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author | Sean Dague | 2008-04-10 13:53:06 +0000 |
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committer | Sean Dague | 2008-04-10 13:53:06 +0000 |
commit | c176caeb05c2264654b764e4d010561da60c24fc (patch) | |
tree | 87e0cab128ecaac57c5995df4cf5048185fe383f /OpenSim/Region/ScriptEngine | |
parent | * Brings back map tile generation based on the terrain. The algorithm produc... (diff) | |
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moved fields to properties for UserDataProfile, which was
actually a little more work than I expected given the copious
use of out params.
Diffstat (limited to 'OpenSim/Region/ScriptEngine')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs | 2 | ||||
-rw-r--r-- | OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandPlugins/SensorRepeat.cs | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs index 50bd386..a070248 100644 --- a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs +++ b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs | |||
@@ -407,7 +407,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
407 | UserProfileData profile = World.CommsManager.UserService.GetUserProfile(objecUUID); | 407 | UserProfileData profile = World.CommsManager.UserService.GetUserProfile(objecUUID); |
408 | if (profile != null) | 408 | if (profile != null) |
409 | { | 409 | { |
410 | string avatarname = profile.username + " " + profile.surname; | 410 | string avatarname = profile.FirstName + " " + profile.SurName; |
411 | return avatarname; | 411 | return avatarname; |
412 | } | 412 | } |
413 | // try an scene object | 413 | // try an scene object |
diff --git a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandPlugins/SensorRepeat.cs b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandPlugins/SensorRepeat.cs index c025b5b..fd8dbd1 100644 --- a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandPlugins/SensorRepeat.cs +++ b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandPlugins/SensorRepeat.cs | |||
@@ -272,7 +272,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.AsyncCommandPlugin | |||
272 | UserProfileData profile = m_CmdManager.m_ScriptEngine.World.CommsManager.UserService.GetUserProfile(ent.UUID); | 272 | UserProfileData profile = m_CmdManager.m_ScriptEngine.World.CommsManager.UserService.GetUserProfile(ent.UUID); |
273 | if (profile != null) | 273 | if (profile != null) |
274 | { | 274 | { |
275 | avatarname = profile.username + " " + profile.surname; | 275 | avatarname = profile.FirstName + " " + profile.SurName; |
276 | } | 276 | } |
277 | // try an scene object | 277 | // try an scene object |
278 | SceneObjectPart SOP = m_CmdManager.m_ScriptEngine.World.GetSceneObjectPart(ent.UUID); | 278 | SceneObjectPart SOP = m_CmdManager.m_ScriptEngine.World.GetSceneObjectPart(ent.UUID); |