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authorJohn Hurliman2010-01-12 10:27:21 -0800
committerJohn Hurliman2010-01-12 10:27:21 -0800
commita8b1a57cd11facdf2c5c583cfa766a44fe5f99c5 (patch)
treebf12b759e693d6b99494dfa19fb23e13488dd977 /OpenSim/Region/ScriptEngine
parentBug in llGetNumberOfPrims always returns to script when no clients are connec... (diff)
parentAdd the option to reject duplicate region names (diff)
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Diffstat (limited to 'OpenSim/Region/ScriptEngine')
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs5
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs6
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Runtime/Executor.cs3
-rw-r--r--OpenSim/Region/ScriptEngine/XEngine/EventManager.cs83
4 files changed, 72 insertions, 25 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
index b9defbe..c9998c0 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
@@ -2109,14 +2109,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2109 public LSL_Integer llRotTarget(LSL_Rotation rot, double error) 2109 public LSL_Integer llRotTarget(LSL_Rotation rot, double error)
2110 { 2110 {
2111 m_host.AddScriptLPS(1); 2111 m_host.AddScriptLPS(1);
2112 NotImplemented("llRotTarget"); 2112 return m_host.registerRotTargetWaypoint(new Quaternion((float)rot.x, (float)rot.y, (float)rot.z, (float)rot.s), (float)error);
2113 return 0;
2114 } 2113 }
2115 2114
2116 public void llRotTargetRemove(int number) 2115 public void llRotTargetRemove(int number)
2117 { 2116 {
2118 m_host.AddScriptLPS(1); 2117 m_host.AddScriptLPS(1);
2119 NotImplemented("llRotTargetRemove"); 2118 m_host.unregisterRotTargetWaypoint(number);
2120 } 2119 }
2121 2120
2122 public void llMoveToTarget(LSL_Vector target, double tau) 2121 public void llMoveToTarget(LSL_Vector target, double tau)
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
index d8b9159..2c8b0ea 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
@@ -1983,6 +1983,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
1983 1983
1984 return (int)pws; 1984 return (int)pws;
1985 } 1985 }
1986
1986 public void osSetSpeed(string UUID, float SpeedModifier) 1987 public void osSetSpeed(string UUID, float SpeedModifier)
1987 { 1988 {
1988 CheckThreatLevel(ThreatLevel.Moderate, "osSetSpeed"); 1989 CheckThreatLevel(ThreatLevel.Moderate, "osSetSpeed");
@@ -1990,6 +1991,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
1990 ScenePresence avatar = World.GetScenePresence(new UUID(UUID)); 1991 ScenePresence avatar = World.GetScenePresence(new UUID(UUID));
1991 avatar.SpeedModifier = SpeedModifier; 1992 avatar.SpeedModifier = SpeedModifier;
1992 } 1993 }
1994
1993 public void osKickAvatar(string FirstName,string SurName,string alert) 1995 public void osKickAvatar(string FirstName,string SurName,string alert)
1994 { 1996 {
1995 CheckThreatLevel(ThreatLevel.Severe, "osKickAvatar"); 1997 CheckThreatLevel(ThreatLevel.Severe, "osKickAvatar");
@@ -2010,6 +2012,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2010 } 2012 }
2011 } 2013 }
2012 } 2014 }
2015
2013 public void osCauseDamage(string avatar, double damage) 2016 public void osCauseDamage(string avatar, double damage)
2014 { 2017 {
2015 CheckThreatLevel(ThreatLevel.High, "osCauseDamage"); 2018 CheckThreatLevel(ThreatLevel.High, "osCauseDamage");
@@ -2037,6 +2040,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2037 } 2040 }
2038 } 2041 }
2039 } 2042 }
2043
2040 public void osCauseHealing(string avatar, double healing) 2044 public void osCauseHealing(string avatar, double healing)
2041 { 2045 {
2042 CheckThreatLevel(ThreatLevel.High, "osCauseHealing"); 2046 CheckThreatLevel(ThreatLevel.High, "osCauseHealing");
@@ -2061,4 +2065,4 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2061 } 2065 }
2062 } 2066 }
2063 } 2067 }
2064} 2068} \ No newline at end of file
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/Executor.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/Executor.cs
index 7f67599..9615315 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/Executor.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/Executor.cs
@@ -62,6 +62,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
62 land_collision_end = 4096, 62 land_collision_end = 4096,
63 land_collision_start = 8192, 63 land_collision_start = 8192,
64 at_target = 16384, 64 at_target = 16384,
65 at_rot_target = 16777216,
65 listen = 32768, 66 listen = 32768,
66 money = 65536, 67 money = 65536,
67 moving_end = 131072, 68 moving_end = 131072,
@@ -203,7 +204,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
203 } 204 }
204 205
205 m_eventFlagsMap.Add("attach", scriptEvents.attach); 206 m_eventFlagsMap.Add("attach", scriptEvents.attach);
206 // m_eventFlagsMap.Add("at_rot_target",(long)scriptEvents.at_rot_target); 207 m_eventFlagsMap.Add("at_rot_target", scriptEvents.at_rot_target);
207 m_eventFlagsMap.Add("at_target", scriptEvents.at_target); 208 m_eventFlagsMap.Add("at_target", scriptEvents.at_target);
208 // m_eventFlagsMap.Add("changed",(long)scriptEvents.changed); 209 // m_eventFlagsMap.Add("changed",(long)scriptEvents.changed);
209 m_eventFlagsMap.Add("collision", scriptEvents.collision); 210 m_eventFlagsMap.Add("collision", scriptEvents.collision);
diff --git a/OpenSim/Region/ScriptEngine/XEngine/EventManager.cs b/OpenSim/Region/ScriptEngine/XEngine/EventManager.cs
index 8195f33..16309ef 100644
--- a/OpenSim/Region/ScriptEngine/XEngine/EventManager.cs
+++ b/OpenSim/Region/ScriptEngine/XEngine/EventManager.cs
@@ -59,10 +59,15 @@ namespace OpenSim.Region.ScriptEngine.XEngine
59 myScriptEngine.World.EventManager.OnScriptChangedEvent += changed; 59 myScriptEngine.World.EventManager.OnScriptChangedEvent += changed;
60 myScriptEngine.World.EventManager.OnScriptAtTargetEvent += at_target; 60 myScriptEngine.World.EventManager.OnScriptAtTargetEvent += at_target;
61 myScriptEngine.World.EventManager.OnScriptNotAtTargetEvent += not_at_target; 61 myScriptEngine.World.EventManager.OnScriptNotAtTargetEvent += not_at_target;
62 myScriptEngine.World.EventManager.OnScriptAtRotTargetEvent += at_rot_target;
63 myScriptEngine.World.EventManager.OnScriptNotAtRotTargetEvent += not_at_rot_target;
62 myScriptEngine.World.EventManager.OnScriptControlEvent += control; 64 myScriptEngine.World.EventManager.OnScriptControlEvent += control;
63 myScriptEngine.World.EventManager.OnScriptColliderStart += collision_start; 65 myScriptEngine.World.EventManager.OnScriptColliderStart += collision_start;
64 myScriptEngine.World.EventManager.OnScriptColliding += collision; 66 myScriptEngine.World.EventManager.OnScriptColliding += collision;
65 myScriptEngine.World.EventManager.OnScriptCollidingEnd += collision_end; 67 myScriptEngine.World.EventManager.OnScriptCollidingEnd += collision_end;
68 myScriptEngine.World.EventManager.OnScriptLandColliderStart += land_collision_start;
69 myScriptEngine.World.EventManager.OnScriptLandColliding += land_collision;
70 myScriptEngine.World.EventManager.OnScriptLandColliderEnd += land_collision_end;
66 IMoneyModule money=myScriptEngine.World.RequestModuleInterface<IMoneyModule>(); 71 IMoneyModule money=myScriptEngine.World.RequestModuleInterface<IMoneyModule>();
67 if (money != null) 72 if (money != null)
68 { 73 {
@@ -285,29 +290,63 @@ namespace OpenSim.Region.ScriptEngine.XEngine
285 det.ToArray())); 290 det.ToArray()));
286 } 291 }
287 292
288 public void land_collision_start(uint localID, UUID itemID) 293 public void land_collision_start(uint localID, ColliderArgs col)
289 { 294 {
290 myScriptEngine.PostObjectEvent(localID, new EventParams( 295 List<DetectParams> det = new List<DetectParams>();
291 "land_collision_start", 296
292 new object[0], 297 foreach (DetectedObject detobj in col.Colliders)
293 new DetectParams[0])); 298 {
299 DetectParams d = new DetectParams();
300 d.Position = new LSL_Types.Vector3(detobj.posVector.X,
301 detobj.posVector.Y,
302 detobj.posVector.Z);
303 d.Populate(myScriptEngine.World);
304 det.Add(d);
305 myScriptEngine.PostObjectEvent(localID, new EventParams(
306 "land_collision_start",
307 new Object[] { new LSL_Types.Vector3(d.Position) },
308 det.ToArray()));
309 }
310
294 } 311 }
295 312
296 public void land_collision(uint localID, UUID itemID) 313 public void land_collision(uint localID, ColliderArgs col)
297 { 314 {
298 myScriptEngine.PostObjectEvent(localID, new EventParams( 315 List<DetectParams> det = new List<DetectParams>();
299 "land_collision", 316
300 new object[0], 317 foreach (DetectedObject detobj in col.Colliders)
301 new DetectParams[0])); 318 {
319 DetectParams d = new DetectParams();
320 d.Position = new LSL_Types.Vector3(detobj.posVector.X,
321 detobj.posVector.Y,
322 detobj.posVector.Z);
323 d.Populate(myScriptEngine.World);
324 det.Add(d);
325 myScriptEngine.PostObjectEvent(localID, new EventParams(
326 "land_collision",
327 new Object[] { new LSL_Types.Vector3(d.Position) },
328 det.ToArray()));
329 }
302 } 330 }
303 331
304 public void land_collision_end(uint localID, UUID itemID) 332 public void land_collision_end(uint localID, ColliderArgs col)
305 { 333 {
306 myScriptEngine.PostObjectEvent(localID, new EventParams( 334 List<DetectParams> det = new List<DetectParams>();
307 "land_collision_end", 335
308 new object[0], 336 foreach (DetectedObject detobj in col.Colliders)
309 new DetectParams[0])); 337 {
310 } 338 DetectParams d = new DetectParams();
339 d.Position = new LSL_Types.Vector3(detobj.posVector.X,
340 detobj.posVector.Y,
341 detobj.posVector.Z);
342 d.Populate(myScriptEngine.World);
343 det.Add(d);
344 myScriptEngine.PostObjectEvent(localID, new EventParams(
345 "land_collision_end",
346 new Object[] { new LSL_Types.Vector3(d.Position) },
347 det.ToArray()));
348 }
349 }
311 350
312 // timer: not handled here 351 // timer: not handled here
313 // listen: not handled here 352 // listen: not handled here
@@ -353,14 +392,18 @@ namespace OpenSim.Region.ScriptEngine.XEngine
353 new DetectParams[0])); 392 new DetectParams[0]));
354 } 393 }
355 394
356 public void at_rot_target(uint localID, UUID itemID) 395 public void at_rot_target(uint localID, uint handle, Quaternion targetrot,
396 Quaternion atrot)
357 { 397 {
358 myScriptEngine.PostObjectEvent(localID, new EventParams( 398 myScriptEngine.PostObjectEvent(localID, new EventParams(
359 "at_rot_target",new object[0], 399 "at_rot_target", new object[] {
400 new LSL_Types.LSLInteger(handle),
401 new LSL_Types.Quaternion(targetrot.X,targetrot.Y,targetrot.Z,targetrot.W),
402 new LSL_Types.Quaternion(atrot.X,atrot.Y,atrot.Z,atrot.W) },
360 new DetectParams[0])); 403 new DetectParams[0]));
361 } 404 }
362 405
363 public void not_at_rot_target(uint localID, UUID itemID) 406 public void not_at_rot_target(uint localID)
364 { 407 {
365 myScriptEngine.PostObjectEvent(localID, new EventParams( 408 myScriptEngine.PostObjectEvent(localID, new EventParams(
366 "not_at_rot_target",new object[0], 409 "not_at_rot_target",new object[0],