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authorMelanie Thielker2008-09-24 13:18:06 +0000
committerMelanie Thielker2008-09-24 13:18:06 +0000
commitfb7a29a5efe70a334ccbf6e82e9ee6e7d481beef (patch)
tree599bf798dae443a82a64f6554694ddbcc845ba98 /OpenSim/Region/ScriptEngine/XEngine
parentFrom: alan webb (alan_webb@us.ibm.com) (diff)
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Rename lots of stuff in DNE to reduce source code differences in the
LSL implementation files. Rename lots of stuff in XEngine for the same reason. Move methods between interfaces. Just refactor stuff.
Diffstat (limited to 'OpenSim/Region/ScriptEngine/XEngine')
-rw-r--r--OpenSim/Region/ScriptEngine/XEngine/XEngine.cs1
1 files changed, 0 insertions, 1 deletions
diff --git a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
index 2e5c627..f4cfef0 100644
--- a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
+++ b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
@@ -43,7 +43,6 @@ using OpenSim.Region.Environment;
43using OpenSim.Region.Environment.Scenes; 43using OpenSim.Region.Environment.Scenes;
44using OpenSim.Region.Environment.Interfaces; 44using OpenSim.Region.Environment.Interfaces;
45using OpenSim.Region.ScriptEngine.Shared; 45using OpenSim.Region.ScriptEngine.Shared;
46using OpenSim.Region.ScriptEngine.Shared.Api;
47using OpenSim.Region.ScriptEngine.Shared.ScriptBase; 46using OpenSim.Region.ScriptEngine.Shared.ScriptBase;
48using OpenSim.Region.ScriptEngine.Shared.CodeTools; 47using OpenSim.Region.ScriptEngine.Shared.CodeTools;
49using OpenSim.Region.ScriptEngine.Shared.Instance; 48using OpenSim.Region.ScriptEngine.Shared.Instance;