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authorMelanie2012-08-18 14:00:10 +0100
committerMelanie2012-08-18 14:00:10 +0100
commit2a70afeca2a1ba452660ee2669aa4033a91143bb (patch)
tree37f996a3bb698c8e0a2af99f1250824ce70f4ba8 /OpenSim/Region/ScriptEngine
parentrefactoring for Vector3 operator & constructor tweaks (diff)
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Fix the whitespace formatting error introduced by the last patch
Diffstat (limited to 'OpenSim/Region/ScriptEngine')
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
index bca9a75..7671e54 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
@@ -2038,8 +2038,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2038 } 2038 }
2039 else 2039 else
2040 { 2040 {
2041 part.OffsetPosition = !adjust ? targetPos : SetPosAdjust( 2041 part.OffsetPosition = !adjust ? targetPos :
2042 currentPos, targetPos); 2042 SetPosAdjust(currentPos, targetPos);
2043 SceneObjectGroup parent = part.ParentGroup; 2043 SceneObjectGroup parent = part.ParentGroup;
2044 parent.HasGroupChanged = true; 2044 parent.HasGroupChanged = true;
2045 parent.ScheduleGroupForTerseUpdate(); 2045 parent.ScheduleGroupForTerseUpdate();