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authorUbitUmarov2018-09-04 22:19:30 +0100
committerUbitUmarov2018-09-04 22:19:30 +0100
commite6615a193dcfe36238708febdeda34b03e1bbf1e (patch)
treec4c81501c3a286a25b73051846ea66bfb56a98c3 /OpenSim/Region/ScriptEngine/YEngine
parentAdd YEngine support for ScriptDelayFactor (diff)
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a few changes to ScriptSleep() functions
Diffstat (limited to 'OpenSim/Region/ScriptEngine/YEngine')
-rw-r--r--OpenSim/Region/ScriptEngine/YEngine/XMRInstBackend.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/ScriptEngine/YEngine/XMRInstBackend.cs b/OpenSim/Region/ScriptEngine/YEngine/XMRInstBackend.cs
index 332085f..b6f8874 100644
--- a/OpenSim/Region/ScriptEngine/YEngine/XMRInstBackend.cs
+++ b/OpenSim/Region/ScriptEngine/YEngine/XMRInstBackend.cs
@@ -61,8 +61,8 @@ namespace OpenSim.Region.ScriptEngine.Yengine
61 61
62 protected override void ScriptSleep(int ms) 62 protected override void ScriptSleep(int ms)
63 { 63 {
64 ms = (int)((float)ms * m_ScriptDelayFactor); 64 ms = (int)(ms * m_ScriptDelayFactor);
65 if (ms == 0) 65 if (ms < 10)
66 return; 66 return;
67 67
68 inst.Sleep(ms); 68 inst.Sleep(ms);