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authorJustin Clarke Casey2008-01-06 01:56:29 +0000
committerJustin Clarke Casey2008-01-06 01:56:29 +0000
commit679923ec871d98e5aa514734b2e23f9a00c58433 (patch)
treec2591d0a336339dd7ce5ca26d39abde68d0b81be /OpenSim/Region/Storage
parentPrim inventory phase 4. Properly recover the prim folder ID from storage. S... (diff)
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Factor out TaskInventoryItem
Diffstat (limited to 'OpenSim/Region/Storage')
-rw-r--r--OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs18
1 files changed, 9 insertions, 9 deletions
diff --git a/OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs b/OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs
index 8bad730..b99b819 100644
--- a/OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs
+++ b/OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs
@@ -340,11 +340,11 @@ namespace OpenSim.DataStore.MonoSqlite
340 String sql = String.Format("primID = '{0}'", prim.UUID.ToString()); 340 String sql = String.Format("primID = '{0}'", prim.UUID.ToString());
341 DataRow[] dbItemRows = dbItems.Select(sql); 341 DataRow[] dbItemRows = dbItems.Select(sql);
342 342
343 IList<SceneObjectPart.TaskInventoryItem> inventory = new List<SceneObjectPart.TaskInventoryItem>(); 343 IList<TaskInventoryItem> inventory = new List<TaskInventoryItem>();
344 344
345 foreach (DataRow row in dbItemRows) 345 foreach (DataRow row in dbItemRows)
346 { 346 {
347 SceneObjectPart.TaskInventoryItem item = buildItem(row); 347 TaskInventoryItem item = buildItem(row);
348 inventory.Add(item); 348 inventory.Add(item);
349 349
350 MainLog.Instance.Verbose("DATASTORE", "Restored item {0}, {1}", item.name, item.item_id); 350 MainLog.Instance.Verbose("DATASTORE", "Restored item {0}, {1}", item.name, item.item_id);
@@ -897,9 +897,9 @@ namespace OpenSim.DataStore.MonoSqlite
897 /// </summary> 897 /// </summary>
898 /// <param name="row"></param> 898 /// <param name="row"></param>
899 /// <returns></returns> 899 /// <returns></returns>
900 private SceneObjectPart.TaskInventoryItem buildItem(DataRow row) 900 private TaskInventoryItem buildItem(DataRow row)
901 { 901 {
902 SceneObjectPart.TaskInventoryItem taskItem = new SceneObjectPart.TaskInventoryItem(); 902 TaskInventoryItem taskItem = new TaskInventoryItem();
903 903
904 taskItem.item_id = new LLUUID((String)row["itemID"]); 904 taskItem.item_id = new LLUUID((String)row["itemID"]);
905 taskItem.ParentPartID = new LLUUID((String)row["primID"]); 905 taskItem.ParentPartID = new LLUUID((String)row["primID"]);
@@ -1069,7 +1069,7 @@ namespace OpenSim.DataStore.MonoSqlite
1069 row["SitTargetOrientZ"] = sitTargetOrient.Z; 1069 row["SitTargetOrientZ"] = sitTargetOrient.Z;
1070 } 1070 }
1071 1071
1072 private void fillItemRow(DataRow row, SceneObjectPart.TaskInventoryItem taskItem) 1072 private void fillItemRow(DataRow row, TaskInventoryItem taskItem)
1073 { 1073 {
1074 row["itemID"] = taskItem.item_id; 1074 row["itemID"] = taskItem.item_id;
1075 row["primID"] = taskItem.ParentPartID; 1075 row["primID"] = taskItem.ParentPartID;
@@ -1271,7 +1271,7 @@ namespace OpenSim.DataStore.MonoSqlite
1271 /// <param name="primID"></param> 1271 /// <param name="primID"></param>
1272 /// <param name="items"></param> 1272 /// <param name="items"></param>
1273 /// <returns></returns> 1273 /// <returns></returns>
1274 private void addPrimInventory(LLUUID primID, IDictionary<LLUUID, SceneObjectPart.TaskInventoryItem> items) 1274 private void addPrimInventory(LLUUID primID, IDictionary<LLUUID, TaskInventoryItem> items)
1275 { 1275 {
1276 MainLog.Instance.Verbose("DATASTORE", "Entered addPrimInventory with prim ID {0}", primID); 1276 MainLog.Instance.Verbose("DATASTORE", "Entered addPrimInventory with prim ID {0}", primID);
1277 1277
@@ -1283,8 +1283,8 @@ namespace OpenSim.DataStore.MonoSqlite
1283 1283
1284 // Build structures for manipulation purposes 1284 // Build structures for manipulation purposes
1285 IDictionary<String, DataRow> dbItemsToRemove = new Dictionary<String, DataRow>(); 1285 IDictionary<String, DataRow> dbItemsToRemove = new Dictionary<String, DataRow>();
1286 ICollection<SceneObjectPart.TaskInventoryItem> itemsToAdd 1286 ICollection<TaskInventoryItem> itemsToAdd
1287 = new List<SceneObjectPart.TaskInventoryItem>(); 1287 = new List<TaskInventoryItem>();
1288 1288
1289 foreach (DataRow row in dbItemRows) 1289 foreach (DataRow row in dbItemRows)
1290 { 1290 {
@@ -1319,7 +1319,7 @@ namespace OpenSim.DataStore.MonoSqlite
1319 } 1319 }
1320 1320
1321 // Insert items not already present 1321 // Insert items not already present
1322 foreach (SceneObjectPart.TaskInventoryItem newItem in itemsToAdd) 1322 foreach (TaskInventoryItem newItem in itemsToAdd)
1323 { 1323 {
1324 MainLog.Instance.Verbose( 1324 MainLog.Instance.Verbose(
1325 "DATASTORE", 1325 "DATASTORE",