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author | Adam Frisby | 2007-07-24 04:53:21 +0000 |
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committer | Adam Frisby | 2007-07-24 04:53:21 +0000 |
commit | 4b0734c4ad75b93d84c11942531cf2d2e070ba6e (patch) | |
tree | e1e6bf405de882a0bc688615c0a736c7b9f42df6 /OpenSim/Region/Terrain.BasicTerrain/libTerrainBSD/Channel/Manipulators | |
parent | * More console related changes. (diff) | |
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* Terrain Fracture Generator now produces more appropriate results.
* Terrain Flatten Brush has been optimised, now affects an appropriate sized section of terrain.
* Navier-Stokes handler bounds issue partially fixed.
Diffstat (limited to 'OpenSim/Region/Terrain.BasicTerrain/libTerrainBSD/Channel/Manipulators')
-rw-r--r-- | OpenSim/Region/Terrain.BasicTerrain/libTerrainBSD/Channel/Manipulators/NavierStokes.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Terrain.BasicTerrain/libTerrainBSD/Channel/Manipulators/NavierStokes.cs b/OpenSim/Region/Terrain.BasicTerrain/libTerrainBSD/Channel/Manipulators/NavierStokes.cs index 24ff37c..a035098 100644 --- a/OpenSim/Region/Terrain.BasicTerrain/libTerrainBSD/Channel/Manipulators/NavierStokes.cs +++ b/OpenSim/Region/Terrain.BasicTerrain/libTerrainBSD/Channel/Manipulators/NavierStokes.cs | |||
@@ -225,9 +225,9 @@ namespace libTerrain | |||
225 | int i; | 225 | int i; |
226 | int j; | 226 | int j; |
227 | 227 | ||
228 | for (i = 0; i <= N; i++) | 228 | for (i = 1; i <= N; i++) |
229 | { | 229 | { |
230 | for (j = 0; j <= N; j++) | 230 | for (j = 1; j <= N; j++) |
231 | { | 231 | { |
232 | dens[nsIX(i, j, N)] = doubles[i, j]; | 232 | dens[nsIX(i, j, N)] = doubles[i, j]; |
233 | } | 233 | } |