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authorMelanie Thielker2008-08-27 21:36:03 +0000
committerMelanie Thielker2008-08-27 21:36:03 +0000
commita2985b5655d336b6da3ae48dcf80b9cbb16b90fb (patch)
tree1b02f9b907f75d4085ca6050ed481d82b9c2cfc0 /OpenSim/Region/ScriptEngine/XEngine
parent* Updates OGP module to define a default starting point (diff)
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Refactor Executor into the script app domain and IScript. This changes
an implicit reference into a proxied one and further reduces memory consumption of XEngine
Diffstat (limited to 'OpenSim/Region/ScriptEngine/XEngine')
-rw-r--r--OpenSim/Region/ScriptEngine/XEngine/Executor.cs136
-rw-r--r--OpenSim/Region/ScriptEngine/XEngine/ExecutorBase.cs183
-rw-r--r--OpenSim/Region/ScriptEngine/XEngine/XEngine.cs9
3 files changed, 3 insertions, 325 deletions
diff --git a/OpenSim/Region/ScriptEngine/XEngine/Executor.cs b/OpenSim/Region/ScriptEngine/XEngine/Executor.cs
deleted file mode 100644
index b848a02..0000000
--- a/OpenSim/Region/ScriptEngine/XEngine/Executor.cs
+++ /dev/null
@@ -1,136 +0,0 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSim Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections.Generic;
30using System.Reflection;
31using OpenSim.Region.ScriptEngine.Shared;
32using OpenSim.Region.ScriptEngine.Shared.ScriptBase;
33
34namespace OpenSim.Region.ScriptEngine.XEngine
35{
36 public class Executor : ExecutorBase
37 {
38 // Cache functions by keeping a reference to them in a dictionary
39 private Dictionary<string, MethodInfo> Events = new Dictionary<string, MethodInfo>();
40 private Dictionary<string, scriptEvents> m_stateEvents = new Dictionary<string, scriptEvents>();
41
42 public Executor(IScript script) : base(script)
43 {
44 initEventFlags();
45 }
46
47
48 protected override scriptEvents DoGetStateEventFlags(string state)
49 {
50 //Console.WriteLine("Get event flags for " + state);
51
52 // Check to see if we've already computed the flags for this state
53 scriptEvents eventFlags = scriptEvents.None;
54 if (m_stateEvents.ContainsKey(state))
55 {
56 m_stateEvents.TryGetValue(state, out eventFlags);
57 return eventFlags;
58 }
59
60 Type type=m_Script.GetType();
61
62 // Fill in the events for this state, cache the results in the map
63 foreach (KeyValuePair<string, scriptEvents> kvp in m_eventFlagsMap)
64 {
65 string evname = state + "_event_" + kvp.Key;
66 //Console.WriteLine("Trying event "+evname);
67 try
68 {
69 MethodInfo mi = type.GetMethod(evname);
70 if (mi != null)
71 {
72 //Console.WriteLine("Found handler for " + kvp.Key);
73 eventFlags |= kvp.Value;
74 }
75 }
76 catch(Exception)
77 {
78 //Console.WriteLine("Exeption in GetMethod:\n"+e.ToString());
79 }
80 }
81
82 // Save the flags we just computed and return the result
83 if (eventFlags != 0)
84 m_stateEvents.Add(state, eventFlags);
85
86 //Console.WriteLine("Returning {0:x}", eventFlags);
87 return (eventFlags);
88 }
89
90 protected override void DoExecuteEvent(string state, string FunctionName, object[] args)
91 {
92 // IMPORTANT: Types and MemberInfo-derived objects require a LOT of memory.
93 // Instead use RuntimeTypeHandle, RuntimeFieldHandle and RunTimeHandle (IntPtr) instead!
94
95 string EventName = state + "_event_" + FunctionName;
96
97//#if DEBUG
98// Console.WriteLine("ScriptEngine: Script event function name: " + EventName);
99//#endif
100
101 if (Events.ContainsKey(EventName) == false)
102 {
103 // Not found, create
104 Type type = m_Script.GetType();
105 try
106 {
107 MethodInfo mi = type.GetMethod(EventName);
108 Events.Add(EventName, mi);
109 }
110 catch
111 {
112 Console.WriteLine("Event {0}not found", EventName);
113 // Event name not found, cache it as not found
114 Events.Add(EventName, null);
115 }
116 }
117
118 // Get event
119 MethodInfo ev = null;
120 Events.TryGetValue(EventName, out ev);
121
122 if (ev == null) // No event by that name!
123 {
124 //Console.WriteLine("ScriptEngine Can not find any event named: \String.Empty + EventName + "\String.Empty);
125 return;
126 }
127
128//cfk 2-7-08 dont need this right now and the default Linux build has DEBUG defined
129#if DEBUG
130 //Console.WriteLine("ScriptEngine: Executing function name: " + EventName);
131#endif
132 // Found
133 ev.Invoke(m_Script, args);
134 }
135 }
136}
diff --git a/OpenSim/Region/ScriptEngine/XEngine/ExecutorBase.cs b/OpenSim/Region/ScriptEngine/XEngine/ExecutorBase.cs
deleted file mode 100644
index 79c3cc9..0000000
--- a/OpenSim/Region/ScriptEngine/XEngine/ExecutorBase.cs
+++ /dev/null
@@ -1,183 +0,0 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSim Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections.Generic;
30using System.Runtime.Remoting.Lifetime;
31using OpenSim.Region.ScriptEngine.Shared;
32using OpenSim.Region.ScriptEngine.Shared.ScriptBase;
33using OpenSim.Region.ScriptEngine.Interfaces;
34
35namespace OpenSim.Region.ScriptEngine.XEngine
36{
37 public abstract class ExecutorBase : MarshalByRefObject
38 {
39 /// <summary>
40 /// Contains the script to execute functions in.
41 /// </summary>
42 protected IScript m_Script;
43
44 protected Dictionary<string, scriptEvents> m_eventFlagsMap = new Dictionary<string, scriptEvents>();
45
46 [Flags]
47 public enum scriptEvents : int
48 {
49 None = 0,
50 attach = 1,
51 collision = 16,
52 collision_end = 32,
53 collision_start = 64,
54 control = 128,
55 dataserver = 256,
56 email = 512,
57 http_response = 1024,
58 land_collision = 2048,
59 land_collision_end = 4096,
60 land_collision_start = 8192,
61 at_target = 16384,
62 listen = 32768,
63 money = 65536,
64 moving_end = 131072,
65 moving_start = 262144,
66 not_at_rot_target = 524288,
67 not_at_target = 1048576,
68 remote_data = 8388608,
69 run_time_permissions = 268435456,
70 state_entry = 1073741824,
71 state_exit = 2,
72 timer = 4,
73 touch = 8,
74 touch_end = 536870912,
75 touch_start = 2097152,
76 object_rez = 4194304
77 }
78
79 /// <summary>
80 /// Create a new instance of ExecutorBase
81 /// </summary>
82 /// <param name="Script"></param>
83 public ExecutorBase(IScript Script)
84 {
85 m_Script = Script;
86 initEventFlags();
87 }
88
89 /// <summary>
90 /// Make sure our object does not timeout when in AppDomain. (Called by ILease base class)
91 /// </summary>
92 /// <returns></returns>
93 public override Object InitializeLifetimeService()
94 {
95 //Console.WriteLine("Executor: InitializeLifetimeService()");
96 // return null;
97 ILease lease = (ILease)base.InitializeLifetimeService();
98
99 if (lease.CurrentState == LeaseState.Initial)
100 {
101 lease.InitialLeaseTime = TimeSpan.Zero; // TimeSpan.FromMinutes(1);
102 // lease.SponsorshipTimeout = TimeSpan.FromMinutes(2);
103 // lease.RenewOnCallTime = TimeSpan.FromSeconds(2);
104 }
105 return lease;
106 }
107
108 /// <summary>
109 /// Get current AppDomain
110 /// </summary>
111 /// <returns>Current AppDomain</returns>
112 public AppDomain GetAppDomain()
113 {
114 return AppDomain.CurrentDomain;
115 }
116
117 /// <summary>
118 /// Execute a specific function/event in script.
119 /// </summary>
120 /// <param name="FunctionName">Name of function to execute</param>
121 /// <param name="args">Arguments to pass to function</param>
122 public void ExecuteEvent(string state, string FunctionName, object[] args)
123 {
124 DoExecuteEvent(state, FunctionName, args);
125 }
126
127 protected abstract void DoExecuteEvent(string state, string FunctionName, object[] args);
128
129 /// <summary>
130 /// Compute the events handled by the current state of the script
131 /// </summary>
132 /// <returns>state mask</returns>
133 public scriptEvents GetStateEventFlags(string state)
134 {
135 return DoGetStateEventFlags(state);
136 }
137
138 protected abstract scriptEvents DoGetStateEventFlags(string state);
139
140 protected void initEventFlags()
141 {
142 // Initialize the table if it hasn't already been done
143 if (m_eventFlagsMap.Count > 0)
144 {
145 return;
146 }
147
148 m_eventFlagsMap.Add("attach", scriptEvents.attach);
149 // m_eventFlagsMap.Add("at_rot_target",(long)scriptEvents.at_rot_target);
150 m_eventFlagsMap.Add("at_target", scriptEvents.at_target);
151 // m_eventFlagsMap.Add("changed",(long)scriptEvents.changed);
152 m_eventFlagsMap.Add("collision", scriptEvents.collision);
153 m_eventFlagsMap.Add("collision_end", scriptEvents.collision_end);
154 m_eventFlagsMap.Add("collision_start", scriptEvents.collision_start);
155 m_eventFlagsMap.Add("control", scriptEvents.control);
156 m_eventFlagsMap.Add("dataserver", scriptEvents.dataserver);
157 m_eventFlagsMap.Add("email", scriptEvents.email);
158 m_eventFlagsMap.Add("http_response", scriptEvents.http_response);
159 m_eventFlagsMap.Add("land_collision", scriptEvents.land_collision);
160 m_eventFlagsMap.Add("land_collision_end", scriptEvents.land_collision_end);
161 m_eventFlagsMap.Add("land_collision_start", scriptEvents.land_collision_start);
162 // m_eventFlagsMap.Add("link_message",scriptEvents.link_message);
163 m_eventFlagsMap.Add("listen", scriptEvents.listen);
164 m_eventFlagsMap.Add("money", scriptEvents.money);
165 m_eventFlagsMap.Add("moving_end", scriptEvents.moving_end);
166 m_eventFlagsMap.Add("moving_start", scriptEvents.moving_start);
167 m_eventFlagsMap.Add("not_at_rot_target", scriptEvents.not_at_rot_target);
168 m_eventFlagsMap.Add("not_at_target", scriptEvents.not_at_target);
169 // m_eventFlagsMap.Add("no_sensor",(long)scriptEvents.no_sensor);
170 // m_eventFlagsMap.Add("on_rez",(long)scriptEvents.on_rez);
171 m_eventFlagsMap.Add("remote_data", scriptEvents.remote_data);
172 m_eventFlagsMap.Add("run_time_permissions", scriptEvents.run_time_permissions);
173 // m_eventFlagsMap.Add("sensor",(long)scriptEvents.sensor);
174 m_eventFlagsMap.Add("state_entry", scriptEvents.state_entry);
175 m_eventFlagsMap.Add("state_exit", scriptEvents.state_exit);
176 m_eventFlagsMap.Add("timer", scriptEvents.timer);
177 m_eventFlagsMap.Add("touch", scriptEvents.touch);
178 m_eventFlagsMap.Add("touch_end", scriptEvents.touch_end);
179 m_eventFlagsMap.Add("touch_start", scriptEvents.touch_start);
180 m_eventFlagsMap.Add("object_rez", scriptEvents.object_rez);
181 }
182 }
183}
diff --git a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
index c528c02..cfe0599 100644
--- a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
+++ b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
@@ -863,7 +863,6 @@ namespace OpenSim.Region.ScriptEngine.XEngine
863 private LLUUID m_ObjectID; 863 private LLUUID m_ObjectID;
864 private LLUUID m_AssetID; 864 private LLUUID m_AssetID;
865 private IScript m_Script; 865 private IScript m_Script;
866 private Executor m_Executor;
867 private LLUUID m_AppDomain; 866 private LLUUID m_AppDomain;
868 private DetectParams[] m_DetectParams; 867 private DetectParams[] m_DetectParams;
869 private bool m_TimerQueued; 868 private bool m_TimerQueued;
@@ -1009,12 +1008,10 @@ namespace OpenSim.Region.ScriptEngine.XEngine
1009 m_Script.InitApi(kv.Key, kv.Value); 1008 m_Script.InitApi(kv.Key, kv.Value);
1010 } 1009 }
1011 1010
1012 m_Executor = new Executor(m_Script);
1013
1014// m_Engine.Log.Debug("[XEngine] Script instance created"); 1011// m_Engine.Log.Debug("[XEngine] Script instance created");
1015 1012
1016 part.SetScriptEvents(m_ItemID, 1013 part.SetScriptEvents(m_ItemID,
1017 (int)m_Executor.GetStateEventFlags(State)); 1014 (int)m_Script.GetStateEventFlags(State));
1018 } 1015 }
1019 catch (Exception e) 1016 catch (Exception e)
1020 { 1017 {
@@ -1274,7 +1271,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
1274 if (part != null) 1271 if (part != null)
1275 { 1272 {
1276 part.SetScriptEvents(m_ItemID, 1273 part.SetScriptEvents(m_ItemID,
1277 (int)m_Executor.GetStateEventFlags(State)); 1274 (int)m_Script.GetStateEventFlags(State));
1278 } 1275 }
1279 } 1276 }
1280 else 1277 else
@@ -1290,7 +1287,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
1290 m_EventStart = DateTime.Now; 1287 m_EventStart = DateTime.Now;
1291 m_InEvent = true; 1288 m_InEvent = true;
1292 1289
1293 m_Executor.ExecuteEvent(State, data.EventName, data.Params); 1290 m_Script.ExecuteEvent(State, data.EventName, data.Params);
1294 1291
1295 m_InEvent = false; 1292 m_InEvent = false;
1296 m_CurrentEvent = String.Empty; 1293 m_CurrentEvent = String.Empty;