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author | Melanie | 2012-06-02 02:01:48 +0100 |
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committer | Melanie | 2012-06-02 02:01:48 +0100 |
commit | 8e735efff0849c45dd24ae15dfdf34f7959701c5 (patch) | |
tree | 55b5f15068782e2dba04deb4d0e8b1ff90140cba /OpenSim/Region/ScriptEngine | |
parent | Merge branch 'master' into careminster (diff) | |
parent | Fix LSL animation state reporting and animation state transitions on crossing (diff) | |
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Merge branch 'avination' into careminster
Conflicts:
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
Diffstat (limited to 'OpenSim/Region/ScriptEngine')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | 40 |
1 files changed, 33 insertions, 7 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index 2700495..3b8efd5 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | |||
@@ -116,6 +116,28 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
116 | protected Timer m_ShoutSayTimer; | 116 | protected Timer m_ShoutSayTimer; |
117 | protected int m_SayShoutCount = 0; | 117 | protected int m_SayShoutCount = 0; |
118 | 118 | ||
119 | private Dictionary<string, string> MovementAnimationsForLSL = | ||
120 | new Dictionary<string, string> { | ||
121 | {"FLY", "Flying"}, | ||
122 | {"FLYSLOW", "FlyingSlow"}, | ||
123 | {"HOVER_UP", "Hovering Up"}, | ||
124 | {"HOVER_DOWN", "Hovering Down"}, | ||
125 | {"HOVER", "Hovering"}, | ||
126 | {"LAND", "Landing"}, | ||
127 | {"FALLDOWN", "Falling Down"}, | ||
128 | {"PREJUMP", "PreJumping"}, | ||
129 | {"JUMP", "Jumping"}, | ||
130 | {"STANDUP", "Standing Up"}, | ||
131 | {"SOFT_LAND", "Soft Landing"}, | ||
132 | {"STAND", "Standing"}, | ||
133 | {"CROUCHWALK", "CrouchWalking"}, | ||
134 | {"RUN", "Running"}, | ||
135 | {"WALK", "Walking"}, | ||
136 | {"CROUCH", "Crouching"}, | ||
137 | {"TURNLEFT", "Turning Left"}, | ||
138 | {"TURNRIGHT", "Turning Right"} | ||
139 | }; | ||
140 | |||
119 | public void Initialize(IScriptEngine ScriptEngine, SceneObjectPart host, TaskInventoryItem item) | 141 | public void Initialize(IScriptEngine ScriptEngine, SceneObjectPart host, TaskInventoryItem item) |
120 | { | 142 | { |
121 | m_ShoutSayTimer = new Timer(1000); | 143 | m_ShoutSayTimer = new Timer(1000); |
@@ -2485,7 +2507,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2485 | } | 2507 | } |
2486 | else | 2508 | else |
2487 | { | 2509 | { |
2488 | vel = m_host.Velocity; | 2510 | vel = m_host.ParentGroup.RootPart.Velocity; |
2489 | } | 2511 | } |
2490 | 2512 | ||
2491 | return new LSL_Vector(vel.X, vel.Y, vel.Z); | 2513 | return new LSL_Vector(vel.X, vel.Y, vel.Z); |
@@ -4652,14 +4674,18 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
4652 | 4674 | ||
4653 | if (m_host.RegionHandle == presence.RegionHandle) | 4675 | if (m_host.RegionHandle == presence.RegionHandle) |
4654 | { | 4676 | { |
4655 | Dictionary<UUID, string> animationstateNames = DefaultAvatarAnimations.AnimStateNames; | ||
4656 | |||
4657 | if (presence != null) | 4677 | if (presence != null) |
4658 | { | 4678 | { |
4659 | AnimationSet currentAnims = presence.Animator.Animations; | 4679 | if (presence.SitGround) |
4660 | string currentAnimationState = String.Empty; | 4680 | return "Sitting on Ground"; |
4661 | if (animationstateNames.TryGetValue(currentAnims.DefaultAnimation.AnimID, out currentAnimationState)) | 4681 | if (presence.ParentID != 0 || presence.ParentUUID != UUID.Zero) |
4662 | return currentAnimationState; | 4682 | return "Sitting"; |
4683 | |||
4684 | string movementAnimation = presence.Animator.CurrentMovementAnimation; | ||
4685 | string lslMovementAnimation; | ||
4686 | |||
4687 | if (MovementAnimationsForLSL.TryGetValue(movementAnimation, out lslMovementAnimation)) | ||
4688 | return lslMovementAnimation; | ||
4663 | } | 4689 | } |
4664 | } | 4690 | } |
4665 | 4691 | ||