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author | Melanie | 2009-10-02 00:47:01 +0100 |
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committer | Melanie | 2009-10-02 00:47:01 +0100 |
commit | 212e132e79f868fd3bb9bcf9ef2c13eb12f8c14e (patch) | |
tree | 5af4731fb69cb8546a9cfb857dabbebc5f0b6ee1 /OpenSim/Region/ScriptEngine | |
parent | Fix a merge conflict (diff) | |
download | opensim-SC-212e132e79f868fd3bb9bcf9ef2c13eb12f8c14e.zip opensim-SC-212e132e79f868fd3bb9bcf9ef2c13eb12f8c14e.tar.gz opensim-SC-212e132e79f868fd3bb9bcf9ef2c13eb12f8c14e.tar.bz2 opensim-SC-212e132e79f868fd3bb9bcf9ef2c13eb12f8c14e.tar.xz |
Revert "* Adding Scale to EntityBase * Fixing the incorrect initialization of EntityBase.Rotation * Removed SceneObjectGroup.GroupRotation and added overrides for Scale/Rotation/Velocity"
This reverts commit 39842eb4af3b5a8c52d56c0f7f05ad54f0651bb0.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | 8 | ||||
-rw-r--r-- | OpenSim/Region/ScriptEngine/Shared/Helpers.cs | 12 |
2 files changed, 11 insertions, 9 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index 3051609..11ae661 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | |||
@@ -2013,10 +2013,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2013 | q = avatar.Rotation; // Currently infrequently updated so may be inaccurate | 2013 | q = avatar.Rotation; // Currently infrequently updated so may be inaccurate |
2014 | } | 2014 | } |
2015 | else | 2015 | else |
2016 | q = part.ParentGroup.Rotation; // Likely never get here but just in case | 2016 | q = part.ParentGroup.GroupRotation; // Likely never get here but just in case |
2017 | } | 2017 | } |
2018 | else | 2018 | else |
2019 | q = part.ParentGroup.Rotation; // just the group rotation | 2019 | q = part.ParentGroup.GroupRotation; // just the group rotation |
2020 | return new LSL_Rotation(q.X, q.Y, q.Z, q.W); | 2020 | return new LSL_Rotation(q.X, q.Y, q.Z, q.W); |
2021 | } | 2021 | } |
2022 | q = part.GetWorldRotation(); | 2022 | q = part.GetWorldRotation(); |
@@ -7184,10 +7184,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7184 | else | 7184 | else |
7185 | q = avatar.Rotation; // Currently infrequently updated so may be inaccurate | 7185 | q = avatar.Rotation; // Currently infrequently updated so may be inaccurate |
7186 | else | 7186 | else |
7187 | q = m_host.ParentGroup.Rotation; // Likely never get here but just in case | 7187 | q = m_host.ParentGroup.GroupRotation; // Likely never get here but just in case |
7188 | } | 7188 | } |
7189 | else | 7189 | else |
7190 | q = m_host.ParentGroup.Rotation; // just the group rotation | 7190 | q = m_host.ParentGroup.GroupRotation; // just the group rotation |
7191 | return new LSL_Rotation(q.X, q.Y, q.Z, q.W); | 7191 | return new LSL_Rotation(q.X, q.Y, q.Z, q.W); |
7192 | } | 7192 | } |
7193 | 7193 | ||
diff --git a/OpenSim/Region/ScriptEngine/Shared/Helpers.cs b/OpenSim/Region/ScriptEngine/Shared/Helpers.cs index 84ccafe..4855d64 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Helpers.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Helpers.cs | |||
@@ -218,14 +218,16 @@ namespace OpenSim.Region.ScriptEngine.Shared | |||
218 | } | 218 | } |
219 | } | 219 | } |
220 | 220 | ||
221 | Vector3 absPos = part.AbsolutePosition; | 221 | Position = new LSL_Types.Vector3(part.AbsolutePosition.X, |
222 | Position = new LSL_Types.Vector3(absPos.X, absPos.Y, absPos.Z); | 222 | part.AbsolutePosition.Y, |
223 | part.AbsolutePosition.Z); | ||
223 | 224 | ||
224 | Quaternion wr = part.ParentGroup.Rotation; | 225 | Quaternion wr = part.ParentGroup.GroupRotation; |
225 | Rotation = new LSL_Types.Quaternion(wr.X, wr.Y, wr.Z, wr.W); | 226 | Rotation = new LSL_Types.Quaternion(wr.X, wr.Y, wr.Z, wr.W); |
226 | 227 | ||
227 | Vector3 vel = part.Velocity; | 228 | Velocity = new LSL_Types.Vector3(part.Velocity.X, |
228 | Velocity = new LSL_Types.Vector3(vel.X, vel.Y, vel.Z); | 229 | part.Velocity.Y, |
230 | part.Velocity.Z); | ||
229 | } | 231 | } |
230 | } | 232 | } |
231 | 233 | ||