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author | Tedd Hansen | 2008-02-22 20:06:44 +0000 |
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committer | Tedd Hansen | 2008-02-22 20:06:44 +0000 |
commit | e741dcde6ad081e630d7659be0995e70a66504a0 (patch) | |
tree | 24277c3e349794a143f0fd4bbbd86546a298eefc /OpenSim/Region/ScriptEngine | |
parent | Better timing of MaintenanceThread's tasks (uses less CPU) (diff) | |
download | opensim-SC-e741dcde6ad081e630d7659be0995e70a66504a0.zip opensim-SC-e741dcde6ad081e630d7659be0995e70a66504a0.tar.gz opensim-SC-e741dcde6ad081e630d7659be0995e70a66504a0.tar.bz2 opensim-SC-e741dcde6ad081e630d7659be0995e70a66504a0.tar.xz |
Some misplaced code made scripts never start :)
Diffstat (limited to 'OpenSim/Region/ScriptEngine')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/MaintenanceThread.cs | 27 |
1 files changed, 13 insertions, 14 deletions
diff --git a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/MaintenanceThread.cs b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/MaintenanceThread.cs index c329246..47fe815 100644 --- a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/MaintenanceThread.cs +++ b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/MaintenanceThread.cs | |||
@@ -129,7 +129,6 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase | |||
129 | 129 | ||
130 | long Last_maxFunctionExecutionTimens = 0; // DateTime.Now.Ticks; | 130 | long Last_maxFunctionExecutionTimens = 0; // DateTime.Now.Ticks; |
131 | long Last_ReReadConfigFilens = DateTime.Now.Ticks; | 131 | long Last_ReReadConfigFilens = DateTime.Now.Ticks; |
132 | long Last_MaintenanceRun = 0; | ||
133 | int MaintenanceLoopTicks_ScriptLoadUnload_Count = 0; | 132 | int MaintenanceLoopTicks_ScriptLoadUnload_Count = 0; |
134 | int MaintenanceLoopTicks_Other_Count = 0; | 133 | int MaintenanceLoopTicks_Other_Count = 0; |
135 | 134 | ||
@@ -140,8 +139,8 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase | |||
140 | while (true) | 139 | while (true) |
141 | { | 140 | { |
142 | System.Threading.Thread.Sleep(MaintenanceLoopms); // Sleep before next pass | 141 | System.Threading.Thread.Sleep(MaintenanceLoopms); // Sleep before next pass |
143 | //if (PleaseShutdown) | 142 | |
144 | // return; | 143 | // Increase our counters |
145 | MaintenanceLoopTicks_ScriptLoadUnload_Count++; | 144 | MaintenanceLoopTicks_ScriptLoadUnload_Count++; |
146 | MaintenanceLoopTicks_Other_Count++; | 145 | MaintenanceLoopTicks_Other_Count++; |
147 | 146 | ||
@@ -150,12 +149,12 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase | |||
150 | { | 149 | { |
151 | lastScriptEngine = m_ScriptEngine; | 150 | lastScriptEngine = m_ScriptEngine; |
152 | // Re-reading config every x seconds | 151 | // Re-reading config every x seconds |
153 | if (m_ScriptEngine.RefreshConfigFilens > 0) | 152 | if (MaintenanceLoopTicks_Other_Count >= MaintenanceLoopTicks_Other) |
154 | { | 153 | { |
155 | 154 | MaintenanceLoopTicks_Other_Count = 0; | |
156 | if (MaintenanceLoopTicks_Other_Count >= MaintenanceLoopTicks_Other) | 155 | if (m_ScriptEngine.RefreshConfigFilens > 0) |
157 | { | 156 | { |
158 | MaintenanceLoopTicks_Other_Count = 0; | 157 | |
159 | // Check if its time to re-read config | 158 | // Check if its time to re-read config |
160 | if (DateTime.Now.Ticks - Last_ReReadConfigFilens > | 159 | if (DateTime.Now.Ticks - Last_ReReadConfigFilens > |
161 | m_ScriptEngine.RefreshConfigFilens) | 160 | m_ScriptEngine.RefreshConfigFilens) |
@@ -185,13 +184,13 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase | |||
185 | } | 184 | } |
186 | } | 185 | } |
187 | 186 | ||
188 | if (MaintenanceLoopTicks_ScriptLoadUnload_Count >= MaintenanceLoopTicks_ScriptLoadUnload) | 187 | } |
189 | { | 188 | if (MaintenanceLoopTicks_ScriptLoadUnload_Count >= MaintenanceLoopTicks_ScriptLoadUnload) |
190 | MaintenanceLoopTicks_ScriptLoadUnload_Count = 0; | 189 | { |
191 | // LOAD / UNLOAD SCRIPTS | 190 | MaintenanceLoopTicks_ScriptLoadUnload_Count = 0; |
192 | if (m_ScriptEngine.m_ScriptManager != null) | 191 | // LOAD / UNLOAD SCRIPTS |
193 | m_ScriptEngine.m_ScriptManager.DoScriptLoadUnload(); | 192 | if (m_ScriptEngine.m_ScriptManager != null) |
194 | } | 193 | m_ScriptEngine.m_ScriptManager.DoScriptLoadUnload(); |
195 | } | 194 | } |
196 | } | 195 | } |
197 | } | 196 | } |