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authorUbitUmarov2018-02-03 08:08:59 +0000
committerUbitUmarov2018-02-03 08:08:59 +0000
commit04a8ec518d5d7d8b69b62cd31c192c60d953b6df (patch)
tree62f0d7556770ac8fb357d7345946f260bd09049c /OpenSim/Region/ScriptEngine/XMREngine/XMRInstMain.cs
parentupdate opensim.ini.example with XMRengine information (diff)
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XMR: there is no need for a slice thread, it also causes timing issues; BelowNormal mb 2 Below on win; cosmetics
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/ScriptEngine/XMREngine/XMRInstMain.cs1
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Region/ScriptEngine/XMREngine/XMRInstMain.cs b/OpenSim/Region/ScriptEngine/XMREngine/XMRInstMain.cs
index 436434a..3573be3 100644
--- a/OpenSim/Region/ScriptEngine/XMREngine/XMRInstMain.cs
+++ b/OpenSim/Region/ScriptEngine/XMREngine/XMRInstMain.cs
@@ -140,6 +140,7 @@ namespace OpenSim.Region.ScriptEngine.XMREngine
140 public int m_InstEHEvent = 0; // number of events dequeued (StartEventHandler called) 140 public int m_InstEHEvent = 0; // number of events dequeued (StartEventHandler called)
141 public int m_InstEHSlice = 0; // number of times handler timesliced (ResumeEx called) 141 public int m_InstEHSlice = 0; // number of times handler timesliced (ResumeEx called)
142 public double m_CPUTime = 0; // accumulated CPU time (milliseconds) 142 public double m_CPUTime = 0; // accumulated CPU time (milliseconds)
143 public double m_SliceStart = 0; // when did current exec start
143 144
144 // If code needs to have both m_QueueLock and m_RunLock, 145 // If code needs to have both m_QueueLock and m_RunLock,
145 // be sure to lock m_RunLock first then m_QueueLock, as 146 // be sure to lock m_RunLock first then m_QueueLock, as