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authorTeravus Ovares2007-12-30 23:29:44 +0000
committerTeravus Ovares2007-12-30 23:29:44 +0000
commit57a11325851b92e2201b0e727596b4920009246f (patch)
tree0b4b2450189c84cc3c618a867711d31d3c69c8ba /OpenSim/Region/ScriptEngine
parentComments + fix = in theory stand alone script server + "RemoteSevrver" Script... (diff)
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* Fixed References in Prebuild so the project compiles
* Added Friends List methods to IUserData interface * Created Stub friendslist Database Methods
Diffstat (limited to 'OpenSim/Region/ScriptEngine')
-rw-r--r--OpenSim/Region/ScriptEngine/RemoteServer/EventManager.cs4
1 files changed, 3 insertions, 1 deletions
diff --git a/OpenSim/Region/ScriptEngine/RemoteServer/EventManager.cs b/OpenSim/Region/ScriptEngine/RemoteServer/EventManager.cs
index d539dc4..1e56b94 100644
--- a/OpenSim/Region/ScriptEngine/RemoteServer/EventManager.cs
+++ b/OpenSim/Region/ScriptEngine/RemoteServer/EventManager.cs
@@ -29,6 +29,8 @@
29using System; 29using System;
30using libsecondlife; 30using libsecondlife;
31using OpenSim.Framework; 31using OpenSim.Framework;
32using OpenSim.Grid.ScriptServer;
33using OpenSim.Region.ScriptEngine.DotNetEngine;
32 34
33namespace OpenSim.Region.ScriptEngine.RemoteServer 35namespace OpenSim.Region.ScriptEngine.RemoteServer
34{ 36{
@@ -39,7 +41,7 @@ namespace OpenSim.Region.ScriptEngine.RemoteServer
39 internal class EventManager 41 internal class EventManager
40 { 42 {
41 43
42 System.Collections.Generic.Dictionary<uint, OpenSim.Grid.ScriptServer.RemotingObject> remoteScript = new System.Collections.Generic.Dictionary<uint, OpenSim.Grid.ScriptServer.RemotingObject>(); 44 System.Collections.Generic.Dictionary<uint, RemotingObject> remoteScript = new System.Collections.Generic.Dictionary<uint, OpenSim.Grid.ScriptServer.RemotingObject>();
43 45
44 46
45 private ScriptEngine myScriptEngine; 47 private ScriptEngine myScriptEngine;