diff options
author | Charles Krinke | 2008-09-05 23:53:44 +0000 |
---|---|---|
committer | Charles Krinke | 2008-09-05 23:53:44 +0000 |
commit | 0054bce5ae05d8bfa46159e30585292cd0e1fc27 (patch) | |
tree | d6ce91d2238b14836e0c220e84b0b670d9f8772a /OpenSim/Region/ScriptEngine | |
parent | Mantis#2048. Thank you kindly, HomerHorwitz for a patch that: (diff) | |
download | opensim-SC-0054bce5ae05d8bfa46159e30585292cd0e1fc27.zip opensim-SC-0054bce5ae05d8bfa46159e30585292cd0e1fc27.tar.gz opensim-SC-0054bce5ae05d8bfa46159e30585292cd0e1fc27.tar.bz2 opensim-SC-0054bce5ae05d8bfa46159e30585292cd0e1fc27.tar.xz |
Mantis#2093. Thank you kindly, Ewe Loon for a patch that:
Solves SetPrimitiveParams, Revolutions not calculated
properly.
Diffstat (limited to 'OpenSim/Region/ScriptEngine')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs | 96 |
1 files changed, 48 insertions, 48 deletions
diff --git a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs index a32ffe2..bcdff8f 100644 --- a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs +++ b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs | |||
@@ -5301,7 +5301,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
5301 | return Util.Md5Hash(src + ":" + nonce.ToString()); | 5301 | return Util.Md5Hash(src + ":" + nonce.ToString()); |
5302 | } | 5302 | } |
5303 | 5303 | ||
5304 | private ObjectShapePacket.ObjectDataBlock SetPrimitiveShapeParams(int holeshape, LSL_Types.Vector3 cut, float hollow, LSL_Types.Vector3 twist) | 5304 | private ObjectShapePacket.ObjectDataBlock SetPrimitiveBlockShapeParams(SceneObjectPart part, int holeshape, LSL_Types.Vector3 cut, float hollow, LSL_Types.Vector3 twist) |
5305 | { | 5305 | { |
5306 | ObjectShapePacket.ObjectDataBlock shapeBlock = new ObjectShapePacket.ObjectDataBlock(); | 5306 | ObjectShapePacket.ObjectDataBlock shapeBlock = new ObjectShapePacket.ObjectDataBlock(); |
5307 | 5307 | ||
@@ -5344,38 +5344,38 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
5344 | hollow = 0.95f; | 5344 | hollow = 0.95f; |
5345 | } | 5345 | } |
5346 | shapeBlock.ProfileHollow = (ushort)(50000 * hollow); | 5346 | shapeBlock.ProfileHollow = (ushort)(50000 * hollow); |
5347 | if (twist.x < -0.5f) | 5347 | if (twist.x < -1.0f) |
5348 | { | 5348 | { |
5349 | twist.x = -0.5f; | 5349 | twist.x = -1.0f; |
5350 | } | 5350 | } |
5351 | if (twist.x > 0.5f) | 5351 | if (twist.x > 1.0f) |
5352 | { | 5352 | { |
5353 | twist.x = 0.5f; | 5353 | twist.x = 1.0f; |
5354 | } | 5354 | } |
5355 | if (twist.y < -0.5f) | 5355 | if (twist.y < -1.0f) |
5356 | { | 5356 | { |
5357 | twist.y = -0.5f; | 5357 | twist.y = -1.0f; |
5358 | } | 5358 | } |
5359 | if (twist.y > 0.5f) | 5359 | if (twist.y > 1.0f) |
5360 | { | 5360 | { |
5361 | twist.y = 0.5f; | 5361 | twist.y = 1.0f; |
5362 | } | 5362 | } |
5363 | shapeBlock.PathTwistBegin = (sbyte)(200 * twist.x); | 5363 | shapeBlock.PathTwistBegin = (sbyte)(100 * twist.x); |
5364 | shapeBlock.PathTwist = (sbyte)(200 * twist.y); | 5364 | shapeBlock.PathTwist = (sbyte)(100 * twist.y); |
5365 | 5365 | ||
5366 | shapeBlock.ObjectLocalID = m_host.LocalId; | 5366 | shapeBlock.ObjectLocalID = part.LocalId; |
5367 | 5367 | ||
5368 | // retain pathcurve | 5368 | // retain pathcurve |
5369 | shapeBlock.PathCurve = m_host.Shape.PathCurve; | 5369 | shapeBlock.PathCurve = part.Shape.PathCurve; |
5370 | 5370 | ||
5371 | return shapeBlock; | 5371 | return shapeBlock; |
5372 | } | 5372 | } |
5373 | 5373 | ||
5374 | private void SetPrimitiveShapeParams(int holeshape, LSL_Types.Vector3 cut, float hollow, LSL_Types.Vector3 twist, LSL_Types.Vector3 taper_b, LSL_Types.Vector3 topshear, byte fudge) | 5374 | private void SetPrimitiveShapeParams(SceneObjectPart part, int holeshape, LSL_Types.Vector3 cut, float hollow, LSL_Types.Vector3 twist, LSL_Types.Vector3 taper_b, LSL_Types.Vector3 topshear, byte fudge) |
5375 | { | 5375 | { |
5376 | ObjectShapePacket.ObjectDataBlock shapeBlock; | 5376 | ObjectShapePacket.ObjectDataBlock shapeBlock; |
5377 | 5377 | ||
5378 | shapeBlock = SetPrimitiveShapeParams(holeshape, cut, hollow, twist); | 5378 | shapeBlock = SetPrimitiveBlockShapeParams(part, holeshape, cut, hollow, twist); |
5379 | 5379 | ||
5380 | shapeBlock.ProfileCurve += fudge; | 5380 | shapeBlock.ProfileCurve += fudge; |
5381 | 5381 | ||
@@ -5395,8 +5395,8 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
5395 | { | 5395 | { |
5396 | taper_b.y = 2f; | 5396 | taper_b.y = 2f; |
5397 | } | 5397 | } |
5398 | shapeBlock.PathScaleX = (byte)(100 * taper_b.x); | 5398 | shapeBlock.PathScaleX = (byte)(100 * (2.0 - taper_b.x)); |
5399 | shapeBlock.PathScaleY = (byte)(100 * taper_b.y); | 5399 | shapeBlock.PathScaleY = (byte)(100 * (2.0 - taper_b.y)); |
5400 | if (topshear.x < -0.5f) | 5400 | if (topshear.x < -0.5f) |
5401 | { | 5401 | { |
5402 | topshear.x = -0.5f; | 5402 | topshear.x = -0.5f; |
@@ -5416,14 +5416,14 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
5416 | shapeBlock.PathShearX = (byte)(100 * topshear.x); | 5416 | shapeBlock.PathShearX = (byte)(100 * topshear.x); |
5417 | shapeBlock.PathShearY = (byte)(100 * topshear.y); | 5417 | shapeBlock.PathShearY = (byte)(100 * topshear.y); |
5418 | 5418 | ||
5419 | m_host.UpdateShape(shapeBlock); | 5419 | part.UpdateShape(shapeBlock); |
5420 | } | 5420 | } |
5421 | 5421 | ||
5422 | private void SetPrimitiveShapeParams(int holeshape, LSL_Types.Vector3 cut, float hollow, LSL_Types.Vector3 twist, LSL_Types.Vector3 dimple, byte fudge) | 5422 | private void SetPrimitiveShapeParams(SceneObjectPart part, int holeshape, LSL_Types.Vector3 cut, float hollow, LSL_Types.Vector3 twist, LSL_Types.Vector3 dimple, byte fudge) |
5423 | { | 5423 | { |
5424 | ObjectShapePacket.ObjectDataBlock shapeBlock; | 5424 | ObjectShapePacket.ObjectDataBlock shapeBlock; |
5425 | 5425 | ||
5426 | shapeBlock = SetPrimitiveShapeParams(holeshape, cut, hollow, twist); | 5426 | shapeBlock = SetPrimitiveBlockShapeParams(part, holeshape, cut, hollow, twist); |
5427 | 5427 | ||
5428 | // profile/path swapped for a sphere | 5428 | // profile/path swapped for a sphere |
5429 | shapeBlock.PathBegin = shapeBlock.ProfileBegin; | 5429 | shapeBlock.PathBegin = shapeBlock.ProfileBegin; |
@@ -5457,14 +5457,14 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
5457 | shapeBlock.ProfileBegin = (ushort)(50000 * dimple.x); | 5457 | shapeBlock.ProfileBegin = (ushort)(50000 * dimple.x); |
5458 | shapeBlock.ProfileEnd = (ushort)(50000 * (1 - dimple.y)); | 5458 | shapeBlock.ProfileEnd = (ushort)(50000 * (1 - dimple.y)); |
5459 | 5459 | ||
5460 | m_host.UpdateShape(shapeBlock); | 5460 | part.UpdateShape(shapeBlock); |
5461 | } | 5461 | } |
5462 | 5462 | ||
5463 | private void SetPrimitiveShapeParams(int holeshape, LSL_Types.Vector3 cut, float hollow, LSL_Types.Vector3 twist, LSL_Types.Vector3 holesize, LSL_Types.Vector3 topshear, LSL_Types.Vector3 profilecut, LSL_Types.Vector3 taper_a, float revolutions, float radiusoffset, float skew, byte fudge) | 5463 | private void SetPrimitiveShapeParams(SceneObjectPart part, int holeshape, LSL_Types.Vector3 cut, float hollow, LSL_Types.Vector3 twist, LSL_Types.Vector3 holesize, LSL_Types.Vector3 topshear, LSL_Types.Vector3 profilecut, LSL_Types.Vector3 taper_a, float revolutions, float radiusoffset, float skew, byte fudge) |
5464 | { | 5464 | { |
5465 | ObjectShapePacket.ObjectDataBlock shapeBlock; | 5465 | ObjectShapePacket.ObjectDataBlock shapeBlock; |
5466 | 5466 | ||
5467 | shapeBlock = SetPrimitiveShapeParams(holeshape, cut, hollow, twist); | 5467 | shapeBlock = SetPrimitiveBlockShapeParams(part, holeshape, cut, hollow, twist); |
5468 | 5468 | ||
5469 | shapeBlock.ProfileCurve += fudge; | 5469 | shapeBlock.ProfileCurve += fudge; |
5470 | 5470 | ||
@@ -5556,7 +5556,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
5556 | { | 5556 | { |
5557 | revolutions = 4f; | 5557 | revolutions = 4f; |
5558 | } | 5558 | } |
5559 | shapeBlock.PathRevolutions = (byte)(100 * revolutions); | 5559 | shapeBlock.PathRevolutions = (byte)(66.666667 * (revolutions - 1.0)); |
5560 | // limits on radiusoffset depend on revolutions and hole size (how?) seems like the maximum range is 0 to 1 | 5560 | // limits on radiusoffset depend on revolutions and hole size (how?) seems like the maximum range is 0 to 1 |
5561 | if (radiusoffset < 0f) | 5561 | if (radiusoffset < 0f) |
5562 | { | 5562 | { |
@@ -5577,10 +5577,10 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
5577 | } | 5577 | } |
5578 | shapeBlock.PathSkew = (sbyte)(100 * skew); | 5578 | shapeBlock.PathSkew = (sbyte)(100 * skew); |
5579 | 5579 | ||
5580 | m_host.UpdateShape(shapeBlock); | 5580 | part.UpdateShape(shapeBlock); |
5581 | } | 5581 | } |
5582 | 5582 | ||
5583 | private void SetPrimitiveShapeParams(string map, int type) | 5583 | private void SetPrimitiveShapeParams(SceneObjectPart part, string map, int type) |
5584 | { | 5584 | { |
5585 | ObjectShapePacket.ObjectDataBlock shapeBlock = new ObjectShapePacket.ObjectDataBlock(); | 5585 | ObjectShapePacket.ObjectDataBlock shapeBlock = new ObjectShapePacket.ObjectDataBlock(); |
5586 | LLUUID sculptId; | 5586 | LLUUID sculptId; |
@@ -5591,7 +5591,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
5591 | return; | 5591 | return; |
5592 | } | 5592 | } |
5593 | 5593 | ||
5594 | shapeBlock.ObjectLocalID = m_host.LocalId; | 5594 | shapeBlock.ObjectLocalID = part.LocalId; |
5595 | shapeBlock.PathScaleX = 100; | 5595 | shapeBlock.PathScaleX = 100; |
5596 | shapeBlock.PathScaleY = 150; | 5596 | shapeBlock.PathScaleY = 150; |
5597 | 5597 | ||
@@ -5605,11 +5605,11 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
5605 | } | 5605 | } |
5606 | 5606 | ||
5607 | // retain pathcurve | 5607 | // retain pathcurve |
5608 | shapeBlock.PathCurve = m_host.Shape.PathCurve; | 5608 | shapeBlock.PathCurve = part.Shape.PathCurve; |
5609 | 5609 | ||
5610 | m_host.Shape.SetSculptData((byte)type, sculptId); | 5610 | part.Shape.SetSculptData((byte)type, sculptId); |
5611 | m_host.Shape.SculptEntry = true; | 5611 | part.Shape.SculptEntry = true; |
5612 | m_host.UpdateShape(shapeBlock); | 5612 | part.UpdateShape(shapeBlock); |
5613 | } | 5613 | } |
5614 | 5614 | ||
5615 | public void llSetPrimitiveParams(LSL_Types.list rules) | 5615 | public void llSetPrimitiveParams(LSL_Types.list rules) |
@@ -5696,8 +5696,8 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
5696 | twist = new LSL_Types.Vector3(rules.Data[idx++].ToString()); | 5696 | twist = new LSL_Types.Vector3(rules.Data[idx++].ToString()); |
5697 | taper_b = new LSL_Types.Vector3(rules.Data[idx++].ToString()); | 5697 | taper_b = new LSL_Types.Vector3(rules.Data[idx++].ToString()); |
5698 | topshear = new LSL_Types.Vector3(rules.Data[idx++].ToString()); | 5698 | topshear = new LSL_Types.Vector3(rules.Data[idx++].ToString()); |
5699 | m_host.Shape.PathCurve = (byte) Extrusion.Straight; | 5699 | part.Shape.PathCurve = (byte)Extrusion.Straight; |
5700 | SetPrimitiveShapeParams(face, v, hollow, twist, taper_b, topshear, 1); | 5700 | SetPrimitiveShapeParams(part, face, v, hollow, twist, taper_b, topshear, 1); |
5701 | break; | 5701 | break; |
5702 | 5702 | ||
5703 | case (int)BuiltIn_Commands_BaseClass.PRIM_TYPE_CYLINDER: | 5703 | case (int)BuiltIn_Commands_BaseClass.PRIM_TYPE_CYLINDER: |
@@ -5710,9 +5710,9 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
5710 | twist = new LSL_Types.Vector3(rules.Data[idx++].ToString()); | 5710 | twist = new LSL_Types.Vector3(rules.Data[idx++].ToString()); |
5711 | taper_b = new LSL_Types.Vector3(rules.Data[idx++].ToString()); | 5711 | taper_b = new LSL_Types.Vector3(rules.Data[idx++].ToString()); |
5712 | topshear = new LSL_Types.Vector3(rules.Data[idx++].ToString()); | 5712 | topshear = new LSL_Types.Vector3(rules.Data[idx++].ToString()); |
5713 | m_host.Shape.ProfileShape = ProfileShape.Circle; | 5713 | part.Shape.ProfileShape = ProfileShape.Circle; |
5714 | m_host.Shape.PathCurve = (byte) Extrusion.Straight; | 5714 | part.Shape.PathCurve = (byte)Extrusion.Straight; |
5715 | SetPrimitiveShapeParams(face, v, hollow, twist, taper_b, topshear, 0); | 5715 | SetPrimitiveShapeParams(part, face, v, hollow, twist, taper_b, topshear, 0); |
5716 | break; | 5716 | break; |
5717 | 5717 | ||
5718 | case (int)BuiltIn_Commands_BaseClass.PRIM_TYPE_PRISM: | 5718 | case (int)BuiltIn_Commands_BaseClass.PRIM_TYPE_PRISM: |
@@ -5725,8 +5725,8 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
5725 | twist = new LSL_Types.Vector3(rules.Data[idx++].ToString()); | 5725 | twist = new LSL_Types.Vector3(rules.Data[idx++].ToString()); |
5726 | taper_b = new LSL_Types.Vector3(rules.Data[idx++].ToString()); | 5726 | taper_b = new LSL_Types.Vector3(rules.Data[idx++].ToString()); |
5727 | topshear = new LSL_Types.Vector3(rules.Data[idx++].ToString()); | 5727 | topshear = new LSL_Types.Vector3(rules.Data[idx++].ToString()); |
5728 | m_host.Shape.PathCurve = (byte) Extrusion.Straight; | 5728 | part.Shape.PathCurve = (byte)Extrusion.Straight; |
5729 | SetPrimitiveShapeParams(face, v, hollow, twist, taper_b, topshear, 3); | 5729 | SetPrimitiveShapeParams(part, face, v, hollow, twist, taper_b, topshear, 3); |
5730 | break; | 5730 | break; |
5731 | 5731 | ||
5732 | case (int)BuiltIn_Commands_BaseClass.PRIM_TYPE_SPHERE: | 5732 | case (int)BuiltIn_Commands_BaseClass.PRIM_TYPE_SPHERE: |
@@ -5738,8 +5738,8 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
5738 | hollow = (float)Convert.ToDouble(rules.Data[idx++]); | 5738 | hollow = (float)Convert.ToDouble(rules.Data[idx++]); |
5739 | twist = new LSL_Types.Vector3(rules.Data[idx++].ToString()); | 5739 | twist = new LSL_Types.Vector3(rules.Data[idx++].ToString()); |
5740 | taper_b = new LSL_Types.Vector3(rules.Data[idx++].ToString()); // dimple | 5740 | taper_b = new LSL_Types.Vector3(rules.Data[idx++].ToString()); // dimple |
5741 | m_host.Shape.PathCurve = (byte) Extrusion.Curve1; | 5741 | part.Shape.PathCurve = (byte)Extrusion.Curve1; |
5742 | SetPrimitiveShapeParams(face, v, hollow, twist, taper_b, 5); | 5742 | SetPrimitiveShapeParams(part, face, v, hollow, twist, taper_b, 5); |
5743 | break; | 5743 | break; |
5744 | 5744 | ||
5745 | case (int)BuiltIn_Commands_BaseClass.PRIM_TYPE_TORUS: | 5745 | case (int)BuiltIn_Commands_BaseClass.PRIM_TYPE_TORUS: |
@@ -5757,8 +5757,8 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
5757 | revolutions = (float)Convert.ToDouble(rules.Data[idx++]); | 5757 | revolutions = (float)Convert.ToDouble(rules.Data[idx++]); |
5758 | radiusoffset = (float)Convert.ToDouble(rules.Data[idx++]); | 5758 | radiusoffset = (float)Convert.ToDouble(rules.Data[idx++]); |
5759 | skew = (float)Convert.ToDouble(rules.Data[idx++]); | 5759 | skew = (float)Convert.ToDouble(rules.Data[idx++]); |
5760 | m_host.Shape.PathCurve = (byte) Extrusion.Curve1; | 5760 | part.Shape.PathCurve = (byte)Extrusion.Curve1; |
5761 | SetPrimitiveShapeParams(face, v, hollow, twist, holesize, topshear, profilecut, taper_b, revolutions, radiusoffset, skew, 0); | 5761 | SetPrimitiveShapeParams(part, face, v, hollow, twist, holesize, topshear, profilecut, taper_b, revolutions, radiusoffset, skew, 0); |
5762 | break; | 5762 | break; |
5763 | 5763 | ||
5764 | case (int)BuiltIn_Commands_BaseClass.PRIM_TYPE_TUBE: | 5764 | case (int)BuiltIn_Commands_BaseClass.PRIM_TYPE_TUBE: |
@@ -5776,8 +5776,8 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
5776 | revolutions = (float)Convert.ToDouble(rules.Data[idx++]); | 5776 | revolutions = (float)Convert.ToDouble(rules.Data[idx++]); |
5777 | radiusoffset = (float)Convert.ToDouble(rules.Data[idx++]); | 5777 | radiusoffset = (float)Convert.ToDouble(rules.Data[idx++]); |
5778 | skew = (float)Convert.ToDouble(rules.Data[idx++]); | 5778 | skew = (float)Convert.ToDouble(rules.Data[idx++]); |
5779 | m_host.Shape.PathCurve = (byte) Extrusion.Curve1; | 5779 | part.Shape.PathCurve = (byte)Extrusion.Curve1; |
5780 | SetPrimitiveShapeParams(face, v, hollow, twist, holesize, topshear, profilecut, taper_b, revolutions, radiusoffset, skew, 1); | 5780 | SetPrimitiveShapeParams(part, face, v, hollow, twist, holesize, topshear, profilecut, taper_b, revolutions, radiusoffset, skew, 1); |
5781 | break; | 5781 | break; |
5782 | 5782 | ||
5783 | case (int)BuiltIn_Commands_BaseClass.PRIM_TYPE_RING: | 5783 | case (int)BuiltIn_Commands_BaseClass.PRIM_TYPE_RING: |
@@ -5795,8 +5795,8 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
5795 | revolutions = (float)Convert.ToDouble(rules.Data[idx++]); | 5795 | revolutions = (float)Convert.ToDouble(rules.Data[idx++]); |
5796 | radiusoffset = (float)Convert.ToDouble(rules.Data[idx++]); | 5796 | radiusoffset = (float)Convert.ToDouble(rules.Data[idx++]); |
5797 | skew = (float)Convert.ToDouble(rules.Data[idx++]); | 5797 | skew = (float)Convert.ToDouble(rules.Data[idx++]); |
5798 | m_host.Shape.PathCurve = (byte) Extrusion.Curve1; | 5798 | part.Shape.PathCurve = (byte)Extrusion.Curve1; |
5799 | SetPrimitiveShapeParams(face, v, hollow, twist, holesize, topshear, profilecut, taper_b, revolutions, radiusoffset, skew, 3); | 5799 | SetPrimitiveShapeParams(part, face, v, hollow, twist, holesize, topshear, profilecut, taper_b, revolutions, radiusoffset, skew, 3); |
5800 | break; | 5800 | break; |
5801 | 5801 | ||
5802 | case (int)BuiltIn_Commands_BaseClass.PRIM_TYPE_SCULPT: | 5802 | case (int)BuiltIn_Commands_BaseClass.PRIM_TYPE_SCULPT: |
@@ -5805,8 +5805,8 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
5805 | 5805 | ||
5806 | string map = rules.Data[idx++].ToString(); | 5806 | string map = rules.Data[idx++].ToString(); |
5807 | face = Convert.ToInt32(rules.Data[idx++]); // type | 5807 | face = Convert.ToInt32(rules.Data[idx++]); // type |
5808 | m_host.Shape.PathCurve = (byte) Extrusion.Curve1; | 5808 | part.Shape.PathCurve = (byte)Extrusion.Curve1; |
5809 | SetPrimitiveShapeParams(map, face); | 5809 | SetPrimitiveShapeParams(part, map, face); |
5810 | break; | 5810 | break; |
5811 | } | 5811 | } |
5812 | 5812 | ||