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authorAdam Frisby2007-07-24 05:22:33 +0000
committerAdam Frisby2007-07-24 05:22:33 +0000
commitd8997b59d30b63218f594d840d924a10287ce509 (patch)
treef96960b2605c8da0d6b0a0d9a905db28a62fca67 /OpenSim/Region/Terrain.BasicTerrain/libTerrainBSD/Channel/Grid.cs
parent* Terrain Fracture Generator now produces more appropriate results. (diff)
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* Terrain should now send just updated patches.
Diffstat (limited to 'OpenSim/Region/Terrain.BasicTerrain/libTerrainBSD/Channel/Grid.cs')
-rw-r--r--OpenSim/Region/Terrain.BasicTerrain/libTerrainBSD/Channel/Grid.cs18
1 files changed, 15 insertions, 3 deletions
diff --git a/OpenSim/Region/Terrain.BasicTerrain/libTerrainBSD/Channel/Grid.cs b/OpenSim/Region/Terrain.BasicTerrain/libTerrainBSD/Channel/Grid.cs
index a9106b4..a39db50 100644
--- a/OpenSim/Region/Terrain.BasicTerrain/libTerrainBSD/Channel/Grid.cs
+++ b/OpenSim/Region/Terrain.BasicTerrain/libTerrainBSD/Channel/Grid.cs
@@ -36,6 +36,8 @@ namespace libTerrain
36 { 36 {
37 public Channel Normalise() 37 public Channel Normalise()
38 { 38 {
39 SetDiff();
40
39 double max = FindMax(); 41 double max = FindMax();
40 double min = FindMin(); 42 double min = FindMin();
41 43
@@ -54,6 +56,8 @@ namespace libTerrain
54 56
55 public Channel Normalise(double minv, double maxv) 57 public Channel Normalise(double minv, double maxv)
56 { 58 {
59 SetDiff();
60
57 double max = FindMax(); 61 double max = FindMax();
58 double min = FindMin(); 62 double min = FindMin();
59 63
@@ -99,7 +103,8 @@ namespace libTerrain
99 double val = map[x, y]; 103 double val = map[x, y];
100 if (val > max) val = max; 104 if (val > max) val = max;
101 if (val < min) val = min; 105 if (val < min) val = min;
102 map[x, y] = val; 106
107 Set(x, y, val);
103 } 108 }
104 } 109 }
105 return this; 110 return this;
@@ -132,6 +137,8 @@ namespace libTerrain
132 137
133 public Channel AddClip(Channel other) 138 public Channel AddClip(Channel other)
134 { 139 {
140 SetDiff();
141
135 int x, y; 142 int x, y;
136 for (x = 0; x < w; x++) 143 for (x = 0; x < w; x++)
137 { 144 {
@@ -149,6 +156,8 @@ namespace libTerrain
149 156
150 public void Smooth(double amount) 157 public void Smooth(double amount)
151 { 158 {
159 SetDiff();
160
152 double area = amount; 161 double area = amount;
153 double step = amount / 4.0; 162 double step = amount / 4.0;
154 163
@@ -179,6 +188,8 @@ namespace libTerrain
179 188
180 public void Pertubation(double amount) 189 public void Pertubation(double amount)
181 { 190 {
191 SetDiff();
192
182 // Simple pertubation filter 193 // Simple pertubation filter
183 double[,] manipulated = new double[w, h]; 194 double[,] manipulated = new double[w, h];
184 Random generator = new Random(seed); // Seeds FTW! 195 Random generator = new Random(seed); // Seeds FTW!
@@ -227,6 +238,7 @@ namespace libTerrain
227 238
228 double p = GetBilinearInterpolate(offset_x, offset_y); 239 double p = GetBilinearInterpolate(offset_x, offset_y);
229 manipulated[x, y] = p; 240 manipulated[x, y] = p;
241 SetDiff(x, y);
230 } 242 }
231 } 243 }
232 map = manipulated; 244 map = manipulated;
@@ -239,7 +251,7 @@ namespace libTerrain
239 { 251 {
240 for (y = 0; y < h; y++) 252 for (y = 0; y < h; y++)
241 { 253 {
242 map[x, y] = Tools.linearInterpolate(map[x,y],other.map[x,y],amount); 254 Set(x, y, Tools.linearInterpolate(map[x, y], other.map[x, y], amount));
243 } 255 }
244 } 256 }
245 return this; 257 return this;
@@ -252,7 +264,7 @@ namespace libTerrain
252 { 264 {
253 for (y = 0; y < h; y++) 265 for (y = 0; y < h; y++)
254 { 266 {
255 map[x, y] = Tools.linearInterpolate(map[x, y], other.map[x, y], amount.map[x,y]); 267 Set(x, y, Tools.linearInterpolate(map[x, y], other.map[x, y], amount.map[x, y]));
256 } 268 }
257 } 269 }
258 return this; 270 return this;