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authorBlueWall2012-04-26 16:13:47 -0400
committerBlueWall2012-04-26 16:13:47 -0400
commitfba802bb03b7dee804059eae888b63c88280389c (patch)
treeca7312919830dd469dfd4e9b739d5291702007e4 /OpenSim/Region/ScriptEngine
parentAdd a version of osNpcSay that takes a channel number Mantis 5747 (diff)
parentMerge branch 'master' of ssh://opensimulator.org/var/git/opensim (diff)
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Merge branch 'master' of /home/opensim/var/repo/opensim
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/ApiManager.cs41
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs390
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs30
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs14
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs13
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs7
-rw-r--r--OpenSim/Region/ScriptEngine/XEngine/XEngine.cs8
7 files changed, 227 insertions, 276 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/ApiManager.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/ApiManager.cs
index 47ed6ba..684138f 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/ApiManager.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/ApiManager.cs
@@ -29,42 +29,43 @@ using System;
29using System.Collections; 29using System.Collections;
30using System.Collections.Generic; 30using System.Collections.Generic;
31using System.Reflection; 31using System.Reflection;
32using log4net;
32using OpenSim.Region.ScriptEngine.Interfaces; 33using OpenSim.Region.ScriptEngine.Interfaces;
33 34
34namespace OpenSim.Region.ScriptEngine.Shared.Api 35namespace OpenSim.Region.ScriptEngine.Shared.Api
35{ 36{
36 public class ApiManager 37 public class ApiManager
37 { 38 {
39// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
40
38 private Dictionary<string,Type> m_Apis = new Dictionary<string,Type>(); 41 private Dictionary<string,Type> m_Apis = new Dictionary<string,Type>();
39 42
40 public string[] GetApis() 43 public string[] GetApis()
41 { 44 {
42 if (m_Apis.Count > 0) 45 if (m_Apis.Count <= 0)
43 { 46 {
44 List<string> l = new List<string>(m_Apis.Keys); 47 Assembly a = Assembly.GetExecutingAssembly();
45 return l.ToArray();
46 }
47 48
48 Assembly a = Assembly.GetExecutingAssembly(); 49 Type[] types = a.GetExportedTypes();
49 50
50 Type[] types = a.GetExportedTypes(); 51 foreach (Type t in types)
51
52 foreach (Type t in types)
53 {
54 string name = t.ToString();
55 int idx = name.LastIndexOf('.');
56 if (idx != -1)
57 name = name.Substring(idx+1);
58
59 if (name.EndsWith("_Api"))
60 { 52 {
61 name = name.Substring(0, name.Length - 4); 53 string name = t.ToString();
62 m_Apis[name] = t; 54 int idx = name.LastIndexOf('.');
55 if (idx != -1)
56 name = name.Substring(idx+1);
57
58 if (name.EndsWith("_Api"))
59 {
60 name = name.Substring(0, name.Length - 4);
61 m_Apis[name] = t;
62 }
63 } 63 }
64 } 64 }
65 65
66 List<string> ret = new List<string>(m_Apis.Keys); 66// m_log.DebugFormat("[API MANAGER]: Found {0} apis", m_Apis.Keys.Count);
67 return ret.ToArray(); 67
68 return new List<string>(m_Apis.Keys).ToArray();
68 } 69 }
69 70
70 public IScriptApi CreateApi(string api) 71 public IScriptApi CreateApi(string api)
@@ -76,4 +77,4 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
76 return ret; 77 return ret;
77 } 78 }
78 } 79 }
79} 80} \ No newline at end of file
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
index a2176ba..d641958 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
@@ -85,7 +85,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
85 protected IScriptEngine m_ScriptEngine; 85 protected IScriptEngine m_ScriptEngine;
86 protected SceneObjectPart m_host; 86 protected SceneObjectPart m_host;
87 protected uint m_localID; 87 protected uint m_localID;
88
89 /// <summary>
90 /// The UUID of the item that hosts this script
91 /// </summary>
88 protected UUID m_itemID; 92 protected UUID m_itemID;
93
89 protected bool throwErrorOnNotImplemented = true; 94 protected bool throwErrorOnNotImplemented = true;
90 protected AsyncCommandManager AsyncCommands = null; 95 protected AsyncCommandManager AsyncCommands = null;
91 protected float m_ScriptDelayFactor = 1.0f; 96 protected float m_ScriptDelayFactor = 1.0f;
@@ -267,23 +272,18 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
267 } 272 }
268 } 273 }
269 274
270 protected UUID InventorySelf() 275 /// <summary>
276 /// Get the inventory item that hosts ourselves.
277 /// </summary>
278 /// <remarks>
279 /// FIXME: It would be far easier to pass in TaskInventoryItem rather than just m_itemID so that we don't need
280 /// to keep looking ourselves up.
281 /// </remarks>
282 /// <returns></returns>
283 protected TaskInventoryItem GetSelfInventoryItem()
271 { 284 {
272 UUID invItemID = new UUID();
273
274 lock (m_host.TaskInventory) 285 lock (m_host.TaskInventory)
275 { 286 return m_host.TaskInventory[m_itemID];
276 foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory)
277 {
278 if (inv.Value.Type == 10 && inv.Value.ItemID == m_itemID)
279 {
280 invItemID = inv.Key;
281 break;
282 }
283 }
284 }
285
286 return invItemID;
287 } 287 }
288 288
289 protected UUID InventoryKey(string name, int type) 289 protected UUID InventoryKey(string name, int type)
@@ -832,8 +832,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
832 832
833 public void llRegionSayTo(string target, int channel, string msg) 833 public void llRegionSayTo(string target, int channel, string msg)
834 { 834 {
835 string error = String.Empty;
836
837 if (msg.Length > 1023) 835 if (msg.Length > 1023)
838 msg = msg.Substring(0, 1023); 836 msg = msg.Substring(0, 1023);
839 837
@@ -2701,18 +2699,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2701 2699
2702 public LSL_Integer llGiveMoney(string destination, int amount) 2700 public LSL_Integer llGiveMoney(string destination, int amount)
2703 { 2701 {
2704 UUID invItemID=InventorySelf();
2705 if (invItemID == UUID.Zero)
2706 return 0;
2707
2708 m_host.AddScriptLPS(1); 2702 m_host.AddScriptLPS(1);
2709 2703
2710 TaskInventoryItem item = m_host.TaskInventory[invItemID]; 2704 TaskInventoryItem item = GetSelfInventoryItem();
2711
2712 lock (m_host.TaskInventory)
2713 {
2714 item = m_host.TaskInventory[invItemID];
2715 }
2716 2705
2717 if (item.PermsGranter == UUID.Zero) 2706 if (item.PermsGranter == UUID.Zero)
2718 return 0; 2707 return 0;
@@ -2955,15 +2944,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2955 2944
2956 public void llTakeControls(int controls, int accept, int pass_on) 2945 public void llTakeControls(int controls, int accept, int pass_on)
2957 { 2946 {
2958 TaskInventoryItem item; 2947 TaskInventoryItem item = GetSelfInventoryItem();
2959
2960 lock (m_host.TaskInventory)
2961 {
2962 if (!m_host.TaskInventory.ContainsKey(InventorySelf()))
2963 return;
2964 else
2965 item = m_host.TaskInventory[InventorySelf()];
2966 }
2967 2948
2968 if (item.PermsGranter != UUID.Zero) 2949 if (item.PermsGranter != UUID.Zero)
2969 { 2950 {
@@ -2983,18 +2964,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2983 2964
2984 public void llReleaseControls() 2965 public void llReleaseControls()
2985 { 2966 {
2986 TaskInventoryItem item;
2987
2988 lock (m_host.TaskInventory)
2989 {
2990 if (!m_host.TaskInventory.ContainsKey(InventorySelf()))
2991 return;
2992 else
2993 item = m_host.TaskInventory[InventorySelf()];
2994 }
2995
2996 m_host.AddScriptLPS(1); 2967 m_host.AddScriptLPS(1);
2997 2968
2969 TaskInventoryItem item = GetSelfInventoryItem();
2970
2998 if (item.PermsGranter != UUID.Zero) 2971 if (item.PermsGranter != UUID.Zero)
2999 { 2972 {
3000 ScenePresence presence = World.GetScenePresence(item.PermsGranter); 2973 ScenePresence presence = World.GetScenePresence(item.PermsGranter);
@@ -3019,36 +2992,62 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
3019 m_UrlModule.ReleaseURL(url); 2992 m_UrlModule.ReleaseURL(url);
3020 } 2993 }
3021 2994
3022 public void llAttachToAvatar(int attachment) 2995 /// <summary>
2996 /// Attach the object containing this script to the avatar that owns it.
2997 /// </summary>
2998 /// <param name='attachment'>The attachment point (e.g. ATTACH_CHEST)</param>
2999 /// <returns>true if the attach suceeded, false if it did not</returns>
3000 public bool AttachToAvatar(int attachmentPoint)
3001 {
3002 SceneObjectGroup grp = m_host.ParentGroup;
3003 ScenePresence presence = World.GetScenePresence(m_host.OwnerID);
3004
3005 IAttachmentsModule attachmentsModule = m_ScriptEngine.World.AttachmentsModule;
3006
3007 if (attachmentsModule != null)
3008 return attachmentsModule.AttachObject(presence, grp, (uint)attachmentPoint, false);
3009 else
3010 return false;
3011 }
3012
3013 /// <summary>
3014 /// Detach the object containing this script from the avatar it is attached to.
3015 /// </summary>
3016 /// <remarks>
3017 /// Nothing happens if the object is not attached.
3018 /// </remarks>
3019 public void DetachFromAvatar()
3020 {
3021 Util.FireAndForget(DetachWrapper, m_host);
3022 }
3023
3024 private void DetachWrapper(object o)
3025 {
3026 SceneObjectPart host = (SceneObjectPart)o;
3027
3028 SceneObjectGroup grp = host.ParentGroup;
3029 UUID itemID = grp.FromItemID;
3030 ScenePresence presence = World.GetScenePresence(host.OwnerID);
3031
3032 IAttachmentsModule attachmentsModule = m_ScriptEngine.World.AttachmentsModule;
3033 if (attachmentsModule != null)
3034 attachmentsModule.DetachSingleAttachmentToInv(presence, itemID);
3035 }
3036
3037 public void llAttachToAvatar(int attachmentPoint)
3023 { 3038 {
3024 m_host.AddScriptLPS(1); 3039 m_host.AddScriptLPS(1);
3025 3040
3026// if (m_host.ParentGroup.RootPart.AttachmentPoint == 0) 3041// if (m_host.ParentGroup.RootPart.AttachmentPoint == 0)
3027// return; 3042// return;
3028 3043
3029 TaskInventoryItem item; 3044 TaskInventoryItem item = GetSelfInventoryItem();
3030
3031 lock (m_host.TaskInventory)
3032 {
3033 if (!m_host.TaskInventory.ContainsKey(InventorySelf()))
3034 return;
3035 else
3036 item = m_host.TaskInventory[InventorySelf()];
3037 }
3038 3045
3039 if (item.PermsGranter != m_host.OwnerID) 3046 if (item.PermsGranter != m_host.OwnerID)
3040 return; 3047 return;
3041 3048
3042 if ((item.PermsMask & ScriptBaseClass.PERMISSION_ATTACH) != 0) 3049 if ((item.PermsMask & ScriptBaseClass.PERMISSION_ATTACH) != 0)
3043 { 3050 AttachToAvatar(attachmentPoint);
3044 SceneObjectGroup grp = m_host.ParentGroup;
3045
3046 ScenePresence presence = World.GetScenePresence(m_host.OwnerID);
3047
3048 IAttachmentsModule attachmentsModule = m_ScriptEngine.World.AttachmentsModule;
3049 if (attachmentsModule != null)
3050 attachmentsModule.AttachObject(presence, grp, (uint)attachment, false);
3051 }
3052 } 3051 }
3053 3052
3054 public void llDetachFromAvatar() 3053 public void llDetachFromAvatar()
@@ -3058,38 +3057,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
3058 if (m_host.ParentGroup.AttachmentPoint == 0) 3057 if (m_host.ParentGroup.AttachmentPoint == 0)
3059 return; 3058 return;
3060 3059
3061 TaskInventoryItem item; 3060 TaskInventoryItem item = GetSelfInventoryItem();
3062
3063 lock (m_host.TaskInventory)
3064 {
3065 if (!m_host.TaskInventory.ContainsKey(InventorySelf()))
3066 return;
3067 else
3068 item = m_host.TaskInventory[InventorySelf()];
3069 }
3070 3061
3071 if (item.PermsGranter != m_host.OwnerID) 3062 if (item.PermsGranter != m_host.OwnerID)
3072 return; 3063 return;
3073 3064
3074 if ((item.PermsMask & ScriptBaseClass.PERMISSION_ATTACH) != 0) 3065 if ((item.PermsMask & ScriptBaseClass.PERMISSION_ATTACH) != 0)
3075 { 3066 DetachFromAvatar();
3076 IAttachmentsModule attachmentsModule = m_ScriptEngine.World.AttachmentsModule;
3077 if (attachmentsModule != null)
3078 Util.FireAndForget(DetachWrapper, m_host);
3079 }
3080 }
3081
3082 private void DetachWrapper(object o)
3083 {
3084 SceneObjectPart host = (SceneObjectPart)o;
3085
3086 SceneObjectGroup grp = host.ParentGroup;
3087 UUID itemID = grp.FromItemID;
3088 ScenePresence presence = World.GetScenePresence(host.OwnerID);
3089
3090 IAttachmentsModule attachmentsModule = m_ScriptEngine.World.AttachmentsModule;
3091 if (attachmentsModule != null)
3092 attachmentsModule.DetachSingleAttachmentToInv(presence, itemID);
3093 } 3067 }
3094 3068
3095 public void llTakeCamera(string avatar) 3069 public void llTakeCamera(string avatar)
@@ -3317,19 +3291,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
3317 { 3291 {
3318 m_host.AddScriptLPS(1); 3292 m_host.AddScriptLPS(1);
3319 3293
3320 UUID invItemID = InventorySelf(); 3294 TaskInventoryItem item = GetSelfInventoryItem();
3321 if (invItemID == UUID.Zero)
3322 return;
3323
3324 TaskInventoryItem item;
3325
3326 lock (m_host.TaskInventory)
3327 {
3328 if (!m_host.TaskInventory.ContainsKey(InventorySelf()))
3329 return;
3330 else
3331 item = m_host.TaskInventory[InventorySelf()];
3332 }
3333 3295
3334 if (item.PermsGranter == UUID.Zero) 3296 if (item.PermsGranter == UUID.Zero)
3335 return; 3297 return;
@@ -3354,19 +3316,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
3354 { 3316 {
3355 m_host.AddScriptLPS(1); 3317 m_host.AddScriptLPS(1);
3356 3318
3357 UUID invItemID=InventorySelf(); 3319 TaskInventoryItem item = GetSelfInventoryItem();
3358 if (invItemID == UUID.Zero)
3359 return;
3360
3361 TaskInventoryItem item;
3362
3363 lock (m_host.TaskInventory)
3364 {
3365 if (!m_host.TaskInventory.ContainsKey(InventorySelf()))
3366 return;
3367 else
3368 item = m_host.TaskInventory[InventorySelf()];
3369 }
3370 3320
3371 if (item.PermsGranter == UUID.Zero) 3321 if (item.PermsGranter == UUID.Zero)
3372 return; 3322 return;
@@ -3421,22 +3371,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
3421 3371
3422 public void llRequestPermissions(string agent, int perm) 3372 public void llRequestPermissions(string agent, int perm)
3423 { 3373 {
3424 UUID agentID = new UUID(); 3374 UUID agentID;
3425 3375
3426 if (!UUID.TryParse(agent, out agentID)) 3376 if (!UUID.TryParse(agent, out agentID))
3427 return; 3377 return;
3428 3378
3429 UUID invItemID = InventorySelf(); 3379 TaskInventoryItem item = GetSelfInventoryItem();
3430
3431 if (invItemID == UUID.Zero)
3432 return; // Not in a prim? How??
3433
3434 TaskInventoryItem item;
3435
3436 lock (m_host.TaskInventory)
3437 {
3438 item = m_host.TaskInventory[invItemID];
3439 }
3440 3380
3441 if (agentID == UUID.Zero || perm == 0) // Releasing permissions 3381 if (agentID == UUID.Zero || perm == 0) // Releasing permissions
3442 { 3382 {
@@ -3470,8 +3410,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
3470 { 3410 {
3471 lock (m_host.TaskInventory) 3411 lock (m_host.TaskInventory)
3472 { 3412 {
3473 m_host.TaskInventory[invItemID].PermsGranter = agentID; 3413 m_host.TaskInventory[m_itemID].PermsGranter = agentID;
3474 m_host.TaskInventory[invItemID].PermsMask = perm; 3414 m_host.TaskInventory[m_itemID].PermsMask = perm;
3475 } 3415 }
3476 3416
3477 m_ScriptEngine.PostScriptEvent(m_itemID, new EventParams( 3417 m_ScriptEngine.PostScriptEvent(m_itemID, new EventParams(
@@ -3494,8 +3434,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
3494 { 3434 {
3495 lock (m_host.TaskInventory) 3435 lock (m_host.TaskInventory)
3496 { 3436 {
3497 m_host.TaskInventory[invItemID].PermsGranter = agentID; 3437 m_host.TaskInventory[m_itemID].PermsGranter = agentID;
3498 m_host.TaskInventory[invItemID].PermsMask = perm; 3438 m_host.TaskInventory[m_itemID].PermsMask = perm;
3499 } 3439 }
3500 3440
3501 m_ScriptEngine.PostScriptEvent(m_itemID, new EventParams( 3441 m_ScriptEngine.PostScriptEvent(m_itemID, new EventParams(
@@ -3519,8 +3459,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
3519 { 3459 {
3520 lock (m_host.TaskInventory) 3460 lock (m_host.TaskInventory)
3521 { 3461 {
3522 m_host.TaskInventory[invItemID].PermsGranter = agentID; 3462 m_host.TaskInventory[m_itemID].PermsGranter = agentID;
3523 m_host.TaskInventory[invItemID].PermsMask = 0; 3463 m_host.TaskInventory[m_itemID].PermsMask = 0;
3524 } 3464 }
3525 3465
3526 presence.ControllingClient.OnScriptAnswer += handleScriptAnswer; 3466 presence.ControllingClient.OnScriptAnswer += handleScriptAnswer;
@@ -3528,7 +3468,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
3528 } 3468 }
3529 3469
3530 presence.ControllingClient.SendScriptQuestion( 3470 presence.ControllingClient.SendScriptQuestion(
3531 m_host.UUID, m_host.ParentGroup.RootPart.Name, ownerName, invItemID, perm); 3471 m_host.UUID, m_host.ParentGroup.RootPart.Name, ownerName, m_itemID, perm);
3532 3472
3533 return; 3473 return;
3534 } 3474 }
@@ -3545,20 +3485,15 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
3545 if (taskID != m_host.UUID) 3485 if (taskID != m_host.UUID)
3546 return; 3486 return;
3547 3487
3548 UUID invItemID = InventorySelf(); 3488 client.OnScriptAnswer -= handleScriptAnswer;
3549 3489 m_waitingForScriptAnswer = false;
3550 if (invItemID == UUID.Zero)
3551 return;
3552
3553 client.OnScriptAnswer-=handleScriptAnswer;
3554 m_waitingForScriptAnswer=false;
3555 3490
3556 if ((answer & ScriptBaseClass.PERMISSION_TAKE_CONTROLS) == 0) 3491 if ((answer & ScriptBaseClass.PERMISSION_TAKE_CONTROLS) == 0)
3557 llReleaseControls(); 3492 llReleaseControls();
3558 3493
3559 lock (m_host.TaskInventory) 3494 lock (m_host.TaskInventory)
3560 { 3495 {
3561 m_host.TaskInventory[invItemID].PermsMask = answer; 3496 m_host.TaskInventory[m_itemID].PermsMask = answer;
3562 } 3497 }
3563 3498
3564 m_ScriptEngine.PostScriptEvent(m_itemID, new EventParams( 3499 m_ScriptEngine.PostScriptEvent(m_itemID, new EventParams(
@@ -3571,39 +3506,19 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
3571 { 3506 {
3572 m_host.AddScriptLPS(1); 3507 m_host.AddScriptLPS(1);
3573 3508
3574 lock (m_host.TaskInventory) 3509 return GetSelfInventoryItem().PermsGranter.ToString();
3575 {
3576 foreach (TaskInventoryItem item in m_host.TaskInventory.Values)
3577 {
3578 if (item.Type == 10 && item.ItemID == m_itemID)
3579 {
3580 return item.PermsGranter.ToString();
3581 }
3582 }
3583 }
3584
3585 return UUID.Zero.ToString();
3586 } 3510 }
3587 3511
3588 public LSL_Integer llGetPermissions() 3512 public LSL_Integer llGetPermissions()
3589 { 3513 {
3590 m_host.AddScriptLPS(1); 3514 m_host.AddScriptLPS(1);
3591 3515
3592 lock (m_host.TaskInventory) 3516 int perms = GetSelfInventoryItem().PermsMask;
3593 {
3594 foreach (TaskInventoryItem item in m_host.TaskInventory.Values)
3595 {
3596 if (item.Type == 10 && item.ItemID == m_itemID)
3597 {
3598 int perms = item.PermsMask;
3599 if (m_automaticLinkPermission)
3600 perms |= ScriptBaseClass.PERMISSION_CHANGE_LINKS;
3601 return perms;
3602 }
3603 }
3604 }
3605 3517
3606 return 0; 3518 if (m_automaticLinkPermission)
3519 perms |= ScriptBaseClass.PERMISSION_CHANGE_LINKS;
3520
3521 return perms;
3607 } 3522 }
3608 3523
3609 public LSL_Integer llGetLinkNumber() 3524 public LSL_Integer llGetLinkNumber()
@@ -3631,17 +3546,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
3631 public void llCreateLink(string target, int parent) 3546 public void llCreateLink(string target, int parent)
3632 { 3547 {
3633 m_host.AddScriptLPS(1); 3548 m_host.AddScriptLPS(1);
3634 UUID invItemID = InventorySelf();
3635 UUID targetID; 3549 UUID targetID;
3636 3550
3637 if (!UUID.TryParse(target, out targetID)) 3551 if (!UUID.TryParse(target, out targetID))
3638 return; 3552 return;
3639 3553
3640 TaskInventoryItem item; 3554 TaskInventoryItem item = GetSelfInventoryItem();
3641 lock (m_host.TaskInventory)
3642 {
3643 item = m_host.TaskInventory[invItemID];
3644 }
3645 3555
3646 if ((item.PermsMask & ScriptBaseClass.PERMISSION_CHANGE_LINKS) == 0 3556 if ((item.PermsMask & ScriptBaseClass.PERMISSION_CHANGE_LINKS) == 0
3647 && !m_automaticLinkPermission) 3557 && !m_automaticLinkPermission)
@@ -3659,11 +3569,16 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
3659 3569
3660 if (targetPart.ParentGroup.AttachmentPoint != 0) 3570 if (targetPart.ParentGroup.AttachmentPoint != 0)
3661 return; // Fail silently if attached 3571 return; // Fail silently if attached
3572
3573 if (targetPart.ParentGroup.RootPart.OwnerID != m_host.ParentGroup.RootPart.OwnerID)
3574 return;
3575
3662 SceneObjectGroup parentPrim = null, childPrim = null; 3576 SceneObjectGroup parentPrim = null, childPrim = null;
3663 3577
3664 if (targetPart != null) 3578 if (targetPart != null)
3665 { 3579 {
3666 if (parent != 0) { 3580 if (parent != 0)
3581 {
3667 parentPrim = m_host.ParentGroup; 3582 parentPrim = m_host.ParentGroup;
3668 childPrim = targetPart.ParentGroup; 3583 childPrim = targetPart.ParentGroup;
3669 } 3584 }
@@ -3675,7 +3590,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
3675 3590
3676 // Required for linking 3591 // Required for linking
3677 childPrim.RootPart.ClearUpdateSchedule(); 3592 childPrim.RootPart.ClearUpdateSchedule();
3678 parentPrim.LinkToGroup(childPrim); 3593 parentPrim.LinkToGroup(childPrim, true);
3679 } 3594 }
3680 3595
3681 parentPrim.TriggerScriptChangedEvent(Changed.LINK); 3596 parentPrim.TriggerScriptChangedEvent(Changed.LINK);
@@ -3692,16 +3607,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
3692 public void llBreakLink(int linknum) 3607 public void llBreakLink(int linknum)
3693 { 3608 {
3694 m_host.AddScriptLPS(1); 3609 m_host.AddScriptLPS(1);
3695 UUID invItemID = InventorySelf();
3696 3610
3697 lock (m_host.TaskInventory) 3611 if ((GetSelfInventoryItem().PermsMask & ScriptBaseClass.PERMISSION_CHANGE_LINKS) == 0
3612 && !m_automaticLinkPermission)
3698 { 3613 {
3699 if ((m_host.TaskInventory[invItemID].PermsMask & ScriptBaseClass.PERMISSION_CHANGE_LINKS) == 0 3614 ShoutError("Script trying to link but PERMISSION_CHANGE_LINKS permission not set!");
3700 && !m_automaticLinkPermission) 3615 return;
3701 {
3702 ShoutError("Script trying to link but PERMISSION_CHANGE_LINKS permission not set!");
3703 return;
3704 }
3705 } 3616 }
3706 3617
3707 if (linknum < ScriptBaseClass.LINK_THIS) 3618 if (linknum < ScriptBaseClass.LINK_THIS)
@@ -4578,23 +4489,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
4578 4489
4579 public LSL_String llGetScriptName() 4490 public LSL_String llGetScriptName()
4580 { 4491 {
4581 string result = String.Empty;
4582
4583 m_host.AddScriptLPS(1); 4492 m_host.AddScriptLPS(1);
4584 4493
4585 lock (m_host.TaskInventory) 4494 TaskInventoryItem item = GetSelfInventoryItem();
4586 {
4587 foreach (TaskInventoryItem item in m_host.TaskInventory.Values)
4588 {
4589 if (item.Type == 10 && item.ItemID == m_itemID)
4590 {
4591 result = item.Name != null ? item.Name : String.Empty;
4592 break;
4593 }
4594 }
4595 }
4596 4495
4597 return result; 4496 return item.Name != null ? item.Name : String.Empty;
4598 } 4497 }
4599 4498
4600 public LSL_Integer llGetLinkNumberOfSides(int link) 4499 public LSL_Integer llGetLinkNumberOfSides(int link)
@@ -9695,21 +9594,16 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
9695 public LSL_Vector llGetCameraPos() 9594 public LSL_Vector llGetCameraPos()
9696 { 9595 {
9697 m_host.AddScriptLPS(1); 9596 m_host.AddScriptLPS(1);
9698 UUID invItemID = InventorySelf();
9699 9597
9700 if (invItemID == UUID.Zero) 9598 TaskInventoryItem item = GetSelfInventoryItem();
9701 return new LSL_Vector();
9702 9599
9703 lock (m_host.TaskInventory) 9600 if (item.PermsGranter == UUID.Zero)
9704 { 9601 return new LSL_Vector();
9705 if (m_host.TaskInventory[invItemID].PermsGranter == UUID.Zero)
9706 return new LSL_Vector();
9707 9602
9708 if ((m_host.TaskInventory[invItemID].PermsMask & ScriptBaseClass.PERMISSION_TRACK_CAMERA) == 0) 9603 if ((item.PermsMask & ScriptBaseClass.PERMISSION_TRACK_CAMERA) == 0)
9709 { 9604 {
9710 ShoutError("No permissions to track the camera"); 9605 ShoutError("No permissions to track the camera");
9711 return new LSL_Vector(); 9606 return new LSL_Vector();
9712 }
9713 } 9607 }
9714 9608
9715 ScenePresence presence = World.GetScenePresence(m_host.OwnerID); 9609 ScenePresence presence = World.GetScenePresence(m_host.OwnerID);
@@ -9724,20 +9618,16 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
9724 public LSL_Rotation llGetCameraRot() 9618 public LSL_Rotation llGetCameraRot()
9725 { 9619 {
9726 m_host.AddScriptLPS(1); 9620 m_host.AddScriptLPS(1);
9727 UUID invItemID = InventorySelf();
9728 if (invItemID == UUID.Zero)
9729 return new LSL_Rotation();
9730 9621
9731 lock (m_host.TaskInventory) 9622 TaskInventoryItem item = GetSelfInventoryItem();
9732 {
9733 if (m_host.TaskInventory[invItemID].PermsGranter == UUID.Zero)
9734 return new LSL_Rotation();
9735 9623
9736 if ((m_host.TaskInventory[invItemID].PermsMask & ScriptBaseClass.PERMISSION_TRACK_CAMERA) == 0) 9624 if (item.PermsGranter == UUID.Zero)
9737 { 9625 return new LSL_Rotation();
9738 ShoutError("No permissions to track the camera"); 9626
9739 return new LSL_Rotation(); 9627 if ((item.PermsMask & ScriptBaseClass.PERMISSION_TRACK_CAMERA) == 0)
9740 } 9628 {
9629 ShoutError("No permissions to track the camera");
9630 return new LSL_Rotation();
9741 } 9631 }
9742 9632
9743 ScenePresence presence = World.GetScenePresence(m_host.OwnerID); 9633 ScenePresence presence = World.GetScenePresence(m_host.OwnerID);
@@ -9911,23 +9801,21 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
9911 { 9801 {
9912 m_host.AddScriptLPS(1); 9802 m_host.AddScriptLPS(1);
9913 9803
9914 // our key in the object we are in
9915 UUID invItemID = InventorySelf();
9916 if (invItemID == UUID.Zero) return;
9917
9918 // the object we are in 9804 // the object we are in
9919 UUID objectID = m_host.ParentUUID; 9805 UUID objectID = m_host.ParentUUID;
9920 if (objectID == UUID.Zero) return; 9806 if (objectID == UUID.Zero)
9807 return;
9921 9808
9922 UUID agentID; 9809 TaskInventoryItem item = GetSelfInventoryItem();
9923 lock (m_host.TaskInventory)
9924 {
9925 // we need the permission first, to know which avatar we want to set the camera for
9926 agentID = m_host.TaskInventory[invItemID].PermsGranter;
9927 9810
9928 if (agentID == UUID.Zero) return; 9811 // we need the permission first, to know which avatar we want to set the camera for
9929 if ((m_host.TaskInventory[invItemID].PermsMask & ScriptBaseClass.PERMISSION_CONTROL_CAMERA) == 0) return; 9812 UUID agentID = item.PermsGranter;
9930 } 9813
9814 if (agentID == UUID.Zero)
9815 return;
9816
9817 if ((item.PermsMask & ScriptBaseClass.PERMISSION_CONTROL_CAMERA) == 0)
9818 return;
9931 9819
9932 ScenePresence presence = World.GetScenePresence(agentID); 9820 ScenePresence presence = World.GetScenePresence(agentID);
9933 9821
@@ -9967,27 +9855,27 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
9967 { 9855 {
9968 m_host.AddScriptLPS(1); 9856 m_host.AddScriptLPS(1);
9969 9857
9970 // our key in the object we are in
9971 UUID invItemID=InventorySelf();
9972 if (invItemID == UUID.Zero) return;
9973
9974 // the object we are in 9858 // the object we are in
9975 UUID objectID = m_host.ParentUUID; 9859 UUID objectID = m_host.ParentUUID;
9976 if (objectID == UUID.Zero) return; 9860 if (objectID == UUID.Zero)
9861 return;
9862
9863 TaskInventoryItem item = GetSelfInventoryItem();
9977 9864
9978 // we need the permission first, to know which avatar we want to clear the camera for 9865 // we need the permission first, to know which avatar we want to clear the camera for
9979 UUID agentID; 9866 UUID agentID = item.PermsGranter;
9980 lock (m_host.TaskInventory) 9867
9981 { 9868 if (agentID == UUID.Zero)
9982 agentID = m_host.TaskInventory[invItemID].PermsGranter; 9869 return;
9983 if (agentID == UUID.Zero) return; 9870
9984 if ((m_host.TaskInventory[invItemID].PermsMask & ScriptBaseClass.PERMISSION_CONTROL_CAMERA) == 0) return; 9871 if ((item.PermsMask & ScriptBaseClass.PERMISSION_CONTROL_CAMERA) == 0)
9985 } 9872 return;
9986 9873
9987 ScenePresence presence = World.GetScenePresence(agentID); 9874 ScenePresence presence = World.GetScenePresence(agentID);
9988 9875
9989 // we are not interested in child-agents 9876 // we are not interested in child-agents
9990 if (presence.IsChildAgent) return; 9877 if (presence.IsChildAgent)
9878 return;
9991 9879
9992 presence.ControllingClient.SendClearFollowCamProperties(objectID); 9880 presence.ControllingClient.SendClearFollowCamProperties(objectID);
9993 } 9881 }
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
index 890115d..893fda1 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
@@ -209,6 +209,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
209 throw new Exception("OSSL Runtime Error: " + msg); 209 throw new Exception("OSSL Runtime Error: " + msg);
210 } 210 }
211 211
212 /// <summary>
213 /// Initialize the LSL interface.
214 /// </summary>
215 /// <remarks>
216 /// FIXME: This is an abomination. We should be able to set this up earlier but currently we have no
217 /// guarantee the interface is present on Initialize(). There needs to be another post initialize call from
218 /// ScriptInstance.
219 /// </remarks>
212 private void InitLSL() 220 private void InitLSL()
213 { 221 {
214 if (m_LSL_Api != null) 222 if (m_LSL_Api != null)
@@ -1609,7 +1617,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
1609 1617
1610 public Object osParseJSONNew(string JSON) 1618 public Object osParseJSONNew(string JSON)
1611 { 1619 {
1612 CheckThreatLevel(ThreatLevel.None, "osParseJSON"); 1620 CheckThreatLevel(ThreatLevel.None, "osParseJSONNew");
1613 1621
1614 m_host.AddScriptLPS(1); 1622 m_host.AddScriptLPS(1);
1615 1623
@@ -3132,5 +3140,25 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
3132 estate.setEstateTerrainTextureHeights(corner, (float)low, (float)high); 3140 estate.setEstateTerrainTextureHeights(corner, (float)low, (float)high);
3133 } 3141 }
3134 } 3142 }
3143
3144 public void osForceAttachToAvatar(int attachmentPoint)
3145 {
3146 CheckThreatLevel(ThreatLevel.High, "osForceAttachToAvatar");
3147
3148 m_host.AddScriptLPS(1);
3149
3150 InitLSL();
3151 ((LSL_Api)m_LSL_Api).AttachToAvatar(attachmentPoint);
3152 }
3153
3154 public void osForceDetachFromAvatar()
3155 {
3156 CheckThreatLevel(ThreatLevel.High, "osForceDetachFromAvatar");
3157
3158 m_host.AddScriptLPS(1);
3159
3160 InitLSL();
3161 ((LSL_Api)m_LSL_Api).DetachFromAvatar();
3162 }
3135 } 3163 }
3136} \ No newline at end of file 3164} \ No newline at end of file
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs
index 2d3e8e8..e92518d 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs
@@ -98,6 +98,20 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
98 void osAvatarPlayAnimation(string avatar, string animation); 98 void osAvatarPlayAnimation(string avatar, string animation);
99 void osAvatarStopAnimation(string avatar, string animation); 99 void osAvatarStopAnimation(string avatar, string animation);
100 100
101 // Attachment commands
102
103 /// <summary>
104 /// Attach the object containing this script to the avatar that owns it without checking for PERMISSION_ATTACH
105 /// </summary>
106 /// <param name='attachment'>The attachment point. For example, ATTACH_CHEST</param>
107 void osForceAttachToAvatar(int attachment);
108
109 /// <summary>
110 /// Detach the object containing this script from the avatar it is attached to without checking for PERMISSION_ATTACH
111 /// </summary>
112 /// <remarks>Nothing happens if the object is not attached.</remarks>
113 void osForceDetachFromAvatar();
114
101 //texture draw functions 115 //texture draw functions
102 string osMovePen(string drawList, int x, int y); 116 string osMovePen(string drawList, int x, int y);
103 string osDrawLine(string drawList, int startX, int startY, int endX, int endY); 117 string osDrawLine(string drawList, int startX, int startY, int endX, int endY);
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs
index e836959..d230662 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs
@@ -289,8 +289,19 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
289 m_OSSL_Functions.osAvatarStopAnimation(avatar, animation); 289 m_OSSL_Functions.osAvatarStopAnimation(avatar, animation);
290 } 290 }
291 291
292 // Avatar functions
292 293
293 //Texture Draw functions 294 public void osForceAttachToAvatar(int attachmentPoint)
295 {
296 m_OSSL_Functions.osForceAttachToAvatar(attachmentPoint);
297 }
298
299 public void osForceDetachFromAvatar()
300 {
301 m_OSSL_Functions.osForceDetachFromAvatar();
302 }
303
304 // Texture Draw functions
294 305
295 public string osMovePen(string drawList, int x, int y) 306 public string osMovePen(string drawList, int x, int y)
296 { 307 {
diff --git a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs
index 6e36742..2c8af81 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs
@@ -964,7 +964,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
964 public IScriptApi GetApi(string name) 964 public IScriptApi GetApi(string name)
965 { 965 {
966 if (m_Apis.ContainsKey(name)) 966 if (m_Apis.ContainsKey(name))
967 {
968// m_log.DebugFormat("[SCRIPT INSTANCE]: Found api {0} in {1}@{2}", name, ScriptName, PrimName);
969
967 return m_Apis[name]; 970 return m_Apis[name];
971 }
972
973// m_log.DebugFormat("[SCRIPT INSTANCE]: Did not find api {0} in {1}@{2}", name, ScriptName, PrimName);
974
968 return null; 975 return null;
969 } 976 }
970 977
diff --git a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
index 23a4cf9..a9b6e67 100644
--- a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
+++ b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
@@ -1812,9 +1812,11 @@ namespace OpenSim.Region.ScriptEngine.XEngine
1812 // if there already exists a file at that location, it may be locked. 1812 // if there already exists a file at that location, it may be locked.
1813 m_log.ErrorFormat("[XEngine]: File {0} already exists! {1}", path, ex.Message); 1813 m_log.ErrorFormat("[XEngine]: File {0} already exists! {1}", path, ex.Message);
1814 } 1814 }
1815
1816 string textpath = path + ".text";
1815 try 1817 try
1816 { 1818 {
1817 using (FileStream fs = File.Create(path + ".text")) 1819 using (FileStream fs = File.Create(textpath))
1818 { 1820 {
1819 using (StreamWriter sw = new StreamWriter(fs)) 1821 using (StreamWriter sw = new StreamWriter(fs))
1820 { 1822 {
@@ -1827,7 +1829,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
1827 catch (IOException ex) 1829 catch (IOException ex)
1828 { 1830 {
1829 // if there already exists a file at that location, it may be locked. 1831 // if there already exists a file at that location, it may be locked.
1830 m_log.ErrorFormat("[XEngine]: File {0} already exists! {1}", path, ex.Message); 1832 m_log.ErrorFormat("[XEngine]: File {0} already exists! {1}", textpath, ex.Message);
1831 } 1833 }
1832 } 1834 }
1833 } 1835 }
@@ -1876,7 +1878,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
1876 catch (IOException ex) 1878 catch (IOException ex)
1877 { 1879 {
1878 // if there already exists a file at that location, it may be locked. 1880 // if there already exists a file at that location, it may be locked.
1879 m_log.ErrorFormat("[XEngine]: File {0} already exists! {1}", statepath, ex.Message); 1881 m_log.ErrorFormat("[XEngine]: File {0} already exists! {1}", mappath, ex.Message);
1880 } 1882 }
1881 } 1883 }
1882 1884