aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/UserStatistics
diff options
context:
space:
mode:
authorMelanie2012-06-08 00:09:30 +0200
committerMelanie2012-06-08 00:09:30 +0200
commit038acc39bef922b823964ac43083b24c129fca81 (patch)
treeabe6c927f77879a63244eab88acc296580b42705 /OpenSim/Region/UserStatistics
parentFurther limit the amount of avatar collisions that will actually trigger (diff)
downloadopensim-SC-038acc39bef922b823964ac43083b24c129fca81.zip
opensim-SC-038acc39bef922b823964ac43083b24c129fca81.tar.gz
opensim-SC-038acc39bef922b823964ac43083b24c129fca81.tar.bz2
opensim-SC-038acc39bef922b823964ac43083b24c129fca81.tar.xz
Cut off collision sounds with avatar at 3.2. This makes most walkig collisions
with walls and stairs silent. Falls from greater height and running into things will still be heard. a CollisionSound defined for the object will override this so one can still script a soccer ball with sounds.
Diffstat (limited to 'OpenSim/Region/UserStatistics')
0 files changed, 0 insertions, 0 deletions