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author | mingchen | 2007-06-27 16:39:11 +0000 |
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committer | mingchen | 2007-06-27 16:39:11 +0000 |
commit | e41eedc9aeba3eb36cdba4fcdf1e57bea976cab4 (patch) | |
tree | 7c9dbb6c56ff04a12c10e551629d9f6f40af9cf8 /OpenSim/Region/Simulation/Scenes/Scene.PacketHandlers.cs | |
parent | Some work on restructuring the namespaces / project names. Note this doesn't ... (diff) | |
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*Some more restructuring/fixing -- should compile, but high chance I forgot to add/remove something
Diffstat (limited to 'OpenSim/Region/Simulation/Scenes/Scene.PacketHandlers.cs')
-rw-r--r-- | OpenSim/Region/Simulation/Scenes/Scene.PacketHandlers.cs | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/Simulation/Scenes/Scene.PacketHandlers.cs b/OpenSim/Region/Simulation/Scenes/Scene.PacketHandlers.cs index d1a2717..1d55c4d 100644 --- a/OpenSim/Region/Simulation/Scenes/Scene.PacketHandlers.cs +++ b/OpenSim/Region/Simulation/Scenes/Scene.PacketHandlers.cs | |||
@@ -36,7 +36,7 @@ using OpenSim.Framework.Types; | |||
36 | using OpenSim.Framework.Inventory; | 36 | using OpenSim.Framework.Inventory; |
37 | using OpenSim.Framework.Utilities; | 37 | using OpenSim.Framework.Utilities; |
38 | 38 | ||
39 | namespace OpenSim.Region.Scenes | 39 | namespace OpenSim.Region.Environment.Scenes |
40 | { | 40 | { |
41 | public partial class Scene | 41 | public partial class Scene |
42 | { | 42 | { |
@@ -218,7 +218,7 @@ namespace OpenSim.Region.Scenes | |||
218 | { | 218 | { |
219 | if (ent.LocalId == primLocalID) | 219 | if (ent.LocalId == primLocalID) |
220 | { | 220 | { |
221 | ((OpenSim.Region.Scenes.Primitive)ent).GetProperites(remoteClient); | 221 | ((OpenSim.Region.Environment.Scenes.Primitive)ent).GetProperites(remoteClient); |
222 | break; | 222 | break; |
223 | } | 223 | } |
224 | } | 224 | } |
@@ -266,7 +266,7 @@ namespace OpenSim.Region.Scenes | |||
266 | { | 266 | { |
267 | if (ent.LocalId == localID) | 267 | if (ent.LocalId == localID) |
268 | { | 268 | { |
269 | ((OpenSim.Region.Scenes.Primitive)ent).UpdatePosition(pos); | 269 | ((OpenSim.Region.Environment.Scenes.Primitive)ent).UpdatePosition(pos); |
270 | break; | 270 | break; |
271 | } | 271 | } |
272 | } | 272 | } |