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authorDiva Canto2014-06-01 10:06:26 -0700
committerDiva Canto2014-06-01 10:06:26 -0700
commit2ff9ea3f8038653135c284cc0c93d88690db9a22 (patch)
tree34448f055a3577311e147503536260337a8d4719 /OpenSim/Region/ScriptEngine
parentFix a bug where estate not found would result in a dummy estate record with e... (diff)
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Fixed a few things pertaining to interfacing with the estate service. Specifically, StoreEstateSettings was not being used anywhere; instead EstatSetting.Save was being called, but that method is a trigger to the DB-layer code directly, which, besides being wrong, was making it impossible to replace the service with a remote connector.
Also added more packing/unpacking code.
Diffstat (limited to 'OpenSim/Region/ScriptEngine')
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
index de2c3f7..4a24980 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
@@ -1246,7 +1246,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
1246 World.RegionInfo.EstateSettings.UseGlobalTime = !sunFixed; 1246 World.RegionInfo.EstateSettings.UseGlobalTime = !sunFixed;
1247 World.RegionInfo.EstateSettings.SunPosition = sunHour; 1247 World.RegionInfo.EstateSettings.SunPosition = sunHour;
1248 World.RegionInfo.EstateSettings.FixedSun = sunFixed; 1248 World.RegionInfo.EstateSettings.FixedSun = sunFixed;
1249 World.RegionInfo.EstateSettings.Save(); 1249 World.EstateDataService.StoreEstateSettings(World.RegionInfo.EstateSettings);
1250 1250
1251 World.EventManager.TriggerEstateToolsSunUpdate(World.RegionInfo.RegionHandle); 1251 World.EventManager.TriggerEstateToolsSunUpdate(World.RegionInfo.RegionHandle);
1252 } 1252 }