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authorJustin Clark-Casey (justincc)2011-07-02 01:01:40 +0100
committerJustin Clark-Casey (justincc)2011-07-02 01:01:40 +0100
commit513d63455ed7cf1a7a859e9e8abaeff7e7c7ad4f (patch)
tree2da82a1a15edb61e5469ce8686820940c3f93a1b /OpenSim/Region/ScriptEngine
parentrefactor: simplify existing npc code by creating them directly rather than in... (diff)
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Create a very basic initial test which just creates an 'npc' and tests that the scene presence exists
Diffstat (limited to 'OpenSim/Region/ScriptEngine')
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs1
1 files changed, 0 insertions, 1 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
index 963727d..1bc4534 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
@@ -38,7 +38,6 @@ using OpenSim;
38using OpenSim.Framework; 38using OpenSim.Framework;
39 39
40using OpenSim.Framework.Console; 40using OpenSim.Framework.Console;
41using OpenSim.Region.CoreModules.Avatar.NPC;
42using OpenSim.Region.Framework.Interfaces; 41using OpenSim.Region.Framework.Interfaces;
43using OpenSim.Region.Framework.Scenes; 42using OpenSim.Region.Framework.Scenes;
44using OpenSim.Region.ScriptEngine.Shared; 43using OpenSim.Region.ScriptEngine.Shared;