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authorMW2007-07-25 18:19:38 +0000
committerMW2007-07-25 18:19:38 +0000
commit2b42ea0a429c722bd7c5c67d3815c2ddc8399e78 (patch)
tree0a6338ff52efbdaadaa9a307bee618867460cfb6 /OpenSim/Region/Terrain.BasicTerrain/libTerrainBSD/Channel/File.cs
parent* Terrain now uses the older slower method again until the fast version can b... (diff)
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Start of the OpenSim library , for now only contains a few textures.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Terrain.BasicTerrain/libTerrainBSD/Channel/File.cs154
1 files changed, 77 insertions, 77 deletions
diff --git a/OpenSim/Region/Terrain.BasicTerrain/libTerrainBSD/Channel/File.cs b/OpenSim/Region/Terrain.BasicTerrain/libTerrainBSD/Channel/File.cs
index c0173c0..cfefb6b 100644
--- a/OpenSim/Region/Terrain.BasicTerrain/libTerrainBSD/Channel/File.cs
+++ b/OpenSim/Region/Terrain.BasicTerrain/libTerrainBSD/Channel/File.cs
@@ -1,77 +1,77 @@
1/* 1/*
2* Copyright (c) Contributors, http://www.openmetaverse.org/ 2* Copyright (c) Contributors, http://www.openmetaverse.org/
3* See CONTRIBUTORS.TXT for a full list of copyright holders. 3* See CONTRIBUTORS.TXT for a full list of copyright holders.
4* 4*
5* Redistribution and use in source and binary forms, with or without 5* Redistribution and use in source and binary forms, with or without
6* modification, are permitted provided that the following conditions are met: 6* modification, are permitted provided that the following conditions are met:
7* * Redistributions of source code must retain the above copyright 7* * Redistributions of source code must retain the above copyright
8* notice, this list of conditions and the following disclaimer. 8* notice, this list of conditions and the following disclaimer.
9* * Redistributions in binary form must reproduce the above copyright 9* * Redistributions in binary form must reproduce the above copyright
10* notice, this list of conditions and the following disclaimer in the 10* notice, this list of conditions and the following disclaimer in the
11* documentation and/or other materials provided with the distribution. 11* documentation and/or other materials provided with the distribution.
12* * Neither the name of the OpenSim Project nor the 12* * Neither the name of the OpenSim Project nor the
13* names of its contributors may be used to endorse or promote products 13* names of its contributors may be used to endorse or promote products
14* derived from this software without specific prior written permission. 14* derived from this software without specific prior written permission.
15* 15*
16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY 16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY 19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES 20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND 22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS 24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26* 26*
27*/ 27*/
28 28
29using System; 29using System;
30using System.Collections.Generic; 30using System.Collections.Generic;
31using System.Text; 31using System.Text;
32using System.Drawing; 32using System.Drawing;
33 33
34namespace libTerrain 34namespace libTerrain
35{ 35{
36 partial class Channel 36 partial class Channel
37 { 37 {
38 public Channel LoadImage(string filename) 38 public Channel LoadImage(string filename)
39 { 39 {
40 SetDiff(); 40 SetDiff();
41 41
42 Bitmap bit = new Bitmap(filename); 42 Bitmap bit = new Bitmap(filename);
43 Channel chan = new Channel(bit.Width, bit.Height); 43 Channel chan = new Channel(bit.Width, bit.Height);
44 44
45 int x, y; 45 int x, y;
46 for (x = 0; x < bit.Width; x++) 46 for (x = 0; x < bit.Width; x++)
47 { 47 {
48 for (y = 0; y < bit.Height; y++) 48 for (y = 0; y < bit.Height; y++)
49 { 49 {
50 Color val = bit.GetPixel(x, y); 50 Color val = bit.GetPixel(x, y);
51 chan.map[x, y] = (((double)val.R + (double)val.G + (double)val.B) / 3.0) / 255.0; 51 chan.map[x, y] = (((double)val.R + (double)val.G + (double)val.B) / 3.0) / 255.0;
52 } 52 }
53 } 53 }
54 54
55 return chan; 55 return chan;
56 } 56 }
57 57
58 public void SaveImage(string filename) 58 public void SaveImage(string filename)
59 { 59 {
60 Channel outmap = this.Copy(); 60 Channel outmap = this.Copy();
61 outmap.Normalise(); 61 outmap.Normalise();
62 62
63 Bitmap bit = new Bitmap(w, h, System.Drawing.Imaging.PixelFormat.Format24bppRgb); 63 Bitmap bit = new Bitmap(w, h, System.Drawing.Imaging.PixelFormat.Format24bppRgb);
64 int x, y; 64 int x, y;
65 for (x = 0; x < w; x++) 65 for (x = 0; x < w; x++)
66 { 66 {
67 for (y = 0; y < h; y++) 67 for (y = 0; y < h; y++)
68 { 68 {
69 int val = Math.Min(255, (int)(outmap.map[x,y] * 255)); 69 int val = Math.Min(255, (int)(outmap.map[x,y] * 255));
70 Color col = Color.FromArgb(val,val,val); 70 Color col = Color.FromArgb(val,val,val);
71 bit.SetPixel(x, y, col); 71 bit.SetPixel(x, y, col);
72 } 72 }
73 } 73 }
74 bit.Save(filename); 74 bit.Save(filename);
75 } 75 }
76 } 76 }
77} 77}