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author | MW | 2007-06-27 15:28:52 +0000 |
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committer | MW | 2007-06-27 15:28:52 +0000 |
commit | 646bbbc84b8010e0dacbeed5342cdb045f46cc49 (patch) | |
tree | 770b34d19855363c3c113ab9a0af9a56d821d887 /OpenSim/Region/Simulation/Caps.cs | |
download | opensim-SC-646bbbc84b8010e0dacbeed5342cdb045f46cc49.zip opensim-SC-646bbbc84b8010e0dacbeed5342cdb045f46cc49.tar.gz opensim-SC-646bbbc84b8010e0dacbeed5342cdb045f46cc49.tar.bz2 opensim-SC-646bbbc84b8010e0dacbeed5342cdb045f46cc49.tar.xz |
Some work on restructuring the namespaces / project names. Note this doesn't compile yet as not all the code has been changed to use the new namespaces. Am committing it now for feedback on the namespaces.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Simulation/Caps.cs | 258 |
1 files changed, 258 insertions, 0 deletions
diff --git a/OpenSim/Region/Simulation/Caps.cs b/OpenSim/Region/Simulation/Caps.cs new file mode 100644 index 0000000..13a351d --- /dev/null +++ b/OpenSim/Region/Simulation/Caps.cs | |||
@@ -0,0 +1,258 @@ | |||
1 | using System; | ||
2 | using System.Collections; | ||
3 | using System.Collections.Generic; | ||
4 | using System.Text; | ||
5 | using System.IO; | ||
6 | using System.Xml; | ||
7 | using OpenSim.Servers; | ||
8 | using OpenSim.Framework; | ||
9 | using OpenSim.Framework.Utilities; | ||
10 | using OpenSim.Framework.Types; | ||
11 | using OpenSim.Caches; | ||
12 | using libsecondlife; | ||
13 | |||
14 | namespace OpenSim.Region | ||
15 | { | ||
16 | public delegate void UpLoadedTexture(LLUUID assetID, LLUUID inventoryItem, byte[] data); | ||
17 | |||
18 | public class Caps | ||
19 | { | ||
20 | private string httpListenerAddress; | ||
21 | private uint httpListenPort; | ||
22 | private string capsObjectPath = "00001-"; | ||
23 | private string requestPath = "0000/"; | ||
24 | private string mapLayerPath = "0001/"; | ||
25 | private string newInventory = "0002/"; | ||
26 | private string requestTexture = "0003/"; | ||
27 | private string eventQueue = "0100/"; | ||
28 | private BaseHttpServer httpListener; | ||
29 | private LLUUID agentID; | ||
30 | private AssetCache assetCache; | ||
31 | private int eventQueueCount = 1; | ||
32 | private Queue<string> CapsEventQueue = new Queue<string>(); | ||
33 | |||
34 | public Caps(AssetCache assetCach, BaseHttpServer httpServer, string httpListen, uint httpPort, string capsPath, LLUUID agent) | ||
35 | { | ||
36 | assetCache = assetCach; | ||
37 | capsObjectPath = capsPath; | ||
38 | httpListener = httpServer; | ||
39 | httpListenerAddress = httpListen; | ||
40 | httpListenPort = httpPort; | ||
41 | agentID = agent; | ||
42 | } | ||
43 | |||
44 | /// <summary> | ||
45 | /// | ||
46 | /// </summary> | ||
47 | public void RegisterHandlers() | ||
48 | { | ||
49 | Console.WriteLine("registering CAPS handlers"); | ||
50 | httpListener.AddRestHandler("POST", "/CAPS/" + capsObjectPath + requestPath, CapsRequest); | ||
51 | httpListener.AddRestHandler("POST", "/CAPS/" + capsObjectPath + mapLayerPath, MapLayer); | ||
52 | httpListener.AddRestHandler("POST", "/CAPS/" + capsObjectPath + newInventory, NewAgentInventory); | ||
53 | httpListener.AddRestHandler("POST", "/CAPS/" + capsObjectPath + eventQueue, ProcessEventQueue); | ||
54 | } | ||
55 | |||
56 | /// <summary> | ||
57 | /// | ||
58 | /// </summary> | ||
59 | /// <param name="request"></param> | ||
60 | /// <param name="path"></param> | ||
61 | /// <param name="param"></param> | ||
62 | /// <returns></returns> | ||
63 | public string CapsRequest(string request, string path, string param) | ||
64 | { | ||
65 | // Console.WriteLine("Caps Request " + request); | ||
66 | string result = ""; | ||
67 | result = LLSDHelpers.SerialiseLLSDReply(this.GetCapabilities()); | ||
68 | return result; | ||
69 | } | ||
70 | |||
71 | /// <summary> | ||
72 | /// | ||
73 | /// </summary> | ||
74 | /// <returns></returns> | ||
75 | protected LLSDCapsDetails GetCapabilities() | ||
76 | { | ||
77 | /* string capURLS = ""; | ||
78 | capURLS += "<key>MapLayer</key><string>http://" + httpListenerAddress + ":" + httpListenPort.ToString() + "/CAPS/" + capsObjectPath + mapLayerPath + "</string>"; | ||
79 | capURLS += "<key>NewFileAgentInventory</key><string>http://" + httpListenerAddress + ":" + httpListenPort.ToString() + "/CAPS/" + capsObjectPath + newInventory + "</string>"; | ||
80 | //capURLS += "<key>RequestTextureDownload</key><string>http://" + httpListenerAddress + ":" + httpListenPort.ToString() + "/CAPS/" + capsObjectPath + requestTexture + "</string>"; | ||
81 | //capURLS += "<key>EventQueueGet</key><string>http://" + httpListenerAddress + ":" + httpListenPort.ToString() + "/CAPS/" + capsObjectPath + eventQueue + "</string>"; | ||
82 | return capURLS;*/ | ||
83 | |||
84 | LLSDCapsDetails caps = new LLSDCapsDetails(); | ||
85 | caps.MapLayer = "http://" + httpListenerAddress + ":" + httpListenPort.ToString() + "/CAPS/" + capsObjectPath + mapLayerPath; | ||
86 | caps.NewFileAgentInventory = "http://" + httpListenerAddress + ":" + httpListenPort.ToString() + "/CAPS/" + capsObjectPath + newInventory; | ||
87 | return caps; | ||
88 | } | ||
89 | |||
90 | /// <summary> | ||
91 | /// | ||
92 | /// </summary> | ||
93 | /// <param name="request"></param> | ||
94 | /// <param name="path"></param> | ||
95 | /// <param name="param"></param> | ||
96 | /// <returns></returns> | ||
97 | public string MapLayer(string request, string path, string param) | ||
98 | { | ||
99 | Encoding _enc = System.Text.Encoding.UTF8; | ||
100 | Hashtable hash =(Hashtable) LLSD.LLSDDeserialize(_enc.GetBytes(request)); | ||
101 | LLSDMapRequest mapReq = new LLSDMapRequest(); | ||
102 | LLSDHelpers.DeserialiseLLSDMap(hash, mapReq ); | ||
103 | |||
104 | LLSDMapLayerResponse mapResponse= new LLSDMapLayerResponse(); | ||
105 | mapResponse.LayerData.Array.Add(this.BuildLLSDMapLayerResponse()); | ||
106 | string res = LLSDHelpers.SerialiseLLSDReply(mapResponse); | ||
107 | |||
108 | //Console.WriteLine(" Maplayer response is " + res); | ||
109 | |||
110 | return res; | ||
111 | } | ||
112 | |||
113 | /// <summary> | ||
114 | /// | ||
115 | /// </summary> | ||
116 | /// <returns></returns> | ||
117 | protected LLSDMapLayer BuildLLSDMapLayerResponse() | ||
118 | { | ||
119 | LLSDMapLayer mapLayer = new LLSDMapLayer(); | ||
120 | mapLayer.Right = 5000; | ||
121 | mapLayer.Top = 5000; | ||
122 | mapLayer.ImageID = new LLUUID("00000000-0000-0000-9999-000000000006"); | ||
123 | |||
124 | return mapLayer; | ||
125 | } | ||
126 | |||
127 | public string ProcessEventQueue(string request, string path, string param) | ||
128 | { | ||
129 | // Console.WriteLine("event queue request " + request); | ||
130 | string res = ""; | ||
131 | int timer = 0; | ||
132 | |||
133 | /*while ((timer < 200) || (this.CapsEventQueue.Count < 1)) | ||
134 | { | ||
135 | timer++; | ||
136 | }*/ | ||
137 | if (this.CapsEventQueue.Count > 0) | ||
138 | { | ||
139 | lock (this.CapsEventQueue) | ||
140 | { | ||
141 | string item = CapsEventQueue.Dequeue(); | ||
142 | res = item; | ||
143 | } | ||
144 | } | ||
145 | else | ||
146 | { | ||
147 | res = this.CreateEmptyEventResponse(); | ||
148 | } | ||
149 | return res; | ||
150 | } | ||
151 | |||
152 | public string CreateEstablishAgentComms(string caps, string ipAddressPort) | ||
153 | { | ||
154 | string res = "<llsd><map><key>id</key><integer>" + eventQueueCount + "</integer>"; | ||
155 | res += "<key>events</key><array><map>"; | ||
156 | res += "<key>message</key><string>EstablishAgentCommunication</string>"; | ||
157 | res += "<key>body</key><map>"; | ||
158 | res += "<key>sim-ip-and-port</key><string>" + ipAddressPort + "</string>"; | ||
159 | res += "<key>seed-capability</key><string>" + caps + "</string>"; | ||
160 | res += "<key>agent-id</key><uuid>" + this.agentID.ToStringHyphenated() + "</uuid>"; | ||
161 | res += "</map>"; | ||
162 | res += "</map></array>"; | ||
163 | res += "</map></llsd>"; | ||
164 | eventQueueCount++; | ||
165 | this.CapsEventQueue.Enqueue(res); | ||
166 | return res; | ||
167 | } | ||
168 | |||
169 | public string CreateEmptyEventResponse() | ||
170 | { | ||
171 | string res = "<llsd><map><key>id</key><integer>" + eventQueueCount + "</integer>"; | ||
172 | res += "<key>events</key><array><map>"; | ||
173 | res += "</map></array>"; | ||
174 | res += "</map></llsd>"; | ||
175 | eventQueueCount++; | ||
176 | return res; | ||
177 | } | ||
178 | |||
179 | public string NewAgentInventory(string request, string path, string param) | ||
180 | { | ||
181 | //Console.WriteLine("received upload request:"+ request); | ||
182 | string res = ""; | ||
183 | LLUUID newAsset = LLUUID.Random(); | ||
184 | LLUUID newInvItem = LLUUID.Random(); | ||
185 | string uploaderPath = capsObjectPath + Util.RandomClass.Next(5000, 8000).ToString("0000"); | ||
186 | AssetUploader uploader = new AssetUploader(newAsset, newInvItem, uploaderPath, this.httpListener); | ||
187 | httpListener.AddRestHandler("POST", "/CAPS/" + uploaderPath, uploader.uploaderCaps); | ||
188 | string uploaderURL = "http://" + httpListenerAddress + ":" + httpListenPort.ToString() + "/CAPS/" + uploaderPath; | ||
189 | //Console.WriteLine("uploader url is " + uploaderURL); | ||
190 | res += "<llsd><map>"; | ||
191 | res += "<key>uploader</key><string>" + uploaderURL + "</string>"; | ||
192 | //res += "<key>success</key><boolean>true</boolean>"; | ||
193 | res += "<key>state</key><string>upload</string>"; | ||
194 | res += "</map></llsd>"; | ||
195 | uploader.OnUpLoad += this.UploadHandler; | ||
196 | return res; | ||
197 | } | ||
198 | |||
199 | public void UploadHandler(LLUUID assetID, LLUUID inventoryItem, byte[] data) | ||
200 | { | ||
201 | // Console.WriteLine("upload handler called"); | ||
202 | AssetBase asset; | ||
203 | asset = new AssetBase(); | ||
204 | asset.FullID = assetID; | ||
205 | asset.Type = 0; | ||
206 | asset.InvType = 0; | ||
207 | asset.Name = "UploadedTexture" + Util.RandomClass.Next(1, 1000).ToString("000"); | ||
208 | asset.Data = data; | ||
209 | this.assetCache.AddAsset(asset); | ||
210 | } | ||
211 | |||
212 | public class AssetUploader | ||
213 | { | ||
214 | public event UpLoadedTexture OnUpLoad; | ||
215 | |||
216 | private string uploaderPath = ""; | ||
217 | private LLUUID newAssetID; | ||
218 | private LLUUID inventoryItemID; | ||
219 | private BaseHttpServer httpListener; | ||
220 | public AssetUploader(LLUUID assetID, LLUUID inventoryItem, string path, BaseHttpServer httpServer) | ||
221 | { | ||
222 | newAssetID = assetID; | ||
223 | inventoryItemID = inventoryItem; | ||
224 | uploaderPath = path; | ||
225 | httpListener = httpServer; | ||
226 | |||
227 | } | ||
228 | |||
229 | public string uploaderCaps(string request, string path, string param) | ||
230 | { | ||
231 | Encoding _enc = System.Text.Encoding.UTF8; | ||
232 | byte[] data = _enc.GetBytes(request); | ||
233 | //Console.WriteLine("recieved upload " + Util.FieldToString(data)); | ||
234 | LLUUID inv = this.inventoryItemID; | ||
235 | string res = ""; | ||
236 | res += "<llsd><map>"; | ||
237 | res += "<key>new_asset</key><string>" + newAssetID.ToStringHyphenated() + "</string>"; | ||
238 | res += "<key>new_inventory_item</key><uuid>" + inv.ToStringHyphenated() + "</uuid>"; | ||
239 | res += "<key>state</key><string>complete</string>"; | ||
240 | res += "</map></llsd>"; | ||
241 | |||
242 | // Console.WriteLine("asset " + newAssetID.ToStringHyphenated() + " , inventory item " + inv.ToStringHyphenated()); | ||
243 | httpListener.RemoveRestHandler("POST", "/CAPS/" + uploaderPath); | ||
244 | if (OnUpLoad != null) | ||
245 | { | ||
246 | OnUpLoad(newAssetID, inv, data); | ||
247 | } | ||
248 | |||
249 | /*FileStream fs = File.Create("upload.jp2"); | ||
250 | BinaryWriter bw = new BinaryWriter(fs); | ||
251 | bw.Write(data); | ||
252 | bw.Close(); | ||
253 | fs.Close();*/ | ||
254 | return res; | ||
255 | } | ||
256 | } | ||
257 | } | ||
258 | } | ||