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authorMelanie2012-01-28 03:15:17 +0100
committerMelanie2012-01-28 03:15:17 +0100
commitfbe324cc5e4c6ea3a1ef9696186bea8cfb4d5636 (patch)
treed7c6e926034f84b5926a321f8a0a3e7595f3b73b /OpenSim/Region/ScriptEngine
parentCompletely disable NPC being sensed as agents, the abuse potential is too great (diff)
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Fix build break
Diffstat (limited to 'OpenSim/Region/ScriptEngine')
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs3
1 files changed, 2 insertions, 1 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
index 29d658f..aa8349f 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
@@ -2252,7 +2252,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2252 2252
2253 return NpcCreate( 2253 return NpcCreate(
2254 firstname, lastname, position, notecard, 2254 firstname, lastname, position, notecard,
2255 (options & ScriptBaseClass.OS_NPC_NOT_OWNED) == 0); 2255 (options & ScriptBaseClass.OS_NPC_NOT_OWNED) == 0,
2256 false);
2256// (options & ScriptBaseClass.OS_NPC_SENSE_AS_AGENT) == 0); 2257// (options & ScriptBaseClass.OS_NPC_SENSE_AS_AGENT) == 0);
2257 } 2258 }
2258 2259