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authorJustin Clarke Casey2008-10-16 13:17:31 +0000
committerJustin Clarke Casey2008-10-16 13:17:31 +0000
commit67892343350a8af916ec4c16d341ad843550d54e (patch)
treec3dca2238934cda8f890942568c5882a04a06258 /OpenSim/Region/ScriptEngine
parent* Releases the inter-region thread synchronization between physics in ODE on ... (diff)
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* Apply http://opensimulator.org/mantis/view.php?id=2405
* Implement llGetRegionFPS() * Thanks idb
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs6
1 files changed, 4 insertions, 2 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
index 7d3badb..9df318c 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
@@ -4842,11 +4842,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
4842 return (double)World.TimeDilation; 4842 return (double)World.TimeDilation;
4843 } 4843 }
4844 4844
4845 /// <summary>
4846 /// Returns the value reported in the client Statistics window
4847 /// </summary>
4845 public LSL_Float llGetRegionFPS() 4848 public LSL_Float llGetRegionFPS()
4846 { 4849 {
4847 m_host.AddScriptLPS(1); 4850 m_host.AddScriptLPS(1);
4848 //TODO: return actual FPS 4851 return World.SimulatorFPS;
4849 return 10.0f;
4850 } 4852 }
4851 4853
4852 /* particle system rules should be coming into this routine as doubles, that is 4854 /* particle system rules should be coming into this routine as doubles, that is