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authorAdam Frisby2007-07-25 14:44:52 +0000
committerAdam Frisby2007-07-25 14:44:52 +0000
commit3641ef0fdd0265080f38326919e55c78f177de2a (patch)
treeba453e05add892e026aed30c9fac49e748301465 /OpenSim/Region/Terrain.BasicTerrain/libTerrainBSD/Channel/Editing/Flatten.cs
parent* Fixed an issue where Terrain brushes may not update correctly. (diff)
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* Terrain now uses the older slower method again until the fast version can be fixed.
Diffstat (limited to 'OpenSim/Region/Terrain.BasicTerrain/libTerrainBSD/Channel/Editing/Flatten.cs')
-rw-r--r--OpenSim/Region/Terrain.BasicTerrain/libTerrainBSD/Channel/Editing/Flatten.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Terrain.BasicTerrain/libTerrainBSD/Channel/Editing/Flatten.cs b/OpenSim/Region/Terrain.BasicTerrain/libTerrainBSD/Channel/Editing/Flatten.cs
index ef7a6a7..48f02e8 100644
--- a/OpenSim/Region/Terrain.BasicTerrain/libTerrainBSD/Channel/Editing/Flatten.cs
+++ b/OpenSim/Region/Terrain.BasicTerrain/libTerrainBSD/Channel/Editing/Flatten.cs
@@ -44,7 +44,7 @@ namespace libTerrain
44 /// <param name="amount">The scale of the terrain mask</param> 44 /// <param name="amount">The scale of the terrain mask</param>
45 public void Flatten(double rx, double ry, double size, double amount) 45 public void Flatten(double rx, double ry, double size, double amount)
46 { 46 {
47 FlattenFast(rx, ry, size, amount); 47 FlattenSlow(rx, ry, size, amount);
48 } 48 }
49 49
50 private void FlattenSlow(double rx, double ry, double size, double amount) 50 private void FlattenSlow(double rx, double ry, double size, double amount)