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authorJustin Clark-Casey (justincc)2012-04-17 01:25:41 +0100
committerJustin Clark-Casey (justincc)2012-04-17 01:25:41 +0100
commit24a0cc5261f1fd1a1d8779c8fb5e7d7fba98ed68 (patch)
tree3f5c985d49dac06300eb4fcfa0637e07f56fc45e /OpenSim/Region/ScriptEngine
parentNull reference in llGetObjectMass on a seated avatar. (diff)
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refactor: Rename EstateSettings.IsEstateManager() to EstateSettings.IsEstateManagerOrOwner() to reflect what it actually does.
This makes it consistent with other parts of OpenSimulator that are treating ESTATE_MANAGER and ESTATE_OWNER as different entities. As per opensim-dev mailing list.
Diffstat (limited to 'OpenSim/Region/ScriptEngine')
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs2
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LS_Api.cs6
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs2
3 files changed, 5 insertions, 5 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
index 5581727..36c9d5e 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
@@ -10887,7 +10887,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
10887 bool isAccount = false; 10887 bool isAccount = false;
10888 bool isGroup = false; 10888 bool isGroup = false;
10889 10889
10890 if (!estate.IsEstateOwner(m_host.OwnerID) || !estate.IsEstateManager(m_host.OwnerID)) 10890 if (!estate.IsEstateOwner(m_host.OwnerID) || !estate.IsEstateManagerOrOwner(m_host.OwnerID))
10891 return 0; 10891 return 0;
10892 10892
10893 UUID id = new UUID(); 10893 UUID id = new UUID();
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LS_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LS_Api.cs
index 77a784d..df20126 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LS_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LS_Api.cs
@@ -449,7 +449,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
449 LSShoutError("LightShare functions are not enabled."); 449 LSShoutError("LightShare functions are not enabled.");
450 return 0; 450 return 0;
451 } 451 }
452 if (!World.RegionInfo.EstateSettings.IsEstateManager(m_host.OwnerID) && World.GetScenePresence(m_host.OwnerID).GodLevel < 200) 452 if (!World.RegionInfo.EstateSettings.IsEstateManagerOrOwner(m_host.OwnerID) && World.GetScenePresence(m_host.OwnerID).GodLevel < 200)
453 { 453 {
454 LSShoutError("lsSetWindlightScene can only be used by estate managers or owners."); 454 LSShoutError("lsSetWindlightScene can only be used by estate managers or owners.");
455 return 0; 455 return 0;
@@ -477,7 +477,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
477 LSShoutError("LightShare functions are not enabled."); 477 LSShoutError("LightShare functions are not enabled.");
478 return; 478 return;
479 } 479 }
480 if (!World.RegionInfo.EstateSettings.IsEstateManager(m_host.OwnerID) && World.GetScenePresence(m_host.OwnerID).GodLevel < 200) 480 if (!World.RegionInfo.EstateSettings.IsEstateManagerOrOwner(m_host.OwnerID) && World.GetScenePresence(m_host.OwnerID).GodLevel < 200)
481 { 481 {
482 LSShoutError("lsSetWindlightScene can only be used by estate managers or owners."); 482 LSShoutError("lsSetWindlightScene can only be used by estate managers or owners.");
483 return; 483 return;
@@ -500,7 +500,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
500 LSShoutError("LightShare functions are not enabled."); 500 LSShoutError("LightShare functions are not enabled.");
501 return 0; 501 return 0;
502 } 502 }
503 if (!World.RegionInfo.EstateSettings.IsEstateManager(m_host.OwnerID) && World.GetScenePresence(m_host.OwnerID).GodLevel < 200) 503 if (!World.RegionInfo.EstateSettings.IsEstateManagerOrOwner(m_host.OwnerID) && World.GetScenePresence(m_host.OwnerID).GodLevel < 200)
504 { 504 {
505 LSShoutError("lsSetWindlightSceneTargeted can only be used by estate managers or owners."); 505 LSShoutError("lsSetWindlightSceneTargeted can only be used by estate managers or owners.");
506 return 0; 506 return 0;
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
index 2680ad0..fe94b79 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
@@ -369,7 +369,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
369 if (m_FunctionPerms[function].AllowedOwnerClasses.Contains("ESTATE_MANAGER")) 369 if (m_FunctionPerms[function].AllowedOwnerClasses.Contains("ESTATE_MANAGER"))
370 { 370 {
371 //Only Estate Managers may use the function 371 //Only Estate Managers may use the function
372 if (World.RegionInfo.EstateSettings.IsEstateManager(ownerID) && World.RegionInfo.EstateSettings.EstateOwner != ownerID) 372 if (World.RegionInfo.EstateSettings.IsEstateManagerOrOwner(ownerID) && World.RegionInfo.EstateSettings.EstateOwner != ownerID)
373 { 373 {
374 return; 374 return;
375 } 375 }