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author | Adam Frisby | 2007-07-23 05:29:52 +0000 |
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committer | Adam Frisby | 2007-07-23 05:29:52 +0000 |
commit | b8da9c3a64b84ab14642bad8c79d3b2ed62e62fb (patch) | |
tree | de4466ffdf017e140ec3aca9bb52cbe14e5e5b12 /OpenSim/Region/Terrain.BasicTerrain/libTerrainBSD/Channel/Common.cs | |
parent | Couple of small changes (diff) | |
download | opensim-SC-b8da9c3a64b84ab14642bad8c79d3b2ed62e62fb.zip opensim-SC-b8da9c3a64b84ab14642bad8c79d3b2ed62e62fb.tar.gz opensim-SC-b8da9c3a64b84ab14642bad8c79d3b2ed62e62fb.tar.bz2 opensim-SC-b8da9c3a64b84ab14642bad8c79d3b2ed62e62fb.tar.xz |
* Major style changes in libTerrain.Channel - now uses .NET-style naming syntax.
* Issue#218 - Updated mySQL region table.
Diffstat (limited to 'OpenSim/Region/Terrain.BasicTerrain/libTerrainBSD/Channel/Common.cs')
-rw-r--r-- | OpenSim/Region/Terrain.BasicTerrain/libTerrainBSD/Channel/Common.cs | 42 |
1 files changed, 21 insertions, 21 deletions
diff --git a/OpenSim/Region/Terrain.BasicTerrain/libTerrainBSD/Channel/Common.cs b/OpenSim/Region/Terrain.BasicTerrain/libTerrainBSD/Channel/Common.cs index d56f7a5..0d6d0fc 100644 --- a/OpenSim/Region/Terrain.BasicTerrain/libTerrainBSD/Channel/Common.cs +++ b/OpenSim/Region/Terrain.BasicTerrain/libTerrainBSD/Channel/Common.cs | |||
@@ -35,23 +35,23 @@ namespace libTerrain | |||
35 | { | 35 | { |
36 | public partial class Channel | 36 | public partial class Channel |
37 | { | 37 | { |
38 | public int getWidth() | 38 | public int GetWidth() |
39 | { | 39 | { |
40 | return w; | 40 | return w; |
41 | } | 41 | } |
42 | public int getHeight() | 42 | public int GetHeight() |
43 | { | 43 | { |
44 | return h; | 44 | return h; |
45 | } | 45 | } |
46 | 46 | ||
47 | public Channel copy() | 47 | public Channel Copy() |
48 | { | 48 | { |
49 | Channel x = new Channel(w, h); | 49 | Channel x = new Channel(w, h); |
50 | x.map = (double[,])this.map.Clone(); | 50 | x.map = (double[,])this.map.Clone(); |
51 | return x; | 51 | return x; |
52 | } | 52 | } |
53 | 53 | ||
54 | public void set(int x, int y, double val) | 54 | public void Set(int x, int y, double val) |
55 | { | 55 | { |
56 | if (x >= w) | 56 | if (x >= w) |
57 | throw new Exception("Bounds error while setting pixel (width)"); | 57 | throw new Exception("Bounds error while setting pixel (width)"); |
@@ -65,7 +65,7 @@ namespace libTerrain | |||
65 | map[x, y] = val; | 65 | map[x, y] = val; |
66 | } | 66 | } |
67 | 67 | ||
68 | public void setClip(int x, int y, double val) | 68 | public void SetClip(int x, int y, double val) |
69 | { | 69 | { |
70 | if (x >= w) | 70 | if (x >= w) |
71 | throw new Exception("Bounds error while setting pixel (width)"); | 71 | throw new Exception("Bounds error while setting pixel (width)"); |
@@ -84,7 +84,7 @@ namespace libTerrain | |||
84 | map[x, y] = val; | 84 | map[x, y] = val; |
85 | } | 85 | } |
86 | 86 | ||
87 | private double getBilinearInterpolate(double x, double y) | 87 | private double GetBilinearInterpolate(double x, double y) |
88 | { | 88 | { |
89 | if (x > w - 2.0) | 89 | if (x > w - 2.0) |
90 | x = w - 2.0; | 90 | x = w - 2.0; |
@@ -95,11 +95,11 @@ namespace libTerrain | |||
95 | if (y < 0.0) | 95 | if (y < 0.0) |
96 | y = 0.0; | 96 | y = 0.0; |
97 | 97 | ||
98 | int STEP_SIZE = 1; | 98 | int stepSize = 1; |
99 | double h00 = get((int)x, (int)y); | 99 | double h00 = Get((int)x, (int)y); |
100 | double h10 = get((int)x + STEP_SIZE, (int)y); | 100 | double h10 = Get((int)x + stepSize, (int)y); |
101 | double h01 = get((int)x, (int)y + STEP_SIZE); | 101 | double h01 = Get((int)x, (int)y + stepSize); |
102 | double h11 = get((int)x + STEP_SIZE, (int)y + STEP_SIZE); | 102 | double h11 = Get((int)x + stepSize, (int)y + stepSize); |
103 | double h1 = h00; | 103 | double h1 = h00; |
104 | double h2 = h10; | 104 | double h2 = h10; |
105 | double h3 = h01; | 105 | double h3 = h01; |
@@ -114,7 +114,7 @@ namespace libTerrain | |||
114 | return hi; | 114 | return hi; |
115 | } | 115 | } |
116 | 116 | ||
117 | public double get(int x, int y) | 117 | public double Get(int x, int y) |
118 | { | 118 | { |
119 | if (x >= w) | 119 | if (x >= w) |
120 | x = w - 1; | 120 | x = w - 1; |
@@ -127,12 +127,12 @@ namespace libTerrain | |||
127 | return map[x, y]; | 127 | return map[x, y]; |
128 | } | 128 | } |
129 | 129 | ||
130 | public void setWrap(int x, int y, double val) | 130 | public void SetWrap(int x, int y, double val) |
131 | { | 131 | { |
132 | map[x % w, y % h] = val; | 132 | map[x % w, y % h] = val; |
133 | } | 133 | } |
134 | 134 | ||
135 | public void setWrapClip(int x, int y, double val) | 135 | public void SetWrapClip(int x, int y, double val) |
136 | { | 136 | { |
137 | if (val > 1.0) | 137 | if (val > 1.0) |
138 | val = 1.0; | 138 | val = 1.0; |
@@ -142,7 +142,7 @@ namespace libTerrain | |||
142 | map[x % w, y % h] = val; | 142 | map[x % w, y % h] = val; |
143 | } | 143 | } |
144 | 144 | ||
145 | public void fill(double val) | 145 | public void Fill(double val) |
146 | { | 146 | { |
147 | int x, y; | 147 | int x, y; |
148 | for (x = 0; x < w; x++) | 148 | for (x = 0; x < w; x++) |
@@ -154,7 +154,7 @@ namespace libTerrain | |||
154 | } | 154 | } |
155 | } | 155 | } |
156 | 156 | ||
157 | public void fill(double min, double max, double val) | 157 | public void Fill(double min, double max, double val) |
158 | { | 158 | { |
159 | int x, y; | 159 | int x, y; |
160 | for (x = 0; x < w; x++) | 160 | for (x = 0; x < w; x++) |
@@ -167,7 +167,7 @@ namespace libTerrain | |||
167 | } | 167 | } |
168 | } | 168 | } |
169 | 169 | ||
170 | public double findMax() | 170 | public double FindMax() |
171 | { | 171 | { |
172 | int x, y; | 172 | int x, y; |
173 | double max = double.MinValue; | 173 | double max = double.MinValue; |
@@ -184,7 +184,7 @@ namespace libTerrain | |||
184 | return max; | 184 | return max; |
185 | } | 185 | } |
186 | 186 | ||
187 | public double findMin() | 187 | public double FindMin() |
188 | { | 188 | { |
189 | int x, y; | 189 | int x, y; |
190 | double min = double.MaxValue; | 190 | double min = double.MaxValue; |
@@ -201,7 +201,7 @@ namespace libTerrain | |||
201 | return min; | 201 | return min; |
202 | } | 202 | } |
203 | 203 | ||
204 | public double sum() | 204 | public double Sum() |
205 | { | 205 | { |
206 | int x, y; | 206 | int x, y; |
207 | double sum = 0.0; | 207 | double sum = 0.0; |
@@ -217,9 +217,9 @@ namespace libTerrain | |||
217 | return sum; | 217 | return sum; |
218 | } | 218 | } |
219 | 219 | ||
220 | public double avg() | 220 | public double Avg() |
221 | { | 221 | { |
222 | return sum() / (w * h); | 222 | return Sum() / (w * h); |
223 | } | 223 | } |
224 | } | 224 | } |
225 | } | 225 | } |