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authorJustin Clarke Casey2008-01-21 16:42:53 +0000
committerJustin Clarke Casey2008-01-21 16:42:53 +0000
commit46fe6e2f978ef03a20768e629e9cd2437c707bba (patch)
tree613fc4e709fb7736e5f462c9bc7da99ae3a636d1 /OpenSim/Region/Storage
parentcomment out use of the TribalMedia data mapper layer (diff)
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* Scripts edited within a prim will now be persisted correctly
* On restart the latest save will be restored rather than the very first dragged in scripts * Also add previously missed out database commits to separate prim inventory commit path (sigh)
Diffstat (limited to 'OpenSim/Region/Storage')
-rw-r--r--OpenSim/Region/Storage/OpenSim.DataStore.MSSQL/MSSQLDataStore.cs2
-rw-r--r--OpenSim/Region/Storage/OpenSim.DataStore.NullStorage/NullDataStore.cs2
2 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Storage/OpenSim.DataStore.MSSQL/MSSQLDataStore.cs b/OpenSim/Region/Storage/OpenSim.DataStore.MSSQL/MSSQLDataStore.cs
index 6aeb808..28df4e7 100644
--- a/OpenSim/Region/Storage/OpenSim.DataStore.MSSQL/MSSQLDataStore.cs
+++ b/OpenSim/Region/Storage/OpenSim.DataStore.MSSQL/MSSQLDataStore.cs
@@ -754,7 +754,7 @@ namespace OpenSim.DataStore.MSSQL
754 } 754 }
755 755
756 // see IRegionDatastore 756 // see IRegionDatastore
757 public void StorePrimInventory(LLUUID primID, IDictionary<LLUUID, TaskInventoryItem> items) 757 public void StorePrimInventory(LLUUID primID, ICollection<TaskInventoryItem> items)
758 { 758 {
759 // No implementation yet 759 // No implementation yet
760 } 760 }
diff --git a/OpenSim/Region/Storage/OpenSim.DataStore.NullStorage/NullDataStore.cs b/OpenSim/Region/Storage/OpenSim.DataStore.NullStorage/NullDataStore.cs
index 8039e51..29d64a2 100644
--- a/OpenSim/Region/Storage/OpenSim.DataStore.NullStorage/NullDataStore.cs
+++ b/OpenSim/Region/Storage/OpenSim.DataStore.NullStorage/NullDataStore.cs
@@ -51,7 +51,7 @@ namespace OpenSim.DataStore.NullStorage
51 } 51 }
52 52
53 // see IRegionDatastore 53 // see IRegionDatastore
54 public void StorePrimInventory(LLUUID primID, IDictionary<LLUUID, TaskInventoryItem> items) 54 public void StorePrimInventory(LLUUID primID, ICollection<TaskInventoryItem> items)
55 { 55 {
56 } 56 }
57 57