diff options
author | Teravus Ovares | 2008-09-06 07:52:41 +0000 |
---|---|---|
committer | Teravus Ovares | 2008-09-06 07:52:41 +0000 |
commit | 7d89e122930be39e84a6d174548fa2d12ac0484a (patch) | |
tree | e5aa5752f988a9aba2a969f49e5e208985eda80c /OpenSim/Region/ScriptEngine | |
parent | * minor: speculatively try a change to bamboo.build to see if this generates ... (diff) | |
download | opensim-SC-7d89e122930be39e84a6d174548fa2d12ac0484a.zip opensim-SC-7d89e122930be39e84a6d174548fa2d12ac0484a.tar.gz opensim-SC-7d89e122930be39e84a6d174548fa2d12ac0484a.tar.bz2 opensim-SC-7d89e122930be39e84a6d174548fa2d12ac0484a.tar.xz |
* This is the fabled LibOMV update with all of the libOMV types from JHurliman
* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle.
* This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big!
* Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
Diffstat (limited to 'OpenSim/Region/ScriptEngine')
34 files changed, 949 insertions, 929 deletions
diff --git a/OpenSim/Region/ScriptEngine/Common/BuilIn_Commands.cs b/OpenSim/Region/ScriptEngine/Common/BuilIn_Commands.cs index 1a50f0b..9c45ab5 100644 --- a/OpenSim/Region/ScriptEngine/Common/BuilIn_Commands.cs +++ b/OpenSim/Region/ScriptEngine/Common/BuilIn_Commands.cs | |||
@@ -25,7 +25,7 @@ | |||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | 27 | ||
28 | using libsecondlife; | 28 | using OpenMetaverse; |
29 | using OpenSim.Region.Environment.Scenes; | 29 | using OpenSim.Region.Environment.Scenes; |
30 | 30 | ||
31 | namespace OpenSim.Region.ScriptEngine.Common | 31 | namespace OpenSim.Region.ScriptEngine.Common |
@@ -36,7 +36,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
36 | public class BuilIn_Commands : OSSL_BuilIn_Commands | 36 | public class BuilIn_Commands : OSSL_BuilIn_Commands |
37 | { | 37 | { |
38 | public BuilIn_Commands(ScriptEngineBase.ScriptEngine scriptEngine, SceneObjectPart host, uint localID, | 38 | public BuilIn_Commands(ScriptEngineBase.ScriptEngine scriptEngine, SceneObjectPart host, uint localID, |
39 | LLUUID itemID) : base(scriptEngine, host, localID, itemID) | 39 | UUID itemID) : base(scriptEngine, host, localID, itemID) |
40 | { | 40 | { |
41 | } | 41 | } |
42 | } | 42 | } |
diff --git a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs index bcdff8f..0c5d60b 100644 --- a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs +++ b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs | |||
@@ -32,9 +32,8 @@ using System.Runtime.Remoting.Lifetime; | |||
32 | using System.Text; | 32 | using System.Text; |
33 | using System.Threading; | 33 | using System.Threading; |
34 | using Nini.Config; | 34 | using Nini.Config; |
35 | using Axiom.Math; | 35 | using OpenMetaverse; |
36 | using libsecondlife; | 36 | using OpenMetaverse.Packets; |
37 | using libsecondlife.Packets; | ||
38 | using OpenSim.Framework; | 37 | using OpenSim.Framework; |
39 | using OpenSim.Framework.Communications.Cache; | 38 | using OpenSim.Framework.Communications.Cache; |
40 | using OpenSim.Region.Environment; | 39 | using OpenSim.Region.Environment; |
@@ -60,10 +59,10 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
60 | internal ScriptEngineBase.ScriptEngine m_ScriptEngine; | 59 | internal ScriptEngineBase.ScriptEngine m_ScriptEngine; |
61 | internal SceneObjectPart m_host; | 60 | internal SceneObjectPart m_host; |
62 | internal uint m_localID; | 61 | internal uint m_localID; |
63 | internal LLUUID m_itemID; | 62 | internal UUID m_itemID; |
64 | internal bool throwErrorOnNotImplemented = true; | 63 | internal bool throwErrorOnNotImplemented = true; |
65 | 64 | ||
66 | public LSL_BuiltIn_Commands(ScriptEngineBase.ScriptEngine ScriptEngine, SceneObjectPart host, uint localID, LLUUID itemID) | 65 | public LSL_BuiltIn_Commands(ScriptEngineBase.ScriptEngine ScriptEngine, SceneObjectPart host, uint localID, UUID itemID) |
67 | { | 66 | { |
68 | m_ScriptEngine = ScriptEngine; | 67 | m_ScriptEngine = ScriptEngine; |
69 | m_host = host; | 68 | m_host = host; |
@@ -151,11 +150,11 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
151 | return World.GetCommander(name); | 150 | return World.GetCommander(name); |
152 | } | 151 | } |
153 | 152 | ||
154 | private LLUUID InventorySelf() | 153 | private UUID InventorySelf() |
155 | { | 154 | { |
156 | LLUUID invItemID = new LLUUID(); | 155 | UUID invItemID = new UUID(); |
157 | 156 | ||
158 | foreach (KeyValuePair<LLUUID, TaskInventoryItem> inv in m_host.TaskInventory) | 157 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) |
159 | { | 158 | { |
160 | if (inv.Value.Type == 10 && inv.Value.ItemID == m_itemID) | 159 | if (inv.Value.Type == 10 && inv.Value.ItemID == m_itemID) |
161 | { | 160 | { |
@@ -167,54 +166,54 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
167 | return invItemID; | 166 | return invItemID; |
168 | } | 167 | } |
169 | 168 | ||
170 | private LLUUID InventoryKey(string name, int type) | 169 | private UUID InventoryKey(string name, int type) |
171 | { | 170 | { |
172 | m_host.AddScriptLPS(1); | 171 | m_host.AddScriptLPS(1); |
173 | foreach (KeyValuePair<LLUUID, TaskInventoryItem> inv in m_host.TaskInventory) | 172 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) |
174 | { | 173 | { |
175 | if (inv.Value.Name == name) | 174 | if (inv.Value.Name == name) |
176 | { | 175 | { |
177 | if (inv.Value.Type != type) | 176 | if (inv.Value.Type != type) |
178 | return LLUUID.Zero; | 177 | return UUID.Zero; |
179 | 178 | ||
180 | return inv.Value.AssetID.ToString(); | 179 | return inv.Value.AssetID.ToString(); |
181 | } | 180 | } |
182 | } | 181 | } |
183 | return LLUUID.Zero; | 182 | return UUID.Zero; |
184 | } | 183 | } |
185 | 184 | ||
186 | private LLUUID InventoryKey(string name) | 185 | private UUID InventoryKey(string name) |
187 | { | 186 | { |
188 | m_host.AddScriptLPS(1); | 187 | m_host.AddScriptLPS(1); |
189 | foreach (KeyValuePair<LLUUID, TaskInventoryItem> inv in m_host.TaskInventory) | 188 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) |
190 | { | 189 | { |
191 | if (inv.Value.Name == name) | 190 | if (inv.Value.Name == name) |
192 | { | 191 | { |
193 | return inv.Value.AssetID.ToString(); | 192 | return inv.Value.AssetID.ToString(); |
194 | } | 193 | } |
195 | } | 194 | } |
196 | return LLUUID.Zero; | 195 | return UUID.Zero; |
197 | } | 196 | } |
198 | 197 | ||
199 | 198 | ||
200 | /// <summary> | 199 | /// <summary> |
201 | /// accepts a valid LLUUID, -or- a name of an inventory item. | 200 | /// accepts a valid UUID, -or- a name of an inventory item. |
202 | /// Returns a valid LLUUID or LLUUID.Zero if key invalid and item not found | 201 | /// Returns a valid UUID or UUID.Zero if key invalid and item not found |
203 | /// in prim inventory. | 202 | /// in prim inventory. |
204 | /// </summary> | 203 | /// </summary> |
205 | /// <param name="k"></param> | 204 | /// <param name="k"></param> |
206 | /// <returns></returns> | 205 | /// <returns></returns> |
207 | private LLUUID KeyOrName(string k) | 206 | private UUID KeyOrName(string k) |
208 | { | 207 | { |
209 | LLUUID key = LLUUID.Zero; | 208 | UUID key = UUID.Zero; |
210 | 209 | ||
211 | // if we can parse the string as a key, use it. | 210 | // if we can parse the string as a key, use it. |
212 | if (LLUUID.TryParse(k, out key)) | 211 | if (UUID.TryParse(k, out key)) |
213 | { | 212 | { |
214 | return key; | 213 | return key; |
215 | } | 214 | } |
216 | // else try to locate the name in inventory of object. found returns key, | 215 | // else try to locate the name in inventory of object. found returns key, |
217 | // not found returns LLUUID.Zero which will translate to the default particle texture | 216 | // not found returns UUID.Zero which will translate to the default particle texture |
218 | else | 217 | else |
219 | { | 218 | { |
220 | return InventoryKey(k); | 219 | return InventoryKey(k); |
@@ -573,7 +572,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
573 | if (text.Length > 1023) | 572 | if (text.Length > 1023) |
574 | text = text.Substring(0, 1023); | 573 | text = text.Substring(0, 1023); |
575 | 574 | ||
576 | World.SimChat(Helpers.StringToField(text), | 575 | World.SimChat(Utils.StringToBytes(text), |
577 | ChatTypeEnum.Whisper, channelID, m_host.AbsolutePosition, m_host.Name, m_host.UUID, false); | 576 | ChatTypeEnum.Whisper, channelID, m_host.AbsolutePosition, m_host.Name, m_host.UUID, false); |
578 | 577 | ||
579 | IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); | 578 | IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); |
@@ -587,7 +586,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
587 | if (text.Length > 1023) | 586 | if (text.Length > 1023) |
588 | text = text.Substring(0, 1023); | 587 | text = text.Substring(0, 1023); |
589 | 588 | ||
590 | World.SimChat(Helpers.StringToField(text), | 589 | World.SimChat(Utils.StringToBytes(text), |
591 | ChatTypeEnum.Say, channelID, m_host.AbsolutePosition, m_host.Name, m_host.UUID, false); | 590 | ChatTypeEnum.Say, channelID, m_host.AbsolutePosition, m_host.Name, m_host.UUID, false); |
592 | 591 | ||
593 | IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); | 592 | IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); |
@@ -601,7 +600,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
601 | if (text.Length > 1023) | 600 | if (text.Length > 1023) |
602 | text = text.Substring(0, 1023); | 601 | text = text.Substring(0, 1023); |
603 | 602 | ||
604 | World.SimChat(Helpers.StringToField(text), | 603 | World.SimChat(Utils.StringToBytes(text), |
605 | ChatTypeEnum.Shout, channelID, m_host.AbsolutePosition, m_host.Name, m_host.UUID, true); | 604 | ChatTypeEnum.Shout, channelID, m_host.AbsolutePosition, m_host.Name, m_host.UUID, true); |
606 | 605 | ||
607 | IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); | 606 | IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); |
@@ -628,8 +627,8 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
628 | public LSL_Types.LSLInteger llListen(int channelID, string name, string ID, string msg) | 627 | public LSL_Types.LSLInteger llListen(int channelID, string name, string ID, string msg) |
629 | { | 628 | { |
630 | m_host.AddScriptLPS(1); | 629 | m_host.AddScriptLPS(1); |
631 | LLUUID keyID; | 630 | UUID keyID; |
632 | LLUUID.TryParse(ID, out keyID); | 631 | UUID.TryParse(ID, out keyID); |
633 | IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); | 632 | IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); |
634 | return wComm.Listen(m_localID, m_itemID, m_host.UUID, channelID, name, keyID, msg); | 633 | return wComm.Listen(m_localID, m_itemID, m_host.UUID, channelID, name, keyID, msg); |
635 | } | 634 | } |
@@ -651,8 +650,8 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
651 | public void llSensor(string name, string id, int type, double range, double arc) | 650 | public void llSensor(string name, string id, int type, double range, double arc) |
652 | { | 651 | { |
653 | m_host.AddScriptLPS(1); | 652 | m_host.AddScriptLPS(1); |
654 | LLUUID keyID = LLUUID.Zero; | 653 | UUID keyID = UUID.Zero; |
655 | LLUUID.TryParse(id, out keyID); | 654 | UUID.TryParse(id, out keyID); |
656 | 655 | ||
657 | m_ScriptEngine.m_ASYNCLSLCommandManager.m_SensorRepeat.SenseOnce(m_localID, m_itemID, name, keyID, type, range, arc, m_host); | 656 | m_ScriptEngine.m_ASYNCLSLCommandManager.m_SensorRepeat.SenseOnce(m_localID, m_itemID, name, keyID, type, range, arc, m_host); |
658 | } | 657 | } |
@@ -660,8 +659,8 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
660 | public void llSensorRepeat(string name, string id, int type, double range, double arc, double rate) | 659 | public void llSensorRepeat(string name, string id, int type, double range, double arc, double rate) |
661 | { | 660 | { |
662 | m_host.AddScriptLPS(1); | 661 | m_host.AddScriptLPS(1); |
663 | LLUUID keyID = LLUUID.Zero; | 662 | UUID keyID = UUID.Zero; |
664 | LLUUID.TryParse(id, out keyID); | 663 | UUID.TryParse(id, out keyID); |
665 | 664 | ||
666 | m_ScriptEngine.m_ASYNCLSLCommandManager.m_SensorRepeat.SetSenseRepeatEvent(m_localID, m_itemID, name, keyID, type, range, arc, rate, m_host); | 665 | m_ScriptEngine.m_ASYNCLSLCommandManager.m_SensorRepeat.SetSenseRepeatEvent(m_localID, m_itemID, name, keyID, type, range, arc, rate, m_host); |
667 | } | 666 | } |
@@ -672,7 +671,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
672 | m_ScriptEngine.m_ASYNCLSLCommandManager.m_SensorRepeat.UnSetSenseRepeaterEvents(m_localID, m_itemID); | 671 | m_ScriptEngine.m_ASYNCLSLCommandManager.m_SensorRepeat.UnSetSenseRepeaterEvents(m_localID, m_itemID); |
673 | } | 672 | } |
674 | 673 | ||
675 | public string resolveName(LLUUID objecUUID) | 674 | public string resolveName(UUID objecUUID) |
676 | { | 675 | { |
677 | // try avatar username surname | 676 | // try avatar username surname |
678 | CachedUserInfo profile = World.CommsManager.UserProfileCacheService.GetUserDetails(objecUUID); | 677 | CachedUserInfo profile = World.CommsManager.UserProfileCacheService.GetUserDetails(objecUUID); |
@@ -708,7 +707,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
708 | { | 707 | { |
709 | if ((number >= 0) && (number <= SenseList.Length)) | 708 | if ((number >= 0) && (number <= SenseList.Length)) |
710 | { | 709 | { |
711 | LLUUID SensedUUID = (LLUUID)SenseList.Data[number]; | 710 | UUID SensedUUID = (UUID)SenseList.Data[number]; |
712 | return resolveName(SensedUUID); | 711 | return resolveName(SensedUUID); |
713 | } | 712 | } |
714 | } | 713 | } |
@@ -741,14 +740,14 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
741 | return String.Empty; | 740 | return String.Empty; |
742 | } | 741 | } |
743 | 742 | ||
744 | public LLUUID uuidDetectedKey(int number) | 743 | public UUID uuidDetectedKey(int number) |
745 | { | 744 | { |
746 | LSL_Types.list SenseList = m_ScriptEngine.m_ASYNCLSLCommandManager.m_SensorRepeat.GetSensorList(m_localID, m_itemID); | 745 | LSL_Types.list SenseList = m_ScriptEngine.m_ASYNCLSLCommandManager.m_SensorRepeat.GetSensorList(m_localID, m_itemID); |
747 | if (SenseList != null) | 746 | if (SenseList != null) |
748 | { | 747 | { |
749 | if ((number >= 0) && (number < SenseList.Length)) | 748 | if ((number >= 0) && (number < SenseList.Length)) |
750 | { | 749 | { |
751 | LLUUID SensedUUID = (LLUUID)SenseList.Data[number]; | 750 | UUID SensedUUID = (UUID)SenseList.Data[number]; |
752 | return SensedUUID; | 751 | return SensedUUID; |
753 | } | 752 | } |
754 | } | 753 | } |
@@ -768,14 +767,14 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
768 | { | 767 | { |
769 | if (script.llDetectParams._key[number]) | 768 | if (script.llDetectParams._key[number]) |
770 | { | 769 | { |
771 | return new LLUUID(script.llDetectParams._key[number]); | 770 | return new UUID(script.llDetectParams._key[number]); |
772 | } | 771 | } |
773 | } | 772 | } |
774 | } | 773 | } |
775 | } | 774 | } |
776 | } | 775 | } |
777 | } | 776 | } |
778 | return LLUUID.Zero; | 777 | return UUID.Zero; |
779 | } | 778 | } |
780 | 779 | ||
781 | public EntityBase entityDetectedKey(int number) | 780 | public EntityBase entityDetectedKey(int number) |
@@ -785,7 +784,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
785 | { | 784 | { |
786 | if ((number >= 0) && (number < SenseList.Length)) | 785 | if ((number >= 0) && (number < SenseList.Length)) |
787 | { | 786 | { |
788 | LLUUID SensedUUID = (LLUUID)SenseList.Data[number]; | 787 | UUID SensedUUID = (UUID)SenseList.Data[number]; |
789 | EntityBase SensedObject = null; | 788 | EntityBase SensedObject = null; |
790 | lock (World.Entities) | 789 | lock (World.Entities) |
791 | { | 790 | { |
@@ -810,7 +809,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
810 | { | 809 | { |
811 | if (script.llDetectParams._key[number]) | 810 | if (script.llDetectParams._key[number]) |
812 | { | 811 | { |
813 | LLUUID SensedUUID = new LLUUID(script.llDetectParams._key[number]); | 812 | UUID SensedUUID = new UUID(script.llDetectParams._key[number]); |
814 | EntityBase SensedObject = null; | 813 | EntityBase SensedObject = null; |
815 | lock (World.Entities) | 814 | lock (World.Entities) |
816 | { | 815 | { |
@@ -830,8 +829,8 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
830 | public string llDetectedKey(int number) | 829 | public string llDetectedKey(int number) |
831 | { | 830 | { |
832 | m_host.AddScriptLPS(1); | 831 | m_host.AddScriptLPS(1); |
833 | LLUUID SensedUUID = uuidDetectedKey(number); | 832 | UUID SensedUUID = uuidDetectedKey(number); |
834 | if (SensedUUID == LLUUID.Zero) | 833 | if (SensedUUID == UUID.Zero) |
835 | return String.Empty; | 834 | return String.Empty; |
836 | return SensedUUID.ToString(); | 835 | return SensedUUID.ToString(); |
837 | } | 836 | } |
@@ -843,7 +842,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
843 | EntityBase SensedObject = entityDetectedKey(number); | 842 | EntityBase SensedObject = entityDetectedKey(number); |
844 | if (SensedObject ==null) | 843 | if (SensedObject ==null) |
845 | return String.Empty; | 844 | return String.Empty; |
846 | LLUUID SensedUUID = uuidDetectedKey(number); | 845 | UUID SensedUUID = uuidDetectedKey(number); |
847 | if (World.GetScenePresence(SensedUUID) == null) | 846 | if (World.GetScenePresence(SensedUUID) == null) |
848 | { | 847 | { |
849 | // sensed object is not an avatar | 848 | // sensed object is not an avatar |
@@ -870,7 +869,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
870 | return 0; | 869 | return 0; |
871 | int mask = 0; | 870 | int mask = 0; |
872 | 871 | ||
873 | LLUUID SensedUUID = uuidDetectedKey(number); | 872 | UUID SensedUUID = uuidDetectedKey(number); |
874 | LSL_Types.Vector3 ZeroVector = new LSL_Types.Vector3(0, 0, 0); | 873 | LSL_Types.Vector3 ZeroVector = new LSL_Types.Vector3(0, 0, 0); |
875 | 874 | ||
876 | if (World.GetScenePresence(SensedUUID) != null) mask |= 0x01; // actor | 875 | if (World.GetScenePresence(SensedUUID) != null) mask |= 0x01; // actor |
@@ -888,7 +887,10 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
888 | EntityBase SensedObject = entityDetectedKey(number); | 887 | EntityBase SensedObject = entityDetectedKey(number); |
889 | if (SensedObject == null) | 888 | if (SensedObject == null) |
890 | return new LSL_Types.Vector3(0, 0, 0); | 889 | return new LSL_Types.Vector3(0, 0, 0); |
891 | return new LSL_Types.Vector3(SensedObject.AbsolutePosition.X,SensedObject.AbsolutePosition.Y,SensedObject.AbsolutePosition.Z); | 890 | return new LSL_Types.Vector3( |
891 | SensedObject.AbsolutePosition.X, | ||
892 | SensedObject.AbsolutePosition.Y, | ||
893 | SensedObject.AbsolutePosition.Z); | ||
892 | } | 894 | } |
893 | 895 | ||
894 | public LSL_Types.Vector3 llDetectedVel(int number) | 896 | public LSL_Types.Vector3 llDetectedVel(int number) |
@@ -897,7 +899,10 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
897 | EntityBase SensedObject = entityDetectedKey(number); | 899 | EntityBase SensedObject = entityDetectedKey(number); |
898 | if (SensedObject == null) | 900 | if (SensedObject == null) |
899 | return new LSL_Types.Vector3(0, 0, 0); | 901 | return new LSL_Types.Vector3(0, 0, 0); |
900 | return new LSL_Types.Vector3(SensedObject.Velocity.X, SensedObject.Velocity.Y, SensedObject.Velocity.Z); | 902 | return new LSL_Types.Vector3( |
903 | SensedObject.Velocity.X, | ||
904 | SensedObject.Velocity.Y, | ||
905 | SensedObject.Velocity.Z); | ||
901 | } | 906 | } |
902 | 907 | ||
903 | public LSL_Types.Vector3 llDetectedGrab(int number) | 908 | public LSL_Types.Vector3 llDetectedGrab(int number) |
@@ -910,7 +915,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
910 | return new LSL_Types.Vector3( | 915 | return new LSL_Types.Vector3( |
911 | SensedObject.AbsolutePosition.X, | 916 | SensedObject.AbsolutePosition.X, |
912 | SensedObject.AbsolutePosition.Y, | 917 | SensedObject.AbsolutePosition.Y, |
913 | SensedObject.AbsolutePosition.Y); | 918 | SensedObject.AbsolutePosition.Z); |
914 | } | 919 | } |
915 | 920 | ||
916 | public LSL_Types.Quaternion llDetectedRot(int number) | 921 | public LSL_Types.Quaternion llDetectedRot(int number) |
@@ -919,7 +924,11 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
919 | EntityBase SensedObject = entityDetectedKey(number); | 924 | EntityBase SensedObject = entityDetectedKey(number); |
920 | if (SensedObject == null) | 925 | if (SensedObject == null) |
921 | return new LSL_Types.Quaternion(); | 926 | return new LSL_Types.Quaternion(); |
922 | return new LSL_Types.Quaternion(SensedObject.Rotation.x, SensedObject.Rotation.y, SensedObject.Rotation.z, SensedObject.Rotation.w); | 927 | return new LSL_Types.Quaternion( |
928 | SensedObject.Rotation.X, | ||
929 | SensedObject.Rotation.Y, | ||
930 | SensedObject.Rotation.Z, | ||
931 | SensedObject.Rotation.W); | ||
923 | } | 932 | } |
924 | 933 | ||
925 | public LSL_Types.LSLInteger llDetectedGroup(int number) | 934 | public LSL_Types.LSLInteger llDetectedGroup(int number) |
@@ -1005,7 +1014,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
1005 | 1014 | ||
1006 | if ((status & BuiltIn_Commands_BaseClass.STATUS_CAST_SHADOWS) == BuiltIn_Commands_BaseClass.STATUS_CAST_SHADOWS) | 1015 | if ((status & BuiltIn_Commands_BaseClass.STATUS_CAST_SHADOWS) == BuiltIn_Commands_BaseClass.STATUS_CAST_SHADOWS) |
1007 | { | 1016 | { |
1008 | m_host.AddFlag(LLObject.ObjectFlags.CastShadows); | 1017 | m_host.AddFlag(PrimFlags.CastShadows); |
1009 | } | 1018 | } |
1010 | 1019 | ||
1011 | if ((status & BuiltIn_Commands_BaseClass.STATUS_ROTATE_X) == BuiltIn_Commands_BaseClass.STATUS_ROTATE_X) | 1020 | if ((status & BuiltIn_Commands_BaseClass.STATUS_ROTATE_X) == BuiltIn_Commands_BaseClass.STATUS_ROTATE_X) |
@@ -1055,25 +1064,25 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
1055 | public LSL_Types.LSLInteger llGetStatus(int status) | 1064 | public LSL_Types.LSLInteger llGetStatus(int status) |
1056 | { | 1065 | { |
1057 | m_host.AddScriptLPS(1); | 1066 | m_host.AddScriptLPS(1); |
1058 | // Console.WriteLine(m_host.UUID.ToString() + " status is " + m_host.GetEffectiveObjectFlags().ToString()); | 1067 | // Console.WriteLine(m_host.ToString() + " status is " + m_host.GetEffectiveObjectFlags().ToString()); |
1059 | switch (status) | 1068 | switch (status) |
1060 | { | 1069 | { |
1061 | case BuiltIn_Commands_BaseClass.STATUS_PHYSICS: | 1070 | case BuiltIn_Commands_BaseClass.STATUS_PHYSICS: |
1062 | if ((m_host.GetEffectiveObjectFlags() & (uint)LLObject.ObjectFlags.Physics) == (uint)LLObject.ObjectFlags.Physics) | 1071 | if ((m_host.GetEffectiveObjectFlags() & (uint)PrimFlags.Physics) == (uint)PrimFlags.Physics) |
1063 | { | 1072 | { |
1064 | return 1; | 1073 | return 1; |
1065 | } | 1074 | } |
1066 | return 0; | 1075 | return 0; |
1067 | 1076 | ||
1068 | case BuiltIn_Commands_BaseClass.STATUS_PHANTOM: | 1077 | case BuiltIn_Commands_BaseClass.STATUS_PHANTOM: |
1069 | if ((m_host.GetEffectiveObjectFlags() & (uint)LLObject.ObjectFlags.Phantom) == (uint)LLObject.ObjectFlags.Phantom) | 1078 | if ((m_host.GetEffectiveObjectFlags() & (uint)PrimFlags.Phantom) == (uint)PrimFlags.Phantom) |
1070 | { | 1079 | { |
1071 | return 1; | 1080 | return 1; |
1072 | } | 1081 | } |
1073 | return 0; | 1082 | return 0; |
1074 | 1083 | ||
1075 | case BuiltIn_Commands_BaseClass.STATUS_CAST_SHADOWS: | 1084 | case BuiltIn_Commands_BaseClass.STATUS_CAST_SHADOWS: |
1076 | if ((m_host.GetEffectiveObjectFlags() & (uint)LLObject.ObjectFlags.CastShadows) == (uint)LLObject.ObjectFlags.CastShadows) | 1085 | if ((m_host.GetEffectiveObjectFlags() & (uint)PrimFlags.CastShadows) == (uint)PrimFlags.CastShadows) |
1077 | { | 1086 | { |
1078 | return 1; | 1087 | return 1; |
1079 | } | 1088 | } |
@@ -1140,7 +1149,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
1140 | scale.y = World.m_maxNonphys; | 1149 | scale.y = World.m_maxNonphys; |
1141 | if (scale.z > World.m_maxNonphys) | 1150 | if (scale.z > World.m_maxNonphys) |
1142 | scale.z = World.m_maxNonphys; | 1151 | scale.z = World.m_maxNonphys; |
1143 | LLVector3 tmp = part.Scale; | 1152 | Vector3 tmp = part.Scale; |
1144 | tmp.X = (float)scale.x; | 1153 | tmp.X = (float)scale.x; |
1145 | tmp.Y = (float)scale.y; | 1154 | tmp.Y = (float)scale.y; |
1146 | tmp.Z = (float)scale.z; | 1155 | tmp.Z = (float)scale.z; |
@@ -1163,8 +1172,8 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
1163 | 1172 | ||
1164 | private void SetColor(SceneObjectPart part, LSL_Types.Vector3 color, int face) | 1173 | private void SetColor(SceneObjectPart part, LSL_Types.Vector3 color, int face) |
1165 | { | 1174 | { |
1166 | LLObject.TextureEntry tex = part.Shape.Textures; | 1175 | Primitive.TextureEntry tex = part.Shape.Textures; |
1167 | LLColor texcolor; | 1176 | Color4 texcolor; |
1168 | if (face > -1) | 1177 | if (face > -1) |
1169 | { | 1178 | { |
1170 | texcolor = tex.CreateFace((uint)face).RGBA; | 1179 | texcolor = tex.CreateFace((uint)face).RGBA; |
@@ -1200,7 +1209,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
1200 | 1209 | ||
1201 | public void SetGlow(SceneObjectPart part, int face, float glow) | 1210 | public void SetGlow(SceneObjectPart part, int face, float glow) |
1202 | { | 1211 | { |
1203 | LLObject.TextureEntry tex = part.Shape.Textures; | 1212 | Primitive.TextureEntry tex = part.Shape.Textures; |
1204 | if (face > -1) | 1213 | if (face > -1) |
1205 | { | 1214 | { |
1206 | tex.CreateFace((uint) face); | 1215 | tex.CreateFace((uint) face); |
@@ -1247,7 +1256,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
1247 | break; | 1256 | break; |
1248 | } | 1257 | } |
1249 | 1258 | ||
1250 | LLObject.TextureEntry tex = part.Shape.Textures; | 1259 | Primitive.TextureEntry tex = part.Shape.Textures; |
1251 | if (face > -1) | 1260 | if (face > -1) |
1252 | { | 1261 | { |
1253 | tex.CreateFace((uint) face); | 1262 | tex.CreateFace((uint) face); |
@@ -1275,7 +1284,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
1275 | 1284 | ||
1276 | public void SetFullBright(SceneObjectPart part, int face, bool bright) | 1285 | public void SetFullBright(SceneObjectPart part, int face, bool bright) |
1277 | { | 1286 | { |
1278 | LLObject.TextureEntry tex = part.Shape.Textures; | 1287 | Primitive.TextureEntry tex = part.Shape.Textures; |
1279 | if (face > -1) | 1288 | if (face > -1) |
1280 | { | 1289 | { |
1281 | tex.CreateFace((uint) face); | 1290 | tex.CreateFace((uint) face); |
@@ -1301,7 +1310,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
1301 | public double llGetAlpha(int face) | 1310 | public double llGetAlpha(int face) |
1302 | { | 1311 | { |
1303 | m_host.AddScriptLPS(1); | 1312 | m_host.AddScriptLPS(1); |
1304 | LLObject.TextureEntry tex = m_host.Shape.Textures; | 1313 | Primitive.TextureEntry tex = m_host.Shape.Textures; |
1305 | if (face == -1) // TMP: Until we can determine number of sides, ALL_SIDES (-1) will return default color | 1314 | if (face == -1) // TMP: Until we can determine number of sides, ALL_SIDES (-1) will return default color |
1306 | { | 1315 | { |
1307 | return (double)((tex.DefaultTexture.RGBA.A * 255) / 255); | 1316 | return (double)((tex.DefaultTexture.RGBA.A * 255) / 255); |
@@ -1322,8 +1331,8 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
1322 | 1331 | ||
1323 | private void SetAlpha(SceneObjectPart part, double alpha, int face) | 1332 | private void SetAlpha(SceneObjectPart part, double alpha, int face) |
1324 | { | 1333 | { |
1325 | LLObject.TextureEntry tex = part.Shape.Textures; | 1334 | Primitive.TextureEntry tex = part.Shape.Textures; |
1326 | LLColor texcolor; | 1335 | Color4 texcolor; |
1327 | if (face > -1) | 1336 | if (face > -1) |
1328 | { | 1337 | { |
1329 | texcolor = tex.CreateFace((uint)face).RGBA; | 1338 | texcolor = tex.CreateFace((uint)face).RGBA; |
@@ -1450,8 +1459,8 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
1450 | public LSL_Types.Vector3 llGetColor(int face) | 1459 | public LSL_Types.Vector3 llGetColor(int face) |
1451 | { | 1460 | { |
1452 | m_host.AddScriptLPS(1); | 1461 | m_host.AddScriptLPS(1); |
1453 | LLObject.TextureEntry tex = m_host.Shape.Textures; | 1462 | Primitive.TextureEntry tex = m_host.Shape.Textures; |
1454 | LLColor texcolor; | 1463 | Color4 texcolor; |
1455 | LSL_Types.Vector3 rgb; | 1464 | LSL_Types.Vector3 rgb; |
1456 | if (face == -1) // TMP: Until we can determine number of sides, ALL_SIDES (-1) will return default color | 1465 | if (face == -1) // TMP: Until we can determine number of sides, ALL_SIDES (-1) will return default color |
1457 | { | 1466 | { |
@@ -1484,21 +1493,21 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
1484 | 1493 | ||
1485 | private void SetTexture(SceneObjectPart part, string texture, int face) | 1494 | private void SetTexture(SceneObjectPart part, string texture, int face) |
1486 | { | 1495 | { |
1487 | LLUUID textureID=new LLUUID(); | 1496 | UUID textureID=new UUID(); |
1488 | 1497 | ||
1489 | if (!LLUUID.TryParse(texture, out textureID)) | 1498 | if (!UUID.TryParse(texture, out textureID)) |
1490 | { | 1499 | { |
1491 | textureID=InventoryKey(texture, (int)AssetType.Texture); | 1500 | textureID=InventoryKey(texture, (int)AssetType.Texture); |
1492 | } | 1501 | } |
1493 | 1502 | ||
1494 | if (textureID == LLUUID.Zero) | 1503 | if (textureID == UUID.Zero) |
1495 | return; | 1504 | return; |
1496 | 1505 | ||
1497 | LLObject.TextureEntry tex = part.Shape.Textures; | 1506 | Primitive.TextureEntry tex = part.Shape.Textures; |
1498 | 1507 | ||
1499 | if (face > -1) | 1508 | if (face > -1) |
1500 | { | 1509 | { |
1501 | LLObject.TextureEntryFace texface = tex.CreateFace((uint)face); | 1510 | Primitive.TextureEntryFace texface = tex.CreateFace((uint)face); |
1502 | texface.TextureID = textureID; | 1511 | texface.TextureID = textureID; |
1503 | tex.FaceTextures[face] = texface; | 1512 | tex.FaceTextures[face] = texface; |
1504 | part.UpdateTexture(tex); | 1513 | part.UpdateTexture(tex); |
@@ -1529,10 +1538,10 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
1529 | 1538 | ||
1530 | private void ScaleTexture(SceneObjectPart part, double u, double v, int face) | 1539 | private void ScaleTexture(SceneObjectPart part, double u, double v, int face) |
1531 | { | 1540 | { |
1532 | LLObject.TextureEntry tex = part.Shape.Textures; | 1541 | Primitive.TextureEntry tex = part.Shape.Textures; |
1533 | if (face > -1) | 1542 | if (face > -1) |
1534 | { | 1543 | { |
1535 | LLObject.TextureEntryFace texface = tex.CreateFace((uint)face); | 1544 | Primitive.TextureEntryFace texface = tex.CreateFace((uint)face); |
1536 | texface.RepeatU = (float)u; | 1545 | texface.RepeatU = (float)u; |
1537 | texface.RepeatV = (float)v; | 1546 | texface.RepeatV = (float)v; |
1538 | tex.FaceTextures[face] = texface; | 1547 | tex.FaceTextures[face] = texface; |
@@ -1565,10 +1574,10 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
1565 | 1574 | ||
1566 | private void OffsetTexture(SceneObjectPart part, double u, double v, int face) | 1575 | private void OffsetTexture(SceneObjectPart part, double u, double v, int face) |
1567 | { | 1576 | { |
1568 | LLObject.TextureEntry tex = part.Shape.Textures; | 1577 | Primitive.TextureEntry tex = part.Shape.Textures; |
1569 | if (face > -1) | 1578 | if (face > -1) |
1570 | { | 1579 | { |
1571 | LLObject.TextureEntryFace texface = tex.CreateFace((uint)face); | 1580 | Primitive.TextureEntryFace texface = tex.CreateFace((uint)face); |
1572 | texface.OffsetU = (float)u; | 1581 | texface.OffsetU = (float)u; |
1573 | texface.OffsetV = (float)v; | 1582 | texface.OffsetV = (float)v; |
1574 | tex.FaceTextures[face] = texface; | 1583 | tex.FaceTextures[face] = texface; |
@@ -1601,10 +1610,10 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
1601 | 1610 | ||
1602 | private void RotateTexture(SceneObjectPart part, double rotation, int face) | 1611 | private void RotateTexture(SceneObjectPart part, double rotation, int face) |
1603 | { | 1612 | { |
1604 | LLObject.TextureEntry tex = part.Shape.Textures; | 1613 | Primitive.TextureEntry tex = part.Shape.Textures; |
1605 | if (face > -1) | 1614 | if (face > -1) |
1606 | { | 1615 | { |
1607 | LLObject.TextureEntryFace texface = tex.CreateFace((uint)face); | 1616 | Primitive.TextureEntryFace texface = tex.CreateFace((uint)face); |
1608 | texface.Rotation = (float)rotation; | 1617 | texface.Rotation = (float)rotation; |
1609 | tex.FaceTextures[face] = texface; | 1618 | tex.FaceTextures[face] = texface; |
1610 | part.UpdateTexture(tex); | 1619 | part.UpdateTexture(tex); |
@@ -1628,14 +1637,14 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
1628 | public string llGetTexture(int face) | 1637 | public string llGetTexture(int face) |
1629 | { | 1638 | { |
1630 | m_host.AddScriptLPS(1); | 1639 | m_host.AddScriptLPS(1); |
1631 | LLObject.TextureEntry tex = m_host.Shape.Textures; | 1640 | Primitive.TextureEntry tex = m_host.Shape.Textures; |
1632 | if (face == -1) | 1641 | if (face == -1) |
1633 | { | 1642 | { |
1634 | face = 0; | 1643 | face = 0; |
1635 | } | 1644 | } |
1636 | if (face > -1) | 1645 | if (face > -1) |
1637 | { | 1646 | { |
1638 | LLObject.TextureEntryFace texface; | 1647 | Primitive.TextureEntryFace texface; |
1639 | texface = tex.GetFace((uint)face); | 1648 | texface = tex.GetFace((uint)face); |
1640 | return texface.TextureID.ToString(); | 1649 | return texface.TextureID.ToString(); |
1641 | } | 1650 | } |
@@ -1665,11 +1674,11 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
1665 | 1674 | ||
1666 | if (part.ParentID != 0) | 1675 | if (part.ParentID != 0) |
1667 | { | 1676 | { |
1668 | part.UpdateOffSet(new LLVector3((float)targetPos.x, (float)targetPos.y, (float)targetPos.z)); | 1677 | part.UpdateOffSet(new Vector3((float)targetPos.x, (float)targetPos.y, (float)targetPos.z)); |
1669 | } | 1678 | } |
1670 | else | 1679 | else |
1671 | { | 1680 | { |
1672 | part.UpdateGroupPosition(new LLVector3((float)targetPos.x, (float)targetPos.y, (float)targetPos.z)); | 1681 | part.UpdateGroupPosition(new Vector3((float)targetPos.x, (float)targetPos.y, (float)targetPos.z)); |
1673 | } | 1682 | } |
1674 | } | 1683 | } |
1675 | 1684 | ||
@@ -1709,7 +1718,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
1709 | 1718 | ||
1710 | private void SetRot(SceneObjectPart part, LSL_Types.Quaternion rot) | 1719 | private void SetRot(SceneObjectPart part, LSL_Types.Quaternion rot) |
1711 | { | 1720 | { |
1712 | part.UpdateRotation(new LLQuaternion((float)rot.x, (float)rot.y, (float)rot.z, (float)rot.s)); | 1721 | part.UpdateRotation(new Quaternion((float)rot.x, (float)rot.y, (float)rot.z, (float)rot.s)); |
1713 | // Update rotation does not move the object in the physics scene if it's a linkset. | 1722 | // Update rotation does not move the object in the physics scene if it's a linkset. |
1714 | part.ParentGroup.AbsolutePosition = part.ParentGroup.AbsolutePosition; | 1723 | part.ParentGroup.AbsolutePosition = part.ParentGroup.AbsolutePosition; |
1715 | } | 1724 | } |
@@ -1717,14 +1726,18 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
1717 | public LSL_Types.Quaternion llGetRot() | 1726 | public LSL_Types.Quaternion llGetRot() |
1718 | { | 1727 | { |
1719 | m_host.AddScriptLPS(1); | 1728 | m_host.AddScriptLPS(1); |
1720 | LLQuaternion q = m_host.RotationOffset; | 1729 | Quaternion q = m_host.RotationOffset; |
1721 | return new LSL_Types.Quaternion(q.X, q.Y, q.Z, q.W); | 1730 | return new LSL_Types.Quaternion(q.X, q.Y, q.Z, q.W); |
1722 | } | 1731 | } |
1723 | 1732 | ||
1724 | public LSL_Types.Quaternion llGetLocalRot() | 1733 | public LSL_Types.Quaternion llGetLocalRot() |
1725 | { | 1734 | { |
1726 | m_host.AddScriptLPS(1); | 1735 | m_host.AddScriptLPS(1); |
1727 | return new LSL_Types.Quaternion(m_host.RotationOffset.X, m_host.RotationOffset.Y, m_host.RotationOffset.Z, m_host.RotationOffset.W); | 1736 | return new LSL_Types.Quaternion( |
1737 | m_host.RotationOffset.X, | ||
1738 | m_host.RotationOffset.Y, | ||
1739 | m_host.RotationOffset.Z, | ||
1740 | m_host.RotationOffset.W); | ||
1728 | } | 1741 | } |
1729 | 1742 | ||
1730 | public void llSetForce(LSL_Types.Vector3 force, int local) | 1743 | public void llSetForce(LSL_Types.Vector3 force, int local) |
@@ -1769,7 +1782,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
1769 | public LSL_Types.LSLInteger llTarget(LSL_Types.Vector3 position, double range) | 1782 | public LSL_Types.LSLInteger llTarget(LSL_Types.Vector3 position, double range) |
1770 | { | 1783 | { |
1771 | m_host.AddScriptLPS(1); | 1784 | m_host.AddScriptLPS(1); |
1772 | return m_host.registerTargetWaypoint(new LLVector3((float)position.x, (float)position.y, (float)position.z), (float)range); | 1785 | return m_host.registerTargetWaypoint(new Vector3((float)position.x, (float)position.y, (float)position.z), (float)range); |
1773 | 1786 | ||
1774 | } | 1787 | } |
1775 | 1788 | ||
@@ -1795,7 +1808,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
1795 | public void llMoveToTarget(LSL_Types.Vector3 target, double tau) | 1808 | public void llMoveToTarget(LSL_Types.Vector3 target, double tau) |
1796 | { | 1809 | { |
1797 | m_host.AddScriptLPS(1); | 1810 | m_host.AddScriptLPS(1); |
1798 | m_host.MoveToTarget(new LLVector3((float)target.x, (float)target.y, (float)target.z), (float)tau); | 1811 | m_host.MoveToTarget(new Vector3((float)target.x, (float)target.y, (float)target.z), (float)tau); |
1799 | } | 1812 | } |
1800 | 1813 | ||
1801 | public void llStopMoveToTarget() | 1814 | public void llStopMoveToTarget() |
@@ -1816,7 +1829,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
1816 | if (force.z > 20000) | 1829 | if (force.z > 20000) |
1817 | force.z = 20000; | 1830 | force.z = 20000; |
1818 | 1831 | ||
1819 | m_host.ApplyImpulse(new LLVector3((float)force.x, (float)force.y, (float)force.z), local != 0); | 1832 | m_host.ApplyImpulse(new Vector3((float)force.x, (float)force.y, (float)force.z), local != 0); |
1820 | } | 1833 | } |
1821 | 1834 | ||
1822 | public void llApplyRotationalImpulse(LSL_Types.Vector3 force, int local) | 1835 | public void llApplyRotationalImpulse(LSL_Types.Vector3 force, int local) |
@@ -1925,7 +1938,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
1925 | { | 1938 | { |
1926 | m_host.AddScriptLPS(1); | 1939 | m_host.AddScriptLPS(1); |
1927 | 1940 | ||
1928 | if (m_host.Sound != LLUUID.Zero) | 1941 | if (m_host.Sound != UUID.Zero) |
1929 | llStopSound(); | 1942 | llStopSound(); |
1930 | 1943 | ||
1931 | m_host.Sound = KeyOrName(sound); | 1944 | m_host.Sound = KeyOrName(sound); |
@@ -1967,7 +1980,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
1967 | { | 1980 | { |
1968 | m_host.AddScriptLPS(1); | 1981 | m_host.AddScriptLPS(1); |
1969 | 1982 | ||
1970 | m_host.Sound = LLUUID.Zero; | 1983 | m_host.Sound = UUID.Zero; |
1971 | m_host.SoundGain = 0; | 1984 | m_host.SoundGain = 0; |
1972 | m_host.SoundFlags = 0; | 1985 | m_host.SoundFlags = 0; |
1973 | m_host.SoundRadius = 0; | 1986 | m_host.SoundRadius = 0; |
@@ -1975,7 +1988,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
1975 | m_host.ScheduleFullUpdate(); | 1988 | m_host.ScheduleFullUpdate(); |
1976 | m_host.SendFullUpdateToAllClients(); | 1989 | m_host.SendFullUpdateToAllClients(); |
1977 | 1990 | ||
1978 | // m_host.SendSound(LLUUID.Zero.ToString(), 1.0, false, 2); | 1991 | // m_host.SendSound(UUID.Zero.ToString(), 1.0, false, 2); |
1979 | } | 1992 | } |
1980 | 1993 | ||
1981 | public void llPreloadSound(string sound) | 1994 | public void llPreloadSound(string sound) |
@@ -2223,13 +2236,13 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
2223 | 2236 | ||
2224 | public LSL_Types.LSLInteger llGiveMoney(string destination, int amount) | 2237 | public LSL_Types.LSLInteger llGiveMoney(string destination, int amount) |
2225 | { | 2238 | { |
2226 | LLUUID invItemID=InventorySelf(); | 2239 | UUID invItemID=InventorySelf(); |
2227 | if (invItemID == LLUUID.Zero) | 2240 | if (invItemID == UUID.Zero) |
2228 | return 0; | 2241 | return 0; |
2229 | 2242 | ||
2230 | m_host.AddScriptLPS(1); | 2243 | m_host.AddScriptLPS(1); |
2231 | 2244 | ||
2232 | if (m_host.TaskInventory[invItemID].PermsGranter == LLUUID.Zero) | 2245 | if (m_host.TaskInventory[invItemID].PermsGranter == UUID.Zero) |
2233 | return 0; | 2246 | return 0; |
2234 | 2247 | ||
2235 | if ((m_host.TaskInventory[invItemID].PermsMask & BuiltIn_Commands_BaseClass.PERMISSION_DEBIT) == 0) | 2248 | if ((m_host.TaskInventory[invItemID].PermsMask & BuiltIn_Commands_BaseClass.PERMISSION_DEBIT) == 0) |
@@ -2238,9 +2251,9 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
2238 | return 0; | 2251 | return 0; |
2239 | } | 2252 | } |
2240 | 2253 | ||
2241 | LLUUID toID=new LLUUID(); | 2254 | UUID toID=new UUID(); |
2242 | 2255 | ||
2243 | if (!LLUUID.TryParse(destination, out toID)) | 2256 | if (!UUID.TryParse(destination, out toID)) |
2244 | { | 2257 | { |
2245 | LSLError("Bad key in llGiveMoney"); | 2258 | LSLError("Bad key in llGiveMoney"); |
2246 | return 0; | 2259 | return 0; |
@@ -2303,7 +2316,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
2303 | // it's possible to have two items with the same task inventory name. | 2316 | // it's possible to have two items with the same task inventory name. |
2304 | // this is an easter egg of sorts. | 2317 | // this is an easter egg of sorts. |
2305 | 2318 | ||
2306 | foreach (KeyValuePair<LLUUID, TaskInventoryItem> inv in m_host.TaskInventory) | 2319 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) |
2307 | { | 2320 | { |
2308 | if (inv.Value.Name == inventory) | 2321 | if (inv.Value.Name == inventory) |
2309 | { | 2322 | { |
@@ -2314,18 +2327,18 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
2314 | continue; | 2327 | continue; |
2315 | } | 2328 | } |
2316 | 2329 | ||
2317 | LLVector3 llpos = new LLVector3((float)pos.x, (float)pos.y, (float)pos.z); | 2330 | Vector3 llpos = new Vector3((float)pos.x, (float)pos.y, (float)pos.z); |
2318 | 2331 | ||
2319 | // test if we're further away then 10m | 2332 | // test if we're further away then 10m |
2320 | if (Util.GetDistanceTo(llpos, m_host.AbsolutePosition) > 10) | 2333 | if (Util.GetDistanceTo(llpos, m_host.AbsolutePosition) > 10) |
2321 | return; // wiki says, if it's further away then 10m, silently fail. | 2334 | return; // wiki says, if it's further away then 10m, silently fail. |
2322 | 2335 | ||
2323 | LLVector3 llvel = new LLVector3((float)vel.x, (float)vel.y, (float)vel.z); | 2336 | Vector3 llvel = new Vector3((float)vel.x, (float)vel.y, (float)vel.z); |
2324 | 2337 | ||
2325 | // need the magnitude later | 2338 | // need the magnitude later |
2326 | float velmag = (float)Util.GetMagnitude(llvel); | 2339 | float velmag = (float)Util.GetMagnitude(llvel); |
2327 | 2340 | ||
2328 | SceneObjectGroup new_group = World.RezObject(m_host, inv.Value, llpos, new LLQuaternion((float)rot.x, (float)rot.y, (float)rot.z, (float)rot.s), llvel, param); | 2341 | SceneObjectGroup new_group = World.RezObject(m_host, inv.Value, llpos, new Quaternion((float)rot.x, (float)rot.y, (float)rot.z, (float)rot.s), llvel, param); |
2329 | 2342 | ||
2330 | // If either of these are null, then there was an unknown error. | 2343 | // If either of these are null, then there was an unknown error. |
2331 | if (new_group == null) | 2344 | if (new_group == null) |
@@ -2336,7 +2349,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
2336 | // objects rezzed with this method are die_at_edge by default. | 2349 | // objects rezzed with this method are die_at_edge by default. |
2337 | new_group.RootPart.SetDieAtEdge(true); | 2350 | new_group.RootPart.SetDieAtEdge(true); |
2338 | 2351 | ||
2339 | m_ScriptEngine.m_EventQueueManager.AddToScriptQueue(m_localID, m_itemID, "object_rez", EventQueueManager.llDetectNull, new Object[] { new LSL_Types.LSLString(new_group.RootPart.UUID.ToString()) }); | 2352 | m_ScriptEngine.m_EventQueueManager.AddToScriptQueue(m_localID, m_itemID, "object_rez", EventQueueManager.llDetectNull, new Object[] { new LSL_Types.LSLString(new_group.RootPart.ToString()) }); |
2340 | float groupmass = new_group.GetMass(); | 2353 | float groupmass = new_group.GetMass(); |
2341 | 2354 | ||
2342 | //Recoil. | 2355 | //Recoil. |
@@ -2401,7 +2414,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
2401 | return; | 2414 | return; |
2402 | } | 2415 | } |
2403 | 2416 | ||
2404 | if (m_host.TaskInventory[InventorySelf()].PermsGranter != LLUUID.Zero) | 2417 | if (m_host.TaskInventory[InventorySelf()].PermsGranter != UUID.Zero) |
2405 | { | 2418 | { |
2406 | ScenePresence presence = World.GetScenePresence(m_host.TaskInventory[InventorySelf()].PermsGranter); | 2419 | ScenePresence presence = World.GetScenePresence(m_host.TaskInventory[InventorySelf()].PermsGranter); |
2407 | 2420 | ||
@@ -2428,7 +2441,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
2428 | return; | 2441 | return; |
2429 | } | 2442 | } |
2430 | 2443 | ||
2431 | if (m_host.TaskInventory[InventorySelf()].PermsGranter != LLUUID.Zero) | 2444 | if (m_host.TaskInventory[InventorySelf()].PermsGranter != UUID.Zero) |
2432 | { | 2445 | { |
2433 | ScenePresence presence = World.GetScenePresence(m_host.TaskInventory[InventorySelf()].PermsGranter); | 2446 | ScenePresence presence = World.GetScenePresence(m_host.TaskInventory[InventorySelf()].PermsGranter); |
2434 | 2447 | ||
@@ -2489,14 +2502,14 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
2489 | 2502 | ||
2490 | // TODO: figure out values for client, fromSession, and imSessionID | 2503 | // TODO: figure out values for client, fromSession, and imSessionID |
2491 | // client.SendInstantMessage(m_host.UUID, fromSession, message, user, imSessionID, m_host.Name, AgentManager.InstantMessageDialog.MessageFromAgent, (uint)Util.UnixTimeSinceEpoch()); | 2504 | // client.SendInstantMessage(m_host.UUID, fromSession, message, user, imSessionID, m_host.Name, AgentManager.InstantMessageDialog.MessageFromAgent, (uint)Util.UnixTimeSinceEpoch()); |
2492 | LLUUID friendTransactionID = LLUUID.Random(); | 2505 | UUID friendTransactionID = UUID.Random(); |
2493 | 2506 | ||
2494 | //m_pendingFriendRequests.Add(friendTransactionID, fromAgentID); | 2507 | //m_pendingFriendRequests.Add(friendTransactionID, fromAgentID); |
2495 | 2508 | ||
2496 | GridInstantMessage msg = new GridInstantMessage(); | 2509 | GridInstantMessage msg = new GridInstantMessage(); |
2497 | msg.fromAgentID = new Guid(m_host.UUID.ToString()); // fromAgentID.UUID; | 2510 | msg.fromAgentID = new Guid(m_host.ToString()); // fromAgentID.Guid; |
2498 | msg.fromAgentSession = new Guid(friendTransactionID.ToString());// fromAgentSession.UUID; | 2511 | msg.fromAgentSession = new Guid(friendTransactionID.ToString());// fromAgentSession.UUID; |
2499 | msg.toAgentID = new Guid(user); // toAgentID.UUID; | 2512 | msg.toAgentID = new Guid(user); // toAgentID.Guid; |
2500 | msg.imSessionID = new Guid(friendTransactionID.ToString()); // This is the item we're mucking with here | 2513 | msg.imSessionID = new Guid(friendTransactionID.ToString()); // This is the item we're mucking with here |
2501 | // Console.WriteLine("[Scripting IM]: From:" + msg.fromAgentID.ToString() + " To: " + msg.toAgentID.ToString() + " Session:" + msg.imSessionID.ToString() + " Message:" + message); | 2514 | // Console.WriteLine("[Scripting IM]: From:" + msg.fromAgentID.ToString() + " To: " + msg.toAgentID.ToString() + " Session:" + msg.imSessionID.ToString() + " Message:" + message); |
2502 | // Console.WriteLine("[Scripting IM]: Filling Session: " + msg.imSessionID.ToString()); | 2515 | // Console.WriteLine("[Scripting IM]: Filling Session: " + msg.imSessionID.ToString()); |
@@ -2514,8 +2527,8 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
2514 | msg.fromGroup = false;// fromGroup; | 2527 | msg.fromGroup = false;// fromGroup; |
2515 | msg.offline = (byte)0; //offline; | 2528 | msg.offline = (byte)0; //offline; |
2516 | msg.ParentEstateID = 0; //ParentEstateID; | 2529 | msg.ParentEstateID = 0; //ParentEstateID; |
2517 | msg.Position = new sLLVector3();// new sLLVector3(m_host.AbsolutePosition); | 2530 | msg.Position = Vector3.Zero;// new Vector3(m_host.AbsolutePosition); |
2518 | msg.RegionID = World.RegionInfo.RegionID.UUID;//RegionID.UUID; | 2531 | msg.RegionID = World.RegionInfo.RegionID.Guid;//RegionID.Guid; |
2519 | msg.binaryBucket = new byte[0];// binaryBucket; | 2532 | msg.binaryBucket = new byte[0];// binaryBucket; |
2520 | World.TriggerGridInstantMessage(msg, InstantMessageReceiver.IMModule); | 2533 | World.TriggerGridInstantMessage(msg, InstantMessageReceiver.IMModule); |
2521 | // ScriptSleep(2000); | 2534 | // ScriptSleep(2000); |
@@ -2543,7 +2556,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
2543 | public string llGetKey() | 2556 | public string llGetKey() |
2544 | { | 2557 | { |
2545 | m_host.AddScriptLPS(1); | 2558 | m_host.AddScriptLPS(1); |
2546 | return m_host.UUID.ToString(); | 2559 | return m_host.ToString(); |
2547 | } | 2560 | } |
2548 | 2561 | ||
2549 | public void llSetBuoyancy(double buoyancy) | 2562 | public void llSetBuoyancy(double buoyancy) |
@@ -2607,11 +2620,11 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
2607 | { | 2620 | { |
2608 | m_host.AddScriptLPS(1); | 2621 | m_host.AddScriptLPS(1); |
2609 | 2622 | ||
2610 | LLUUID invItemID=InventorySelf(); | 2623 | UUID invItemID=InventorySelf(); |
2611 | if (invItemID == LLUUID.Zero) | 2624 | if (invItemID == UUID.Zero) |
2612 | return; | 2625 | return; |
2613 | 2626 | ||
2614 | if (m_host.TaskInventory[invItemID].PermsGranter == LLUUID.Zero) | 2627 | if (m_host.TaskInventory[invItemID].PermsGranter == UUID.Zero) |
2615 | return; | 2628 | return; |
2616 | 2629 | ||
2617 | if ((m_host.TaskInventory[invItemID].PermsMask & BuiltIn_Commands_BaseClass.PERMISSION_TRIGGER_ANIMATION) != 0) | 2630 | if ((m_host.TaskInventory[invItemID].PermsMask & BuiltIn_Commands_BaseClass.PERMISSION_TRIGGER_ANIMATION) != 0) |
@@ -2620,9 +2633,9 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
2620 | 2633 | ||
2621 | if (presence != null) | 2634 | if (presence != null) |
2622 | { | 2635 | { |
2623 | // Do NOT try to parse LLUUID, animations cannot be triggered by ID | 2636 | // Do NOT try to parse UUID, animations cannot be triggered by ID |
2624 | LLUUID animID=InventoryKey(anim, (int)AssetType.Animation); | 2637 | UUID animID=InventoryKey(anim, (int)AssetType.Animation); |
2625 | if (animID == LLUUID.Zero) | 2638 | if (animID == UUID.Zero) |
2626 | presence.AddAnimation(anim); | 2639 | presence.AddAnimation(anim); |
2627 | else | 2640 | else |
2628 | presence.AddAnimation(animID); | 2641 | presence.AddAnimation(animID); |
@@ -2634,30 +2647,30 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
2634 | { | 2647 | { |
2635 | m_host.AddScriptLPS(1); | 2648 | m_host.AddScriptLPS(1); |
2636 | 2649 | ||
2637 | LLUUID invItemID=InventorySelf(); | 2650 | UUID invItemID=InventorySelf(); |
2638 | if (invItemID == LLUUID.Zero) | 2651 | if (invItemID == UUID.Zero) |
2639 | return; | 2652 | return; |
2640 | 2653 | ||
2641 | if (m_host.TaskInventory[invItemID].PermsGranter == LLUUID.Zero) | 2654 | if (m_host.TaskInventory[invItemID].PermsGranter == UUID.Zero) |
2642 | return; | 2655 | return; |
2643 | 2656 | ||
2644 | if ((m_host.TaskInventory[invItemID].PermsMask & BuiltIn_Commands_BaseClass.PERMISSION_TRIGGER_ANIMATION) != 0) | 2657 | if ((m_host.TaskInventory[invItemID].PermsMask & BuiltIn_Commands_BaseClass.PERMISSION_TRIGGER_ANIMATION) != 0) |
2645 | { | 2658 | { |
2646 | LLUUID animID = new LLUUID(); | 2659 | UUID animID = new UUID(); |
2647 | 2660 | ||
2648 | if (!LLUUID.TryParse(anim, out animID)) | 2661 | if (!UUID.TryParse(anim, out animID)) |
2649 | { | 2662 | { |
2650 | animID=InventoryKey(anim); | 2663 | animID=InventoryKey(anim); |
2651 | } | 2664 | } |
2652 | 2665 | ||
2653 | if (animID == LLUUID.Zero) | 2666 | if (animID == UUID.Zero) |
2654 | return; | 2667 | return; |
2655 | 2668 | ||
2656 | ScenePresence presence = World.GetScenePresence(m_host.TaskInventory[invItemID].PermsGranter); | 2669 | ScenePresence presence = World.GetScenePresence(m_host.TaskInventory[invItemID].PermsGranter); |
2657 | 2670 | ||
2658 | if (presence != null) | 2671 | if (presence != null) |
2659 | { | 2672 | { |
2660 | if (animID == LLUUID.Zero) | 2673 | if (animID == UUID.Zero) |
2661 | presence.RemoveAnimation(anim); | 2674 | presence.RemoveAnimation(anim); |
2662 | else | 2675 | else |
2663 | presence.RemoveAnimation(animID); | 2676 | presence.RemoveAnimation(animID); |
@@ -2680,8 +2693,8 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
2680 | public void llTargetOmega(LSL_Types.Vector3 axis, double spinrate, double gain) | 2693 | public void llTargetOmega(LSL_Types.Vector3 axis, double spinrate, double gain) |
2681 | { | 2694 | { |
2682 | m_host.AddScriptLPS(1); | 2695 | m_host.AddScriptLPS(1); |
2683 | m_host.RotationalVelocity = new LLVector3((float)(axis.x * spinrate), (float)(axis.y * spinrate), (float)(axis.z * spinrate)); | 2696 | m_host.RotationalVelocity = new Vector3((float)(axis.x * spinrate), (float)(axis.y * spinrate), (float)(axis.z * spinrate)); |
2684 | m_host.AngularVelocity = new LLVector3((float)(axis.x * spinrate), (float)(axis.y * spinrate), (float)(axis.z * spinrate)); | 2697 | m_host.AngularVelocity = new Vector3((float)(axis.x * spinrate), (float)(axis.y * spinrate), (float)(axis.z * spinrate)); |
2685 | m_host.ScheduleTerseUpdate(); | 2698 | m_host.ScheduleTerseUpdate(); |
2686 | m_host.SendTerseUpdateToAllClients(); | 2699 | m_host.SendTerseUpdateToAllClients(); |
2687 | } | 2700 | } |
@@ -2700,19 +2713,19 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
2700 | 2713 | ||
2701 | public void llRequestPermissions(string agent, int perm) | 2714 | public void llRequestPermissions(string agent, int perm) |
2702 | { | 2715 | { |
2703 | LLUUID agentID=new LLUUID(); | 2716 | UUID agentID=new UUID(); |
2704 | 2717 | ||
2705 | if (!LLUUID.TryParse(agent, out agentID)) | 2718 | if (!UUID.TryParse(agent, out agentID)) |
2706 | return; | 2719 | return; |
2707 | 2720 | ||
2708 | LLUUID invItemID=InventorySelf(); | 2721 | UUID invItemID=InventorySelf(); |
2709 | 2722 | ||
2710 | if (invItemID == LLUUID.Zero) | 2723 | if (invItemID == UUID.Zero) |
2711 | return; // Not in a prim? How?? | 2724 | return; // Not in a prim? How?? |
2712 | 2725 | ||
2713 | if (agentID == LLUUID.Zero || perm == 0) // Releasing permissions | 2726 | if (agentID == UUID.Zero || perm == 0) // Releasing permissions |
2714 | { | 2727 | { |
2715 | m_host.TaskInventory[invItemID].PermsGranter=LLUUID.Zero; | 2728 | m_host.TaskInventory[invItemID].PermsGranter=UUID.Zero; |
2716 | m_host.TaskInventory[invItemID].PermsMask=0; | 2729 | m_host.TaskInventory[invItemID].PermsMask=0; |
2717 | 2730 | ||
2718 | m_ScriptEngine.m_EventQueueManager.AddToScriptQueue( | 2731 | m_ScriptEngine.m_EventQueueManager.AddToScriptQueue( |
@@ -2786,14 +2799,14 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
2786 | m_localID, m_itemID, "run_time_permissions", EventQueueManager.llDetectNull, new Object[] {new LSL_Types.LSLInteger(0)}); | 2799 | m_localID, m_itemID, "run_time_permissions", EventQueueManager.llDetectNull, new Object[] {new LSL_Types.LSLInteger(0)}); |
2787 | } | 2800 | } |
2788 | 2801 | ||
2789 | void handleScriptAnswer(IClientAPI client, LLUUID taskID, LLUUID itemID, int answer) | 2802 | void handleScriptAnswer(IClientAPI client, UUID taskID, UUID itemID, int answer) |
2790 | { | 2803 | { |
2791 | if (taskID != m_host.UUID) | 2804 | if (taskID != m_host.UUID) |
2792 | return; | 2805 | return; |
2793 | 2806 | ||
2794 | LLUUID invItemID=InventorySelf(); | 2807 | UUID invItemID=InventorySelf(); |
2795 | 2808 | ||
2796 | if (invItemID == LLUUID.Zero) | 2809 | if (invItemID == UUID.Zero) |
2797 | return; | 2810 | return; |
2798 | 2811 | ||
2799 | client.OnScriptAnswer-=handleScriptAnswer; | 2812 | client.OnScriptAnswer-=handleScriptAnswer; |
@@ -2816,7 +2829,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
2816 | } | 2829 | } |
2817 | } | 2830 | } |
2818 | 2831 | ||
2819 | return LLUUID.Zero.ToString(); | 2832 | return UUID.Zero.ToString(); |
2820 | } | 2833 | } |
2821 | 2834 | ||
2822 | public LSL_Types.LSLInteger llGetPermissions() | 2835 | public LSL_Types.LSLInteger llGetPermissions() |
@@ -2854,8 +2867,8 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
2854 | SceneObjectPart part = m_host.ParentGroup.GetLinkNumPart(linknumber); | 2867 | SceneObjectPart part = m_host.ParentGroup.GetLinkNumPart(linknumber); |
2855 | if (linknumber > -1) | 2868 | if (linknumber > -1) |
2856 | { | 2869 | { |
2857 | LLObject.TextureEntry tex = part.Shape.Textures; | 2870 | Primitive.TextureEntry tex = part.Shape.Textures; |
2858 | LLColor texcolor; | 2871 | Color4 texcolor; |
2859 | if (face > -1) | 2872 | if (face > -1) |
2860 | { | 2873 | { |
2861 | texcolor = tex.CreateFace((uint)face).RGBA; | 2874 | texcolor = tex.CreateFace((uint)face).RGBA; |
@@ -2901,8 +2914,8 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
2901 | { | 2914 | { |
2902 | linknumber = w; | 2915 | linknumber = w; |
2903 | part = m_host.ParentGroup.GetLinkNumPart(linknumber); | 2916 | part = m_host.ParentGroup.GetLinkNumPart(linknumber); |
2904 | LLObject.TextureEntry tex = part.Shape.Textures; | 2917 | Primitive.TextureEntry tex = part.Shape.Textures; |
2905 | LLColor texcolor; | 2918 | Color4 texcolor; |
2906 | if (face > -1) | 2919 | if (face > -1) |
2907 | { | 2920 | { |
2908 | texcolor = tex.CreateFace((uint)face).RGBA; | 2921 | texcolor = tex.CreateFace((uint)face).RGBA; |
@@ -2945,7 +2958,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
2945 | public void llCreateLink(string target, int parent) | 2958 | public void llCreateLink(string target, int parent) |
2946 | { | 2959 | { |
2947 | m_host.AddScriptLPS(1); | 2960 | m_host.AddScriptLPS(1); |
2948 | LLUUID invItemID = InventorySelf(); | 2961 | UUID invItemID = InventorySelf(); |
2949 | if ((m_host.TaskInventory[invItemID].PermsMask & BuiltIn_Commands_BaseClass.PERMISSION_CHANGE_LINKS) == 0) { | 2962 | if ((m_host.TaskInventory[invItemID].PermsMask & BuiltIn_Commands_BaseClass.PERMISSION_CHANGE_LINKS) == 0) { |
2950 | ShoutError("Script trying to link but PERMISSION_CHANGE_LINKS permission not set!"); | 2963 | ShoutError("Script trying to link but PERMISSION_CHANGE_LINKS permission not set!"); |
2951 | return; | 2964 | return; |
@@ -2970,7 +2983,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
2970 | childPrim.RootPart.UpdateFlag = uf; | 2983 | childPrim.RootPart.UpdateFlag = uf; |
2971 | } | 2984 | } |
2972 | parentPrim.TriggerScriptChangedEvent(Changed.LINK); | 2985 | parentPrim.TriggerScriptChangedEvent(Changed.LINK); |
2973 | parentPrim.RootPart.AddFlag(LLObject.ObjectFlags.CreateSelected); | 2986 | parentPrim.RootPart.AddFlag(PrimFlags.CreateSelected); |
2974 | parentPrim.GetProperties(client); | 2987 | parentPrim.GetProperties(client); |
2975 | 2988 | ||
2976 | ScriptSleep(1000); | 2989 | ScriptSleep(1000); |
@@ -2994,11 +3007,11 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
2994 | SceneObjectPart part = m_host.ParentGroup.GetLinkNumPart(linknum); | 3007 | SceneObjectPart part = m_host.ParentGroup.GetLinkNumPart(linknum); |
2995 | if (part != null) | 3008 | if (part != null) |
2996 | { | 3009 | { |
2997 | return part.UUID.ToString(); | 3010 | return part.ToString(); |
2998 | } | 3011 | } |
2999 | else | 3012 | else |
3000 | { | 3013 | { |
3001 | return LLUUID.Zero.ToString(); | 3014 | return UUID.Zero.ToString(); |
3002 | } | 3015 | } |
3003 | } | 3016 | } |
3004 | 3017 | ||
@@ -3020,7 +3033,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
3020 | { | 3033 | { |
3021 | m_host.AddScriptLPS(1); | 3034 | m_host.AddScriptLPS(1); |
3022 | int count = 0; | 3035 | int count = 0; |
3023 | foreach (KeyValuePair<LLUUID, TaskInventoryItem> inv in m_host.TaskInventory) | 3036 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) |
3024 | { | 3037 | { |
3025 | if (inv.Value.Type == type || type == -1) | 3038 | if (inv.Value.Type == type || type == -1) |
3026 | { | 3039 | { |
@@ -3034,7 +3047,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
3034 | { | 3047 | { |
3035 | m_host.AddScriptLPS(1); | 3048 | m_host.AddScriptLPS(1); |
3036 | ArrayList keys = new ArrayList(); | 3049 | ArrayList keys = new ArrayList(); |
3037 | foreach (KeyValuePair<LLUUID, TaskInventoryItem> inv in m_host.TaskInventory) | 3050 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) |
3038 | { | 3051 | { |
3039 | if (inv.Value.Type == type || type == -1) | 3052 | if (inv.Value.Type == type || type == -1) |
3040 | { | 3053 | { |
@@ -3055,7 +3068,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
3055 | 3068 | ||
3056 | public void llSetScriptState(string name, int run) | 3069 | public void llSetScriptState(string name, int run) |
3057 | { | 3070 | { |
3058 | LLUUID item; | 3071 | UUID item; |
3059 | ScriptManager sm; | 3072 | ScriptManager sm; |
3060 | IScript script = null; | 3073 | IScript script = null; |
3061 | 3074 | ||
@@ -3064,7 +3077,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
3064 | // These functions are supposed to be robust, | 3077 | // These functions are supposed to be robust, |
3065 | // so get the state one step at a time. | 3078 | // so get the state one step at a time. |
3066 | 3079 | ||
3067 | if ((item = ScriptByName(name)) != LLUUID.Zero) | 3080 | if ((item = ScriptByName(name)) != UUID.Zero) |
3068 | { | 3081 | { |
3069 | if ((sm = m_ScriptEngine.m_ScriptManager) != null) | 3082 | if ((sm = m_ScriptEngine.m_ScriptManager) != null) |
3070 | { | 3083 | { |
@@ -3098,17 +3111,17 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
3098 | { | 3111 | { |
3099 | m_host.AddScriptLPS(1); | 3112 | m_host.AddScriptLPS(1); |
3100 | bool found = false; | 3113 | bool found = false; |
3101 | LLUUID destId = LLUUID.Zero; | 3114 | UUID destId = UUID.Zero; |
3102 | LLUUID objId = LLUUID.Zero; | 3115 | UUID objId = UUID.Zero; |
3103 | 3116 | ||
3104 | if (!LLUUID.TryParse(destination, out destId)) | 3117 | if (!UUID.TryParse(destination, out destId)) |
3105 | { | 3118 | { |
3106 | llSay(0, "Could not parse key " + destination); | 3119 | llSay(0, "Could not parse key " + destination); |
3107 | return; | 3120 | return; |
3108 | } | 3121 | } |
3109 | 3122 | ||
3110 | // move the first object found with this inventory name | 3123 | // move the first object found with this inventory name |
3111 | foreach (KeyValuePair<LLUUID, TaskInventoryItem> inv in m_host.TaskInventory) | 3124 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) |
3112 | { | 3125 | { |
3113 | if (inv.Value.Name == inventory) | 3126 | if (inv.Value.Name == inventory) |
3114 | { | 3127 | { |
@@ -3186,22 +3199,22 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
3186 | { | 3199 | { |
3187 | if (item.Type == 3 && item.Name == name) | 3200 | if (item.Type == 3 && item.Name == name) |
3188 | { | 3201 | { |
3189 | LLUUID tid = m_ScriptEngine.m_ASYNCLSLCommandManager.m_Dataserver.RegisterRequest( | 3202 | UUID tid = m_ScriptEngine.m_ASYNCLSLCommandManager.m_Dataserver.RegisterRequest( |
3190 | m_localID, m_itemID, item.AssetID.ToString()); | 3203 | m_localID, m_itemID, item.AssetID.ToString()); |
3191 | 3204 | ||
3192 | LLVector3 region = new LLVector3( | 3205 | Vector3 region = new Vector3( |
3193 | World.RegionInfo.RegionLocX * Constants.RegionSize, | 3206 | World.RegionInfo.RegionLocX * Constants.RegionSize, |
3194 | World.RegionInfo.RegionLocY * Constants.RegionSize, | 3207 | World.RegionInfo.RegionLocY * Constants.RegionSize, |
3195 | 0); | 3208 | 0); |
3196 | 3209 | ||
3197 | World.AssetCache.GetAsset(item.AssetID, | 3210 | World.AssetCache.GetAsset(item.AssetID, |
3198 | delegate(LLUUID i, AssetBase a) | 3211 | delegate(UUID i, AssetBase a) |
3199 | { | 3212 | { |
3200 | AssetLandmark lm = new AssetLandmark(a); | 3213 | AssetLandmark lm = new AssetLandmark(a); |
3201 | 3214 | ||
3202 | float rx = (uint)(lm.RegionHandle >> 32); | 3215 | float rx = (uint)(lm.RegionHandle >> 32); |
3203 | float ry = (uint)lm.RegionHandle; | 3216 | float ry = (uint)lm.RegionHandle; |
3204 | region = lm.Position + new LLVector3(rx, ry, 0) - region; | 3217 | region = lm.Position + new Vector3(rx, ry, 0) - region; |
3205 | 3218 | ||
3206 | string reply = region.ToString(); | 3219 | string reply = region.ToString(); |
3207 | m_ScriptEngine.m_ASYNCLSLCommandManager. | 3220 | m_ScriptEngine.m_ASYNCLSLCommandManager. |
@@ -3226,8 +3239,8 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
3226 | public void llTeleportAgentHome(string agent) | 3239 | public void llTeleportAgentHome(string agent) |
3227 | { | 3240 | { |
3228 | m_host.AddScriptLPS(1); | 3241 | m_host.AddScriptLPS(1); |
3229 | LLUUID agentId = new LLUUID(); | 3242 | UUID agentId = new UUID(); |
3230 | if (LLUUID.TryParse(agent, out agentId)) | 3243 | if (UUID.TryParse(agent, out agentId)) |
3231 | { | 3244 | { |
3232 | ScenePresence presence = World.GetScenePresence(agentId); | 3245 | ScenePresence presence = World.GetScenePresence(agentId); |
3233 | if (presence != null) | 3246 | if (presence != null) |
@@ -3243,7 +3256,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
3243 | public void llModifyLand(int action, int brush) | 3256 | public void llModifyLand(int action, int brush) |
3244 | { | 3257 | { |
3245 | m_host.AddScriptLPS(1); | 3258 | m_host.AddScriptLPS(1); |
3246 | World.ExternalChecks.ExternalChecksCanTerraformLand(m_host.OwnerID, new LLVector3(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y, 0)); | 3259 | World.ExternalChecks.ExternalChecksCanTerraformLand(m_host.OwnerID, new Vector3(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y, 0)); |
3247 | } | 3260 | } |
3248 | 3261 | ||
3249 | public void llCollisionSound(string impact_sound, double impact_volume) | 3262 | public void llCollisionSound(string impact_sound, double impact_volume) |
@@ -3277,7 +3290,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
3277 | m_host.AddScriptLPS(1); | 3290 | m_host.AddScriptLPS(1); |
3278 | 3291 | ||
3279 | uint partLocalID; | 3292 | uint partLocalID; |
3280 | LLUUID partItemID; | 3293 | UUID partItemID; |
3281 | 3294 | ||
3282 | switch ((int)linknum) | 3295 | switch ((int)linknum) |
3283 | { | 3296 | { |
@@ -3452,7 +3465,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
3452 | SceneObjectPart targ = World.GetSceneObjectPart(target); | 3465 | SceneObjectPart targ = World.GetSceneObjectPart(target); |
3453 | if (targ == null) | 3466 | if (targ == null) |
3454 | return; | 3467 | return; |
3455 | targ.ApplyImpulse(new LLVector3((float)impulse.x, (float)impulse.y, (float)impulse.z), local != 0); | 3468 | targ.ApplyImpulse(new Vector3((float)impulse.x, (float)impulse.y, (float)impulse.z), local != 0); |
3456 | } | 3469 | } |
3457 | 3470 | ||
3458 | public void llPassCollisions(int pass) | 3471 | public void llPassCollisions(int pass) |
@@ -3731,7 +3744,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
3731 | public string llGetInventoryKey(string name) | 3744 | public string llGetInventoryKey(string name) |
3732 | { | 3745 | { |
3733 | m_host.AddScriptLPS(1); | 3746 | m_host.AddScriptLPS(1); |
3734 | foreach (KeyValuePair<LLUUID, TaskInventoryItem> inv in m_host.TaskInventory) | 3747 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) |
3735 | { | 3748 | { |
3736 | if (inv.Value.Name == name) | 3749 | if (inv.Value.Name == name) |
3737 | { | 3750 | { |
@@ -3741,11 +3754,11 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
3741 | } | 3754 | } |
3742 | else | 3755 | else |
3743 | { | 3756 | { |
3744 | return LLUUID.Zero.ToString(); | 3757 | return UUID.Zero.ToString(); |
3745 | } | 3758 | } |
3746 | } | 3759 | } |
3747 | } | 3760 | } |
3748 | return LLUUID.Zero.ToString(); | 3761 | return UUID.Zero.ToString(); |
3749 | } | 3762 | } |
3750 | 3763 | ||
3751 | public void llAllowInventoryDrop(int add) | 3764 | public void llAllowInventoryDrop(int add) |
@@ -3763,10 +3776,10 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
3763 | m_host.AddScriptLPS(1); | 3776 | m_host.AddScriptLPS(1); |
3764 | 3777 | ||
3765 | LSL_Types.Vector3 SunDoubleVector3; | 3778 | LSL_Types.Vector3 SunDoubleVector3; |
3766 | LLVector3 SunFloatVector3; | 3779 | Vector3 SunFloatVector3; |
3767 | 3780 | ||
3768 | // sunPosition estate setting is set in OpenSim.Region.Environment.Modules.SunModule | 3781 | // sunPosition estate setting is set in OpenSim.Region.Environment.Modules.SunModule |
3769 | // have to convert from LLVector3 (float) to LSL_Types.Vector3 (double) | 3782 | // have to convert from Vector3 (float) to LSL_Types.Vector3 (double) |
3770 | SunFloatVector3 = World.RegionInfo.RegionSettings.SunVector; | 3783 | SunFloatVector3 = World.RegionInfo.RegionSettings.SunVector; |
3771 | SunDoubleVector3.x = (double)SunFloatVector3.X; | 3784 | SunDoubleVector3.x = (double)SunFloatVector3.X; |
3772 | SunDoubleVector3.y = (double)SunFloatVector3.Y; | 3785 | SunDoubleVector3.y = (double)SunFloatVector3.Y; |
@@ -3778,7 +3791,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
3778 | public LSL_Types.Vector3 llGetTextureOffset(int face) | 3791 | public LSL_Types.Vector3 llGetTextureOffset(int face) |
3779 | { | 3792 | { |
3780 | m_host.AddScriptLPS(1); | 3793 | m_host.AddScriptLPS(1); |
3781 | LLObject.TextureEntry tex = m_host.Shape.Textures; | 3794 | Primitive.TextureEntry tex = m_host.Shape.Textures; |
3782 | LSL_Types.Vector3 offset; | 3795 | LSL_Types.Vector3 offset; |
3783 | if (face == -1) | 3796 | if (face == -1) |
3784 | { | 3797 | { |
@@ -3793,7 +3806,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
3793 | public LSL_Types.Vector3 llGetTextureScale(int side) | 3806 | public LSL_Types.Vector3 llGetTextureScale(int side) |
3794 | { | 3807 | { |
3795 | m_host.AddScriptLPS(1); | 3808 | m_host.AddScriptLPS(1); |
3796 | LLObject.TextureEntry tex = m_host.Shape.Textures; | 3809 | Primitive.TextureEntry tex = m_host.Shape.Textures; |
3797 | LSL_Types.Vector3 scale; | 3810 | LSL_Types.Vector3 scale; |
3798 | if (side == -1) | 3811 | if (side == -1) |
3799 | { | 3812 | { |
@@ -3808,7 +3821,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
3808 | public double llGetTextureRot(int face) | 3821 | public double llGetTextureRot(int face) |
3809 | { | 3822 | { |
3810 | m_host.AddScriptLPS(1); | 3823 | m_host.AddScriptLPS(1); |
3811 | LLObject.TextureEntry tex = m_host.Shape.Textures; | 3824 | Primitive.TextureEntry tex = m_host.Shape.Textures; |
3812 | if (face == -1) | 3825 | if (face == -1) |
3813 | { | 3826 | { |
3814 | face = 0; | 3827 | face = 0; |
@@ -3825,14 +3838,14 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
3825 | public string llGetOwnerKey(string id) | 3838 | public string llGetOwnerKey(string id) |
3826 | { | 3839 | { |
3827 | m_host.AddScriptLPS(1); | 3840 | m_host.AddScriptLPS(1); |
3828 | LLUUID key = new LLUUID(); | 3841 | UUID key = new UUID(); |
3829 | if (LLUUID.TryParse(id, out key)) | 3842 | if (UUID.TryParse(id, out key)) |
3830 | { | 3843 | { |
3831 | return World.GetSceneObjectPart(World.Entities[key].LocalId).OwnerID.ToString(); | 3844 | return World.GetSceneObjectPart(World.Entities[key].LocalId).OwnerID.ToString(); |
3832 | } | 3845 | } |
3833 | else | 3846 | else |
3834 | { | 3847 | { |
3835 | return LLUUID.Zero.ToString(); | 3848 | return UUID.Zero.ToString(); |
3836 | } | 3849 | } |
3837 | } | 3850 | } |
3838 | 3851 | ||
@@ -4041,8 +4054,8 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
4041 | return 2; | 4054 | return 2; |
4042 | if (src.Data[index] is String) | 4055 | if (src.Data[index] is String) |
4043 | { | 4056 | { |
4044 | LLUUID tuuid; | 4057 | UUID tuuid; |
4045 | if (LLUUID.TryParse(src.Data[index].ToString(), out tuuid)) | 4058 | if (UUID.TryParse(src.Data[index].ToString(), out tuuid)) |
4046 | { | 4059 | { |
4047 | return 3; | 4060 | return 3; |
4048 | } | 4061 | } |
@@ -4454,8 +4467,8 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
4454 | public string llKey2Name(string id) | 4467 | public string llKey2Name(string id) |
4455 | { | 4468 | { |
4456 | m_host.AddScriptLPS(1); | 4469 | m_host.AddScriptLPS(1); |
4457 | LLUUID key = new LLUUID(); | 4470 | UUID key = new UUID(); |
4458 | if (LLUUID.TryParse(id,out key)) | 4471 | if (UUID.TryParse(id,out key)) |
4459 | { | 4472 | { |
4460 | ScenePresence presence = World.GetScenePresence(key); | 4473 | ScenePresence presence = World.GetScenePresence(key); |
4461 | 4474 | ||
@@ -4479,7 +4492,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
4479 | { | 4492 | { |
4480 | m_host.AddScriptLPS(1); | 4493 | m_host.AddScriptLPS(1); |
4481 | Primitive.TextureAnimation pTexAnim = new Primitive.TextureAnimation(); | 4494 | Primitive.TextureAnimation pTexAnim = new Primitive.TextureAnimation(); |
4482 | pTexAnim.Flags =(uint) mode; | 4495 | pTexAnim.Flags =(Primitive.TextureAnimMode)mode; |
4483 | 4496 | ||
4484 | //ALL_SIDES | 4497 | //ALL_SIDES |
4485 | if (face == -1) | 4498 | if (face == -1) |
@@ -4568,8 +4581,8 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
4568 | public LSL_Types.LSLInteger llOverMyLand(string id) | 4581 | public LSL_Types.LSLInteger llOverMyLand(string id) |
4569 | { | 4582 | { |
4570 | m_host.AddScriptLPS(1); | 4583 | m_host.AddScriptLPS(1); |
4571 | LLUUID key = new LLUUID(); | 4584 | UUID key = new UUID(); |
4572 | if (LLUUID.TryParse(id,out key)) | 4585 | if (UUID.TryParse(id,out key)) |
4573 | { | 4586 | { |
4574 | ScenePresence presence = World.GetScenePresence(key); | 4587 | ScenePresence presence = World.GetScenePresence(key); |
4575 | if (presence != null) // object is an avatar | 4588 | if (presence != null) // object is an avatar |
@@ -4612,8 +4625,8 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
4612 | { | 4625 | { |
4613 | m_host.AddScriptLPS(1); | 4626 | m_host.AddScriptLPS(1); |
4614 | 4627 | ||
4615 | LLUUID key = new LLUUID(); | 4628 | UUID key = new UUID(); |
4616 | if (LLUUID.TryParse(id, out key)) | 4629 | if (UUID.TryParse(id, out key)) |
4617 | { | 4630 | { |
4618 | ScenePresence av = World.GetScenePresence(key); | 4631 | ScenePresence av = World.GetScenePresence(key); |
4619 | 4632 | ||
@@ -4751,8 +4764,8 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
4751 | Primitive.ParticleSystem ps = new Primitive.ParticleSystem(); | 4764 | Primitive.ParticleSystem ps = new Primitive.ParticleSystem(); |
4752 | 4765 | ||
4753 | // TODO find out about the other defaults and add them here | 4766 | // TODO find out about the other defaults and add them here |
4754 | ps.PartStartColor = new LLColor(1.0f, 1.0f, 1.0f, 1.0f); | 4767 | ps.PartStartColor = new Color4(1.0f, 1.0f, 1.0f, 1.0f); |
4755 | ps.PartEndColor = new LLColor(1.0f, 1.0f, 1.0f, 1.0f); | 4768 | ps.PartEndColor = new Color4(1.0f, 1.0f, 1.0f, 1.0f); |
4756 | ps.PartStartScaleX = 1.0f; | 4769 | ps.PartStartScaleX = 1.0f; |
4757 | ps.PartStartScaleY = 1.0f; | 4770 | ps.PartStartScaleY = 1.0f; |
4758 | ps.PartEndScaleX = 1.0f; | 4771 | ps.PartEndScaleX = 1.0f; |
@@ -4800,7 +4813,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
4800 | 4813 | ||
4801 | case (int)BuiltIn_Commands_BaseClass.PSYS_PART_END_COLOR: | 4814 | case (int)BuiltIn_Commands_BaseClass.PSYS_PART_END_COLOR: |
4802 | tempv = (LSL_Types.Vector3)rules.Data[i + 1]; | 4815 | tempv = (LSL_Types.Vector3)rules.Data[i + 1]; |
4803 | //prules.PartEndColor = new LLColor(tempv.x,tempv.y,tempv.z,1); | 4816 | //prules.PartEndColor = new Color4(tempv.x,tempv.y,tempv.z,1); |
4804 | 4817 | ||
4805 | prules.PartEndColor.R = (float)tempv.x; | 4818 | prules.PartEndColor.R = (float)tempv.x; |
4806 | prules.PartEndColor.G = (float)tempv.y; | 4819 | prules.PartEndColor.G = (float)tempv.y; |
@@ -4879,8 +4892,8 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
4879 | break; | 4892 | break; |
4880 | 4893 | ||
4881 | case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_TARGET_KEY: | 4894 | case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_TARGET_KEY: |
4882 | LLUUID key = LLUUID.Zero; | 4895 | UUID key = UUID.Zero; |
4883 | if (LLUUID.TryParse(rules.Data[i + 1].ToString(), out key)) | 4896 | if (UUID.TryParse(rules.Data[i + 1].ToString(), out key)) |
4884 | { | 4897 | { |
4885 | prules.Target = key; | 4898 | prules.Target = key; |
4886 | } | 4899 | } |
@@ -4924,37 +4937,37 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
4924 | NotImplemented("llGroundRepel"); | 4937 | NotImplemented("llGroundRepel"); |
4925 | } | 4938 | } |
4926 | 4939 | ||
4927 | private LLUUID GetTaskInventoryItem(string name) | 4940 | private UUID GetTaskInventoryItem(string name) |
4928 | { | 4941 | { |
4929 | foreach (KeyValuePair<LLUUID, TaskInventoryItem> inv in m_host.TaskInventory) | 4942 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) |
4930 | { | 4943 | { |
4931 | if (inv.Value.Name == name) | 4944 | if (inv.Value.Name == name) |
4932 | return inv.Key; | 4945 | return inv.Key; |
4933 | } | 4946 | } |
4934 | return LLUUID.Zero; | 4947 | return UUID.Zero; |
4935 | } | 4948 | } |
4936 | 4949 | ||
4937 | public void llGiveInventoryList(string destination, string category, LSL_Types.list inventory) | 4950 | public void llGiveInventoryList(string destination, string category, LSL_Types.list inventory) |
4938 | { | 4951 | { |
4939 | m_host.AddScriptLPS(1); | 4952 | m_host.AddScriptLPS(1); |
4940 | 4953 | ||
4941 | LLUUID destID; | 4954 | UUID destID; |
4942 | if (!LLUUID.TryParse(destination, out destID)) | 4955 | if (!UUID.TryParse(destination, out destID)) |
4943 | return; | 4956 | return; |
4944 | 4957 | ||
4945 | List<LLUUID> itemList = new List<LLUUID>(); | 4958 | List<UUID> itemList = new List<UUID>(); |
4946 | 4959 | ||
4947 | foreach (Object item in inventory.Data) | 4960 | foreach (Object item in inventory.Data) |
4948 | { | 4961 | { |
4949 | LLUUID itemID; | 4962 | UUID itemID; |
4950 | if (LLUUID.TryParse(item.ToString(), out itemID)) | 4963 | if (UUID.TryParse(item.ToString(), out itemID)) |
4951 | { | 4964 | { |
4952 | itemList.Add(itemID); | 4965 | itemList.Add(itemID); |
4953 | } | 4966 | } |
4954 | else | 4967 | else |
4955 | { | 4968 | { |
4956 | itemID = GetTaskInventoryItem(item.ToString()); | 4969 | itemID = GetTaskInventoryItem(item.ToString()); |
4957 | if (itemID != LLUUID.Zero) | 4970 | if (itemID != UUID.Zero) |
4958 | itemList.Add(itemID); | 4971 | itemList.Add(itemID); |
4959 | } | 4972 | } |
4960 | } | 4973 | } |
@@ -5015,7 +5028,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
5015 | rot.z = 1; // ZERO_ROTATION = 0,0,0,1 | 5028 | rot.z = 1; // ZERO_ROTATION = 0,0,0,1 |
5016 | 5029 | ||
5017 | m_host.SitTargetPosition = new Vector3((float)offset.x, (float)offset.y, (float)offset.z); | 5030 | m_host.SitTargetPosition = new Vector3((float)offset.x, (float)offset.y, (float)offset.z); |
5018 | m_host.SitTargetOrientation = new Quaternion((float)rot.s, (float)rot.x, (float)rot.y, (float)rot.z); | 5031 | m_host.SitTargetOrientation = new Quaternion((float)rot.x, (float)rot.y, (float)rot.z, (float)rot.s); |
5019 | } | 5032 | } |
5020 | 5033 | ||
5021 | public string llAvatarOnSitTarget() | 5034 | public string llAvatarOnSitTarget() |
@@ -5027,12 +5040,12 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
5027 | public void llAddToLandPassList(string avatar, double hours) | 5040 | public void llAddToLandPassList(string avatar, double hours) |
5028 | { | 5041 | { |
5029 | m_host.AddScriptLPS(1); | 5042 | m_host.AddScriptLPS(1); |
5030 | LLUUID key; | 5043 | UUID key; |
5031 | LandData land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).landData; | 5044 | LandData land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).landData; |
5032 | if (land.OwnerID == m_host.OwnerID) | 5045 | if (land.OwnerID == m_host.OwnerID) |
5033 | { | 5046 | { |
5034 | ParcelManager.ParcelAccessEntry entry = new ParcelManager.ParcelAccessEntry(); | 5047 | ParcelManager.ParcelAccessEntry entry = new ParcelManager.ParcelAccessEntry(); |
5035 | if (LLUUID.TryParse(avatar, out key)) | 5048 | if (UUID.TryParse(avatar, out key)) |
5036 | { | 5049 | { |
5037 | entry.AgentID = key; | 5050 | entry.AgentID = key; |
5038 | entry.Flags = ParcelManager.AccessList.Access; | 5051 | entry.Flags = ParcelManager.AccessList.Access; |
@@ -5058,13 +5071,13 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
5058 | public void llSetCameraEyeOffset(LSL_Types.Vector3 offset) | 5071 | public void llSetCameraEyeOffset(LSL_Types.Vector3 offset) |
5059 | { | 5072 | { |
5060 | m_host.AddScriptLPS(1); | 5073 | m_host.AddScriptLPS(1); |
5061 | m_host.SetCameraEyeOffset(new LLVector3((float)offset.x, (float)offset.y, (float)offset.z)); | 5074 | m_host.SetCameraEyeOffset(new Vector3((float)offset.x, (float)offset.y, (float)offset.z)); |
5062 | } | 5075 | } |
5063 | 5076 | ||
5064 | public void llSetCameraAtOffset(LSL_Types.Vector3 offset) | 5077 | public void llSetCameraAtOffset(LSL_Types.Vector3 offset) |
5065 | { | 5078 | { |
5066 | m_host.AddScriptLPS(1); | 5079 | m_host.AddScriptLPS(1); |
5067 | m_host.SetCameraAtOffset(new LLVector3((float)offset.x, (float)offset.y, (float)offset.z)); | 5080 | m_host.SetCameraAtOffset(new Vector3((float)offset.x, (float)offset.y, (float)offset.z)); |
5068 | } | 5081 | } |
5069 | 5082 | ||
5070 | public string llDumpList2String(LSL_Types.list src, string seperator) | 5083 | public string llDumpList2String(LSL_Types.list src, string seperator) |
@@ -5086,7 +5099,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
5086 | public LSL_Types.LSLInteger llScriptDanger(LSL_Types.Vector3 pos) | 5099 | public LSL_Types.LSLInteger llScriptDanger(LSL_Types.Vector3 pos) |
5087 | { | 5100 | { |
5088 | m_host.AddScriptLPS(1); | 5101 | m_host.AddScriptLPS(1); |
5089 | bool result = World.scriptDanger(m_host.LocalId, new LLVector3((float)pos.x, (float)pos.y, (float)pos.z)); | 5102 | bool result = World.scriptDanger(m_host.LocalId, new Vector3((float)pos.x, (float)pos.y, (float)pos.z)); |
5090 | if (result) | 5103 | if (result) |
5091 | { | 5104 | { |
5092 | return 1; | 5105 | return 1; |
@@ -5101,8 +5114,8 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
5101 | public void llDialog(string avatar, string message, LSL_Types.list buttons, int chat_channel) | 5114 | public void llDialog(string avatar, string message, LSL_Types.list buttons, int chat_channel) |
5102 | { | 5115 | { |
5103 | m_host.AddScriptLPS(1); | 5116 | m_host.AddScriptLPS(1); |
5104 | LLUUID av = new LLUUID(); | 5117 | UUID av = new UUID(); |
5105 | if (!LLUUID.TryParse(avatar,out av)) | 5118 | if (!UUID.TryParse(avatar,out av)) |
5106 | { | 5119 | { |
5107 | LSLError("First parameter to llDialog needs to be a key"); | 5120 | LSLError("First parameter to llDialog needs to be a key"); |
5108 | return; | 5121 | return; |
@@ -5127,7 +5140,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
5127 | } | 5140 | } |
5128 | buts[i] = buttons.Data[i].ToString(); | 5141 | buts[i] = buttons.Data[i].ToString(); |
5129 | } | 5142 | } |
5130 | World.SendDialogToUser(av, m_host.Name, m_host.UUID, m_host.OwnerID, message, new LLUUID("00000000-0000-2222-3333-100000001000"), chat_channel, buts); | 5143 | World.SendDialogToUser(av, m_host.Name, m_host.UUID, m_host.OwnerID, message, new UUID("00000000-0000-2222-3333-100000001000"), chat_channel, buts); |
5131 | // ScriptSleep(1000); | 5144 | // ScriptSleep(1000); |
5132 | } | 5145 | } |
5133 | 5146 | ||
@@ -5144,7 +5157,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
5144 | 5157 | ||
5145 | public void llResetOtherScript(string name) | 5158 | public void llResetOtherScript(string name) |
5146 | { | 5159 | { |
5147 | LLUUID item; | 5160 | UUID item; |
5148 | ScriptManager sm; | 5161 | ScriptManager sm; |
5149 | IScript script = null; | 5162 | IScript script = null; |
5150 | 5163 | ||
@@ -5153,7 +5166,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
5153 | // These functions are supposed to be robust, | 5166 | // These functions are supposed to be robust, |
5154 | // so get the state one step at a time. | 5167 | // so get the state one step at a time. |
5155 | 5168 | ||
5156 | if ((item = ScriptByName(name)) != LLUUID.Zero) | 5169 | if ((item = ScriptByName(name)) != UUID.Zero) |
5157 | if ((sm = m_ScriptEngine.m_ScriptManager) != null) | 5170 | if ((sm = m_ScriptEngine.m_ScriptManager) != null) |
5158 | sm.ResetScript(m_localID, item); | 5171 | sm.ResetScript(m_localID, item); |
5159 | 5172 | ||
@@ -5168,7 +5181,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
5168 | 5181 | ||
5169 | public LSL_Types.LSLInteger llGetScriptState(string name) | 5182 | public LSL_Types.LSLInteger llGetScriptState(string name) |
5170 | { | 5183 | { |
5171 | LLUUID item; | 5184 | UUID item; |
5172 | ScriptManager sm; | 5185 | ScriptManager sm; |
5173 | IScript script = null; | 5186 | IScript script = null; |
5174 | 5187 | ||
@@ -5177,7 +5190,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
5177 | // These functions are supposed to be robust, | 5190 | // These functions are supposed to be robust, |
5178 | // so get the state one step at a time. | 5191 | // so get the state one step at a time. |
5179 | 5192 | ||
5180 | if ((item = ScriptByName(name)) != LLUUID.Zero) | 5193 | if ((item = ScriptByName(name)) != UUID.Zero) |
5181 | { | 5194 | { |
5182 | if ((sm = m_ScriptEngine.m_ScriptManager) != null) | 5195 | if ((sm = m_ScriptEngine.m_ScriptManager) != null) |
5183 | { | 5196 | { |
@@ -5216,10 +5229,10 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
5216 | { | 5229 | { |
5217 | m_host.AddScriptLPS(1); | 5230 | m_host.AddScriptLPS(1); |
5218 | bool found = false; | 5231 | bool found = false; |
5219 | LLUUID destId = LLUUID.Zero; | 5232 | UUID destId = UUID.Zero; |
5220 | LLUUID srcId = LLUUID.Zero; | 5233 | UUID srcId = UUID.Zero; |
5221 | 5234 | ||
5222 | if (!LLUUID.TryParse(target, out destId)) | 5235 | if (!UUID.TryParse(target, out destId)) |
5223 | { | 5236 | { |
5224 | llSay(0, "Could not parse key " + target); | 5237 | llSay(0, "Could not parse key " + target); |
5225 | return; | 5238 | return; |
@@ -5232,7 +5245,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
5232 | } | 5245 | } |
5233 | 5246 | ||
5234 | // copy the first script found with this inventory name | 5247 | // copy the first script found with this inventory name |
5235 | foreach (KeyValuePair<LLUUID, TaskInventoryItem> inv in m_host.TaskInventory) | 5248 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) |
5236 | { | 5249 | { |
5237 | if (inv.Value.Name == name) | 5250 | if (inv.Value.Name == name) |
5238 | { | 5251 | { |
@@ -5264,8 +5277,8 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
5264 | IXMLRPC xmlrpcMod = m_ScriptEngine.World.RequestModuleInterface<IXMLRPC>(); | 5277 | IXMLRPC xmlrpcMod = m_ScriptEngine.World.RequestModuleInterface<IXMLRPC>(); |
5265 | if (xmlrpcMod.IsEnabled()) | 5278 | if (xmlrpcMod.IsEnabled()) |
5266 | { | 5279 | { |
5267 | LLUUID channelID = xmlrpcMod.OpenXMLRPCChannel(m_localID, m_itemID, LLUUID.Zero); | 5280 | UUID channelID = xmlrpcMod.OpenXMLRPCChannel(m_localID, m_itemID, UUID.Zero); |
5268 | object[] resobj = new object[] { new LSL_Types.LSLInteger(1), new LSL_Types.LSLString(channelID.ToString()), new LSL_Types.LSLString(LLUUID.Zero.ToString()), new LSL_Types.LSLString(String.Empty), new LSL_Types.LSLInteger(0), new LSL_Types.LSLString(String.Empty) }; | 5281 | object[] resobj = new object[] { new LSL_Types.LSLInteger(1), new LSL_Types.LSLString(channelID.ToString()), new LSL_Types.LSLString(UUID.Zero.ToString()), new LSL_Types.LSLString(String.Empty), new LSL_Types.LSLInteger(0), new LSL_Types.LSLString(String.Empty) }; |
5269 | m_ScriptEngine.m_EventQueueManager.AddToScriptQueue(m_localID, m_itemID, "remote_data", EventQueueManager.llDetectNull, resobj); | 5282 | m_ScriptEngine.m_EventQueueManager.AddToScriptQueue(m_localID, m_itemID, "remote_data", EventQueueManager.llDetectNull, resobj); |
5270 | } | 5283 | } |
5271 | // ScriptSleep(1000); | 5284 | // ScriptSleep(1000); |
@@ -5583,9 +5596,9 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
5583 | private void SetPrimitiveShapeParams(SceneObjectPart part, string map, int type) | 5596 | private void SetPrimitiveShapeParams(SceneObjectPart part, string map, int type) |
5584 | { | 5597 | { |
5585 | ObjectShapePacket.ObjectDataBlock shapeBlock = new ObjectShapePacket.ObjectDataBlock(); | 5598 | ObjectShapePacket.ObjectDataBlock shapeBlock = new ObjectShapePacket.ObjectDataBlock(); |
5586 | LLUUID sculptId; | 5599 | UUID sculptId; |
5587 | 5600 | ||
5588 | if (!LLUUID.TryParse(map, out sculptId)) | 5601 | if (!UUID.TryParse(map, out sculptId)) |
5589 | { | 5602 | { |
5590 | llSay(0, "Could not parse key " + map); | 5603 | llSay(0, "Could not parse key " + map); |
5591 | return; | 5604 | return; |
@@ -6015,9 +6028,9 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
6015 | ScenePresence av = World.GetScenePresence(id); | 6028 | ScenePresence av = World.GetScenePresence(id); |
6016 | if (av == null) | 6029 | if (av == null) |
6017 | return l; | 6030 | return l; |
6018 | LLUUID[] anims; | 6031 | UUID[] anims; |
6019 | anims = av.GetAnimationArray(); | 6032 | anims = av.GetAnimationArray(); |
6020 | foreach (LLUUID foo in anims) | 6033 | foreach (UUID foo in anims) |
6021 | l.Add(foo.ToString()); | 6034 | l.Add(foo.ToString()); |
6022 | return l; | 6035 | return l; |
6023 | } | 6036 | } |
@@ -6025,8 +6038,8 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
6025 | public void llSetParcelMusicURL(string url) | 6038 | public void llSetParcelMusicURL(string url) |
6026 | { | 6039 | { |
6027 | m_host.AddScriptLPS(1); | 6040 | m_host.AddScriptLPS(1); |
6028 | LLUUID landowner = World.GetLandOwner(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y); | 6041 | UUID landowner = World.GetLandOwner(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y); |
6029 | if (landowner == LLUUID.Zero) | 6042 | if (landowner == UUID.Zero) |
6030 | { | 6043 | { |
6031 | return; | 6044 | return; |
6032 | } | 6045 | } |
@@ -6041,9 +6054,9 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
6041 | public void osSetParcelMediaURL(string url) | 6054 | public void osSetParcelMediaURL(string url) |
6042 | { | 6055 | { |
6043 | m_host.AddScriptLPS(1); | 6056 | m_host.AddScriptLPS(1); |
6044 | LLUUID landowner = World.GetLandOwner(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y); | 6057 | UUID landowner = World.GetLandOwner(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y); |
6045 | 6058 | ||
6046 | if (landowner == LLUUID.Zero) | 6059 | if (landowner == UUID.Zero) |
6047 | { | 6060 | { |
6048 | return; | 6061 | return; |
6049 | } | 6062 | } |
@@ -6059,13 +6072,20 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
6059 | public LSL_Types.Vector3 llGetRootPosition() | 6072 | public LSL_Types.Vector3 llGetRootPosition() |
6060 | { | 6073 | { |
6061 | m_host.AddScriptLPS(1); | 6074 | m_host.AddScriptLPS(1); |
6062 | return new LSL_Types.Vector3(m_host.ParentGroup.AbsolutePosition.X, m_host.ParentGroup.AbsolutePosition.Y, m_host.ParentGroup.AbsolutePosition.Z); | 6075 | return new LSL_Types.Vector3( |
6076 | m_host.ParentGroup.AbsolutePosition.X, | ||
6077 | m_host.ParentGroup.AbsolutePosition.Y, | ||
6078 | m_host.ParentGroup.AbsolutePosition.Z); | ||
6063 | } | 6079 | } |
6064 | 6080 | ||
6065 | public LSL_Types.Quaternion llGetRootRotation() | 6081 | public LSL_Types.Quaternion llGetRootRotation() |
6066 | { | 6082 | { |
6067 | m_host.AddScriptLPS(1); | 6083 | m_host.AddScriptLPS(1); |
6068 | return new LSL_Types.Quaternion(m_host.ParentGroup.GroupRotation.X, m_host.ParentGroup.GroupRotation.Y, m_host.ParentGroup.GroupRotation.Z, m_host.ParentGroup.GroupRotation.W); | 6084 | return new LSL_Types.Quaternion( |
6085 | m_host.ParentGroup.GroupRotation.X, | ||
6086 | m_host.ParentGroup.GroupRotation.Y, | ||
6087 | m_host.ParentGroup.GroupRotation.Z, | ||
6088 | m_host.ParentGroup.GroupRotation.W); | ||
6069 | } | 6089 | } |
6070 | 6090 | ||
6071 | public string llGetObjectDesc() | 6091 | public string llGetObjectDesc() |
@@ -6097,8 +6117,8 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
6097 | SceneObjectPart part = m_host.ParentGroup.GetLinkNumPart(linknumber); | 6117 | SceneObjectPart part = m_host.ParentGroup.GetLinkNumPart(linknumber); |
6098 | if (linknumber > -1) | 6118 | if (linknumber > -1) |
6099 | { | 6119 | { |
6100 | LLObject.TextureEntry tex = part.Shape.Textures; | 6120 | Primitive.TextureEntry tex = part.Shape.Textures; |
6101 | LLColor texcolor; | 6121 | Color4 texcolor; |
6102 | if (face > -1) | 6122 | if (face > -1) |
6103 | { | 6123 | { |
6104 | texcolor = tex.CreateFace((uint)face).RGBA; | 6124 | texcolor = tex.CreateFace((uint)face).RGBA; |
@@ -6136,8 +6156,8 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
6136 | { | 6156 | { |
6137 | linknumber = w; | 6157 | linknumber = w; |
6138 | part = m_host.ParentGroup.GetLinkNumPart(linknumber); | 6158 | part = m_host.ParentGroup.GetLinkNumPart(linknumber); |
6139 | LLObject.TextureEntry tex = part.Shape.Textures; | 6159 | Primitive.TextureEntry tex = part.Shape.Textures; |
6140 | LLColor texcolor; | 6160 | Color4 texcolor; |
6141 | if (face > -1) | 6161 | if (face > -1) |
6142 | { | 6162 | { |
6143 | texcolor = tex.CreateFace((uint)face).RGBA; | 6163 | texcolor = tex.CreateFace((uint)face).RGBA; |
@@ -6184,7 +6204,8 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
6184 | 6204 | ||
6185 | public LSL_Types.Vector3 llGetGeometricCenter() | 6205 | public LSL_Types.Vector3 llGetGeometricCenter() |
6186 | { | 6206 | { |
6187 | return new LSL_Types.Vector3(m_host.GetGeometricCenter().X, m_host.GetGeometricCenter().Y, m_host.GetGeometricCenter().Z); | 6207 | return new LSL_Types.Vector3( |
6208 | m_host.GetGeometricCenter().X, m_host.GetGeometricCenter().Y, m_host.GetGeometricCenter().Z); | ||
6188 | } | 6209 | } |
6189 | 6210 | ||
6190 | public LSL_Types.list llGetPrimitiveParams(LSL_Types.list rules) | 6211 | public LSL_Types.list llGetPrimitiveParams(LSL_Types.list rules) |
@@ -6205,21 +6226,21 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
6205 | break; | 6226 | break; |
6206 | 6227 | ||
6207 | case (int)BuiltIn_Commands_BaseClass.PRIM_PHYSICS: | 6228 | case (int)BuiltIn_Commands_BaseClass.PRIM_PHYSICS: |
6208 | if ((m_host.GetEffectiveObjectFlags() & (uint)LLObject.ObjectFlags.Physics) != 0) | 6229 | if ((m_host.GetEffectiveObjectFlags() & (uint)PrimFlags.Physics) != 0) |
6209 | res.Add(new LSL_Types.LSLInteger(1)); | 6230 | res.Add(new LSL_Types.LSLInteger(1)); |
6210 | else | 6231 | else |
6211 | res.Add(new LSL_Types.LSLInteger(0)); | 6232 | res.Add(new LSL_Types.LSLInteger(0)); |
6212 | break; | 6233 | break; |
6213 | 6234 | ||
6214 | case (int)BuiltIn_Commands_BaseClass.PRIM_TEMP_ON_REZ: | 6235 | case (int)BuiltIn_Commands_BaseClass.PRIM_TEMP_ON_REZ: |
6215 | if ((m_host.GetEffectiveObjectFlags() & (uint)LLObject.ObjectFlags.TemporaryOnRez) != 0) | 6236 | if ((m_host.GetEffectiveObjectFlags() & (uint)PrimFlags.TemporaryOnRez) != 0) |
6216 | res.Add(new LSL_Types.LSLInteger(1)); | 6237 | res.Add(new LSL_Types.LSLInteger(1)); |
6217 | else | 6238 | else |
6218 | res.Add(new LSL_Types.LSLInteger(0)); | 6239 | res.Add(new LSL_Types.LSLInteger(0)); |
6219 | break; | 6240 | break; |
6220 | 6241 | ||
6221 | case (int)BuiltIn_Commands_BaseClass.PRIM_PHANTOM: | 6242 | case (int)BuiltIn_Commands_BaseClass.PRIM_PHANTOM: |
6222 | if ((m_host.GetEffectiveObjectFlags() & (uint)LLObject.ObjectFlags.Phantom) != 0) | 6243 | if ((m_host.GetEffectiveObjectFlags() & (uint)PrimFlags.Phantom) != 0) |
6223 | res.Add(new LSL_Types.LSLInteger(1)); | 6244 | res.Add(new LSL_Types.LSLInteger(1)); |
6224 | else | 6245 | else |
6225 | res.Add(new LSL_Types.LSLInteger(0)); | 6246 | res.Add(new LSL_Types.LSLInteger(0)); |
@@ -6324,8 +6345,8 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
6324 | if (face == -1) | 6345 | if (face == -1) |
6325 | face = 0; | 6346 | face = 0; |
6326 | 6347 | ||
6327 | LLObject.TextureEntry tex = m_host.Shape.Textures; | 6348 | Primitive.TextureEntry tex = m_host.Shape.Textures; |
6328 | LLObject.TextureEntryFace texface = tex.GetFace((uint)face); | 6349 | Primitive.TextureEntryFace texface = tex.GetFace((uint)face); |
6329 | 6350 | ||
6330 | res.Add(new LSL_Types.LSLString(texface.TextureID.ToString())); | 6351 | res.Add(new LSL_Types.LSLString(texface.TextureID.ToString())); |
6331 | res.Add(new LSL_Types.Vector3(texface.RepeatU, | 6352 | res.Add(new LSL_Types.Vector3(texface.RepeatU, |
@@ -6344,7 +6365,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
6344 | face=Convert.ToInt32("" + rules.Data[idx++]); | 6365 | face=Convert.ToInt32("" + rules.Data[idx++]); |
6345 | 6366 | ||
6346 | tex = m_host.Shape.Textures; | 6367 | tex = m_host.Shape.Textures; |
6347 | LLColor texcolor; | 6368 | Color4 texcolor; |
6348 | if (face == -1) // TMP: Until we can determine number of sides, ALL_SIDES (-1) will return default color | 6369 | if (face == -1) // TMP: Until we can determine number of sides, ALL_SIDES (-1) will return default color |
6349 | texcolor = tex.DefaultTexture.RGBA; | 6370 | texcolor = tex.DefaultTexture.RGBA; |
6350 | else | 6371 | else |
@@ -6698,7 +6719,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
6698 | public void llSetLocalRot(LSL_Types.Quaternion rot) | 6719 | public void llSetLocalRot(LSL_Types.Quaternion rot) |
6699 | { | 6720 | { |
6700 | m_host.AddScriptLPS(1); | 6721 | m_host.AddScriptLPS(1); |
6701 | m_host.RotationOffset = new LLQuaternion((float)rot.x, (float)rot.y, (float)rot.z, (float)rot.s); | 6722 | m_host.RotationOffset = new Quaternion((float)rot.x, (float)rot.y, (float)rot.z, (float)rot.s); |
6702 | // ScriptSleep(200); | 6723 | // ScriptSleep(200); |
6703 | } | 6724 | } |
6704 | 6725 | ||
@@ -6954,7 +6975,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
6954 | public LSL_Types.LSLInteger llGetInventoryPermMask(string item, int mask) | 6975 | public LSL_Types.LSLInteger llGetInventoryPermMask(string item, int mask) |
6955 | { | 6976 | { |
6956 | m_host.AddScriptLPS(1); | 6977 | m_host.AddScriptLPS(1); |
6957 | foreach (KeyValuePair<LLUUID, TaskInventoryItem> inv in m_host.TaskInventory) | 6978 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) |
6958 | { | 6979 | { |
6959 | if (inv.Value.Name == item) | 6980 | if (inv.Value.Name == item) |
6960 | { | 6981 | { |
@@ -6985,7 +7006,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
6985 | public string llGetInventoryCreator(string item) | 7006 | public string llGetInventoryCreator(string item) |
6986 | { | 7007 | { |
6987 | m_host.AddScriptLPS(1); | 7008 | m_host.AddScriptLPS(1); |
6988 | foreach (KeyValuePair<LLUUID, TaskInventoryItem> inv in m_host.TaskInventory) | 7009 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) |
6989 | { | 7010 | { |
6990 | if (inv.Value.Name == item) | 7011 | if (inv.Value.Name == item) |
6991 | { | 7012 | { |
@@ -7000,7 +7021,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
7000 | { | 7021 | { |
7001 | m_host.AddScriptLPS(1); | 7022 | m_host.AddScriptLPS(1); |
7002 | 7023 | ||
7003 | World.SimChatBroadcast(Helpers.StringToField(msg), ChatTypeEnum.Owner, 0, m_host.AbsolutePosition, m_host.Name, m_host.UUID, false); | 7024 | World.SimChatBroadcast(Utils.StringToBytes(msg), ChatTypeEnum.Owner, 0, m_host.AbsolutePosition, m_host.Name, m_host.UUID, false); |
7004 | // IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); | 7025 | // IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); |
7005 | // wComm.DeliverMessage(ChatTypeEnum.Owner, 0, m_host.Name, m_host.UUID, msg); | 7026 | // wComm.DeliverMessage(ChatTypeEnum.Owner, 0, m_host.Name, m_host.UUID, msg); |
7006 | } | 7027 | } |
@@ -7021,7 +7042,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
7021 | if (info == null) | 7042 | if (info == null) |
7022 | { | 7043 | { |
7023 | // ScriptSleep(1000); | 7044 | // ScriptSleep(1000); |
7024 | return LLUUID.Zero.ToString(); | 7045 | return UUID.Zero.ToString(); |
7025 | } | 7046 | } |
7026 | reply = new LSL_Types.Vector3( | 7047 | reply = new LSL_Types.Vector3( |
7027 | info.RegionLocX * Constants.RegionSize, | 7048 | info.RegionLocX * Constants.RegionSize, |
@@ -7038,7 +7059,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
7038 | if (info == null) | 7059 | if (info == null) |
7039 | { | 7060 | { |
7040 | // ScriptSleep(1000); | 7061 | // ScriptSleep(1000); |
7041 | return LLUUID.Zero.ToString(); | 7062 | return UUID.Zero.ToString(); |
7042 | } | 7063 | } |
7043 | int access = info.RegionSettings.Maturity; | 7064 | int access = info.RegionSettings.Maturity; |
7044 | if (access == 0) | 7065 | if (access == 0) |
@@ -7053,11 +7074,11 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
7053 | break; | 7074 | break; |
7054 | default: | 7075 | default: |
7055 | // ScriptSleep(1000); | 7076 | // ScriptSleep(1000); |
7056 | return LLUUID.Zero.ToString(); // Raise no event | 7077 | return UUID.Zero.ToString(); // Raise no event |
7057 | } | 7078 | } |
7058 | LLUUID rq = LLUUID.Random(); | 7079 | UUID rq = UUID.Random(); |
7059 | 7080 | ||
7060 | LLUUID tid = m_ScriptEngine.m_ASYNCLSLCommandManager. | 7081 | UUID tid = m_ScriptEngine.m_ASYNCLSLCommandManager. |
7061 | m_Dataserver.RegisterRequest(m_localID, m_itemID, rq.ToString()); | 7082 | m_Dataserver.RegisterRequest(m_localID, m_itemID, rq.ToString()); |
7062 | 7083 | ||
7063 | m_ScriptEngine.m_ASYNCLSLCommandManager. | 7084 | m_ScriptEngine.m_ASYNCLSLCommandManager. |
@@ -7069,7 +7090,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
7069 | catch(Exception e) | 7090 | catch(Exception e) |
7070 | { | 7091 | { |
7071 | Console.WriteLine(e.ToString()); | 7092 | Console.WriteLine(e.ToString()); |
7072 | return LLUUID.Zero.ToString(); | 7093 | return UUID.Zero.ToString(); |
7073 | } | 7094 | } |
7074 | } | 7095 | } |
7075 | 7096 | ||
@@ -7082,8 +7103,8 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
7082 | public double llGetObjectMass(string id) | 7103 | public double llGetObjectMass(string id) |
7083 | { | 7104 | { |
7084 | m_host.AddScriptLPS(1); | 7105 | m_host.AddScriptLPS(1); |
7085 | LLUUID key = new LLUUID(); | 7106 | UUID key = new UUID(); |
7086 | if (LLUUID.TryParse(id,out key)) | 7107 | if (UUID.TryParse(id,out key)) |
7087 | { | 7108 | { |
7088 | return (double)World.GetSceneObjectPart(World.Entities[key].LocalId).GetMass(); | 7109 | return (double)World.GetSceneObjectPart(World.Entities[key].LocalId).GetMass(); |
7089 | } | 7110 | } |
@@ -7175,7 +7196,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
7175 | public void llLoadURL(string avatar_id, string message, string url) | 7196 | public void llLoadURL(string avatar_id, string message, string url) |
7176 | { | 7197 | { |
7177 | m_host.AddScriptLPS(1); | 7198 | m_host.AddScriptLPS(1); |
7178 | LLUUID avatarId = new LLUUID(avatar_id); | 7199 | UUID avatarId = new UUID(avatar_id); |
7179 | m_ScriptEngine.World.SendUrlToUser(avatarId, m_host.Name, m_host.UUID, m_host.ObjectOwner, false, message, | 7200 | m_ScriptEngine.World.SendUrlToUser(avatarId, m_host.Name, m_host.UUID, m_host.ObjectOwner, false, message, |
7180 | url); | 7201 | url); |
7181 | // ScriptSleep(10000); | 7202 | // ScriptSleep(10000); |
@@ -7321,7 +7342,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
7321 | public LSL_Types.LSLInteger llGetInventoryType(string name) | 7342 | public LSL_Types.LSLInteger llGetInventoryType(string name) |
7322 | { | 7343 | { |
7323 | m_host.AddScriptLPS(1); | 7344 | m_host.AddScriptLPS(1); |
7324 | foreach (KeyValuePair<LLUUID, TaskInventoryItem> inv in m_host.TaskInventory) | 7345 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) |
7325 | { | 7346 | { |
7326 | if (inv.Value.Name == name) | 7347 | if (inv.Value.Name == name) |
7327 | { | 7348 | { |
@@ -7350,10 +7371,10 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
7350 | public LSL_Types.Vector3 llGetCameraPos() | 7371 | public LSL_Types.Vector3 llGetCameraPos() |
7351 | { | 7372 | { |
7352 | m_host.AddScriptLPS(1); | 7373 | m_host.AddScriptLPS(1); |
7353 | LLUUID invItemID=InventorySelf(); | 7374 | UUID invItemID=InventorySelf(); |
7354 | if (invItemID == LLUUID.Zero) | 7375 | if (invItemID == UUID.Zero) |
7355 | return new LSL_Types.Vector3(); | 7376 | return new LSL_Types.Vector3(); |
7356 | if (m_host.TaskInventory[invItemID].PermsGranter == LLUUID.Zero) | 7377 | if (m_host.TaskInventory[invItemID].PermsGranter == UUID.Zero) |
7357 | return new LSL_Types.Vector3(); | 7378 | return new LSL_Types.Vector3(); |
7358 | if ((m_host.TaskInventory[invItemID].PermsMask & BuiltIn_Commands_BaseClass.PERMISSION_TRACK_CAMERA) == 0) | 7379 | if ((m_host.TaskInventory[invItemID].PermsMask & BuiltIn_Commands_BaseClass.PERMISSION_TRACK_CAMERA) == 0) |
7359 | { | 7380 | { |
@@ -7363,7 +7384,10 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
7363 | ScenePresence presence = World.GetScenePresence(m_host.OwnerID); | 7384 | ScenePresence presence = World.GetScenePresence(m_host.OwnerID); |
7364 | if (presence != null) | 7385 | if (presence != null) |
7365 | { | 7386 | { |
7366 | LSL_Types.Vector3 pos = new LSL_Types.Vector3(presence.CameraPosition.x,presence.CameraPosition.y,presence.CameraPosition.z); | 7387 | LSL_Types.Vector3 pos = new LSL_Types.Vector3( |
7388 | presence.CameraPosition.X, | ||
7389 | presence.CameraPosition.Y, | ||
7390 | presence.CameraPosition.Z); | ||
7367 | return pos; | 7391 | return pos; |
7368 | } | 7392 | } |
7369 | return new LSL_Types.Vector3(); | 7393 | return new LSL_Types.Vector3(); |
@@ -7426,12 +7450,12 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
7426 | public void llAddToLandBanList(string avatar, double hours) | 7450 | public void llAddToLandBanList(string avatar, double hours) |
7427 | { | 7451 | { |
7428 | m_host.AddScriptLPS(1); | 7452 | m_host.AddScriptLPS(1); |
7429 | LLUUID key; | 7453 | UUID key; |
7430 | LandData land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).landData; | 7454 | LandData land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).landData; |
7431 | if (land.OwnerID == m_host.OwnerID) | 7455 | if (land.OwnerID == m_host.OwnerID) |
7432 | { | 7456 | { |
7433 | ParcelManager.ParcelAccessEntry entry = new ParcelManager.ParcelAccessEntry(); | 7457 | ParcelManager.ParcelAccessEntry entry = new ParcelManager.ParcelAccessEntry(); |
7434 | if (LLUUID.TryParse(avatar, out key)) | 7458 | if (UUID.TryParse(avatar, out key)) |
7435 | { | 7459 | { |
7436 | entry.AgentID = key; | 7460 | entry.AgentID = key; |
7437 | entry.Flags = ParcelManager.AccessList.Ban; | 7461 | entry.Flags = ParcelManager.AccessList.Ban; |
@@ -7445,11 +7469,11 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
7445 | public void llRemoveFromLandPassList(string avatar) | 7469 | public void llRemoveFromLandPassList(string avatar) |
7446 | { | 7470 | { |
7447 | m_host.AddScriptLPS(1); | 7471 | m_host.AddScriptLPS(1); |
7448 | LLUUID key; | 7472 | UUID key; |
7449 | LandData land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).landData; | 7473 | LandData land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).landData; |
7450 | if (land.OwnerID == m_host.OwnerID) | 7474 | if (land.OwnerID == m_host.OwnerID) |
7451 | { | 7475 | { |
7452 | if (LLUUID.TryParse(avatar, out key)) | 7476 | if (UUID.TryParse(avatar, out key)) |
7453 | { | 7477 | { |
7454 | foreach (ParcelManager.ParcelAccessEntry entry in land.ParcelAccessList) | 7478 | foreach (ParcelManager.ParcelAccessEntry entry in land.ParcelAccessList) |
7455 | { | 7479 | { |
@@ -7467,11 +7491,11 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
7467 | public void llRemoveFromLandBanList(string avatar) | 7491 | public void llRemoveFromLandBanList(string avatar) |
7468 | { | 7492 | { |
7469 | m_host.AddScriptLPS(1); | 7493 | m_host.AddScriptLPS(1); |
7470 | LLUUID key; | 7494 | UUID key; |
7471 | LandData land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).landData; | 7495 | LandData land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).landData; |
7472 | if (land.OwnerID == m_host.OwnerID) | 7496 | if (land.OwnerID == m_host.OwnerID) |
7473 | { | 7497 | { |
7474 | if (LLUUID.TryParse(avatar, out key)) | 7498 | if (UUID.TryParse(avatar, out key)) |
7475 | { | 7499 | { |
7476 | foreach (ParcelManager.ParcelAccessEntry entry in land.ParcelAccessList) | 7500 | foreach (ParcelManager.ParcelAccessEntry entry in land.ParcelAccessList) |
7477 | { | 7501 | { |
@@ -7491,16 +7515,16 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
7491 | m_host.AddScriptLPS(1); | 7515 | m_host.AddScriptLPS(1); |
7492 | 7516 | ||
7493 | // our key in the object we are in | 7517 | // our key in the object we are in |
7494 | LLUUID invItemID=InventorySelf(); | 7518 | UUID invItemID=InventorySelf(); |
7495 | if (invItemID == LLUUID.Zero) return; | 7519 | if (invItemID == UUID.Zero) return; |
7496 | 7520 | ||
7497 | // the object we are in | 7521 | // the object we are in |
7498 | LLUUID objectID = m_host.ParentUUID; | 7522 | UUID objectID = m_host.ParentUUID; |
7499 | if (objectID == LLUUID.Zero) return; | 7523 | if(objectID == UUID.Zero) return; |
7500 | 7524 | ||
7501 | // we need the permission first, to know which avatar we want to set the camera for | 7525 | // we need the permission first, to know which avatar we want to set the camera for |
7502 | LLUUID agentID = m_host.TaskInventory[invItemID].PermsGranter; | 7526 | UUID agentID = m_host.TaskInventory[invItemID].PermsGranter; |
7503 | if (agentID == LLUUID.Zero) return; | 7527 | if (agentID == UUID.Zero) return; |
7504 | if ((m_host.TaskInventory[invItemID].PermsMask & BuiltIn_Commands_BaseClass.PERMISSION_CONTROL_CAMERA) == 0) return; | 7528 | if ((m_host.TaskInventory[invItemID].PermsMask & BuiltIn_Commands_BaseClass.PERMISSION_CONTROL_CAMERA) == 0) return; |
7505 | 7529 | ||
7506 | ScenePresence presence = World.GetScenePresence(agentID); | 7530 | ScenePresence presence = World.GetScenePresence(agentID); |
@@ -7542,16 +7566,16 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
7542 | m_host.AddScriptLPS(1); | 7566 | m_host.AddScriptLPS(1); |
7543 | 7567 | ||
7544 | // our key in the object we are in | 7568 | // our key in the object we are in |
7545 | LLUUID invItemID=InventorySelf(); | 7569 | UUID invItemID=InventorySelf(); |
7546 | if (invItemID == LLUUID.Zero) return; | 7570 | if (invItemID == UUID.Zero) return; |
7547 | 7571 | ||
7548 | // the object we are in | 7572 | // the object we are in |
7549 | LLUUID objectID = m_host.ParentUUID; | 7573 | UUID objectID = m_host.ParentUUID; |
7550 | if (objectID == LLUUID.Zero) return; | 7574 | if(objectID == UUID.Zero) return; |
7551 | 7575 | ||
7552 | // we need the permission first, to know which avatar we want to clear the camera for | 7576 | // we need the permission first, to know which avatar we want to clear the camera for |
7553 | LLUUID agentID = m_host.TaskInventory[invItemID].PermsGranter; | 7577 | UUID agentID = m_host.TaskInventory[invItemID].PermsGranter; |
7554 | if (agentID == LLUUID.Zero) return; | 7578 | if (agentID == UUID.Zero) return; |
7555 | if ((m_host.TaskInventory[invItemID].PermsMask & BuiltIn_Commands_BaseClass.PERMISSION_CONTROL_CAMERA) == 0) return; | 7579 | if ((m_host.TaskInventory[invItemID].PermsMask & BuiltIn_Commands_BaseClass.PERMISSION_CONTROL_CAMERA) == 0) return; |
7556 | 7580 | ||
7557 | ScenePresence presence = World.GetScenePresence(agentID); | 7581 | ScenePresence presence = World.GetScenePresence(agentID); |
@@ -7650,9 +7674,9 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
7650 | param.Add(o.ToString()); | 7674 | param.Add(o.ToString()); |
7651 | } | 7675 | } |
7652 | 7676 | ||
7653 | LLVector3 position = m_host.AbsolutePosition; | 7677 | Vector3 position = m_host.AbsolutePosition; |
7654 | LLVector3 velocity = m_host.Velocity; | 7678 | Vector3 velocity = m_host.Velocity; |
7655 | LLQuaternion rotation = m_host.RotationOffset; | 7679 | Quaternion rotation = m_host.RotationOffset; |
7656 | ScenePresence scenePresence = World.GetScenePresence(m_host.ObjectOwner); | 7680 | ScenePresence scenePresence = World.GetScenePresence(m_host.ObjectOwner); |
7657 | RegionInfo regionInfo = World.RegionInfo; | 7681 | RegionInfo regionInfo = World.RegionInfo; |
7658 | 7682 | ||
@@ -7668,10 +7692,10 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
7668 | httpHeaders["X-SecondLife-Owner-Name"] = scenePresence == null ? string.Empty : scenePresence.ControllingClient.Name; | 7692 | httpHeaders["X-SecondLife-Owner-Name"] = scenePresence == null ? string.Empty : scenePresence.ControllingClient.Name; |
7669 | httpHeaders["X-SecondLife-Owner-Key"] = m_host.ObjectOwner.ToString(); | 7693 | httpHeaders["X-SecondLife-Owner-Key"] = m_host.ObjectOwner.ToString(); |
7670 | 7694 | ||
7671 | LLUUID reqID = httpScriptMod. | 7695 | UUID reqID = httpScriptMod. |
7672 | StartHttpRequest(m_localID, m_itemID, url, param, httpHeaders, body); | 7696 | StartHttpRequest(m_localID, m_itemID, url, param, httpHeaders, body); |
7673 | 7697 | ||
7674 | if (reqID != LLUUID.Zero) | 7698 | if (reqID != UUID.Zero) |
7675 | return reqID.ToString(); | 7699 | return reqID.ToString(); |
7676 | else | 7700 | else |
7677 | return null; | 7701 | return null; |
@@ -7781,7 +7805,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
7781 | LSL_Types.list ret = new LSL_Types.list(); | 7805 | LSL_Types.list ret = new LSL_Types.list(); |
7782 | if (land != null) | 7806 | if (land != null) |
7783 | { | 7807 | { |
7784 | foreach (KeyValuePair<LLUUID, int> d in land.getLandObjectOwners()) | 7808 | foreach (KeyValuePair<UUID, int> d in land.getLandObjectOwners()) |
7785 | { | 7809 | { |
7786 | ret.Add(d.Key.ToString()); | 7810 | ret.Add(d.Key.ToString()); |
7787 | ret.Add(d.Value); | 7811 | ret.Add(d.Value); |
@@ -7794,7 +7818,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
7794 | public LSL_Types.LSLInteger llGetObjectPrimCount(string object_id) | 7818 | public LSL_Types.LSLInteger llGetObjectPrimCount(string object_id) |
7795 | { | 7819 | { |
7796 | m_host.AddScriptLPS(1); | 7820 | m_host.AddScriptLPS(1); |
7797 | SceneObjectPart part = World.GetSceneObjectPart(new LLUUID(object_id)); | 7821 | SceneObjectPart part = World.GetSceneObjectPart(new UUID(object_id)); |
7798 | if (part == null) | 7822 | if (part == null) |
7799 | { | 7823 | { |
7800 | return 0; | 7824 | return 0; |
@@ -7900,8 +7924,8 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
7900 | { | 7924 | { |
7901 | m_host.AddScriptLPS(1); | 7925 | m_host.AddScriptLPS(1); |
7902 | LSL_Types.list ret = new LSL_Types.list(); | 7926 | LSL_Types.list ret = new LSL_Types.list(); |
7903 | LLUUID key = new LLUUID(); | 7927 | UUID key = new UUID(); |
7904 | if (LLUUID.TryParse(id, out key)) | 7928 | if (UUID.TryParse(id, out key)) |
7905 | { | 7929 | { |
7906 | ScenePresence av = World.GetScenePresence(key); | 7930 | ScenePresence av = World.GetScenePresence(key); |
7907 | 7931 | ||
@@ -7921,19 +7945,19 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
7921 | ret.Add(new LSL_Types.Vector3((double)av.AbsolutePosition.X, (double)av.AbsolutePosition.Y, (double)av.AbsolutePosition.Z)); | 7945 | ret.Add(new LSL_Types.Vector3((double)av.AbsolutePosition.X, (double)av.AbsolutePosition.Y, (double)av.AbsolutePosition.Z)); |
7922 | break; | 7946 | break; |
7923 | case "4": | 7947 | case "4": |
7924 | ret.Add(new LSL_Types.Quaternion((double)av.Rotation.x, (double)av.Rotation.y, (double)av.Rotation.z, (double)av.Rotation.w)); | 7948 | ret.Add(new LSL_Types.Quaternion((double)av.Rotation.X, (double)av.Rotation.Y, (double)av.Rotation.Z, (double)av.Rotation.W)); |
7925 | break; | 7949 | break; |
7926 | case "5": | 7950 | case "5": |
7927 | ret.Add(new LSL_Types.Vector3(av.Velocity.X,av.Velocity.Y,av.Velocity.Z)); | 7951 | ret.Add(new LSL_Types.Vector3(av.Velocity.X, av.Velocity.Y, av.Velocity.Z)); |
7928 | break; | 7952 | break; |
7929 | case "6": | 7953 | case "6": |
7930 | ret.Add(id); | 7954 | ret.Add(id); |
7931 | break; | 7955 | break; |
7932 | case "7": | 7956 | case "7": |
7933 | ret.Add(LLUUID.Zero.ToString()); | 7957 | ret.Add(UUID.Zero.ToString()); |
7934 | break; | 7958 | break; |
7935 | case "8": | 7959 | case "8": |
7936 | ret.Add(LLUUID.Zero.ToString()); | 7960 | ret.Add(UUID.Zero.ToString()); |
7937 | break; | 7961 | break; |
7938 | } | 7962 | } |
7939 | } | 7963 | } |
@@ -7953,7 +7977,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
7953 | ret.Add(obj.Description); | 7977 | ret.Add(obj.Description); |
7954 | break; | 7978 | break; |
7955 | case "3": | 7979 | case "3": |
7956 | ret.Add(new LSL_Types.Vector3(obj.AbsolutePosition.X,obj.AbsolutePosition.Y,obj.AbsolutePosition.Z)); | 7980 | ret.Add(new LSL_Types.Vector3(obj.AbsolutePosition.X, obj.AbsolutePosition.Y, obj.AbsolutePosition.Z)); |
7957 | break; | 7981 | break; |
7958 | case "4": | 7982 | case "4": |
7959 | ret.Add(new LSL_Types.Quaternion(obj.RotationOffset.X, obj.RotationOffset.Y, obj.RotationOffset.Z, obj.RotationOffset.W)); | 7983 | ret.Add(new LSL_Types.Quaternion(obj.RotationOffset.X, obj.RotationOffset.Y, obj.RotationOffset.Z, obj.RotationOffset.W)); |
@@ -7979,14 +8003,14 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
7979 | } | 8003 | } |
7980 | 8004 | ||
7981 | 8005 | ||
7982 | internal LLUUID ScriptByName(string name) | 8006 | internal UUID ScriptByName(string name) |
7983 | { | 8007 | { |
7984 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) | 8008 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) |
7985 | { | 8009 | { |
7986 | if (item.Type == 10 && item.Name == name) | 8010 | if (item.Type == 10 && item.Name == name) |
7987 | return item.ItemID; | 8011 | return item.ItemID; |
7988 | } | 8012 | } |
7989 | return LLUUID.Zero; | 8013 | return UUID.Zero; |
7990 | } | 8014 | } |
7991 | 8015 | ||
7992 | internal void ShoutError(string msg) | 8016 | internal void ShoutError(string msg) |
@@ -8063,7 +8087,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
8063 | String[] notecardLines = { "0" }; | 8087 | String[] notecardLines = { "0" }; |
8064 | notecardLines[0] = String.Empty; | 8088 | notecardLines[0] = String.Empty; |
8065 | 8089 | ||
8066 | foreach (KeyValuePair<LLUUID, TaskInventoryItem> inv in m_host.TaskInventory) | 8090 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) |
8067 | { | 8091 | { |
8068 | if ((inv.Value.Name == name) && (inv.Value.InvType == (int)InventoryType.Notecard)) | 8092 | if ((inv.Value.Name == name) && (inv.Value.InvType == (int)InventoryType.Notecard)) |
8069 | { | 8093 | { |
diff --git a/OpenSim/Region/ScriptEngine/Common/LSL_Types.cs b/OpenSim/Region/ScriptEngine/Common/LSL_Types.cs index 581b820..8c24ae3 100644 --- a/OpenSim/Region/ScriptEngine/Common/LSL_Types.cs +++ b/OpenSim/Region/ScriptEngine/Common/LSL_Types.cs | |||
@@ -123,7 +123,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
123 | 123 | ||
124 | Vector3 vector = (Vector3)o; | 124 | Vector3 vector = (Vector3)o; |
125 | 125 | ||
126 | return (x == vector.x && x == vector.x && z == vector.z); | 126 | return (x == vector.x && y == vector.y && z == vector.y); |
127 | } | 127 | } |
128 | 128 | ||
129 | public static Vector3 operator -(Vector3 vector) | 129 | public static Vector3 operator -(Vector3 vector) |
diff --git a/OpenSim/Region/ScriptEngine/Common/OSSL_BuilIn_Commands.cs b/OpenSim/Region/ScriptEngine/Common/OSSL_BuilIn_Commands.cs index 687d5e1..b410eec 100644 --- a/OpenSim/Region/ScriptEngine/Common/OSSL_BuilIn_Commands.cs +++ b/OpenSim/Region/ScriptEngine/Common/OSSL_BuilIn_Commands.cs | |||
@@ -25,8 +25,7 @@ | |||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | using System; | 27 | using System; |
28 | using Axiom.Math; | 28 | using OpenMetaverse; |
29 | using libsecondlife; | ||
30 | using Nini.Config; | 29 | using Nini.Config; |
31 | using OpenSim.Framework.Console; | 30 | using OpenSim.Framework.Console; |
32 | using OpenSim.Region.Environment.Interfaces; | 31 | using OpenSim.Region.Environment.Interfaces; |
@@ -40,7 +39,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
40 | public class OSSL_BuilIn_Commands : LSL_BuiltIn_Commands, OSSL_BuilIn_Commands_Interface | 39 | public class OSSL_BuilIn_Commands : LSL_BuiltIn_Commands, OSSL_BuilIn_Commands_Interface |
41 | { | 40 | { |
42 | public OSSL_BuilIn_Commands(ScriptEngineBase.ScriptEngine scriptEngine, SceneObjectPart host, uint localID, | 41 | public OSSL_BuilIn_Commands(ScriptEngineBase.ScriptEngine scriptEngine, SceneObjectPart host, uint localID, |
43 | LLUUID itemID) | 42 | UUID itemID) |
44 | : base(scriptEngine, host, localID, itemID) | 43 | : base(scriptEngine, host, localID, itemID) |
45 | { | 44 | { |
46 | Prim = new OSSLPrim(this); | 45 | Prim = new OSSLPrim(this); |
@@ -259,7 +258,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
259 | if (x > 255 || x < 0 || y > 255 || y < 0) | 258 | if (x > 255 || x < 0 || y > 255 || y < 0) |
260 | LSLError("osTerrainSetHeight: Coordinate out of bounds"); | 259 | LSLError("osTerrainSetHeight: Coordinate out of bounds"); |
261 | 260 | ||
262 | if (World.ExternalChecks.ExternalChecksCanTerraformLand(m_host.OwnerID, new LLVector3(x, y, 0))) | 261 | if (World.ExternalChecks.ExternalChecksCanTerraformLand(m_host.OwnerID, new Vector3(x, y, 0))) |
263 | { | 262 | { |
264 | World.Heightmap[x, y] = val; | 263 | World.Heightmap[x, y] = val; |
265 | return 1; | 264 | return 1; |
@@ -299,7 +298,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
299 | World.SendGeneralAlert(msg); | 298 | World.SendGeneralAlert(msg); |
300 | } | 299 | } |
301 | 300 | ||
302 | public void osSetRot(LLUUID target, Quaternion rotation) | 301 | public void osSetRot(UUID target, Quaternion rotation) |
303 | { | 302 | { |
304 | m_host.AddScriptLPS(1); | 303 | m_host.AddScriptLPS(1); |
305 | if (World.Entities.ContainsKey(target)) | 304 | if (World.Entities.ContainsKey(target)) |
@@ -319,7 +318,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
319 | if (dynamicID == String.Empty) | 318 | if (dynamicID == String.Empty) |
320 | { | 319 | { |
321 | IDynamicTextureManager textureManager = World.RequestModuleInterface<IDynamicTextureManager>(); | 320 | IDynamicTextureManager textureManager = World.RequestModuleInterface<IDynamicTextureManager>(); |
322 | LLUUID createdTexture = | 321 | UUID createdTexture = |
323 | textureManager.AddDynamicTextureURL(World.RegionInfo.RegionID, m_host.UUID, contentType, url, | 322 | textureManager.AddDynamicTextureURL(World.RegionInfo.RegionID, m_host.UUID, contentType, url, |
324 | extraParams, timer); | 323 | extraParams, timer); |
325 | return createdTexture.ToString(); | 324 | return createdTexture.ToString(); |
@@ -329,7 +328,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
329 | //TODO update existing dynamic textures | 328 | //TODO update existing dynamic textures |
330 | } | 329 | } |
331 | 330 | ||
332 | return LLUUID.Zero.ToString(); | 331 | return UUID.Zero.ToString(); |
333 | } | 332 | } |
334 | 333 | ||
335 | public string osSetDynamicTextureURLBlend(string dynamicID, string contentType, string url, string extraParams, | 334 | public string osSetDynamicTextureURLBlend(string dynamicID, string contentType, string url, string extraParams, |
@@ -339,7 +338,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
339 | if (dynamicID == String.Empty) | 338 | if (dynamicID == String.Empty) |
340 | { | 339 | { |
341 | IDynamicTextureManager textureManager = World.RequestModuleInterface<IDynamicTextureManager>(); | 340 | IDynamicTextureManager textureManager = World.RequestModuleInterface<IDynamicTextureManager>(); |
342 | LLUUID createdTexture = | 341 | UUID createdTexture = |
343 | textureManager.AddDynamicTextureURL(World.RegionInfo.RegionID, m_host.UUID, contentType, url, | 342 | textureManager.AddDynamicTextureURL(World.RegionInfo.RegionID, m_host.UUID, contentType, url, |
344 | extraParams, timer, true, (byte) alpha); | 343 | extraParams, timer, true, (byte) alpha); |
345 | return createdTexture.ToString(); | 344 | return createdTexture.ToString(); |
@@ -349,7 +348,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
349 | //TODO update existing dynamic textures | 348 | //TODO update existing dynamic textures |
350 | } | 349 | } |
351 | 350 | ||
352 | return LLUUID.Zero.ToString(); | 351 | return UUID.Zero.ToString(); |
353 | } | 352 | } |
354 | 353 | ||
355 | public string osSetDynamicTextureData(string dynamicID, string contentType, string data, string extraParams, | 354 | public string osSetDynamicTextureData(string dynamicID, string contentType, string data, string extraParams, |
@@ -361,7 +360,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
361 | IDynamicTextureManager textureManager = World.RequestModuleInterface<IDynamicTextureManager>(); | 360 | IDynamicTextureManager textureManager = World.RequestModuleInterface<IDynamicTextureManager>(); |
362 | if (textureManager != null) | 361 | if (textureManager != null) |
363 | { | 362 | { |
364 | LLUUID createdTexture = | 363 | UUID createdTexture = |
365 | textureManager.AddDynamicTextureData(World.RegionInfo.RegionID, m_host.UUID, contentType, data, | 364 | textureManager.AddDynamicTextureData(World.RegionInfo.RegionID, m_host.UUID, contentType, data, |
366 | extraParams, timer); | 365 | extraParams, timer); |
367 | return createdTexture.ToString(); | 366 | return createdTexture.ToString(); |
@@ -372,7 +371,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
372 | //TODO update existing dynamic textures | 371 | //TODO update existing dynamic textures |
373 | } | 372 | } |
374 | 373 | ||
375 | return LLUUID.Zero.ToString(); | 374 | return UUID.Zero.ToString(); |
376 | } | 375 | } |
377 | 376 | ||
378 | public string osSetDynamicTextureDataBlend(string dynamicID, string contentType, string data, string extraParams, | 377 | public string osSetDynamicTextureDataBlend(string dynamicID, string contentType, string data, string extraParams, |
@@ -384,7 +383,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
384 | IDynamicTextureManager textureManager = World.RequestModuleInterface<IDynamicTextureManager>(); | 383 | IDynamicTextureManager textureManager = World.RequestModuleInterface<IDynamicTextureManager>(); |
385 | if (textureManager != null) | 384 | if (textureManager != null) |
386 | { | 385 | { |
387 | LLUUID createdTexture = | 386 | UUID createdTexture = |
388 | textureManager.AddDynamicTextureData(World.RegionInfo.RegionID, m_host.UUID, contentType, data, | 387 | textureManager.AddDynamicTextureData(World.RegionInfo.RegionID, m_host.UUID, contentType, data, |
389 | extraParams, timer, true, (byte) alpha); | 388 | extraParams, timer, true, (byte) alpha); |
390 | return createdTexture.ToString(); | 389 | return createdTexture.ToString(); |
@@ -395,7 +394,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
395 | //TODO update existing dynamic textures | 394 | //TODO update existing dynamic textures |
396 | } | 395 | } |
397 | 396 | ||
398 | return LLUUID.Zero.ToString(); | 397 | return UUID.Zero.ToString(); |
399 | } | 398 | } |
400 | 399 | ||
401 | public bool osConsoleCommand(string command) | 400 | public bool osConsoleCommand(string command) |
@@ -538,8 +537,8 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
538 | IXMLRPC xmlrpcMod = m_ScriptEngine.World.RequestModuleInterface<IXMLRPC>(); | 537 | IXMLRPC xmlrpcMod = m_ScriptEngine.World.RequestModuleInterface<IXMLRPC>(); |
539 | if (xmlrpcMod.IsEnabled()) | 538 | if (xmlrpcMod.IsEnabled()) |
540 | { | 539 | { |
541 | LLUUID channelID = xmlrpcMod.OpenXMLRPCChannel(m_localID, m_itemID, new LLUUID(channel)); | 540 | UUID channelID = xmlrpcMod.OpenXMLRPCChannel(m_localID, m_itemID, new UUID(channel)); |
542 | object[] resobj = new object[] { new LSL_Types.LSLInteger(1), new LSL_Types.LSLString(channelID.ToString()), new LSL_Types.LSLString(LLUUID.Zero.ToString()), new LSL_Types.LSLString(String.Empty), new LSL_Types.LSLInteger(0), new LSL_Types.LSLString(String.Empty) }; | 541 | object[] resobj = new object[] { new LSL_Types.LSLInteger(1), new LSL_Types.LSLString(channelID.ToString()), new LSL_Types.LSLString(UUID.Zero.ToString()), new LSL_Types.LSLString(String.Empty), new LSL_Types.LSLInteger(0), new LSL_Types.LSLString(String.Empty) }; |
543 | m_ScriptEngine.m_EventQueueManager.AddToScriptQueue(m_localID, m_itemID, "remote_data", EventQueueManager.llDetectNull, resobj); | 542 | m_ScriptEngine.m_EventQueueManager.AddToScriptQueue(m_localID, m_itemID, "remote_data", EventQueueManager.llDetectNull, resobj); |
544 | } | 543 | } |
545 | } | 544 | } |
diff --git a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandManager.cs b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandManager.cs index 64f6970..ee86500 100644 --- a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandManager.cs +++ b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandManager.cs | |||
@@ -27,7 +27,7 @@ | |||
27 | 27 | ||
28 | using System.Collections; | 28 | using System.Collections; |
29 | using System.Threading; | 29 | using System.Threading; |
30 | using libsecondlife; | 30 | using OpenMetaverse; |
31 | using OpenSim.Framework; | 31 | using OpenSim.Framework; |
32 | using OpenSim.Region.Environment.Interfaces; | 32 | using OpenSim.Region.Environment.Interfaces; |
33 | using OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.AsyncCommandPlugins; | 33 | using OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.AsyncCommandPlugins; |
@@ -153,7 +153,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase | |||
153 | /// </summary> | 153 | /// </summary> |
154 | /// <param name="localID"></param> | 154 | /// <param name="localID"></param> |
155 | /// <param name="itemID"></param> | 155 | /// <param name="itemID"></param> |
156 | public void RemoveScript(uint localID, LLUUID itemID) | 156 | public void RemoveScript(uint localID, UUID itemID) |
157 | { | 157 | { |
158 | // Remove a specific script | 158 | // Remove a specific script |
159 | 159 | ||
diff --git a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandPlugins/Dataserver.cs b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandPlugins/Dataserver.cs index 77cc7ea..378610a 100644 --- a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandPlugins/Dataserver.cs +++ b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandPlugins/Dataserver.cs | |||
@@ -28,7 +28,7 @@ | |||
28 | using System; | 28 | using System; |
29 | using System.Collections; | 29 | using System.Collections; |
30 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
31 | using libsecondlife; | 31 | using OpenMetaverse; |
32 | 32 | ||
33 | namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.AsyncCommandPlugins | 33 | namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.AsyncCommandPlugins |
34 | 34 | ||
@@ -48,28 +48,28 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.AsyncCommandPlugin | |||
48 | private class DataserverRequest | 48 | private class DataserverRequest |
49 | { | 49 | { |
50 | public uint localID; | 50 | public uint localID; |
51 | public LLUUID itemID; | 51 | public UUID itemID; |
52 | 52 | ||
53 | public LLUUID ID; | 53 | public UUID ID; |
54 | public string handle; | 54 | public string handle; |
55 | 55 | ||
56 | public DateTime startTime; | 56 | public DateTime startTime; |
57 | } | 57 | } |
58 | 58 | ||
59 | public LLUUID RegisterRequest(uint localID, LLUUID itemID, | 59 | public UUID RegisterRequest(uint localID, UUID itemID, |
60 | string identifier) | 60 | string identifier) |
61 | { | 61 | { |
62 | lock (DataserverRequests) | 62 | lock (DataserverRequests) |
63 | { | 63 | { |
64 | if (DataserverRequests.ContainsKey(identifier)) | 64 | if (DataserverRequests.ContainsKey(identifier)) |
65 | return LLUUID.Zero; | 65 | return UUID.Zero; |
66 | 66 | ||
67 | DataserverRequest ds = new DataserverRequest(); | 67 | DataserverRequest ds = new DataserverRequest(); |
68 | 68 | ||
69 | ds.localID = localID; | 69 | ds.localID = localID; |
70 | ds.itemID = itemID; | 70 | ds.itemID = itemID; |
71 | 71 | ||
72 | ds.ID = LLUUID.Random(); | 72 | ds.ID = UUID.Random(); |
73 | ds.handle = identifier; | 73 | ds.handle = identifier; |
74 | 74 | ||
75 | ds.startTime = DateTime.Now; | 75 | ds.startTime = DateTime.Now; |
@@ -99,7 +99,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.AsyncCommandPlugin | |||
99 | new LSL_Types.LSLString(reply)}); | 99 | new LSL_Types.LSLString(reply)}); |
100 | } | 100 | } |
101 | 101 | ||
102 | public void RemoveEvents(uint localID, LLUUID itemID) | 102 | public void RemoveEvents(uint localID, UUID itemID) |
103 | { | 103 | { |
104 | lock (DataserverRequests) | 104 | lock (DataserverRequests) |
105 | { | 105 | { |
diff --git a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandPlugins/SensorRepeat.cs b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandPlugins/SensorRepeat.cs index 9b636fd..0fce1f2 100644 --- a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandPlugins/SensorRepeat.cs +++ b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandPlugins/SensorRepeat.cs | |||
@@ -27,7 +27,7 @@ | |||
27 | //#define SPAM | 27 | //#define SPAM |
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using libsecondlife; | 30 | using OpenMetaverse; |
31 | using OpenSim.Framework; | 31 | using OpenSim.Framework; |
32 | using OpenSim.Region.Environment.Scenes; | 32 | using OpenSim.Region.Environment.Scenes; |
33 | using OpenSim.Framework.Communications.Cache; | 33 | using OpenSim.Framework.Communications.Cache; |
@@ -43,8 +43,8 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.AsyncCommandPlugin | |||
43 | m_CmdManager = CmdManager; | 43 | m_CmdManager = CmdManager; |
44 | } | 44 | } |
45 | 45 | ||
46 | public Dictionary<uint, Dictionary<LLUUID, LSL_Types.list>> SenseEvents = | 46 | public Dictionary<uint, Dictionary<UUID, LSL_Types.list>> SenseEvents = |
47 | new Dictionary<uint, Dictionary<LLUUID, LSL_Types.list>>(); | 47 | new Dictionary<uint, Dictionary<UUID, LSL_Types.list>>(); |
48 | private Object SenseLock = new Object(); | 48 | private Object SenseLock = new Object(); |
49 | 49 | ||
50 | // | 50 | // |
@@ -53,12 +53,12 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.AsyncCommandPlugin | |||
53 | private class SenseRepeatClass | 53 | private class SenseRepeatClass |
54 | { | 54 | { |
55 | public uint localID; | 55 | public uint localID; |
56 | public LLUUID itemID; | 56 | public UUID itemID; |
57 | public double interval; | 57 | public double interval; |
58 | public DateTime next; | 58 | public DateTime next; |
59 | 59 | ||
60 | public string name; | 60 | public string name; |
61 | public LLUUID keyID; | 61 | public UUID keyID; |
62 | public int type; | 62 | public int type; |
63 | public double range; | 63 | public double range; |
64 | public double arc; | 64 | public double arc; |
@@ -68,8 +68,8 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.AsyncCommandPlugin | |||
68 | private List<SenseRepeatClass> SenseRepeaters = new List<SenseRepeatClass>(); | 68 | private List<SenseRepeatClass> SenseRepeaters = new List<SenseRepeatClass>(); |
69 | private object SenseRepeatListLock = new object(); | 69 | private object SenseRepeatListLock = new object(); |
70 | 70 | ||
71 | public void SetSenseRepeatEvent(uint m_localID, LLUUID m_itemID, | 71 | public void SetSenseRepeatEvent(uint m_localID, UUID m_itemID, |
72 | string name, LLUUID keyID, int type, double range, double arc, double sec, SceneObjectPart host) | 72 | string name, UUID keyID, int type, double range, double arc, double sec, SceneObjectPart host) |
73 | { | 73 | { |
74 | #if SPAM | 74 | #if SPAM |
75 | Console.WriteLine("SetSensorEvent"); | 75 | Console.WriteLine("SetSensorEvent"); |
@@ -98,7 +98,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.AsyncCommandPlugin | |||
98 | } | 98 | } |
99 | } | 99 | } |
100 | 100 | ||
101 | public void UnSetSenseRepeaterEvents(uint m_localID, LLUUID m_itemID) | 101 | public void UnSetSenseRepeaterEvents(uint m_localID, UUID m_itemID) |
102 | { | 102 | { |
103 | // Remove from timer | 103 | // Remove from timer |
104 | lock (SenseRepeatListLock) | 104 | lock (SenseRepeatListLock) |
@@ -138,8 +138,8 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.AsyncCommandPlugin | |||
138 | } // lock | 138 | } // lock |
139 | } | 139 | } |
140 | 140 | ||
141 | public void SenseOnce(uint m_localID, LLUUID m_itemID, | 141 | public void SenseOnce(uint m_localID, UUID m_itemID, |
142 | string name, LLUUID keyID, int type, | 142 | string name, UUID keyID, int type, |
143 | double range, double arc, SceneObjectPart host) | 143 | double range, double arc, SceneObjectPart host) |
144 | { | 144 | { |
145 | // Add to timer | 145 | // Add to timer |
@@ -156,11 +156,11 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.AsyncCommandPlugin | |||
156 | SensorSweep(ts); | 156 | SensorSweep(ts); |
157 | } | 157 | } |
158 | 158 | ||
159 | public LSL_Types.list GetSensorList(uint m_localID, LLUUID m_itemID) | 159 | public LSL_Types.list GetSensorList(uint m_localID, UUID m_itemID) |
160 | { | 160 | { |
161 | lock (SenseLock) | 161 | lock (SenseLock) |
162 | { | 162 | { |
163 | Dictionary<LLUUID, LSL_Types.list> Obj = null; | 163 | Dictionary<UUID, LSL_Types.list> Obj = null; |
164 | if (!SenseEvents.TryGetValue(m_localID, out Obj)) | 164 | if (!SenseEvents.TryGetValue(m_localID, out Obj)) |
165 | { | 165 | { |
166 | #if SPAM | 166 | #if SPAM |
@@ -199,11 +199,11 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.AsyncCommandPlugin | |||
199 | } | 199 | } |
200 | //m_ScriptEngine.Log.Info("[AsyncLSL]: Enter SensorSweep Scan"); | 200 | //m_ScriptEngine.Log.Info("[AsyncLSL]: Enter SensorSweep Scan"); |
201 | 201 | ||
202 | LLVector3 sensorPos = SensePoint.AbsolutePosition; | 202 | Vector3 sensorPos = SensePoint.AbsolutePosition; |
203 | LLVector3 regionPos = new LLVector3(m_CmdManager.m_ScriptEngine.World.RegionInfo.RegionLocX * Constants.RegionSize, m_CmdManager.m_ScriptEngine.World.RegionInfo.RegionLocY * Constants.RegionSize, 0); | 203 | Vector3 regionPos = new Vector3(m_CmdManager.m_ScriptEngine.World.RegionInfo.RegionLocX * Constants.RegionSize, m_CmdManager.m_ScriptEngine.World.RegionInfo.RegionLocY * Constants.RegionSize, 0); |
204 | LLVector3 fromRegionPos = sensorPos + regionPos; | 204 | Vector3 fromRegionPos = sensorPos + regionPos; |
205 | 205 | ||
206 | LLQuaternion q = SensePoint.RotationOffset; | 206 | Quaternion q = SensePoint.RotationOffset; |
207 | LSL_Types.Quaternion r = new LSL_Types.Quaternion(q.X, q.Y, q.Z, q.W); | 207 | LSL_Types.Quaternion r = new LSL_Types.Quaternion(q.X, q.Y, q.Z, q.W); |
208 | LSL_Types.Vector3 forward_dir = (new LSL_Types.Vector3(1, 0, 0) * r); | 208 | LSL_Types.Vector3 forward_dir = (new LSL_Types.Vector3(1, 0, 0) * r); |
209 | double mag_fwd = LSL_Types.Vector3.Mag(forward_dir); | 209 | double mag_fwd = LSL_Types.Vector3.Mag(forward_dir); |
@@ -215,7 +215,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.AsyncCommandPlugin | |||
215 | 215 | ||
216 | foreach (EntityBase ent in m_CmdManager.m_ScriptEngine.World.Entities.Values) | 216 | foreach (EntityBase ent in m_CmdManager.m_ScriptEngine.World.Entities.Values) |
217 | { | 217 | { |
218 | LLVector3 toRegionPos = ent.AbsolutePosition + regionPos; | 218 | Vector3 toRegionPos = ent.AbsolutePosition + regionPos; |
219 | double dis = Math.Abs((double)Util.GetDistanceTo(toRegionPos, fromRegionPos)); | 219 | double dis = Math.Abs((double)Util.GetDistanceTo(toRegionPos, fromRegionPos)); |
220 | if (dis <= ts.range) | 220 | if (dis <= ts.range) |
221 | { | 221 | { |
@@ -248,7 +248,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.AsyncCommandPlugin | |||
248 | double ang_obj = 0; | 248 | double ang_obj = 0; |
249 | try | 249 | try |
250 | { | 250 | { |
251 | LLVector3 diff = toRegionPos - fromRegionPos; | 251 | Vector3 diff = toRegionPos - fromRegionPos; |
252 | LSL_Types.Vector3 obj_dir = new LSL_Types.Vector3(diff.X, diff.Y, diff.Z); | 252 | LSL_Types.Vector3 obj_dir = new LSL_Types.Vector3(diff.X, diff.Y, diff.Z); |
253 | double dot = LSL_Types.Vector3.Dot(forward_dir, obj_dir); | 253 | double dot = LSL_Types.Vector3.Dot(forward_dir, obj_dir); |
254 | double mag_obj = LSL_Types.Vector3.Mag(obj_dir); | 254 | double mag_obj = LSL_Types.Vector3.Mag(obj_dir); |
@@ -261,7 +261,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.AsyncCommandPlugin | |||
261 | if (ang_obj > ts.arc) keep = false; | 261 | if (ang_obj > ts.arc) keep = false; |
262 | } | 262 | } |
263 | 263 | ||
264 | if (keep && (ts.keyID != LLUUID.Zero) && (ts.keyID != ent.UUID)) | 264 | if (keep && (ts.keyID != UUID.Zero) && (ts.keyID != ent.UUID)) |
265 | { | 265 | { |
266 | keep = false; | 266 | keep = false; |
267 | } | 267 | } |
@@ -303,10 +303,10 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.AsyncCommandPlugin | |||
303 | // Create object if it doesn't exist | 303 | // Create object if it doesn't exist |
304 | if (SenseEvents.ContainsKey(ts.localID) == false) | 304 | if (SenseEvents.ContainsKey(ts.localID) == false) |
305 | { | 305 | { |
306 | SenseEvents.Add(ts.localID, new Dictionary<LLUUID, LSL_Types.list>()); | 306 | SenseEvents.Add(ts.localID, new Dictionary<UUID, LSL_Types.list>()); |
307 | } | 307 | } |
308 | // clear if previous traces exist | 308 | // clear if previous traces exist |
309 | Dictionary<LLUUID, LSL_Types.list> Obj; | 309 | Dictionary<UUID, LSL_Types.list> Obj; |
310 | SenseEvents.TryGetValue(ts.localID, out Obj); | 310 | SenseEvents.TryGetValue(ts.localID, out Obj); |
311 | if (Obj.ContainsKey(ts.itemID) == true) | 311 | if (Obj.ContainsKey(ts.itemID) == true) |
312 | Obj.Remove(ts.itemID); | 312 | Obj.Remove(ts.itemID); |
diff --git a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandPlugins/Timer.cs b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandPlugins/Timer.cs index 09af34a..7940b36 100644 --- a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandPlugins/Timer.cs +++ b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandPlugins/Timer.cs | |||
@@ -28,7 +28,7 @@ | |||
28 | using System; | 28 | using System; |
29 | using System.Collections; | 29 | using System.Collections; |
30 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
31 | using libsecondlife; | 31 | using OpenMetaverse; |
32 | 32 | ||
33 | namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.AsyncCommandPlugins | 33 | namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.AsyncCommandPlugins |
34 | { | 34 | { |
@@ -47,7 +47,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.AsyncCommandPlugin | |||
47 | private class TimerClass | 47 | private class TimerClass |
48 | { | 48 | { |
49 | public uint localID; | 49 | public uint localID; |
50 | public LLUUID itemID; | 50 | public UUID itemID; |
51 | //public double interval; | 51 | //public double interval; |
52 | public long interval; | 52 | public long interval; |
53 | //public DateTime next; | 53 | //public DateTime next; |
@@ -57,7 +57,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.AsyncCommandPlugin | |||
57 | private List<TimerClass> Timers = new List<TimerClass>(); | 57 | private List<TimerClass> Timers = new List<TimerClass>(); |
58 | private object TimerListLock = new object(); | 58 | private object TimerListLock = new object(); |
59 | 59 | ||
60 | public void SetTimerEvent(uint m_localID, LLUUID m_itemID, double sec) | 60 | public void SetTimerEvent(uint m_localID, UUID m_itemID, double sec) |
61 | { | 61 | { |
62 | // Console.WriteLine("SetTimerEvent"); | 62 | // Console.WriteLine("SetTimerEvent"); |
63 | 63 | ||
@@ -82,7 +82,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.AsyncCommandPlugin | |||
82 | } | 82 | } |
83 | } | 83 | } |
84 | 84 | ||
85 | public void UnSetTimerEvents(uint m_localID, LLUUID m_itemID) | 85 | public void UnSetTimerEvents(uint m_localID, UUID m_itemID) |
86 | { | 86 | { |
87 | // Remove from timer | 87 | // Remove from timer |
88 | lock (TimerListLock) | 88 | lock (TimerListLock) |
diff --git a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventManager.cs b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventManager.cs index 3fdfd8a..89d7045 100644 --- a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventManager.cs +++ b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventManager.cs | |||
@@ -27,7 +27,7 @@ | |||
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using libsecondlife; | 30 | using OpenMetaverse; |
31 | using OpenSim.Framework; | 31 | using OpenSim.Framework; |
32 | using OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney; | 32 | using OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney; |
33 | using OpenSim.Region.Environment; | 33 | using OpenSim.Region.Environment; |
@@ -96,7 +96,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase | |||
96 | { | 96 | { |
97 | } | 97 | } |
98 | 98 | ||
99 | private void HandleObjectPaid(LLUUID objectID, LLUUID agentID, int amount) | 99 | private void HandleObjectPaid(UUID objectID, UUID agentID, int amount) |
100 | { | 100 | { |
101 | SceneObjectPart part=myScriptEngine.World.GetSceneObjectPart(objectID); | 101 | SceneObjectPart part=myScriptEngine.World.GetSceneObjectPart(objectID); |
102 | if (part != null) | 102 | if (part != null) |
@@ -117,7 +117,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase | |||
117 | myScriptEngine.m_EventQueueManager.AddToObjectQueue(localID, "state_entry", EventQueueManager.llDetectNull, new object[] { }); | 117 | myScriptEngine.m_EventQueueManager.AddToObjectQueue(localID, "state_entry", EventQueueManager.llDetectNull, new object[] { }); |
118 | } | 118 | } |
119 | 119 | ||
120 | public void touch_start(uint localID, uint originalID, LLVector3 offsetPos, IClientAPI remoteClient) | 120 | public void touch_start(uint localID, uint originalID, Vector3 offsetPos, IClientAPI remoteClient) |
121 | { | 121 | { |
122 | // Add to queue for all scripts in ObjectID object | 122 | // Add to queue for all scripts in ObjectID object |
123 | EventQueueManager.Queue_llDetectParams_Struct detstruct = new EventQueueManager.Queue_llDetectParams_Struct(); | 123 | EventQueueManager.Queue_llDetectParams_Struct detstruct = new EventQueueManager.Queue_llDetectParams_Struct(); |
@@ -135,7 +135,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase | |||
135 | detstruct._key2[0] = new LSL_Types.key(remoteClient.AgentId.ToString()); | 135 | detstruct._key2[0] = new LSL_Types.key(remoteClient.AgentId.ToString()); |
136 | detstruct._string[0] = remoteClient.Name; | 136 | detstruct._string[0] = remoteClient.Name; |
137 | detstruct._int[0] = 0; | 137 | detstruct._int[0] = 0; |
138 | detstruct._Quaternion[0] = new LSL_Types.Quaternion(av.Rotation.x,av.Rotation.y,av.Rotation.z,av.Rotation.w); | 138 | detstruct._Quaternion[0] = new LSL_Types.Quaternion(av.Rotation.X,av.Rotation.Y,av.Rotation.Z,av.Rotation.W); |
139 | detstruct._Vector3[0] = new LSL_Types.Vector3(av.AbsolutePosition.X,av.AbsolutePosition.Y,av.AbsolutePosition.Z); | 139 | detstruct._Vector3[0] = new LSL_Types.Vector3(av.AbsolutePosition.X,av.AbsolutePosition.Y,av.AbsolutePosition.Z); |
140 | detstruct._Vector32[0] = new LSL_Types.Vector3(av.Velocity.X,av.Velocity.Y,av.Velocity.Z); | 140 | detstruct._Vector32[0] = new LSL_Types.Vector3(av.Velocity.X,av.Velocity.Y,av.Velocity.Z); |
141 | } | 141 | } |
@@ -170,7 +170,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase | |||
170 | detstruct._key2[0] = new LSL_Types.key(remoteClient.AgentId.ToString()); | 170 | detstruct._key2[0] = new LSL_Types.key(remoteClient.AgentId.ToString()); |
171 | detstruct._string[0] = remoteClient.Name; | 171 | detstruct._string[0] = remoteClient.Name; |
172 | detstruct._int[0] = 0; | 172 | detstruct._int[0] = 0; |
173 | detstruct._Quaternion[0] = new LSL_Types.Quaternion(av.Rotation.x, av.Rotation.y, av.Rotation.z, av.Rotation.w); | 173 | detstruct._Quaternion[0] = new LSL_Types.Quaternion(av.Rotation.X, av.Rotation.Y, av.Rotation.Z, av.Rotation.W); |
174 | detstruct._Vector3[0] = new LSL_Types.Vector3(av.AbsolutePosition.X, av.AbsolutePosition.Y, av.AbsolutePosition.Z); | 174 | detstruct._Vector3[0] = new LSL_Types.Vector3(av.AbsolutePosition.X, av.AbsolutePosition.Y, av.AbsolutePosition.Z); |
175 | detstruct._Vector32[0] = new LSL_Types.Vector3(av.Velocity.X, av.Velocity.Y, av.Velocity.Z); | 175 | detstruct._Vector32[0] = new LSL_Types.Vector3(av.Velocity.X, av.Velocity.Y, av.Velocity.Z); |
176 | } | 176 | } |
@@ -187,14 +187,14 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase | |||
187 | myScriptEngine.m_EventQueueManager.AddToObjectQueue(localID, "touch_end", detstruct, new object[] { new LSL_Types.LSLInteger(1) }); | 187 | myScriptEngine.m_EventQueueManager.AddToObjectQueue(localID, "touch_end", detstruct, new object[] { new LSL_Types.LSLInteger(1) }); |
188 | } | 188 | } |
189 | 189 | ||
190 | public void OnRezScript(uint localID, LLUUID itemID, string script, int startParam, bool postOnRez) | 190 | public void OnRezScript(uint localID, UUID itemID, string script, int startParam, bool postOnRez) |
191 | { | 191 | { |
192 | myScriptEngine.Log.Debug("OnRezScript localID: " + localID + " LLUID: " + itemID.ToString() + " Size: " + | 192 | myScriptEngine.Log.Debug("OnRezScript localID: " + localID + " LLUID: " + itemID.ToString() + " Size: " + |
193 | script.Length); | 193 | script.Length); |
194 | myScriptEngine.m_ScriptManager.StartScript(localID, itemID, script, startParam, postOnRez); | 194 | myScriptEngine.m_ScriptManager.StartScript(localID, itemID, script, startParam, postOnRez); |
195 | } | 195 | } |
196 | 196 | ||
197 | public void OnRemoveScript(uint localID, LLUUID itemID) | 197 | public void OnRemoveScript(uint localID, UUID itemID) |
198 | { | 198 | { |
199 | myScriptEngine.Log.Debug("OnRemoveScript localID: " + localID + " LLUID: " + itemID.ToString()); | 199 | myScriptEngine.Log.Debug("OnRemoveScript localID: " + localID + " LLUID: " + itemID.ToString()); |
200 | myScriptEngine.m_ScriptManager.StopScript( | 200 | myScriptEngine.m_ScriptManager.StopScript( |
@@ -203,7 +203,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase | |||
203 | ); | 203 | ); |
204 | } | 204 | } |
205 | 205 | ||
206 | public void money(uint localID, LLUUID agentID, int amount) | 206 | public void money(uint localID, UUID agentID, int amount) |
207 | { | 207 | { |
208 | myScriptEngine.m_EventQueueManager.AddToObjectQueue(localID, "money", EventQueueManager.llDetectNull, new object[] { new LSL_Types.LSLString(agentID.ToString()), new LSL_Types.LSLInteger(amount) }); | 208 | myScriptEngine.m_EventQueueManager.AddToObjectQueue(localID, "money", EventQueueManager.llDetectNull, new object[] { new LSL_Types.LSLString(agentID.ToString()), new LSL_Types.LSLInteger(amount) }); |
209 | } | 209 | } |
@@ -220,12 +220,12 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase | |||
220 | myScriptEngine.m_EventQueueManager.AddToObjectQueue(localID, "state_exit", EventQueueManager.llDetectNull, new object[] { }); | 220 | myScriptEngine.m_EventQueueManager.AddToObjectQueue(localID, "state_exit", EventQueueManager.llDetectNull, new object[] { }); |
221 | } | 221 | } |
222 | 222 | ||
223 | public void touch(uint localID, uint originalID, LLUUID itemID) | 223 | public void touch(uint localID, uint originalID, UUID itemID) |
224 | { | 224 | { |
225 | myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "touch", EventQueueManager.llDetectNull); | 225 | myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "touch", EventQueueManager.llDetectNull); |
226 | } | 226 | } |
227 | 227 | ||
228 | public void touch_end(uint localID, uint originalID, LLUUID itemID) | 228 | public void touch_end(uint localID, uint originalID, UUID itemID) |
229 | { | 229 | { |
230 | myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "touch_end", EventQueueManager.llDetectNull, new object[] { new LSL_Types.LSLInteger(1) }); | 230 | myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "touch_end", EventQueueManager.llDetectNull, new object[] { new LSL_Types.LSLInteger(1) }); |
231 | } | 231 | } |
@@ -314,7 +314,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase | |||
314 | myScriptEngine.m_EventQueueManager.AddToObjectQueue(localID, "collision_end", EventQueueManager.llDetectNull, new object[] { new LSL_Types.LSLInteger(col.Colliders.Count) }); | 314 | myScriptEngine.m_EventQueueManager.AddToObjectQueue(localID, "collision_end", EventQueueManager.llDetectNull, new object[] { new LSL_Types.LSLInteger(col.Colliders.Count) }); |
315 | } | 315 | } |
316 | 316 | ||
317 | public void land_collision_start(uint localID, LLUUID itemID) | 317 | public void land_collision_start(uint localID, UUID itemID) |
318 | { | 318 | { |
319 | myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "land_collision_start", EventQueueManager.llDetectNull); | 319 | myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "land_collision_start", EventQueueManager.llDetectNull); |
320 | } | 320 | } |
@@ -324,48 +324,48 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase | |||
324 | myScriptEngine.m_EventQueueManager.AddToObjectQueue(localID, "land_collision", EventQueueManager.llDetectNull); | 324 | myScriptEngine.m_EventQueueManager.AddToObjectQueue(localID, "land_collision", EventQueueManager.llDetectNull); |
325 | } | 325 | } |
326 | 326 | ||
327 | public void land_collision_end(uint localID, LLUUID itemID) | 327 | public void land_collision_end(uint localID, UUID itemID) |
328 | { | 328 | { |
329 | myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "land_collision_end", EventQueueManager.llDetectNull); | 329 | myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "land_collision_end", EventQueueManager.llDetectNull); |
330 | } | 330 | } |
331 | 331 | ||
332 | // Handled by long commands | 332 | // Handled by long commands |
333 | public void timer(uint localID, LLUUID itemID) | 333 | public void timer(uint localID, UUID itemID) |
334 | { | 334 | { |
335 | //myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, String.Empty); | 335 | //myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, String.Empty); |
336 | } | 336 | } |
337 | 337 | ||
338 | public void listen(uint localID, LLUUID itemID) | 338 | public void listen(uint localID, UUID itemID) |
339 | { | 339 | { |
340 | myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "listen", EventQueueManager.llDetectNull); | 340 | myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "listen", EventQueueManager.llDetectNull); |
341 | } | 341 | } |
342 | 342 | ||
343 | public void on_rez(uint localID, LLUUID itemID) | 343 | public void on_rez(uint localID, UUID itemID) |
344 | { | 344 | { |
345 | myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "on_rez", EventQueueManager.llDetectNull); | 345 | myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "on_rez", EventQueueManager.llDetectNull); |
346 | } | 346 | } |
347 | 347 | ||
348 | public void sensor(uint localID, LLUUID itemID) | 348 | public void sensor(uint localID, UUID itemID) |
349 | { | 349 | { |
350 | myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "sensor", EventQueueManager.llDetectNull); | 350 | myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "sensor", EventQueueManager.llDetectNull); |
351 | } | 351 | } |
352 | 352 | ||
353 | public void no_sensor(uint localID, LLUUID itemID) | 353 | public void no_sensor(uint localID, UUID itemID) |
354 | { | 354 | { |
355 | myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "no_sensor", EventQueueManager.llDetectNull); | 355 | myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "no_sensor", EventQueueManager.llDetectNull); |
356 | } | 356 | } |
357 | 357 | ||
358 | public void control(uint localID, LLUUID itemID, LLUUID agentID, uint held, uint change) | 358 | public void control(uint localID, UUID itemID, UUID agentID, uint held, uint change) |
359 | { | 359 | { |
360 | myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "control", EventQueueManager.llDetectNull, new object[] { new LSL_Types.LSLString(agentID.ToString()), new LSL_Types.LSLInteger(held), new LSL_Types.LSLInteger(change)}); | 360 | myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "control", EventQueueManager.llDetectNull, new object[] { new LSL_Types.LSLString(agentID.ToString()), new LSL_Types.LSLInteger(held), new LSL_Types.LSLInteger(change)}); |
361 | } | 361 | } |
362 | 362 | ||
363 | public void email(uint localID, LLUUID itemID) | 363 | public void email(uint localID, UUID itemID) |
364 | { | 364 | { |
365 | myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "email", EventQueueManager.llDetectNull); | 365 | myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "email", EventQueueManager.llDetectNull); |
366 | } | 366 | } |
367 | 367 | ||
368 | public void at_target(uint localID, uint handle, LLVector3 targetpos, LLVector3 atpos) | 368 | public void at_target(uint localID, uint handle, Vector3 targetpos, Vector3 atpos) |
369 | { | 369 | { |
370 | myScriptEngine.m_EventQueueManager.AddToObjectQueue(localID, "at_target", EventQueueManager.llDetectNull, new object[] { new LSL_Types.LSLInteger(handle), new LSL_Types.Vector3(targetpos.X,targetpos.Y,targetpos.Z), new LSL_Types.Vector3(atpos.X,atpos.Y,atpos.Z) }); | 370 | myScriptEngine.m_EventQueueManager.AddToObjectQueue(localID, "at_target", EventQueueManager.llDetectNull, new object[] { new LSL_Types.LSLInteger(handle), new LSL_Types.Vector3(targetpos.X,targetpos.Y,targetpos.Z), new LSL_Types.Vector3(atpos.X,atpos.Y,atpos.Z) }); |
371 | } | 371 | } |
@@ -375,63 +375,63 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase | |||
375 | myScriptEngine.m_EventQueueManager.AddToObjectQueue(localID, "not_at_target", EventQueueManager.llDetectNull); | 375 | myScriptEngine.m_EventQueueManager.AddToObjectQueue(localID, "not_at_target", EventQueueManager.llDetectNull); |
376 | } | 376 | } |
377 | 377 | ||
378 | public void at_rot_target(uint localID, LLUUID itemID) | 378 | public void at_rot_target(uint localID, UUID itemID) |
379 | { | 379 | { |
380 | myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "at_rot_target", EventQueueManager.llDetectNull); | 380 | myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "at_rot_target", EventQueueManager.llDetectNull); |
381 | } | 381 | } |
382 | 382 | ||
383 | public void not_at_rot_target(uint localID, LLUUID itemID) | 383 | public void not_at_rot_target(uint localID, UUID itemID) |
384 | { | 384 | { |
385 | myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "not_at_rot_target", EventQueueManager.llDetectNull); | 385 | myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "not_at_rot_target", EventQueueManager.llDetectNull); |
386 | } | 386 | } |
387 | 387 | ||
388 | public void run_time_permissions(uint localID, LLUUID itemID) | 388 | public void run_time_permissions(uint localID, UUID itemID) |
389 | { | 389 | { |
390 | myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "run_time_permissions", EventQueueManager.llDetectNull); | 390 | myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "run_time_permissions", EventQueueManager.llDetectNull); |
391 | } | 391 | } |
392 | 392 | ||
393 | public void changed(uint localID, LLUUID itemID) | 393 | public void changed(uint localID, UUID itemID) |
394 | { | 394 | { |
395 | myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "changed", EventQueueManager.llDetectNull); | 395 | myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "changed", EventQueueManager.llDetectNull); |
396 | } | 396 | } |
397 | 397 | ||
398 | public void attach(uint localID, LLUUID itemID) | 398 | public void attach(uint localID, UUID itemID) |
399 | { | 399 | { |
400 | myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "attach", EventQueueManager.llDetectNull); | 400 | myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "attach", EventQueueManager.llDetectNull); |
401 | } | 401 | } |
402 | 402 | ||
403 | public void dataserver(uint localID, LLUUID itemID) | 403 | public void dataserver(uint localID, UUID itemID) |
404 | { | 404 | { |
405 | myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "dataserver", EventQueueManager.llDetectNull); | 405 | myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "dataserver", EventQueueManager.llDetectNull); |
406 | } | 406 | } |
407 | 407 | ||
408 | public void link_message(uint localID, LLUUID itemID) | 408 | public void link_message(uint localID, UUID itemID) |
409 | { | 409 | { |
410 | myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "link_message", EventQueueManager.llDetectNull); | 410 | myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "link_message", EventQueueManager.llDetectNull); |
411 | } | 411 | } |
412 | 412 | ||
413 | public void moving_start(uint localID, LLUUID itemID) | 413 | public void moving_start(uint localID, UUID itemID) |
414 | { | 414 | { |
415 | myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "moving_start", EventQueueManager.llDetectNull); | 415 | myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "moving_start", EventQueueManager.llDetectNull); |
416 | } | 416 | } |
417 | 417 | ||
418 | public void moving_end(uint localID, LLUUID itemID) | 418 | public void moving_end(uint localID, UUID itemID) |
419 | { | 419 | { |
420 | myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "moving_end", EventQueueManager.llDetectNull); | 420 | myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "moving_end", EventQueueManager.llDetectNull); |
421 | } | 421 | } |
422 | 422 | ||
423 | public void object_rez(uint localID, LLUUID itemID) | 423 | public void object_rez(uint localID, UUID itemID) |
424 | { | 424 | { |
425 | myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "object_rez", EventQueueManager.llDetectNull); | 425 | myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "object_rez", EventQueueManager.llDetectNull); |
426 | } | 426 | } |
427 | 427 | ||
428 | public void remote_data(uint localID, LLUUID itemID) | 428 | public void remote_data(uint localID, UUID itemID) |
429 | { | 429 | { |
430 | myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "remote_data", EventQueueManager.llDetectNull); | 430 | myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "remote_data", EventQueueManager.llDetectNull); |
431 | } | 431 | } |
432 | 432 | ||
433 | // Handled by long commands | 433 | // Handled by long commands |
434 | public void http_response(uint localID, LLUUID itemID) | 434 | public void http_response(uint localID, UUID itemID) |
435 | { | 435 | { |
436 | // myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "http_response", EventQueueManager.llDetectNull); | 436 | // myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "http_response", EventQueueManager.llDetectNull); |
437 | } | 437 | } |
diff --git a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueManager.cs b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueManager.cs index 5c57874..1a08795 100644 --- a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueManager.cs +++ b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueManager.cs | |||
@@ -28,7 +28,7 @@ | |||
28 | using System; | 28 | using System; |
29 | using System.Collections; | 29 | using System.Collections; |
30 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
31 | using libsecondlife; | 31 | using OpenMetaverse; |
32 | 32 | ||
33 | namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase | 33 | namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase |
34 | { | 34 | { |
@@ -134,7 +134,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase | |||
134 | public struct QueueItemStruct | 134 | public struct QueueItemStruct |
135 | { | 135 | { |
136 | public uint localID; | 136 | public uint localID; |
137 | public LLUUID itemID; | 137 | public UUID itemID; |
138 | public string functionName; | 138 | public string functionName; |
139 | public Queue_llDetectParams_Struct llDetectParams; | 139 | public Queue_llDetectParams_Struct llDetectParams; |
140 | public object[] param; | 140 | public object[] param; |
@@ -308,10 +308,10 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase | |||
308 | return; | 308 | return; |
309 | } | 309 | } |
310 | 310 | ||
311 | Dictionary<LLUUID, IScript>.KeyCollection scriptKeys = | 311 | Dictionary<UUID, IScript>.KeyCollection scriptKeys = |
312 | m_ScriptEngine.m_ScriptManager.GetScriptKeys(localID); | 312 | m_ScriptEngine.m_ScriptManager.GetScriptKeys(localID); |
313 | 313 | ||
314 | foreach (LLUUID itemID in scriptKeys) | 314 | foreach (UUID itemID in scriptKeys) |
315 | { | 315 | { |
316 | // Add to each script in that object | 316 | // Add to each script in that object |
317 | // TODO: Some scripts may not subscribe to this event. Should we NOT add it? Does it matter? | 317 | // TODO: Some scripts may not subscribe to this event. Should we NOT add it? Does it matter? |
@@ -326,7 +326,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase | |||
326 | /// <param name="itemID">Region script ID</param> | 326 | /// <param name="itemID">Region script ID</param> |
327 | /// <param name="FunctionName">Name of the function, will be state + "_event_" + FunctionName</param> | 327 | /// <param name="FunctionName">Name of the function, will be state + "_event_" + FunctionName</param> |
328 | /// <param name="param">Array of parameters to match event mask</param> | 328 | /// <param name="param">Array of parameters to match event mask</param> |
329 | public void AddToScriptQueue(uint localID, LLUUID itemID, string FunctionName, Queue_llDetectParams_Struct qParams, params object[] param) | 329 | public void AddToScriptQueue(uint localID, UUID itemID, string FunctionName, Queue_llDetectParams_Struct qParams, params object[] param) |
330 | { | 330 | { |
331 | lock (eventQueue) | 331 | lock (eventQueue) |
332 | { | 332 | { |
diff --git a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueThreadClass.cs b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueThreadClass.cs index 4376e00..1e71ae5 100644 --- a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueThreadClass.cs +++ b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueThreadClass.cs | |||
@@ -31,7 +31,7 @@ using System.Reflection; | |||
31 | using System.Text.RegularExpressions; | 31 | using System.Text.RegularExpressions; |
32 | using System.Threading; | 32 | using System.Threading; |
33 | using System.Globalization; | 33 | using System.Globalization; |
34 | using libsecondlife; | 34 | using OpenMetaverse; |
35 | using log4net; | 35 | using log4net; |
36 | using OpenSim.Framework; | 36 | using OpenSim.Framework; |
37 | using OpenSim.Region.Environment.Scenes.Scripting; | 37 | using OpenSim.Region.Environment.Scenes.Scripting; |
@@ -327,7 +327,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase | |||
327 | m_ScriptEngine.World.GetSceneObjectPart(QIS.localID); | 327 | m_ScriptEngine.World.GetSceneObjectPart(QIS.localID); |
328 | //if (m_host != null) | 328 | //if (m_host != null) |
329 | //{ | 329 | //{ |
330 | m_ScriptEngine.World.SimChat(Helpers.StringToField(text), | 330 | m_ScriptEngine.World.SimChat(Utils.StringToBytes(text), |
331 | ChatTypeEnum.DebugChannel, 2147483647, | 331 | ChatTypeEnum.DebugChannel, 2147483647, |
332 | m_host.AbsolutePosition, | 332 | m_host.AbsolutePosition, |
333 | m_host.Name, m_host.UUID, false); | 333 | m_host.Name, m_host.UUID, false); |
diff --git a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/ScriptManager.cs b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/ScriptManager.cs index 99bbdee..60333b1 100644 --- a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/ScriptManager.cs +++ b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/ScriptManager.cs | |||
@@ -31,7 +31,7 @@ using System.IO; | |||
31 | using System.Reflection; | 31 | using System.Reflection; |
32 | using System.Runtime.Serialization.Formatters.Binary; | 32 | using System.Runtime.Serialization.Formatters.Binary; |
33 | using System.Threading; | 33 | using System.Threading; |
34 | using libsecondlife; | 34 | using OpenMetaverse; |
35 | using OpenSim.Region.Environment.Scenes; | 35 | using OpenSim.Region.Environment.Scenes; |
36 | 36 | ||
37 | namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase | 37 | namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase |
@@ -69,7 +69,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase | |||
69 | private struct LUStruct | 69 | private struct LUStruct |
70 | { | 70 | { |
71 | public uint localID; | 71 | public uint localID; |
72 | public LLUUID itemID; | 72 | public UUID itemID; |
73 | public string script; | 73 | public string script; |
74 | public LUType Action; | 74 | public LUType Action; |
75 | public int startParam; | 75 | public int startParam; |
@@ -84,13 +84,13 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase | |||
84 | } | 84 | } |
85 | 85 | ||
86 | // Xantor 20080525: Keep a list of compiled scripts this session for reuse | 86 | // Xantor 20080525: Keep a list of compiled scripts this session for reuse |
87 | public Dictionary<LLUUID, String> scriptList = new Dictionary<LLUUID, string>(); | 87 | public Dictionary<UUID, String> scriptList = new Dictionary<UUID, string>(); |
88 | 88 | ||
89 | // Object<string, Script<string, script>> | 89 | // Object<string, Script<string, script>> |
90 | // IMPORTANT: Types and MemberInfo-derived objects require a LOT of memory. | 90 | // IMPORTANT: Types and MemberInfo-derived objects require a LOT of memory. |
91 | // Instead use RuntimeTypeHandle, RuntimeFieldHandle and RunTimeHandle (IntPtr) instead! | 91 | // Instead use RuntimeTypeHandle, RuntimeFieldHandle and RunTimeHandle (IntPtr) instead! |
92 | public Dictionary<uint, Dictionary<LLUUID, IScript>> Scripts = | 92 | public Dictionary<uint, Dictionary<UUID, IScript>> Scripts = |
93 | new Dictionary<uint, Dictionary<LLUUID, IScript>>(); | 93 | new Dictionary<uint, Dictionary<UUID, IScript>>(); |
94 | 94 | ||
95 | 95 | ||
96 | public Scene World | 96 | public Scene World |
@@ -254,7 +254,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase | |||
254 | /// </summary> | 254 | /// </summary> |
255 | /// <param name="itemID"></param> | 255 | /// <param name="itemID"></param> |
256 | /// <param name="localID"></param> | 256 | /// <param name="localID"></param> |
257 | public void StartScript(uint localID, LLUUID itemID, string Script, int startParam, bool postOnRez) | 257 | public void StartScript(uint localID, UUID itemID, string Script, int startParam, bool postOnRez) |
258 | { | 258 | { |
259 | lock (LUQueue) | 259 | lock (LUQueue) |
260 | { | 260 | { |
@@ -280,7 +280,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase | |||
280 | /// </summary> | 280 | /// </summary> |
281 | /// <param name="localID"></param> | 281 | /// <param name="localID"></param> |
282 | /// <param name="itemID"></param> | 282 | /// <param name="itemID"></param> |
283 | public void StopScript(uint localID, LLUUID itemID) | 283 | public void StopScript(uint localID, UUID itemID) |
284 | { | 284 | { |
285 | LUStruct ls = new LUStruct(); | 285 | LUStruct ls = new LUStruct(); |
286 | ls.localID = localID; | 286 | ls.localID = localID; |
@@ -297,8 +297,8 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase | |||
297 | // Create a new instance of the compiler (reuse) | 297 | // Create a new instance of the compiler (reuse) |
298 | //private Compiler.LSL.Compiler LSLCompiler = new Compiler.LSL.Compiler(); | 298 | //private Compiler.LSL.Compiler LSLCompiler = new Compiler.LSL.Compiler(); |
299 | 299 | ||
300 | public abstract void _StartScript(uint localID, LLUUID itemID, string Script, int startParam, bool postOnRez); | 300 | public abstract void _StartScript(uint localID, UUID itemID, string Script, int startParam, bool postOnRez); |
301 | public abstract void _StopScript(uint localID, LLUUID itemID); | 301 | public abstract void _StopScript(uint localID, UUID itemID); |
302 | 302 | ||
303 | 303 | ||
304 | #endregion | 304 | #endregion |
@@ -312,7 +312,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase | |||
312 | /// <param name="itemID">Script ID</param> | 312 | /// <param name="itemID">Script ID</param> |
313 | /// <param name="FunctionName">Name of function</param> | 313 | /// <param name="FunctionName">Name of function</param> |
314 | /// <param name="args">Arguments to pass to function</param> | 314 | /// <param name="args">Arguments to pass to function</param> |
315 | internal void ExecuteEvent(uint localID, LLUUID itemID, string FunctionName, EventQueueManager.Queue_llDetectParams_Struct qParams, object[] args) | 315 | internal void ExecuteEvent(uint localID, UUID itemID, string FunctionName, EventQueueManager.Queue_llDetectParams_Struct qParams, object[] args) |
316 | { | 316 | { |
317 | //cfk 2-7-08 dont need this right now and the default Linux build has DEBUG defined | 317 | //cfk 2-7-08 dont need this right now and the default Linux build has DEBUG defined |
318 | ///#if DEBUG | 318 | ///#if DEBUG |
@@ -335,7 +335,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase | |||
335 | Script.Exec.ExecuteEvent(FunctionName, args); | 335 | Script.Exec.ExecuteEvent(FunctionName, args); |
336 | } | 336 | } |
337 | 337 | ||
338 | public int GetStateEventFlags(uint localID, LLUUID itemID) | 338 | public int GetStateEventFlags(uint localID, UUID itemID) |
339 | { | 339 | { |
340 | // Console.WriteLine("GetStateEventFlags for <" + localID + "," + itemID + ">"); | 340 | // Console.WriteLine("GetStateEventFlags for <" + localID + "," + itemID + ">"); |
341 | try | 341 | try |
@@ -360,25 +360,25 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase | |||
360 | 360 | ||
361 | #region Internal functions to keep track of script | 361 | #region Internal functions to keep track of script |
362 | 362 | ||
363 | public Dictionary<LLUUID, IScript>.KeyCollection GetScriptKeys(uint localID) | 363 | public Dictionary<UUID, IScript>.KeyCollection GetScriptKeys(uint localID) |
364 | { | 364 | { |
365 | if (Scripts.ContainsKey(localID) == false) | 365 | if (Scripts.ContainsKey(localID) == false) |
366 | return null; | 366 | return null; |
367 | 367 | ||
368 | Dictionary<LLUUID, IScript> Obj; | 368 | Dictionary<UUID, IScript> Obj; |
369 | Scripts.TryGetValue(localID, out Obj); | 369 | Scripts.TryGetValue(localID, out Obj); |
370 | 370 | ||
371 | return Obj.Keys; | 371 | return Obj.Keys; |
372 | } | 372 | } |
373 | 373 | ||
374 | public IScript GetScript(uint localID, LLUUID itemID) | 374 | public IScript GetScript(uint localID, UUID itemID) |
375 | { | 375 | { |
376 | lock (scriptLock) | 376 | lock (scriptLock) |
377 | { | 377 | { |
378 | if (Scripts.ContainsKey(localID) == false) | 378 | if (Scripts.ContainsKey(localID) == false) |
379 | return null; | 379 | return null; |
380 | 380 | ||
381 | Dictionary<LLUUID, IScript> Obj; | 381 | Dictionary<UUID, IScript> Obj; |
382 | Scripts.TryGetValue(localID, out Obj); | 382 | Scripts.TryGetValue(localID, out Obj); |
383 | if (Obj.ContainsKey(itemID) == false) | 383 | if (Obj.ContainsKey(itemID) == false) |
384 | return null; | 384 | return null; |
@@ -390,18 +390,18 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase | |||
390 | } | 390 | } |
391 | } | 391 | } |
392 | 392 | ||
393 | public void SetScript(uint localID, LLUUID itemID, IScript Script) | 393 | public void SetScript(uint localID, UUID itemID, IScript Script) |
394 | { | 394 | { |
395 | lock (scriptLock) | 395 | lock (scriptLock) |
396 | { | 396 | { |
397 | // Create object if it doesn't exist | 397 | // Create object if it doesn't exist |
398 | if (Scripts.ContainsKey(localID) == false) | 398 | if (Scripts.ContainsKey(localID) == false) |
399 | { | 399 | { |
400 | Scripts.Add(localID, new Dictionary<LLUUID, IScript>()); | 400 | Scripts.Add(localID, new Dictionary<UUID, IScript>()); |
401 | } | 401 | } |
402 | 402 | ||
403 | // Delete script if it exists | 403 | // Delete script if it exists |
404 | Dictionary<LLUUID, IScript> Obj; | 404 | Dictionary<UUID, IScript> Obj; |
405 | Scripts.TryGetValue(localID, out Obj); | 405 | Scripts.TryGetValue(localID, out Obj); |
406 | if (Obj.ContainsKey(itemID) == true) | 406 | if (Obj.ContainsKey(itemID) == true) |
407 | Obj.Remove(itemID); | 407 | Obj.Remove(itemID); |
@@ -411,14 +411,14 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase | |||
411 | } | 411 | } |
412 | } | 412 | } |
413 | 413 | ||
414 | public void RemoveScript(uint localID, LLUUID itemID) | 414 | public void RemoveScript(uint localID, UUID itemID) |
415 | { | 415 | { |
416 | // Don't have that object? | 416 | // Don't have that object? |
417 | if (Scripts.ContainsKey(localID) == false) | 417 | if (Scripts.ContainsKey(localID) == false) |
418 | return; | 418 | return; |
419 | 419 | ||
420 | // Delete script if it exists | 420 | // Delete script if it exists |
421 | Dictionary<LLUUID, IScript> Obj; | 421 | Dictionary<UUID, IScript> Obj; |
422 | Scripts.TryGetValue(localID, out Obj); | 422 | Scripts.TryGetValue(localID, out Obj); |
423 | if (Obj.ContainsKey(itemID) == true) | 423 | if (Obj.ContainsKey(itemID) == true) |
424 | Obj.Remove(itemID); | 424 | Obj.Remove(itemID); |
@@ -427,21 +427,21 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase | |||
427 | #endregion | 427 | #endregion |
428 | 428 | ||
429 | 429 | ||
430 | public void ResetScript(uint localID, LLUUID itemID) | 430 | public void ResetScript(uint localID, UUID itemID) |
431 | { | 431 | { |
432 | IScript s = GetScript(localID, itemID); | 432 | IScript s = GetScript(localID, itemID); |
433 | string script = s.Source; | 433 | string script = s.Source; |
434 | StopScript(localID, itemID); | 434 | StopScript(localID, itemID); |
435 | SceneObjectPart part = World.GetSceneObjectPart(localID); | 435 | SceneObjectPart part = World.GetSceneObjectPart(localID); |
436 | part.GetInventoryItem(itemID).PermsMask = 0; | 436 | part.GetInventoryItem(itemID).PermsMask = 0; |
437 | part.GetInventoryItem(itemID).PermsGranter = LLUUID.Zero; | 437 | part.GetInventoryItem(itemID).PermsGranter = UUID.Zero; |
438 | StartScript(localID, itemID, script, s.StartParam, false); | 438 | StartScript(localID, itemID, script, s.StartParam, false); |
439 | } | 439 | } |
440 | 440 | ||
441 | 441 | ||
442 | #region Script serialization/deserialization | 442 | #region Script serialization/deserialization |
443 | 443 | ||
444 | public void GetSerializedScript(uint localID, LLUUID itemID) | 444 | public void GetSerializedScript(uint localID, UUID itemID) |
445 | { | 445 | { |
446 | // Serialize the script and return it | 446 | // Serialize the script and return it |
447 | // Should not be a problem | 447 | // Should not be a problem |
@@ -451,7 +451,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase | |||
451 | fs.Close(); | 451 | fs.Close(); |
452 | } | 452 | } |
453 | 453 | ||
454 | public void PutSerializedScript(uint localID, LLUUID itemID) | 454 | public void PutSerializedScript(uint localID, UUID itemID) |
455 | { | 455 | { |
456 | // Deserialize the script and inject it into an AppDomain | 456 | // Deserialize the script and inject it into an AppDomain |
457 | 457 | ||
diff --git a/OpenSim/Region/ScriptEngine/Common/ScriptServerInterfaces.cs b/OpenSim/Region/ScriptEngine/Common/ScriptServerInterfaces.cs index 41fde02..a6473ee 100644 --- a/OpenSim/Region/ScriptEngine/Common/ScriptServerInterfaces.cs +++ b/OpenSim/Region/ScriptEngine/Common/ScriptServerInterfaces.cs | |||
@@ -25,7 +25,7 @@ | |||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | 27 | ||
28 | using libsecondlife; | 28 | using OpenMetaverse; |
29 | using Nini.Config; | 29 | using Nini.Config; |
30 | using OpenSim.Framework; | 30 | using OpenSim.Framework; |
31 | using OpenSim.Region.Environment.Scenes; | 31 | using OpenSim.Region.Environment.Scenes; |
@@ -38,40 +38,40 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
38 | { | 38 | { |
39 | public interface RemoteEvents | 39 | public interface RemoteEvents |
40 | { | 40 | { |
41 | void touch_start(uint localID, uint originalID, LLVector3 offsetPos, IClientAPI remoteClient); | 41 | void touch_start(uint localID, uint originalID, Vector3 offsetPos, IClientAPI remoteClient); |
42 | void OnRezScript(uint localID, LLUUID itemID, string script, int startParam, bool postOnRez); | 42 | void OnRezScript(uint localID, UUID itemID, string script, int startParam, bool postOnRez); |
43 | void OnRemoveScript(uint localID, LLUUID itemID); | 43 | void OnRemoveScript(uint localID, UUID itemID); |
44 | void state_exit(uint localID); | 44 | void state_exit(uint localID); |
45 | void touch(uint localID, uint originalID, LLUUID itemID); | 45 | void touch(uint localID, uint originalID, UUID itemID); |
46 | void touch_end(uint localID, uint originalID, LLUUID itemID); | 46 | void touch_end(uint localID, uint originalID, UUID itemID); |
47 | void collision_start(uint localID, ColliderArgs col); | 47 | void collision_start(uint localID, ColliderArgs col); |
48 | void collision(uint localID, ColliderArgs col); | 48 | void collision(uint localID, ColliderArgs col); |
49 | void collision_end(uint localID, ColliderArgs col); | 49 | void collision_end(uint localID, ColliderArgs col); |
50 | void land_collision_start(uint localID, LLUUID itemID); | 50 | void land_collision_start(uint localID, UUID itemID); |
51 | void land_collision(uint localID, ColliderArgs col); | 51 | void land_collision(uint localID, ColliderArgs col); |
52 | void land_collision_end(uint localID, LLUUID itemID); | 52 | void land_collision_end(uint localID, UUID itemID); |
53 | void timer(uint localID, LLUUID itemID); | 53 | void timer(uint localID, UUID itemID); |
54 | void listen(uint localID, LLUUID itemID); | 54 | void listen(uint localID, UUID itemID); |
55 | void on_rez(uint localID, LLUUID itemID); | 55 | void on_rez(uint localID, UUID itemID); |
56 | void sensor(uint localID, LLUUID itemID); | 56 | void sensor(uint localID, UUID itemID); |
57 | void no_sensor(uint localID, LLUUID itemID); | 57 | void no_sensor(uint localID, UUID itemID); |
58 | void control(uint localID, LLUUID itemID, LLUUID agentID, uint held, uint change); | 58 | void control(uint localID, UUID itemID, UUID agentID, uint held, uint change); |
59 | void money(uint LocalID, LLUUID agentID, int amount); | 59 | void money(uint LocalID, UUID agentID, int amount); |
60 | void email(uint localID, LLUUID itemID); | 60 | void email(uint localID, UUID itemID); |
61 | void at_target(uint localID, uint handle, LLVector3 targetpos, LLVector3 atpos); | 61 | void at_target(uint localID, uint handle, Vector3 targetpos, Vector3 atpos); |
62 | void not_at_target(uint localID); | 62 | void not_at_target(uint localID); |
63 | void at_rot_target(uint localID, LLUUID itemID); | 63 | void at_rot_target(uint localID, UUID itemID); |
64 | void not_at_rot_target(uint localID, LLUUID itemID); | 64 | void not_at_rot_target(uint localID, UUID itemID); |
65 | void run_time_permissions(uint localID, LLUUID itemID); | 65 | void run_time_permissions(uint localID, UUID itemID); |
66 | void changed(uint localID, LLUUID itemID); | 66 | void changed(uint localID, UUID itemID); |
67 | void attach(uint localID, LLUUID itemID); | 67 | void attach(uint localID, UUID itemID); |
68 | void dataserver(uint localID, LLUUID itemID); | 68 | void dataserver(uint localID, UUID itemID); |
69 | void link_message(uint localID, LLUUID itemID); | 69 | void link_message(uint localID, UUID itemID); |
70 | void moving_start(uint localID, LLUUID itemID); | 70 | void moving_start(uint localID, UUID itemID); |
71 | void moving_end(uint localID, LLUUID itemID); | 71 | void moving_end(uint localID, UUID itemID); |
72 | void object_rez(uint localID, LLUUID itemID); | 72 | void object_rez(uint localID, UUID itemID); |
73 | void remote_data(uint localID, LLUUID itemID); | 73 | void remote_data(uint localID, UUID itemID); |
74 | void http_response(uint localID, LLUUID itemID); | 74 | void http_response(uint localID, UUID itemID); |
75 | } | 75 | } |
76 | 76 | ||
77 | public interface ServerRemotingObject | 77 | public interface ServerRemotingObject |
diff --git a/OpenSim/Region/ScriptEngine/Common/TRPC_Remote.cs b/OpenSim/Region/ScriptEngine/Common/TRPC_Remote.cs index a310978..b02f2f5 100644 --- a/OpenSim/Region/ScriptEngine/Common/TRPC_Remote.cs +++ b/OpenSim/Region/ScriptEngine/Common/TRPC_Remote.cs | |||
@@ -31,7 +31,7 @@ using System.Diagnostics; | |||
31 | using System.Net; | 31 | using System.Net; |
32 | using System.Text; | 32 | using System.Text; |
33 | using System.Web; | 33 | using System.Web; |
34 | using libsecondlife; | 34 | using OpenMetaverse; |
35 | using OpenSim.Region.ScriptEngine.Common.TRPC; | 35 | using OpenSim.Region.ScriptEngine.Common.TRPC; |
36 | 36 | ||
37 | namespace OpenSim.Region.ScriptEngine.Common | 37 | namespace OpenSim.Region.ScriptEngine.Common |
@@ -53,7 +53,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
53 | typeof(Double), | 53 | typeof(Double), |
54 | typeof(Decimal), | 54 | typeof(Decimal), |
55 | typeof(Array), | 55 | typeof(Array), |
56 | typeof(LLUUID), | 56 | typeof(UUID), |
57 | typeof(UInt16), | 57 | typeof(UInt16), |
58 | typeof(UInt32), | 58 | typeof(UInt32), |
59 | typeof(UInt64) | 59 | typeof(UInt64) |
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL2CSConverter.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL2CSConverter.cs index 371ba45..cf1d489 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL2CSConverter.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL2CSConverter.cs | |||
@@ -120,7 +120,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL | |||
120 | //System.Console.WriteLine("SCRIPT:" + checkscript); | 120 | //System.Console.WriteLine("SCRIPT:" + checkscript); |
121 | 121 | ||
122 | // checks for alpha.alpha way of referring to objects in C# | 122 | // checks for alpha.alpha way of referring to objects in C# |
123 | // ignores alpha.x alpha.y, alpha.z for refering to vector components | 123 | // ignores alpha.X alpha.Y, alpha.Z for refering to vector components |
124 | Match SecurityM; | 124 | Match SecurityM; |
125 | 125 | ||
126 | 126 | ||
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs index c94b56a..8176d3f 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs | |||
@@ -28,7 +28,7 @@ | |||
28 | using System; | 28 | using System; |
29 | using System.Reflection; | 29 | using System.Reflection; |
30 | using log4net; | 30 | using log4net; |
31 | using libsecondlife; | 31 | using OpenMetaverse; |
32 | using OpenSim.Framework; | 32 | using OpenSim.Framework; |
33 | using OpenSim.Region.Environment.Scenes; | 33 | using OpenSim.Region.Environment.Scenes; |
34 | using OpenSim.Region.ScriptEngine.Common; | 34 | using OpenSim.Region.ScriptEngine.Common; |
@@ -54,13 +54,13 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
54 | } | 54 | } |
55 | 55 | ||
56 | // KEEP TRACK OF SCRIPTS <int id, whatever script> | 56 | // KEEP TRACK OF SCRIPTS <int id, whatever script> |
57 | //internal Dictionary<uint, Dictionary<LLUUID, LSL_BaseClass>> Scripts = new Dictionary<uint, Dictionary<LLUUID, LSL_BaseClass>>(); | 57 | //internal Dictionary<uint, Dictionary<UUID, LSL_BaseClass>> Scripts = new Dictionary<uint, Dictionary<UUID, LSL_BaseClass>>(); |
58 | // LOAD SCRIPT | 58 | // LOAD SCRIPT |
59 | // UNLOAD SCRIPT | 59 | // UNLOAD SCRIPT |
60 | // PROVIDE SCRIPT WITH ITS INTERFACE TO OpenSim | 60 | // PROVIDE SCRIPT WITH ITS INTERFACE TO OpenSim |
61 | 61 | ||
62 | 62 | ||
63 | public override void _StartScript(uint localID, LLUUID itemID, string Script, int startParam, bool postOnRez) | 63 | public override void _StartScript(uint localID, UUID itemID, string Script, int startParam, bool postOnRez) |
64 | { | 64 | { |
65 | m_log.DebugFormat( | 65 | m_log.DebugFormat( |
66 | "[{0}]: ScriptManager StartScript: localID: {1}, itemID: {2}", | 66 | "[{0}]: ScriptManager StartScript: localID: {1}, itemID: {2}", |
@@ -84,7 +84,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
84 | } | 84 | } |
85 | 85 | ||
86 | // Xantor 20080525: I need assetID here to see if we already compiled this one previously | 86 | // Xantor 20080525: I need assetID here to see if we already compiled this one previously |
87 | LLUUID assetID = LLUUID.Zero; | 87 | UUID assetID = UUID.Zero; |
88 | TaskInventoryItem taskInventoryItem = new TaskInventoryItem(); | 88 | TaskInventoryItem taskInventoryItem = new TaskInventoryItem(); |
89 | if (m_host.TaskInventory.TryGetValue(itemID, out taskInventoryItem)) | 89 | if (m_host.TaskInventory.TryGetValue(itemID, out taskInventoryItem)) |
90 | assetID = taskInventoryItem.AssetID; | 90 | assetID = taskInventoryItem.AssetID; |
@@ -153,7 +153,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
153 | string text = "Error compiling script:\r\n" + e.Message.ToString(); | 153 | string text = "Error compiling script:\r\n" + e.Message.ToString(); |
154 | if (text.Length > 1500) | 154 | if (text.Length > 1500) |
155 | text = text.Substring(0, 1499); // 0-1499 is 1500 characters | 155 | text = text.Substring(0, 1499); // 0-1499 is 1500 characters |
156 | World.SimChat(Helpers.StringToField(text), ChatTypeEnum.DebugChannel, 2147483647, | 156 | World.SimChat(Utils.StringToBytes(text), ChatTypeEnum.DebugChannel, 2147483647, |
157 | m_host.AbsolutePosition, m_host.Name, m_host.UUID, false); | 157 | m_host.AbsolutePosition, m_host.Name, m_host.UUID, false); |
158 | } | 158 | } |
159 | catch (Exception e2) // LEGIT: User Scripting | 159 | catch (Exception e2) // LEGIT: User Scripting |
@@ -165,7 +165,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
165 | } | 165 | } |
166 | } | 166 | } |
167 | 167 | ||
168 | public override void _StopScript(uint localID, LLUUID itemID) | 168 | public override void _StopScript(uint localID, UUID itemID) |
169 | { | 169 | { |
170 | // Stop script | 170 | // Stop script |
171 | #if DEBUG | 171 | #if DEBUG |
diff --git a/OpenSim/Region/ScriptEngine/Interfaces/IScriptApi.cs b/OpenSim/Region/ScriptEngine/Interfaces/IScriptApi.cs index 2df41d0..e94de68 100644 --- a/OpenSim/Region/ScriptEngine/Interfaces/IScriptApi.cs +++ b/OpenSim/Region/ScriptEngine/Interfaces/IScriptApi.cs | |||
@@ -26,7 +26,7 @@ | |||
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using libsecondlife; | 29 | using OpenMetaverse; |
30 | using OpenSim.Region.Environment.Scenes; | 30 | using OpenSim.Region.Environment.Scenes; |
31 | 31 | ||
32 | 32 | ||
@@ -38,6 +38,6 @@ namespace OpenSim.Region.ScriptEngine.Interfaces | |||
38 | // Each API has an identifier, which is used to load the | 38 | // Each API has an identifier, which is used to load the |
39 | // proper runtime assembly at load time. | 39 | // proper runtime assembly at load time. |
40 | // | 40 | // |
41 | void Initialize(IScriptEngine engine, SceneObjectPart part, uint localID, LLUUID item); | 41 | void Initialize(IScriptEngine engine, SceneObjectPart part, uint localID, UUID item); |
42 | } | 42 | } |
43 | } | 43 | } |
diff --git a/OpenSim/Region/ScriptEngine/Interfaces/IScriptEngine.cs b/OpenSim/Region/ScriptEngine/Interfaces/IScriptEngine.cs index 6b3804c..4b46c21 100644 --- a/OpenSim/Region/ScriptEngine/Interfaces/IScriptEngine.cs +++ b/OpenSim/Region/ScriptEngine/Interfaces/IScriptEngine.cs | |||
@@ -29,7 +29,7 @@ using log4net; | |||
29 | using System; | 29 | using System; |
30 | using OpenSim.Region.ScriptEngine.Shared; | 30 | using OpenSim.Region.ScriptEngine.Shared; |
31 | using OpenSim.Region.Environment.Scenes; | 31 | using OpenSim.Region.Environment.Scenes; |
32 | using libsecondlife; | 32 | using OpenMetaverse; |
33 | using Nini.Config; | 33 | using Nini.Config; |
34 | using OpenSim.Region.ScriptEngine.Interfaces; | 34 | using OpenSim.Region.ScriptEngine.Interfaces; |
35 | using Amib.Threading; | 35 | using Amib.Threading; |
@@ -49,16 +49,16 @@ namespace OpenSim.Region.ScriptEngine.Interfaces | |||
49 | ILog Log { get; } | 49 | ILog Log { get; } |
50 | string ScriptEngineName { get; } | 50 | string ScriptEngineName { get; } |
51 | 51 | ||
52 | bool PostScriptEvent(LLUUID itemID, EventParams parms); | 52 | bool PostScriptEvent(UUID itemID, EventParams parms); |
53 | bool PostObjectEvent(uint localID, EventParams parms); | 53 | bool PostObjectEvent(uint localID, EventParams parms); |
54 | void ApiResetScript(LLUUID itemID); | 54 | void ApiResetScript(UUID itemID); |
55 | void ResetScript(LLUUID itemID); | 55 | void ResetScript(UUID itemID); |
56 | void SetScriptState(LLUUID itemID, bool state); | 56 | void SetScriptState(UUID itemID, bool state); |
57 | bool GetScriptState(LLUUID itemID); | 57 | bool GetScriptState(UUID itemID); |
58 | void SetState(LLUUID itemID, string newState); | 58 | void SetState(UUID itemID, string newState); |
59 | int GetStartParameter(LLUUID itemID); | 59 | int GetStartParameter(UUID itemID); |
60 | IScriptWorkItem QueueEventHandler(object parms); | 60 | IScriptWorkItem QueueEventHandler(object parms); |
61 | 61 | ||
62 | DetectParams GetDetectParams(LLUUID item, int number); | 62 | DetectParams GetDetectParams(UUID item, int number); |
63 | } | 63 | } |
64 | } | 64 | } |
diff --git a/OpenSim/Region/ScriptEngine/Interfaces/IScriptInstance.cs b/OpenSim/Region/ScriptEngine/Interfaces/IScriptInstance.cs index 3aeb602..f79c1a3 100644 --- a/OpenSim/Region/ScriptEngine/Interfaces/IScriptInstance.cs +++ b/OpenSim/Region/ScriptEngine/Interfaces/IScriptInstance.cs | |||
@@ -28,7 +28,7 @@ | |||
28 | using System; | 28 | using System; |
29 | using System.Collections; | 29 | using System.Collections; |
30 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
31 | using libsecondlife; | 31 | using OpenMetaverse; |
32 | using log4net; | 32 | using log4net; |
33 | using OpenSim.Framework; | 33 | using OpenSim.Framework; |
34 | using OpenSim.Region.ScriptEngine.Shared; | 34 | using OpenSim.Region.ScriptEngine.Shared; |
@@ -55,13 +55,13 @@ namespace OpenSim.Region.ScriptEngine.Interfaces | |||
55 | bool Running { get; set; } | 55 | bool Running { get; set; } |
56 | string State { get; set; } | 56 | string State { get; set; } |
57 | IScriptEngine Engine { get; } | 57 | IScriptEngine Engine { get; } |
58 | LLUUID AppDomain { get; set; } | 58 | UUID AppDomain { get; set; } |
59 | string PrimName { get; } | 59 | string PrimName { get; } |
60 | string ScriptName { get; } | 60 | string ScriptName { get; } |
61 | LLUUID ItemID { get; } | 61 | UUID ItemID { get; } |
62 | LLUUID ObjectID { get; } | 62 | UUID ObjectID { get; } |
63 | uint LocalID { get; } | 63 | uint LocalID { get; } |
64 | LLUUID AssetID { get; } | 64 | UUID AssetID { get; } |
65 | Queue EventQueue { get; } | 65 | Queue EventQueue { get; } |
66 | 66 | ||
67 | void ClearQueue(); | 67 | void ClearQueue(); |
@@ -82,7 +82,7 @@ namespace OpenSim.Region.ScriptEngine.Interfaces | |||
82 | Dictionary<string, object> GetVars(); | 82 | Dictionary<string, object> GetVars(); |
83 | void SetVars(Dictionary<string, object> vars); | 83 | void SetVars(Dictionary<string, object> vars); |
84 | DetectParams GetDetectParams(int idx); | 84 | DetectParams GetDetectParams(int idx); |
85 | LLUUID GetDetectID(int idx); | 85 | UUID GetDetectID(int idx); |
86 | void SaveState(string assembly); | 86 | void SaveState(string assembly); |
87 | } | 87 | } |
88 | } | 88 | } |
diff --git a/OpenSim/Region/ScriptEngine/RemoteServer/EventManager.cs b/OpenSim/Region/ScriptEngine/RemoteServer/EventManager.cs index 21888fa..afb7311 100644 --- a/OpenSim/Region/ScriptEngine/RemoteServer/EventManager.cs +++ b/OpenSim/Region/ScriptEngine/RemoteServer/EventManager.cs | |||
@@ -28,7 +28,7 @@ | |||
28 | /* Original code: Tedd Hansen */ | 28 | /* Original code: Tedd Hansen */ |
29 | 29 | ||
30 | using System; | 30 | using System; |
31 | using libsecondlife; | 31 | using OpenMetaverse; |
32 | using OpenSim.Framework; | 32 | using OpenSim.Framework; |
33 | using OpenSim.Region.ScriptEngine.Common; | 33 | using OpenSim.Region.ScriptEngine.Common; |
34 | using OpenSim.Region.ScriptEngine.Common.TRPC; | 34 | using OpenSim.Region.ScriptEngine.Common.TRPC; |
@@ -77,7 +77,7 @@ namespace OpenSim.Region.ScriptEngine.RemoteServer | |||
77 | } | 77 | } |
78 | } | 78 | } |
79 | 79 | ||
80 | public void OnRezScript(uint localID, LLUUID itemID, string script, int startParam, bool postOnRez) | 80 | public void OnRezScript(uint localID, UUID itemID, string script, int startParam, bool postOnRez) |
81 | { | 81 | { |
82 | // WE ARE CREATING A NEW SCRIPT ... CREATE SCRIPT, GET A REMOTEID THAT WE MAP FROM LOCALID | 82 | // WE ARE CREATING A NEW SCRIPT ... CREATE SCRIPT, GET A REMOTEID THAT WE MAP FROM LOCALID |
83 | myScriptEngine.Log.Info("[RemoteEngine]: Creating new script (with connection)"); | 83 | myScriptEngine.Log.Info("[RemoteEngine]: Creating new script (with connection)"); |
@@ -90,7 +90,7 @@ namespace OpenSim.Region.ScriptEngine.RemoteServer | |||
90 | //remoteScript[localID].Events().OnRezScript(localID, itemID, script); | 90 | //remoteScript[localID].Events().OnRezScript(localID, itemID, script); |
91 | } | 91 | } |
92 | 92 | ||
93 | public void touch_start(uint localID, LLVector3 offsetPos, IClientAPI remoteClient) | 93 | public void touch_start(uint localID, Vector3 offsetPos, IClientAPI remoteClient) |
94 | { | 94 | { |
95 | //remoteScript[localID].Events.touch_start(localID, offsetPos, remoteClient); | 95 | //remoteScript[localID].Events.touch_start(localID, offsetPos, remoteClient); |
96 | RPC.SendCommand(myScriptServerID, "touch_start", offsetPos, "How to transfer IClientAPI?"); | 96 | RPC.SendCommand(myScriptServerID, "touch_start", offsetPos, "How to transfer IClientAPI?"); |
@@ -100,162 +100,162 @@ namespace OpenSim.Region.ScriptEngine.RemoteServer | |||
100 | // PLACEHOLDERS -- CODE WILL CHANGE! | 100 | // PLACEHOLDERS -- CODE WILL CHANGE! |
101 | 101 | ||
102 | 102 | ||
103 | //public void OnRemoveScript(uint localID, LLUUID itemID) | 103 | //public void OnRemoveScript(uint localID, UUID itemID) |
104 | //{ | 104 | //{ |
105 | // remoteScript[localID].Events.OnRemoveScript(localID, itemID); | 105 | // remoteScript[localID].Events.OnRemoveScript(localID, itemID); |
106 | //} | 106 | //} |
107 | 107 | ||
108 | //public void state_exit(uint localID, LLUUID itemID) | 108 | //public void state_exit(uint localID, UUID itemID) |
109 | //{ | 109 | //{ |
110 | // remoteScript[localID].Events.state_exit(localID, itemID); | 110 | // remoteScript[localID].Events.state_exit(localID, itemID); |
111 | //} | 111 | //} |
112 | 112 | ||
113 | //public void touch(uint localID, LLUUID itemID) | 113 | //public void touch(uint localID, UUID itemID) |
114 | //{ | 114 | //{ |
115 | // remoteScript[localID].Events.touch(localID, itemID); | 115 | // remoteScript[localID].Events.touch(localID, itemID); |
116 | //} | 116 | //} |
117 | 117 | ||
118 | //public void touch_end(uint localID, LLUUID itemID) | 118 | //public void touch_end(uint localID, UUID itemID) |
119 | //{ | 119 | //{ |
120 | // remoteScript[localID].Events.touch_end(localID, itemID); | 120 | // remoteScript[localID].Events.touch_end(localID, itemID); |
121 | //} | 121 | //} |
122 | 122 | ||
123 | //public void collision_start(uint localID, LLUUID itemID) | 123 | //public void collision_start(uint localID, UUID itemID) |
124 | //{ | 124 | //{ |
125 | // remoteScript[localID].Events.collision_start(localID, itemID); | 125 | // remoteScript[localID].Events.collision_start(localID, itemID); |
126 | //} | 126 | //} |
127 | 127 | ||
128 | //public void collision(uint localID, LLUUID itemID) | 128 | //public void collision(uint localID, UUID itemID) |
129 | //{ | 129 | //{ |
130 | // remoteScript[localID].Events.collision(localID, itemID); | 130 | // remoteScript[localID].Events.collision(localID, itemID); |
131 | //} | 131 | //} |
132 | 132 | ||
133 | //public void collision_end(uint localID, LLUUID itemID) | 133 | //public void collision_end(uint localID, UUID itemID) |
134 | //{ | 134 | //{ |
135 | // remoteScript[localID].Events.collision_end(localID, itemID); | 135 | // remoteScript[localID].Events.collision_end(localID, itemID); |
136 | //} | 136 | //} |
137 | 137 | ||
138 | //public void land_collision_start(uint localID, LLUUID itemID) | 138 | //public void land_collision_start(uint localID, UUID itemID) |
139 | //{ | 139 | //{ |
140 | // remoteScript[localID].Events.land_collision_start(localID, itemID); | 140 | // remoteScript[localID].Events.land_collision_start(localID, itemID); |
141 | //} | 141 | //} |
142 | 142 | ||
143 | //public void land_collision(uint localID, LLUUID itemID) | 143 | //public void land_collision(uint localID, UUID itemID) |
144 | //{ | 144 | //{ |
145 | // remoteScript[localID].Events.land_collision(localID, itemID); | 145 | // remoteScript[localID].Events.land_collision(localID, itemID); |
146 | //} | 146 | //} |
147 | 147 | ||
148 | //public void land_collision_end(uint localID, LLUUID itemID) | 148 | //public void land_collision_end(uint localID, UUID itemID) |
149 | //{ | 149 | //{ |
150 | // remoteScript[localID].Events.land_collision_end(localID, itemID); | 150 | // remoteScript[localID].Events.land_collision_end(localID, itemID); |
151 | //} | 151 | //} |
152 | 152 | ||
153 | //public void timer(uint localID, LLUUID itemID) | 153 | //public void timer(uint localID, UUID itemID) |
154 | //{ | 154 | //{ |
155 | // remoteScript[localID].Events.timer(localID, itemID); | 155 | // remoteScript[localID].Events.timer(localID, itemID); |
156 | //} | 156 | //} |
157 | 157 | ||
158 | //public void listen(uint localID, LLUUID itemID) | 158 | //public void listen(uint localID, UUID itemID) |
159 | //{ | 159 | //{ |
160 | // remoteScript[localID].Events.listen(localID, itemID); | 160 | // remoteScript[localID].Events.listen(localID, itemID); |
161 | //} | 161 | //} |
162 | 162 | ||
163 | //public void on_rez(uint localID, LLUUID itemID) | 163 | //public void on_rez(uint localID, UUID itemID) |
164 | //{ | 164 | //{ |
165 | // remoteScript[localID].Events.on_rez(localID, itemID); | 165 | // remoteScript[localID].Events.on_rez(localID, itemID); |
166 | //} | 166 | //} |
167 | 167 | ||
168 | //public void sensor(uint localID, LLUUID itemID) | 168 | //public void sensor(uint localID, UUID itemID) |
169 | //{ | 169 | //{ |
170 | // remoteScript[localID].Events.sensor(localID, itemID); | 170 | // remoteScript[localID].Events.sensor(localID, itemID); |
171 | //} | 171 | //} |
172 | 172 | ||
173 | //public void no_sensor(uint localID, LLUUID itemID) | 173 | //public void no_sensor(uint localID, UUID itemID) |
174 | //{ | 174 | //{ |
175 | // remoteScript[localID].Events.no_sensor(localID, itemID); | 175 | // remoteScript[localID].Events.no_sensor(localID, itemID); |
176 | //} | 176 | //} |
177 | 177 | ||
178 | //public void control(uint localID, LLUUID itemID) | 178 | //public void control(uint localID, UUID itemID) |
179 | //{ | 179 | //{ |
180 | // remoteScript[localID].Events.control(localID, itemID); | 180 | // remoteScript[localID].Events.control(localID, itemID); |
181 | //} | 181 | //} |
182 | 182 | ||
183 | //public void money(uint localID, LLUUID itemID) | 183 | //public void money(uint localID, UUID itemID) |
184 | //{ | 184 | //{ |
185 | // remoteScript[localID].Events.money(localID, itemID); | 185 | // remoteScript[localID].Events.money(localID, itemID); |
186 | //} | 186 | //} |
187 | 187 | ||
188 | //public void email(uint localID, LLUUID itemID) | 188 | //public void email(uint localID, UUID itemID) |
189 | //{ | 189 | //{ |
190 | // remoteScript[localID].Events.email(localID, itemID); | 190 | // remoteScript[localID].Events.email(localID, itemID); |
191 | //} | 191 | //} |
192 | 192 | ||
193 | //public void at_target(uint localID, LLUUID itemID) | 193 | //public void at_target(uint localID, UUID itemID) |
194 | //{ | 194 | //{ |
195 | // remoteScript[localID].Events.at_target(localID, itemID); | 195 | // remoteScript[localID].Events.at_target(localID, itemID); |
196 | //} | 196 | //} |
197 | 197 | ||
198 | //public void not_at_target(uint localID, LLUUID itemID) | 198 | //public void not_at_target(uint localID, UUID itemID) |
199 | //{ | 199 | //{ |
200 | // remoteScript[localID].Events.not_at_target(localID, itemID); | 200 | // remoteScript[localID].Events.not_at_target(localID, itemID); |
201 | //} | 201 | //} |
202 | 202 | ||
203 | //public void at_rot_target(uint localID, LLUUID itemID) | 203 | //public void at_rot_target(uint localID, UUID itemID) |
204 | //{ | 204 | //{ |
205 | // remoteScript[localID].Events.at_rot_target(localID, itemID); | 205 | // remoteScript[localID].Events.at_rot_target(localID, itemID); |
206 | //} | 206 | //} |
207 | 207 | ||
208 | //public void not_at_rot_target(uint localID, LLUUID itemID) | 208 | //public void not_at_rot_target(uint localID, UUID itemID) |
209 | //{ | 209 | //{ |
210 | // remoteScript[localID].Events.not_at_rot_target(localID, itemID); | 210 | // remoteScript[localID].Events.not_at_rot_target(localID, itemID); |
211 | //} | 211 | //} |
212 | 212 | ||
213 | //public void run_time_permissions(uint localID, LLUUID itemID) | 213 | //public void run_time_permissions(uint localID, UUID itemID) |
214 | //{ | 214 | //{ |
215 | // remoteScript[localID].Events.run_time_permissions(localID, itemID); | 215 | // remoteScript[localID].Events.run_time_permissions(localID, itemID); |
216 | //} | 216 | //} |
217 | 217 | ||
218 | //public void changed(uint localID, LLUUID itemID) | 218 | //public void changed(uint localID, UUID itemID) |
219 | //{ | 219 | //{ |
220 | // remoteScript[localID].Events.changed(localID, itemID); | 220 | // remoteScript[localID].Events.changed(localID, itemID); |
221 | //} | 221 | //} |
222 | 222 | ||
223 | //public void attach(uint localID, LLUUID itemID) | 223 | //public void attach(uint localID, UUID itemID) |
224 | //{ | 224 | //{ |
225 | // remoteScript[localID].Events.attach(localID, itemID); | 225 | // remoteScript[localID].Events.attach(localID, itemID); |
226 | //} | 226 | //} |
227 | 227 | ||
228 | //public void dataserver(uint localID, LLUUID itemID) | 228 | //public void dataserver(uint localID, UUID itemID) |
229 | //{ | 229 | //{ |
230 | // remoteScript[localID].Events.dataserver(localID, itemID); | 230 | // remoteScript[localID].Events.dataserver(localID, itemID); |
231 | //} | 231 | //} |
232 | 232 | ||
233 | //public void link_message(uint localID, LLUUID itemID) | 233 | //public void link_message(uint localID, UUID itemID) |
234 | //{ | 234 | //{ |
235 | // remoteScript[localID].Events.link_message(localID, itemID); | 235 | // remoteScript[localID].Events.link_message(localID, itemID); |
236 | //} | 236 | //} |
237 | 237 | ||
238 | //public void moving_start(uint localID, LLUUID itemID) | 238 | //public void moving_start(uint localID, UUID itemID) |
239 | //{ | 239 | //{ |
240 | // remoteScript[localID].Events.moving_start(localID, itemID); | 240 | // remoteScript[localID].Events.moving_start(localID, itemID); |
241 | //} | 241 | //} |
242 | 242 | ||
243 | //public void moving_end(uint localID, LLUUID itemID) | 243 | //public void moving_end(uint localID, UUID itemID) |
244 | //{ | 244 | //{ |
245 | // remoteScript[localID].Events.moving_end(localID, itemID); | 245 | // remoteScript[localID].Events.moving_end(localID, itemID); |
246 | //} | 246 | //} |
247 | 247 | ||
248 | //public void object_rez(uint localID, LLUUID itemID) | 248 | //public void object_rez(uint localID, UUID itemID) |
249 | //{ | 249 | //{ |
250 | // remoteScript[localID].Events.object_rez(localID, itemID); | 250 | // remoteScript[localID].Events.object_rez(localID, itemID); |
251 | //} | 251 | //} |
252 | 252 | ||
253 | //public void remote_data(uint localID, LLUUID itemID) | 253 | //public void remote_data(uint localID, UUID itemID) |
254 | //{ | 254 | //{ |
255 | // remoteScript[localID].Events.remote_data(localID, itemID); | 255 | // remoteScript[localID].Events.remote_data(localID, itemID); |
256 | //} | 256 | //} |
257 | 257 | ||
258 | //public void http_response(uint localID, LLUUID itemID) | 258 | //public void http_response(uint localID, UUID itemID) |
259 | //{ | 259 | //{ |
260 | // remoteScript[localID].Events.http_response(localID, itemID); | 260 | // remoteScript[localID].Events.http_response(localID, itemID); |
261 | //} | 261 | //} |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/AsyncCommandManager.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/AsyncCommandManager.cs index fcd1df8..93a1a80 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/AsyncCommandManager.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/AsyncCommandManager.cs | |||
@@ -29,7 +29,7 @@ using System; | |||
29 | using System.Collections; | 29 | using System.Collections; |
30 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
31 | using System.Threading; | 31 | using System.Threading; |
32 | using libsecondlife; | 32 | using OpenMetaverse; |
33 | using OpenSim.Framework; | 33 | using OpenSim.Framework; |
34 | using OpenSim.Region.Environment.Interfaces; | 34 | using OpenSim.Region.Environment.Interfaces; |
35 | using OpenSim.Region.ScriptEngine.Interfaces; | 35 | using OpenSim.Region.ScriptEngine.Interfaces; |
@@ -192,7 +192,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
192 | /// </summary> | 192 | /// </summary> |
193 | /// <param name="localID"></param> | 193 | /// <param name="localID"></param> |
194 | /// <param name="itemID"></param> | 194 | /// <param name="itemID"></param> |
195 | public void RemoveScript(uint localID, LLUUID itemID) | 195 | public void RemoveScript(uint localID, UUID itemID) |
196 | { | 196 | { |
197 | // Remove a specific script | 197 | // Remove a specific script |
198 | 198 | ||
@@ -219,7 +219,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
219 | 219 | ||
220 | } | 220 | } |
221 | 221 | ||
222 | public Object[] GetSerializationData(LLUUID itemID) | 222 | public Object[] GetSerializationData(UUID itemID) |
223 | { | 223 | { |
224 | List<Object> data = new List<Object>(); | 224 | List<Object> data = new List<Object>(); |
225 | 225 | ||
@@ -250,7 +250,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
250 | return data.ToArray(); | 250 | return data.ToArray(); |
251 | } | 251 | } |
252 | 252 | ||
253 | public void CreateFromData(uint localID, LLUUID itemID, LLUUID hostID, | 253 | public void CreateFromData(uint localID, UUID itemID, UUID hostID, |
254 | Object[] data) | 254 | Object[] data) |
255 | { | 255 | { |
256 | int idx = 0; | 256 | int idx = 0; |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index 93dfeea..b2be0df 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | |||
@@ -32,9 +32,8 @@ using System.Runtime.Remoting.Lifetime; | |||
32 | using System.Text; | 32 | using System.Text; |
33 | using System.Threading; | 33 | using System.Threading; |
34 | using Nini.Config; | 34 | using Nini.Config; |
35 | using Axiom.Math; | 35 | using OpenMetaverse; |
36 | using libsecondlife; | 36 | using OpenMetaverse.Packets; |
37 | using libsecondlife.Packets; | ||
38 | using OpenSim; | 37 | using OpenSim; |
39 | using OpenSim.Framework; | 38 | using OpenSim.Framework; |
40 | using OpenSim.Framework.Communications.Cache; | 39 | using OpenSim.Framework.Communications.Cache; |
@@ -63,13 +62,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
63 | internal IScriptEngine m_ScriptEngine; | 62 | internal IScriptEngine m_ScriptEngine; |
64 | internal SceneObjectPart m_host; | 63 | internal SceneObjectPart m_host; |
65 | internal uint m_localID; | 64 | internal uint m_localID; |
66 | internal LLUUID m_itemID; | 65 | internal UUID m_itemID; |
67 | internal bool throwErrorOnNotImplemented = true; | 66 | internal bool throwErrorOnNotImplemented = true; |
68 | internal AsyncCommandManager AsyncCommands = null; | 67 | internal AsyncCommandManager AsyncCommands = null; |
69 | internal float m_ScriptDelayFactor = 1.0f; | 68 | internal float m_ScriptDelayFactor = 1.0f; |
70 | internal float m_ScriptDistanceFactor = 1.0f; | 69 | internal float m_ScriptDistanceFactor = 1.0f; |
71 | 70 | ||
72 | public void Initialize(IScriptEngine ScriptEngine, SceneObjectPart host, uint localID, LLUUID itemID) | 71 | public void Initialize(IScriptEngine ScriptEngine, SceneObjectPart host, uint localID, UUID itemID) |
73 | { | 72 | { |
74 | m_ScriptEngine = ScriptEngine; | 73 | m_ScriptEngine = ScriptEngine; |
75 | m_host = host; | 74 | m_host = host; |
@@ -129,11 +128,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
129 | return World.GetCommander(name); | 128 | return World.GetCommander(name); |
130 | } | 129 | } |
131 | 130 | ||
132 | private LLUUID InventorySelf() | 131 | private UUID InventorySelf() |
133 | { | 132 | { |
134 | LLUUID invItemID = new LLUUID(); | 133 | UUID invItemID = new UUID(); |
135 | 134 | ||
136 | foreach (KeyValuePair<LLUUID, TaskInventoryItem> inv in m_host.TaskInventory) | 135 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) |
137 | { | 136 | { |
138 | if (inv.Value.Type == 10 && inv.Value.ItemID == m_itemID) | 137 | if (inv.Value.Type == 10 && inv.Value.ItemID == m_itemID) |
139 | { | 138 | { |
@@ -145,54 +144,54 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
145 | return invItemID; | 144 | return invItemID; |
146 | } | 145 | } |
147 | 146 | ||
148 | private LLUUID InventoryKey(string name, int type) | 147 | private UUID InventoryKey(string name, int type) |
149 | { | 148 | { |
150 | m_host.AddScriptLPS(1); | 149 | m_host.AddScriptLPS(1); |
151 | foreach (KeyValuePair<LLUUID, TaskInventoryItem> inv in m_host.TaskInventory) | 150 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) |
152 | { | 151 | { |
153 | if (inv.Value.Name == name) | 152 | if (inv.Value.Name == name) |
154 | { | 153 | { |
155 | if (inv.Value.Type != type) | 154 | if (inv.Value.Type != type) |
156 | return LLUUID.Zero; | 155 | return UUID.Zero; |
157 | 156 | ||
158 | return inv.Value.AssetID.ToString(); | 157 | return inv.Value.AssetID.ToString(); |
159 | } | 158 | } |
160 | } | 159 | } |
161 | return LLUUID.Zero; | 160 | return UUID.Zero; |
162 | } | 161 | } |
163 | 162 | ||
164 | private LLUUID InventoryKey(string name) | 163 | private UUID InventoryKey(string name) |
165 | { | 164 | { |
166 | m_host.AddScriptLPS(1); | 165 | m_host.AddScriptLPS(1); |
167 | foreach (KeyValuePair<LLUUID, TaskInventoryItem> inv in m_host.TaskInventory) | 166 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) |
168 | { | 167 | { |
169 | if (inv.Value.Name == name) | 168 | if (inv.Value.Name == name) |
170 | { | 169 | { |
171 | return inv.Value.AssetID.ToString(); | 170 | return inv.Value.AssetID.ToString(); |
172 | } | 171 | } |
173 | } | 172 | } |
174 | return LLUUID.Zero; | 173 | return UUID.Zero; |
175 | } | 174 | } |
176 | 175 | ||
177 | 176 | ||
178 | /// <summary> | 177 | /// <summary> |
179 | /// accepts a valid LLUUID, -or- a name of an inventory item. | 178 | /// accepts a valid UUID, -or- a name of an inventory item. |
180 | /// Returns a valid LLUUID or LLUUID.Zero if key invalid and item not found | 179 | /// Returns a valid UUID or UUID.Zero if key invalid and item not found |
181 | /// in prim inventory. | 180 | /// in prim inventory. |
182 | /// </summary> | 181 | /// </summary> |
183 | /// <param name="k"></param> | 182 | /// <param name="k"></param> |
184 | /// <returns></returns> | 183 | /// <returns></returns> |
185 | private LLUUID KeyOrName(string k) | 184 | private UUID KeyOrName(string k) |
186 | { | 185 | { |
187 | LLUUID key = LLUUID.Zero; | 186 | UUID key = UUID.Zero; |
188 | 187 | ||
189 | // if we can parse the string as a key, use it. | 188 | // if we can parse the string as a key, use it. |
190 | if (LLUUID.TryParse(k, out key)) | 189 | if (UUID.TryParse(k, out key)) |
191 | { | 190 | { |
192 | return key; | 191 | return key; |
193 | } | 192 | } |
194 | // else try to locate the name in inventory of object. found returns key, | 193 | // else try to locate the name in inventory of object. found returns key, |
195 | // not found returns LLUUID.Zero which will translate to the default particle texture | 194 | // not found returns UUID.Zero which will translate to the default particle texture |
196 | else | 195 | else |
197 | { | 196 | { |
198 | return InventoryKey(k); | 197 | return InventoryKey(k); |
@@ -551,7 +550,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
551 | if (text.Length > 1023) | 550 | if (text.Length > 1023) |
552 | text = text.Substring(0, 1023); | 551 | text = text.Substring(0, 1023); |
553 | 552 | ||
554 | World.SimChat(Helpers.StringToField(text), | 553 | World.SimChat(Utils.StringToBytes(text), |
555 | ChatTypeEnum.Whisper, channelID, m_host.AbsolutePosition, m_host.Name, m_host.UUID, false); | 554 | ChatTypeEnum.Whisper, channelID, m_host.AbsolutePosition, m_host.Name, m_host.UUID, false); |
556 | 555 | ||
557 | IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); | 556 | IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); |
@@ -565,7 +564,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
565 | if (text.Length > 1023) | 564 | if (text.Length > 1023) |
566 | text = text.Substring(0, 1023); | 565 | text = text.Substring(0, 1023); |
567 | 566 | ||
568 | World.SimChat(Helpers.StringToField(text), | 567 | World.SimChat(Utils.StringToBytes(text), |
569 | ChatTypeEnum.Say, channelID, m_host.AbsolutePosition, m_host.Name, m_host.UUID, false); | 568 | ChatTypeEnum.Say, channelID, m_host.AbsolutePosition, m_host.Name, m_host.UUID, false); |
570 | 569 | ||
571 | IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); | 570 | IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); |
@@ -579,7 +578,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
579 | if (text.Length > 1023) | 578 | if (text.Length > 1023) |
580 | text = text.Substring(0, 1023); | 579 | text = text.Substring(0, 1023); |
581 | 580 | ||
582 | World.SimChat(Helpers.StringToField(text), | 581 | World.SimChat(Utils.StringToBytes(text), |
583 | ChatTypeEnum.Shout, channelID, m_host.AbsolutePosition, m_host.Name, m_host.UUID, true); | 582 | ChatTypeEnum.Shout, channelID, m_host.AbsolutePosition, m_host.Name, m_host.UUID, true); |
584 | 583 | ||
585 | IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); | 584 | IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); |
@@ -606,8 +605,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
606 | public LSL_Types.LSLInteger llListen(int channelID, string name, string ID, string msg) | 605 | public LSL_Types.LSLInteger llListen(int channelID, string name, string ID, string msg) |
607 | { | 606 | { |
608 | m_host.AddScriptLPS(1); | 607 | m_host.AddScriptLPS(1); |
609 | LLUUID keyID; | 608 | UUID keyID; |
610 | LLUUID.TryParse(ID, out keyID); | 609 | UUID.TryParse(ID, out keyID); |
611 | IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); | 610 | IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); |
612 | return wComm.Listen(m_localID, m_itemID, m_host.UUID, channelID, name, keyID, msg); | 611 | return wComm.Listen(m_localID, m_itemID, m_host.UUID, channelID, name, keyID, msg); |
613 | } | 612 | } |
@@ -629,8 +628,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
629 | public void llSensor(string name, string id, int type, double range, double arc) | 628 | public void llSensor(string name, string id, int type, double range, double arc) |
630 | { | 629 | { |
631 | m_host.AddScriptLPS(1); | 630 | m_host.AddScriptLPS(1); |
632 | LLUUID keyID = LLUUID.Zero; | 631 | UUID keyID = UUID.Zero; |
633 | LLUUID.TryParse(id, out keyID); | 632 | UUID.TryParse(id, out keyID); |
634 | 633 | ||
635 | AsyncCommands.SensorRepeatPlugin.SenseOnce(m_localID, m_itemID, name, keyID, type, range, arc, m_host); | 634 | AsyncCommands.SensorRepeatPlugin.SenseOnce(m_localID, m_itemID, name, keyID, type, range, arc, m_host); |
636 | } | 635 | } |
@@ -638,8 +637,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
638 | public void llSensorRepeat(string name, string id, int type, double range, double arc, double rate) | 637 | public void llSensorRepeat(string name, string id, int type, double range, double arc, double rate) |
639 | { | 638 | { |
640 | m_host.AddScriptLPS(1); | 639 | m_host.AddScriptLPS(1); |
641 | LLUUID keyID = LLUUID.Zero; | 640 | UUID keyID = UUID.Zero; |
642 | LLUUID.TryParse(id, out keyID); | 641 | UUID.TryParse(id, out keyID); |
643 | 642 | ||
644 | AsyncCommands.SensorRepeatPlugin.SetSenseRepeatEvent(m_localID, m_itemID, name, keyID, type, range, arc, rate, m_host); | 643 | AsyncCommands.SensorRepeatPlugin.SetSenseRepeatEvent(m_localID, m_itemID, name, keyID, type, range, arc, rate, m_host); |
645 | } | 644 | } |
@@ -650,7 +649,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
650 | AsyncCommands.SensorRepeatPlugin.UnSetSenseRepeaterEvents(m_localID, m_itemID); | 649 | AsyncCommands.SensorRepeatPlugin.UnSetSenseRepeaterEvents(m_localID, m_itemID); |
651 | } | 650 | } |
652 | 651 | ||
653 | public string resolveName(LLUUID objecUUID) | 652 | public string resolveName(UUID objecUUID) |
654 | { | 653 | { |
655 | // try avatar username surname | 654 | // try avatar username surname |
656 | CachedUserInfo profile = World.CommsManager.UserProfileCacheService.GetUserDetails(objecUUID); | 655 | CachedUserInfo profile = World.CommsManager.UserProfileCacheService.GetUserDetails(objecUUID); |
@@ -841,7 +840,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
841 | 840 | ||
842 | if ((status & ScriptBaseClass.STATUS_CAST_SHADOWS) == ScriptBaseClass.STATUS_CAST_SHADOWS) | 841 | if ((status & ScriptBaseClass.STATUS_CAST_SHADOWS) == ScriptBaseClass.STATUS_CAST_SHADOWS) |
843 | { | 842 | { |
844 | m_host.AddFlag(LLObject.ObjectFlags.CastShadows); | 843 | m_host.AddFlag(PrimFlags.CastShadows); |
845 | } | 844 | } |
846 | 845 | ||
847 | if ((status & ScriptBaseClass.STATUS_ROTATE_X) == ScriptBaseClass.STATUS_ROTATE_X) | 846 | if ((status & ScriptBaseClass.STATUS_ROTATE_X) == ScriptBaseClass.STATUS_ROTATE_X) |
@@ -891,25 +890,25 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
891 | public LSL_Types.LSLInteger llGetStatus(int status) | 890 | public LSL_Types.LSLInteger llGetStatus(int status) |
892 | { | 891 | { |
893 | m_host.AddScriptLPS(1); | 892 | m_host.AddScriptLPS(1); |
894 | // Console.WriteLine(m_host.UUID.ToString() + " status is " + m_host.GetEffectiveObjectFlags().ToString()); | 893 | // Console.WriteLine(m_host.ToString() + " status is " + m_host.GetEffectiveObjectFlags().ToString()); |
895 | switch (status) | 894 | switch (status) |
896 | { | 895 | { |
897 | case ScriptBaseClass.STATUS_PHYSICS: | 896 | case ScriptBaseClass.STATUS_PHYSICS: |
898 | if ((m_host.GetEffectiveObjectFlags() & (uint)LLObject.ObjectFlags.Physics) == (uint)LLObject.ObjectFlags.Physics) | 897 | if ((m_host.GetEffectiveObjectFlags() & (uint)PrimFlags.Physics) == (uint)PrimFlags.Physics) |
899 | { | 898 | { |
900 | return 1; | 899 | return 1; |
901 | } | 900 | } |
902 | return 0; | 901 | return 0; |
903 | 902 | ||
904 | case ScriptBaseClass.STATUS_PHANTOM: | 903 | case ScriptBaseClass.STATUS_PHANTOM: |
905 | if ((m_host.GetEffectiveObjectFlags() & (uint)LLObject.ObjectFlags.Phantom) == (uint)LLObject.ObjectFlags.Phantom) | 904 | if ((m_host.GetEffectiveObjectFlags() & (uint)PrimFlags.Phantom) == (uint)PrimFlags.Phantom) |
906 | { | 905 | { |
907 | return 1; | 906 | return 1; |
908 | } | 907 | } |
909 | return 0; | 908 | return 0; |
910 | 909 | ||
911 | case ScriptBaseClass.STATUS_CAST_SHADOWS: | 910 | case ScriptBaseClass.STATUS_CAST_SHADOWS: |
912 | if ((m_host.GetEffectiveObjectFlags() & (uint)LLObject.ObjectFlags.CastShadows) == (uint)LLObject.ObjectFlags.CastShadows) | 911 | if ((m_host.GetEffectiveObjectFlags() & (uint)PrimFlags.CastShadows) == (uint)PrimFlags.CastShadows) |
913 | { | 912 | { |
914 | return 1; | 913 | return 1; |
915 | } | 914 | } |
@@ -976,7 +975,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
976 | scale.y = World.m_maxNonphys; | 975 | scale.y = World.m_maxNonphys; |
977 | if (scale.z > World.m_maxNonphys) | 976 | if (scale.z > World.m_maxNonphys) |
978 | scale.z = World.m_maxNonphys; | 977 | scale.z = World.m_maxNonphys; |
979 | LLVector3 tmp = part.Scale; | 978 | Vector3 tmp = part.Scale; |
980 | tmp.X = (float)scale.x; | 979 | tmp.X = (float)scale.x; |
981 | tmp.Y = (float)scale.y; | 980 | tmp.Y = (float)scale.y; |
982 | tmp.Z = (float)scale.z; | 981 | tmp.Z = (float)scale.z; |
@@ -999,8 +998,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
999 | 998 | ||
1000 | private void SetColor(SceneObjectPart part, LSL_Types.Vector3 color, int face) | 999 | private void SetColor(SceneObjectPart part, LSL_Types.Vector3 color, int face) |
1001 | { | 1000 | { |
1002 | LLObject.TextureEntry tex = part.Shape.Textures; | 1001 | Primitive.TextureEntry tex = part.Shape.Textures; |
1003 | LLColor texcolor; | 1002 | Color4 texcolor; |
1004 | if (face > -1) | 1003 | if (face > -1) |
1005 | { | 1004 | { |
1006 | texcolor = tex.CreateFace((uint)face).RGBA; | 1005 | texcolor = tex.CreateFace((uint)face).RGBA; |
@@ -1036,7 +1035,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1036 | 1035 | ||
1037 | public void SetGlow(SceneObjectPart part, int face, float glow) | 1036 | public void SetGlow(SceneObjectPart part, int face, float glow) |
1038 | { | 1037 | { |
1039 | LLObject.TextureEntry tex = part.Shape.Textures; | 1038 | Primitive.TextureEntry tex = part.Shape.Textures; |
1040 | if (face > -1) | 1039 | if (face > -1) |
1041 | { | 1040 | { |
1042 | tex.CreateFace((uint) face); | 1041 | tex.CreateFace((uint) face); |
@@ -1083,7 +1082,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1083 | break; | 1082 | break; |
1084 | } | 1083 | } |
1085 | 1084 | ||
1086 | LLObject.TextureEntry tex = part.Shape.Textures; | 1085 | Primitive.TextureEntry tex = part.Shape.Textures; |
1087 | if (face > -1) | 1086 | if (face > -1) |
1088 | { | 1087 | { |
1089 | tex.CreateFace((uint) face); | 1088 | tex.CreateFace((uint) face); |
@@ -1111,7 +1110,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1111 | 1110 | ||
1112 | public void SetFullBright(SceneObjectPart part, int face, bool bright) | 1111 | public void SetFullBright(SceneObjectPart part, int face, bool bright) |
1113 | { | 1112 | { |
1114 | LLObject.TextureEntry tex = part.Shape.Textures; | 1113 | Primitive.TextureEntry tex = part.Shape.Textures; |
1115 | if (face > -1) | 1114 | if (face > -1) |
1116 | { | 1115 | { |
1117 | tex.CreateFace((uint) face); | 1116 | tex.CreateFace((uint) face); |
@@ -1137,7 +1136,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1137 | public double llGetAlpha(int face) | 1136 | public double llGetAlpha(int face) |
1138 | { | 1137 | { |
1139 | m_host.AddScriptLPS(1); | 1138 | m_host.AddScriptLPS(1); |
1140 | LLObject.TextureEntry tex = m_host.Shape.Textures; | 1139 | Primitive.TextureEntry tex = m_host.Shape.Textures; |
1141 | if (face == -1) // TMP: Until we can determine number of sides, ALL_SIDES (-1) will return default color | 1140 | if (face == -1) // TMP: Until we can determine number of sides, ALL_SIDES (-1) will return default color |
1142 | { | 1141 | { |
1143 | return (double)((tex.DefaultTexture.RGBA.A * 255) / 255); | 1142 | return (double)((tex.DefaultTexture.RGBA.A * 255) / 255); |
@@ -1158,8 +1157,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1158 | 1157 | ||
1159 | private void SetAlpha(SceneObjectPart part, double alpha, int face) | 1158 | private void SetAlpha(SceneObjectPart part, double alpha, int face) |
1160 | { | 1159 | { |
1161 | LLObject.TextureEntry tex = part.Shape.Textures; | 1160 | Primitive.TextureEntry tex = part.Shape.Textures; |
1162 | LLColor texcolor; | 1161 | Color4 texcolor; |
1163 | if (face > -1) | 1162 | if (face > -1) |
1164 | { | 1163 | { |
1165 | texcolor = tex.CreateFace((uint)face).RGBA; | 1164 | texcolor = tex.CreateFace((uint)face).RGBA; |
@@ -1286,8 +1285,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1286 | public LSL_Types.Vector3 llGetColor(int face) | 1285 | public LSL_Types.Vector3 llGetColor(int face) |
1287 | { | 1286 | { |
1288 | m_host.AddScriptLPS(1); | 1287 | m_host.AddScriptLPS(1); |
1289 | LLObject.TextureEntry tex = m_host.Shape.Textures; | 1288 | Primitive.TextureEntry tex = m_host.Shape.Textures; |
1290 | LLColor texcolor; | 1289 | Color4 texcolor; |
1291 | LSL_Types.Vector3 rgb; | 1290 | LSL_Types.Vector3 rgb; |
1292 | if (face == -1) // TMP: Until we can determine number of sides, ALL_SIDES (-1) will return default color | 1291 | if (face == -1) // TMP: Until we can determine number of sides, ALL_SIDES (-1) will return default color |
1293 | { | 1292 | { |
@@ -1320,21 +1319,21 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1320 | 1319 | ||
1321 | private void SetTexture(SceneObjectPart part, string texture, int face) | 1320 | private void SetTexture(SceneObjectPart part, string texture, int face) |
1322 | { | 1321 | { |
1323 | LLUUID textureID=new LLUUID(); | 1322 | UUID textureID=new UUID(); |
1324 | 1323 | ||
1325 | if (!LLUUID.TryParse(texture, out textureID)) | 1324 | if (!UUID.TryParse(texture, out textureID)) |
1326 | { | 1325 | { |
1327 | textureID=InventoryKey(texture, (int)AssetType.Texture); | 1326 | textureID=InventoryKey(texture, (int)AssetType.Texture); |
1328 | } | 1327 | } |
1329 | 1328 | ||
1330 | if (textureID == LLUUID.Zero) | 1329 | if (textureID == UUID.Zero) |
1331 | return; | 1330 | return; |
1332 | 1331 | ||
1333 | LLObject.TextureEntry tex = part.Shape.Textures; | 1332 | Primitive.TextureEntry tex = part.Shape.Textures; |
1334 | 1333 | ||
1335 | if (face > -1) | 1334 | if (face > -1) |
1336 | { | 1335 | { |
1337 | LLObject.TextureEntryFace texface = tex.CreateFace((uint)face); | 1336 | Primitive.TextureEntryFace texface = tex.CreateFace((uint)face); |
1338 | texface.TextureID = textureID; | 1337 | texface.TextureID = textureID; |
1339 | tex.FaceTextures[face] = texface; | 1338 | tex.FaceTextures[face] = texface; |
1340 | part.UpdateTexture(tex); | 1339 | part.UpdateTexture(tex); |
@@ -1365,10 +1364,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1365 | 1364 | ||
1366 | private void ScaleTexture(SceneObjectPart part, double u, double v, int face) | 1365 | private void ScaleTexture(SceneObjectPart part, double u, double v, int face) |
1367 | { | 1366 | { |
1368 | LLObject.TextureEntry tex = part.Shape.Textures; | 1367 | Primitive.TextureEntry tex = part.Shape.Textures; |
1369 | if (face > -1) | 1368 | if (face > -1) |
1370 | { | 1369 | { |
1371 | LLObject.TextureEntryFace texface = tex.CreateFace((uint)face); | 1370 | Primitive.TextureEntryFace texface = tex.CreateFace((uint)face); |
1372 | texface.RepeatU = (float)u; | 1371 | texface.RepeatU = (float)u; |
1373 | texface.RepeatV = (float)v; | 1372 | texface.RepeatV = (float)v; |
1374 | tex.FaceTextures[face] = texface; | 1373 | tex.FaceTextures[face] = texface; |
@@ -1401,10 +1400,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1401 | 1400 | ||
1402 | private void OffsetTexture(SceneObjectPart part, double u, double v, int face) | 1401 | private void OffsetTexture(SceneObjectPart part, double u, double v, int face) |
1403 | { | 1402 | { |
1404 | LLObject.TextureEntry tex = part.Shape.Textures; | 1403 | Primitive.TextureEntry tex = part.Shape.Textures; |
1405 | if (face > -1) | 1404 | if (face > -1) |
1406 | { | 1405 | { |
1407 | LLObject.TextureEntryFace texface = tex.CreateFace((uint)face); | 1406 | Primitive.TextureEntryFace texface = tex.CreateFace((uint)face); |
1408 | texface.OffsetU = (float)u; | 1407 | texface.OffsetU = (float)u; |
1409 | texface.OffsetV = (float)v; | 1408 | texface.OffsetV = (float)v; |
1410 | tex.FaceTextures[face] = texface; | 1409 | tex.FaceTextures[face] = texface; |
@@ -1437,10 +1436,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1437 | 1436 | ||
1438 | private void RotateTexture(SceneObjectPart part, double rotation, int face) | 1437 | private void RotateTexture(SceneObjectPart part, double rotation, int face) |
1439 | { | 1438 | { |
1440 | LLObject.TextureEntry tex = part.Shape.Textures; | 1439 | Primitive.TextureEntry tex = part.Shape.Textures; |
1441 | if (face > -1) | 1440 | if (face > -1) |
1442 | { | 1441 | { |
1443 | LLObject.TextureEntryFace texface = tex.CreateFace((uint)face); | 1442 | Primitive.TextureEntryFace texface = tex.CreateFace((uint)face); |
1444 | texface.Rotation = (float)rotation; | 1443 | texface.Rotation = (float)rotation; |
1445 | tex.FaceTextures[face] = texface; | 1444 | tex.FaceTextures[face] = texface; |
1446 | part.UpdateTexture(tex); | 1445 | part.UpdateTexture(tex); |
@@ -1464,14 +1463,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1464 | public string llGetTexture(int face) | 1463 | public string llGetTexture(int face) |
1465 | { | 1464 | { |
1466 | m_host.AddScriptLPS(1); | 1465 | m_host.AddScriptLPS(1); |
1467 | LLObject.TextureEntry tex = m_host.Shape.Textures; | 1466 | Primitive.TextureEntry tex = m_host.Shape.Textures; |
1468 | if (face == -1) | 1467 | if (face == -1) |
1469 | { | 1468 | { |
1470 | face = 0; | 1469 | face = 0; |
1471 | } | 1470 | } |
1472 | if (face > -1) | 1471 | if (face > -1) |
1473 | { | 1472 | { |
1474 | LLObject.TextureEntryFace texface; | 1473 | Primitive.TextureEntryFace texface; |
1475 | texface = tex.GetFace((uint)face); | 1474 | texface = tex.GetFace((uint)face); |
1476 | return texface.TextureID.ToString(); | 1475 | return texface.TextureID.ToString(); |
1477 | } | 1476 | } |
@@ -1501,11 +1500,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1501 | 1500 | ||
1502 | if (part.ParentID != 0) | 1501 | if (part.ParentID != 0) |
1503 | { | 1502 | { |
1504 | part.UpdateOffSet(new LLVector3((float)targetPos.x, (float)targetPos.y, (float)targetPos.z)); | 1503 | part.UpdateOffSet(new Vector3((float)targetPos.x, (float)targetPos.y, (float)targetPos.z)); |
1505 | } | 1504 | } |
1506 | else | 1505 | else |
1507 | { | 1506 | { |
1508 | part.UpdateGroupPosition(new LLVector3((float)targetPos.x, (float)targetPos.y, (float)targetPos.z)); | 1507 | part.UpdateGroupPosition(new Vector3((float)targetPos.x, (float)targetPos.y, (float)targetPos.z)); |
1509 | } | 1508 | } |
1510 | } | 1509 | } |
1511 | 1510 | ||
@@ -1545,7 +1544,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1545 | 1544 | ||
1546 | private void SetRot(SceneObjectPart part, LSL_Types.Quaternion rot) | 1545 | private void SetRot(SceneObjectPart part, LSL_Types.Quaternion rot) |
1547 | { | 1546 | { |
1548 | part.UpdateRotation(new LLQuaternion((float)rot.x, (float)rot.y, (float)rot.z, (float)rot.s)); | 1547 | part.UpdateRotation(new Quaternion((float)rot.x, (float)rot.y, (float)rot.z, (float)rot.s)); |
1549 | // Update rotation does not move the object in the physics scene if it's a linkset. | 1548 | // Update rotation does not move the object in the physics scene if it's a linkset. |
1550 | part.ParentGroup.AbsolutePosition = part.ParentGroup.AbsolutePosition; | 1549 | part.ParentGroup.AbsolutePosition = part.ParentGroup.AbsolutePosition; |
1551 | } | 1550 | } |
@@ -1553,7 +1552,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1553 | public LSL_Types.Quaternion llGetRot() | 1552 | public LSL_Types.Quaternion llGetRot() |
1554 | { | 1553 | { |
1555 | m_host.AddScriptLPS(1); | 1554 | m_host.AddScriptLPS(1); |
1556 | LLQuaternion q = m_host.RotationOffset; | 1555 | Quaternion q = m_host.RotationOffset; |
1557 | return new LSL_Types.Quaternion(q.X, q.Y, q.Z, q.W); | 1556 | return new LSL_Types.Quaternion(q.X, q.Y, q.Z, q.W); |
1558 | } | 1557 | } |
1559 | 1558 | ||
@@ -1605,7 +1604,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1605 | public LSL_Types.LSLInteger llTarget(LSL_Types.Vector3 position, double range) | 1604 | public LSL_Types.LSLInteger llTarget(LSL_Types.Vector3 position, double range) |
1606 | { | 1605 | { |
1607 | m_host.AddScriptLPS(1); | 1606 | m_host.AddScriptLPS(1); |
1608 | return m_host.registerTargetWaypoint(new LLVector3((float)position.x, (float)position.y, (float)position.z), (float)range); | 1607 | return m_host.registerTargetWaypoint(new Vector3((float)position.x, (float)position.y, (float)position.z), (float)range); |
1609 | 1608 | ||
1610 | } | 1609 | } |
1611 | 1610 | ||
@@ -1631,7 +1630,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1631 | public void llMoveToTarget(LSL_Types.Vector3 target, double tau) | 1630 | public void llMoveToTarget(LSL_Types.Vector3 target, double tau) |
1632 | { | 1631 | { |
1633 | m_host.AddScriptLPS(1); | 1632 | m_host.AddScriptLPS(1); |
1634 | m_host.MoveToTarget(new LLVector3((float)target.x, (float)target.y, (float)target.z), (float)tau); | 1633 | m_host.MoveToTarget(new Vector3((float)target.x, (float)target.y, (float)target.z), (float)tau); |
1635 | } | 1634 | } |
1636 | 1635 | ||
1637 | public void llStopMoveToTarget() | 1636 | public void llStopMoveToTarget() |
@@ -1652,7 +1651,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1652 | if (force.z > 20000) | 1651 | if (force.z > 20000) |
1653 | force.z = 20000; | 1652 | force.z = 20000; |
1654 | 1653 | ||
1655 | m_host.ApplyImpulse(new LLVector3((float)force.x, (float)force.y, (float)force.z), local != 0); | 1654 | m_host.ApplyImpulse(new Vector3((float)force.x, (float)force.y, (float)force.z), local != 0); |
1656 | } | 1655 | } |
1657 | 1656 | ||
1658 | public void llApplyRotationalImpulse(LSL_Types.Vector3 force, int local) | 1657 | public void llApplyRotationalImpulse(LSL_Types.Vector3 force, int local) |
@@ -1761,7 +1760,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1761 | { | 1760 | { |
1762 | m_host.AddScriptLPS(1); | 1761 | m_host.AddScriptLPS(1); |
1763 | 1762 | ||
1764 | if (m_host.Sound != LLUUID.Zero) | 1763 | if (m_host.Sound != UUID.Zero) |
1765 | llStopSound(); | 1764 | llStopSound(); |
1766 | 1765 | ||
1767 | m_host.Sound = KeyOrName(sound); | 1766 | m_host.Sound = KeyOrName(sound); |
@@ -1803,7 +1802,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1803 | { | 1802 | { |
1804 | m_host.AddScriptLPS(1); | 1803 | m_host.AddScriptLPS(1); |
1805 | 1804 | ||
1806 | m_host.Sound = LLUUID.Zero; | 1805 | m_host.Sound = UUID.Zero; |
1807 | m_host.SoundGain = 0; | 1806 | m_host.SoundGain = 0; |
1808 | m_host.SoundFlags = 0; | 1807 | m_host.SoundFlags = 0; |
1809 | m_host.SoundRadius = 0; | 1808 | m_host.SoundRadius = 0; |
@@ -1811,7 +1810,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1811 | m_host.ScheduleFullUpdate(); | 1810 | m_host.ScheduleFullUpdate(); |
1812 | m_host.SendFullUpdateToAllClients(); | 1811 | m_host.SendFullUpdateToAllClients(); |
1813 | 1812 | ||
1814 | // m_host.SendSound(LLUUID.Zero.ToString(), 1.0, false, 2); | 1813 | // m_host.SendSound(UUID.Zero.ToString(), 1.0, false, 2); |
1815 | } | 1814 | } |
1816 | 1815 | ||
1817 | public void llPreloadSound(string sound) | 1816 | public void llPreloadSound(string sound) |
@@ -2059,13 +2058,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2059 | 2058 | ||
2060 | public LSL_Types.LSLInteger llGiveMoney(string destination, int amount) | 2059 | public LSL_Types.LSLInteger llGiveMoney(string destination, int amount) |
2061 | { | 2060 | { |
2062 | LLUUID invItemID=InventorySelf(); | 2061 | UUID invItemID=InventorySelf(); |
2063 | if (invItemID == LLUUID.Zero) | 2062 | if (invItemID == UUID.Zero) |
2064 | return 0; | 2063 | return 0; |
2065 | 2064 | ||
2066 | m_host.AddScriptLPS(1); | 2065 | m_host.AddScriptLPS(1); |
2067 | 2066 | ||
2068 | if (m_host.TaskInventory[invItemID].PermsGranter == LLUUID.Zero) | 2067 | if (m_host.TaskInventory[invItemID].PermsGranter == UUID.Zero) |
2069 | return 0; | 2068 | return 0; |
2070 | 2069 | ||
2071 | if ((m_host.TaskInventory[invItemID].PermsMask & ScriptBaseClass.PERMISSION_DEBIT) == 0) | 2070 | if ((m_host.TaskInventory[invItemID].PermsMask & ScriptBaseClass.PERMISSION_DEBIT) == 0) |
@@ -2074,9 +2073,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2074 | return 0; | 2073 | return 0; |
2075 | } | 2074 | } |
2076 | 2075 | ||
2077 | LLUUID toID=new LLUUID(); | 2076 | UUID toID=new UUID(); |
2078 | 2077 | ||
2079 | if (!LLUUID.TryParse(destination, out toID)) | 2078 | if (!UUID.TryParse(destination, out toID)) |
2080 | { | 2079 | { |
2081 | LSLError("Bad key in llGiveMoney"); | 2080 | LSLError("Bad key in llGiveMoney"); |
2082 | return 0; | 2081 | return 0; |
@@ -2140,7 +2139,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2140 | // it's possible to have two items with the same task inventory name. | 2139 | // it's possible to have two items with the same task inventory name. |
2141 | // this is an easter egg of sorts. | 2140 | // this is an easter egg of sorts. |
2142 | 2141 | ||
2143 | foreach (KeyValuePair<LLUUID, TaskInventoryItem> inv in m_host.TaskInventory) | 2142 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) |
2144 | { | 2143 | { |
2145 | if (inv.Value.Name == inventory) | 2144 | if (inv.Value.Name == inventory) |
2146 | { | 2145 | { |
@@ -2151,18 +2150,18 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2151 | continue; | 2150 | continue; |
2152 | } | 2151 | } |
2153 | 2152 | ||
2154 | LLVector3 llpos = new LLVector3((float)pos.x, (float)pos.y, (float)pos.z); | 2153 | Vector3 llpos = new Vector3((float)pos.x, (float)pos.y, (float)pos.z); |
2155 | 2154 | ||
2156 | // test if we're further away then 10m | 2155 | // test if we're further away then 10m |
2157 | if (Util.GetDistanceTo(llpos, m_host.AbsolutePosition) > 10) | 2156 | if (Util.GetDistanceTo(llpos, m_host.AbsolutePosition) > 10) |
2158 | return; // wiki says, if it's further away then 10m, silently fail. | 2157 | return; // wiki says, if it's further away then 10m, silently fail. |
2159 | 2158 | ||
2160 | LLVector3 llvel = new LLVector3((float)vel.x, (float)vel.y, (float)vel.z); | 2159 | Vector3 llvel = new Vector3((float)vel.x, (float)vel.y, (float)vel.z); |
2161 | 2160 | ||
2162 | // need the magnitude later | 2161 | // need the magnitude later |
2163 | float velmag = (float)Util.GetMagnitude(llvel); | 2162 | float velmag = (float)Util.GetMagnitude(llvel); |
2164 | 2163 | ||
2165 | SceneObjectGroup new_group = World.RezObject(m_host, inv.Value, llpos, new LLQuaternion((float)rot.x, (float)rot.y, (float)rot.z, (float)rot.s), llvel, param); | 2164 | SceneObjectGroup new_group = World.RezObject(m_host, inv.Value, llpos, new Quaternion((float)rot.x, (float)rot.y, (float)rot.z, (float)rot.s), llvel, param); |
2166 | 2165 | ||
2167 | // If either of these are null, then there was an unknown error. | 2166 | // If either of these are null, then there was an unknown error. |
2168 | if (new_group == null) | 2167 | if (new_group == null) |
@@ -2176,7 +2175,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2176 | m_ScriptEngine.PostScriptEvent(m_itemID, new EventParams( | 2175 | m_ScriptEngine.PostScriptEvent(m_itemID, new EventParams( |
2177 | "object_rez", new Object[] { | 2176 | "object_rez", new Object[] { |
2178 | new LSL_Types.LSLString( | 2177 | new LSL_Types.LSLString( |
2179 | new_group.RootPart.UUID.ToString()) }, | 2178 | new_group.RootPart.ToString()) }, |
2180 | new DetectParams[0])); | 2179 | new DetectParams[0])); |
2181 | 2180 | ||
2182 | float groupmass = new_group.GetMass(); | 2181 | float groupmass = new_group.GetMass(); |
@@ -2243,7 +2242,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2243 | return; | 2242 | return; |
2244 | } | 2243 | } |
2245 | 2244 | ||
2246 | if (m_host.TaskInventory[InventorySelf()].PermsGranter != LLUUID.Zero) | 2245 | if (m_host.TaskInventory[InventorySelf()].PermsGranter != UUID.Zero) |
2247 | { | 2246 | { |
2248 | ScenePresence presence = World.GetScenePresence(m_host.TaskInventory[InventorySelf()].PermsGranter); | 2247 | ScenePresence presence = World.GetScenePresence(m_host.TaskInventory[InventorySelf()].PermsGranter); |
2249 | 2248 | ||
@@ -2270,7 +2269,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2270 | return; | 2269 | return; |
2271 | } | 2270 | } |
2272 | 2271 | ||
2273 | if (m_host.TaskInventory[InventorySelf()].PermsGranter != LLUUID.Zero) | 2272 | if (m_host.TaskInventory[InventorySelf()].PermsGranter != UUID.Zero) |
2274 | { | 2273 | { |
2275 | ScenePresence presence = World.GetScenePresence(m_host.TaskInventory[InventorySelf()].PermsGranter); | 2274 | ScenePresence presence = World.GetScenePresence(m_host.TaskInventory[InventorySelf()].PermsGranter); |
2276 | 2275 | ||
@@ -2331,14 +2330,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2331 | 2330 | ||
2332 | // TODO: figure out values for client, fromSession, and imSessionID | 2331 | // TODO: figure out values for client, fromSession, and imSessionID |
2333 | // client.SendInstantMessage(m_host.UUID, fromSession, message, user, imSessionID, m_host.Name, AgentManager.InstantMessageDialog.MessageFromAgent, (uint)Util.UnixTimeSinceEpoch()); | 2332 | // client.SendInstantMessage(m_host.UUID, fromSession, message, user, imSessionID, m_host.Name, AgentManager.InstantMessageDialog.MessageFromAgent, (uint)Util.UnixTimeSinceEpoch()); |
2334 | LLUUID friendTransactionID = LLUUID.Random(); | 2333 | UUID friendTransactionID = UUID.Random(); |
2335 | 2334 | ||
2336 | //m_pendingFriendRequests.Add(friendTransactionID, fromAgentID); | 2335 | //m_pendingFriendRequests.Add(friendTransactionID, fromAgentID); |
2337 | 2336 | ||
2338 | GridInstantMessage msg = new GridInstantMessage(); | 2337 | GridInstantMessage msg = new GridInstantMessage(); |
2339 | msg.fromAgentID = new Guid(m_host.UUID.ToString()); // fromAgentID.UUID; | 2338 | msg.fromAgentID = new Guid(m_host.ToString()); // fromAgentID.Guid; |
2340 | msg.fromAgentSession = new Guid(friendTransactionID.ToString());// fromAgentSession.UUID; | 2339 | msg.fromAgentSession = new Guid(friendTransactionID.ToString());// fromAgentSession.UUID; |
2341 | msg.toAgentID = new Guid(user); // toAgentID.UUID; | 2340 | msg.toAgentID = new Guid(user); // toAgentID.Guid; |
2342 | msg.imSessionID = new Guid(friendTransactionID.ToString()); // This is the item we're mucking with here | 2341 | msg.imSessionID = new Guid(friendTransactionID.ToString()); // This is the item we're mucking with here |
2343 | // Console.WriteLine("[Scripting IM]: From:" + msg.fromAgentID.ToString() + " To: " + msg.toAgentID.ToString() + " Session:" + msg.imSessionID.ToString() + " Message:" + message); | 2342 | // Console.WriteLine("[Scripting IM]: From:" + msg.fromAgentID.ToString() + " To: " + msg.toAgentID.ToString() + " Session:" + msg.imSessionID.ToString() + " Message:" + message); |
2344 | // Console.WriteLine("[Scripting IM]: Filling Session: " + msg.imSessionID.ToString()); | 2343 | // Console.WriteLine("[Scripting IM]: Filling Session: " + msg.imSessionID.ToString()); |
@@ -2356,8 +2355,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2356 | msg.fromGroup = false;// fromGroup; | 2355 | msg.fromGroup = false;// fromGroup; |
2357 | msg.offline = (byte)0; //offline; | 2356 | msg.offline = (byte)0; //offline; |
2358 | msg.ParentEstateID = 0; //ParentEstateID; | 2357 | msg.ParentEstateID = 0; //ParentEstateID; |
2359 | msg.Position = new sLLVector3();// new sLLVector3(m_host.AbsolutePosition); | 2358 | msg.Position = Vector3.Zero;// new Vector3(m_host.AbsolutePosition); |
2360 | msg.RegionID = World.RegionInfo.RegionID.UUID;//RegionID.UUID; | 2359 | msg.RegionID = World.RegionInfo.RegionID.Guid;//RegionID.Guid; |
2361 | msg.binaryBucket = new byte[0];// binaryBucket; | 2360 | msg.binaryBucket = new byte[0];// binaryBucket; |
2362 | World.TriggerGridInstantMessage(msg, InstantMessageReceiver.IMModule); | 2361 | World.TriggerGridInstantMessage(msg, InstantMessageReceiver.IMModule); |
2363 | // ScriptSleep(2000); | 2362 | // ScriptSleep(2000); |
@@ -2404,7 +2403,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2404 | public string llGetKey() | 2403 | public string llGetKey() |
2405 | { | 2404 | { |
2406 | m_host.AddScriptLPS(1); | 2405 | m_host.AddScriptLPS(1); |
2407 | return m_host.UUID.ToString(); | 2406 | return m_host.ToString(); |
2408 | } | 2407 | } |
2409 | 2408 | ||
2410 | public void llSetBuoyancy(double buoyancy) | 2409 | public void llSetBuoyancy(double buoyancy) |
@@ -2468,11 +2467,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2468 | { | 2467 | { |
2469 | m_host.AddScriptLPS(1); | 2468 | m_host.AddScriptLPS(1); |
2470 | 2469 | ||
2471 | LLUUID invItemID=InventorySelf(); | 2470 | UUID invItemID=InventorySelf(); |
2472 | if (invItemID == LLUUID.Zero) | 2471 | if (invItemID == UUID.Zero) |
2473 | return; | 2472 | return; |
2474 | 2473 | ||
2475 | if (m_host.TaskInventory[invItemID].PermsGranter == LLUUID.Zero) | 2474 | if (m_host.TaskInventory[invItemID].PermsGranter == UUID.Zero) |
2476 | return; | 2475 | return; |
2477 | 2476 | ||
2478 | if ((m_host.TaskInventory[invItemID].PermsMask & ScriptBaseClass.PERMISSION_TRIGGER_ANIMATION) != 0) | 2477 | if ((m_host.TaskInventory[invItemID].PermsMask & ScriptBaseClass.PERMISSION_TRIGGER_ANIMATION) != 0) |
@@ -2481,9 +2480,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2481 | 2480 | ||
2482 | if (presence != null) | 2481 | if (presence != null) |
2483 | { | 2482 | { |
2484 | // Do NOT try to parse LLUUID, animations cannot be triggered by ID | 2483 | // Do NOT try to parse UUID, animations cannot be triggered by ID |
2485 | LLUUID animID=InventoryKey(anim, (int)AssetType.Animation); | 2484 | UUID animID=InventoryKey(anim, (int)AssetType.Animation); |
2486 | if (animID == LLUUID.Zero) | 2485 | if (animID == UUID.Zero) |
2487 | presence.AddAnimation(anim); | 2486 | presence.AddAnimation(anim); |
2488 | else | 2487 | else |
2489 | presence.AddAnimation(animID); | 2488 | presence.AddAnimation(animID); |
@@ -2495,30 +2494,30 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2495 | { | 2494 | { |
2496 | m_host.AddScriptLPS(1); | 2495 | m_host.AddScriptLPS(1); |
2497 | 2496 | ||
2498 | LLUUID invItemID=InventorySelf(); | 2497 | UUID invItemID=InventorySelf(); |
2499 | if (invItemID == LLUUID.Zero) | 2498 | if (invItemID == UUID.Zero) |
2500 | return; | 2499 | return; |
2501 | 2500 | ||
2502 | if (m_host.TaskInventory[invItemID].PermsGranter == LLUUID.Zero) | 2501 | if (m_host.TaskInventory[invItemID].PermsGranter == UUID.Zero) |
2503 | return; | 2502 | return; |
2504 | 2503 | ||
2505 | if ((m_host.TaskInventory[invItemID].PermsMask & ScriptBaseClass.PERMISSION_TRIGGER_ANIMATION) != 0) | 2504 | if ((m_host.TaskInventory[invItemID].PermsMask & ScriptBaseClass.PERMISSION_TRIGGER_ANIMATION) != 0) |
2506 | { | 2505 | { |
2507 | LLUUID animID = new LLUUID(); | 2506 | UUID animID = new UUID(); |
2508 | 2507 | ||
2509 | if (!LLUUID.TryParse(anim, out animID)) | 2508 | if (!UUID.TryParse(anim, out animID)) |
2510 | { | 2509 | { |
2511 | animID=InventoryKey(anim); | 2510 | animID=InventoryKey(anim); |
2512 | } | 2511 | } |
2513 | 2512 | ||
2514 | if (animID == LLUUID.Zero) | 2513 | if (animID == UUID.Zero) |
2515 | return; | 2514 | return; |
2516 | 2515 | ||
2517 | ScenePresence presence = World.GetScenePresence(m_host.TaskInventory[invItemID].PermsGranter); | 2516 | ScenePresence presence = World.GetScenePresence(m_host.TaskInventory[invItemID].PermsGranter); |
2518 | 2517 | ||
2519 | if (presence != null) | 2518 | if (presence != null) |
2520 | { | 2519 | { |
2521 | if (animID == LLUUID.Zero) | 2520 | if (animID == UUID.Zero) |
2522 | presence.RemoveAnimation(anim); | 2521 | presence.RemoveAnimation(anim); |
2523 | else | 2522 | else |
2524 | presence.RemoveAnimation(animID); | 2523 | presence.RemoveAnimation(animID); |
@@ -2541,8 +2540,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2541 | public void llTargetOmega(LSL_Types.Vector3 axis, double spinrate, double gain) | 2540 | public void llTargetOmega(LSL_Types.Vector3 axis, double spinrate, double gain) |
2542 | { | 2541 | { |
2543 | m_host.AddScriptLPS(1); | 2542 | m_host.AddScriptLPS(1); |
2544 | m_host.RotationalVelocity = new LLVector3((float)(axis.x * spinrate), (float)(axis.y * spinrate), (float)(axis.z * spinrate)); | 2543 | m_host.RotationalVelocity = new Vector3((float)(axis.x * spinrate), (float)(axis.y * spinrate), (float)(axis.z * spinrate)); |
2545 | m_host.AngularVelocity = new LLVector3((float)(axis.x * spinrate), (float)(axis.y * spinrate), (float)(axis.z * spinrate)); | 2544 | m_host.AngularVelocity = new Vector3((float)(axis.x * spinrate), (float)(axis.y * spinrate), (float)(axis.z * spinrate)); |
2546 | m_host.ScheduleTerseUpdate(); | 2545 | m_host.ScheduleTerseUpdate(); |
2547 | m_host.SendTerseUpdateToAllClients(); | 2546 | m_host.SendTerseUpdateToAllClients(); |
2548 | } | 2547 | } |
@@ -2561,19 +2560,19 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2561 | 2560 | ||
2562 | public void llRequestPermissions(string agent, int perm) | 2561 | public void llRequestPermissions(string agent, int perm) |
2563 | { | 2562 | { |
2564 | LLUUID agentID=new LLUUID(); | 2563 | UUID agentID=new UUID(); |
2565 | 2564 | ||
2566 | if (!LLUUID.TryParse(agent, out agentID)) | 2565 | if (!UUID.TryParse(agent, out agentID)) |
2567 | return; | 2566 | return; |
2568 | 2567 | ||
2569 | LLUUID invItemID=InventorySelf(); | 2568 | UUID invItemID=InventorySelf(); |
2570 | 2569 | ||
2571 | if (invItemID == LLUUID.Zero) | 2570 | if (invItemID == UUID.Zero) |
2572 | return; // Not in a prim? How?? | 2571 | return; // Not in a prim? How?? |
2573 | 2572 | ||
2574 | if (agentID == LLUUID.Zero || perm == 0) // Releasing permissions | 2573 | if (agentID == UUID.Zero || perm == 0) // Releasing permissions |
2575 | { | 2574 | { |
2576 | m_host.TaskInventory[invItemID].PermsGranter=LLUUID.Zero; | 2575 | m_host.TaskInventory[invItemID].PermsGranter=UUID.Zero; |
2577 | m_host.TaskInventory[invItemID].PermsMask=0; | 2576 | m_host.TaskInventory[invItemID].PermsMask=0; |
2578 | 2577 | ||
2579 | m_ScriptEngine.PostScriptEvent(m_itemID, new EventParams( | 2578 | m_ScriptEngine.PostScriptEvent(m_itemID, new EventParams( |
@@ -2655,14 +2654,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2655 | new DetectParams[0])); | 2654 | new DetectParams[0])); |
2656 | } | 2655 | } |
2657 | 2656 | ||
2658 | void handleScriptAnswer(IClientAPI client, LLUUID taskID, LLUUID itemID, int answer) | 2657 | void handleScriptAnswer(IClientAPI client, UUID taskID, UUID itemID, int answer) |
2659 | { | 2658 | { |
2660 | if (taskID != m_host.UUID) | 2659 | if (taskID != m_host.UUID) |
2661 | return; | 2660 | return; |
2662 | 2661 | ||
2663 | LLUUID invItemID=InventorySelf(); | 2662 | UUID invItemID=InventorySelf(); |
2664 | 2663 | ||
2665 | if (invItemID == LLUUID.Zero) | 2664 | if (invItemID == UUID.Zero) |
2666 | return; | 2665 | return; |
2667 | 2666 | ||
2668 | client.OnScriptAnswer-=handleScriptAnswer; | 2667 | client.OnScriptAnswer-=handleScriptAnswer; |
@@ -2687,7 +2686,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2687 | } | 2686 | } |
2688 | } | 2687 | } |
2689 | 2688 | ||
2690 | return LLUUID.Zero.ToString(); | 2689 | return UUID.Zero.ToString(); |
2691 | } | 2690 | } |
2692 | 2691 | ||
2693 | public LSL_Types.LSLInteger llGetPermissions() | 2692 | public LSL_Types.LSLInteger llGetPermissions() |
@@ -2725,8 +2724,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2725 | SceneObjectPart part = m_host.ParentGroup.GetLinkNumPart(linknumber); | 2724 | SceneObjectPart part = m_host.ParentGroup.GetLinkNumPart(linknumber); |
2726 | if (linknumber > -1) | 2725 | if (linknumber > -1) |
2727 | { | 2726 | { |
2728 | LLObject.TextureEntry tex = part.Shape.Textures; | 2727 | Primitive.TextureEntry tex = part.Shape.Textures; |
2729 | LLColor texcolor; | 2728 | Color4 texcolor; |
2730 | if (face > -1) | 2729 | if (face > -1) |
2731 | { | 2730 | { |
2732 | texcolor = tex.CreateFace((uint)face).RGBA; | 2731 | texcolor = tex.CreateFace((uint)face).RGBA; |
@@ -2772,8 +2771,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2772 | { | 2771 | { |
2773 | linknumber = w; | 2772 | linknumber = w; |
2774 | part = m_host.ParentGroup.GetLinkNumPart(linknumber); | 2773 | part = m_host.ParentGroup.GetLinkNumPart(linknumber); |
2775 | LLObject.TextureEntry tex = part.Shape.Textures; | 2774 | Primitive.TextureEntry tex = part.Shape.Textures; |
2776 | LLColor texcolor; | 2775 | Color4 texcolor; |
2777 | if (face > -1) | 2776 | if (face > -1) |
2778 | { | 2777 | { |
2779 | texcolor = tex.CreateFace((uint)face).RGBA; | 2778 | texcolor = tex.CreateFace((uint)face).RGBA; |
@@ -2816,7 +2815,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2816 | public void llCreateLink(string target, int parent) | 2815 | public void llCreateLink(string target, int parent) |
2817 | { | 2816 | { |
2818 | m_host.AddScriptLPS(1); | 2817 | m_host.AddScriptLPS(1); |
2819 | LLUUID invItemID = InventorySelf(); | 2818 | UUID invItemID = InventorySelf(); |
2820 | if ((m_host.TaskInventory[invItemID].PermsMask & ScriptBaseClass.PERMISSION_CHANGE_LINKS) == 0) { | 2819 | if ((m_host.TaskInventory[invItemID].PermsMask & ScriptBaseClass.PERMISSION_CHANGE_LINKS) == 0) { |
2821 | ShoutError("Script trying to link but PERMISSION_CHANGE_LINKS permission not set!"); | 2820 | ShoutError("Script trying to link but PERMISSION_CHANGE_LINKS permission not set!"); |
2822 | return; | 2821 | return; |
@@ -2841,7 +2840,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2841 | childPrim.RootPart.UpdateFlag = uf; | 2840 | childPrim.RootPart.UpdateFlag = uf; |
2842 | } | 2841 | } |
2843 | parentPrim.TriggerScriptChangedEvent(Changed.LINK); | 2842 | parentPrim.TriggerScriptChangedEvent(Changed.LINK); |
2844 | parentPrim.RootPart.AddFlag(LLObject.ObjectFlags.CreateSelected); | 2843 | parentPrim.RootPart.AddFlag(PrimFlags.CreateSelected); |
2845 | parentPrim.GetProperties(client); | 2844 | parentPrim.GetProperties(client); |
2846 | 2845 | ||
2847 | ScriptSleep(1000); | 2846 | ScriptSleep(1000); |
@@ -2865,11 +2864,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2865 | SceneObjectPart part = m_host.ParentGroup.GetLinkNumPart(linknum); | 2864 | SceneObjectPart part = m_host.ParentGroup.GetLinkNumPart(linknum); |
2866 | if (part != null) | 2865 | if (part != null) |
2867 | { | 2866 | { |
2868 | return part.UUID.ToString(); | 2867 | return part.ToString(); |
2869 | } | 2868 | } |
2870 | else | 2869 | else |
2871 | { | 2870 | { |
2872 | return LLUUID.Zero.ToString(); | 2871 | return UUID.Zero.ToString(); |
2873 | } | 2872 | } |
2874 | } | 2873 | } |
2875 | 2874 | ||
@@ -2891,7 +2890,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2891 | { | 2890 | { |
2892 | m_host.AddScriptLPS(1); | 2891 | m_host.AddScriptLPS(1); |
2893 | int count = 0; | 2892 | int count = 0; |
2894 | foreach (KeyValuePair<LLUUID, TaskInventoryItem> inv in m_host.TaskInventory) | 2893 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) |
2895 | { | 2894 | { |
2896 | if (inv.Value.Type == type || type == -1) | 2895 | if (inv.Value.Type == type || type == -1) |
2897 | { | 2896 | { |
@@ -2905,7 +2904,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2905 | { | 2904 | { |
2906 | m_host.AddScriptLPS(1); | 2905 | m_host.AddScriptLPS(1); |
2907 | ArrayList keys = new ArrayList(); | 2906 | ArrayList keys = new ArrayList(); |
2908 | foreach (KeyValuePair<LLUUID, TaskInventoryItem> inv in m_host.TaskInventory) | 2907 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) |
2909 | { | 2908 | { |
2910 | if (inv.Value.Type == type || type == -1) | 2909 | if (inv.Value.Type == type || type == -1) |
2911 | { | 2910 | { |
@@ -2926,14 +2925,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2926 | 2925 | ||
2927 | public void llSetScriptState(string name, int run) | 2926 | public void llSetScriptState(string name, int run) |
2928 | { | 2927 | { |
2929 | LLUUID item; | 2928 | UUID item; |
2930 | 2929 | ||
2931 | m_host.AddScriptLPS(1); | 2930 | m_host.AddScriptLPS(1); |
2932 | 2931 | ||
2933 | // These functions are supposed to be robust, | 2932 | // These functions are supposed to be robust, |
2934 | // so get the state one step at a time. | 2933 | // so get the state one step at a time. |
2935 | 2934 | ||
2936 | if ((item = ScriptByName(name)) != LLUUID.Zero) | 2935 | if ((item = ScriptByName(name)) != UUID.Zero) |
2937 | { | 2936 | { |
2938 | m_ScriptEngine.SetScriptState(item, run == 0 ? false : true); | 2937 | m_ScriptEngine.SetScriptState(item, run == 0 ? false : true); |
2939 | } | 2938 | } |
@@ -2954,17 +2953,17 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2954 | { | 2953 | { |
2955 | m_host.AddScriptLPS(1); | 2954 | m_host.AddScriptLPS(1); |
2956 | bool found = false; | 2955 | bool found = false; |
2957 | LLUUID destId = LLUUID.Zero; | 2956 | UUID destId = UUID.Zero; |
2958 | LLUUID objId = LLUUID.Zero; | 2957 | UUID objId = UUID.Zero; |
2959 | 2958 | ||
2960 | if (!LLUUID.TryParse(destination, out destId)) | 2959 | if (!UUID.TryParse(destination, out destId)) |
2961 | { | 2960 | { |
2962 | llSay(0, "Could not parse key " + destination); | 2961 | llSay(0, "Could not parse key " + destination); |
2963 | return; | 2962 | return; |
2964 | } | 2963 | } |
2965 | 2964 | ||
2966 | // move the first object found with this inventory name | 2965 | // move the first object found with this inventory name |
2967 | foreach (KeyValuePair<LLUUID, TaskInventoryItem> inv in m_host.TaskInventory) | 2966 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) |
2968 | { | 2967 | { |
2969 | if (inv.Value.Name == inventory) | 2968 | if (inv.Value.Name == inventory) |
2970 | { | 2969 | { |
@@ -3037,7 +3036,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3037 | World.CommsManager.UserService.GetAgentByUUID(id); | 3036 | World.CommsManager.UserService.GetAgentByUUID(id); |
3038 | 3037 | ||
3039 | if (userProfile == null || userAgent == null) | 3038 | if (userProfile == null || userAgent == null) |
3040 | return LLUUID.Zero.ToString(); | 3039 | return UUID.Zero.ToString(); |
3041 | 3040 | ||
3042 | string reply = String.Empty; | 3041 | string reply = String.Empty; |
3043 | 3042 | ||
@@ -3065,12 +3064,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3065 | reply = "0"; | 3064 | reply = "0"; |
3066 | break; | 3065 | break; |
3067 | default: | 3066 | default: |
3068 | return LLUUID.Zero.ToString(); // Raise no event | 3067 | return UUID.Zero.ToString(); // Raise no event |
3069 | } | 3068 | } |
3070 | 3069 | ||
3071 | LLUUID rq = LLUUID.Random(); | 3070 | UUID rq = UUID.Random(); |
3072 | 3071 | ||
3073 | LLUUID tid = AsyncCommands. | 3072 | UUID tid = AsyncCommands. |
3074 | DataserverPlugin.RegisterRequest(m_localID, | 3073 | DataserverPlugin.RegisterRequest(m_localID, |
3075 | m_itemID, rq.ToString()); | 3074 | m_itemID, rq.ToString()); |
3076 | 3075 | ||
@@ -3089,23 +3088,23 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3089 | { | 3088 | { |
3090 | if (item.Type == 3 && item.Name == name) | 3089 | if (item.Type == 3 && item.Name == name) |
3091 | { | 3090 | { |
3092 | LLUUID tid = AsyncCommands. | 3091 | UUID tid = AsyncCommands. |
3093 | DataserverPlugin.RegisterRequest(m_localID, | 3092 | DataserverPlugin.RegisterRequest(m_localID, |
3094 | m_itemID, item.AssetID.ToString()); | 3093 | m_itemID, item.AssetID.ToString()); |
3095 | 3094 | ||
3096 | LLVector3 region = new LLVector3( | 3095 | Vector3 region = new Vector3( |
3097 | World.RegionInfo.RegionLocX * Constants.RegionSize, | 3096 | World.RegionInfo.RegionLocX * Constants.RegionSize, |
3098 | World.RegionInfo.RegionLocY * Constants.RegionSize, | 3097 | World.RegionInfo.RegionLocY * Constants.RegionSize, |
3099 | 0); | 3098 | 0); |
3100 | 3099 | ||
3101 | World.AssetCache.GetAsset(item.AssetID, | 3100 | World.AssetCache.GetAsset(item.AssetID, |
3102 | delegate(LLUUID i, AssetBase a) | 3101 | delegate(UUID i, AssetBase a) |
3103 | { | 3102 | { |
3104 | AssetLandmark lm = new AssetLandmark(a); | 3103 | AssetLandmark lm = new AssetLandmark(a); |
3105 | 3104 | ||
3106 | float rx = (uint)(lm.RegionHandle >> 32); | 3105 | float rx = (uint)(lm.RegionHandle >> 32); |
3107 | float ry = (uint)lm.RegionHandle; | 3106 | float ry = (uint)lm.RegionHandle; |
3108 | region = lm.Position + new LLVector3(rx, ry, 0) - region; | 3107 | region = lm.Position + new Vector3(rx, ry, 0) - region; |
3109 | 3108 | ||
3110 | string reply = region.ToString(); | 3109 | string reply = region.ToString(); |
3111 | AsyncCommands. | 3110 | AsyncCommands. |
@@ -3130,8 +3129,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3130 | public void llTeleportAgentHome(string agent) | 3129 | public void llTeleportAgentHome(string agent) |
3131 | { | 3130 | { |
3132 | m_host.AddScriptLPS(1); | 3131 | m_host.AddScriptLPS(1); |
3133 | LLUUID agentId = new LLUUID(); | 3132 | UUID agentId = new UUID(); |
3134 | if (LLUUID.TryParse(agent, out agentId)) | 3133 | if (UUID.TryParse(agent, out agentId)) |
3135 | { | 3134 | { |
3136 | ScenePresence presence = World.GetScenePresence(agentId); | 3135 | ScenePresence presence = World.GetScenePresence(agentId); |
3137 | if (presence != null) | 3136 | if (presence != null) |
@@ -3147,7 +3146,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3147 | public void llModifyLand(int action, int brush) | 3146 | public void llModifyLand(int action, int brush) |
3148 | { | 3147 | { |
3149 | m_host.AddScriptLPS(1); | 3148 | m_host.AddScriptLPS(1); |
3150 | World.ExternalChecks.ExternalChecksCanTerraformLand(m_host.OwnerID, new LLVector3(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y, 0)); | 3149 | World.ExternalChecks.ExternalChecksCanTerraformLand(m_host.OwnerID, new Vector3(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y, 0)); |
3151 | } | 3150 | } |
3152 | 3151 | ||
3153 | public void llCollisionSound(string impact_sound, double impact_volume) | 3152 | public void llCollisionSound(string impact_sound, double impact_volume) |
@@ -3182,7 +3181,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3182 | m_host.AddScriptLPS(1); | 3181 | m_host.AddScriptLPS(1); |
3183 | 3182 | ||
3184 | // uint partLocalID; | 3183 | // uint partLocalID; |
3185 | LLUUID partItemID; | 3184 | UUID partItemID; |
3186 | 3185 | ||
3187 | switch ((int)linknum) | 3186 | switch ((int)linknum) |
3188 | { | 3187 | { |
@@ -3357,7 +3356,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3357 | SceneObjectPart targ = World.GetSceneObjectPart(target); | 3356 | SceneObjectPart targ = World.GetSceneObjectPart(target); |
3358 | if (targ == null) | 3357 | if (targ == null) |
3359 | return; | 3358 | return; |
3360 | targ.ApplyImpulse(new LLVector3((float)impulse.x, (float)impulse.y, (float)impulse.z), local != 0); | 3359 | targ.ApplyImpulse(new Vector3((float)impulse.x, (float)impulse.y, (float)impulse.z), local != 0); |
3361 | } | 3360 | } |
3362 | 3361 | ||
3363 | public void llPassCollisions(int pass) | 3362 | public void llPassCollisions(int pass) |
@@ -3636,7 +3635,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3636 | public string llGetInventoryKey(string name) | 3635 | public string llGetInventoryKey(string name) |
3637 | { | 3636 | { |
3638 | m_host.AddScriptLPS(1); | 3637 | m_host.AddScriptLPS(1); |
3639 | foreach (KeyValuePair<LLUUID, TaskInventoryItem> inv in m_host.TaskInventory) | 3638 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) |
3640 | { | 3639 | { |
3641 | if (inv.Value.Name == name) | 3640 | if (inv.Value.Name == name) |
3642 | { | 3641 | { |
@@ -3646,11 +3645,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3646 | } | 3645 | } |
3647 | else | 3646 | else |
3648 | { | 3647 | { |
3649 | return LLUUID.Zero.ToString(); | 3648 | return UUID.Zero.ToString(); |
3650 | } | 3649 | } |
3651 | } | 3650 | } |
3652 | } | 3651 | } |
3653 | return LLUUID.Zero.ToString(); | 3652 | return UUID.Zero.ToString(); |
3654 | } | 3653 | } |
3655 | 3654 | ||
3656 | public void llAllowInventoryDrop(int add) | 3655 | public void llAllowInventoryDrop(int add) |
@@ -3668,10 +3667,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3668 | m_host.AddScriptLPS(1); | 3667 | m_host.AddScriptLPS(1); |
3669 | 3668 | ||
3670 | LSL_Types.Vector3 SunDoubleVector3; | 3669 | LSL_Types.Vector3 SunDoubleVector3; |
3671 | LLVector3 SunFloatVector3; | 3670 | Vector3 SunFloatVector3; |
3672 | 3671 | ||
3673 | // sunPosition estate setting is set in OpenSim.Region.Environment.Modules.SunModule | 3672 | // sunPosition estate setting is set in OpenSim.Region.Environment.Modules.SunModule |
3674 | // have to convert from LLVector3 (float) to LSL_Types.Vector3 (double) | 3673 | // have to convert from Vector3 (float) to LSL_Types.Vector3 (double) |
3675 | SunFloatVector3 = World.RegionInfo.RegionSettings.SunVector; | 3674 | SunFloatVector3 = World.RegionInfo.RegionSettings.SunVector; |
3676 | SunDoubleVector3.x = (double)SunFloatVector3.X; | 3675 | SunDoubleVector3.x = (double)SunFloatVector3.X; |
3677 | SunDoubleVector3.y = (double)SunFloatVector3.Y; | 3676 | SunDoubleVector3.y = (double)SunFloatVector3.Y; |
@@ -3683,7 +3682,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3683 | public LSL_Types.Vector3 llGetTextureOffset(int face) | 3682 | public LSL_Types.Vector3 llGetTextureOffset(int face) |
3684 | { | 3683 | { |
3685 | m_host.AddScriptLPS(1); | 3684 | m_host.AddScriptLPS(1); |
3686 | LLObject.TextureEntry tex = m_host.Shape.Textures; | 3685 | Primitive.TextureEntry tex = m_host.Shape.Textures; |
3687 | LSL_Types.Vector3 offset; | 3686 | LSL_Types.Vector3 offset; |
3688 | if (face == -1) | 3687 | if (face == -1) |
3689 | { | 3688 | { |
@@ -3698,7 +3697,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3698 | public LSL_Types.Vector3 llGetTextureScale(int side) | 3697 | public LSL_Types.Vector3 llGetTextureScale(int side) |
3699 | { | 3698 | { |
3700 | m_host.AddScriptLPS(1); | 3699 | m_host.AddScriptLPS(1); |
3701 | LLObject.TextureEntry tex = m_host.Shape.Textures; | 3700 | Primitive.TextureEntry tex = m_host.Shape.Textures; |
3702 | LSL_Types.Vector3 scale; | 3701 | LSL_Types.Vector3 scale; |
3703 | if (side == -1) | 3702 | if (side == -1) |
3704 | { | 3703 | { |
@@ -3713,7 +3712,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3713 | public double llGetTextureRot(int face) | 3712 | public double llGetTextureRot(int face) |
3714 | { | 3713 | { |
3715 | m_host.AddScriptLPS(1); | 3714 | m_host.AddScriptLPS(1); |
3716 | LLObject.TextureEntry tex = m_host.Shape.Textures; | 3715 | Primitive.TextureEntry tex = m_host.Shape.Textures; |
3717 | if (face == -1) | 3716 | if (face == -1) |
3718 | { | 3717 | { |
3719 | face = 0; | 3718 | face = 0; |
@@ -3730,14 +3729,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3730 | public string llGetOwnerKey(string id) | 3729 | public string llGetOwnerKey(string id) |
3731 | { | 3730 | { |
3732 | m_host.AddScriptLPS(1); | 3731 | m_host.AddScriptLPS(1); |
3733 | LLUUID key = new LLUUID(); | 3732 | UUID key = new UUID(); |
3734 | if (LLUUID.TryParse(id, out key)) | 3733 | if (UUID.TryParse(id, out key)) |
3735 | { | 3734 | { |
3736 | return World.GetSceneObjectPart(World.Entities[key].LocalId).OwnerID.ToString(); | 3735 | return World.GetSceneObjectPart(World.Entities[key].LocalId).OwnerID.ToString(); |
3737 | } | 3736 | } |
3738 | else | 3737 | else |
3739 | { | 3738 | { |
3740 | return LLUUID.Zero.ToString(); | 3739 | return UUID.Zero.ToString(); |
3741 | } | 3740 | } |
3742 | } | 3741 | } |
3743 | 3742 | ||
@@ -3946,8 +3945,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3946 | return 2; | 3945 | return 2; |
3947 | if (src.Data[index] is String) | 3946 | if (src.Data[index] is String) |
3948 | { | 3947 | { |
3949 | LLUUID tuuid; | 3948 | UUID tuuid; |
3950 | if (LLUUID.TryParse(src.Data[index].ToString(), out tuuid)) | 3949 | if (UUID.TryParse(src.Data[index].ToString(), out tuuid)) |
3951 | { | 3950 | { |
3952 | return 3; | 3951 | return 3; |
3953 | } | 3952 | } |
@@ -4359,8 +4358,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
4359 | public string llKey2Name(string id) | 4358 | public string llKey2Name(string id) |
4360 | { | 4359 | { |
4361 | m_host.AddScriptLPS(1); | 4360 | m_host.AddScriptLPS(1); |
4362 | LLUUID key = new LLUUID(); | 4361 | UUID key = new UUID(); |
4363 | if (LLUUID.TryParse(id,out key)) | 4362 | if (UUID.TryParse(id,out key)) |
4364 | { | 4363 | { |
4365 | ScenePresence presence = World.GetScenePresence(key); | 4364 | ScenePresence presence = World.GetScenePresence(key); |
4366 | 4365 | ||
@@ -4384,7 +4383,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
4384 | { | 4383 | { |
4385 | m_host.AddScriptLPS(1); | 4384 | m_host.AddScriptLPS(1); |
4386 | Primitive.TextureAnimation pTexAnim = new Primitive.TextureAnimation(); | 4385 | Primitive.TextureAnimation pTexAnim = new Primitive.TextureAnimation(); |
4387 | pTexAnim.Flags =(uint) mode; | 4386 | pTexAnim.Flags = (Primitive.TextureAnimMode)mode; |
4388 | 4387 | ||
4389 | //ALL_SIDES | 4388 | //ALL_SIDES |
4390 | if (face == -1) | 4389 | if (face == -1) |
@@ -4473,8 +4472,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
4473 | public LSL_Types.LSLInteger llOverMyLand(string id) | 4472 | public LSL_Types.LSLInteger llOverMyLand(string id) |
4474 | { | 4473 | { |
4475 | m_host.AddScriptLPS(1); | 4474 | m_host.AddScriptLPS(1); |
4476 | LLUUID key = new LLUUID(); | 4475 | UUID key = new UUID(); |
4477 | if (LLUUID.TryParse(id,out key)) | 4476 | if (UUID.TryParse(id,out key)) |
4478 | { | 4477 | { |
4479 | ScenePresence presence = World.GetScenePresence(key); | 4478 | ScenePresence presence = World.GetScenePresence(key); |
4480 | if (presence != null) // object is an avatar | 4479 | if (presence != null) // object is an avatar |
@@ -4517,8 +4516,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
4517 | { | 4516 | { |
4518 | m_host.AddScriptLPS(1); | 4517 | m_host.AddScriptLPS(1); |
4519 | 4518 | ||
4520 | LLUUID key = new LLUUID(); | 4519 | UUID key = new UUID(); |
4521 | if (LLUUID.TryParse(id, out key)) | 4520 | if (UUID.TryParse(id, out key)) |
4522 | { | 4521 | { |
4523 | ScenePresence av = World.GetScenePresence(key); | 4522 | ScenePresence av = World.GetScenePresence(key); |
4524 | 4523 | ||
@@ -4656,8 +4655,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
4656 | Primitive.ParticleSystem ps = new Primitive.ParticleSystem(); | 4655 | Primitive.ParticleSystem ps = new Primitive.ParticleSystem(); |
4657 | 4656 | ||
4658 | // TODO find out about the other defaults and add them here | 4657 | // TODO find out about the other defaults and add them here |
4659 | ps.PartStartColor = new LLColor(1.0f, 1.0f, 1.0f, 1.0f); | 4658 | ps.PartStartColor = new Color4(1.0f, 1.0f, 1.0f, 1.0f); |
4660 | ps.PartEndColor = new LLColor(1.0f, 1.0f, 1.0f, 1.0f); | 4659 | ps.PartEndColor = new Color4(1.0f, 1.0f, 1.0f, 1.0f); |
4661 | ps.PartStartScaleX = 1.0f; | 4660 | ps.PartStartScaleX = 1.0f; |
4662 | ps.PartStartScaleY = 1.0f; | 4661 | ps.PartStartScaleY = 1.0f; |
4663 | ps.PartEndScaleX = 1.0f; | 4662 | ps.PartEndScaleX = 1.0f; |
@@ -4705,7 +4704,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
4705 | 4704 | ||
4706 | case (int)ScriptBaseClass.PSYS_PART_END_COLOR: | 4705 | case (int)ScriptBaseClass.PSYS_PART_END_COLOR: |
4707 | tempv = (LSL_Types.Vector3)rules.Data[i + 1]; | 4706 | tempv = (LSL_Types.Vector3)rules.Data[i + 1]; |
4708 | //prules.PartEndColor = new LLColor(tempv.x,tempv.y,tempv.z,1); | 4707 | //prules.PartEndColor = new Color4(tempv.x,tempv.y,tempv.z,1); |
4709 | 4708 | ||
4710 | prules.PartEndColor.R = (float)tempv.x; | 4709 | prules.PartEndColor.R = (float)tempv.x; |
4711 | prules.PartEndColor.G = (float)tempv.y; | 4710 | prules.PartEndColor.G = (float)tempv.y; |
@@ -4784,8 +4783,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
4784 | break; | 4783 | break; |
4785 | 4784 | ||
4786 | case (int)ScriptBaseClass.PSYS_SRC_TARGET_KEY: | 4785 | case (int)ScriptBaseClass.PSYS_SRC_TARGET_KEY: |
4787 | LLUUID key = LLUUID.Zero; | 4786 | UUID key = UUID.Zero; |
4788 | if (LLUUID.TryParse(rules.Data[i + 1].ToString(), out key)) | 4787 | if (UUID.TryParse(rules.Data[i + 1].ToString(), out key)) |
4789 | { | 4788 | { |
4790 | prules.Target = key; | 4789 | prules.Target = key; |
4791 | } | 4790 | } |
@@ -4829,37 +4828,37 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
4829 | NotImplemented("llGroundRepel"); | 4828 | NotImplemented("llGroundRepel"); |
4830 | } | 4829 | } |
4831 | 4830 | ||
4832 | private LLUUID GetTaskInventoryItem(string name) | 4831 | private UUID GetTaskInventoryItem(string name) |
4833 | { | 4832 | { |
4834 | foreach (KeyValuePair<LLUUID, TaskInventoryItem> inv in m_host.TaskInventory) | 4833 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) |
4835 | { | 4834 | { |
4836 | if (inv.Value.Name == name) | 4835 | if (inv.Value.Name == name) |
4837 | return inv.Key; | 4836 | return inv.Key; |
4838 | } | 4837 | } |
4839 | return LLUUID.Zero; | 4838 | return UUID.Zero; |
4840 | } | 4839 | } |
4841 | 4840 | ||
4842 | public void llGiveInventoryList(string destination, string category, LSL_Types.list inventory) | 4841 | public void llGiveInventoryList(string destination, string category, LSL_Types.list inventory) |
4843 | { | 4842 | { |
4844 | m_host.AddScriptLPS(1); | 4843 | m_host.AddScriptLPS(1); |
4845 | 4844 | ||
4846 | LLUUID destID; | 4845 | UUID destID; |
4847 | if (!LLUUID.TryParse(destination, out destID)) | 4846 | if (!UUID.TryParse(destination, out destID)) |
4848 | return; | 4847 | return; |
4849 | 4848 | ||
4850 | List<LLUUID> itemList = new List<LLUUID>(); | 4849 | List<UUID> itemList = new List<UUID>(); |
4851 | 4850 | ||
4852 | foreach (Object item in inventory.Data) | 4851 | foreach (Object item in inventory.Data) |
4853 | { | 4852 | { |
4854 | LLUUID itemID; | 4853 | UUID itemID; |
4855 | if (LLUUID.TryParse(item.ToString(), out itemID)) | 4854 | if (UUID.TryParse(item.ToString(), out itemID)) |
4856 | { | 4855 | { |
4857 | itemList.Add(itemID); | 4856 | itemList.Add(itemID); |
4858 | } | 4857 | } |
4859 | else | 4858 | else |
4860 | { | 4859 | { |
4861 | itemID = GetTaskInventoryItem(item.ToString()); | 4860 | itemID = GetTaskInventoryItem(item.ToString()); |
4862 | if (itemID != LLUUID.Zero) | 4861 | if (itemID != UUID.Zero) |
4863 | itemList.Add(itemID); | 4862 | itemList.Add(itemID); |
4864 | } | 4863 | } |
4865 | } | 4864 | } |
@@ -4920,7 +4919,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
4920 | rot.z = 1; // ZERO_ROTATION = 0,0,0,1 | 4919 | rot.z = 1; // ZERO_ROTATION = 0,0,0,1 |
4921 | 4920 | ||
4922 | m_host.SitTargetPosition = new Vector3((float)offset.x, (float)offset.y, (float)offset.z); | 4921 | m_host.SitTargetPosition = new Vector3((float)offset.x, (float)offset.y, (float)offset.z); |
4923 | m_host.SitTargetOrientation = new Quaternion((float)rot.s, (float)rot.x, (float)rot.y, (float)rot.z); | 4922 | m_host.SitTargetOrientation = new Quaternion((float)rot.x, (float)rot.y, (float)rot.z, (float)rot.s); |
4924 | } | 4923 | } |
4925 | 4924 | ||
4926 | public string llAvatarOnSitTarget() | 4925 | public string llAvatarOnSitTarget() |
@@ -4932,12 +4931,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
4932 | public void llAddToLandPassList(string avatar, double hours) | 4931 | public void llAddToLandPassList(string avatar, double hours) |
4933 | { | 4932 | { |
4934 | m_host.AddScriptLPS(1); | 4933 | m_host.AddScriptLPS(1); |
4935 | LLUUID key; | 4934 | UUID key; |
4936 | LandData land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).landData; | 4935 | LandData land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).landData; |
4937 | if (land.OwnerID == m_host.OwnerID) | 4936 | if (land.OwnerID == m_host.OwnerID) |
4938 | { | 4937 | { |
4939 | ParcelManager.ParcelAccessEntry entry = new ParcelManager.ParcelAccessEntry(); | 4938 | ParcelManager.ParcelAccessEntry entry = new ParcelManager.ParcelAccessEntry(); |
4940 | if (LLUUID.TryParse(avatar, out key)) | 4939 | if (UUID.TryParse(avatar, out key)) |
4941 | { | 4940 | { |
4942 | entry.AgentID = key; | 4941 | entry.AgentID = key; |
4943 | entry.Flags = ParcelManager.AccessList.Access; | 4942 | entry.Flags = ParcelManager.AccessList.Access; |
@@ -4963,13 +4962,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
4963 | public void llSetCameraEyeOffset(LSL_Types.Vector3 offset) | 4962 | public void llSetCameraEyeOffset(LSL_Types.Vector3 offset) |
4964 | { | 4963 | { |
4965 | m_host.AddScriptLPS(1); | 4964 | m_host.AddScriptLPS(1); |
4966 | m_host.SetCameraEyeOffset(new LLVector3((float)offset.x, (float)offset.y, (float)offset.z)); | 4965 | m_host.SetCameraEyeOffset(new Vector3((float)offset.x, (float)offset.y, (float)offset.z)); |
4967 | } | 4966 | } |
4968 | 4967 | ||
4969 | public void llSetCameraAtOffset(LSL_Types.Vector3 offset) | 4968 | public void llSetCameraAtOffset(LSL_Types.Vector3 offset) |
4970 | { | 4969 | { |
4971 | m_host.AddScriptLPS(1); | 4970 | m_host.AddScriptLPS(1); |
4972 | m_host.SetCameraAtOffset(new LLVector3((float)offset.x, (float)offset.y, (float)offset.z)); | 4971 | m_host.SetCameraAtOffset(new Vector3((float)offset.x, (float)offset.y, (float)offset.z)); |
4973 | } | 4972 | } |
4974 | 4973 | ||
4975 | public string llDumpList2String(LSL_Types.list src, string seperator) | 4974 | public string llDumpList2String(LSL_Types.list src, string seperator) |
@@ -4991,7 +4990,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
4991 | public LSL_Types.LSLInteger llScriptDanger(LSL_Types.Vector3 pos) | 4990 | public LSL_Types.LSLInteger llScriptDanger(LSL_Types.Vector3 pos) |
4992 | { | 4991 | { |
4993 | m_host.AddScriptLPS(1); | 4992 | m_host.AddScriptLPS(1); |
4994 | bool result = World.scriptDanger(m_host.LocalId, new LLVector3((float)pos.x, (float)pos.y, (float)pos.z)); | 4993 | bool result = World.scriptDanger(m_host.LocalId, new Vector3((float)pos.x, (float)pos.y, (float)pos.z)); |
4995 | if (result) | 4994 | if (result) |
4996 | { | 4995 | { |
4997 | return 1; | 4996 | return 1; |
@@ -5006,8 +5005,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
5006 | public void llDialog(string avatar, string message, LSL_Types.list buttons, int chat_channel) | 5005 | public void llDialog(string avatar, string message, LSL_Types.list buttons, int chat_channel) |
5007 | { | 5006 | { |
5008 | m_host.AddScriptLPS(1); | 5007 | m_host.AddScriptLPS(1); |
5009 | LLUUID av = new LLUUID(); | 5008 | UUID av = new UUID(); |
5010 | if (!LLUUID.TryParse(avatar,out av)) | 5009 | if (!UUID.TryParse(avatar,out av)) |
5011 | { | 5010 | { |
5012 | LSLError("First parameter to llDialog needs to be a key"); | 5011 | LSLError("First parameter to llDialog needs to be a key"); |
5013 | return; | 5012 | return; |
@@ -5032,7 +5031,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
5032 | } | 5031 | } |
5033 | buts[i] = buttons.Data[i].ToString(); | 5032 | buts[i] = buttons.Data[i].ToString(); |
5034 | } | 5033 | } |
5035 | World.SendDialogToUser(av, m_host.Name, m_host.UUID, m_host.OwnerID, message, new LLUUID("00000000-0000-2222-3333-100000001000"), chat_channel, buts); | 5034 | World.SendDialogToUser(av, m_host.Name, m_host.UUID, m_host.OwnerID, message, new UUID("00000000-0000-2222-3333-100000001000"), chat_channel, buts); |
5036 | // ScriptSleep(1000); | 5035 | // ScriptSleep(1000); |
5037 | } | 5036 | } |
5038 | 5037 | ||
@@ -5049,11 +5048,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
5049 | 5048 | ||
5050 | public void llResetOtherScript(string name) | 5049 | public void llResetOtherScript(string name) |
5051 | { | 5050 | { |
5052 | LLUUID item; | 5051 | UUID item; |
5053 | 5052 | ||
5054 | m_host.AddScriptLPS(1); | 5053 | m_host.AddScriptLPS(1); |
5055 | 5054 | ||
5056 | if ((item = ScriptByName(name)) != LLUUID.Zero) | 5055 | if ((item = ScriptByName(name)) != UUID.Zero) |
5057 | m_ScriptEngine.ResetScript(item); | 5056 | m_ScriptEngine.ResetScript(item); |
5058 | else | 5057 | else |
5059 | ShoutError("llResetOtherScript: script "+name+" not found"); | 5058 | ShoutError("llResetOtherScript: script "+name+" not found"); |
@@ -5061,11 +5060,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
5061 | 5060 | ||
5062 | public LSL_Types.LSLInteger llGetScriptState(string name) | 5061 | public LSL_Types.LSLInteger llGetScriptState(string name) |
5063 | { | 5062 | { |
5064 | LLUUID item; | 5063 | UUID item; |
5065 | 5064 | ||
5066 | m_host.AddScriptLPS(1); | 5065 | m_host.AddScriptLPS(1); |
5067 | 5066 | ||
5068 | if ((item = ScriptByName(name)) != LLUUID.Zero) | 5067 | if ((item = ScriptByName(name)) != UUID.Zero) |
5069 | { | 5068 | { |
5070 | return m_ScriptEngine.GetScriptState(item) ?1:0; | 5069 | return m_ScriptEngine.GetScriptState(item) ?1:0; |
5071 | } | 5070 | } |
@@ -5095,10 +5094,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
5095 | { | 5094 | { |
5096 | m_host.AddScriptLPS(1); | 5095 | m_host.AddScriptLPS(1); |
5097 | bool found = false; | 5096 | bool found = false; |
5098 | LLUUID destId = LLUUID.Zero; | 5097 | UUID destId = UUID.Zero; |
5099 | LLUUID srcId = LLUUID.Zero; | 5098 | UUID srcId = UUID.Zero; |
5100 | 5099 | ||
5101 | if (!LLUUID.TryParse(target, out destId)) | 5100 | if (!UUID.TryParse(target, out destId)) |
5102 | { | 5101 | { |
5103 | llSay(0, "Could not parse key " + target); | 5102 | llSay(0, "Could not parse key " + target); |
5104 | return; | 5103 | return; |
@@ -5111,7 +5110,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
5111 | } | 5110 | } |
5112 | 5111 | ||
5113 | // copy the first script found with this inventory name | 5112 | // copy the first script found with this inventory name |
5114 | foreach (KeyValuePair<LLUUID, TaskInventoryItem> inv in m_host.TaskInventory) | 5113 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) |
5115 | { | 5114 | { |
5116 | if (inv.Value.Name == name) | 5115 | if (inv.Value.Name == name) |
5117 | { | 5116 | { |
@@ -5143,8 +5142,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
5143 | IXMLRPC xmlrpcMod = m_ScriptEngine.World.RequestModuleInterface<IXMLRPC>(); | 5142 | IXMLRPC xmlrpcMod = m_ScriptEngine.World.RequestModuleInterface<IXMLRPC>(); |
5144 | if (xmlrpcMod.IsEnabled()) | 5143 | if (xmlrpcMod.IsEnabled()) |
5145 | { | 5144 | { |
5146 | LLUUID channelID = xmlrpcMod.OpenXMLRPCChannel(m_localID, m_itemID, LLUUID.Zero); | 5145 | UUID channelID = xmlrpcMod.OpenXMLRPCChannel(m_localID, m_itemID, UUID.Zero); |
5147 | object[] resobj = new object[] { new LSL_Types.LSLInteger(1), new LSL_Types.LSLString(channelID.ToString()), new LSL_Types.LSLString(LLUUID.Zero.ToString()), new LSL_Types.LSLString(String.Empty), new LSL_Types.LSLInteger(0), new LSL_Types.LSLString(String.Empty) }; | 5146 | object[] resobj = new object[] { new LSL_Types.LSLInteger(1), new LSL_Types.LSLString(channelID.ToString()), new LSL_Types.LSLString(UUID.Zero.ToString()), new LSL_Types.LSLString(String.Empty), new LSL_Types.LSLInteger(0), new LSL_Types.LSLString(String.Empty) }; |
5148 | m_ScriptEngine.PostScriptEvent(m_itemID, new EventParams( | 5147 | m_ScriptEngine.PostScriptEvent(m_itemID, new EventParams( |
5149 | "remote_data", resobj, | 5148 | "remote_data", resobj, |
5150 | new DetectParams[0])); | 5149 | new DetectParams[0])); |
@@ -5464,9 +5463,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
5464 | private void SetPrimitiveShapeParams(SceneObjectPart part, string map, int type) | 5463 | private void SetPrimitiveShapeParams(SceneObjectPart part, string map, int type) |
5465 | { | 5464 | { |
5466 | ObjectShapePacket.ObjectDataBlock shapeBlock = new ObjectShapePacket.ObjectDataBlock(); | 5465 | ObjectShapePacket.ObjectDataBlock shapeBlock = new ObjectShapePacket.ObjectDataBlock(); |
5467 | LLUUID sculptId; | 5466 | UUID sculptId; |
5468 | 5467 | ||
5469 | if (!LLUUID.TryParse(map, out sculptId)) | 5468 | if (!UUID.TryParse(map, out sculptId)) |
5470 | { | 5469 | { |
5471 | llSay(0, "Could not parse key " + map); | 5470 | llSay(0, "Could not parse key " + map); |
5472 | return; | 5471 | return; |
@@ -5896,9 +5895,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
5896 | ScenePresence av = World.GetScenePresence(id); | 5895 | ScenePresence av = World.GetScenePresence(id); |
5897 | if (av == null) | 5896 | if (av == null) |
5898 | return l; | 5897 | return l; |
5899 | LLUUID[] anims; | 5898 | UUID[] anims; |
5900 | anims = av.GetAnimationArray(); | 5899 | anims = av.GetAnimationArray(); |
5901 | foreach (LLUUID foo in anims) | 5900 | foreach (UUID foo in anims) |
5902 | l.Add(foo.ToString()); | 5901 | l.Add(foo.ToString()); |
5903 | return l; | 5902 | return l; |
5904 | } | 5903 | } |
@@ -5906,8 +5905,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
5906 | public void llSetParcelMusicURL(string url) | 5905 | public void llSetParcelMusicURL(string url) |
5907 | { | 5906 | { |
5908 | m_host.AddScriptLPS(1); | 5907 | m_host.AddScriptLPS(1); |
5909 | LLUUID landowner = World.GetLandOwner(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y); | 5908 | UUID landowner = World.GetLandOwner(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y); |
5910 | if (landowner == LLUUID.Zero) | 5909 | if (landowner == UUID.Zero) |
5911 | { | 5910 | { |
5912 | return; | 5911 | return; |
5913 | } | 5912 | } |
@@ -5922,9 +5921,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
5922 | public void osSetParcelMediaURL(string url) | 5921 | public void osSetParcelMediaURL(string url) |
5923 | { | 5922 | { |
5924 | m_host.AddScriptLPS(1); | 5923 | m_host.AddScriptLPS(1); |
5925 | LLUUID landowner = World.GetLandOwner(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y); | 5924 | UUID landowner = World.GetLandOwner(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y); |
5926 | 5925 | ||
5927 | if (landowner == LLUUID.Zero) | 5926 | if (landowner == UUID.Zero) |
5928 | { | 5927 | { |
5929 | return; | 5928 | return; |
5930 | } | 5929 | } |
@@ -5978,8 +5977,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
5978 | SceneObjectPart part = m_host.ParentGroup.GetLinkNumPart(linknumber); | 5977 | SceneObjectPart part = m_host.ParentGroup.GetLinkNumPart(linknumber); |
5979 | if (linknumber > -1) | 5978 | if (linknumber > -1) |
5980 | { | 5979 | { |
5981 | LLObject.TextureEntry tex = part.Shape.Textures; | 5980 | Primitive.TextureEntry tex = part.Shape.Textures; |
5982 | LLColor texcolor; | 5981 | Color4 texcolor; |
5983 | if (face > -1) | 5982 | if (face > -1) |
5984 | { | 5983 | { |
5985 | texcolor = tex.CreateFace((uint)face).RGBA; | 5984 | texcolor = tex.CreateFace((uint)face).RGBA; |
@@ -6017,8 +6016,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6017 | { | 6016 | { |
6018 | linknumber = w; | 6017 | linknumber = w; |
6019 | part = m_host.ParentGroup.GetLinkNumPart(linknumber); | 6018 | part = m_host.ParentGroup.GetLinkNumPart(linknumber); |
6020 | LLObject.TextureEntry tex = part.Shape.Textures; | 6019 | Primitive.TextureEntry tex = part.Shape.Textures; |
6021 | LLColor texcolor; | 6020 | Color4 texcolor; |
6022 | if (face > -1) | 6021 | if (face > -1) |
6023 | { | 6022 | { |
6024 | texcolor = tex.CreateFace((uint)face).RGBA; | 6023 | texcolor = tex.CreateFace((uint)face).RGBA; |
@@ -6086,21 +6085,21 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6086 | break; | 6085 | break; |
6087 | 6086 | ||
6088 | case (int)ScriptBaseClass.PRIM_PHYSICS: | 6087 | case (int)ScriptBaseClass.PRIM_PHYSICS: |
6089 | if ((m_host.GetEffectiveObjectFlags() & (uint)LLObject.ObjectFlags.Physics) != 0) | 6088 | if ((m_host.GetEffectiveObjectFlags() & (uint)PrimFlags.Physics) != 0) |
6090 | res.Add(new LSL_Types.LSLInteger(1)); | 6089 | res.Add(new LSL_Types.LSLInteger(1)); |
6091 | else | 6090 | else |
6092 | res.Add(new LSL_Types.LSLInteger(0)); | 6091 | res.Add(new LSL_Types.LSLInteger(0)); |
6093 | break; | 6092 | break; |
6094 | 6093 | ||
6095 | case (int)ScriptBaseClass.PRIM_TEMP_ON_REZ: | 6094 | case (int)ScriptBaseClass.PRIM_TEMP_ON_REZ: |
6096 | if ((m_host.GetEffectiveObjectFlags() & (uint)LLObject.ObjectFlags.TemporaryOnRez) != 0) | 6095 | if ((m_host.GetEffectiveObjectFlags() & (uint)PrimFlags.TemporaryOnRez) != 0) |
6097 | res.Add(new LSL_Types.LSLInteger(1)); | 6096 | res.Add(new LSL_Types.LSLInteger(1)); |
6098 | else | 6097 | else |
6099 | res.Add(new LSL_Types.LSLInteger(0)); | 6098 | res.Add(new LSL_Types.LSLInteger(0)); |
6100 | break; | 6099 | break; |
6101 | 6100 | ||
6102 | case (int)ScriptBaseClass.PRIM_PHANTOM: | 6101 | case (int)ScriptBaseClass.PRIM_PHANTOM: |
6103 | if ((m_host.GetEffectiveObjectFlags() & (uint)LLObject.ObjectFlags.Phantom) != 0) | 6102 | if ((m_host.GetEffectiveObjectFlags() & (uint)PrimFlags.Phantom) != 0) |
6104 | res.Add(new LSL_Types.LSLInteger(1)); | 6103 | res.Add(new LSL_Types.LSLInteger(1)); |
6105 | else | 6104 | else |
6106 | res.Add(new LSL_Types.LSLInteger(0)); | 6105 | res.Add(new LSL_Types.LSLInteger(0)); |
@@ -6205,8 +6204,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6205 | if (face == -1) | 6204 | if (face == -1) |
6206 | face = 0; | 6205 | face = 0; |
6207 | 6206 | ||
6208 | LLObject.TextureEntry tex = m_host.Shape.Textures; | 6207 | Primitive.TextureEntry tex = m_host.Shape.Textures; |
6209 | LLObject.TextureEntryFace texface = tex.GetFace((uint)face); | 6208 | Primitive.TextureEntryFace texface = tex.GetFace((uint)face); |
6210 | 6209 | ||
6211 | res.Add(new LSL_Types.LSLString(texface.TextureID.ToString())); | 6210 | res.Add(new LSL_Types.LSLString(texface.TextureID.ToString())); |
6212 | res.Add(new LSL_Types.Vector3(texface.RepeatU, | 6211 | res.Add(new LSL_Types.Vector3(texface.RepeatU, |
@@ -6225,7 +6224,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6225 | face=Convert.ToInt32(rules.Data[idx++].ToString()); | 6224 | face=Convert.ToInt32(rules.Data[idx++].ToString()); |
6226 | 6225 | ||
6227 | tex = m_host.Shape.Textures; | 6226 | tex = m_host.Shape.Textures; |
6228 | LLColor texcolor; | 6227 | Color4 texcolor; |
6229 | if (face == -1) // TMP: Until we can determine number of sides, ALL_SIDES (-1) will return default color | 6228 | if (face == -1) // TMP: Until we can determine number of sides, ALL_SIDES (-1) will return default color |
6230 | texcolor = tex.DefaultTexture.RGBA; | 6229 | texcolor = tex.DefaultTexture.RGBA; |
6231 | else | 6230 | else |
@@ -6579,7 +6578,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6579 | public void llSetLocalRot(LSL_Types.Quaternion rot) | 6578 | public void llSetLocalRot(LSL_Types.Quaternion rot) |
6580 | { | 6579 | { |
6581 | m_host.AddScriptLPS(1); | 6580 | m_host.AddScriptLPS(1); |
6582 | m_host.RotationOffset = new LLQuaternion((float)rot.x, (float)rot.y, (float)rot.z, (float)rot.s); | 6581 | m_host.RotationOffset = new Quaternion((float)rot.x, (float)rot.y, (float)rot.z, (float)rot.s); |
6583 | // ScriptSleep(200); | 6582 | // ScriptSleep(200); |
6584 | } | 6583 | } |
6585 | 6584 | ||
@@ -6835,7 +6834,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6835 | public LSL_Types.LSLInteger llGetInventoryPermMask(string item, int mask) | 6834 | public LSL_Types.LSLInteger llGetInventoryPermMask(string item, int mask) |
6836 | { | 6835 | { |
6837 | m_host.AddScriptLPS(1); | 6836 | m_host.AddScriptLPS(1); |
6838 | foreach (KeyValuePair<LLUUID, TaskInventoryItem> inv in m_host.TaskInventory) | 6837 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) |
6839 | { | 6838 | { |
6840 | if (inv.Value.Name == item) | 6839 | if (inv.Value.Name == item) |
6841 | { | 6840 | { |
@@ -6866,7 +6865,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6866 | public string llGetInventoryCreator(string item) | 6865 | public string llGetInventoryCreator(string item) |
6867 | { | 6866 | { |
6868 | m_host.AddScriptLPS(1); | 6867 | m_host.AddScriptLPS(1); |
6869 | foreach (KeyValuePair<LLUUID, TaskInventoryItem> inv in m_host.TaskInventory) | 6868 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) |
6870 | { | 6869 | { |
6871 | if (inv.Value.Name == item) | 6870 | if (inv.Value.Name == item) |
6872 | { | 6871 | { |
@@ -6881,7 +6880,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6881 | { | 6880 | { |
6882 | m_host.AddScriptLPS(1); | 6881 | m_host.AddScriptLPS(1); |
6883 | 6882 | ||
6884 | World.SimChatBroadcast(Helpers.StringToField(msg), ChatTypeEnum.Owner, 0, m_host.AbsolutePosition, m_host.Name, m_host.UUID, false); | 6883 | World.SimChatBroadcast(Utils.StringToBytes(msg), ChatTypeEnum.Owner, 0, m_host.AbsolutePosition, m_host.Name, m_host.UUID, false); |
6885 | // IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); | 6884 | // IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); |
6886 | // wComm.DeliverMessage(ChatTypeEnum.Owner, 0, m_host.Name, m_host.UUID, msg); | 6885 | // wComm.DeliverMessage(ChatTypeEnum.Owner, 0, m_host.Name, m_host.UUID, msg); |
6887 | } | 6886 | } |
@@ -6902,7 +6901,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6902 | if (info == null) | 6901 | if (info == null) |
6903 | { | 6902 | { |
6904 | // ScriptSleep(1000); | 6903 | // ScriptSleep(1000); |
6905 | return LLUUID.Zero.ToString(); | 6904 | return UUID.Zero.ToString(); |
6906 | } | 6905 | } |
6907 | reply = new LSL_Types.Vector3( | 6906 | reply = new LSL_Types.Vector3( |
6908 | info.RegionLocX * Constants.RegionSize, | 6907 | info.RegionLocX * Constants.RegionSize, |
@@ -6919,7 +6918,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6919 | if (info == null) | 6918 | if (info == null) |
6920 | { | 6919 | { |
6921 | // ScriptSleep(1000); | 6920 | // ScriptSleep(1000); |
6922 | return LLUUID.Zero.ToString(); | 6921 | return UUID.Zero.ToString(); |
6923 | } | 6922 | } |
6924 | int access = info.RegionSettings.Maturity; | 6923 | int access = info.RegionSettings.Maturity; |
6925 | if (access == 0) | 6924 | if (access == 0) |
@@ -6934,11 +6933,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6934 | break; | 6933 | break; |
6935 | default: | 6934 | default: |
6936 | // ScriptSleep(1000); | 6935 | // ScriptSleep(1000); |
6937 | return LLUUID.Zero.ToString(); // Raise no event | 6936 | return UUID.Zero.ToString(); // Raise no event |
6938 | } | 6937 | } |
6939 | LLUUID rq = LLUUID.Random(); | 6938 | UUID rq = UUID.Random(); |
6940 | 6939 | ||
6941 | LLUUID tid = AsyncCommands. | 6940 | UUID tid = AsyncCommands. |
6942 | DataserverPlugin.RegisterRequest(m_localID, m_itemID, rq.ToString()); | 6941 | DataserverPlugin.RegisterRequest(m_localID, m_itemID, rq.ToString()); |
6943 | 6942 | ||
6944 | AsyncCommands. | 6943 | AsyncCommands. |
@@ -6950,7 +6949,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6950 | catch(Exception e) | 6949 | catch(Exception e) |
6951 | { | 6950 | { |
6952 | Console.WriteLine(e.ToString()); | 6951 | Console.WriteLine(e.ToString()); |
6953 | return LLUUID.Zero.ToString(); | 6952 | return UUID.Zero.ToString(); |
6954 | } | 6953 | } |
6955 | } | 6954 | } |
6956 | 6955 | ||
@@ -6963,8 +6962,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6963 | public double llGetObjectMass(string id) | 6962 | public double llGetObjectMass(string id) |
6964 | { | 6963 | { |
6965 | m_host.AddScriptLPS(1); | 6964 | m_host.AddScriptLPS(1); |
6966 | LLUUID key = new LLUUID(); | 6965 | UUID key = new UUID(); |
6967 | if (LLUUID.TryParse(id,out key)) | 6966 | if (UUID.TryParse(id,out key)) |
6968 | { | 6967 | { |
6969 | return (double)World.GetSceneObjectPart(World.Entities[key].LocalId).GetMass(); | 6968 | return (double)World.GetSceneObjectPart(World.Entities[key].LocalId).GetMass(); |
6970 | } | 6969 | } |
@@ -7056,7 +7055,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7056 | public void llLoadURL(string avatar_id, string message, string url) | 7055 | public void llLoadURL(string avatar_id, string message, string url) |
7057 | { | 7056 | { |
7058 | m_host.AddScriptLPS(1); | 7057 | m_host.AddScriptLPS(1); |
7059 | LLUUID avatarId = new LLUUID(avatar_id); | 7058 | UUID avatarId = new UUID(avatar_id); |
7060 | m_ScriptEngine.World.SendUrlToUser(avatarId, m_host.Name, m_host.UUID, m_host.ObjectOwner, false, message, | 7059 | m_ScriptEngine.World.SendUrlToUser(avatarId, m_host.Name, m_host.UUID, m_host.ObjectOwner, false, message, |
7061 | url); | 7060 | url); |
7062 | // ScriptSleep(10000); | 7061 | // ScriptSleep(10000); |
@@ -7202,7 +7201,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7202 | public LSL_Types.LSLInteger llGetInventoryType(string name) | 7201 | public LSL_Types.LSLInteger llGetInventoryType(string name) |
7203 | { | 7202 | { |
7204 | m_host.AddScriptLPS(1); | 7203 | m_host.AddScriptLPS(1); |
7205 | foreach (KeyValuePair<LLUUID, TaskInventoryItem> inv in m_host.TaskInventory) | 7204 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) |
7206 | { | 7205 | { |
7207 | if (inv.Value.Name == name) | 7206 | if (inv.Value.Name == name) |
7208 | { | 7207 | { |
@@ -7231,10 +7230,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7231 | public LSL_Types.Vector3 llGetCameraPos() | 7230 | public LSL_Types.Vector3 llGetCameraPos() |
7232 | { | 7231 | { |
7233 | m_host.AddScriptLPS(1); | 7232 | m_host.AddScriptLPS(1); |
7234 | LLUUID invItemID=InventorySelf(); | 7233 | UUID invItemID=InventorySelf(); |
7235 | if (invItemID == LLUUID.Zero) | 7234 | if (invItemID == UUID.Zero) |
7236 | return new LSL_Types.Vector3(); | 7235 | return new LSL_Types.Vector3(); |
7237 | if (m_host.TaskInventory[invItemID].PermsGranter == LLUUID.Zero) | 7236 | if (m_host.TaskInventory[invItemID].PermsGranter == UUID.Zero) |
7238 | return new LSL_Types.Vector3(); | 7237 | return new LSL_Types.Vector3(); |
7239 | if ((m_host.TaskInventory[invItemID].PermsMask & ScriptBaseClass.PERMISSION_TRACK_CAMERA) == 0) | 7238 | if ((m_host.TaskInventory[invItemID].PermsMask & ScriptBaseClass.PERMISSION_TRACK_CAMERA) == 0) |
7240 | { | 7239 | { |
@@ -7244,7 +7243,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7244 | ScenePresence presence = World.GetScenePresence(m_host.OwnerID); | 7243 | ScenePresence presence = World.GetScenePresence(m_host.OwnerID); |
7245 | if (presence != null) | 7244 | if (presence != null) |
7246 | { | 7245 | { |
7247 | LSL_Types.Vector3 pos = new LSL_Types.Vector3(presence.CameraPosition.x,presence.CameraPosition.y,presence.CameraPosition.z); | 7246 | LSL_Types.Vector3 pos = new LSL_Types.Vector3(presence.CameraPosition.X, presence.CameraPosition.Y, presence.CameraPosition.Z); |
7248 | return pos; | 7247 | return pos; |
7249 | } | 7248 | } |
7250 | return new LSL_Types.Vector3(); | 7249 | return new LSL_Types.Vector3(); |
@@ -7307,12 +7306,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7307 | public void llAddToLandBanList(string avatar, double hours) | 7306 | public void llAddToLandBanList(string avatar, double hours) |
7308 | { | 7307 | { |
7309 | m_host.AddScriptLPS(1); | 7308 | m_host.AddScriptLPS(1); |
7310 | LLUUID key; | 7309 | UUID key; |
7311 | LandData land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).landData; | 7310 | LandData land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).landData; |
7312 | if (land.OwnerID == m_host.OwnerID) | 7311 | if (land.OwnerID == m_host.OwnerID) |
7313 | { | 7312 | { |
7314 | ParcelManager.ParcelAccessEntry entry = new ParcelManager.ParcelAccessEntry(); | 7313 | ParcelManager.ParcelAccessEntry entry = new ParcelManager.ParcelAccessEntry(); |
7315 | if (LLUUID.TryParse(avatar, out key)) | 7314 | if (UUID.TryParse(avatar, out key)) |
7316 | { | 7315 | { |
7317 | entry.AgentID = key; | 7316 | entry.AgentID = key; |
7318 | entry.Flags = ParcelManager.AccessList.Ban; | 7317 | entry.Flags = ParcelManager.AccessList.Ban; |
@@ -7326,11 +7325,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7326 | public void llRemoveFromLandPassList(string avatar) | 7325 | public void llRemoveFromLandPassList(string avatar) |
7327 | { | 7326 | { |
7328 | m_host.AddScriptLPS(1); | 7327 | m_host.AddScriptLPS(1); |
7329 | LLUUID key; | 7328 | UUID key; |
7330 | LandData land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).landData; | 7329 | LandData land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).landData; |
7331 | if (land.OwnerID == m_host.OwnerID) | 7330 | if (land.OwnerID == m_host.OwnerID) |
7332 | { | 7331 | { |
7333 | if (LLUUID.TryParse(avatar, out key)) | 7332 | if (UUID.TryParse(avatar, out key)) |
7334 | { | 7333 | { |
7335 | foreach (ParcelManager.ParcelAccessEntry entry in land.ParcelAccessList) | 7334 | foreach (ParcelManager.ParcelAccessEntry entry in land.ParcelAccessList) |
7336 | { | 7335 | { |
@@ -7348,11 +7347,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7348 | public void llRemoveFromLandBanList(string avatar) | 7347 | public void llRemoveFromLandBanList(string avatar) |
7349 | { | 7348 | { |
7350 | m_host.AddScriptLPS(1); | 7349 | m_host.AddScriptLPS(1); |
7351 | LLUUID key; | 7350 | UUID key; |
7352 | LandData land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).landData; | 7351 | LandData land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).landData; |
7353 | if (land.OwnerID == m_host.OwnerID) | 7352 | if (land.OwnerID == m_host.OwnerID) |
7354 | { | 7353 | { |
7355 | if (LLUUID.TryParse(avatar, out key)) | 7354 | if (UUID.TryParse(avatar, out key)) |
7356 | { | 7355 | { |
7357 | foreach (ParcelManager.ParcelAccessEntry entry in land.ParcelAccessList) | 7356 | foreach (ParcelManager.ParcelAccessEntry entry in land.ParcelAccessList) |
7358 | { | 7357 | { |
@@ -7372,16 +7371,16 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7372 | m_host.AddScriptLPS(1); | 7371 | m_host.AddScriptLPS(1); |
7373 | 7372 | ||
7374 | // our key in the object we are in | 7373 | // our key in the object we are in |
7375 | LLUUID invItemID=InventorySelf(); | 7374 | UUID invItemID=InventorySelf(); |
7376 | if (invItemID == LLUUID.Zero) return; | 7375 | if (invItemID == UUID.Zero) return; |
7377 | 7376 | ||
7378 | // the object we are in | 7377 | // the object we are in |
7379 | LLUUID objectID = m_host.ParentUUID; | 7378 | UUID objectID = m_host.ParentUUID; |
7380 | if (objectID == LLUUID.Zero) return; | 7379 | if(objectID == UUID.Zero) return; |
7381 | 7380 | ||
7382 | // we need the permission first, to know which avatar we want to set the camera for | 7381 | // we need the permission first, to know which avatar we want to set the camera for |
7383 | LLUUID agentID = m_host.TaskInventory[invItemID].PermsGranter; | 7382 | UUID agentID = m_host.TaskInventory[invItemID].PermsGranter; |
7384 | if (agentID == LLUUID.Zero) return; | 7383 | if (agentID == UUID.Zero) return; |
7385 | if ((m_host.TaskInventory[invItemID].PermsMask & ScriptBaseClass.PERMISSION_CONTROL_CAMERA) == 0) return; | 7384 | if ((m_host.TaskInventory[invItemID].PermsMask & ScriptBaseClass.PERMISSION_CONTROL_CAMERA) == 0) return; |
7386 | 7385 | ||
7387 | ScenePresence presence = World.GetScenePresence(agentID); | 7386 | ScenePresence presence = World.GetScenePresence(agentID); |
@@ -7423,16 +7422,16 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7423 | m_host.AddScriptLPS(1); | 7422 | m_host.AddScriptLPS(1); |
7424 | 7423 | ||
7425 | // our key in the object we are in | 7424 | // our key in the object we are in |
7426 | LLUUID invItemID=InventorySelf(); | 7425 | UUID invItemID=InventorySelf(); |
7427 | if (invItemID == LLUUID.Zero) return; | 7426 | if (invItemID == UUID.Zero) return; |
7428 | 7427 | ||
7429 | // the object we are in | 7428 | // the object we are in |
7430 | LLUUID objectID = m_host.ParentUUID; | 7429 | UUID objectID = m_host.ParentUUID; |
7431 | if (objectID == LLUUID.Zero) return; | 7430 | if(objectID == UUID.Zero) return; |
7432 | 7431 | ||
7433 | // we need the permission first, to know which avatar we want to clear the camera for | 7432 | // we need the permission first, to know which avatar we want to clear the camera for |
7434 | LLUUID agentID = m_host.TaskInventory[invItemID].PermsGranter; | 7433 | UUID agentID = m_host.TaskInventory[invItemID].PermsGranter; |
7435 | if (agentID == LLUUID.Zero) return; | 7434 | if (agentID == UUID.Zero) return; |
7436 | if ((m_host.TaskInventory[invItemID].PermsMask & ScriptBaseClass.PERMISSION_CONTROL_CAMERA) == 0) return; | 7435 | if ((m_host.TaskInventory[invItemID].PermsMask & ScriptBaseClass.PERMISSION_CONTROL_CAMERA) == 0) return; |
7437 | 7436 | ||
7438 | ScenePresence presence = World.GetScenePresence(agentID); | 7437 | ScenePresence presence = World.GetScenePresence(agentID); |
@@ -7531,9 +7530,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7531 | param.Add(o.ToString()); | 7530 | param.Add(o.ToString()); |
7532 | } | 7531 | } |
7533 | 7532 | ||
7534 | LLVector3 position = m_host.AbsolutePosition; | 7533 | Vector3 position = m_host.AbsolutePosition; |
7535 | LLVector3 velocity = m_host.Velocity; | 7534 | Vector3 velocity = m_host.Velocity; |
7536 | LLQuaternion rotation = m_host.RotationOffset; | 7535 | Quaternion rotation = m_host.RotationOffset; |
7537 | ScenePresence scenePresence = World.GetScenePresence(m_host.ObjectOwner); | 7536 | ScenePresence scenePresence = World.GetScenePresence(m_host.ObjectOwner); |
7538 | RegionInfo regionInfo = World.RegionInfo; | 7537 | RegionInfo regionInfo = World.RegionInfo; |
7539 | 7538 | ||
@@ -7549,10 +7548,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7549 | httpHeaders["X-SecondLife-Owner-Name"] = scenePresence == null ? string.Empty : scenePresence.ControllingClient.Name; | 7548 | httpHeaders["X-SecondLife-Owner-Name"] = scenePresence == null ? string.Empty : scenePresence.ControllingClient.Name; |
7550 | httpHeaders["X-SecondLife-Owner-Key"] = m_host.ObjectOwner.ToString(); | 7549 | httpHeaders["X-SecondLife-Owner-Key"] = m_host.ObjectOwner.ToString(); |
7551 | 7550 | ||
7552 | LLUUID reqID = httpScriptMod. | 7551 | UUID reqID = httpScriptMod. |
7553 | StartHttpRequest(m_localID, m_itemID, url, param, httpHeaders, body); | 7552 | StartHttpRequest(m_localID, m_itemID, url, param, httpHeaders, body); |
7554 | 7553 | ||
7555 | if (reqID != LLUUID.Zero) | 7554 | if (reqID != UUID.Zero) |
7556 | return reqID.ToString(); | 7555 | return reqID.ToString(); |
7557 | else | 7556 | else |
7558 | return null; | 7557 | return null; |
@@ -7662,7 +7661,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7662 | LSL_Types.list ret = new LSL_Types.list(); | 7661 | LSL_Types.list ret = new LSL_Types.list(); |
7663 | if (land != null) | 7662 | if (land != null) |
7664 | { | 7663 | { |
7665 | foreach (KeyValuePair<LLUUID, int> d in land.getLandObjectOwners()) | 7664 | foreach (KeyValuePair<UUID, int> d in land.getLandObjectOwners()) |
7666 | { | 7665 | { |
7667 | ret.Add(d.Key.ToString()); | 7666 | ret.Add(d.Key.ToString()); |
7668 | ret.Add(d.Value); | 7667 | ret.Add(d.Value); |
@@ -7675,7 +7674,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7675 | public LSL_Types.LSLInteger llGetObjectPrimCount(string object_id) | 7674 | public LSL_Types.LSLInteger llGetObjectPrimCount(string object_id) |
7676 | { | 7675 | { |
7677 | m_host.AddScriptLPS(1); | 7676 | m_host.AddScriptLPS(1); |
7678 | SceneObjectPart part = World.GetSceneObjectPart(new LLUUID(object_id)); | 7677 | SceneObjectPart part = World.GetSceneObjectPart(new UUID(object_id)); |
7679 | if (part == null) | 7678 | if (part == null) |
7680 | { | 7679 | { |
7681 | return 0; | 7680 | return 0; |
@@ -7781,8 +7780,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7781 | { | 7780 | { |
7782 | m_host.AddScriptLPS(1); | 7781 | m_host.AddScriptLPS(1); |
7783 | LSL_Types.list ret = new LSL_Types.list(); | 7782 | LSL_Types.list ret = new LSL_Types.list(); |
7784 | LLUUID key = new LLUUID(); | 7783 | UUID key = new UUID(); |
7785 | if (LLUUID.TryParse(id, out key)) | 7784 | if (UUID.TryParse(id, out key)) |
7786 | { | 7785 | { |
7787 | ScenePresence av = World.GetScenePresence(key); | 7786 | ScenePresence av = World.GetScenePresence(key); |
7788 | 7787 | ||
@@ -7802,19 +7801,19 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7802 | ret.Add(new LSL_Types.Vector3((double)av.AbsolutePosition.X, (double)av.AbsolutePosition.Y, (double)av.AbsolutePosition.Z)); | 7801 | ret.Add(new LSL_Types.Vector3((double)av.AbsolutePosition.X, (double)av.AbsolutePosition.Y, (double)av.AbsolutePosition.Z)); |
7803 | break; | 7802 | break; |
7804 | case "4": | 7803 | case "4": |
7805 | ret.Add(new LSL_Types.Quaternion((double)av.Rotation.x, (double)av.Rotation.y, (double)av.Rotation.z, (double)av.Rotation.w)); | 7804 | ret.Add(new LSL_Types.Quaternion((double)av.Rotation.X, (double)av.Rotation.Y, (double)av.Rotation.Z, (double)av.Rotation.W)); |
7806 | break; | 7805 | break; |
7807 | case "5": | 7806 | case "5": |
7808 | ret.Add(new LSL_Types.Vector3(av.Velocity.X,av.Velocity.Y,av.Velocity.Z)); | 7807 | ret.Add(new LSL_Types.Vector3(av.Velocity.X, av.Velocity.Y, av.Velocity.Z)); |
7809 | break; | 7808 | break; |
7810 | case "6": | 7809 | case "6": |
7811 | ret.Add(id); | 7810 | ret.Add(id); |
7812 | break; | 7811 | break; |
7813 | case "7": | 7812 | case "7": |
7814 | ret.Add(LLUUID.Zero.ToString()); | 7813 | ret.Add(UUID.Zero.ToString()); |
7815 | break; | 7814 | break; |
7816 | case "8": | 7815 | case "8": |
7817 | ret.Add(LLUUID.Zero.ToString()); | 7816 | ret.Add(UUID.Zero.ToString()); |
7818 | break; | 7817 | break; |
7819 | } | 7818 | } |
7820 | } | 7819 | } |
@@ -7834,7 +7833,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7834 | ret.Add(obj.Description); | 7833 | ret.Add(obj.Description); |
7835 | break; | 7834 | break; |
7836 | case "3": | 7835 | case "3": |
7837 | ret.Add(new LSL_Types.Vector3(obj.AbsolutePosition.X,obj.AbsolutePosition.Y,obj.AbsolutePosition.Z)); | 7836 | ret.Add(new LSL_Types.Vector3(obj.AbsolutePosition.X, obj.AbsolutePosition.Y, obj.AbsolutePosition.Z)); |
7838 | break; | 7837 | break; |
7839 | case "4": | 7838 | case "4": |
7840 | ret.Add(new LSL_Types.Quaternion(obj.RotationOffset.X, obj.RotationOffset.Y, obj.RotationOffset.Z, obj.RotationOffset.W)); | 7839 | ret.Add(new LSL_Types.Quaternion(obj.RotationOffset.X, obj.RotationOffset.Y, obj.RotationOffset.Z, obj.RotationOffset.W)); |
@@ -7860,14 +7859,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7860 | } | 7859 | } |
7861 | 7860 | ||
7862 | 7861 | ||
7863 | internal LLUUID ScriptByName(string name) | 7862 | internal UUID ScriptByName(string name) |
7864 | { | 7863 | { |
7865 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) | 7864 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) |
7866 | { | 7865 | { |
7867 | if (item.Type == 10 && item.Name == name) | 7866 | if (item.Type == 10 && item.Name == name) |
7868 | return item.ItemID; | 7867 | return item.ItemID; |
7869 | } | 7868 | } |
7870 | return LLUUID.Zero; | 7869 | return UUID.Zero; |
7871 | } | 7870 | } |
7872 | 7871 | ||
7873 | internal void ShoutError(string msg) | 7872 | internal void ShoutError(string msg) |
@@ -7893,10 +7892,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7893 | throw new Exception("LSL Runtime Error: " + msg); | 7892 | throw new Exception("LSL Runtime Error: " + msg); |
7894 | } | 7893 | } |
7895 | 7894 | ||
7896 | public delegate void AssetRequestCallback(LLUUID assetID, AssetBase asset); | 7895 | public delegate void AssetRequestCallback(UUID assetID, AssetBase asset); |
7897 | private void WithNotecard(LLUUID assetID, AssetRequestCallback cb) | 7896 | private void WithNotecard(UUID assetID, AssetRequestCallback cb) |
7898 | { | 7897 | { |
7899 | World.AssetCache.GetAsset(assetID, delegate(LLUUID i, AssetBase a) { cb(i, a); }, false); | 7898 | World.AssetCache.GetAsset(assetID, delegate(UUID i, AssetBase a) { cb(i, a); }, false); |
7900 | } | 7899 | } |
7901 | 7900 | ||
7902 | public string llGetNumberOfNotecardLines(string name) | 7901 | public string llGetNumberOfNotecardLines(string name) |
@@ -7907,7 +7906,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7907 | { | 7906 | { |
7908 | if (item.Type == 7 && item.Name == name) | 7907 | if (item.Type == 7 && item.Name == name) |
7909 | { | 7908 | { |
7910 | LLUUID tid = AsyncCommands. | 7909 | UUID tid = AsyncCommands. |
7911 | DataserverPlugin.RegisterRequest(m_localID, | 7910 | DataserverPlugin.RegisterRequest(m_localID, |
7912 | m_itemID, item.AssetID.ToString()); | 7911 | m_itemID, item.AssetID.ToString()); |
7913 | if (NotecardCache.IsCached(item.AssetID)) | 7912 | if (NotecardCache.IsCached(item.AssetID)) |
@@ -7918,7 +7917,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7918 | // ScriptSleep(100); | 7917 | // ScriptSleep(100); |
7919 | return tid.ToString(); | 7918 | return tid.ToString(); |
7920 | } | 7919 | } |
7921 | WithNotecard(item.AssetID, delegate (LLUUID id, AssetBase a) | 7920 | WithNotecard(item.AssetID, delegate (UUID id, AssetBase a) |
7922 | { | 7921 | { |
7923 | System.Text.ASCIIEncoding enc = | 7922 | System.Text.ASCIIEncoding enc = |
7924 | new System.Text.ASCIIEncoding(); | 7923 | new System.Text.ASCIIEncoding(); |
@@ -7934,7 +7933,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7934 | } | 7933 | } |
7935 | } | 7934 | } |
7936 | // ScriptSleep(100); | 7935 | // ScriptSleep(100); |
7937 | return LLUUID.Zero.ToString(); | 7936 | return UUID.Zero.ToString(); |
7938 | } | 7937 | } |
7939 | 7938 | ||
7940 | public string llGetNotecardLine(string name, int line) | 7939 | public string llGetNotecardLine(string name, int line) |
@@ -7945,7 +7944,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7945 | { | 7944 | { |
7946 | if (item.Type == 7 && item.Name == name) | 7945 | if (item.Type == 7 && item.Name == name) |
7947 | { | 7946 | { |
7948 | LLUUID tid = AsyncCommands. | 7947 | UUID tid = AsyncCommands. |
7949 | DataserverPlugin.RegisterRequest(m_localID, | 7948 | DataserverPlugin.RegisterRequest(m_localID, |
7950 | m_itemID, item.AssetID.ToString()); | 7949 | m_itemID, item.AssetID.ToString()); |
7951 | if (NotecardCache.IsCached(item.AssetID)) | 7950 | if (NotecardCache.IsCached(item.AssetID)) |
@@ -7956,7 +7955,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7956 | // ScriptSleep(100); | 7955 | // ScriptSleep(100); |
7957 | return tid.ToString(); | 7956 | return tid.ToString(); |
7958 | } | 7957 | } |
7959 | WithNotecard(item.AssetID, delegate (LLUUID id, AssetBase a) | 7958 | WithNotecard(item.AssetID, delegate (UUID id, AssetBase a) |
7960 | { | 7959 | { |
7961 | System.Text.ASCIIEncoding enc = | 7960 | System.Text.ASCIIEncoding enc = |
7962 | new System.Text.ASCIIEncoding(); | 7961 | new System.Text.ASCIIEncoding(); |
@@ -7987,10 +7986,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7987 | public DateTime lastRef; | 7986 | public DateTime lastRef; |
7988 | } | 7987 | } |
7989 | 7988 | ||
7990 | private static Dictionary<LLUUID, Notecard> m_Notecards = | 7989 | private static Dictionary<UUID, Notecard> m_Notecards = |
7991 | new Dictionary<LLUUID, Notecard>(); | 7990 | new Dictionary<UUID, Notecard>(); |
7992 | 7991 | ||
7993 | public static void Cache(LLUUID assetID, string text) | 7992 | public static void Cache(UUID assetID, string text) |
7994 | { | 7993 | { |
7995 | CacheCheck(); | 7994 | CacheCheck(); |
7996 | 7995 | ||
@@ -8081,7 +8080,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
8081 | return output.ToArray(); | 8080 | return output.ToArray(); |
8082 | } | 8081 | } |
8083 | 8082 | ||
8084 | public static bool IsCached(LLUUID assetID) | 8083 | public static bool IsCached(UUID assetID) |
8085 | { | 8084 | { |
8086 | lock (m_Notecards) | 8085 | lock (m_Notecards) |
8087 | { | 8086 | { |
@@ -8089,7 +8088,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
8089 | } | 8088 | } |
8090 | } | 8089 | } |
8091 | 8090 | ||
8092 | public static int GetLines(LLUUID assetID) | 8091 | public static int GetLines(UUID assetID) |
8093 | { | 8092 | { |
8094 | if (!IsCached(assetID)) | 8093 | if (!IsCached(assetID)) |
8095 | return -1; | 8094 | return -1; |
@@ -8101,7 +8100,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
8101 | } | 8100 | } |
8102 | } | 8101 | } |
8103 | 8102 | ||
8104 | public static string GetLine(LLUUID assetID, int line) | 8103 | public static string GetLine(UUID assetID, int line) |
8105 | { | 8104 | { |
8106 | if (line < 0) | 8105 | if (line < 0) |
8107 | return ""; | 8106 | return ""; |
@@ -8128,7 +8127,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
8128 | 8127 | ||
8129 | public static void CacheCheck() | 8128 | public static void CacheCheck() |
8130 | { | 8129 | { |
8131 | foreach (LLUUID key in new List<LLUUID>(m_Notecards.Keys)) | 8130 | foreach (UUID key in new List<UUID>(m_Notecards.Keys)) |
8132 | { | 8131 | { |
8133 | Notecard nc = m_Notecards[key]; | 8132 | Notecard nc = m_Notecards[key]; |
8134 | if (nc.lastRef.AddSeconds(30) < DateTime.Now) | 8133 | if (nc.lastRef.AddSeconds(30) < DateTime.Now) |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs index 257b17b..0f598ea 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs | |||
@@ -26,8 +26,7 @@ | |||
26 | */ | 26 | */ |
27 | using System; | 27 | using System; |
28 | using System.Runtime.Remoting.Lifetime; | 28 | using System.Runtime.Remoting.Lifetime; |
29 | using Axiom.Math; | 29 | using OpenMetaverse; |
30 | using libsecondlife; | ||
31 | using Nini.Config; | 30 | using Nini.Config; |
32 | using OpenSim.Framework.Console; | 31 | using OpenSim.Framework.Console; |
33 | using OpenSim.Region.Environment.Interfaces; | 32 | using OpenSim.Region.Environment.Interfaces; |
@@ -46,9 +45,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
46 | internal IScriptEngine m_ScriptEngine; | 45 | internal IScriptEngine m_ScriptEngine; |
47 | internal SceneObjectPart m_host; | 46 | internal SceneObjectPart m_host; |
48 | internal uint m_localID; | 47 | internal uint m_localID; |
49 | internal LLUUID m_itemID; | 48 | internal UUID m_itemID; |
50 | 49 | ||
51 | public void Initialize(IScriptEngine ScriptEngine, SceneObjectPart host, uint localID, LLUUID itemID) | 50 | public void Initialize(IScriptEngine ScriptEngine, SceneObjectPart host, uint localID, UUID itemID) |
52 | { | 51 | { |
53 | m_ScriptEngine = ScriptEngine; | 52 | m_ScriptEngine = ScriptEngine; |
54 | m_host = host; | 53 | m_host = host; |
@@ -86,7 +85,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
86 | if (x > 255 || x < 0 || y > 255 || y < 0) | 85 | if (x > 255 || x < 0 || y > 255 || y < 0) |
87 | OSSLError("osTerrainSetHeight: Coordinate out of bounds"); | 86 | OSSLError("osTerrainSetHeight: Coordinate out of bounds"); |
88 | 87 | ||
89 | if (World.ExternalChecks.ExternalChecksCanTerraformLand(m_host.OwnerID, new LLVector3(x, y, 0))) | 88 | if (World.ExternalChecks.ExternalChecksCanTerraformLand(m_host.OwnerID, new Vector3(x, y, 0))) |
90 | { | 89 | { |
91 | World.Heightmap[x, y] = val; | 90 | World.Heightmap[x, y] = val; |
92 | return 1; | 91 | return 1; |
@@ -144,7 +143,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
144 | World.SendGeneralAlert(msg); | 143 | World.SendGeneralAlert(msg); |
145 | } | 144 | } |
146 | 145 | ||
147 | public void osSetRot(LLUUID target, Quaternion rotation) | 146 | public void osSetRot(UUID target, Quaternion rotation) |
148 | { | 147 | { |
149 | if (!m_ScriptEngine.Config.GetBoolean("AllowOSFunctions", false)) | 148 | if (!m_ScriptEngine.Config.GetBoolean("AllowOSFunctions", false)) |
150 | { | 149 | { |
@@ -176,7 +175,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
176 | if (dynamicID == String.Empty) | 175 | if (dynamicID == String.Empty) |
177 | { | 176 | { |
178 | IDynamicTextureManager textureManager = World.RequestModuleInterface<IDynamicTextureManager>(); | 177 | IDynamicTextureManager textureManager = World.RequestModuleInterface<IDynamicTextureManager>(); |
179 | LLUUID createdTexture = | 178 | UUID createdTexture = |
180 | textureManager.AddDynamicTextureURL(World.RegionInfo.RegionID, m_host.UUID, contentType, url, | 179 | textureManager.AddDynamicTextureURL(World.RegionInfo.RegionID, m_host.UUID, contentType, url, |
181 | extraParams, timer); | 180 | extraParams, timer); |
182 | return createdTexture.ToString(); | 181 | return createdTexture.ToString(); |
@@ -186,7 +185,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
186 | //TODO update existing dynamic textures | 185 | //TODO update existing dynamic textures |
187 | } | 186 | } |
188 | 187 | ||
189 | return LLUUID.Zero.ToString(); | 188 | return UUID.Zero.ToString(); |
190 | } | 189 | } |
191 | 190 | ||
192 | public string osSetDynamicTextureURLBlend(string dynamicID, string contentType, string url, string extraParams, | 191 | public string osSetDynamicTextureURLBlend(string dynamicID, string contentType, string url, string extraParams, |
@@ -202,7 +201,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
202 | if (dynamicID == String.Empty) | 201 | if (dynamicID == String.Empty) |
203 | { | 202 | { |
204 | IDynamicTextureManager textureManager = World.RequestModuleInterface<IDynamicTextureManager>(); | 203 | IDynamicTextureManager textureManager = World.RequestModuleInterface<IDynamicTextureManager>(); |
205 | LLUUID createdTexture = | 204 | UUID createdTexture = |
206 | textureManager.AddDynamicTextureURL(World.RegionInfo.RegionID, m_host.UUID, contentType, url, | 205 | textureManager.AddDynamicTextureURL(World.RegionInfo.RegionID, m_host.UUID, contentType, url, |
207 | extraParams, timer, true, (byte) alpha); | 206 | extraParams, timer, true, (byte) alpha); |
208 | return createdTexture.ToString(); | 207 | return createdTexture.ToString(); |
@@ -212,7 +211,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
212 | //TODO update existing dynamic textures | 211 | //TODO update existing dynamic textures |
213 | } | 212 | } |
214 | 213 | ||
215 | return LLUUID.Zero.ToString(); | 214 | return UUID.Zero.ToString(); |
216 | } | 215 | } |
217 | 216 | ||
218 | public string osSetDynamicTextureData(string dynamicID, string contentType, string data, string extraParams, | 217 | public string osSetDynamicTextureData(string dynamicID, string contentType, string data, string extraParams, |
@@ -230,7 +229,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
230 | IDynamicTextureManager textureManager = World.RequestModuleInterface<IDynamicTextureManager>(); | 229 | IDynamicTextureManager textureManager = World.RequestModuleInterface<IDynamicTextureManager>(); |
231 | if (textureManager != null) | 230 | if (textureManager != null) |
232 | { | 231 | { |
233 | LLUUID createdTexture = | 232 | UUID createdTexture = |
234 | textureManager.AddDynamicTextureData(World.RegionInfo.RegionID, m_host.UUID, contentType, data, | 233 | textureManager.AddDynamicTextureData(World.RegionInfo.RegionID, m_host.UUID, contentType, data, |
235 | extraParams, timer); | 234 | extraParams, timer); |
236 | return createdTexture.ToString(); | 235 | return createdTexture.ToString(); |
@@ -241,7 +240,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
241 | //TODO update existing dynamic textures | 240 | //TODO update existing dynamic textures |
242 | } | 241 | } |
243 | 242 | ||
244 | return LLUUID.Zero.ToString(); | 243 | return UUID.Zero.ToString(); |
245 | } | 244 | } |
246 | 245 | ||
247 | public string osSetDynamicTextureDataBlend(string dynamicID, string contentType, string data, string extraParams, | 246 | public string osSetDynamicTextureDataBlend(string dynamicID, string contentType, string data, string extraParams, |
@@ -259,7 +258,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
259 | IDynamicTextureManager textureManager = World.RequestModuleInterface<IDynamicTextureManager>(); | 258 | IDynamicTextureManager textureManager = World.RequestModuleInterface<IDynamicTextureManager>(); |
260 | if (textureManager != null) | 259 | if (textureManager != null) |
261 | { | 260 | { |
262 | LLUUID createdTexture = | 261 | UUID createdTexture = |
263 | textureManager.AddDynamicTextureData(World.RegionInfo.RegionID, m_host.UUID, contentType, data, | 262 | textureManager.AddDynamicTextureData(World.RegionInfo.RegionID, m_host.UUID, contentType, data, |
264 | extraParams, timer, true, (byte) alpha); | 263 | extraParams, timer, true, (byte) alpha); |
265 | return createdTexture.ToString(); | 264 | return createdTexture.ToString(); |
@@ -270,7 +269,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
270 | //TODO update existing dynamic textures | 269 | //TODO update existing dynamic textures |
271 | } | 270 | } |
272 | 271 | ||
273 | return LLUUID.Zero.ToString(); | 272 | return UUID.Zero.ToString(); |
274 | } | 273 | } |
275 | 274 | ||
276 | public bool osConsoleCommand(string command) | 275 | public bool osConsoleCommand(string command) |
@@ -539,9 +538,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
539 | } | 538 | } |
540 | 539 | ||
541 | m_host.AddScriptLPS(1); | 540 | m_host.AddScriptLPS(1); |
542 | LLUUID landowner = World.GetLandOwner(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y); | 541 | UUID landowner = World.GetLandOwner(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y); |
543 | 542 | ||
544 | if (landowner == LLUUID.Zero) | 543 | if (landowner == UUID.Zero) |
545 | { | 544 | { |
546 | return; | 545 | return; |
547 | } | 546 | } |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/Dataserver.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/Dataserver.cs index 52d277e..7300f10 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/Dataserver.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/Dataserver.cs | |||
@@ -28,7 +28,7 @@ | |||
28 | using System; | 28 | using System; |
29 | using System.Collections; | 29 | using System.Collections; |
30 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
31 | using libsecondlife; | 31 | using OpenMetaverse; |
32 | using OpenSim.Region.ScriptEngine.Shared; | 32 | using OpenSim.Region.ScriptEngine.Shared; |
33 | using OpenSim.Region.ScriptEngine.Shared.Api; | 33 | using OpenSim.Region.ScriptEngine.Shared.Api; |
34 | 34 | ||
@@ -49,28 +49,28 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
49 | private class DataserverRequest | 49 | private class DataserverRequest |
50 | { | 50 | { |
51 | public uint localID; | 51 | public uint localID; |
52 | public LLUUID itemID; | 52 | public UUID itemID; |
53 | 53 | ||
54 | public LLUUID ID; | 54 | public UUID ID; |
55 | public string handle; | 55 | public string handle; |
56 | 56 | ||
57 | public DateTime startTime; | 57 | public DateTime startTime; |
58 | } | 58 | } |
59 | 59 | ||
60 | public LLUUID RegisterRequest(uint localID, LLUUID itemID, | 60 | public UUID RegisterRequest(uint localID, UUID itemID, |
61 | string identifier) | 61 | string identifier) |
62 | { | 62 | { |
63 | lock (DataserverRequests) | 63 | lock (DataserverRequests) |
64 | { | 64 | { |
65 | if (DataserverRequests.ContainsKey(identifier)) | 65 | if (DataserverRequests.ContainsKey(identifier)) |
66 | return LLUUID.Zero; | 66 | return UUID.Zero; |
67 | 67 | ||
68 | DataserverRequest ds = new DataserverRequest(); | 68 | DataserverRequest ds = new DataserverRequest(); |
69 | 69 | ||
70 | ds.localID = localID; | 70 | ds.localID = localID; |
71 | ds.itemID = itemID; | 71 | ds.itemID = itemID; |
72 | 72 | ||
73 | ds.ID = LLUUID.Random(); | 73 | ds.ID = UUID.Random(); |
74 | ds.handle = identifier; | 74 | ds.handle = identifier; |
75 | 75 | ||
76 | ds.startTime = DateTime.Now; | 76 | ds.startTime = DateTime.Now; |
@@ -101,7 +101,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
101 | new DetectParams[0])); | 101 | new DetectParams[0])); |
102 | } | 102 | } |
103 | 103 | ||
104 | public void RemoveEvents(uint localID, LLUUID itemID) | 104 | public void RemoveEvents(uint localID, UUID itemID) |
105 | { | 105 | { |
106 | lock (DataserverRequests) | 106 | lock (DataserverRequests) |
107 | { | 107 | { |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/Listener.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/Listener.cs index 11b45b1..b353cba 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/Listener.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/Listener.cs | |||
@@ -26,7 +26,7 @@ | |||
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using libsecondlife; | 29 | using OpenMetaverse; |
30 | using OpenSim.Region.Environment.Interfaces; | 30 | using OpenSim.Region.Environment.Interfaces; |
31 | using OpenSim.Region.Environment.Modules.Scripting.WorldComm; | 31 | using OpenSim.Region.Environment.Modules.Scripting.WorldComm; |
32 | using OpenSim.Region.ScriptEngine.Shared; | 32 | using OpenSim.Region.ScriptEngine.Shared; |
@@ -74,14 +74,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
74 | } | 74 | } |
75 | } | 75 | } |
76 | 76 | ||
77 | public Object[] GetSerializationData(LLUUID itemID) | 77 | public Object[] GetSerializationData(UUID itemID) |
78 | { | 78 | { |
79 | IWorldComm comms = m_CmdManager.m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); | 79 | IWorldComm comms = m_CmdManager.m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); |
80 | 80 | ||
81 | return comms.GetSerializationData(itemID); | 81 | return comms.GetSerializationData(itemID); |
82 | } | 82 | } |
83 | 83 | ||
84 | public void CreateFromData(uint localID, LLUUID itemID, LLUUID hostID, | 84 | public void CreateFromData(uint localID, UUID itemID, UUID hostID, |
85 | Object[] data) | 85 | Object[] data) |
86 | { | 86 | { |
87 | IWorldComm comms = m_CmdManager.m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); | 87 | IWorldComm comms = m_CmdManager.m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs index eaf4bd0..d1e3921 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs | |||
@@ -27,7 +27,7 @@ | |||
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using libsecondlife; | 30 | using OpenMetaverse; |
31 | using OpenSim.Framework; | 31 | using OpenSim.Framework; |
32 | using OpenSim.Framework.Communications.Cache; | 32 | using OpenSim.Framework.Communications.Cache; |
33 | using OpenSim.Region.Environment.Scenes; | 33 | using OpenSim.Region.Environment.Scenes; |
@@ -45,8 +45,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
45 | m_CmdManager = CmdManager; | 45 | m_CmdManager = CmdManager; |
46 | } | 46 | } |
47 | 47 | ||
48 | public Dictionary<uint, Dictionary<LLUUID, LSL_Types.list>> SenseEvents = | 48 | public Dictionary<uint, Dictionary<UUID, LSL_Types.list>> SenseEvents = |
49 | new Dictionary<uint, Dictionary<LLUUID, LSL_Types.list>>(); | 49 | new Dictionary<uint, Dictionary<UUID, LSL_Types.list>>(); |
50 | private Object SenseLock = new Object(); | 50 | private Object SenseLock = new Object(); |
51 | 51 | ||
52 | // | 52 | // |
@@ -55,12 +55,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
55 | private class SenseRepeatClass | 55 | private class SenseRepeatClass |
56 | { | 56 | { |
57 | public uint localID; | 57 | public uint localID; |
58 | public LLUUID itemID; | 58 | public UUID itemID; |
59 | public double interval; | 59 | public double interval; |
60 | public DateTime next; | 60 | public DateTime next; |
61 | 61 | ||
62 | public string name; | 62 | public string name; |
63 | public LLUUID keyID; | 63 | public UUID keyID; |
64 | public int type; | 64 | public int type; |
65 | public double range; | 65 | public double range; |
66 | public double arc; | 66 | public double arc; |
@@ -70,8 +70,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
70 | private List<SenseRepeatClass> SenseRepeaters = new List<SenseRepeatClass>(); | 70 | private List<SenseRepeatClass> SenseRepeaters = new List<SenseRepeatClass>(); |
71 | private object SenseRepeatListLock = new object(); | 71 | private object SenseRepeatListLock = new object(); |
72 | 72 | ||
73 | public void SetSenseRepeatEvent(uint m_localID, LLUUID m_itemID, | 73 | public void SetSenseRepeatEvent(uint m_localID, UUID m_itemID, |
74 | string name, LLUUID keyID, int type, double range, | 74 | string name, UUID keyID, int type, double range, |
75 | double arc, double sec, SceneObjectPart host) | 75 | double arc, double sec, SceneObjectPart host) |
76 | { | 76 | { |
77 | // Always remove first, in case this is a re-set | 77 | // Always remove first, in case this is a re-set |
@@ -98,7 +98,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
98 | } | 98 | } |
99 | } | 99 | } |
100 | 100 | ||
101 | public void UnSetSenseRepeaterEvents(uint m_localID, LLUUID m_itemID) | 101 | public void UnSetSenseRepeaterEvents(uint m_localID, UUID m_itemID) |
102 | { | 102 | { |
103 | // Remove from timer | 103 | // Remove from timer |
104 | lock (SenseRepeatListLock) | 104 | lock (SenseRepeatListLock) |
@@ -138,8 +138,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
138 | } // lock | 138 | } // lock |
139 | } | 139 | } |
140 | 140 | ||
141 | public void SenseOnce(uint m_localID, LLUUID m_itemID, | 141 | public void SenseOnce(uint m_localID, UUID m_itemID, |
142 | string name, LLUUID keyID, int type, | 142 | string name, UUID keyID, int type, |
143 | double range, double arc, SceneObjectPart host) | 143 | double range, double arc, SceneObjectPart host) |
144 | { | 144 | { |
145 | // Add to timer | 145 | // Add to timer |
@@ -156,11 +156,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
156 | SensorSweep(ts); | 156 | SensorSweep(ts); |
157 | } | 157 | } |
158 | 158 | ||
159 | public LSL_Types.list GetSensorList(uint m_localID, LLUUID m_itemID) | 159 | public LSL_Types.list GetSensorList(uint m_localID, UUID m_itemID) |
160 | { | 160 | { |
161 | lock (SenseLock) | 161 | lock (SenseLock) |
162 | { | 162 | { |
163 | Dictionary<LLUUID, LSL_Types.list> Obj = null; | 163 | Dictionary<UUID, LSL_Types.list> Obj = null; |
164 | if (!SenseEvents.TryGetValue(m_localID, out Obj)) | 164 | if (!SenseEvents.TryGetValue(m_localID, out Obj)) |
165 | { | 165 | { |
166 | return null; | 166 | return null; |
@@ -187,11 +187,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
187 | return; | 187 | return; |
188 | } | 188 | } |
189 | 189 | ||
190 | LLVector3 sensorPos = SensePoint.AbsolutePosition; | 190 | Vector3 sensorPos = SensePoint.AbsolutePosition; |
191 | LLVector3 regionPos = new LLVector3(m_CmdManager.m_ScriptEngine.World.RegionInfo.RegionLocX * Constants.RegionSize, m_CmdManager.m_ScriptEngine.World.RegionInfo.RegionLocY * Constants.RegionSize, 0); | 191 | Vector3 regionPos = new Vector3(m_CmdManager.m_ScriptEngine.World.RegionInfo.RegionLocX * Constants.RegionSize, m_CmdManager.m_ScriptEngine.World.RegionInfo.RegionLocY * Constants.RegionSize, 0); |
192 | LLVector3 fromRegionPos = sensorPos + regionPos; | 192 | Vector3 fromRegionPos = sensorPos + regionPos; |
193 | 193 | ||
194 | LLQuaternion q = SensePoint.RotationOffset; | 194 | Quaternion q = SensePoint.RotationOffset; |
195 | LSL_Types.Quaternion r = new LSL_Types.Quaternion(q.X, q.Y, q.Z, q.W); | 195 | LSL_Types.Quaternion r = new LSL_Types.Quaternion(q.X, q.Y, q.Z, q.W); |
196 | LSL_Types.Vector3 forward_dir = (new LSL_Types.Vector3(1, 0, 0) * r); | 196 | LSL_Types.Vector3 forward_dir = (new LSL_Types.Vector3(1, 0, 0) * r); |
197 | double mag_fwd = LSL_Types.Vector3.Mag(forward_dir); | 197 | double mag_fwd = LSL_Types.Vector3.Mag(forward_dir); |
@@ -203,7 +203,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
203 | 203 | ||
204 | foreach (EntityBase ent in m_CmdManager.m_ScriptEngine.World.Entities.Values) | 204 | foreach (EntityBase ent in m_CmdManager.m_ScriptEngine.World.Entities.Values) |
205 | { | 205 | { |
206 | LLVector3 toRegionPos = ent.AbsolutePosition + regionPos; | 206 | Vector3 toRegionPos = ent.AbsolutePosition + regionPos; |
207 | double dis = Math.Abs((double)Util.GetDistanceTo(toRegionPos, fromRegionPos)); | 207 | double dis = Math.Abs((double)Util.GetDistanceTo(toRegionPos, fromRegionPos)); |
208 | if (dis <= ts.range) | 208 | if (dis <= ts.range) |
209 | { | 209 | { |
@@ -239,7 +239,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
239 | double ang_obj = 0; | 239 | double ang_obj = 0; |
240 | try | 240 | try |
241 | { | 241 | { |
242 | LLVector3 diff = toRegionPos - fromRegionPos; | 242 | Vector3 diff = toRegionPos - fromRegionPos; |
243 | LSL_Types.Vector3 obj_dir = new LSL_Types.Vector3(diff.X, diff.Y, diff.Z); | 243 | LSL_Types.Vector3 obj_dir = new LSL_Types.Vector3(diff.X, diff.Y, diff.Z); |
244 | double dot = LSL_Types.Vector3.Dot(forward_dir, obj_dir); | 244 | double dot = LSL_Types.Vector3.Dot(forward_dir, obj_dir); |
245 | double mag_obj = LSL_Types.Vector3.Mag(obj_dir); | 245 | double mag_obj = LSL_Types.Vector3.Mag(obj_dir); |
@@ -252,7 +252,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
252 | if (ang_obj > ts.arc) keep = false; | 252 | if (ang_obj > ts.arc) keep = false; |
253 | } | 253 | } |
254 | 254 | ||
255 | if (keep && (ts.keyID != LLUUID.Zero) && (ts.keyID != ent.UUID)) | 255 | if (keep && (ts.keyID != UUID.Zero) && (ts.keyID != ent.UUID)) |
256 | { | 256 | { |
257 | keep = false; | 257 | keep = false; |
258 | } | 258 | } |
@@ -292,10 +292,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
292 | // Create object if it doesn't exist | 292 | // Create object if it doesn't exist |
293 | if (SenseEvents.ContainsKey(ts.localID) == false) | 293 | if (SenseEvents.ContainsKey(ts.localID) == false) |
294 | { | 294 | { |
295 | SenseEvents.Add(ts.localID, new Dictionary<LLUUID, LSL_Types.list>()); | 295 | SenseEvents.Add(ts.localID, new Dictionary<UUID, LSL_Types.list>()); |
296 | } | 296 | } |
297 | // clear if previous traces exist | 297 | // clear if previous traces exist |
298 | Dictionary<LLUUID, LSL_Types.list> Obj; | 298 | Dictionary<UUID, LSL_Types.list> Obj; |
299 | SenseEvents.TryGetValue(ts.localID, out Obj); | 299 | SenseEvents.TryGetValue(ts.localID, out Obj); |
300 | if (Obj.ContainsKey(ts.itemID) == true) | 300 | if (Obj.ContainsKey(ts.itemID) == true) |
301 | Obj.Remove(ts.itemID); | 301 | Obj.Remove(ts.itemID); |
@@ -320,7 +320,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
320 | for (idx = 0; idx < SensedObjects.Length; idx++) | 320 | for (idx = 0; idx < SensedObjects.Length; idx++) |
321 | { | 321 | { |
322 | detect[idx] = new DetectParams(); | 322 | detect[idx] = new DetectParams(); |
323 | detect[idx].Key=(LLUUID)(SensedObjects.Data[idx]); | 323 | detect[idx].Key=(UUID)(SensedObjects.Data[idx]); |
324 | detect[idx].Populate(m_CmdManager.m_ScriptEngine.World); | 324 | detect[idx].Populate(m_CmdManager.m_ScriptEngine.World); |
325 | } | 325 | } |
326 | 326 | ||
@@ -333,7 +333,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
333 | } | 333 | } |
334 | } | 334 | } |
335 | 335 | ||
336 | public Object[] GetSerializationData(LLUUID itemID) | 336 | public Object[] GetSerializationData(UUID itemID) |
337 | { | 337 | { |
338 | List<Object> data = new List<Object>(); | 338 | List<Object> data = new List<Object>(); |
339 | 339 | ||
@@ -352,7 +352,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
352 | return data.ToArray(); | 352 | return data.ToArray(); |
353 | } | 353 | } |
354 | 354 | ||
355 | public void CreateFromData(uint localID, LLUUID itemID, LLUUID objectID, | 355 | public void CreateFromData(uint localID, UUID itemID, UUID objectID, |
356 | Object[] data) | 356 | Object[] data) |
357 | { | 357 | { |
358 | SceneObjectPart part = | 358 | SceneObjectPart part = |
@@ -373,7 +373,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
373 | 373 | ||
374 | ts.interval = (double)data[idx]; | 374 | ts.interval = (double)data[idx]; |
375 | ts.name = (string)data[idx+1]; | 375 | ts.name = (string)data[idx+1]; |
376 | ts.keyID = (LLUUID)data[idx+2]; | 376 | ts.keyID = (UUID)data[idx+2]; |
377 | ts.type = (int)data[idx+3]; | 377 | ts.type = (int)data[idx+3]; |
378 | ts.range = (double)data[idx+4]; | 378 | ts.range = (double)data[idx+4]; |
379 | ts.arc = (double)data[idx+5]; | 379 | ts.arc = (double)data[idx+5]; |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/Timer.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/Timer.cs index 36e992b..ec7cd35 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/Timer.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/Timer.cs | |||
@@ -28,7 +28,7 @@ | |||
28 | using System; | 28 | using System; |
29 | using System.Collections; | 29 | using System.Collections; |
30 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
31 | using libsecondlife; | 31 | using OpenMetaverse; |
32 | using OpenSim.Region.ScriptEngine.Shared.Api; | 32 | using OpenSim.Region.ScriptEngine.Shared.Api; |
33 | 33 | ||
34 | namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | 34 | namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins |
@@ -48,7 +48,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
48 | private class TimerClass | 48 | private class TimerClass |
49 | { | 49 | { |
50 | public uint localID; | 50 | public uint localID; |
51 | public LLUUID itemID; | 51 | public UUID itemID; |
52 | //public double interval; | 52 | //public double interval; |
53 | public long interval; | 53 | public long interval; |
54 | //public DateTime next; | 54 | //public DateTime next; |
@@ -58,7 +58,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
58 | private List<TimerClass> Timers = new List<TimerClass>(); | 58 | private List<TimerClass> Timers = new List<TimerClass>(); |
59 | private object TimerListLock = new object(); | 59 | private object TimerListLock = new object(); |
60 | 60 | ||
61 | public void SetTimerEvent(uint m_localID, LLUUID m_itemID, double sec) | 61 | public void SetTimerEvent(uint m_localID, UUID m_itemID, double sec) |
62 | { | 62 | { |
63 | // Always remove first, in case this is a re-set | 63 | // Always remove first, in case this is a re-set |
64 | UnSetTimerEvents(m_localID, m_itemID); | 64 | UnSetTimerEvents(m_localID, m_itemID); |
@@ -81,7 +81,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
81 | } | 81 | } |
82 | } | 82 | } |
83 | 83 | ||
84 | public void UnSetTimerEvents(uint m_localID, LLUUID m_itemID) | 84 | public void UnSetTimerEvents(uint m_localID, UUID m_itemID) |
85 | { | 85 | { |
86 | // Remove from timer | 86 | // Remove from timer |
87 | lock (TimerListLock) | 87 | lock (TimerListLock) |
@@ -122,7 +122,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
122 | } | 122 | } |
123 | } | 123 | } |
124 | 124 | ||
125 | public Object[] GetSerializationData(LLUUID itemID) | 125 | public Object[] GetSerializationData(UUID itemID) |
126 | { | 126 | { |
127 | List<Object> data = new List<Object>(); | 127 | List<Object> data = new List<Object>(); |
128 | 128 | ||
@@ -140,7 +140,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
140 | return data.ToArray(); | 140 | return data.ToArray(); |
141 | } | 141 | } |
142 | 142 | ||
143 | public void CreateFromData(uint localID, LLUUID itemID, LLUUID objectID, | 143 | public void CreateFromData(uint localID, UUID itemID, UUID objectID, |
144 | Object[] data) | 144 | Object[] data) |
145 | { | 145 | { |
146 | int idx = 0; | 146 | int idx = 0; |
diff --git a/OpenSim/Region/ScriptEngine/Shared/CodeTools/LSL2CSConverter.cs b/OpenSim/Region/ScriptEngine/Shared/CodeTools/LSL2CSConverter.cs index 45f92e3..57efb2e 100644 --- a/OpenSim/Region/ScriptEngine/Shared/CodeTools/LSL2CSConverter.cs +++ b/OpenSim/Region/ScriptEngine/Shared/CodeTools/LSL2CSConverter.cs | |||
@@ -118,7 +118,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
118 | //System.Console.WriteLine("SCRIPT:" + checkscript); | 118 | //System.Console.WriteLine("SCRIPT:" + checkscript); |
119 | 119 | ||
120 | // checks for alpha.alpha way of referring to objects in C# | 120 | // checks for alpha.alpha way of referring to objects in C# |
121 | // ignores alpha.x alpha.y, alpha.z for refering to vector components | 121 | // ignores alpha.X alpha.Y, alpha.Z for refering to vector components |
122 | Match SecurityM; | 122 | Match SecurityM; |
123 | 123 | ||
124 | // BROKEN: this check is very wrong. It block's any url in strings. | 124 | // BROKEN: this check is very wrong. It block's any url in strings. |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Helpers.cs b/OpenSim/Region/ScriptEngine/Shared/Helpers.cs index d3222e7..8599e06 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Helpers.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Helpers.cs | |||
@@ -31,7 +31,7 @@ using System.Threading; | |||
31 | using System.Collections; | 31 | using System.Collections; |
32 | using System.Collections.Generic; | 32 | using System.Collections.Generic; |
33 | using System.Runtime.Serialization; | 33 | using System.Runtime.Serialization; |
34 | using libsecondlife; | 34 | using OpenMetaverse; |
35 | using OpenSim.Framework; | 35 | using OpenSim.Framework; |
36 | using OpenSim.Region.Environment; | 36 | using OpenSim.Region.Environment; |
37 | using OpenSim.Region.Environment.Scenes; | 37 | using OpenSim.Region.Environment.Scenes; |
@@ -70,24 +70,24 @@ namespace OpenSim.Region.ScriptEngine.Shared | |||
70 | { | 70 | { |
71 | public DetectParams() | 71 | public DetectParams() |
72 | { | 72 | { |
73 | Key = LLUUID.Zero; | 73 | Key = UUID.Zero; |
74 | OffsetPos = new LSL_Types.Vector3(); | 74 | OffsetPos = new LSL_Types.Vector3(); |
75 | LinkNum = 0; | 75 | LinkNum = 0; |
76 | Group = LLUUID.Zero; | 76 | Group = UUID.Zero; |
77 | Name = String.Empty; | 77 | Name = String.Empty; |
78 | Owner = LLUUID.Zero; | 78 | Owner = UUID.Zero; |
79 | Position = new LSL_Types.Vector3(); | 79 | Position = new LSL_Types.Vector3(); |
80 | Rotation = new LSL_Types.Quaternion(); | 80 | Rotation = new LSL_Types.Quaternion(); |
81 | Type = 0; | 81 | Type = 0; |
82 | Velocity = new LSL_Types.Vector3(); | 82 | Velocity = new LSL_Types.Vector3(); |
83 | } | 83 | } |
84 | 84 | ||
85 | public LLUUID Key; | 85 | public UUID Key; |
86 | public LSL_Types.Vector3 OffsetPos; | 86 | public LSL_Types.Vector3 OffsetPos; |
87 | public int LinkNum; | 87 | public int LinkNum; |
88 | public LLUUID Group; | 88 | public UUID Group; |
89 | public string Name; | 89 | public string Name; |
90 | public LLUUID Owner; | 90 | public UUID Owner; |
91 | public LSL_Types.Vector3 Position; | 91 | public LSL_Types.Vector3 Position; |
92 | public LSL_Types.Quaternion Rotation; | 92 | public LSL_Types.Quaternion Rotation; |
93 | public int Type; | 93 | public int Type; |
@@ -109,17 +109,17 @@ namespace OpenSim.Region.ScriptEngine.Shared | |||
109 | presence.AbsolutePosition.Y, | 109 | presence.AbsolutePosition.Y, |
110 | presence.AbsolutePosition.Z); | 110 | presence.AbsolutePosition.Z); |
111 | Rotation = new LSL_Types.Quaternion( | 111 | Rotation = new LSL_Types.Quaternion( |
112 | presence.Rotation.x, | 112 | presence.Rotation.X, |
113 | presence.Rotation.y, | 113 | presence.Rotation.Y, |
114 | presence.Rotation.z, | 114 | presence.Rotation.Z, |
115 | presence.Rotation.w); | 115 | presence.Rotation.W); |
116 | Velocity = new LSL_Types.Vector3( | 116 | Velocity = new LSL_Types.Vector3( |
117 | presence.Velocity.X, | 117 | presence.Velocity.X, |
118 | presence.Velocity.Y, | 118 | presence.Velocity.Y, |
119 | presence.Velocity.Z); | 119 | presence.Velocity.Z); |
120 | 120 | ||
121 | Type = 0x01; // Avatar | 121 | Type = 0x01; // Avatar |
122 | if (presence.Velocity != LLVector3.Zero) | 122 | if (presence.Velocity != Vector3.Zero) |
123 | Type |= 0x02; // Active | 123 | Type |= 0x02; // Active |
124 | 124 | ||
125 | Group = presence.ControllingClient.ActiveGroupId; | 125 | Group = presence.ControllingClient.ActiveGroupId; |
@@ -134,7 +134,7 @@ namespace OpenSim.Region.ScriptEngine.Shared | |||
134 | Group = part.GroupID; | 134 | Group = part.GroupID; |
135 | Name = part.Name; | 135 | Name = part.Name; |
136 | Owner = part.OwnerID; | 136 | Owner = part.OwnerID; |
137 | if (part.Velocity == LLVector3.Zero) | 137 | if (part.Velocity == Vector3.Zero) |
138 | Type = 0x04; // Passive | 138 | Type = 0x04; // Passive |
139 | else | 139 | else |
140 | Type = 0x02; // Passive | 140 | Type = 0x02; // Passive |
@@ -152,7 +152,7 @@ namespace OpenSim.Region.ScriptEngine.Shared | |||
152 | part.AbsolutePosition.Y, | 152 | part.AbsolutePosition.Y, |
153 | part.AbsolutePosition.Z); | 153 | part.AbsolutePosition.Z); |
154 | 154 | ||
155 | LLQuaternion wr = part.GetWorldRotation(); | 155 | Quaternion wr = part.GetWorldRotation(); |
156 | Rotation = new LSL_Types.Quaternion(wr.X, wr.Y, wr.Z, wr.W); | 156 | Rotation = new LSL_Types.Quaternion(wr.X, wr.Y, wr.Z, wr.W); |
157 | 157 | ||
158 | Velocity = new LSL_Types.Vector3(part.Velocity.X, | 158 | Velocity = new LSL_Types.Vector3(part.Velocity.X, |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs index e3dd9e9..d35bfa8 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs | |||
@@ -34,7 +34,7 @@ using System.Security.Policy; | |||
34 | using System.Reflection; | 34 | using System.Reflection; |
35 | using System.Globalization; | 35 | using System.Globalization; |
36 | using System.Xml; | 36 | using System.Xml; |
37 | using libsecondlife; | 37 | using OpenMetaverse; |
38 | using log4net; | 38 | using log4net; |
39 | using Nini.Config; | 39 | using Nini.Config; |
40 | using Amib.Threading; | 40 | using Amib.Threading; |
@@ -56,12 +56,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
56 | private IScriptWorkItem m_CurrentResult=null; | 56 | private IScriptWorkItem m_CurrentResult=null; |
57 | private Queue m_EventQueue = new Queue(32); | 57 | private Queue m_EventQueue = new Queue(32); |
58 | private bool m_RunEvents = false; | 58 | private bool m_RunEvents = false; |
59 | private LLUUID m_ItemID; | 59 | private UUID m_ItemID; |
60 | private uint m_LocalID; | 60 | private uint m_LocalID; |
61 | private LLUUID m_ObjectID; | 61 | private UUID m_ObjectID; |
62 | private LLUUID m_AssetID; | 62 | private UUID m_AssetID; |
63 | private IScript m_Script; | 63 | private IScript m_Script; |
64 | private LLUUID m_AppDomain; | 64 | private UUID m_AppDomain; |
65 | private DetectParams[] m_DetectParams; | 65 | private DetectParams[] m_DetectParams; |
66 | private bool m_TimerQueued; | 66 | private bool m_TimerQueued; |
67 | private DateTime m_EventStart; | 67 | private DateTime m_EventStart; |
@@ -98,7 +98,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
98 | get { return m_Engine; } | 98 | get { return m_Engine; } |
99 | } | 99 | } |
100 | 100 | ||
101 | public LLUUID AppDomain | 101 | public UUID AppDomain |
102 | { | 102 | { |
103 | get { return m_AppDomain; } | 103 | get { return m_AppDomain; } |
104 | set { m_AppDomain = value; } | 104 | set { m_AppDomain = value; } |
@@ -114,12 +114,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
114 | get { return m_ScriptName; } | 114 | get { return m_ScriptName; } |
115 | } | 115 | } |
116 | 116 | ||
117 | public LLUUID ItemID | 117 | public UUID ItemID |
118 | { | 118 | { |
119 | get { return m_ItemID; } | 119 | get { return m_ItemID; } |
120 | } | 120 | } |
121 | 121 | ||
122 | public LLUUID ObjectID | 122 | public UUID ObjectID |
123 | { | 123 | { |
124 | get { return m_ObjectID; } | 124 | get { return m_ObjectID; } |
125 | } | 125 | } |
@@ -129,7 +129,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
129 | get { return m_LocalID; } | 129 | get { return m_LocalID; } |
130 | } | 130 | } |
131 | 131 | ||
132 | public LLUUID AssetID | 132 | public UUID AssetID |
133 | { | 133 | { |
134 | get { return m_AssetID; } | 134 | get { return m_AssetID; } |
135 | } | 135 | } |
@@ -152,7 +152,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
152 | } | 152 | } |
153 | 153 | ||
154 | public ScriptInstance(IScriptEngine engine, uint localID, | 154 | public ScriptInstance(IScriptEngine engine, uint localID, |
155 | LLUUID objectID, LLUUID itemID, LLUUID assetID, string assembly, | 155 | UUID objectID, UUID itemID, UUID assetID, string assembly, |
156 | AppDomain dom, string primName, string scriptName, | 156 | AppDomain dom, string primName, string scriptName, |
157 | int startParam, bool postOnRez, StateSource stateSource, | 157 | int startParam, bool postOnRez, StateSource stateSource, |
158 | int maxScriptQueue) | 158 | int maxScriptQueue) |
@@ -520,7 +520,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
520 | string text = "Runtime error:\n" + e.InnerException.ToString(); | 520 | string text = "Runtime error:\n" + e.InnerException.ToString(); |
521 | if (text.Length > 1000) | 521 | if (text.Length > 1000) |
522 | text = text.Substring(0, 1000); | 522 | text = text.Substring(0, 1000); |
523 | m_Engine.World.SimChat(Helpers.StringToField(text), | 523 | m_Engine.World.SimChat(Utils.StringToBytes(text), |
524 | ChatTypeEnum.DebugChannel, 2147483647, | 524 | ChatTypeEnum.DebugChannel, 2147483647, |
525 | part.AbsolutePosition, | 525 | part.AbsolutePosition, |
526 | part.Name, part.UUID, false); | 526 | part.Name, part.UUID, false); |
@@ -581,7 +581,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
581 | Stop(0); | 581 | Stop(0); |
582 | SceneObjectPart part=m_Engine.World.GetSceneObjectPart(m_LocalID); | 582 | SceneObjectPart part=m_Engine.World.GetSceneObjectPart(m_LocalID); |
583 | part.GetInventoryItem(m_ItemID).PermsMask = 0; | 583 | part.GetInventoryItem(m_ItemID).PermsMask = 0; |
584 | part.GetInventoryItem(m_ItemID).PermsGranter = LLUUID.Zero; | 584 | part.GetInventoryItem(m_ItemID).PermsGranter = UUID.Zero; |
585 | AsyncCommandManager async = (AsyncCommandManager)m_Engine.AsyncCommands; | 585 | AsyncCommandManager async = (AsyncCommandManager)m_Engine.AsyncCommands; |
586 | async.RemoveScript(m_LocalID, m_ItemID); | 586 | async.RemoveScript(m_LocalID, m_ItemID); |
587 | m_EventQueue.Clear(); | 587 | m_EventQueue.Clear(); |
@@ -602,7 +602,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
602 | m_Script.ResetVars(); | 602 | m_Script.ResetVars(); |
603 | SceneObjectPart part=m_Engine.World.GetSceneObjectPart(m_LocalID); | 603 | SceneObjectPart part=m_Engine.World.GetSceneObjectPart(m_LocalID); |
604 | part.GetInventoryItem(m_ItemID).PermsMask = 0; | 604 | part.GetInventoryItem(m_ItemID).PermsMask = 0; |
605 | part.GetInventoryItem(m_ItemID).PermsGranter = LLUUID.Zero; | 605 | part.GetInventoryItem(m_ItemID).PermsGranter = UUID.Zero; |
606 | AsyncCommandManager async = (AsyncCommandManager)m_Engine.AsyncCommands; | 606 | AsyncCommandManager async = (AsyncCommandManager)m_Engine.AsyncCommands; |
607 | async.RemoveScript(m_LocalID, m_ItemID); | 607 | async.RemoveScript(m_LocalID, m_ItemID); |
608 | if (m_CurrentEvent != "state_entry") | 608 | if (m_CurrentEvent != "state_entry") |
@@ -630,10 +630,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
630 | return m_DetectParams[idx]; | 630 | return m_DetectParams[idx]; |
631 | } | 631 | } |
632 | 632 | ||
633 | public LLUUID GetDetectID(int idx) | 633 | public UUID GetDetectID(int idx) |
634 | { | 634 | { |
635 | if (idx < 0 || idx >= m_DetectParams.Length) | 635 | if (idx < 0 || idx >= m_DetectParams.Length) |
636 | return LLUUID.Zero; | 636 | return UUID.Zero; |
637 | 637 | ||
638 | return m_DetectParams[idx].Key; | 638 | return m_DetectParams[idx].Key; |
639 | } | 639 | } |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptSerializer.cs b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptSerializer.cs index ba003c5..bc9b174 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptSerializer.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptSerializer.cs | |||
@@ -34,7 +34,7 @@ using System.Security.Policy; | |||
34 | using System.Reflection; | 34 | using System.Reflection; |
35 | using System.Globalization; | 35 | using System.Globalization; |
36 | using System.Xml; | 36 | using System.Xml; |
37 | using libsecondlife; | 37 | using OpenMetaverse; |
38 | using log4net; | 38 | using log4net; |
39 | using Nini.Config; | 39 | using Nini.Config; |
40 | using Amib.Threading; | 40 | using Amib.Threading; |
@@ -264,9 +264,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
264 | new LSL_Types.Vector3(vect); | 264 | new LSL_Types.Vector3(vect); |
265 | 265 | ||
266 | int d_linkNum=0; | 266 | int d_linkNum=0; |
267 | LLUUID d_group = LLUUID.Zero; | 267 | UUID d_group = UUID.Zero; |
268 | string d_name = String.Empty; | 268 | string d_name = String.Empty; |
269 | LLUUID d_owner = LLUUID.Zero; | 269 | UUID d_owner = UUID.Zero; |
270 | LSL_Types.Vector3 d_position = | 270 | LSL_Types.Vector3 d_position = |
271 | new LSL_Types.Vector3(); | 271 | new LSL_Types.Vector3(); |
272 | LSL_Types.Quaternion d_rotation = | 272 | LSL_Types.Quaternion d_rotation = |
@@ -285,14 +285,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
285 | 285 | ||
286 | tmp = det.Attributes.GetNamedItem( | 286 | tmp = det.Attributes.GetNamedItem( |
287 | "group").Value; | 287 | "group").Value; |
288 | LLUUID.TryParse(tmp, out d_group); | 288 | UUID.TryParse(tmp, out d_group); |
289 | 289 | ||
290 | d_name = det.Attributes.GetNamedItem( | 290 | d_name = det.Attributes.GetNamedItem( |
291 | "name").Value; | 291 | "name").Value; |
292 | 292 | ||
293 | tmp = det.Attributes.GetNamedItem( | 293 | tmp = det.Attributes.GetNamedItem( |
294 | "owner").Value; | 294 | "owner").Value; |
295 | LLUUID.TryParse(tmp, out d_owner); | 295 | UUID.TryParse(tmp, out d_owner); |
296 | 296 | ||
297 | tmp = det.Attributes.GetNamedItem( | 297 | tmp = det.Attributes.GetNamedItem( |
298 | "position").Value; | 298 | "position").Value; |
@@ -318,8 +318,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
318 | { | 318 | { |
319 | } | 319 | } |
320 | 320 | ||
321 | LLUUID uuid = new LLUUID(); | 321 | UUID uuid = new UUID(); |
322 | LLUUID.TryParse(det.InnerText, | 322 | UUID.TryParse(det.InnerText, |
323 | out uuid); | 323 | out uuid); |
324 | 324 | ||
325 | DetectParams d = new DetectParams(); | 325 | DetectParams d = new DetectParams(); |
@@ -427,10 +427,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
427 | if (itemType == "list") | 427 | if (itemType == "list") |
428 | return ReadList(tag); | 428 | return ReadList(tag); |
429 | 429 | ||
430 | if (itemType == "libsecondlife.LLUUID") | 430 | if (itemType == "libsecondlife.UUID") |
431 | { | 431 | { |
432 | LLUUID val = new LLUUID(); | 432 | UUID val = new UUID(); |
433 | LLUUID.TryParse(tag.InnerText, out val); | 433 | UUID.TryParse(tag.InnerText, out val); |
434 | 434 | ||
435 | return val; | 435 | return val; |
436 | } | 436 | } |
diff --git a/OpenSim/Region/ScriptEngine/Shared/LSL_Types.cs b/OpenSim/Region/ScriptEngine/Shared/LSL_Types.cs index 4713283..3820dae 100644 --- a/OpenSim/Region/ScriptEngine/Shared/LSL_Types.cs +++ b/OpenSim/Region/ScriptEngine/Shared/LSL_Types.cs | |||
@@ -123,7 +123,7 @@ namespace OpenSim.Region.ScriptEngine.Shared | |||
123 | 123 | ||
124 | Vector3 vector = (Vector3)o; | 124 | Vector3 vector = (Vector3)o; |
125 | 125 | ||
126 | return (x == vector.x && x == vector.x && z == vector.z); | 126 | return (x == vector.x && y == vector.y && z == vector.z); |
127 | } | 127 | } |
128 | 128 | ||
129 | public static Vector3 operator -(Vector3 vector) | 129 | public static Vector3 operator -(Vector3 vector) |
diff --git a/OpenSim/Region/ScriptEngine/XEngine/EventManager.cs b/OpenSim/Region/ScriptEngine/XEngine/EventManager.cs index d431286..22abd79 100644 --- a/OpenSim/Region/ScriptEngine/XEngine/EventManager.cs +++ b/OpenSim/Region/ScriptEngine/XEngine/EventManager.cs | |||
@@ -28,7 +28,7 @@ | |||
28 | using System; | 28 | using System; |
29 | using System.Collections; | 29 | using System.Collections; |
30 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
31 | using libsecondlife; | 31 | using OpenMetaverse; |
32 | using OpenSim.Framework; | 32 | using OpenSim.Framework; |
33 | using OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney; | 33 | using OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney; |
34 | using OpenSim.Region.Interfaces; | 34 | using OpenSim.Region.Interfaces; |
@@ -36,7 +36,6 @@ using OpenSim.Region.Environment.Scenes; | |||
36 | using OpenSim.Region.Environment.Interfaces; | 36 | using OpenSim.Region.Environment.Interfaces; |
37 | using OpenSim.Region.ScriptEngine.Shared; | 37 | using OpenSim.Region.ScriptEngine.Shared; |
38 | using OpenSim.Region.ScriptEngine.Interfaces; | 38 | using OpenSim.Region.ScriptEngine.Interfaces; |
39 | using Axiom.Math; | ||
40 | 39 | ||
41 | namespace OpenSim.Region.ScriptEngine.XEngine | 40 | namespace OpenSim.Region.ScriptEngine.XEngine |
42 | { | 41 | { |
@@ -68,7 +67,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
68 | } | 67 | } |
69 | } | 68 | } |
70 | 69 | ||
71 | private void HandleObjectPaid(LLUUID objectID, LLUUID agentID, | 70 | private void HandleObjectPaid(UUID objectID, UUID agentID, |
72 | int amount) | 71 | int amount) |
73 | { | 72 | { |
74 | SceneObjectPart part = | 73 | SceneObjectPart part = |
@@ -80,7 +79,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
80 | } | 79 | } |
81 | } | 80 | } |
82 | 81 | ||
83 | public void touch_start(uint localID, uint originalID, LLVector3 offsetPos, | 82 | public void touch_start(uint localID, uint originalID, Vector3 offsetPos, |
84 | IClientAPI remoteClient) | 83 | IClientAPI remoteClient) |
85 | { | 84 | { |
86 | // Add to queue for all scripts in ObjectID object | 85 | // Add to queue for all scripts in ObjectID object |
@@ -108,7 +107,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
108 | det)); | 107 | det)); |
109 | } | 108 | } |
110 | 109 | ||
111 | public void touch(uint localID, uint originalID, LLVector3 offsetPos, | 110 | public void touch(uint localID, uint originalID, Vector3 offsetPos, |
112 | IClientAPI remoteClient) | 111 | IClientAPI remoteClient) |
113 | { | 112 | { |
114 | // Add to queue for all scripts in ObjectID object | 113 | // Add to queue for all scripts in ObjectID object |
@@ -177,7 +176,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
177 | // state_entry: not processed here | 176 | // state_entry: not processed here |
178 | // state_exit: not processed here | 177 | // state_exit: not processed here |
179 | 178 | ||
180 | public void money(uint localID, LLUUID agentID, int amount) | 179 | public void money(uint localID, UUID agentID, int amount) |
181 | { | 180 | { |
182 | myScriptEngine.PostObjectEvent(localID, new EventParams( | 181 | myScriptEngine.PostObjectEvent(localID, new EventParams( |
183 | "money", new object[] { | 182 | "money", new object[] { |
@@ -242,7 +241,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
242 | det.ToArray())); | 241 | det.ToArray())); |
243 | } | 242 | } |
244 | 243 | ||
245 | public void land_collision_start(uint localID, LLUUID itemID) | 244 | public void land_collision_start(uint localID, UUID itemID) |
246 | { | 245 | { |
247 | myScriptEngine.PostObjectEvent(localID, new EventParams( | 246 | myScriptEngine.PostObjectEvent(localID, new EventParams( |
248 | "land_collision_start", | 247 | "land_collision_start", |
@@ -250,7 +249,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
250 | new DetectParams[0])); | 249 | new DetectParams[0])); |
251 | } | 250 | } |
252 | 251 | ||
253 | public void land_collision(uint localID, LLUUID itemID) | 252 | public void land_collision(uint localID, UUID itemID) |
254 | { | 253 | { |
255 | myScriptEngine.PostObjectEvent(localID, new EventParams( | 254 | myScriptEngine.PostObjectEvent(localID, new EventParams( |
256 | "land_collision", | 255 | "land_collision", |
@@ -258,7 +257,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
258 | new DetectParams[0])); | 257 | new DetectParams[0])); |
259 | } | 258 | } |
260 | 259 | ||
261 | public void land_collision_end(uint localID, LLUUID itemID) | 260 | public void land_collision_end(uint localID, UUID itemID) |
262 | { | 261 | { |
263 | myScriptEngine.PostObjectEvent(localID, new EventParams( | 262 | myScriptEngine.PostObjectEvent(localID, new EventParams( |
264 | "land_collision_end", | 263 | "land_collision_end", |
@@ -269,7 +268,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
269 | // timer: not handled here | 268 | // timer: not handled here |
270 | // listen: not handled here | 269 | // listen: not handled here |
271 | 270 | ||
272 | public void control(uint localID, LLUUID itemID, LLUUID agentID, uint held, uint change) | 271 | public void control(uint localID, UUID itemID, UUID agentID, uint held, uint change) |
273 | { | 272 | { |
274 | myScriptEngine.PostObjectEvent(localID, new EventParams( | 273 | myScriptEngine.PostObjectEvent(localID, new EventParams( |
275 | "control",new object[] { | 274 | "control",new object[] { |
@@ -279,7 +278,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
279 | new DetectParams[0])); | 278 | new DetectParams[0])); |
280 | } | 279 | } |
281 | 280 | ||
282 | public void email(uint localID, LLUUID itemID, string timeSent, | 281 | public void email(uint localID, UUID itemID, string timeSent, |
283 | string address, string subject, string message, int numLeft) | 282 | string address, string subject, string message, int numLeft) |
284 | { | 283 | { |
285 | myScriptEngine.PostObjectEvent(localID, new EventParams( | 284 | myScriptEngine.PostObjectEvent(localID, new EventParams( |
@@ -292,8 +291,8 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
292 | new DetectParams[0])); | 291 | new DetectParams[0])); |
293 | } | 292 | } |
294 | 293 | ||
295 | public void at_target(uint localID, uint handle, LLVector3 targetpos, | 294 | public void at_target(uint localID, uint handle, Vector3 targetpos, |
296 | LLVector3 atpos) | 295 | Vector3 atpos) |
297 | { | 296 | { |
298 | myScriptEngine.PostObjectEvent(localID, new EventParams( | 297 | myScriptEngine.PostObjectEvent(localID, new EventParams( |
299 | "at_target", new object[] { | 298 | "at_target", new object[] { |
@@ -310,14 +309,14 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
310 | new DetectParams[0])); | 309 | new DetectParams[0])); |
311 | } | 310 | } |
312 | 311 | ||
313 | public void at_rot_target(uint localID, LLUUID itemID) | 312 | public void at_rot_target(uint localID, UUID itemID) |
314 | { | 313 | { |
315 | myScriptEngine.PostObjectEvent(localID, new EventParams( | 314 | myScriptEngine.PostObjectEvent(localID, new EventParams( |
316 | "at_rot_target",new object[0], | 315 | "at_rot_target",new object[0], |
317 | new DetectParams[0])); | 316 | new DetectParams[0])); |
318 | } | 317 | } |
319 | 318 | ||
320 | public void not_at_rot_target(uint localID, LLUUID itemID) | 319 | public void not_at_rot_target(uint localID, UUID itemID) |
321 | { | 320 | { |
322 | myScriptEngine.PostObjectEvent(localID, new EventParams( | 321 | myScriptEngine.PostObjectEvent(localID, new EventParams( |
323 | "not_at_rot_target",new object[0], | 322 | "not_at_rot_target",new object[0], |
@@ -326,7 +325,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
326 | 325 | ||
327 | // run_time_permissions: not handled here | 326 | // run_time_permissions: not handled here |
328 | 327 | ||
329 | public void attach(uint localID, LLUUID itemID, LLUUID avatar) | 328 | public void attach(uint localID, UUID itemID, UUID avatar) |
330 | { | 329 | { |
331 | myScriptEngine.PostObjectEvent(localID, new EventParams( | 330 | myScriptEngine.PostObjectEvent(localID, new EventParams( |
332 | "attach",new object[] { | 331 | "attach",new object[] { |
@@ -337,14 +336,14 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
337 | // dataserver: not handled here | 336 | // dataserver: not handled here |
338 | // link_message: not handled here | 337 | // link_message: not handled here |
339 | 338 | ||
340 | public void moving_start(uint localID, LLUUID itemID) | 339 | public void moving_start(uint localID, UUID itemID) |
341 | { | 340 | { |
342 | myScriptEngine.PostObjectEvent(localID, new EventParams( | 341 | myScriptEngine.PostObjectEvent(localID, new EventParams( |
343 | "moving_start",new object[0], | 342 | "moving_start",new object[0], |
344 | new DetectParams[0])); | 343 | new DetectParams[0])); |
345 | } | 344 | } |
346 | 345 | ||
347 | public void moving_end(uint localID, LLUUID itemID) | 346 | public void moving_end(uint localID, UUID itemID) |
348 | { | 347 | { |
349 | myScriptEngine.PostObjectEvent(localID, new EventParams( | 348 | myScriptEngine.PostObjectEvent(localID, new EventParams( |
350 | "moving_end",new object[0], | 349 | "moving_end",new object[0], |
diff --git a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs index 8ad8110..485531d 100644 --- a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs +++ b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs | |||
@@ -34,7 +34,7 @@ using System.Security.Policy; | |||
34 | using System.Reflection; | 34 | using System.Reflection; |
35 | using System.Globalization; | 35 | using System.Globalization; |
36 | using System.Xml; | 36 | using System.Xml; |
37 | using libsecondlife; | 37 | using OpenMetaverse; |
38 | using log4net; | 38 | using log4net; |
39 | using Nini.Config; | 39 | using Nini.Config; |
40 | using Amib.Threading; | 40 | using Amib.Threading; |
@@ -76,28 +76,28 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
76 | 76 | ||
77 | // Maps the local id to the script inventory items in it | 77 | // Maps the local id to the script inventory items in it |
78 | 78 | ||
79 | private Dictionary<uint, List<LLUUID> > m_PrimObjects = | 79 | private Dictionary<uint, List<UUID> > m_PrimObjects = |
80 | new Dictionary<uint, List<LLUUID> >(); | 80 | new Dictionary<uint, List<UUID> >(); |
81 | 81 | ||
82 | // Maps the LLUUID above to the script instance | 82 | // Maps the UUID above to the script instance |
83 | 83 | ||
84 | private Dictionary<LLUUID, IScriptInstance> m_Scripts = | 84 | private Dictionary<UUID, IScriptInstance> m_Scripts = |
85 | new Dictionary<LLUUID, IScriptInstance>(); | 85 | new Dictionary<UUID, IScriptInstance>(); |
86 | 86 | ||
87 | // Maps the asset ID to the assembly | 87 | // Maps the asset ID to the assembly |
88 | 88 | ||
89 | private Dictionary<LLUUID, string> m_Assemblies = | 89 | private Dictionary<UUID, string> m_Assemblies = |
90 | new Dictionary<LLUUID, string>(); | 90 | new Dictionary<UUID, string>(); |
91 | 91 | ||
92 | // This will list AppDomains by script asset | 92 | // This will list AppDomains by script asset |
93 | 93 | ||
94 | private Dictionary<LLUUID, AppDomain> m_AppDomains = | 94 | private Dictionary<UUID, AppDomain> m_AppDomains = |
95 | new Dictionary<LLUUID, AppDomain>(); | 95 | new Dictionary<UUID, AppDomain>(); |
96 | 96 | ||
97 | // List the scripts running in each appdomain | 97 | // List the scripts running in each appdomain |
98 | 98 | ||
99 | private Dictionary<LLUUID, List<LLUUID> > m_DomainScripts = | 99 | private Dictionary<UUID, List<UUID> > m_DomainScripts = |
100 | new Dictionary<LLUUID, List<LLUUID> >(); | 100 | new Dictionary<UUID, List<UUID> >(); |
101 | 101 | ||
102 | private Queue m_CompileQueue = new Queue(100); | 102 | private Queue m_CompileQueue = new Queue(100); |
103 | IWorkItemResult m_CurrentCompile = null; | 103 | IWorkItemResult m_CurrentCompile = null; |
@@ -125,7 +125,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
125 | // private struct RezScriptParms | 125 | // private struct RezScriptParms |
126 | // { | 126 | // { |
127 | // uint LocalID; | 127 | // uint LocalID; |
128 | // LLUUID ItemID; | 128 | // UUID ItemID; |
129 | // string Script; | 129 | // string Script; |
130 | // } | 130 | // } |
131 | 131 | ||
@@ -314,7 +314,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
314 | get { return false; } | 314 | get { return false; } |
315 | } | 315 | } |
316 | 316 | ||
317 | public void OnRezScript(uint localID, LLUUID itemID, string script, int startParam, bool postOnRez) | 317 | public void OnRezScript(uint localID, UUID itemID, string script, int startParam, bool postOnRez) |
318 | { | 318 | { |
319 | Object[] parms = new Object[]{localID, itemID, script, startParam, postOnRez}; | 319 | Object[] parms = new Object[]{localID, itemID, script, startParam, postOnRez}; |
320 | 320 | ||
@@ -395,7 +395,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
395 | { | 395 | { |
396 | Object[] p = (Object[])parm; | 396 | Object[] p = (Object[])parm; |
397 | uint localID = (uint)p[0]; | 397 | uint localID = (uint)p[0]; |
398 | LLUUID itemID = (LLUUID)p[1]; | 398 | UUID itemID = (UUID)p[1]; |
399 | string script =(string)p[2]; | 399 | string script =(string)p[2]; |
400 | int startParam = (int)p[3]; | 400 | int startParam = (int)p[3]; |
401 | bool postOnRez = (bool)p[4]; | 401 | bool postOnRez = (bool)p[4]; |
@@ -411,7 +411,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
411 | if (item == null) | 411 | if (item == null) |
412 | return false; | 412 | return false; |
413 | 413 | ||
414 | LLUUID assetID = item.AssetID; | 414 | UUID assetID = item.AssetID; |
415 | 415 | ||
416 | // m_log.DebugFormat("[XEngine] Compiling script {0} ({1})", | 416 | // m_log.DebugFormat("[XEngine] Compiling script {0} ({1})", |
417 | // item.Name, itemID.ToString()); | 417 | // item.Name, itemID.ToString()); |
@@ -430,7 +430,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
430 | string text = "Error compiling script:\r\n" + e.Message.ToString(); | 430 | string text = "Error compiling script:\r\n" + e.Message.ToString(); |
431 | if (text.Length > 1000) | 431 | if (text.Length > 1000) |
432 | text = text.Substring(0, 1000); | 432 | text = text.Substring(0, 1000); |
433 | World.SimChat(Helpers.StringToField(text), | 433 | World.SimChat(Utils.StringToBytes(text), |
434 | ChatTypeEnum.DebugChannel, 2147483647, | 434 | ChatTypeEnum.DebugChannel, 2147483647, |
435 | part.AbsolutePosition, | 435 | part.AbsolutePosition, |
436 | part.Name, part.UUID, false); | 436 | part.Name, part.UUID, false); |
@@ -455,7 +455,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
455 | if ((!m_Scripts.ContainsKey(itemID)) || | 455 | if ((!m_Scripts.ContainsKey(itemID)) || |
456 | (m_Scripts[itemID].AssetID != assetID)) | 456 | (m_Scripts[itemID].AssetID != assetID)) |
457 | { | 457 | { |
458 | LLUUID appDomain = assetID; | 458 | UUID appDomain = assetID; |
459 | 459 | ||
460 | if (part.ParentGroup.RootPart.IsAttachment) | 460 | if (part.ParentGroup.RootPart.IsAttachment) |
461 | appDomain = part.ParentGroup.RootPart.UUID; | 461 | appDomain = part.ParentGroup.RootPart.UUID; |
@@ -480,7 +480,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
480 | m_AppDomains[appDomain].AssemblyResolve += | 480 | m_AppDomains[appDomain].AssemblyResolve += |
481 | new ResolveEventHandler( | 481 | new ResolveEventHandler( |
482 | AssemblyResolver.OnAssemblyResolve); | 482 | AssemblyResolver.OnAssemblyResolve); |
483 | m_DomainScripts[appDomain] = new List<LLUUID>(); | 483 | m_DomainScripts[appDomain] = new List<UUID>(); |
484 | } | 484 | } |
485 | catch (Exception e) | 485 | catch (Exception e) |
486 | { | 486 | { |
@@ -507,7 +507,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
507 | } | 507 | } |
508 | 508 | ||
509 | if (!m_PrimObjects.ContainsKey(localID)) | 509 | if (!m_PrimObjects.ContainsKey(localID)) |
510 | m_PrimObjects[localID] = new List<LLUUID>(); | 510 | m_PrimObjects[localID] = new List<UUID>(); |
511 | 511 | ||
512 | if (!m_PrimObjects[localID].Contains(itemID)) | 512 | if (!m_PrimObjects[localID].Contains(itemID)) |
513 | m_PrimObjects[localID].Add(itemID); | 513 | m_PrimObjects[localID].Add(itemID); |
@@ -518,7 +518,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
518 | return true; | 518 | return true; |
519 | } | 519 | } |
520 | 520 | ||
521 | public void OnRemoveScript(uint localID, LLUUID itemID) | 521 | public void OnRemoveScript(uint localID, UUID itemID) |
522 | { | 522 | { |
523 | lock (m_Scripts) | 523 | lock (m_Scripts) |
524 | { | 524 | { |
@@ -569,24 +569,24 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
569 | } | 569 | } |
570 | } | 570 | } |
571 | 571 | ||
572 | public void OnScriptReset(uint localID, LLUUID itemID) | 572 | public void OnScriptReset(uint localID, UUID itemID) |
573 | { | 573 | { |
574 | ResetScript(itemID); | 574 | ResetScript(itemID); |
575 | } | 575 | } |
576 | 576 | ||
577 | public void OnStartScript(uint localID, LLUUID itemID) | 577 | public void OnStartScript(uint localID, UUID itemID) |
578 | { | 578 | { |
579 | StartScript(itemID); | 579 | StartScript(itemID); |
580 | } | 580 | } |
581 | 581 | ||
582 | public void OnStopScript(uint localID, LLUUID itemID) | 582 | public void OnStopScript(uint localID, UUID itemID) |
583 | { | 583 | { |
584 | StopScript(itemID); | 584 | StopScript(itemID); |
585 | } | 585 | } |
586 | 586 | ||
587 | private void CleanAssemblies() | 587 | private void CleanAssemblies() |
588 | { | 588 | { |
589 | List<LLUUID> assetIDList = new List<LLUUID>(m_Assemblies.Keys); | 589 | List<UUID> assetIDList = new List<UUID>(m_Assemblies.Keys); |
590 | 590 | ||
591 | foreach (IScriptInstance i in m_Scripts.Values) | 591 | foreach (IScriptInstance i in m_Scripts.Values) |
592 | { | 592 | { |
@@ -594,7 +594,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
594 | assetIDList.Remove(i.AssetID); | 594 | assetIDList.Remove(i.AssetID); |
595 | } | 595 | } |
596 | 596 | ||
597 | foreach (LLUUID assetID in assetIDList) | 597 | foreach (UUID assetID in assetIDList) |
598 | { | 598 | { |
599 | // m_log.DebugFormat("[XEngine] Removing unreferenced assembly {0}", m_Assemblies[assetID]); | 599 | // m_log.DebugFormat("[XEngine] Removing unreferenced assembly {0}", m_Assemblies[assetID]); |
600 | try | 600 | try |
@@ -615,7 +615,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
615 | } | 615 | } |
616 | } | 616 | } |
617 | 617 | ||
618 | private void UnloadAppDomain(LLUUID id) | 618 | private void UnloadAppDomain(UUID id) |
619 | { | 619 | { |
620 | if (m_AppDomains.ContainsKey(id)) | 620 | if (m_AppDomains.ContainsKey(id)) |
621 | { | 621 | { |
@@ -681,7 +681,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
681 | if (!m_PrimObjects.ContainsKey(localID)) | 681 | if (!m_PrimObjects.ContainsKey(localID)) |
682 | return false; | 682 | return false; |
683 | 683 | ||
684 | foreach (LLUUID itemID in m_PrimObjects[localID]) | 684 | foreach (UUID itemID in m_PrimObjects[localID]) |
685 | { | 685 | { |
686 | if (m_Scripts.ContainsKey(itemID)) | 686 | if (m_Scripts.ContainsKey(itemID)) |
687 | { | 687 | { |
@@ -699,7 +699,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
699 | // | 699 | // |
700 | // Post an event to a single script | 700 | // Post an event to a single script |
701 | // | 701 | // |
702 | public bool PostScriptEvent(LLUUID itemID, EventParams p) | 702 | public bool PostScriptEvent(UUID itemID, EventParams p) |
703 | { | 703 | { |
704 | if (m_Scripts.ContainsKey(itemID)) | 704 | if (m_Scripts.ContainsKey(itemID)) |
705 | { | 705 | { |
@@ -737,7 +737,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
737 | return null; | 737 | return null; |
738 | } | 738 | } |
739 | 739 | ||
740 | private IScriptInstance GetInstance(LLUUID itemID) | 740 | private IScriptInstance GetInstance(UUID itemID) |
741 | { | 741 | { |
742 | IScriptInstance instance; | 742 | IScriptInstance instance; |
743 | lock (m_Scripts) | 743 | lock (m_Scripts) |
@@ -749,7 +749,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
749 | return instance; | 749 | return instance; |
750 | } | 750 | } |
751 | 751 | ||
752 | public void SetScriptState(LLUUID itemID, bool running) | 752 | public void SetScriptState(UUID itemID, bool running) |
753 | { | 753 | { |
754 | IScriptInstance instance = GetInstance(itemID); | 754 | IScriptInstance instance = GetInstance(itemID); |
755 | if (instance != null) | 755 | if (instance != null) |
@@ -761,7 +761,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
761 | } | 761 | } |
762 | } | 762 | } |
763 | 763 | ||
764 | public bool GetScriptState(LLUUID itemID) | 764 | public bool GetScriptState(UUID itemID) |
765 | { | 765 | { |
766 | IScriptInstance instance = GetInstance(itemID); | 766 | IScriptInstance instance = GetInstance(itemID); |
767 | if (instance != null) | 767 | if (instance != null) |
@@ -769,35 +769,35 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
769 | return false; | 769 | return false; |
770 | } | 770 | } |
771 | 771 | ||
772 | public void ApiResetScript(LLUUID itemID) | 772 | public void ApiResetScript(UUID itemID) |
773 | { | 773 | { |
774 | IScriptInstance instance = GetInstance(itemID); | 774 | IScriptInstance instance = GetInstance(itemID); |
775 | if (instance != null) | 775 | if (instance != null) |
776 | instance.ApiResetScript(); | 776 | instance.ApiResetScript(); |
777 | } | 777 | } |
778 | 778 | ||
779 | public void ResetScript(LLUUID itemID) | 779 | public void ResetScript(UUID itemID) |
780 | { | 780 | { |
781 | IScriptInstance instance = GetInstance(itemID); | 781 | IScriptInstance instance = GetInstance(itemID); |
782 | if (instance != null) | 782 | if (instance != null) |
783 | instance.ResetScript(); | 783 | instance.ResetScript(); |
784 | } | 784 | } |
785 | 785 | ||
786 | public void StartScript(LLUUID itemID) | 786 | public void StartScript(UUID itemID) |
787 | { | 787 | { |
788 | IScriptInstance instance = GetInstance(itemID); | 788 | IScriptInstance instance = GetInstance(itemID); |
789 | if (instance != null) | 789 | if (instance != null) |
790 | instance.Start(); | 790 | instance.Start(); |
791 | } | 791 | } |
792 | 792 | ||
793 | public void StopScript(LLUUID itemID) | 793 | public void StopScript(UUID itemID) |
794 | { | 794 | { |
795 | IScriptInstance instance = GetInstance(itemID); | 795 | IScriptInstance instance = GetInstance(itemID); |
796 | if (instance != null) | 796 | if (instance != null) |
797 | instance.Stop(0); | 797 | instance.Stop(0); |
798 | } | 798 | } |
799 | 799 | ||
800 | public DetectParams GetDetectParams(LLUUID itemID, int idx) | 800 | public DetectParams GetDetectParams(UUID itemID, int idx) |
801 | { | 801 | { |
802 | IScriptInstance instance = GetInstance(itemID); | 802 | IScriptInstance instance = GetInstance(itemID); |
803 | if (instance != null) | 803 | if (instance != null) |
@@ -805,22 +805,22 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
805 | return null; | 805 | return null; |
806 | } | 806 | } |
807 | 807 | ||
808 | public LLUUID GetDetectID(LLUUID itemID, int idx) | 808 | public UUID GetDetectID(UUID itemID, int idx) |
809 | { | 809 | { |
810 | IScriptInstance instance = GetInstance(itemID); | 810 | IScriptInstance instance = GetInstance(itemID); |
811 | if (instance != null) | 811 | if (instance != null) |
812 | return instance.GetDetectID(idx); | 812 | return instance.GetDetectID(idx); |
813 | return LLUUID.Zero; | 813 | return UUID.Zero; |
814 | } | 814 | } |
815 | 815 | ||
816 | public void SetState(LLUUID itemID, string newState) | 816 | public void SetState(UUID itemID, string newState) |
817 | { | 817 | { |
818 | IScriptInstance instance = GetInstance(itemID); | 818 | IScriptInstance instance = GetInstance(itemID); |
819 | if (instance == null) | 819 | if (instance == null) |
820 | return; | 820 | return; |
821 | instance.SetState(newState); | 821 | instance.SetState(newState); |
822 | } | 822 | } |
823 | public string GetState(LLUUID itemID) | 823 | public string GetState(UUID itemID) |
824 | { | 824 | { |
825 | IScriptInstance instance = GetInstance(itemID); | 825 | IScriptInstance instance = GetInstance(itemID); |
826 | if (instance == null) | 826 | if (instance == null) |
@@ -828,7 +828,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
828 | return instance.State; | 828 | return instance.State; |
829 | } | 829 | } |
830 | 830 | ||
831 | public int GetStartParameter(LLUUID itemID) | 831 | public int GetStartParameter(UUID itemID) |
832 | { | 832 | { |
833 | IScriptInstance instance = GetInstance(itemID); | 833 | IScriptInstance instance = GetInstance(itemID); |
834 | if (instance == null) | 834 | if (instance == null) |
@@ -836,7 +836,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
836 | return instance.StartParam; | 836 | return instance.StartParam; |
837 | } | 837 | } |
838 | 838 | ||
839 | public bool GetScriptRunning(LLUUID objectID, LLUUID itemID) | 839 | public bool GetScriptRunning(UUID objectID, UUID itemID) |
840 | { | 840 | { |
841 | return GetScriptState(itemID); | 841 | return GetScriptState(itemID); |
842 | } | 842 | } |