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authorMelanie2012-07-20 11:54:59 +0200
committerMelanie2012-07-20 11:54:59 +0200
commitfe99948c582cb7a9c0a999bbbc179f254b2e47c7 (patch)
tree259e24ae8b6b83777d9c6d27ceff345f42f13df9 /OpenSim/Region/ScriptEngine
parentminor: switch around mixed up circuit code and endpoint data in "show connect... (diff)
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Fix the order of operations on detach. The object must always be serialized
while still in the scene to avoid losing important script state. DeleteSceneObject can not be called before doing this!
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