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authorAdam Frisby2007-08-17 22:44:34 +0000
committerAdam Frisby2007-08-17 22:44:34 +0000
commitd2e48c8014650f1fa025b9cd674d55becb54b18c (patch)
treed27c294aea6b7e639e9388832bfefee5424f4c6d /OpenSim/Region/Terrain.BasicTerrain/TerrainEngine.cs
parentPimped up Default.lsl. Now featuring a touch counter. (diff)
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* Added new terrain-sim <simname> <terrain commands...> function to run terrain commands on a specific sim.
* Made arguments for terrain save grdmap optional. Uses defaultstripe if no argument specified.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Terrain.BasicTerrain/TerrainEngine.cs5
1 files changed, 4 insertions, 1 deletions
diff --git a/OpenSim/Region/Terrain.BasicTerrain/TerrainEngine.cs b/OpenSim/Region/Terrain.BasicTerrain/TerrainEngine.cs
index 4976e5d..f54fd67 100644
--- a/OpenSim/Region/Terrain.BasicTerrain/TerrainEngine.cs
+++ b/OpenSim/Region/Terrain.BasicTerrain/TerrainEngine.cs
@@ -426,7 +426,10 @@ namespace OpenSim.Region.Terrain
426 break; 426 break;
427 427
428 case "grdmap": 428 case "grdmap":
429 ExportImage(filename, args[3]); 429 if (args.Length >= 4)
430 ExportImage(filename, args[3]);
431 else
432 ExportImage(filename, "defaultstripe.png");
430 break; 433 break;
431 434
432 case "png": 435 case "png":