diff options
More work on the AllNewSceneObject* classes.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Terrain.BasicTerrain/TerrainEngine.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Terrain.BasicTerrain/TerrainEngine.cs b/OpenSim/Region/Terrain.BasicTerrain/TerrainEngine.cs index 27259b9..1e0e978 100644 --- a/OpenSim/Region/Terrain.BasicTerrain/TerrainEngine.cs +++ b/OpenSim/Region/Terrain.BasicTerrain/TerrainEngine.cs | |||
@@ -794,7 +794,7 @@ namespace OpenSim.Region.Terrain | |||
794 | s.Close(); | 794 | s.Close(); |
795 | } | 795 | } |
796 | 796 | ||
797 | /// <summary> | 797 | /// <summary> |
798 | /// Outputs to a LL compatible RAW in the most efficient manner possible | 798 | /// Outputs to a LL compatible RAW in the most efficient manner possible |
799 | /// </summary> | 799 | /// </summary> |
800 | /// <remarks>Does not calculate the revert map</remarks> | 800 | /// <remarks>Does not calculate the revert map</remarks> |