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author | Adam Frisby | 2007-07-23 05:29:52 +0000 |
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committer | Adam Frisby | 2007-07-23 05:29:52 +0000 |
commit | b8da9c3a64b84ab14642bad8c79d3b2ed62e62fb (patch) | |
tree | de4466ffdf017e140ec3aca9bb52cbe14e5e5b12 /OpenSim/Region/Terrain.BasicTerrain/libTerrainBSD/Bitmap/Bitmap.cs | |
parent | Couple of small changes (diff) | |
download | opensim-SC-b8da9c3a64b84ab14642bad8c79d3b2ed62e62fb.zip opensim-SC-b8da9c3a64b84ab14642bad8c79d3b2ed62e62fb.tar.gz opensim-SC-b8da9c3a64b84ab14642bad8c79d3b2ed62e62fb.tar.bz2 opensim-SC-b8da9c3a64b84ab14642bad8c79d3b2ed62e62fb.tar.xz |
* Major style changes in libTerrain.Channel - now uses .NET-style naming syntax.
* Issue#218 - Updated mySQL region table.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Terrain.BasicTerrain/libTerrainBSD/Bitmap/Bitmap.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Terrain.BasicTerrain/libTerrainBSD/Bitmap/Bitmap.cs b/OpenSim/Region/Terrain.BasicTerrain/libTerrainBSD/Bitmap/Bitmap.cs index 40531e0..1ef09fc 100644 --- a/OpenSim/Region/Terrain.BasicTerrain/libTerrainBSD/Bitmap/Bitmap.cs +++ b/OpenSim/Region/Terrain.BasicTerrain/libTerrainBSD/Bitmap/Bitmap.cs | |||
@@ -46,7 +46,7 @@ namespace libTerrain | |||
46 | bmp = new Bitmap(width, height, System.Drawing.Imaging.PixelFormat.Format24bppRgb); | 46 | bmp = new Bitmap(width, height, System.Drawing.Imaging.PixelFormat.Format24bppRgb); |
47 | } | 47 | } |
48 | 48 | ||
49 | public Channel toChannel() | 49 | public Channel ToChannel() |
50 | { | 50 | { |
51 | Channel chan = new Channel(bmp.Width, bmp.Height); | 51 | Channel chan = new Channel(bmp.Width, bmp.Height); |
52 | 52 | ||
@@ -63,7 +63,7 @@ namespace libTerrain | |||
63 | return chan; | 63 | return chan; |
64 | } | 64 | } |
65 | 65 | ||
66 | public void drawText(string txt, string font, double size) | 66 | public void DrawText(string txt, string font, double size) |
67 | { | 67 | { |
68 | Graphics gd = Graphics.FromImage(bmp); | 68 | Graphics gd = Graphics.FromImage(bmp); |
69 | //gd.DrawString(txt, | 69 | //gd.DrawString(txt, |