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author | Justin Clark-Casey (justincc) | 2012-01-12 21:03:54 +0000 |
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committer | Justin Clark-Casey (justincc) | 2012-01-12 21:03:54 +0000 |
commit | caa207f59f5c7e9160715172e22bd59659abbeb4 (patch) | |
tree | 14c9348b51c37d16b8d98400adafc6dadb85a917 /OpenSim/Region/ScriptEngine | |
parent | Add remove test for unowned avatars (diff) | |
download | opensim-SC-caa207f59f5c7e9160715172e22bd59659abbeb4.zip opensim-SC-caa207f59f5c7e9160715172e22bd59659abbeb4.tar.gz opensim-SC-caa207f59f5c7e9160715172e22bd59659abbeb4.tar.bz2 opensim-SC-caa207f59f5c7e9160715172e22bd59659abbeb4.tar.xz |
Add ossl level test for removing an unowned npc
Diffstat (limited to 'OpenSim/Region/ScriptEngine')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiNpcTests.cs | 115 |
1 files changed, 115 insertions, 0 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiNpcTests.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiNpcTests.cs new file mode 100644 index 0000000..c4832c9 --- /dev/null +++ b/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiNpcTests.cs | |||
@@ -0,0 +1,115 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Reflection; | ||
31 | using System.Text; | ||
32 | using log4net; | ||
33 | using Nini.Config; | ||
34 | using NUnit.Framework; | ||
35 | using OpenMetaverse; | ||
36 | using OpenMetaverse.Assets; | ||
37 | using OpenMetaverse.StructuredData; | ||
38 | using OpenSim.Framework; | ||
39 | using OpenSim.Region.CoreModules.Avatar.AvatarFactory; | ||
40 | using OpenSim.Region.OptionalModules.World.NPC; | ||
41 | using OpenSim.Region.Framework.Scenes; | ||
42 | using OpenSim.Region.ScriptEngine.Shared; | ||
43 | using OpenSim.Region.ScriptEngine.Shared.Api; | ||
44 | using OpenSim.Region.ScriptEngine.Shared.ScriptBase; | ||
45 | using OpenSim.Services.Interfaces; | ||
46 | using OpenSim.Tests.Common; | ||
47 | using OpenSim.Tests.Common.Mock; | ||
48 | |||
49 | namespace OpenSim.Region.ScriptEngine.Shared.Tests | ||
50 | { | ||
51 | /// <summary> | ||
52 | /// Tests for OSSL NPC API | ||
53 | /// </summary> | ||
54 | [TestFixture] | ||
55 | public class OSSL_NpcApiAppearanceTest | ||
56 | { | ||
57 | protected Scene m_scene; | ||
58 | protected XEngine.XEngine m_engine; | ||
59 | |||
60 | [SetUp] | ||
61 | public void SetUp() | ||
62 | { | ||
63 | IConfigSource initConfigSource = new IniConfigSource(); | ||
64 | IConfig config = initConfigSource.AddConfig("XEngine"); | ||
65 | config.Set("Enabled", "true"); | ||
66 | config.Set("AllowOSFunctions", "true"); | ||
67 | config.Set("OSFunctionThreatLevel", "Severe"); | ||
68 | config = initConfigSource.AddConfig("NPC"); | ||
69 | config.Set("Enabled", "true"); | ||
70 | |||
71 | m_scene = SceneHelpers.SetupScene(); | ||
72 | SceneHelpers.SetupSceneModules(m_scene, initConfigSource, new AvatarFactoryModule(), new NPCModule()); | ||
73 | |||
74 | m_engine = new XEngine.XEngine(); | ||
75 | m_engine.Initialise(initConfigSource); | ||
76 | m_engine.AddRegion(m_scene); | ||
77 | } | ||
78 | |||
79 | /// <summary> | ||
80 | /// Test creation of an NPC where the appearance data comes from an avatar already in the region. | ||
81 | /// </summary> | ||
82 | [Test] | ||
83 | public void TestOsNpcRemove() | ||
84 | { | ||
85 | TestHelpers.InMethod(); | ||
86 | // log4net.Config.XmlConfigurator.Configure(); | ||
87 | |||
88 | // Store an avatar with a different height from default in a notecard. | ||
89 | UUID userId = TestHelpers.ParseTail(0x1); | ||
90 | float newHeight = 1.9f; | ||
91 | |||
92 | ScenePresence sp = SceneHelpers.AddScenePresence(m_scene, userId); | ||
93 | sp.Appearance.AvatarHeight = newHeight; | ||
94 | SceneObjectGroup so = SceneHelpers.CreateSceneObject(1, userId); | ||
95 | SceneObjectPart part = so.RootPart; | ||
96 | m_scene.AddSceneObject(so); | ||
97 | |||
98 | OSSL_Api osslApi = new OSSL_Api(); | ||
99 | osslApi.Initialize(m_engine, part, part.LocalId, part.UUID); | ||
100 | |||
101 | string notecardName = "appearanceNc"; | ||
102 | osslApi.osOwnerSaveAppearance(notecardName); | ||
103 | |||
104 | string npcRaw | ||
105 | = osslApi.osNpcCreate( | ||
106 | "Jane", "Doe", new LSL_Types.Vector3(128, 128, 128), notecardName, ScriptBaseClass.OS_NPC_NOT_OWNED); | ||
107 | |||
108 | osslApi.osNpcRemove(npcRaw); | ||
109 | |||
110 | UUID npcId = new UUID(npcRaw); | ||
111 | ScenePresence npc = m_scene.GetScenePresence(npcId); | ||
112 | Assert.That(npc, Is.Null); | ||
113 | } | ||
114 | } | ||
115 | } \ No newline at end of file | ||