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authorJeff Ames2008-06-18 03:50:39 +0000
committerJeff Ames2008-06-18 03:50:39 +0000
commita728417eda4a2cb2d8e301de9ccb7d0d4d8be8b2 (patch)
tree09057d5714526ab3df816432673bbef9a4da6f05 /OpenSim/Region/ScriptEngine
parentmake neb happy. I found where we initialized the dynamic textures to (diff)
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Minor formatting cleanup.
Diffstat (limited to 'OpenSim/Region/ScriptEngine')
-rw-r--r--OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs3
1 files changed, 1 insertions, 2 deletions
diff --git a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs
index c343973..878cd20 100644
--- a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs
+++ b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs
@@ -765,8 +765,7 @@ namespace OpenSim.Region.ScriptEngine.Common
765 return new LSL_Types.Vector3( 765 return new LSL_Types.Vector3(
766 SensedObject.AbsolutePosition.X, 766 SensedObject.AbsolutePosition.X,
767 SensedObject.AbsolutePosition.Y, 767 SensedObject.AbsolutePosition.Y,
768 SensedObject.AbsolutePosition.Y ); 768 SensedObject.AbsolutePosition.Y);
769
770 } 769 }
771 770
772 public LSL_Types.Quaternion llDetectedRot(int number) 771 public LSL_Types.Quaternion llDetectedRot(int number)