestModuleInterface<INPCModule>();
2368 if (module != null) 2424 if (module != null)
@@ -2382,6 +2438,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2382 public void osNpcMoveToTarget(LSL_Key npc, LSL_Vector target, int options) 2438 public void osNpcMoveToTarget(LSL_Key npc, LSL_Vector target, int options)
2383 { 2439 {
2384 CheckThreatLevel(ThreatLevel.High, "osNpcMoveToTarget"); 2440 CheckThreatLevel(ThreatLevel.High, "osNpcMoveToTarget");
2441 m_host.AddScriptLPS(1);
2385 2442
2386 INPCModule module = World.RequestModuleInterface<INPCModule>(); 2443 INPCModule module = World.RequestModuleInterface<INPCModule>();
2387 if (module != null) 2444 if (module != null)
@@ -2406,6 +2463,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2406 public LSL_Rotation osNpcGetRot(LSL_Key npc) 2463 public LSL_Rotation osNpcGetRot(LSL_Key npc)
2407 { 2464 {
2408 CheckThreatLevel(ThreatLevel.High, "osNpcGetRot"); 2465 CheckThreatLevel(ThreatLevel.High, "osNpcGetRot");
2466 m_host.AddScriptLPS(1);
2409 2467
2410 INPCModule npcModule = World.RequestModuleInterface<INPCModule>(); 2468 INPCModule npcModule = World.RequestModuleInterface<INPCModule>();
2411 if (npcModule != null) 2469 if (npcModule != null)
@@ -2429,6 +2487,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2429 public void osNpcSetRot(LSL_Key npc, LSL_Rotation rotation) 2487 public void osNpcSetRot(LSL_Key npc, LSL_Rotation rotation)
2430 { 2488 {
2431 CheckThreatLevel(ThreatLevel.High, "osNpcSetRot"); 2489 CheckThreatLevel(ThreatLevel.High, "osNpcSetRot");
2490 m_host.AddScriptLPS(1);
2432 2491
2433 INPCModule npcModule = World.RequestModuleInterface<INPCModule>(); 2492 INPCModule npcModule = World.RequestModuleInterface<INPCModule>();
2434 if (npcModule != null) 2493 if (npcModule != null)
@@ -2448,6 +2507,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2448 public void osNpcStopMoveToTarget(LSL_Key npc) 2507 public void osNpcStopMoveToTarget(LSL_Key npc)
2449 { 2508 {
2450 CheckThreatLevel(ThreatLevel.VeryLow, "osNpcStopMoveTo"); 2509 CheckThreatLevel(ThreatLevel.VeryLow, "osNpcStopMoveTo");
2510 m_host.AddScriptLPS(1);
2451 2511
2452 INPCModule module = World.RequestModuleInterface<INPCModule>(); 2512 INPCModule module = World.RequestModuleInterface<INPCModule>();
2453 if (module != null) 2513 if (module != null)
@@ -2464,6 +2524,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2464 public void osNpcSay(LSL_Key npc, string message) 2524 public void osNpcSay(LSL_Key npc, string message)
2465 { 2525 {
2466 CheckThreatLevel(ThreatLevel.High, "osNpcSay"); 2526 CheckThreatLevel(ThreatLevel.High, "osNpcSay");
2527 m_host.AddScriptLPS(1);
2467 2528
2468 INPCModule module = World.RequestModuleInterface<INPCModule>(); 2529 INPCModule module = World.RequestModuleInterface<INPCModule>();
2469 if (module != null) 2530 if (module != null)
@@ -2480,6 +2541,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2480 public void osNpcSit(LSL_Key npc, LSL_Key target, int options) 2541 public void osNpcSit(LSL_Key npc, LSL_Key target, int options)
2481 { 2542 {
2482 CheckThreatLevel(ThreatLevel.High, "osNpcSit"); 2543 CheckThreatLevel(ThreatLevel.High, "osNpcSit");
2544 m_host.AddScriptLPS(1);
2483 2545
2484 INPCModule module = World.RequestModuleInterface<INPCModule>(); 2546 INPCModule module = World.RequestModuleInterface<INPCModule>();
2485 if (module != null) 2547 if (module != null)
@@ -2496,6 +2558,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2496 public void osNpcStand(LSL_Key npc) 2558 public void osNpcStand(LSL_Key npc)
2497 { 2559 {
2498 CheckThreatLevel(ThreatLevel.High, "osNpcStand"); 2560 CheckThreatLevel(ThreatLevel.High, "osNpcStand");
2561 m_host.AddScriptLPS(1);
2499 2562
2500 INPCModule module = World.RequestModuleInterface<INPCModule>(); 2563 INPCModule module = World.RequestModuleInterface<INPCModule>();
2501 if (module != null) 2564 if (module != null)
@@ -2512,6 +2575,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2512 public void osNpcRemove(LSL_Key npc) 2575 public void osNpcRemove(LSL_Key npc)
2513 { 2576 {
2514 CheckThreatLevel(ThreatLevel.High, "osNpcRemove"); 2577 CheckThreatLevel(ThreatLevel.High, "osNpcRemove");
2578 m_host.AddScriptLPS(1);
2515 2579
2516 INPCModule module = World.RequestModuleInterface<INPCModule>(); 2580 INPCModule module = World.RequestModuleInterface<INPCModule>();
2517 if (module != null) 2581 if (module != null)
@@ -2530,6 +2594,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2530 public void osNpcPlayAnimation(LSL_Key npc, string animation) 2594 public void osNpcPlayAnimation(LSL_Key npc, string animation)
2531 { 2595 {
2532 CheckThreatLevel(ThreatLevel.High, "osNpcPlayAnimation"); 2596 CheckThreatLevel(ThreatLevel.High, "osNpcPlayAnimation");
2597 m_host.AddScriptLPS(1);
2533 2598
2534 INPCModule module = World.RequestModuleInterface<INPCModule>(); 2599 INPCModule module = World.RequestModuleInterface<INPCModule>();
2535 if (module != null) 2600 if (module != null)
@@ -2544,6 +2609,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2544 public void osNpcStopAnimation(LSL_Key npc, string animation) 2609 public void osNpcStopAnimation(LSL_Key npc, string animation)
2545 { 2610 {
2546 CheckThreatLevel(ThreatLevel.High, "osNpcStopAnimation"); 2611 CheckThreatLevel(ThreatLevel.High, "osNpcStopAnimation");
2612 m_host.AddScriptLPS(1);
2547 2613
2548 INPCModule module = World.RequestModuleInterface<INPCModule>(); 2614 INPCModule module = World.RequestModuleInterface<INPCModule>();
2549 if (module != null) 2615 if (module != null)
@@ -2563,6 +2629,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2563 public LSL_Key osOwnerSaveAppearance(string notecard) 2629 public LSL_Key osOwnerSaveAppearance(string notecard)
2564 { 2630 {
2565 CheckThreatLevel(ThreatLevel.High, "osOwnerSaveAppearance"); 2631 CheckThreatLevel(ThreatLevel.High, "osOwnerSaveAppearance");
2632 m_host.AddScriptLPS(1);
2566 2633
2567 return SaveAppearanceToNotecard(m_host.OwnerID, notecard); 2634 return SaveAppearanceToNotecard(m_host.OwnerID, notecard);
2568 } 2635 }
@@ -2570,6 +2637,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2570 public LSL_Key osAgentSaveAppearance(LSL_Key avatarId, string notecard) 2637 public LSL_Key osAgentSaveAppearance(LSL_Key avatarId, string notecard)
2571 { 2638 {
2572 CheckThreatLevel(ThreatLevel.VeryHigh, "osAgentSaveAppearance"); 2639 CheckThreatLevel(ThreatLevel.VeryHigh, "osAgentSaveAppearance");
2640 m_host.AddScriptLPS(1);
2573 2641
2574 return SaveAppearanceToNotecard(avatarId, notecard); 2642 return SaveAppearanceToNotecard(avatarId, notecard);
2575 } 2643 }
@@ -2620,6 +2688,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2620 public LSL_Key osGetMapTexture() 2688 public LSL_Key osGetMapTexture()
2621 { 2689 {
2622 CheckThreatLevel(ThreatLevel.None, "osGetMapTexture"); 2690 CheckThreatLevel(ThreatLevel.None, "osGetMapTexture");
2691 m_host.AddScriptLPS(1);
2692
2623 return m_ScriptEngine.World.RegionInfo.RegionSettings.TerrainImageID.ToString(); 2693 return m_ScriptEngine.World.RegionInfo.RegionSettings.TerrainImageID.ToString();
2624 } 2694 }
2625 2695
@@ -2631,6 +2701,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2631 public LSL_Key osGetRegionMapTexture(string regionName) 2701 public LSL_Key osGetRegionMapTexture(string regionName)
2632 { 2702 {
2633 CheckThreatLevel(ThreatLevel.High, "osGetRegionMapTexture"); 2703 CheckThreatLevel(ThreatLevel.High, "osGetRegionMapTexture");
2704 m_host.AddScriptLPS(1);
2705
2634 Scene scene = m_ScriptEngine.World; 2706 Scene scene = m_ScriptEngine.World;
2635 UUID key = UUID.Zero; 2707 UUID key = UUID.Zero;
2636 GridRegion region; 2708 GridRegion region;
@@ -2696,6 +2768,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2696 public void osKickAvatar(string FirstName,string SurName,string alert) 2768 public void osKickAvatar(string FirstName,string SurName,string alert)
2697 { 2769 {
2698 CheckThreatLevel(ThreatLevel.Severe, "osKickAvatar"); 2770 CheckThreatLevel(ThreatLevel.Severe, "osKickAvatar");
2771 m_host.AddScriptLPS(1);
2772
2699 if (World.Permissions.CanRunConsoleCommand(m_host.OwnerID)) 2773 if (World.Permissions.CanRunConsoleCommand(m_host.OwnerID))
2700 { 2774 {
2701 World.ForEachRootScenePresence(delegate(ScenePresence sp) 2775 World.ForEachRootScenePresence(delegate(ScenePresence sp)
@@ -2830,6 +2904,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2830 public LSL_List osGetAvatarList() 2904 public LSL_List osGetAvatarList()
2831 { 2905 {
2832 CheckThreatLevel(ThreatLevel.None, "osGetAvatarList"); 2906 CheckThreatLevel(ThreatLevel.None, "osGetAvatarList");
2907 m_host.AddScriptLPS(1);
2833 2908
2834 LSL_List result = new LSL_List(); 2909 LSL_List result = new LSL_List();
2835 World.ForEachRootScenePresence(delegate (ScenePresence avatar) 2910 World.ForEachRootScenePresence(delegate (ScenePresence avatar)
@@ -2854,6 +2929,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2854 public LSL_String osUnixTimeToTimestamp(long time) 2929 public LSL_String osUnixTimeToTimestamp(long time)
2855 { 2930 {
2856 CheckThreatLevel(ThreatLevel.VeryLow, "osUnixTimeToTimestamp"); 2931 CheckThreatLevel(ThreatLevel.VeryLow, "osUnixTimeToTimestamp");
2932 m_host.AddScriptLPS(1);
2933
2857 long baseTicks = 621355968000000000; 2934 long baseTicks = 621355968000000000;
2858 long tickResolution = 10000000; 2935 long tickResolution = 10000000;
2859 long epochTicks = (time * tickResolution) + baseTicks; 2936 long epochTicks = (time * tickResolution) + baseTicks;
@@ -2862,4 +2939,4 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2862 return date.ToString("yyyy-MM-ddTHH:mm:ss.fffffffZ"); 2939 return date.ToString("yyyy-MM-ddTHH:mm:ss.fffffffZ");
2863 } 2940 }
2864 } 2941 }
2865} 2942} \ No newline at end of file
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs
index 6388704..ca24051 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs
@@ -173,25 +173,42 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
173 173
174 LSL_List osGetLinkPrimitiveParams(int linknumber, LSL_List rules); 174 LSL_List osGetLinkPrimitiveParams(int linknumber, LSL_List rules);
175 175
176 key osNpcCreate(string user, string name, vector position, string notecard); 176 /// <summary>
177 key osNpcCreate(string user, string name, vector position, string notecard, int options); 177 /// Check if the given key is an npc
178 LSL_Key osNpcSaveAppearance(key npc, string notecard); 178 /// </summary>
179 void osNpcLoadAppearance(key npc, string notecard); 179 /// <param name="npc"></param>
180 vector osNpcGetPos(key npc); 180 /// <returns>TRUE if the key belongs to an npc in the scene. FALSE otherwise.</returns>
181 void osNpcMoveTo(key npc, vector position); 181 LSL_Integer osIsNpc(LSL_Key npc);
182 void osNpcMoveToTarget(key npc, vector target, int options); 182
183 rotation osNpcGetRot(key npc); 183 key osNpcCreate(string user, string name, vector position, string notecard);
184 void osNpcSetRot(LSL_Key npc, rotation rot); 184 key osNpcCreate(string user, string name, vector position, string notecard, int options);
185 void osNpcStopMoveToTarget(LSL_Key npc); 185 LSL_Key osNpcSaveAppearance(key npc, string notecard);
186 void osNpcSay(key npc, string message); 186 void osNpcLoadAppearance(key npc, string notecard);
187 void osNpcSit(key npc, key target, int options); 187 vector osNpcGetPos(key npc);
188 void osNpcStand(LSL_Key npc); 188 void osNpcMoveTo(key npc, vector position);
189 void osNpcRemove(key npc); 189 void osNpcMoveToTarget(key npc, vector target, int options);
190 void osNpcPlayAnimation(LSL_Key npc, string animation); 190
191 void osNpcStopAnimation(LSL_Key npc, string animation); 191 /// <summary>
192 192 /// Get the owner of the NPC
193 LSL_Key osOwnerSaveAppearance(string notecard); 193 /// </summary>
194 LSL_Key osAgentSaveAppearance(key agentId, string notecard); 194 /// <param name="npc"></param>
195 /// <returns>
196 /// The owner of the NPC for an owned NPC. The NPC's agent id for an unowned NPC. UUID.Zero if the key is not an npc.
197 /// </returns>
198 LSL_Key osNpcGetOwner(key npc);
199
200 rotation osNpcGetRot(key npc);
201 void osNpcSetRot(LSL_Key npc, rotation rot);
202 void osNpcStopMoveToTarget(LSL_Key npc);
203 void osNpcSay(key npc, string message);
204 void osNpcSit(key npc, key target, int options);
205 void osNpcStand(LSL_Key npc);
206 void osNpcRemove(key npc);
207 void osNpcPlayAnimation(LSL_Key npc, string animation);
208 void osNpcStopAnimation(LSL_Key npc, string animation);
209
210 LSL_Key osOwnerSaveAppearance(string notecard);
211 LSL_Key osAgentSaveAppearance(key agentId, string notecard);
195 212
196 key osGetMapTexture(); 213 key osGetMapTexture();
197 key osGetRegionMapTexture(string regionName); 214 key osGetRegionMapTexture(string regionName);
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs
index 02efecf..cc8d417 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs
@@ -493,6 +493,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
493 return m_OSSL_Functions.osGetLinkPrimitiveParams(linknumber, rules); 493 return m_OSSL_Functions.osGetLinkPrimitiveParams(linknumber, rules);
494 } 494 }
495 495
496 public LSL_Integer osIsNpc(LSL_Key npc)
497 {
498 return m_OSSL_Functions.osIsNpc(npc);
499 }
500
496 public key osNpcCreate(string user, string name, vector position, key cloneFrom) 501 public key osNpcCreate(string user, string name, vector position, key cloneFrom)
497 { 502 {
498 return m_OSSL_Functions.osNpcCreate(user, name, position, cloneFrom); 503 return m_OSSL_Functions.osNpcCreate(user, name, position, cloneFrom);
@@ -513,6 +518,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
513 m_OSSL_Functions.osNpcLoadAppearance(npc, notecard); 518 m_OSSL_Functions.osNpcLoadAppearance(npc, notecard);
514 } 519 }
515 520
521 public LSL_Key osNpcGetOwner(LSL_Key npc)
522 {
523 return m_OSSL_Functions.osNpcGetOwner(npc);
524 }
525
516 public vector osNpcGetPos(LSL_Key npc) 526 public vector osNpcGetPos(LSL_Key npc)
517 { 527 {
518 return m_OSSL_Functions.osNpcGetPos(npc); 528 return m_OSSL_Functions.osNpcGetPos(npc);