diff options
author | lbsa71 | 2008-06-24 21:09:49 +0000 |
---|---|---|
committer | lbsa71 | 2008-06-24 21:09:49 +0000 |
commit | 6b7930104bdb845d3b9c085dc04f52b6446f23b1 (patch) | |
tree | 05ee45781a455817fa400bb99f30f4d19d4eb1f8 /OpenSim/Region/ScriptEngine/XEngine | |
parent | based on positive feedback on performance of making keys fixed length (diff) | |
download | opensim-SC-6b7930104bdb845d3b9c085dc04f52b6446f23b1.zip opensim-SC-6b7930104bdb845d3b9c085dc04f52b6446f23b1.tar.gz opensim-SC-6b7930104bdb845d3b9c085dc04f52b6446f23b1.tar.bz2 opensim-SC-6b7930104bdb845d3b9c085dc04f52b6446f23b1.tar.xz |
* Applied patch from Melanie, mantis issue #1581 - "Refactor LSL language, api and compiler out of XEngine"
"First stage in a major Script Engine refactor, that will result in the LSL implementaions ebing reconverged. Not there yet, but one major part is done."
Thank you, Melanie!
Diffstat (limited to 'OpenSim/Region/ScriptEngine/XEngine')
22 files changed, 146 insertions, 14317 deletions
diff --git a/OpenSim/Region/ScriptEngine/XEngine/AsyncCommandManager.cs b/OpenSim/Region/ScriptEngine/XEngine/AsyncCommandManager.cs deleted file mode 100644 index fdad5b0..0000000 --- a/OpenSim/Region/ScriptEngine/XEngine/AsyncCommandManager.cs +++ /dev/null | |||
@@ -1,268 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections; | ||
30 | using System.Collections.Generic; | ||
31 | using System.Threading; | ||
32 | using libsecondlife; | ||
33 | using OpenSim.Framework; | ||
34 | using OpenSim.Region.Environment.Interfaces; | ||
35 | using OpenSim.Region.ScriptEngine.XEngine.AsyncCommandPlugins; | ||
36 | using Timer=OpenSim.Region.ScriptEngine.XEngine.AsyncCommandPlugins.Timer; | ||
37 | using Dataserver=OpenSim.Region.ScriptEngine.XEngine.AsyncCommandPlugins.Dataserver; | ||
38 | |||
39 | namespace OpenSim.Region.ScriptEngine.XEngine | ||
40 | { | ||
41 | /// <summary> | ||
42 | /// Handles LSL commands that takes long time and returns an event, for example timers, HTTP requests, etc. | ||
43 | /// </summary> | ||
44 | public class AsyncCommandManager | ||
45 | { | ||
46 | private static Thread cmdHandlerThread; | ||
47 | private static int cmdHandlerThreadCycleSleepms; | ||
48 | |||
49 | public XEngine m_ScriptEngine; | ||
50 | |||
51 | public Dataserver m_Dataserver; | ||
52 | public Timer m_Timer; | ||
53 | public HttpRequest m_HttpRequest; | ||
54 | public Listener m_Listener; | ||
55 | public SensorRepeat m_SensorRepeat; | ||
56 | public XmlRequest m_XmlRequest; | ||
57 | |||
58 | public AsyncCommandManager(XEngine _ScriptEngine) | ||
59 | { | ||
60 | m_ScriptEngine = _ScriptEngine; | ||
61 | ReadConfig(); | ||
62 | |||
63 | // Create instances of all plugins | ||
64 | m_Dataserver = new Dataserver(this); | ||
65 | m_Timer = new Timer(this); | ||
66 | m_HttpRequest = new HttpRequest(this); | ||
67 | m_Listener = new Listener(this); | ||
68 | m_SensorRepeat = new SensorRepeat(this); | ||
69 | m_XmlRequest = new XmlRequest(this); | ||
70 | |||
71 | StartThread(); | ||
72 | } | ||
73 | |||
74 | private static void StartThread() | ||
75 | { | ||
76 | if (cmdHandlerThread == null) | ||
77 | { | ||
78 | // Start the thread that will be doing the work | ||
79 | cmdHandlerThread = new Thread(CmdHandlerThreadLoop); | ||
80 | cmdHandlerThread.Name = "AsyncLSLCmdHandlerThread"; | ||
81 | cmdHandlerThread.Priority = ThreadPriority.BelowNormal; | ||
82 | cmdHandlerThread.IsBackground = true; | ||
83 | cmdHandlerThread.Start(); | ||
84 | ThreadTracker.Add(cmdHandlerThread); | ||
85 | } | ||
86 | } | ||
87 | |||
88 | public void ReadConfig() | ||
89 | { | ||
90 | cmdHandlerThreadCycleSleepms = m_ScriptEngine.ScriptConfigSource.GetInt("AsyncLLCommandLoopms", 100); | ||
91 | } | ||
92 | |||
93 | ~AsyncCommandManager() | ||
94 | { | ||
95 | // Shut down thread | ||
96 | try | ||
97 | { | ||
98 | if (cmdHandlerThread != null) | ||
99 | { | ||
100 | if (cmdHandlerThread.IsAlive == true) | ||
101 | { | ||
102 | cmdHandlerThread.Abort(); | ||
103 | //cmdHandlerThread.Join(); | ||
104 | } | ||
105 | } | ||
106 | } | ||
107 | catch | ||
108 | { | ||
109 | } | ||
110 | } | ||
111 | |||
112 | private static void CmdHandlerThreadLoop() | ||
113 | { | ||
114 | while (true) | ||
115 | { | ||
116 | try | ||
117 | { | ||
118 | while (true) | ||
119 | { | ||
120 | Thread.Sleep(cmdHandlerThreadCycleSleepms); | ||
121 | |||
122 | foreach (XEngine xe in XEngine.ScriptEngines) | ||
123 | { | ||
124 | xe.m_ASYNCLSLCommandManager.DoOneCmdHandlerPass(); | ||
125 | } | ||
126 | } | ||
127 | } | ||
128 | catch | ||
129 | { | ||
130 | } | ||
131 | } | ||
132 | } | ||
133 | |||
134 | internal void DoOneCmdHandlerPass() | ||
135 | { | ||
136 | // Check timers | ||
137 | m_Timer.CheckTimerEvents(); | ||
138 | // Check HttpRequests | ||
139 | m_HttpRequest.CheckHttpRequests(); | ||
140 | // Check XMLRPCRequests | ||
141 | m_XmlRequest.CheckXMLRPCRequests(); | ||
142 | // Check Listeners | ||
143 | m_Listener.CheckListeners(); | ||
144 | // Check Sensors | ||
145 | m_SensorRepeat.CheckSenseRepeaterEvents(); | ||
146 | // Check dataserver | ||
147 | m_Dataserver.ExpireRequests(); | ||
148 | } | ||
149 | |||
150 | /// <summary> | ||
151 | /// Remove a specific script (and all its pending commands) | ||
152 | /// </summary> | ||
153 | /// <param name="localID"></param> | ||
154 | /// <param name="itemID"></param> | ||
155 | public void RemoveScript(uint localID, LLUUID itemID) | ||
156 | { | ||
157 | // Remove a specific script | ||
158 | |||
159 | // Remove dataserver events | ||
160 | m_Dataserver.RemoveEvents(localID, itemID); | ||
161 | |||
162 | // Remove from: Timers | ||
163 | m_Timer.UnSetTimerEvents(localID, itemID); | ||
164 | |||
165 | // Remove from: HttpRequest | ||
166 | IHttpRequests iHttpReq = | ||
167 | m_ScriptEngine.World.RequestModuleInterface<IHttpRequests>(); | ||
168 | iHttpReq.StopHttpRequest(localID, itemID); | ||
169 | |||
170 | IWorldComm comms = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); | ||
171 | comms.DeleteListener(itemID); | ||
172 | |||
173 | IXMLRPC xmlrpc = m_ScriptEngine.World.RequestModuleInterface<IXMLRPC>(); | ||
174 | xmlrpc.DeleteChannels(itemID); | ||
175 | xmlrpc.CancelSRDRequests(itemID); | ||
176 | |||
177 | // Remove Sensors | ||
178 | m_SensorRepeat.UnSetSenseRepeaterEvents(localID, itemID); | ||
179 | |||
180 | } | ||
181 | |||
182 | public Object[] GetSerializationData(LLUUID itemID) | ||
183 | { | ||
184 | List<Object> data = new List<Object>(); | ||
185 | |||
186 | Object[] listeners=m_Listener.GetSerializationData(itemID); | ||
187 | if (listeners.Length > 0) | ||
188 | { | ||
189 | data.Add("listener"); | ||
190 | data.Add(listeners.Length); | ||
191 | data.AddRange(listeners); | ||
192 | } | ||
193 | |||
194 | Object[] timers=m_Timer.GetSerializationData(itemID); | ||
195 | if (timers.Length > 0) | ||
196 | { | ||
197 | data.Add("timer"); | ||
198 | data.Add(timers.Length); | ||
199 | data.AddRange(timers); | ||
200 | } | ||
201 | |||
202 | Object[] sensors=m_SensorRepeat.GetSerializationData(itemID); | ||
203 | if (sensors.Length > 0) | ||
204 | { | ||
205 | data.Add("sensor"); | ||
206 | data.Add(sensors.Length); | ||
207 | data.AddRange(sensors); | ||
208 | } | ||
209 | |||
210 | return data.ToArray(); | ||
211 | } | ||
212 | |||
213 | public void CreateFromData(uint localID, LLUUID itemID, LLUUID hostID, | ||
214 | Object[] data) | ||
215 | { | ||
216 | int idx = 0; | ||
217 | int len; | ||
218 | |||
219 | while (idx < data.Length) | ||
220 | { | ||
221 | string type = data[idx].ToString(); | ||
222 | len = (int)data[idx+1]; | ||
223 | idx+=2; | ||
224 | |||
225 | if (len > 0) | ||
226 | { | ||
227 | Object[] item = new Object[len]; | ||
228 | Array.Copy(data, idx, item, 0, len); | ||
229 | |||
230 | idx+=len; | ||
231 | |||
232 | switch (type) | ||
233 | { | ||
234 | case "listener": | ||
235 | m_Listener.CreateFromData(localID, itemID, hostID, | ||
236 | item); | ||
237 | break; | ||
238 | case "timer": | ||
239 | m_Timer.CreateFromData(localID, itemID, hostID, item); | ||
240 | break; | ||
241 | case "sensor": | ||
242 | m_SensorRepeat.CreateFromData(localID, itemID, hostID, | ||
243 | item); | ||
244 | break; | ||
245 | } | ||
246 | } | ||
247 | } | ||
248 | } | ||
249 | |||
250 | #region Check llRemoteData channels | ||
251 | |||
252 | #endregion | ||
253 | |||
254 | #region Check llListeners | ||
255 | |||
256 | #endregion | ||
257 | |||
258 | /// <summary> | ||
259 | /// If set to true then threads and stuff should try to make a graceful exit | ||
260 | /// </summary> | ||
261 | public bool PleaseShutdown | ||
262 | { | ||
263 | get { return _PleaseShutdown; } | ||
264 | set { _PleaseShutdown = value; } | ||
265 | } | ||
266 | private bool _PleaseShutdown = false; | ||
267 | } | ||
268 | } | ||
diff --git a/OpenSim/Region/ScriptEngine/XEngine/AsyncCommandPlugins/Dataserver.cs b/OpenSim/Region/ScriptEngine/XEngine/AsyncCommandPlugins/Dataserver.cs deleted file mode 100644 index 47ab420..0000000 --- a/OpenSim/Region/ScriptEngine/XEngine/AsyncCommandPlugins/Dataserver.cs +++ /dev/null | |||
@@ -1,127 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections; | ||
30 | using System.Collections.Generic; | ||
31 | using libsecondlife; | ||
32 | using OpenSim.Region.ScriptEngine.XEngine.Script; | ||
33 | |||
34 | namespace OpenSim.Region.ScriptEngine.XEngine.AsyncCommandPlugins | ||
35 | { | ||
36 | public class Dataserver | ||
37 | { | ||
38 | public AsyncCommandManager m_CmdManager; | ||
39 | |||
40 | private Dictionary<string, DataserverRequest> DataserverRequests = | ||
41 | new Dictionary<string, DataserverRequest>(); | ||
42 | |||
43 | public Dataserver(AsyncCommandManager CmdManager) | ||
44 | { | ||
45 | m_CmdManager = CmdManager; | ||
46 | } | ||
47 | |||
48 | private class DataserverRequest | ||
49 | { | ||
50 | public uint localID; | ||
51 | public LLUUID itemID; | ||
52 | |||
53 | public LLUUID ID; | ||
54 | public string handle; | ||
55 | |||
56 | public DateTime startTime; | ||
57 | } | ||
58 | |||
59 | public LLUUID RegisterRequest(uint localID, LLUUID itemID, | ||
60 | string identifier) | ||
61 | { | ||
62 | lock (DataserverRequests) | ||
63 | { | ||
64 | if (DataserverRequests.ContainsKey(identifier)) | ||
65 | return LLUUID.Zero; | ||
66 | |||
67 | DataserverRequest ds = new DataserverRequest(); | ||
68 | |||
69 | ds.localID = localID; | ||
70 | ds.itemID = itemID; | ||
71 | |||
72 | ds.ID = LLUUID.Random(); | ||
73 | ds.handle = identifier; | ||
74 | |||
75 | ds.startTime = DateTime.Now; | ||
76 | |||
77 | DataserverRequests[identifier]=ds; | ||
78 | |||
79 | return ds.ID; | ||
80 | } | ||
81 | } | ||
82 | |||
83 | public void DataserverReply(string identifier, string reply) | ||
84 | { | ||
85 | DataserverRequest ds; | ||
86 | |||
87 | lock (DataserverRequests) | ||
88 | { | ||
89 | if (!DataserverRequests.ContainsKey(identifier)) | ||
90 | return; | ||
91 | |||
92 | ds=DataserverRequests[identifier]; | ||
93 | DataserverRequests.Remove(identifier); | ||
94 | } | ||
95 | |||
96 | m_CmdManager.m_ScriptEngine.PostObjectEvent(ds.localID, | ||
97 | new XEventParams("dataserver", new Object[] | ||
98 | { new LSL_Types.LSLString(ds.ID.ToString()), | ||
99 | new LSL_Types.LSLString(reply)}, | ||
100 | new XDetectParams[0])); | ||
101 | } | ||
102 | |||
103 | public void RemoveEvents(uint localID, LLUUID itemID) | ||
104 | { | ||
105 | lock (DataserverRequests) | ||
106 | { | ||
107 | foreach (DataserverRequest ds in new List<DataserverRequest>(DataserverRequests.Values)) | ||
108 | { | ||
109 | if (ds.itemID == itemID) | ||
110 | DataserverRequests.Remove(ds.handle); | ||
111 | } | ||
112 | } | ||
113 | } | ||
114 | |||
115 | public void ExpireRequests() | ||
116 | { | ||
117 | lock (DataserverRequests) | ||
118 | { | ||
119 | foreach (DataserverRequest ds in new List<DataserverRequest>(DataserverRequests.Values)) | ||
120 | { | ||
121 | if (ds.startTime > DateTime.Now.AddSeconds(30)) | ||
122 | DataserverRequests.Remove(ds.handle); | ||
123 | } | ||
124 | } | ||
125 | } | ||
126 | } | ||
127 | } | ||
diff --git a/OpenSim/Region/ScriptEngine/XEngine/AsyncCommandPlugins/Eventstream.cs b/OpenSim/Region/ScriptEngine/XEngine/AsyncCommandPlugins/Eventstream.cs deleted file mode 100644 index dab7a0a..0000000 --- a/OpenSim/Region/ScriptEngine/XEngine/AsyncCommandPlugins/Eventstream.cs +++ /dev/null | |||
@@ -1,75 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections; | ||
30 | using System.Collections.Generic; | ||
31 | using libsecondlife; | ||
32 | using OpenSim.Region.Environment.Scenes; | ||
33 | |||
34 | namespace OpenSim.Region.ScriptEngine.XEngine.AsyncCommandPlugins | ||
35 | { | ||
36 | public class Eventstream | ||
37 | { | ||
38 | public AsyncCommandManager m_CmdManager; | ||
39 | |||
40 | private class Event | ||
41 | { | ||
42 | public uint LocalID; | ||
43 | public string EventName; | ||
44 | public Dictionary<LLUUID, XDetectParams> DetectParams; | ||
45 | } | ||
46 | |||
47 | private Dictionary<uint, Dictionary<string, Event> > m_Events = | ||
48 | new Dictionary<uint, Dictionary<string, Event> >(); | ||
49 | |||
50 | public Eventstream(AsyncCommandManager CmdManager) | ||
51 | { | ||
52 | m_CmdManager = CmdManager; | ||
53 | } | ||
54 | |||
55 | public void AddObjectEvent(uint localID, string eventName, XDetectParams det) | ||
56 | { | ||
57 | SceneObjectPart part = m_CmdManager.m_ScriptEngine.World. | ||
58 | GetSceneObjectPart(localID); | ||
59 | |||
60 | if (part == null) // Can't register events for non-prims | ||
61 | return; | ||
62 | |||
63 | if (!part.ContainsScripts()) | ||
64 | return; | ||
65 | } | ||
66 | |||
67 | public void RemoveObjectEvent(uint localID, string eventName, LLUUID id) | ||
68 | { | ||
69 | } | ||
70 | |||
71 | public void RemoveObjects(uint localID) | ||
72 | { | ||
73 | } | ||
74 | } | ||
75 | } | ||
diff --git a/OpenSim/Region/ScriptEngine/XEngine/AsyncCommandPlugins/HttpRequest.cs b/OpenSim/Region/ScriptEngine/XEngine/AsyncCommandPlugins/HttpRequest.cs deleted file mode 100644 index 089e016..0000000 --- a/OpenSim/Region/ScriptEngine/XEngine/AsyncCommandPlugins/HttpRequest.cs +++ /dev/null | |||
@@ -1,89 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using OpenSim.Region.Environment.Interfaces; | ||
30 | using OpenSim.Region.Environment.Modules.Scripting.HttpRequest; | ||
31 | using OpenSim.Region.ScriptEngine.XEngine.Script; | ||
32 | |||
33 | namespace OpenSim.Region.ScriptEngine.XEngine.AsyncCommandPlugins | ||
34 | { | ||
35 | public class HttpRequest | ||
36 | { | ||
37 | public AsyncCommandManager m_CmdManager; | ||
38 | |||
39 | public HttpRequest(AsyncCommandManager CmdManager) | ||
40 | { | ||
41 | m_CmdManager = CmdManager; | ||
42 | } | ||
43 | |||
44 | public void CheckHttpRequests() | ||
45 | { | ||
46 | if (m_CmdManager.m_ScriptEngine.World == null) | ||
47 | return; | ||
48 | |||
49 | IHttpRequests iHttpReq = | ||
50 | m_CmdManager.m_ScriptEngine.World.RequestModuleInterface<IHttpRequests>(); | ||
51 | |||
52 | HttpRequestClass httpInfo = null; | ||
53 | |||
54 | if (iHttpReq != null) | ||
55 | httpInfo = iHttpReq.GetNextCompletedRequest(); | ||
56 | |||
57 | while (httpInfo != null) | ||
58 | { | ||
59 | //m_ScriptEngine.Log.Info("[AsyncLSL]:" + httpInfo.response_body + httpInfo.status); | ||
60 | |||
61 | // Deliver data to prim's remote_data handler | ||
62 | // | ||
63 | // TODO: Returning null for metadata, since the lsl function | ||
64 | // only returns the byte for HTTP_BODY_TRUNCATED, which is not | ||
65 | // implemented here yet anyway. Should be fixed if/when maxsize | ||
66 | // is supported | ||
67 | |||
68 | iHttpReq.RemoveCompletedRequest(httpInfo.reqID); | ||
69 | |||
70 | object[] resobj = new object[] | ||
71 | { | ||
72 | new LSL_Types.LSLString(httpInfo.reqID.ToString()), | ||
73 | new LSL_Types.LSLInteger(httpInfo.status), | ||
74 | new LSL_Types.list(), | ||
75 | new LSL_Types.LSLString(httpInfo.response_body) | ||
76 | }; | ||
77 | |||
78 | foreach (XEngine xe in XEngine.ScriptEngines) | ||
79 | { | ||
80 | if (xe.PostObjectEvent(httpInfo.localID, | ||
81 | new XEventParams("http_response", | ||
82 | resobj, new XDetectParams[0]))) | ||
83 | break; | ||
84 | } | ||
85 | httpInfo = iHttpReq.GetNextCompletedRequest(); | ||
86 | } | ||
87 | } | ||
88 | } | ||
89 | } | ||
diff --git a/OpenSim/Region/ScriptEngine/XEngine/AsyncCommandPlugins/Listener.cs b/OpenSim/Region/ScriptEngine/XEngine/AsyncCommandPlugins/Listener.cs deleted file mode 100644 index 1144c00..0000000 --- a/OpenSim/Region/ScriptEngine/XEngine/AsyncCommandPlugins/Listener.cs +++ /dev/null | |||
@@ -1,91 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using libsecondlife; | ||
30 | using OpenSim.Region.Environment.Interfaces; | ||
31 | using OpenSim.Region.Environment.Modules.Scripting.WorldComm; | ||
32 | using OpenSim.Region.ScriptEngine.XEngine.Script; | ||
33 | |||
34 | namespace OpenSim.Region.ScriptEngine.XEngine.AsyncCommandPlugins | ||
35 | { | ||
36 | public class Listener | ||
37 | { | ||
38 | // private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); | ||
39 | |||
40 | public AsyncCommandManager m_CmdManager; | ||
41 | |||
42 | public Listener(AsyncCommandManager CmdManager) | ||
43 | { | ||
44 | m_CmdManager = CmdManager; | ||
45 | } | ||
46 | |||
47 | public void CheckListeners() | ||
48 | { | ||
49 | if (m_CmdManager.m_ScriptEngine.World == null) | ||
50 | return; | ||
51 | IWorldComm comms = m_CmdManager.m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); | ||
52 | |||
53 | if (comms != null) | ||
54 | { | ||
55 | while (comms.HasMessages()) | ||
56 | { | ||
57 | ListenerInfo lInfo = comms.GetNextMessage(); | ||
58 | |||
59 | //Deliver data to prim's listen handler | ||
60 | object[] resobj = new object[] | ||
61 | { | ||
62 | new LSL_Types.LSLInteger(lInfo.GetChannel()), | ||
63 | new LSL_Types.LSLString(lInfo.GetName()), | ||
64 | new LSL_Types.LSLString(lInfo.GetID().ToString()), | ||
65 | new LSL_Types.LSLString(lInfo.GetMessage()) | ||
66 | }; | ||
67 | |||
68 | m_CmdManager.m_ScriptEngine.PostScriptEvent( | ||
69 | lInfo.GetItemID(), new XEventParams( | ||
70 | "listen", resobj, | ||
71 | new XDetectParams[0])); | ||
72 | } | ||
73 | } | ||
74 | } | ||
75 | |||
76 | public Object[] GetSerializationData(LLUUID itemID) | ||
77 | { | ||
78 | IWorldComm comms = m_CmdManager.m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); | ||
79 | |||
80 | return comms.GetSerializationData(itemID); | ||
81 | } | ||
82 | |||
83 | public void CreateFromData(uint localID, LLUUID itemID, LLUUID hostID, | ||
84 | Object[] data) | ||
85 | { | ||
86 | IWorldComm comms = m_CmdManager.m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); | ||
87 | |||
88 | comms.CreateFromData(localID, itemID, hostID, data); | ||
89 | } | ||
90 | } | ||
91 | } | ||
diff --git a/OpenSim/Region/ScriptEngine/XEngine/AsyncCommandPlugins/SensorRepeat.cs b/OpenSim/Region/ScriptEngine/XEngine/AsyncCommandPlugins/SensorRepeat.cs deleted file mode 100644 index 8a25098..0000000 --- a/OpenSim/Region/ScriptEngine/XEngine/AsyncCommandPlugins/SensorRepeat.cs +++ /dev/null | |||
@@ -1,393 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using libsecondlife; | ||
31 | using OpenSim.Framework; | ||
32 | using OpenSim.Region.Environment.Scenes; | ||
33 | using OpenSim.Region.ScriptEngine.XEngine.Script; | ||
34 | |||
35 | namespace OpenSim.Region.ScriptEngine.XEngine.AsyncCommandPlugins | ||
36 | { | ||
37 | public class SensorRepeat | ||
38 | { | ||
39 | public AsyncCommandManager m_CmdManager; | ||
40 | |||
41 | public SensorRepeat(AsyncCommandManager CmdManager) | ||
42 | { | ||
43 | m_CmdManager = CmdManager; | ||
44 | } | ||
45 | |||
46 | public Dictionary<uint, Dictionary<LLUUID, LSL_Types.list>> SenseEvents = | ||
47 | new Dictionary<uint, Dictionary<LLUUID, LSL_Types.list>>(); | ||
48 | private Object SenseLock = new Object(); | ||
49 | |||
50 | // | ||
51 | // SenseRepeater and Sensors | ||
52 | // | ||
53 | private class SenseRepeatClass | ||
54 | { | ||
55 | public uint localID; | ||
56 | public LLUUID itemID; | ||
57 | public double interval; | ||
58 | public DateTime next; | ||
59 | |||
60 | public string name; | ||
61 | public LLUUID keyID; | ||
62 | public int type; | ||
63 | public double range; | ||
64 | public double arc; | ||
65 | public SceneObjectPart host; | ||
66 | } | ||
67 | |||
68 | private List<SenseRepeatClass> SenseRepeaters = new List<SenseRepeatClass>(); | ||
69 | private object SenseRepeatListLock = new object(); | ||
70 | |||
71 | public void SetSenseRepeatEvent(uint m_localID, LLUUID m_itemID, | ||
72 | string name, LLUUID keyID, int type, double range, | ||
73 | double arc, double sec, SceneObjectPart host) | ||
74 | { | ||
75 | Console.WriteLine("SetSensorEvent"); | ||
76 | |||
77 | // Always remove first, in case this is a re-set | ||
78 | UnSetSenseRepeaterEvents(m_localID, m_itemID); | ||
79 | if (sec == 0) // Disabling timer | ||
80 | return; | ||
81 | |||
82 | // Add to timer | ||
83 | SenseRepeatClass ts = new SenseRepeatClass(); | ||
84 | ts.localID = m_localID; | ||
85 | ts.itemID = m_itemID; | ||
86 | ts.interval = sec; | ||
87 | ts.name = name; | ||
88 | ts.keyID = keyID; | ||
89 | ts.type = type; | ||
90 | ts.range = range; | ||
91 | ts.arc = arc; | ||
92 | ts.host = host; | ||
93 | |||
94 | ts.next = DateTime.Now.ToUniversalTime().AddSeconds(ts.interval); | ||
95 | lock (SenseRepeatListLock) | ||
96 | { | ||
97 | SenseRepeaters.Add(ts); | ||
98 | } | ||
99 | } | ||
100 | |||
101 | public void UnSetSenseRepeaterEvents(uint m_localID, LLUUID m_itemID) | ||
102 | { | ||
103 | // Remove from timer | ||
104 | lock (SenseRepeatListLock) | ||
105 | { | ||
106 | List<SenseRepeatClass> NewSensors = new List<SenseRepeatClass>(); | ||
107 | foreach (SenseRepeatClass ts in SenseRepeaters) | ||
108 | { | ||
109 | if (ts.localID != m_localID && ts.itemID != m_itemID) | ||
110 | { | ||
111 | NewSensors.Add(ts); | ||
112 | } | ||
113 | } | ||
114 | SenseRepeaters.Clear(); | ||
115 | SenseRepeaters = NewSensors; | ||
116 | } | ||
117 | } | ||
118 | |||
119 | public void CheckSenseRepeaterEvents() | ||
120 | { | ||
121 | // Nothing to do here? | ||
122 | if (SenseRepeaters.Count == 0) | ||
123 | return; | ||
124 | |||
125 | lock (SenseRepeatListLock) | ||
126 | { | ||
127 | // Go through all timers | ||
128 | foreach (SenseRepeatClass ts in SenseRepeaters) | ||
129 | { | ||
130 | // Time has passed? | ||
131 | if (ts.next.ToUniversalTime() < DateTime.Now.ToUniversalTime()) | ||
132 | { | ||
133 | SensorSweep(ts); | ||
134 | // set next interval | ||
135 | ts.next = DateTime.Now.ToUniversalTime().AddSeconds(ts.interval); | ||
136 | } | ||
137 | } | ||
138 | } // lock | ||
139 | } | ||
140 | |||
141 | public void SenseOnce(uint m_localID, LLUUID m_itemID, | ||
142 | string name, LLUUID keyID, int type, | ||
143 | double range, double arc, SceneObjectPart host) | ||
144 | { | ||
145 | // Add to timer | ||
146 | SenseRepeatClass ts = new SenseRepeatClass(); | ||
147 | ts.localID = m_localID; | ||
148 | ts.itemID = m_itemID; | ||
149 | ts.interval = 0; | ||
150 | ts.name = name; | ||
151 | ts.keyID = keyID; | ||
152 | ts.type = type; | ||
153 | ts.range = range; | ||
154 | ts.arc = arc; | ||
155 | ts.host = host; | ||
156 | SensorSweep(ts); | ||
157 | } | ||
158 | |||
159 | public LSL_Types.list GetSensorList(uint m_localID, LLUUID m_itemID) | ||
160 | { | ||
161 | lock (SenseLock) | ||
162 | { | ||
163 | Dictionary<LLUUID, LSL_Types.list> Obj = null; | ||
164 | if (!SenseEvents.TryGetValue(m_localID, out Obj)) | ||
165 | { | ||
166 | m_CmdManager.m_ScriptEngine.Log.Info("[AsyncLSL]: GetSensorList missing localID: " + m_localID); | ||
167 | return null; | ||
168 | } | ||
169 | lock (Obj) | ||
170 | { | ||
171 | // Get script | ||
172 | LSL_Types.list SenseList = null; | ||
173 | if (!Obj.TryGetValue(m_itemID, out SenseList)) | ||
174 | { | ||
175 | m_CmdManager.m_ScriptEngine.Log.Info("[AsyncLSL]: GetSensorList missing itemID: " + m_itemID); | ||
176 | return null; | ||
177 | } | ||
178 | return SenseList; | ||
179 | } | ||
180 | } | ||
181 | } | ||
182 | |||
183 | private void SensorSweep(SenseRepeatClass ts) | ||
184 | { | ||
185 | //m_ScriptEngine.Log.Info("[AsyncLSL]:Enter SensorSweep"); | ||
186 | SceneObjectPart SensePoint = ts.host; | ||
187 | |||
188 | if (SensePoint == null) | ||
189 | { | ||
190 | //m_ScriptEngine.Log.Info("[AsyncLSL]: Enter SensorSweep (SensePoint == null) for "+ts.itemID.ToString()); | ||
191 | return; | ||
192 | } | ||
193 | //m_ScriptEngine.Log.Info("[AsyncLSL]: Enter SensorSweep Scan"); | ||
194 | |||
195 | LLVector3 sensorPos = SensePoint.AbsolutePosition; | ||
196 | LLVector3 regionPos = new LLVector3(m_CmdManager.m_ScriptEngine.World.RegionInfo.RegionLocX * Constants.RegionSize, m_CmdManager.m_ScriptEngine.World.RegionInfo.RegionLocY * Constants.RegionSize, 0); | ||
197 | LLVector3 fromRegionPos = sensorPos + regionPos; | ||
198 | |||
199 | LLQuaternion q = SensePoint.RotationOffset; | ||
200 | LSL_Types.Quaternion r = new LSL_Types.Quaternion(q.X, q.Y, q.Z, q.W); | ||
201 | LSL_Types.Vector3 forward_dir = (new LSL_Types.Vector3(1, 0, 0) * r); | ||
202 | double mag_fwd = LSL_Types.Vector3.Mag(forward_dir); | ||
203 | |||
204 | // Here we should do some smart culling ... | ||
205 | // math seems quicker than strings so try that first | ||
206 | LSL_Types.list SensedObjects = new LSL_Types.list(); | ||
207 | LSL_Types.Vector3 ZeroVector = new LSL_Types.Vector3(0, 0, 0); | ||
208 | |||
209 | foreach (EntityBase ent in m_CmdManager.m_ScriptEngine.World.Entities.Values) | ||
210 | { | ||
211 | LLVector3 toRegionPos = ent.AbsolutePosition + regionPos; | ||
212 | double dis = Math.Abs((double)Util.GetDistanceTo(toRegionPos, fromRegionPos)); | ||
213 | if (dis <= ts.range) | ||
214 | { | ||
215 | // In Range, is it the right Type ? | ||
216 | int objtype = 0; | ||
217 | |||
218 | if (m_CmdManager.m_ScriptEngine.World.GetScenePresence(ent.UUID) != null) objtype |= 0x01; // actor | ||
219 | if (ent.Velocity.Equals(ZeroVector)) | ||
220 | objtype |= 0x04; // passive non-moving | ||
221 | else | ||
222 | objtype |= 0x02; // active moving | ||
223 | if (ent is IScript) objtype |= 0x08; // Scripted. It COULD have one hidden ... | ||
224 | |||
225 | if (((ts.type & objtype) != 0) || ((ts.type & objtype) == ts.type)) | ||
226 | { | ||
227 | // docs claim AGENT|ACTIVE should find agent objects OR active objects | ||
228 | // so the bitwise AND with object type should be non-zero | ||
229 | |||
230 | // Right type too, what about the other params , key and name ? | ||
231 | bool keep = true; | ||
232 | if (ts.arc < Math.PI) | ||
233 | { | ||
234 | // not omni-directional. Can you see it ? | ||
235 | // vec forward_dir = llRot2Fwd(llGetRot()) | ||
236 | // vec obj_dir = toRegionPos-fromRegionPos | ||
237 | // dot=dot(forward_dir,obj_dir) | ||
238 | // mag_fwd = mag(forward_dir) | ||
239 | // mag_obj = mag(obj_dir) | ||
240 | // ang = acos(dot /(mag_fwd*mag_obj)) | ||
241 | double ang_obj = 0; | ||
242 | try | ||
243 | { | ||
244 | LLVector3 diff = toRegionPos - fromRegionPos; | ||
245 | LSL_Types.Vector3 obj_dir = new LSL_Types.Vector3(diff.X, diff.Y, diff.Z); | ||
246 | double dot = LSL_Types.Vector3.Dot(forward_dir, obj_dir); | ||
247 | double mag_obj = LSL_Types.Vector3.Mag(obj_dir); | ||
248 | ang_obj = Math.Acos(dot / (mag_fwd * mag_obj)); | ||
249 | } | ||
250 | catch | ||
251 | { | ||
252 | } | ||
253 | |||
254 | if (ang_obj > ts.arc) keep = false; | ||
255 | } | ||
256 | |||
257 | if (keep && (ts.keyID != LLUUID.Zero) && (ts.keyID != ent.UUID)) | ||
258 | { | ||
259 | keep = false; | ||
260 | } | ||
261 | |||
262 | if (keep && (ts.name.Length > 0)) | ||
263 | { | ||
264 | string avatarname=null; | ||
265 | string objectname=null; | ||
266 | string entname =ent.Name; | ||
267 | |||
268 | // try avatar username surname | ||
269 | UserProfileData profile = m_CmdManager.m_ScriptEngine.World.CommsManager.UserService.GetUserProfile(ent.UUID); | ||
270 | if (profile != null) | ||
271 | { | ||
272 | avatarname = profile.FirstName + " " + profile.SurName; | ||
273 | } | ||
274 | // try an scene object | ||
275 | SceneObjectPart SOP = m_CmdManager.m_ScriptEngine.World.GetSceneObjectPart(ent.UUID); | ||
276 | if (SOP != null) | ||
277 | { | ||
278 | objectname = SOP.Name; | ||
279 | } | ||
280 | |||
281 | if ((ts.name != entname) && (ts.name != avatarname) && (ts.name != objectname)) | ||
282 | { | ||
283 | keep = false; | ||
284 | } | ||
285 | } | ||
286 | |||
287 | if (keep == true) SensedObjects.Add(ent.UUID); | ||
288 | } | ||
289 | } | ||
290 | } | ||
291 | //m_ScriptEngine.Log.Info("[AsyncLSL]: Enter SensorSweep SenseLock"); | ||
292 | |||
293 | lock (SenseLock) | ||
294 | { | ||
295 | // Create object if it doesn't exist | ||
296 | if (SenseEvents.ContainsKey(ts.localID) == false) | ||
297 | { | ||
298 | SenseEvents.Add(ts.localID, new Dictionary<LLUUID, LSL_Types.list>()); | ||
299 | } | ||
300 | // clear if previous traces exist | ||
301 | Dictionary<LLUUID, LSL_Types.list> Obj; | ||
302 | SenseEvents.TryGetValue(ts.localID, out Obj); | ||
303 | if (Obj.ContainsKey(ts.itemID) == true) | ||
304 | Obj.Remove(ts.itemID); | ||
305 | |||
306 | // note list may be zero length | ||
307 | Obj.Add(ts.itemID, SensedObjects); | ||
308 | |||
309 | if (SensedObjects.Length == 0) | ||
310 | { | ||
311 | // send a "no_sensor" | ||
312 | // Add it to queue | ||
313 | m_CmdManager.m_ScriptEngine.PostScriptEvent(ts.itemID, | ||
314 | new XEventParams("no_sensor", new Object[0], | ||
315 | new XDetectParams[0])); | ||
316 | } | ||
317 | else | ||
318 | { | ||
319 | XDetectParams[] detect = | ||
320 | new XDetectParams[SensedObjects.Length]; | ||
321 | |||
322 | int idx; | ||
323 | for (idx = 0; idx < SensedObjects.Length; idx++) | ||
324 | { | ||
325 | detect[idx] = new XDetectParams(); | ||
326 | detect[idx].Key=(LLUUID)(SensedObjects.Data[idx]); | ||
327 | detect[idx].Populate(m_CmdManager.m_ScriptEngine.World); | ||
328 | } | ||
329 | |||
330 | m_CmdManager.m_ScriptEngine.PostScriptEvent(ts.itemID, | ||
331 | new XEventParams("sensor", | ||
332 | new Object[] { | ||
333 | new LSL_Types.LSLInteger(SensedObjects.Length) }, | ||
334 | detect)); | ||
335 | } | ||
336 | } | ||
337 | } | ||
338 | |||
339 | public Object[] GetSerializationData(LLUUID itemID) | ||
340 | { | ||
341 | List<Object> data = new List<Object>(); | ||
342 | |||
343 | foreach (SenseRepeatClass ts in SenseRepeaters) | ||
344 | { | ||
345 | if (ts.itemID == itemID) | ||
346 | { | ||
347 | data.Add(ts.interval); | ||
348 | data.Add(ts.name); | ||
349 | data.Add(ts.keyID); | ||
350 | data.Add(ts.type); | ||
351 | data.Add(ts.range); | ||
352 | data.Add(ts.arc); | ||
353 | } | ||
354 | } | ||
355 | return data.ToArray(); | ||
356 | } | ||
357 | |||
358 | public void CreateFromData(uint localID, LLUUID itemID, LLUUID objectID, | ||
359 | Object[] data) | ||
360 | { | ||
361 | SceneObjectPart part = | ||
362 | m_CmdManager.m_ScriptEngine.World.GetSceneObjectPart( | ||
363 | objectID); | ||
364 | |||
365 | if (part == null) | ||
366 | return; | ||
367 | |||
368 | int idx = 0; | ||
369 | |||
370 | while (idx < data.Length) | ||
371 | { | ||
372 | SenseRepeatClass ts = new SenseRepeatClass(); | ||
373 | |||
374 | ts.localID = localID; | ||
375 | ts.itemID = itemID; | ||
376 | |||
377 | ts.interval = (double)data[idx]; | ||
378 | ts.name = (string)data[idx+1]; | ||
379 | ts.keyID = (LLUUID)data[idx+2]; | ||
380 | ts.type = (int)data[idx+3]; | ||
381 | ts.range = (double)data[idx+4]; | ||
382 | ts.arc = (double)data[idx+5]; | ||
383 | ts.host = part; | ||
384 | |||
385 | ts.next = | ||
386 | DateTime.Now.ToUniversalTime().AddSeconds(ts.interval); | ||
387 | |||
388 | SenseRepeaters.Add(ts); | ||
389 | idx += 6; | ||
390 | } | ||
391 | } | ||
392 | } | ||
393 | } | ||
diff --git a/OpenSim/Region/ScriptEngine/XEngine/AsyncCommandPlugins/Timer.cs b/OpenSim/Region/ScriptEngine/XEngine/AsyncCommandPlugins/Timer.cs deleted file mode 100644 index 3dd875a..0000000 --- a/OpenSim/Region/ScriptEngine/XEngine/AsyncCommandPlugins/Timer.cs +++ /dev/null | |||
@@ -1,161 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections; | ||
30 | using System.Collections.Generic; | ||
31 | using libsecondlife; | ||
32 | |||
33 | namespace OpenSim.Region.ScriptEngine.XEngine.AsyncCommandPlugins | ||
34 | { | ||
35 | public class Timer | ||
36 | { | ||
37 | public AsyncCommandManager m_CmdManager; | ||
38 | |||
39 | public Timer(AsyncCommandManager CmdManager) | ||
40 | { | ||
41 | m_CmdManager = CmdManager; | ||
42 | } | ||
43 | |||
44 | // | ||
45 | // TIMER | ||
46 | // | ||
47 | private class TimerClass | ||
48 | { | ||
49 | public uint localID; | ||
50 | public LLUUID itemID; | ||
51 | //public double interval; | ||
52 | public long interval; | ||
53 | //public DateTime next; | ||
54 | public long next; | ||
55 | } | ||
56 | |||
57 | private List<TimerClass> Timers = new List<TimerClass>(); | ||
58 | private object TimerListLock = new object(); | ||
59 | |||
60 | public void SetTimerEvent(uint m_localID, LLUUID m_itemID, double sec) | ||
61 | { | ||
62 | // Always remove first, in case this is a re-set | ||
63 | UnSetTimerEvents(m_localID, m_itemID); | ||
64 | if (sec == 0) // Disabling timer | ||
65 | return; | ||
66 | |||
67 | // Add to timer | ||
68 | TimerClass ts = new TimerClass(); | ||
69 | ts.localID = m_localID; | ||
70 | ts.itemID = m_itemID; | ||
71 | ts.interval = Convert.ToInt64(sec * 10000000); // How many 100 nanoseconds (ticks) should we wait | ||
72 | // 2193386136332921 ticks | ||
73 | // 219338613 seconds | ||
74 | |||
75 | //ts.next = DateTime.Now.ToUniversalTime().AddSeconds(ts.interval); | ||
76 | ts.next = DateTime.Now.Ticks + ts.interval; | ||
77 | lock (TimerListLock) | ||
78 | { | ||
79 | Timers.Add(ts); | ||
80 | } | ||
81 | } | ||
82 | |||
83 | public void UnSetTimerEvents(uint m_localID, LLUUID m_itemID) | ||
84 | { | ||
85 | // Remove from timer | ||
86 | lock (TimerListLock) | ||
87 | { | ||
88 | foreach (TimerClass ts in new ArrayList(Timers)) | ||
89 | { | ||
90 | if (ts.localID == m_localID && ts.itemID == m_itemID) | ||
91 | Timers.Remove(ts); | ||
92 | } | ||
93 | } | ||
94 | } | ||
95 | |||
96 | public void CheckTimerEvents() | ||
97 | { | ||
98 | // Nothing to do here? | ||
99 | if (Timers.Count == 0) | ||
100 | return; | ||
101 | |||
102 | lock (TimerListLock) | ||
103 | { | ||
104 | // Go through all timers | ||
105 | foreach (TimerClass ts in Timers) | ||
106 | { | ||
107 | // Time has passed? | ||
108 | if (ts.next < DateTime.Now.Ticks) | ||
109 | { | ||
110 | // Console.WriteLine("Time has passed: Now: " + DateTime.Now.Ticks + ", Passed: " + ts.next); | ||
111 | // Add it to queue | ||
112 | m_CmdManager.m_ScriptEngine.PostScriptEvent(ts.itemID, | ||
113 | new XEventParams("timer", new Object[0], | ||
114 | new XDetectParams[0])); | ||
115 | // set next interval | ||
116 | |||
117 | //ts.next = DateTime.Now.ToUniversalTime().AddSeconds(ts.interval); | ||
118 | ts.next = DateTime.Now.Ticks + ts.interval; | ||
119 | } | ||
120 | } | ||
121 | } | ||
122 | } | ||
123 | |||
124 | public Object[] GetSerializationData(LLUUID itemID) | ||
125 | { | ||
126 | List<Object> data = new List<Object>(); | ||
127 | |||
128 | lock (TimerListLock) | ||
129 | { | ||
130 | foreach (TimerClass ts in Timers) | ||
131 | { | ||
132 | if (ts.itemID == itemID) | ||
133 | { | ||
134 | data.Add(ts.interval); | ||
135 | data.Add(ts.next-DateTime.Now.Ticks); | ||
136 | } | ||
137 | } | ||
138 | } | ||
139 | return data.ToArray(); | ||
140 | } | ||
141 | |||
142 | public void CreateFromData(uint localID, LLUUID itemID, LLUUID objectID, | ||
143 | Object[] data) | ||
144 | { | ||
145 | int idx = 0; | ||
146 | |||
147 | while (idx < data.Length) | ||
148 | { | ||
149 | TimerClass ts = new TimerClass(); | ||
150 | |||
151 | ts.localID = localID; | ||
152 | ts.itemID = itemID; | ||
153 | ts.interval = (long)data[idx]; | ||
154 | ts.next = DateTime.Now.Ticks + (long)data[idx+1]; | ||
155 | idx += 2; | ||
156 | |||
157 | Timers.Add(ts); | ||
158 | } | ||
159 | } | ||
160 | } | ||
161 | } | ||
diff --git a/OpenSim/Region/ScriptEngine/XEngine/AsyncCommandPlugins/XmlRequest.cs b/OpenSim/Region/ScriptEngine/XEngine/AsyncCommandPlugins/XmlRequest.cs deleted file mode 100644 index 288349e..0000000 --- a/OpenSim/Region/ScriptEngine/XEngine/AsyncCommandPlugins/XmlRequest.cs +++ /dev/null | |||
@@ -1,115 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using OpenSim.Region.Environment.Interfaces; | ||
30 | using OpenSim.Region.Environment.Modules.Scripting.XMLRPC; | ||
31 | using OpenSim.Region.ScriptEngine.XEngine.Script; | ||
32 | |||
33 | namespace OpenSim.Region.ScriptEngine.XEngine.AsyncCommandPlugins | ||
34 | { | ||
35 | public class XmlRequest | ||
36 | { | ||
37 | public AsyncCommandManager m_CmdManager; | ||
38 | |||
39 | public XmlRequest(AsyncCommandManager CmdManager) | ||
40 | { | ||
41 | m_CmdManager = CmdManager; | ||
42 | } | ||
43 | |||
44 | public void CheckXMLRPCRequests() | ||
45 | { | ||
46 | if (m_CmdManager.m_ScriptEngine.World == null) | ||
47 | return; | ||
48 | |||
49 | IXMLRPC xmlrpc = m_CmdManager.m_ScriptEngine.World.RequestModuleInterface<IXMLRPC>(); | ||
50 | |||
51 | if (xmlrpc != null) | ||
52 | { | ||
53 | RPCRequestInfo rInfo = xmlrpc.GetNextCompletedRequest(); | ||
54 | |||
55 | while (rInfo != null) | ||
56 | { | ||
57 | xmlrpc.RemoveCompletedRequest(rInfo.GetMessageID()); | ||
58 | |||
59 | //Deliver data to prim's remote_data handler | ||
60 | object[] resobj = new object[] | ||
61 | { | ||
62 | new LSL_Types.LSLInteger(2), | ||
63 | new LSL_Types.LSLString( | ||
64 | rInfo.GetChannelKey().ToString()), | ||
65 | new LSL_Types.LSLString( | ||
66 | rInfo.GetMessageID().ToString()), | ||
67 | new LSL_Types.LSLString(String.Empty), | ||
68 | new LSL_Types.LSLInteger(rInfo.GetIntValue()), | ||
69 | new LSL_Types.LSLString(rInfo.GetStrVal()) | ||
70 | }; | ||
71 | |||
72 | foreach (XEngine xe in XEngine.ScriptEngines) | ||
73 | { | ||
74 | if (xe.PostScriptEvent( | ||
75 | rInfo.GetItemID(), new XEventParams( | ||
76 | "remote_data", resobj, | ||
77 | new XDetectParams[0]))) | ||
78 | break; | ||
79 | } | ||
80 | |||
81 | rInfo = xmlrpc.GetNextCompletedRequest(); | ||
82 | } | ||
83 | |||
84 | SendRemoteDataRequest srdInfo = xmlrpc.GetNextCompletedSRDRequest(); | ||
85 | |||
86 | while (srdInfo != null) | ||
87 | { | ||
88 | xmlrpc.RemoveCompletedSRDRequest(srdInfo.GetReqID()); | ||
89 | |||
90 | //Deliver data to prim's remote_data handler | ||
91 | object[] resobj = new object[] | ||
92 | { | ||
93 | new LSL_Types.LSLInteger(3), | ||
94 | new LSL_Types.LSLString(srdInfo.channel.ToString()), | ||
95 | new LSL_Types.LSLString(srdInfo.GetReqID().ToString()), | ||
96 | new LSL_Types.LSLString(String.Empty), | ||
97 | new LSL_Types.LSLInteger(srdInfo.idata), | ||
98 | new LSL_Types.LSLString(srdInfo.sdata) | ||
99 | }; | ||
100 | |||
101 | foreach (XEngine xe in XEngine.ScriptEngines) | ||
102 | { | ||
103 | if (xe.PostScriptEvent( | ||
104 | srdInfo.m_itemID, new XEventParams( | ||
105 | "remote_data", resobj, | ||
106 | new XDetectParams[0]))) | ||
107 | break; | ||
108 | } | ||
109 | |||
110 | srdInfo = xmlrpc.GetNextCompletedSRDRequest(); | ||
111 | } | ||
112 | } | ||
113 | } | ||
114 | } | ||
115 | } | ||
diff --git a/OpenSim/Region/ScriptEngine/XEngine/Compiler.cs b/OpenSim/Region/ScriptEngine/XEngine/Compiler.cs deleted file mode 100644 index 68fb1dd..0000000 --- a/OpenSim/Region/ScriptEngine/XEngine/Compiler.cs +++ /dev/null | |||
@@ -1,515 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.CodeDom.Compiler; | ||
30 | using System.Collections.Generic; | ||
31 | using System.Globalization; | ||
32 | using System.IO; | ||
33 | using Microsoft.CSharp; | ||
34 | using Microsoft.JScript; | ||
35 | using Microsoft.VisualBasic; | ||
36 | using OpenSim.Region.Environment.Interfaces; | ||
37 | |||
38 | namespace OpenSim.Region.ScriptEngine.XEngine | ||
39 | { | ||
40 | public class Compiler | ||
41 | { | ||
42 | private static readonly log4net.ILog m_log | ||
43 | = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); | ||
44 | |||
45 | // * Uses "LSL2Converter" to convert LSL to C# if necessary. | ||
46 | // * Compiles C#-code into an assembly | ||
47 | // * Returns assembly name ready for AppDomain load. | ||
48 | // | ||
49 | // Assembly is compiled using LSL_BaseClass as base. Look at debug C# code file created when LSL script is compiled for full details. | ||
50 | // | ||
51 | |||
52 | internal enum enumCompileType | ||
53 | { | ||
54 | lsl = 0, | ||
55 | cs = 1, | ||
56 | vb = 2, | ||
57 | js = 3 | ||
58 | } | ||
59 | |||
60 | /// <summary> | ||
61 | /// This contains number of lines WE use for header when compiling script. User will get error in line x-LinesToRemoveOnError when error occurs. | ||
62 | /// </summary> | ||
63 | public int LinesToRemoveOnError = 3; | ||
64 | private enumCompileType DefaultCompileLanguage; | ||
65 | private bool WriteScriptSourceToDebugFile; | ||
66 | private bool CompileWithDebugInformation; | ||
67 | private Dictionary<string, bool> AllowedCompilers = new Dictionary<string, bool>(StringComparer.CurrentCultureIgnoreCase); | ||
68 | private Dictionary<string, enumCompileType> LanguageMapping = new Dictionary<string, enumCompileType>(StringComparer.CurrentCultureIgnoreCase); | ||
69 | |||
70 | private string FilePrefix; | ||
71 | private string ScriptEnginesPath = "ScriptEngines"; | ||
72 | |||
73 | private static LSL2CSConverter LSL_Converter = new LSL2CSConverter(); | ||
74 | private static CSharpCodeProvider CScodeProvider = new CSharpCodeProvider(); | ||
75 | private static VBCodeProvider VBcodeProvider = new VBCodeProvider(); | ||
76 | private static JScriptCodeProvider JScodeProvider = new JScriptCodeProvider(); | ||
77 | |||
78 | private static int instanceID = new Random().Next(0, int.MaxValue); // Unique number to use on our compiled files | ||
79 | private static UInt64 scriptCompileCounter = 0; // And a counter | ||
80 | |||
81 | public XEngine m_scriptEngine; | ||
82 | public Compiler(XEngine scriptEngine) | ||
83 | { | ||
84 | m_scriptEngine = scriptEngine; | ||
85 | ReadConfig(); | ||
86 | } | ||
87 | public bool in_startup = true; | ||
88 | public void ReadConfig() | ||
89 | { | ||
90 | |||
91 | // Get some config | ||
92 | WriteScriptSourceToDebugFile = m_scriptEngine.ScriptConfigSource.GetBoolean("WriteScriptSourceToDebugFile", true); | ||
93 | CompileWithDebugInformation = m_scriptEngine.ScriptConfigSource.GetBoolean("CompileWithDebugInformation", true); | ||
94 | |||
95 | // Get file prefix from scriptengine name and make it file system safe: | ||
96 | FilePrefix = m_scriptEngine.ScriptEngineName; | ||
97 | foreach (char c in Path.GetInvalidFileNameChars()) | ||
98 | { | ||
99 | FilePrefix = FilePrefix.Replace(c, '_'); | ||
100 | } | ||
101 | |||
102 | // First time we start? Delete old files | ||
103 | if (in_startup) | ||
104 | { | ||
105 | in_startup = false; | ||
106 | DeleteOldFiles(); | ||
107 | } | ||
108 | |||
109 | // Map name and enum type of our supported languages | ||
110 | LanguageMapping.Add(enumCompileType.cs.ToString(), enumCompileType.cs); | ||
111 | LanguageMapping.Add(enumCompileType.vb.ToString(), enumCompileType.vb); | ||
112 | LanguageMapping.Add(enumCompileType.lsl.ToString(), enumCompileType.lsl); | ||
113 | LanguageMapping.Add(enumCompileType.js.ToString(), enumCompileType.js); | ||
114 | |||
115 | // Allowed compilers | ||
116 | string allowComp = m_scriptEngine.ScriptConfigSource.GetString("AllowedCompilers", "lsl,cs,vb,js"); | ||
117 | AllowedCompilers.Clear(); | ||
118 | |||
119 | #if DEBUG | ||
120 | m_scriptEngine.Log.Debug("[" + m_scriptEngine.ScriptEngineName + "]: Allowed languages: " + allowComp); | ||
121 | #endif | ||
122 | |||
123 | |||
124 | foreach (string strl in allowComp.Split(',')) | ||
125 | { | ||
126 | string strlan = strl.Trim(" \t".ToCharArray()).ToLower(); | ||
127 | if (!LanguageMapping.ContainsKey(strlan)) | ||
128 | { | ||
129 | m_scriptEngine.Log.Error("[" + m_scriptEngine.ScriptEngineName + "]: Config error. Compiler is unable to recognize language type \"" + strlan + "\" specified in \"AllowedCompilers\"."); | ||
130 | } | ||
131 | else | ||
132 | { | ||
133 | #if DEBUG | ||
134 | //m_scriptEngine.Log.Debug("[" + m_scriptEngine.ScriptEngineName + "]: Config OK. Compiler recognized language type \"" + strlan + "\" specified in \"AllowedCompilers\"."); | ||
135 | #endif | ||
136 | } | ||
137 | AllowedCompilers.Add(strlan, true); | ||
138 | } | ||
139 | if (AllowedCompilers.Count == 0) | ||
140 | m_scriptEngine.Log.Error("[" + m_scriptEngine.ScriptEngineName + "]: Config error. Compiler could not recognize any language in \"AllowedCompilers\". Scripts will not be executed!"); | ||
141 | |||
142 | // Default language | ||
143 | string defaultCompileLanguage = m_scriptEngine.ScriptConfigSource.GetString("DefaultCompileLanguage", "lsl").ToLower(); | ||
144 | |||
145 | // Is this language recognized at all? | ||
146 | if (!LanguageMapping.ContainsKey(defaultCompileLanguage)) | ||
147 | { | ||
148 | m_scriptEngine.Log.Error("[" + m_scriptEngine.ScriptEngineName + "]: " + | ||
149 | "Config error. Default language \"" + defaultCompileLanguage + "\" specified in \"DefaultCompileLanguage\" is not recognized as a valid language. Changing default to: \"lsl\"."); | ||
150 | defaultCompileLanguage = "lsl"; | ||
151 | } | ||
152 | |||
153 | // Is this language in allow-list? | ||
154 | if (!AllowedCompilers.ContainsKey(defaultCompileLanguage)) | ||
155 | { | ||
156 | m_scriptEngine.Log.Error("[" + m_scriptEngine.ScriptEngineName + "]: " + | ||
157 | "Config error. Default language \"" + defaultCompileLanguage + "\"specified in \"DefaultCompileLanguage\" is not in list of \"AllowedCompilers\". Scripts may not be executed!"); | ||
158 | } | ||
159 | else | ||
160 | { | ||
161 | #if DEBUG | ||
162 | // m_scriptEngine.Log.Debug("[" + m_scriptEngine.ScriptEngineName + "]: " + | ||
163 | // "Config OK. Default language \"" + defaultCompileLanguage + "\" specified in \"DefaultCompileLanguage\" is recognized as a valid language."); | ||
164 | #endif | ||
165 | // LANGUAGE IS IN ALLOW-LIST | ||
166 | DefaultCompileLanguage = LanguageMapping[defaultCompileLanguage]; | ||
167 | } | ||
168 | |||
169 | // We now have an allow-list, a mapping list, and a default language | ||
170 | |||
171 | } | ||
172 | |||
173 | /// <summary> | ||
174 | /// Delete old script files | ||
175 | /// </summary> | ||
176 | private void DeleteOldFiles() | ||
177 | { | ||
178 | |||
179 | // CREATE FOLDER IF IT DOESNT EXIST | ||
180 | if (!Directory.Exists(ScriptEnginesPath)) | ||
181 | { | ||
182 | try | ||
183 | { | ||
184 | Directory.CreateDirectory(ScriptEnginesPath); | ||
185 | } | ||
186 | catch (Exception ex) | ||
187 | { | ||
188 | m_scriptEngine.Log.Error("[" + m_scriptEngine.ScriptEngineName + "]: Exception trying to create ScriptEngine directory \"" + ScriptEnginesPath + "\": " + ex.ToString()); | ||
189 | } | ||
190 | } | ||
191 | |||
192 | if (!Directory.Exists(Path.Combine(ScriptEnginesPath, | ||
193 | m_scriptEngine.World.RegionInfo.RegionID.ToString()))) | ||
194 | { | ||
195 | try | ||
196 | { | ||
197 | Directory.CreateDirectory(Path.Combine(ScriptEnginesPath, | ||
198 | m_scriptEngine.World.RegionInfo.RegionID.ToString())); | ||
199 | } | ||
200 | catch (Exception ex) | ||
201 | { | ||
202 | m_scriptEngine.Log.Error("[" + m_scriptEngine.ScriptEngineName + "]: Exception trying to create ScriptEngine directory \"" + Path.Combine(ScriptEnginesPath, | ||
203 | m_scriptEngine.World.RegionInfo.RegionID.ToString())+ "\": " + ex.ToString()); | ||
204 | } | ||
205 | } | ||
206 | |||
207 | foreach (string file in Directory.GetFiles(Path.Combine(ScriptEnginesPath, | ||
208 | m_scriptEngine.World.RegionInfo.RegionID.ToString()))) | ||
209 | { | ||
210 | //m_scriptEngine.Log.Error("[" + m_scriptEngine.ScriptEngineName + "]: FILE FOUND: " + file); | ||
211 | |||
212 | if (file.ToLower().StartsWith(FilePrefix + "_compiled_") || | ||
213 | file.ToLower().StartsWith(FilePrefix + "_source_")) | ||
214 | { | ||
215 | try | ||
216 | { | ||
217 | File.Delete(file); | ||
218 | } | ||
219 | catch (Exception ex) | ||
220 | { | ||
221 | m_scriptEngine.Log.Error("[" + m_scriptEngine.ScriptEngineName + "]: Exception trying delete old script file \"" + file + "\": " + ex.ToString()); | ||
222 | } | ||
223 | |||
224 | } | ||
225 | } | ||
226 | |||
227 | } | ||
228 | |||
229 | ////private ICodeCompiler icc = codeProvider.CreateCompiler(); | ||
230 | //public string CompileFromFile(string LSOFileName) | ||
231 | //{ | ||
232 | // switch (Path.GetExtension(LSOFileName).ToLower()) | ||
233 | // { | ||
234 | // case ".txt": | ||
235 | // case ".lsl": | ||
236 | // Common.ScriptEngineBase.Common.SendToDebug("Source code is LSL, converting to CS"); | ||
237 | // return CompileFromLSLText(File.ReadAllText(LSOFileName)); | ||
238 | // case ".cs": | ||
239 | // Common.ScriptEngineBase.Common.SendToDebug("Source code is CS"); | ||
240 | // return CompileFromCSText(File.ReadAllText(LSOFileName)); | ||
241 | // default: | ||
242 | // throw new Exception("Unknown script type."); | ||
243 | // } | ||
244 | //} | ||
245 | |||
246 | /// <summary> | ||
247 | /// Converts script from LSL to CS and calls CompileFromCSText | ||
248 | /// </summary> | ||
249 | /// <param name="Script">LSL script</param> | ||
250 | /// <returns>Filename to .dll assembly</returns> | ||
251 | public string PerformScriptCompile(string Script, string asset) | ||
252 | { | ||
253 | string OutFile = Path.Combine(ScriptEnginesPath, Path.Combine( | ||
254 | m_scriptEngine.World.RegionInfo.RegionID.ToString(), | ||
255 | FilePrefix + "_compiled_" + asset + ".dll")); | ||
256 | // string OutFile = Path.Combine(ScriptEnginesPath, | ||
257 | // FilePrefix + "_compiled_" + asset + ".dll"); | ||
258 | |||
259 | if (File.Exists(OutFile)) | ||
260 | { | ||
261 | m_scriptEngine.Log.DebugFormat("[XEngine] Returning existing assembly for {0}", asset); | ||
262 | return OutFile; | ||
263 | } | ||
264 | |||
265 | if (!Directory.Exists(ScriptEnginesPath)) | ||
266 | { | ||
267 | try | ||
268 | { | ||
269 | Directory.CreateDirectory(ScriptEnginesPath); | ||
270 | } | ||
271 | catch (Exception ex) | ||
272 | { | ||
273 | } | ||
274 | } | ||
275 | |||
276 | if (!Directory.Exists(Path.Combine(ScriptEnginesPath, | ||
277 | m_scriptEngine.World.RegionInfo.RegionID.ToString()))) | ||
278 | { | ||
279 | try | ||
280 | { | ||
281 | Directory.CreateDirectory(ScriptEnginesPath); | ||
282 | } | ||
283 | catch (Exception ex) | ||
284 | { | ||
285 | } | ||
286 | } | ||
287 | |||
288 | enumCompileType l = DefaultCompileLanguage; | ||
289 | |||
290 | if (Script.StartsWith("//c#", true, CultureInfo.InvariantCulture)) | ||
291 | l = enumCompileType.cs; | ||
292 | if (Script.StartsWith("//vb", true, CultureInfo.InvariantCulture)) | ||
293 | { | ||
294 | l = enumCompileType.vb; | ||
295 | // We need to remove //vb, it won't compile with that | ||
296 | |||
297 | Script = Script.Substring(4, Script.Length - 4); | ||
298 | } | ||
299 | if (Script.StartsWith("//lsl", true, CultureInfo.InvariantCulture)) | ||
300 | l = enumCompileType.lsl; | ||
301 | |||
302 | if (Script.StartsWith("//js", true, CultureInfo.InvariantCulture)) | ||
303 | l = enumCompileType.js; | ||
304 | |||
305 | if (!AllowedCompilers.ContainsKey(l.ToString())) | ||
306 | { | ||
307 | // Not allowed to compile to this language! | ||
308 | string errtext = String.Empty; | ||
309 | errtext += "The compiler for language \"" + l.ToString() + "\" is not in list of allowed compilers. Script will not be executed!"; | ||
310 | throw new Exception(errtext); | ||
311 | } | ||
312 | |||
313 | string compileScript = Script; | ||
314 | |||
315 | if (l == enumCompileType.lsl) | ||
316 | { | ||
317 | // Its LSL, convert it to C# | ||
318 | compileScript = LSL_Converter.Convert(Script); | ||
319 | l = enumCompileType.cs; | ||
320 | } | ||
321 | |||
322 | // Insert additional assemblies here | ||
323 | |||
324 | //ADAM: Disabled for the moment until it's working right. | ||
325 | bool enableCommanderLSL = false; | ||
326 | |||
327 | if (enableCommanderLSL == true && l == enumCompileType.cs) | ||
328 | { | ||
329 | foreach (KeyValuePair<string, | ||
330 | ICommander> com | ||
331 | in m_scriptEngine.World.GetCommanders()) | ||
332 | { | ||
333 | compileScript = com.Value.GenerateRuntimeAPI() + compileScript; | ||
334 | } | ||
335 | } | ||
336 | |||
337 | // End of insert | ||
338 | |||
339 | switch (l) | ||
340 | { | ||
341 | case enumCompileType.cs: | ||
342 | compileScript = CreateCSCompilerScript(compileScript); | ||
343 | break; | ||
344 | case enumCompileType.vb: | ||
345 | compileScript = CreateVBCompilerScript(compileScript); | ||
346 | break; | ||
347 | case enumCompileType.js: | ||
348 | compileScript = CreateJSCompilerScript(compileScript); | ||
349 | break; | ||
350 | } | ||
351 | |||
352 | // m_log.Debug("[ScriptEngine.DotNetEngine]: Preparing to compile the following LSL to C# translated code"); | ||
353 | // m_log.Debug(""); | ||
354 | // m_log.Debug(compileScript); | ||
355 | |||
356 | return CompileFromDotNetText(compileScript, l, asset); | ||
357 | } | ||
358 | |||
359 | private static string CreateJSCompilerScript(string compileScript) | ||
360 | { | ||
361 | compileScript = String.Empty + | ||
362 | "import OpenSim.Region.ScriptEngine.XEngine.Script; import System.Collections.Generic;\r\n" + | ||
363 | "package SecondLife {\r\n" + | ||
364 | "class Script extends OpenSim.Region.ScriptEngine.XEngine.Script.BuiltIn_Commands_BaseClass { \r\n" + | ||
365 | compileScript + | ||
366 | "} }\r\n"; | ||
367 | return compileScript; | ||
368 | } | ||
369 | |||
370 | private static string CreateCSCompilerScript(string compileScript) | ||
371 | { | ||
372 | compileScript = String.Empty + | ||
373 | "using OpenSim.Region.ScriptEngine.XEngine.Script; using System.Collections.Generic;\r\n" + | ||
374 | String.Empty + "namespace SecondLife { " + | ||
375 | String.Empty + "public class Script : OpenSim.Region.ScriptEngine.XEngine.Script.BuiltIn_Commands_BaseClass { \r\n" + | ||
376 | @"public Script() { } " + | ||
377 | compileScript + | ||
378 | "} }\r\n"; | ||
379 | return compileScript; | ||
380 | } | ||
381 | |||
382 | private static string CreateVBCompilerScript(string compileScript) | ||
383 | { | ||
384 | compileScript = String.Empty + | ||
385 | "Imports OpenSim.Region.ScriptEngine.XEngine.Script: Imports System.Collections.Generic: " + | ||
386 | String.Empty + "NameSpace SecondLife:" + | ||
387 | String.Empty + "Public Class Script: Inherits OpenSim.Region.ScriptEngine.XEngine.Script.BuiltIn_Commands_BaseClass: " + | ||
388 | "\r\nPublic Sub New()\r\nEnd Sub: " + | ||
389 | compileScript + | ||
390 | ":End Class :End Namespace\r\n"; | ||
391 | return compileScript; | ||
392 | } | ||
393 | |||
394 | /// <summary> | ||
395 | /// Compile .NET script to .Net assembly (.dll) | ||
396 | /// </summary> | ||
397 | /// <param name="Script">CS script</param> | ||
398 | /// <returns>Filename to .dll assembly</returns> | ||
399 | internal string CompileFromDotNetText(string Script, enumCompileType lang, string asset) | ||
400 | { | ||
401 | string ext = "." + lang.ToString(); | ||
402 | |||
403 | // Output assembly name | ||
404 | scriptCompileCounter++; | ||
405 | string OutFile = Path.Combine(ScriptEnginesPath, Path.Combine( | ||
406 | m_scriptEngine.World.RegionInfo.RegionID.ToString(), | ||
407 | FilePrefix + "_compiled_" + asset + ".dll")); | ||
408 | #if DEBUG | ||
409 | // m_scriptEngine.Log.Debug("[" + m_scriptEngine.ScriptEngineName + "]: Starting compile of \"" + OutFile + "\"."); | ||
410 | #endif | ||
411 | try | ||
412 | { | ||
413 | File.Delete(OutFile); | ||
414 | } | ||
415 | catch (Exception e) // NOTLEGIT - Should be just catching FileIOException | ||
416 | { | ||
417 | //m_scriptEngine.Log.Error("[" + m_scriptEngine.ScriptEngineName + "]: Unable to delete old existring script-file before writing new. Compile aborted: " + e.ToString()); | ||
418 | throw new Exception("Unable to delete old existring script-file before writing new. Compile aborted: " + e.ToString()); | ||
419 | } | ||
420 | //string OutFile = Path.Combine("ScriptEngines", "SecondLife.Script.dll"); | ||
421 | |||
422 | // DEBUG - write source to disk | ||
423 | if (WriteScriptSourceToDebugFile) | ||
424 | { | ||
425 | string srcFileName = FilePrefix + "_source_" + Path.GetFileNameWithoutExtension(OutFile) + ext; | ||
426 | try | ||
427 | { | ||
428 | File.WriteAllText(Path.Combine(Path.Combine( | ||
429 | ScriptEnginesPath, | ||
430 | m_scriptEngine.World.RegionInfo.RegionID.ToString()), | ||
431 | srcFileName), Script); | ||
432 | } | ||
433 | catch (Exception ex) // NOTLEGIT - Should be just catching FileIOException | ||
434 | { | ||
435 | m_scriptEngine.Log.Error("[" + m_scriptEngine.ScriptEngineName + "]: Exception while trying to write script source to file \"" + srcFileName + "\": " + ex.ToString()); | ||
436 | } | ||
437 | } | ||
438 | |||
439 | // Do actual compile | ||
440 | CompilerParameters parameters = new CompilerParameters(); | ||
441 | |||
442 | parameters.IncludeDebugInformation = true; | ||
443 | |||
444 | // Add all available assemblies | ||
445 | // foreach (Assembly asm in AppDomain.CurrentDomain.GetAssemblies()) | ||
446 | // { | ||
447 | // Console.WriteLine("Adding assembly: " + asm.Location); | ||
448 | // parameters.ReferencedAssemblies.Add(asm.Location); | ||
449 | // } | ||
450 | |||
451 | string rootPath = Path.GetDirectoryName(AppDomain.CurrentDomain.BaseDirectory); | ||
452 | string rootPathSE = Path.GetDirectoryName(GetType().Assembly.Location); | ||
453 | //Console.WriteLine("Assembly location: " + rootPath); | ||
454 | parameters.ReferencedAssemblies.Add(Path.Combine(rootPath, "OpenSim.Region.ScriptEngine.XEngine.Script.dll")); | ||
455 | // parameters.ReferencedAssemblies.Add(Path.Combine(rootPathSE, "OpenSim.Region.ScriptEngine.XEngine.dll")); | ||
456 | |||
457 | //parameters.ReferencedAssemblies.Add("OpenSim.Region.Environment"); | ||
458 | parameters.GenerateExecutable = false; | ||
459 | parameters.OutputAssembly = OutFile; | ||
460 | parameters.IncludeDebugInformation = CompileWithDebugInformation; | ||
461 | //parameters.WarningLevel = 1; // Should be 4? | ||
462 | parameters.TreatWarningsAsErrors = false; | ||
463 | |||
464 | //Console.WriteLine(Script); | ||
465 | CompilerResults results; | ||
466 | switch (lang) | ||
467 | { | ||
468 | case enumCompileType.vb: | ||
469 | results = VBcodeProvider.CompileAssemblyFromSource(parameters, Script); | ||
470 | break; | ||
471 | case enumCompileType.cs: | ||
472 | results = CScodeProvider.CompileAssemblyFromSource(parameters, Script); | ||
473 | break; | ||
474 | case enumCompileType.js: | ||
475 | results = JScodeProvider.CompileAssemblyFromSource(parameters, Script); | ||
476 | break; | ||
477 | default: | ||
478 | throw new Exception("Compiler is not able to recongnize language type \"" + lang.ToString() + "\""); | ||
479 | } | ||
480 | |||
481 | // Check result | ||
482 | // Go through errors | ||
483 | |||
484 | // | ||
485 | // WARNINGS AND ERRORS | ||
486 | // | ||
487 | if (results.Errors.Count > 0) | ||
488 | { | ||
489 | string errtext = String.Empty; | ||
490 | foreach (CompilerError CompErr in results.Errors) | ||
491 | { | ||
492 | errtext += "Line number " + (CompErr.Line - LinesToRemoveOnError) + | ||
493 | ", Error Number: " + CompErr.ErrorNumber + | ||
494 | ", '" + CompErr.ErrorText + "'\r\n"; | ||
495 | } | ||
496 | if (!File.Exists(OutFile)) | ||
497 | { | ||
498 | throw new Exception(errtext); | ||
499 | } | ||
500 | } | ||
501 | |||
502 | // | ||
503 | // NO ERRORS, BUT NO COMPILED FILE | ||
504 | // | ||
505 | if (!File.Exists(OutFile)) | ||
506 | { | ||
507 | string errtext = String.Empty; | ||
508 | errtext += "No compile error. But not able to locate compiled file."; | ||
509 | throw new Exception(errtext); | ||
510 | } | ||
511 | m_scriptEngine.Log.DebugFormat("[XEngine] Compiled new assembly for {0}", asset); | ||
512 | return OutFile; | ||
513 | } | ||
514 | } | ||
515 | } | ||
diff --git a/OpenSim/Region/ScriptEngine/XEngine/EventManager.cs b/OpenSim/Region/ScriptEngine/XEngine/EventManager.cs index c226a7e..8bfef79 100644 --- a/OpenSim/Region/ScriptEngine/XEngine/EventManager.cs +++ b/OpenSim/Region/ScriptEngine/XEngine/EventManager.cs | |||
@@ -33,7 +33,8 @@ using OpenSim.Framework; | |||
33 | using OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney; | 33 | using OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney; |
34 | using OpenSim.Region.Environment.Scenes; | 34 | using OpenSim.Region.Environment.Scenes; |
35 | using OpenSim.Region.Environment.Interfaces; | 35 | using OpenSim.Region.Environment.Interfaces; |
36 | using OpenSim.Region.ScriptEngine.XEngine.Script; | 36 | using OpenSim.Region.ScriptEngine.Shared; |
37 | using OpenSim.Region.ScriptEngine.Interfaces; | ||
37 | using Axiom.Math; | 38 | using Axiom.Math; |
38 | 39 | ||
39 | namespace OpenSim.Region.ScriptEngine.XEngine | 40 | namespace OpenSim.Region.ScriptEngine.XEngine |
@@ -83,8 +84,8 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
83 | IClientAPI remoteClient) | 84 | IClientAPI remoteClient) |
84 | { | 85 | { |
85 | // Add to queue for all scripts in ObjectID object | 86 | // Add to queue for all scripts in ObjectID object |
86 | XDetectParams[] det = new XDetectParams[1]; | 87 | DetectParams[] det = new DetectParams[1]; |
87 | det[0] = new XDetectParams(); | 88 | det[0] = new DetectParams(); |
88 | det[0].Key = remoteClient.AgentId; | 89 | det[0].Key = remoteClient.AgentId; |
89 | det[0].Populate(myScriptEngine.World); | 90 | det[0].Populate(myScriptEngine.World); |
90 | 91 | ||
@@ -97,7 +98,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
97 | if (part.ParentGroup.Children.Count > 0) | 98 | if (part.ParentGroup.Children.Count > 0) |
98 | det[0].LinkNum = part.LinkNum + 1; | 99 | det[0].LinkNum = part.LinkNum + 1; |
99 | 100 | ||
100 | myScriptEngine.PostObjectEvent(localID, new XEventParams( | 101 | myScriptEngine.PostObjectEvent(localID, new EventParams( |
101 | "touch_start", new Object[] { new LSL_Types.LSLInteger(1) }, | 102 | "touch_start", new Object[] { new LSL_Types.LSLInteger(1) }, |
102 | det)); | 103 | det)); |
103 | } | 104 | } |
@@ -106,8 +107,8 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
106 | IClientAPI remoteClient) | 107 | IClientAPI remoteClient) |
107 | { | 108 | { |
108 | // Add to queue for all scripts in ObjectID object | 109 | // Add to queue for all scripts in ObjectID object |
109 | XDetectParams[] det = new XDetectParams[1]; | 110 | DetectParams[] det = new DetectParams[1]; |
110 | det[0] = new XDetectParams(); | 111 | det[0] = new DetectParams(); |
111 | det[0].Key = remoteClient.AgentId; | 112 | det[0].Key = remoteClient.AgentId; |
112 | det[0].Populate(myScriptEngine.World); | 113 | det[0].Populate(myScriptEngine.World); |
113 | det[0].OffsetPos = new LSL_Types.Vector3(offsetPos.X, | 114 | det[0].OffsetPos = new LSL_Types.Vector3(offsetPos.X, |
@@ -123,7 +124,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
123 | if (part.ParentGroup.Children.Count > 0) | 124 | if (part.ParentGroup.Children.Count > 0) |
124 | det[0].LinkNum = part.LinkNum + 1; | 125 | det[0].LinkNum = part.LinkNum + 1; |
125 | 126 | ||
126 | myScriptEngine.PostObjectEvent(localID, new XEventParams( | 127 | myScriptEngine.PostObjectEvent(localID, new EventParams( |
127 | "touch", new Object[] { new LSL_Types.LSLInteger(1) }, | 128 | "touch", new Object[] { new LSL_Types.LSLInteger(1) }, |
128 | det)); | 129 | det)); |
129 | } | 130 | } |
@@ -131,8 +132,8 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
131 | public void touch_end(uint localID, IClientAPI remoteClient) | 132 | public void touch_end(uint localID, IClientAPI remoteClient) |
132 | { | 133 | { |
133 | // Add to queue for all scripts in ObjectID object | 134 | // Add to queue for all scripts in ObjectID object |
134 | XDetectParams[] det = new XDetectParams[1]; | 135 | DetectParams[] det = new DetectParams[1]; |
135 | det[0] = new XDetectParams(); | 136 | det[0] = new DetectParams(); |
136 | det[0].Key = remoteClient.AgentId; | 137 | det[0].Key = remoteClient.AgentId; |
137 | det[0].Populate(myScriptEngine.World); | 138 | det[0].Populate(myScriptEngine.World); |
138 | 139 | ||
@@ -145,7 +146,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
145 | if (part.ParentGroup.Children.Count > 0) | 146 | if (part.ParentGroup.Children.Count > 0) |
146 | det[0].LinkNum = part.LinkNum + 1; | 147 | det[0].LinkNum = part.LinkNum + 1; |
147 | 148 | ||
148 | myScriptEngine.PostObjectEvent(localID, new XEventParams( | 149 | myScriptEngine.PostObjectEvent(localID, new EventParams( |
149 | "touch_end", new Object[] { new LSL_Types.LSLInteger(1) }, | 150 | "touch_end", new Object[] { new LSL_Types.LSLInteger(1) }, |
150 | det)); | 151 | det)); |
151 | } | 152 | } |
@@ -153,9 +154,9 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
153 | public void changed(uint localID, uint change) | 154 | public void changed(uint localID, uint change) |
154 | { | 155 | { |
155 | // Add to queue for all scripts in localID, Object pass change. | 156 | // Add to queue for all scripts in localID, Object pass change. |
156 | myScriptEngine.PostObjectEvent(localID, new XEventParams( | 157 | myScriptEngine.PostObjectEvent(localID, new EventParams( |
157 | "changed",new object[] { new LSL_Types.LSLInteger(change) }, | 158 | "changed",new object[] { new LSL_Types.LSLInteger(change) }, |
158 | new XDetectParams[0])); | 159 | new DetectParams[0])); |
159 | } | 160 | } |
160 | 161 | ||
161 | // state_entry: not processed here | 162 | // state_entry: not processed here |
@@ -163,27 +164,27 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
163 | 164 | ||
164 | public void money(uint localID, LLUUID agentID, int amount) | 165 | public void money(uint localID, LLUUID agentID, int amount) |
165 | { | 166 | { |
166 | myScriptEngine.PostObjectEvent(localID, new XEventParams( | 167 | myScriptEngine.PostObjectEvent(localID, new EventParams( |
167 | "money", new object[] { | 168 | "money", new object[] { |
168 | new LSL_Types.LSLString(agentID.ToString()), | 169 | new LSL_Types.LSLString(agentID.ToString()), |
169 | new LSL_Types.LSLInteger(amount) }, | 170 | new LSL_Types.LSLInteger(amount) }, |
170 | new XDetectParams[0])); | 171 | new DetectParams[0])); |
171 | } | 172 | } |
172 | 173 | ||
173 | public void collision_start(uint localID, ColliderArgs col) | 174 | public void collision_start(uint localID, ColliderArgs col) |
174 | { | 175 | { |
175 | // Add to queue for all scripts in ObjectID object | 176 | // Add to queue for all scripts in ObjectID object |
176 | List<XDetectParams> det = new List<XDetectParams>(); | 177 | List<DetectParams> det = new List<DetectParams>(); |
177 | 178 | ||
178 | foreach (DetectedObject detobj in col.Colliders) | 179 | foreach (DetectedObject detobj in col.Colliders) |
179 | { | 180 | { |
180 | XDetectParams d = new XDetectParams(); | 181 | DetectParams d = new DetectParams(); |
181 | d.Key =detobj.keyUUID; | 182 | d.Key =detobj.keyUUID; |
182 | d.Populate(myScriptEngine.World); | 183 | d.Populate(myScriptEngine.World); |
183 | det.Add(d); | 184 | det.Add(d); |
184 | } | 185 | } |
185 | 186 | ||
186 | myScriptEngine.PostObjectEvent(localID, new XEventParams( | 187 | myScriptEngine.PostObjectEvent(localID, new EventParams( |
187 | "collision_start", | 188 | "collision_start", |
188 | new Object[] { new LSL_Types.LSLInteger(1) }, | 189 | new Object[] { new LSL_Types.LSLInteger(1) }, |
189 | det.ToArray())); | 190 | det.ToArray())); |
@@ -192,17 +193,17 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
192 | public void collision(uint localID, ColliderArgs col) | 193 | public void collision(uint localID, ColliderArgs col) |
193 | { | 194 | { |
194 | // Add to queue for all scripts in ObjectID object | 195 | // Add to queue for all scripts in ObjectID object |
195 | List<XDetectParams> det = new List<XDetectParams>(); | 196 | List<DetectParams> det = new List<DetectParams>(); |
196 | 197 | ||
197 | foreach (DetectedObject detobj in col.Colliders) | 198 | foreach (DetectedObject detobj in col.Colliders) |
198 | { | 199 | { |
199 | XDetectParams d = new XDetectParams(); | 200 | DetectParams d = new DetectParams(); |
200 | d.Key =detobj.keyUUID; | 201 | d.Key =detobj.keyUUID; |
201 | d.Populate(myScriptEngine.World); | 202 | d.Populate(myScriptEngine.World); |
202 | det.Add(d); | 203 | det.Add(d); |
203 | } | 204 | } |
204 | 205 | ||
205 | myScriptEngine.PostObjectEvent(localID, new XEventParams( | 206 | myScriptEngine.PostObjectEvent(localID, new EventParams( |
206 | "collision", new Object[] { new LSL_Types.LSLInteger(1) }, | 207 | "collision", new Object[] { new LSL_Types.LSLInteger(1) }, |
207 | det.ToArray())); | 208 | det.ToArray())); |
208 | } | 209 | } |
@@ -210,17 +211,17 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
210 | public void collision_end(uint localID, ColliderArgs col) | 211 | public void collision_end(uint localID, ColliderArgs col) |
211 | { | 212 | { |
212 | // Add to queue for all scripts in ObjectID object | 213 | // Add to queue for all scripts in ObjectID object |
213 | List<XDetectParams> det = new List<XDetectParams>(); | 214 | List<DetectParams> det = new List<DetectParams>(); |
214 | 215 | ||
215 | foreach (DetectedObject detobj in col.Colliders) | 216 | foreach (DetectedObject detobj in col.Colliders) |
216 | { | 217 | { |
217 | XDetectParams d = new XDetectParams(); | 218 | DetectParams d = new DetectParams(); |
218 | d.Key =detobj.keyUUID; | 219 | d.Key =detobj.keyUUID; |
219 | d.Populate(myScriptEngine.World); | 220 | d.Populate(myScriptEngine.World); |
220 | det.Add(d); | 221 | det.Add(d); |
221 | } | 222 | } |
222 | 223 | ||
223 | myScriptEngine.PostObjectEvent(localID, new XEventParams( | 224 | myScriptEngine.PostObjectEvent(localID, new EventParams( |
224 | "collision_end", | 225 | "collision_end", |
225 | new Object[] { new LSL_Types.LSLInteger(1) }, | 226 | new Object[] { new LSL_Types.LSLInteger(1) }, |
226 | det.ToArray())); | 227 | det.ToArray())); |
@@ -228,26 +229,26 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
228 | 229 | ||
229 | public void land_collision_start(uint localID, LLUUID itemID) | 230 | public void land_collision_start(uint localID, LLUUID itemID) |
230 | { | 231 | { |
231 | myScriptEngine.PostObjectEvent(localID, new XEventParams( | 232 | myScriptEngine.PostObjectEvent(localID, new EventParams( |
232 | "land_collision_start", | 233 | "land_collision_start", |
233 | new object[0], | 234 | new object[0], |
234 | new XDetectParams[0])); | 235 | new DetectParams[0])); |
235 | } | 236 | } |
236 | 237 | ||
237 | public void land_collision(uint localID, LLUUID itemID) | 238 | public void land_collision(uint localID, LLUUID itemID) |
238 | { | 239 | { |
239 | myScriptEngine.PostObjectEvent(localID, new XEventParams( | 240 | myScriptEngine.PostObjectEvent(localID, new EventParams( |
240 | "land_collision", | 241 | "land_collision", |
241 | new object[0], | 242 | new object[0], |
242 | new XDetectParams[0])); | 243 | new DetectParams[0])); |
243 | } | 244 | } |
244 | 245 | ||
245 | public void land_collision_end(uint localID, LLUUID itemID) | 246 | public void land_collision_end(uint localID, LLUUID itemID) |
246 | { | 247 | { |
247 | myScriptEngine.PostObjectEvent(localID, new XEventParams( | 248 | myScriptEngine.PostObjectEvent(localID, new EventParams( |
248 | "land_collision_end", | 249 | "land_collision_end", |
249 | new object[0], | 250 | new object[0], |
250 | new XDetectParams[0])); | 251 | new DetectParams[0])); |
251 | } | 252 | } |
252 | 253 | ||
253 | // timer: not handled here | 254 | // timer: not handled here |
@@ -255,75 +256,75 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
255 | 256 | ||
256 | public void on_rez(uint localID, LLUUID itemID, int startParam) | 257 | public void on_rez(uint localID, LLUUID itemID, int startParam) |
257 | { | 258 | { |
258 | myScriptEngine.PostObjectEvent(localID, new XEventParams( | 259 | myScriptEngine.PostObjectEvent(localID, new EventParams( |
259 | "on_rez",new object[] { | 260 | "on_rez",new object[] { |
260 | new LSL_Types.LSLInteger(startParam)}, | 261 | new LSL_Types.LSLInteger(startParam)}, |
261 | new XDetectParams[0])); | 262 | new DetectParams[0])); |
262 | } | 263 | } |
263 | 264 | ||
264 | public void control(uint localID, LLUUID itemID, LLUUID agentID, uint held, uint change) | 265 | public void control(uint localID, LLUUID itemID, LLUUID agentID, uint held, uint change) |
265 | { | 266 | { |
266 | myScriptEngine.PostObjectEvent(localID, new XEventParams( | 267 | myScriptEngine.PostObjectEvent(localID, new EventParams( |
267 | "control",new object[] { | 268 | "control",new object[] { |
268 | new LSL_Types.LSLString(agentID.ToString()), | 269 | new LSL_Types.LSLString(agentID.ToString()), |
269 | new LSL_Types.LSLInteger(held), | 270 | new LSL_Types.LSLInteger(held), |
270 | new LSL_Types.LSLInteger(change)}, | 271 | new LSL_Types.LSLInteger(change)}, |
271 | new XDetectParams[0])); | 272 | new DetectParams[0])); |
272 | } | 273 | } |
273 | 274 | ||
274 | public void email(uint localID, LLUUID itemID, string timeSent, | 275 | public void email(uint localID, LLUUID itemID, string timeSent, |
275 | string address, string subject, string message, int numLeft) | 276 | string address, string subject, string message, int numLeft) |
276 | { | 277 | { |
277 | myScriptEngine.PostObjectEvent(localID, new XEventParams( | 278 | myScriptEngine.PostObjectEvent(localID, new EventParams( |
278 | "email",new object[] { | 279 | "email",new object[] { |
279 | new LSL_Types.LSLString(timeSent), | 280 | new LSL_Types.LSLString(timeSent), |
280 | new LSL_Types.LSLString(address), | 281 | new LSL_Types.LSLString(address), |
281 | new LSL_Types.LSLString(subject), | 282 | new LSL_Types.LSLString(subject), |
282 | new LSL_Types.LSLString(message), | 283 | new LSL_Types.LSLString(message), |
283 | new LSL_Types.LSLInteger(numLeft)}, | 284 | new LSL_Types.LSLInteger(numLeft)}, |
284 | new XDetectParams[0])); | 285 | new DetectParams[0])); |
285 | } | 286 | } |
286 | 287 | ||
287 | public void at_target(uint localID, uint handle, LLVector3 targetpos, | 288 | public void at_target(uint localID, uint handle, LLVector3 targetpos, |
288 | LLVector3 atpos) | 289 | LLVector3 atpos) |
289 | { | 290 | { |
290 | myScriptEngine.PostObjectEvent(localID, new XEventParams( | 291 | myScriptEngine.PostObjectEvent(localID, new EventParams( |
291 | "at_target", new object[] { | 292 | "at_target", new object[] { |
292 | new LSL_Types.LSLInteger(handle), | 293 | new LSL_Types.LSLInteger(handle), |
293 | new LSL_Types.Vector3(targetpos.X,targetpos.Y,targetpos.Z), | 294 | new LSL_Types.Vector3(targetpos.X,targetpos.Y,targetpos.Z), |
294 | new LSL_Types.Vector3(atpos.X,atpos.Y,atpos.Z) }, | 295 | new LSL_Types.Vector3(atpos.X,atpos.Y,atpos.Z) }, |
295 | new XDetectParams[0])); | 296 | new DetectParams[0])); |
296 | } | 297 | } |
297 | 298 | ||
298 | public void not_at_target(uint localID) | 299 | public void not_at_target(uint localID) |
299 | { | 300 | { |
300 | myScriptEngine.PostObjectEvent(localID, new XEventParams( | 301 | myScriptEngine.PostObjectEvent(localID, new EventParams( |
301 | "not_at_target",new object[0], | 302 | "not_at_target",new object[0], |
302 | new XDetectParams[0])); | 303 | new DetectParams[0])); |
303 | } | 304 | } |
304 | 305 | ||
305 | public void at_rot_target(uint localID, LLUUID itemID) | 306 | public void at_rot_target(uint localID, LLUUID itemID) |
306 | { | 307 | { |
307 | myScriptEngine.PostObjectEvent(localID, new XEventParams( | 308 | myScriptEngine.PostObjectEvent(localID, new EventParams( |
308 | "at_rot_target",new object[0], | 309 | "at_rot_target",new object[0], |
309 | new XDetectParams[0])); | 310 | new DetectParams[0])); |
310 | } | 311 | } |
311 | 312 | ||
312 | public void not_at_rot_target(uint localID, LLUUID itemID) | 313 | public void not_at_rot_target(uint localID, LLUUID itemID) |
313 | { | 314 | { |
314 | myScriptEngine.PostObjectEvent(localID, new XEventParams( | 315 | myScriptEngine.PostObjectEvent(localID, new EventParams( |
315 | "not_at_rot_target",new object[0], | 316 | "not_at_rot_target",new object[0], |
316 | new XDetectParams[0])); | 317 | new DetectParams[0])); |
317 | } | 318 | } |
318 | 319 | ||
319 | // run_time_permissions: not handled here | 320 | // run_time_permissions: not handled here |
320 | 321 | ||
321 | public void attach(uint localID, LLUUID itemID, LLUUID avatar) | 322 | public void attach(uint localID, LLUUID itemID, LLUUID avatar) |
322 | { | 323 | { |
323 | myScriptEngine.PostObjectEvent(localID, new XEventParams( | 324 | myScriptEngine.PostObjectEvent(localID, new EventParams( |
324 | "attach",new object[] { | 325 | "attach",new object[] { |
325 | new LSL_Types.LSLString(avatar.ToString()) }, | 326 | new LSL_Types.LSLString(avatar.ToString()) }, |
326 | new XDetectParams[0])); | 327 | new DetectParams[0])); |
327 | } | 328 | } |
328 | 329 | ||
329 | // dataserver: not handled here | 330 | // dataserver: not handled here |
@@ -331,16 +332,16 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
331 | 332 | ||
332 | public void moving_start(uint localID, LLUUID itemID) | 333 | public void moving_start(uint localID, LLUUID itemID) |
333 | { | 334 | { |
334 | myScriptEngine.PostObjectEvent(localID, new XEventParams( | 335 | myScriptEngine.PostObjectEvent(localID, new EventParams( |
335 | "moving_start",new object[0], | 336 | "moving_start",new object[0], |
336 | new XDetectParams[0])); | 337 | new DetectParams[0])); |
337 | } | 338 | } |
338 | 339 | ||
339 | public void moving_end(uint localID, LLUUID itemID) | 340 | public void moving_end(uint localID, LLUUID itemID) |
340 | { | 341 | { |
341 | myScriptEngine.PostObjectEvent(localID, new XEventParams( | 342 | myScriptEngine.PostObjectEvent(localID, new EventParams( |
342 | "moving_end",new object[0], | 343 | "moving_end",new object[0], |
343 | new XDetectParams[0])); | 344 | new DetectParams[0])); |
344 | } | 345 | } |
345 | 346 | ||
346 | // object_rez: not handled here | 347 | // object_rez: not handled here |
diff --git a/OpenSim/Region/ScriptEngine/XEngine/Executor.cs b/OpenSim/Region/ScriptEngine/XEngine/Executor.cs index 29336ac..e12f2bf 100644 --- a/OpenSim/Region/ScriptEngine/XEngine/Executor.cs +++ b/OpenSim/Region/ScriptEngine/XEngine/Executor.cs | |||
@@ -28,7 +28,8 @@ | |||
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.Reflection; | 30 | using System.Reflection; |
31 | using OpenSim.Region.ScriptEngine.XEngine.Script; | 31 | using OpenSim.Region.ScriptEngine.Shared; |
32 | using OpenSim.Region.ScriptEngine.Shared.ScriptBase; | ||
32 | 33 | ||
33 | namespace OpenSim.Region.ScriptEngine.XEngine | 34 | namespace OpenSim.Region.ScriptEngine.XEngine |
34 | { | 35 | { |
@@ -44,15 +45,15 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
44 | } | 45 | } |
45 | 46 | ||
46 | 47 | ||
47 | protected override scriptEvents DoGetStateEventFlags() | 48 | protected override scriptEvents DoGetStateEventFlags(string state) |
48 | { | 49 | { |
49 | //Console.WriteLine("Get event flags for " + m_Script.State); | 50 | //Console.WriteLine("Get event flags for " + state); |
50 | 51 | ||
51 | // Check to see if we've already computed the flags for this state | 52 | // Check to see if we've already computed the flags for this state |
52 | scriptEvents eventFlags = scriptEvents.None; | 53 | scriptEvents eventFlags = scriptEvents.None; |
53 | if (m_stateEvents.ContainsKey(m_Script.State)) | 54 | if (m_stateEvents.ContainsKey(state)) |
54 | { | 55 | { |
55 | m_stateEvents.TryGetValue(m_Script.State, out eventFlags); | 56 | m_stateEvents.TryGetValue(state, out eventFlags); |
56 | return eventFlags; | 57 | return eventFlags; |
57 | } | 58 | } |
58 | 59 | ||
@@ -61,7 +62,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
61 | // Fill in the events for this state, cache the results in the map | 62 | // Fill in the events for this state, cache the results in the map |
62 | foreach (KeyValuePair<string, scriptEvents> kvp in m_eventFlagsMap) | 63 | foreach (KeyValuePair<string, scriptEvents> kvp in m_eventFlagsMap) |
63 | { | 64 | { |
64 | string evname = m_Script.State + "_event_" + kvp.Key; | 65 | string evname = state + "_event_" + kvp.Key; |
65 | //Console.WriteLine("Trying event "+evname); | 66 | //Console.WriteLine("Trying event "+evname); |
66 | try | 67 | try |
67 | { | 68 | { |
@@ -80,18 +81,18 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
80 | 81 | ||
81 | // Save the flags we just computed and return the result | 82 | // Save the flags we just computed and return the result |
82 | if (eventFlags != 0) | 83 | if (eventFlags != 0) |
83 | m_stateEvents.Add(m_Script.State, eventFlags); | 84 | m_stateEvents.Add(state, eventFlags); |
84 | 85 | ||
85 | //Console.WriteLine("Returning {0:x}", eventFlags); | 86 | //Console.WriteLine("Returning {0:x}", eventFlags); |
86 | return (eventFlags); | 87 | return (eventFlags); |
87 | } | 88 | } |
88 | 89 | ||
89 | protected override void DoExecuteEvent(string FunctionName, object[] args) | 90 | protected override void DoExecuteEvent(string state, string FunctionName, object[] args) |
90 | { | 91 | { |
91 | // IMPORTANT: Types and MemberInfo-derived objects require a LOT of memory. | 92 | // IMPORTANT: Types and MemberInfo-derived objects require a LOT of memory. |
92 | // Instead use RuntimeTypeHandle, RuntimeFieldHandle and RunTimeHandle (IntPtr) instead! | 93 | // Instead use RuntimeTypeHandle, RuntimeFieldHandle and RunTimeHandle (IntPtr) instead! |
93 | 94 | ||
94 | string EventName = m_Script.State + "_event_" + FunctionName; | 95 | string EventName = state + "_event_" + FunctionName; |
95 | 96 | ||
96 | //#if DEBUG | 97 | //#if DEBUG |
97 | // Console.WriteLine("ScriptEngine: Script event function name: " + EventName); | 98 | // Console.WriteLine("ScriptEngine: Script event function name: " + EventName); |
diff --git a/OpenSim/Region/ScriptEngine/XEngine/ExecutorBase.cs b/OpenSim/Region/ScriptEngine/XEngine/ExecutorBase.cs index 3775372..799005c 100644 --- a/OpenSim/Region/ScriptEngine/XEngine/ExecutorBase.cs +++ b/OpenSim/Region/ScriptEngine/XEngine/ExecutorBase.cs | |||
@@ -28,7 +28,9 @@ | |||
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.Runtime.Remoting.Lifetime; | 30 | using System.Runtime.Remoting.Lifetime; |
31 | using OpenSim.Region.ScriptEngine.XEngine.Script; | 31 | using OpenSim.Region.ScriptEngine.Shared; |
32 | using OpenSim.Region.ScriptEngine.Shared.ScriptBase; | ||
33 | using OpenSim.Region.ScriptEngine.Interfaces; | ||
32 | 34 | ||
33 | namespace OpenSim.Region.ScriptEngine.XEngine | 35 | namespace OpenSim.Region.ScriptEngine.XEngine |
34 | { | 36 | { |
@@ -117,23 +119,23 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
117 | /// </summary> | 119 | /// </summary> |
118 | /// <param name="FunctionName">Name of function to execute</param> | 120 | /// <param name="FunctionName">Name of function to execute</param> |
119 | /// <param name="args">Arguments to pass to function</param> | 121 | /// <param name="args">Arguments to pass to function</param> |
120 | public void ExecuteEvent(string FunctionName, object[] args) | 122 | public void ExecuteEvent(string state, string FunctionName, object[] args) |
121 | { | 123 | { |
122 | DoExecuteEvent(FunctionName, args); | 124 | DoExecuteEvent(state, FunctionName, args); |
123 | } | 125 | } |
124 | 126 | ||
125 | protected abstract void DoExecuteEvent(string FunctionName, object[] args); | 127 | protected abstract void DoExecuteEvent(string state, string FunctionName, object[] args); |
126 | 128 | ||
127 | /// <summary> | 129 | /// <summary> |
128 | /// Compute the events handled by the current state of the script | 130 | /// Compute the events handled by the current state of the script |
129 | /// </summary> | 131 | /// </summary> |
130 | /// <returns>state mask</returns> | 132 | /// <returns>state mask</returns> |
131 | public scriptEvents GetStateEventFlags() | 133 | public scriptEvents GetStateEventFlags(string state) |
132 | { | 134 | { |
133 | return DoGetStateEventFlags(); | 135 | return DoGetStateEventFlags(state); |
134 | } | 136 | } |
135 | 137 | ||
136 | protected abstract scriptEvents DoGetStateEventFlags(); | 138 | protected abstract scriptEvents DoGetStateEventFlags(string state); |
137 | 139 | ||
138 | protected void initEventFlags() | 140 | protected void initEventFlags() |
139 | { | 141 | { |
diff --git a/OpenSim/Region/ScriptEngine/XEngine/LSL2CSConverter.cs b/OpenSim/Region/ScriptEngine/XEngine/LSL2CSConverter.cs deleted file mode 100644 index 2dc8547..0000000 --- a/OpenSim/Region/ScriptEngine/XEngine/LSL2CSConverter.cs +++ /dev/null | |||
@@ -1,374 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | |||
29 | using System; | ||
30 | using System.Collections.Generic; | ||
31 | using System.Text.RegularExpressions; | ||
32 | |||
33 | namespace OpenSim.Region.ScriptEngine.XEngine | ||
34 | { | ||
35 | public class LSL2CSConverter | ||
36 | { | ||
37 | // Uses regex to convert LSL code to C# code. | ||
38 | |||
39 | //private Regex rnw = new Regex(@"[a-zA-Z0-9_\-]", RegexOptions.Compiled); | ||
40 | private Dictionary<string, string> dataTypes = new Dictionary<string, string>(); | ||
41 | private Dictionary<string, string> quotes = new Dictionary<string, string>(); | ||
42 | // c Style | ||
43 | private Regex cstylecomments = new Regex(@"/\*(.|[\r\n])*?\*/", RegexOptions.Compiled | RegexOptions.Multiline); | ||
44 | // c# one liners | ||
45 | private Regex nonCommentFwsl = new Regex("\"[a-zA-Z0-9.,:/\\n ]+//[^\"+]+([\\\\\\\"+]+)?(\\s+)?[\"+](\\s+)?(;)?", RegexOptions.Compiled | RegexOptions.Multiline | RegexOptions.Singleline); | ||
46 | private Regex conelinecomments = new Regex(@"[^:].?([\/]{2}[^\n]*)|([\n]{1,}[\/]{2}[^\n]*)", RegexOptions.Compiled | RegexOptions.Multiline); | ||
47 | // ([^\"])((?:[a-zA-Z])\.[a-zA-Z].?)([^\"]) | ||
48 | |||
49 | // value we're looking for: (?:[a-zA-Z])\.[a-zA-Z] | ||
50 | public LSL2CSConverter() | ||
51 | { | ||
52 | // Only the types we need to convert | ||
53 | dataTypes.Add("void", "void"); | ||
54 | dataTypes.Add("integer", "LSL_Types.LSLInteger"); | ||
55 | dataTypes.Add("float", "LSL_Types.LSLFloat"); | ||
56 | dataTypes.Add("string", "LSL_Types.LSLString"); | ||
57 | dataTypes.Add("key", "LSL_Types.LSLString"); | ||
58 | dataTypes.Add("vector", "LSL_Types.Vector3"); | ||
59 | dataTypes.Add("rotation", "LSL_Types.Quaternion"); | ||
60 | dataTypes.Add("list", "LSL_Types.list"); | ||
61 | dataTypes.Add("null", "null"); | ||
62 | } | ||
63 | |||
64 | public string Convert(string Script) | ||
65 | { | ||
66 | quotes.Clear(); | ||
67 | string Return = String.Empty; | ||
68 | Script = " \r\n" + Script; | ||
69 | |||
70 | // | ||
71 | // Prepare script for processing | ||
72 | // | ||
73 | |||
74 | // Clean up linebreaks | ||
75 | Script = Regex.Replace(Script, @"\r\n", "\n"); | ||
76 | Script = Regex.Replace(Script, @"\n", "\r\n"); | ||
77 | |||
78 | // QUOTE REPLACEMENT | ||
79 | // temporarily replace quotes so we can work our magic on the script without | ||
80 | // always considering if we are inside our outside quotes's | ||
81 | // TODO: Does this work on half-quotes in strings? ;) | ||
82 | string _Script = String.Empty; | ||
83 | string C; | ||
84 | bool in_quote = false; | ||
85 | bool quote_replaced = false; | ||
86 | string quote_replacement_string = "Q_U_O_T_E_REPLACEMENT_"; | ||
87 | string quote = String.Empty; | ||
88 | bool last_was_escape = false; | ||
89 | int quote_replaced_count = 0; | ||
90 | |||
91 | string removefwnoncomments = nonCommentFwsl.Replace(Script, "\"\";"); | ||
92 | |||
93 | string removecomments = conelinecomments.Replace(removefwnoncomments, ""); | ||
94 | removecomments = cstylecomments.Replace(removecomments, ""); | ||
95 | string[] localscript = removecomments.Split('"'); | ||
96 | string checkscript = String.Empty; | ||
97 | bool flip = true; | ||
98 | |||
99 | for (int p = 0; p < localscript.Length; p++) | ||
100 | { | ||
101 | //if (localscript[p].Length >= 1) | ||
102 | //{ | ||
103 | if (!localscript[p].EndsWith(@"\")) | ||
104 | { | ||
105 | flip = !flip; | ||
106 | //System.Console.WriteLine("Flip:" + flip.ToString() + " - " + localscript[p] + " ! " + localscript[p].EndsWith(@"\").ToString()); | ||
107 | } | ||
108 | //} | ||
109 | //else | ||
110 | //{ | ||
111 | // flip = !flip; | ||
112 | // System.Console.WriteLine("Flip:" + flip.ToString() + " - " + localscript[p]); | ||
113 | //} | ||
114 | if (!flip) | ||
115 | checkscript += localscript[p]; | ||
116 | } | ||
117 | |||
118 | //System.Console.WriteLine("SCRIPT:" + checkscript); | ||
119 | |||
120 | // checks for alpha.alpha way of referring to objects in C# | ||
121 | // ignores alpha.x alpha.y, alpha.z for refering to vector components | ||
122 | Match SecurityM; | ||
123 | |||
124 | // BROKEN: this check is very wrong. It block's any url in strings. | ||
125 | SecurityM = Regex.Match(checkscript, @"(?:[a-zA-Z])\.(?:[a-wA-Z]|[a-zA-Z][a-zA-Z])", RegexOptions.Compiled | RegexOptions.Multiline | RegexOptions.Singleline); | ||
126 | |||
127 | if (SecurityM.Success) | ||
128 | throw new Exception("CS0103: 'The . symbol cannot be used in LSL except in float values or vector components'. Detected around: " + SecurityM.Captures[0].Value); | ||
129 | |||
130 | SecurityM = Regex.Match(checkscript, @"typeof\s", RegexOptions.Compiled | RegexOptions.Multiline | RegexOptions.Singleline); | ||
131 | if (SecurityM.Success) | ||
132 | throw new Exception("CS0103: 'The object.typeof method isn't allowed in LSL'"); | ||
133 | |||
134 | SecurityM = Regex.Match(checkscript, @"GetType\(", RegexOptions.Compiled | RegexOptions.Multiline | RegexOptions.Singleline); | ||
135 | if (SecurityM.Success) | ||
136 | throw new Exception("CS0103: 'The object.GetType method isn't allowed in LSL'"); | ||
137 | |||
138 | for (int p = 0; p < Script.Length; p++) | ||
139 | { | ||
140 | C = Script.Substring(p, 1); | ||
141 | while (true) | ||
142 | { | ||
143 | // found " and last was not \ so this is not an escaped \" | ||
144 | if (C == "\"" && last_was_escape == false) | ||
145 | { | ||
146 | // Toggle inside/outside quote | ||
147 | in_quote = !in_quote; | ||
148 | if (in_quote) | ||
149 | { | ||
150 | quote_replaced_count++; | ||
151 | } | ||
152 | else | ||
153 | { | ||
154 | if (quote == String.Empty) | ||
155 | { | ||
156 | // We didn't replace quote, probably because of empty string? | ||
157 | _Script += quote_replacement_string + | ||
158 | quote_replaced_count.ToString().PadLeft(5, "0".ToCharArray()[0]); | ||
159 | } | ||
160 | // We just left a quote | ||
161 | quotes.Add( | ||
162 | quote_replacement_string + | ||
163 | quote_replaced_count.ToString().PadLeft(5, "0".ToCharArray()[0]), quote); | ||
164 | quote = String.Empty; | ||
165 | } | ||
166 | break; | ||
167 | } | ||
168 | |||
169 | if (!in_quote) | ||
170 | { | ||
171 | // We are not inside a quote | ||
172 | quote_replaced = false; | ||
173 | } | ||
174 | else | ||
175 | { | ||
176 | // We are inside a quote | ||
177 | if (!quote_replaced) | ||
178 | { | ||
179 | // Replace quote | ||
180 | _Script += quote_replacement_string + | ||
181 | quote_replaced_count.ToString().PadLeft(5, "0".ToCharArray()[0]); | ||
182 | quote_replaced = true; | ||
183 | } | ||
184 | quote += C; | ||
185 | break; | ||
186 | } | ||
187 | _Script += C; | ||
188 | break; | ||
189 | } | ||
190 | last_was_escape = false; | ||
191 | if (C == @"\") | ||
192 | { | ||
193 | last_was_escape = true; | ||
194 | } | ||
195 | } | ||
196 | Script = _Script; | ||
197 | // | ||
198 | // END OF QUOTE REPLACEMENT | ||
199 | // | ||
200 | |||
201 | // | ||
202 | // PROCESS STATES | ||
203 | // Remove state definitions and add state names to start of each event within state | ||
204 | // | ||
205 | int ilevel = 0; | ||
206 | int lastlevel = 0; | ||
207 | string ret = String.Empty; | ||
208 | string cache = String.Empty; | ||
209 | bool in_state = false; | ||
210 | string current_statename = String.Empty; | ||
211 | for (int p = 0; p < Script.Length; p++) | ||
212 | { | ||
213 | C = Script.Substring(p, 1); | ||
214 | while (true) | ||
215 | { | ||
216 | // inc / dec level | ||
217 | if (C == @"{") | ||
218 | ilevel++; | ||
219 | if (C == @"}") | ||
220 | ilevel--; | ||
221 | if (ilevel < 0) | ||
222 | ilevel = 0; | ||
223 | cache += C; | ||
224 | |||
225 | // if level == 0, add to return | ||
226 | if (ilevel == 1 && lastlevel == 0) | ||
227 | { | ||
228 | // 0 => 1: Get last | ||
229 | Match m = | ||
230 | //Regex.Match(cache, @"(?![a-zA-Z_]+)\s*([a-zA-Z_]+)[^a-zA-Z_\(\)]*{", | ||
231 | Regex.Match(cache, @"(?![a-zA-Z_]+)\s*(state\s+)?(?<statename>[a-zA-Z_][a-zA-Z_0-9]*)[^a-zA-Z_0-9\(\)]*{", | ||
232 | |||
233 | RegexOptions.Compiled | RegexOptions.Multiline | RegexOptions.Singleline); | ||
234 | |||
235 | in_state = false; | ||
236 | if (m.Success) | ||
237 | { | ||
238 | // Go back to level 0, this is not a state | ||
239 | in_state = true; | ||
240 | current_statename = m.Groups["statename"].Captures[0].Value; | ||
241 | //Console.WriteLine("Current statename: " + current_statename); | ||
242 | cache = | ||
243 | //@"(?<s1>(?![a-zA-Z_]+)\s*)" + @"([a-zA-Z_]+)(?<s2>[^a-zA-Z_\(\)]*){", | ||
244 | Regex.Replace(cache, | ||
245 | @"(?<s1>(?![a-zA-Z_]+)\s*)" + @"(state\s+)?([a-zA-Z_][a-zA-Z_0-9]*)(?<s2>[^a-zA-Z_0-9\(\)]*){", | ||
246 | "${s1}${s2}", | ||
247 | RegexOptions.Compiled | RegexOptions.Multiline | RegexOptions.Singleline | RegexOptions.IgnoreCase); | ||
248 | } | ||
249 | ret += cache; | ||
250 | cache = String.Empty; | ||
251 | } | ||
252 | if (ilevel == 0 && lastlevel == 1) | ||
253 | { | ||
254 | // 1 => 0: Remove last } | ||
255 | if (in_state == true) | ||
256 | { | ||
257 | cache = cache.Remove(cache.Length - 1, 1); | ||
258 | //cache = Regex.Replace(cache, "}$", String.Empty, RegexOptions.Multiline | RegexOptions.Singleline); | ||
259 | |||
260 | //Replace function names | ||
261 | // void dataserver(key query_id, string data) { | ||
262 | //cache = Regex.Replace(cache, @"([^a-zA-Z_]\s*)((?!if|switch|for)[a-zA-Z_]+\s*\([^\)]*\)[^{]*{)", "$1" + "<STATE>" + "$2", RegexOptions.Compiled | RegexOptions.Multiline | RegexOptions.Singleline); | ||
263 | //Console.WriteLine("Replacing using statename: " + current_statename); | ||
264 | cache = | ||
265 | Regex.Replace(cache, | ||
266 | @"^(\s*)((?!(if|switch|for|while)[^a-zA-Z0-9_])[a-zA-Z0-9_]*\s*\([^\)]*\)[^;]*\{)", | ||
267 | @"$1public " + current_statename + "_event_$2", | ||
268 | RegexOptions.Compiled | RegexOptions.Multiline | RegexOptions.Singleline | RegexOptions.IgnoreCase); | ||
269 | } | ||
270 | |||
271 | ret += cache; | ||
272 | cache = String.Empty; | ||
273 | in_state = true; | ||
274 | current_statename = String.Empty; | ||
275 | } | ||
276 | |||
277 | break; | ||
278 | } | ||
279 | lastlevel = ilevel; | ||
280 | } | ||
281 | ret += cache; | ||
282 | cache = String.Empty; | ||
283 | |||
284 | Script = ret; | ||
285 | ret = String.Empty; | ||
286 | |||
287 | foreach (string key in dataTypes.Keys) | ||
288 | { | ||
289 | string val; | ||
290 | dataTypes.TryGetValue(key, out val); | ||
291 | |||
292 | // Replace CAST - (integer) with (int) | ||
293 | Script = | ||
294 | Regex.Replace(Script, @"\(" + key + @"\)", @"(" + val + ")", | ||
295 | RegexOptions.Compiled | RegexOptions.Multiline); | ||
296 | // Replace return types and function variables - integer a() and f(integer a, integer a) | ||
297 | Script = | ||
298 | Regex.Replace(Script, @"(^|;|}|[\(,])(\s*)" + key + @"(\s+)", @"$1$2" + val + "$3", | ||
299 | RegexOptions.Compiled | RegexOptions.Multiline); | ||
300 | Script = | ||
301 | Regex.Replace(Script, @"(^|;|}|[\(,])(\s*)" + key + @"(\s*)[,]", @"$1$2" + val + "$3,", | ||
302 | RegexOptions.Compiled | RegexOptions.Multiline); | ||
303 | } | ||
304 | |||
305 | // Change jumps into goto's and prefix its label | ||
306 | Script = | ||
307 | Regex.Replace(Script, | ||
308 | @"(\W)jump\s+([a-zA-Z_][a-zA-Z_0-9]*)\s*;", | ||
309 | @"$1goto label_$2;", RegexOptions.Compiled | RegexOptions.Multiline | RegexOptions.Singleline); | ||
310 | // and prefix labels so the do not clash with C#'s reserved words | ||
311 | Script = | ||
312 | Regex.Replace(Script, | ||
313 | @"@([a-zA-Z_][a-zA-Z_0-9]*)\s*;", | ||
314 | @"label_$1: ;", RegexOptions.Compiled | RegexOptions.Multiline | RegexOptions.Singleline); | ||
315 | |||
316 | // Add "void" in front of functions that needs it | ||
317 | Script = | ||
318 | Regex.Replace(Script, | ||
319 | @"^(\s*public\s+)?((?!(if|switch|for)[^a-zA-Z0-9_])[a-zA-Z0-9_]*\s*\([^\)]*\)[^;]*\{)", | ||
320 | @"$1void $2", RegexOptions.Compiled | RegexOptions.Multiline | RegexOptions.Singleline); | ||
321 | |||
322 | // Replace <x,y,z> and <x,y,z,r> | ||
323 | Script = | ||
324 | Regex.Replace(Script, @"<([^,>;]*,[^,>;]*,[^,>;]*,[^,>;]*)>", @"new LSL_Types.Quaternion($1)", | ||
325 | RegexOptions.Compiled | RegexOptions.Multiline | RegexOptions.Singleline); | ||
326 | Script = | ||
327 | Regex.Replace(Script, @"<([^,>;)]*,[^,>;]*,[^,>;]*)>", @"new LSL_Types.Vector3($1)", | ||
328 | RegexOptions.Compiled | RegexOptions.Multiline | RegexOptions.Singleline); | ||
329 | |||
330 | // Replace List []'s | ||
331 | Script = | ||
332 | Regex.Replace(Script, @"\[([^\]]*)\]", @"new LSL_Types.list($1)", | ||
333 | RegexOptions.Compiled | RegexOptions.Multiline | RegexOptions.Singleline); | ||
334 | |||
335 | // Replace (string) to .ToString() // | ||
336 | Script = | ||
337 | Regex.Replace(Script, @"\(string\)\s*([a-zA-Z0-9_.]+(\s*\([^\)]*\))?)", @"$1.ToString()", | ||
338 | RegexOptions.Compiled | RegexOptions.Multiline | RegexOptions.Singleline); | ||
339 | Script = | ||
340 | Regex.Replace(Script, @"\((float|int)\)\s*([a-zA-Z0-9_.]+(\s*\([^\)]*\))?)", @"$1.Parse($2)", | ||
341 | RegexOptions.Compiled | RegexOptions.Multiline | RegexOptions.Singleline); | ||
342 | |||
343 | // Replace "state STATENAME" with "state("statename")" | ||
344 | Script = | ||
345 | Regex.Replace(Script, @"(state)\s+([^;\n\r]+)(;[\r\n\s])", "$1(\"$2\")$3", | ||
346 | RegexOptions.Compiled | RegexOptions.Multiline | RegexOptions.Singleline | RegexOptions.IgnoreCase); | ||
347 | |||
348 | // REPLACE BACK QUOTES | ||
349 | foreach (string key in quotes.Keys) | ||
350 | { | ||
351 | string val; | ||
352 | quotes.TryGetValue(key, out val); | ||
353 | Script = Script.Replace(key, "\"" + val + "\""); | ||
354 | } | ||
355 | |||
356 | //System.Console.WriteLine(Script); | ||
357 | Return = String.Empty;// + | ||
358 | //"using OpenSim.Region.ScriptEngine.Common; using System.Collections.Generic;"; | ||
359 | |||
360 | //Return += String.Empty + | ||
361 | // "namespace SecondLife { "; | ||
362 | //Return += String.Empty + | ||
363 | // //"[Serializable] " + | ||
364 | // "public class Script : OpenSim.Region.ScriptEngine.Common.LSL_BaseClass { "; | ||
365 | //Return += @"public Script() { } "; | ||
366 | Return += Script; | ||
367 | //Return += "} }\r\n"; | ||
368 | |||
369 | quotes.Clear(); | ||
370 | |||
371 | return Return; | ||
372 | } | ||
373 | } | ||
374 | } | ||
diff --git a/OpenSim/Region/ScriptEngine/XEngine/LSL_ScriptCommands.cs b/OpenSim/Region/ScriptEngine/XEngine/LSL_ScriptCommands.cs deleted file mode 100644 index 9c660c1..0000000 --- a/OpenSim/Region/ScriptEngine/XEngine/LSL_ScriptCommands.cs +++ /dev/null | |||
@@ -1,6593 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections; | ||
30 | using System.Collections.Generic; | ||
31 | using System.Runtime.Remoting.Lifetime; | ||
32 | using System.Text; | ||
33 | using System.Threading; | ||
34 | using Nini.Config; | ||
35 | using Axiom.Math; | ||
36 | using libsecondlife; | ||
37 | using OpenSim; | ||
38 | using OpenSim.Framework; | ||
39 | using OpenSim.Region.Environment; | ||
40 | using OpenSim.Region.Environment.Interfaces; | ||
41 | using OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney; | ||
42 | using OpenSim.Region.Environment.Modules.World.Land; | ||
43 | using OpenSim.Region.Environment.Scenes; | ||
44 | using OpenSim.Region.ScriptEngine.XEngine; | ||
45 | using OpenSim.Region.ScriptEngine.XEngine.Script; | ||
46 | |||
47 | |||
48 | namespace OpenSim.Region.ScriptEngine.XEngine | ||
49 | { | ||
50 | /// <summary> | ||
51 | /// Contains all LSL ll-functions. This class will be in Default AppDomain. | ||
52 | /// </summary> | ||
53 | public class LSL_ScriptCommands : MarshalByRefObject, ILSL_ScriptCommands | ||
54 | { | ||
55 | // private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); | ||
56 | |||
57 | internal XEngine m_ScriptEngine; | ||
58 | internal XScriptInstance m_Instance; | ||
59 | internal SceneObjectPart m_host; | ||
60 | internal uint m_localID; | ||
61 | internal LLUUID m_itemID; | ||
62 | internal bool throwErrorOnNotImplemented = true; | ||
63 | |||
64 | public LSL_ScriptCommands(XEngine ScriptEngine, XScriptInstance instance, SceneObjectPart host, uint localID, LLUUID itemID) | ||
65 | { | ||
66 | m_ScriptEngine = ScriptEngine; | ||
67 | m_Instance = instance; | ||
68 | m_host = host; | ||
69 | m_localID = localID; | ||
70 | m_itemID = itemID; | ||
71 | |||
72 | //m_log.Info(ScriptEngineName, "LSL_BaseClass.Start() called. Hosted by [" + m_host.Name + ":" + m_host.UUID + "@" + m_host.AbsolutePosition + "]"); | ||
73 | } | ||
74 | |||
75 | private DateTime m_timer = DateTime.Now; | ||
76 | private string m_state = "default"; | ||
77 | private bool m_waitingForScriptAnswer=false; | ||
78 | |||
79 | |||
80 | public string State | ||
81 | { | ||
82 | get { return m_Instance.State; } | ||
83 | set { m_Instance.State = value; } | ||
84 | } | ||
85 | |||
86 | public void state(string newState) | ||
87 | { | ||
88 | m_Instance.SetState(newState); | ||
89 | } | ||
90 | |||
91 | // Object never expires | ||
92 | public override Object InitializeLifetimeService() | ||
93 | { | ||
94 | //Console.WriteLine("LSL_BuiltIn_Commands: InitializeLifetimeService()"); | ||
95 | // return null; | ||
96 | ILease lease = (ILease)base.InitializeLifetimeService(); | ||
97 | |||
98 | if (lease.CurrentState == LeaseState.Initial) | ||
99 | { | ||
100 | lease.InitialLeaseTime = TimeSpan.Zero; // TimeSpan.FromMinutes(1); | ||
101 | // lease.SponsorshipTimeout = TimeSpan.FromMinutes(2); | ||
102 | // lease.RenewOnCallTime = TimeSpan.FromSeconds(2); | ||
103 | } | ||
104 | return lease; | ||
105 | } | ||
106 | |||
107 | public Scene World | ||
108 | { | ||
109 | get { return m_ScriptEngine.World; } | ||
110 | } | ||
111 | |||
112 | public void llSay(int channelID, string text) | ||
113 | { | ||
114 | m_host.AddScriptLPS(1); | ||
115 | |||
116 | if (text.Length > 1023) | ||
117 | text = text.Substring(0, 1023); | ||
118 | |||
119 | World.SimChat(Helpers.StringToField(text), | ||
120 | ChatTypeEnum.Say, channelID, m_host.AbsolutePosition, m_host.Name, m_host.UUID, false); | ||
121 | |||
122 | IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); | ||
123 | wComm.DeliverMessage(ChatTypeEnum.Say, channelID, m_host.Name, m_host.UUID, text); | ||
124 | } | ||
125 | |||
126 | // Extension commands use this: | ||
127 | public ICommander GetCommander(string name) | ||
128 | { | ||
129 | return World.GetCommander(name); | ||
130 | } | ||
131 | |||
132 | private LLUUID InventorySelf() | ||
133 | { | ||
134 | LLUUID invItemID = new LLUUID(); | ||
135 | |||
136 | foreach (KeyValuePair<LLUUID, TaskInventoryItem> inv in m_host.TaskInventory) | ||
137 | { | ||
138 | if (inv.Value.Type == 10 && inv.Value.ItemID == m_itemID) | ||
139 | { | ||
140 | invItemID = inv.Key; | ||
141 | break; | ||
142 | } | ||
143 | } | ||
144 | |||
145 | return invItemID; | ||
146 | } | ||
147 | |||
148 | private LLUUID InventoryKey(string name, int type) | ||
149 | { | ||
150 | m_host.AddScriptLPS(1); | ||
151 | foreach (KeyValuePair<LLUUID, TaskInventoryItem> inv in m_host.TaskInventory) | ||
152 | { | ||
153 | if (inv.Value.Name == name) | ||
154 | { | ||
155 | if (inv.Value.Type != type) | ||
156 | return LLUUID.Zero; | ||
157 | |||
158 | return inv.Value.AssetID.ToString(); | ||
159 | } | ||
160 | } | ||
161 | return LLUUID.Zero; | ||
162 | } | ||
163 | |||
164 | private LLUUID InventoryKey(string name) | ||
165 | { | ||
166 | m_host.AddScriptLPS(1); | ||
167 | foreach (KeyValuePair<LLUUID, TaskInventoryItem> inv in m_host.TaskInventory) | ||
168 | { | ||
169 | if (inv.Value.Name == name) | ||
170 | { | ||
171 | return inv.Value.AssetID.ToString(); | ||
172 | } | ||
173 | } | ||
174 | return LLUUID.Zero; | ||
175 | } | ||
176 | |||
177 | |||
178 | /// <summary> | ||
179 | /// accepts a valid LLUUID, -or- a name of an inventory item. | ||
180 | /// Returns a valid LLUUID or LLUUID.Zero if key invalid and item not found | ||
181 | /// in prim inventory. | ||
182 | /// </summary> | ||
183 | /// <param name="k"></param> | ||
184 | /// <returns></returns> | ||
185 | private LLUUID KeyOrName(string k) | ||
186 | { | ||
187 | LLUUID key = LLUUID.Zero; | ||
188 | |||
189 | // if we can parse the string as a key, use it. | ||
190 | if (LLUUID.TryParse(k, out key)) | ||
191 | { | ||
192 | return key; | ||
193 | } | ||
194 | // else try to locate the name in inventory of object. found returns key, | ||
195 | // not found returns LLUUID.Zero which will translate to the default particle texture | ||
196 | else | ||
197 | { | ||
198 | return InventoryKey(k); | ||
199 | } | ||
200 | } | ||
201 | |||
202 | public void osSetRegionWaterHeight(double height) | ||
203 | { | ||
204 | m_host.AddScriptLPS(1); | ||
205 | //Check to make sure that the script's owner is the estate manager/master | ||
206 | //World.Permissions.GenericEstatePermission( | ||
207 | if (World.ExternalChecks.ExternalChecksCanBeGodLike(m_host.OwnerID)) | ||
208 | { | ||
209 | World.EventManager.TriggerRequestChangeWaterHeight((float)height); | ||
210 | } | ||
211 | } | ||
212 | |||
213 | //These are the implementations of the various ll-functions used by the LSL scripts. | ||
214 | //starting out, we use the System.Math library for trig functions. - ckrinke 8-14-07 | ||
215 | public double llSin(double f) | ||
216 | { | ||
217 | m_host.AddScriptLPS(1); | ||
218 | return (double)Math.Sin(f); | ||
219 | } | ||
220 | |||
221 | public double llCos(double f) | ||
222 | { | ||
223 | m_host.AddScriptLPS(1); | ||
224 | return (double)Math.Cos(f); | ||
225 | } | ||
226 | |||
227 | public double llTan(double f) | ||
228 | { | ||
229 | m_host.AddScriptLPS(1); | ||
230 | return (double)Math.Tan(f); | ||
231 | } | ||
232 | |||
233 | public double llAtan2(double x, double y) | ||
234 | { | ||
235 | m_host.AddScriptLPS(1); | ||
236 | return (double)Math.Atan2(y, x); | ||
237 | } | ||
238 | |||
239 | public double llSqrt(double f) | ||
240 | { | ||
241 | m_host.AddScriptLPS(1); | ||
242 | return (double)Math.Sqrt(f); | ||
243 | } | ||
244 | |||
245 | public double llPow(double fbase, double fexponent) | ||
246 | { | ||
247 | m_host.AddScriptLPS(1); | ||
248 | return (double)Math.Pow(fbase, fexponent); | ||
249 | } | ||
250 | |||
251 | public LSL_Types.LSLInteger llAbs(int i) | ||
252 | { | ||
253 | m_host.AddScriptLPS(1); | ||
254 | return (int)Math.Abs(i); | ||
255 | } | ||
256 | |||
257 | public double llFabs(double f) | ||
258 | { | ||
259 | m_host.AddScriptLPS(1); | ||
260 | return (double)Math.Abs(f); | ||
261 | } | ||
262 | |||
263 | public double llFrand(double mag) | ||
264 | { | ||
265 | m_host.AddScriptLPS(1); | ||
266 | lock (Util.RandomClass) | ||
267 | { | ||
268 | return Util.RandomClass.NextDouble() * mag; | ||
269 | } | ||
270 | } | ||
271 | |||
272 | public LSL_Types.LSLInteger llFloor(double f) | ||
273 | { | ||
274 | m_host.AddScriptLPS(1); | ||
275 | return (int)Math.Floor(f); | ||
276 | } | ||
277 | |||
278 | public LSL_Types.LSLInteger llCeil(double f) | ||
279 | { | ||
280 | m_host.AddScriptLPS(1); | ||
281 | return (int)Math.Ceiling(f); | ||
282 | } | ||
283 | |||
284 | // Xantor 01/May/2008 fixed midpointrounding (2.5 becomes 3.0 instead of 2.0, default = ToEven) | ||
285 | public LSL_Types.LSLInteger llRound(double f) | ||
286 | { | ||
287 | m_host.AddScriptLPS(1); | ||
288 | return (int)Math.Round(f, MidpointRounding.AwayFromZero); | ||
289 | } | ||
290 | |||
291 | //This next group are vector operations involving squaring and square root. ckrinke | ||
292 | public double llVecMag(LSL_Types.Vector3 v) | ||
293 | { | ||
294 | m_host.AddScriptLPS(1); | ||
295 | return LSL_Types.Vector3.Mag(v); | ||
296 | } | ||
297 | |||
298 | public LSL_Types.Vector3 llVecNorm(LSL_Types.Vector3 v) | ||
299 | { | ||
300 | m_host.AddScriptLPS(1); | ||
301 | double mag = LSL_Types.Vector3.Mag(v); | ||
302 | LSL_Types.Vector3 nor = new LSL_Types.Vector3(); | ||
303 | nor.x = v.x / mag; | ||
304 | nor.y = v.y / mag; | ||
305 | nor.z = v.z / mag; | ||
306 | return nor; | ||
307 | } | ||
308 | |||
309 | public double llVecDist(LSL_Types.Vector3 a, LSL_Types.Vector3 b) | ||
310 | { | ||
311 | m_host.AddScriptLPS(1); | ||
312 | double dx = a.x - b.x; | ||
313 | double dy = a.y - b.y; | ||
314 | double dz = a.z - b.z; | ||
315 | return Math.Sqrt(dx * dx + dy * dy + dz * dz); | ||
316 | } | ||
317 | |||
318 | //Now we start getting into quaternions which means sin/cos, matrices and vectors. ckrinke | ||
319 | |||
320 | // Utility function for llRot2Euler | ||
321 | |||
322 | // normalize an angle between 0 - 2*PI (0 and 360 degrees) | ||
323 | private double NormalizeAngle(double angle) | ||
324 | { | ||
325 | angle = angle % (Math.PI * 2); | ||
326 | if (angle < 0) angle = angle + Math.PI * 2; | ||
327 | return angle; | ||
328 | } | ||
329 | |||
330 | // Old implementation of llRot2Euler, now normalized | ||
331 | |||
332 | public LSL_Types.Vector3 llRot2Euler(LSL_Types.Quaternion r) | ||
333 | { | ||
334 | m_host.AddScriptLPS(1); | ||
335 | //This implementation is from http://lslwiki.net/lslwiki/wakka.php?wakka=LibraryRotationFunctions. ckrinke | ||
336 | LSL_Types.Quaternion t = new LSL_Types.Quaternion(r.x * r.x, r.y * r.y, r.z * r.z, r.s * r.s); | ||
337 | double m = (t.x + t.y + t.z + t.s); | ||
338 | if (m == 0) return new LSL_Types.Vector3(); | ||
339 | double n = 2 * (r.y * r.s + r.x * r.z); | ||
340 | double p = m * m - n * n; | ||
341 | if (p > 0) | ||
342 | return new LSL_Types.Vector3(NormalizeAngle(Math.Atan2(2.0 * (r.x * r.s - r.y * r.z), (-t.x - t.y + t.z + t.s))), | ||
343 | NormalizeAngle(Math.Atan2(n, Math.Sqrt(p))), | ||
344 | NormalizeAngle(Math.Atan2(2.0 * (r.z * r.s - r.x * r.y), (t.x - t.y - t.z + t.s)))); | ||
345 | else if (n > 0) | ||
346 | return new LSL_Types.Vector3(0.0, Math.PI / 2, NormalizeAngle(Math.Atan2((r.z * r.s + r.x * r.y), 0.5 - t.x - t.z))); | ||
347 | else | ||
348 | return new LSL_Types.Vector3(0.0, -Math.PI / 2, NormalizeAngle(Math.Atan2((r.z * r.s + r.x * r.y), 0.5 - t.x - t.z))); | ||
349 | } | ||
350 | |||
351 | // Xantor's newer llEuler2Rot() *try the second* inverted quaternions (-x,-y,-z,w) as LL seems to like | ||
352 | // New and improved, now actually works as described. Prim rotates as expected as does llRot2Euler. | ||
353 | |||
354 | /* From wiki: | ||
355 | The Euler angle vector (in radians) is converted to a rotation by doing the rotations around the 3 axes | ||
356 | in Z, Y, X order. So llEuler2Rot(<1.0, 2.0, 3.0> * DEG_TO_RAD) generates a rotation by taking the zero rotation, | ||
357 | a vector pointing along the X axis, first rotating it 3 degrees around the global Z axis, then rotating the resulting | ||
358 | vector 2 degrees around the global Y axis, and finally rotating that 1 degree around the global X axis. | ||
359 | */ | ||
360 | |||
361 | public LSL_Types.Quaternion llEuler2Rot(LSL_Types.Vector3 v) | ||
362 | { | ||
363 | m_host.AddScriptLPS(1); | ||
364 | |||
365 | double x,y,z,s,s_i; | ||
366 | |||
367 | double cosX = Math.Cos(v.x); | ||
368 | double cosY = Math.Cos(v.y); | ||
369 | double cosZ = Math.Cos(v.z); | ||
370 | double sinX = Math.Sin(v.x); | ||
371 | double sinY = Math.Sin(v.y); | ||
372 | double sinZ = Math.Sin(v.z); | ||
373 | |||
374 | s = Math.Sqrt(cosY * cosZ - sinX * sinY * sinZ + cosX * cosZ + cosX * cosY + 1.0f) * 0.5f; | ||
375 | if (Math.Abs(s) < 0.00001) // null rotation | ||
376 | { | ||
377 | x = 0.0f; | ||
378 | y = 1.0f; | ||
379 | z = 0.0f; | ||
380 | } | ||
381 | else | ||
382 | { | ||
383 | s_i = 1.0f / (4.0f * s); | ||
384 | x = - (-sinX * cosY - cosX * sinY * sinZ - sinX * cosZ) * s_i; | ||
385 | y = - (-cosX * sinY * cosZ + sinX * sinZ - sinY) * s_i; | ||
386 | z = - (-cosY * sinZ - sinX * sinY * cosZ - cosX * sinZ) * s_i; | ||
387 | } | ||
388 | return new LSL_Types.Quaternion(x, y, z, s); | ||
389 | } | ||
390 | |||
391 | public LSL_Types.Quaternion llAxes2Rot(LSL_Types.Vector3 fwd, LSL_Types.Vector3 left, LSL_Types.Vector3 up) | ||
392 | { | ||
393 | m_host.AddScriptLPS(1); | ||
394 | NotImplemented("llAxes2Rot"); | ||
395 | return new LSL_Types.Quaternion(); | ||
396 | } | ||
397 | |||
398 | public LSL_Types.Vector3 llRot2Fwd(LSL_Types.Quaternion r) | ||
399 | { | ||
400 | m_host.AddScriptLPS(1); | ||
401 | return (new LSL_Types.Vector3(1,0,0) * r); | ||
402 | } | ||
403 | |||
404 | public LSL_Types.Vector3 llRot2Left(LSL_Types.Quaternion r) | ||
405 | { | ||
406 | m_host.AddScriptLPS(1); | ||
407 | return (new LSL_Types.Vector3(0, 1, 0) * r); | ||
408 | } | ||
409 | |||
410 | public LSL_Types.Vector3 llRot2Up(LSL_Types.Quaternion r) | ||
411 | { | ||
412 | m_host.AddScriptLPS(1); | ||
413 | return (new LSL_Types.Vector3(0, 0, 1) * r); | ||
414 | } | ||
415 | |||
416 | public LSL_Types.Quaternion llRotBetween(LSL_Types.Vector3 a, LSL_Types.Vector3 b) | ||
417 | { | ||
418 | //A and B should both be normalized | ||
419 | m_host.AddScriptLPS(1); | ||
420 | double dotProduct = LSL_Types.Vector3.Dot(a, b); | ||
421 | LSL_Types.Vector3 crossProduct = LSL_Types.Vector3.Cross(a, b); | ||
422 | double magProduct = LSL_Types.Vector3.Mag(a) * LSL_Types.Vector3.Mag(b); | ||
423 | double angle = Math.Acos(dotProduct / magProduct); | ||
424 | LSL_Types.Vector3 axis = LSL_Types.Vector3.Norm(crossProduct); | ||
425 | double s = Math.Sin(angle / 2); | ||
426 | |||
427 | return new LSL_Types.Quaternion(axis.x * s, axis.y * s, axis.z * s, (float)Math.Cos(angle / 2)); | ||
428 | } | ||
429 | |||
430 | public void llWhisper(int channelID, string text) | ||
431 | { | ||
432 | m_host.AddScriptLPS(1); | ||
433 | |||
434 | if (text.Length > 1023) | ||
435 | text = text.Substring(0, 1023); | ||
436 | |||
437 | World.SimChat(Helpers.StringToField(text), | ||
438 | ChatTypeEnum.Whisper, channelID, m_host.AbsolutePosition, m_host.Name, m_host.UUID, false); | ||
439 | |||
440 | IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); | ||
441 | wComm.DeliverMessage(ChatTypeEnum.Whisper, channelID, m_host.Name, m_host.UUID, text); | ||
442 | } | ||
443 | |||
444 | public void llShout(int channelID, string text) | ||
445 | { | ||
446 | m_host.AddScriptLPS(1); | ||
447 | |||
448 | if (text.Length > 1023) | ||
449 | text = text.Substring(0, 1023); | ||
450 | |||
451 | World.SimChat(Helpers.StringToField(text), | ||
452 | ChatTypeEnum.Shout, channelID, m_host.AbsolutePosition, m_host.Name, m_host.UUID, true); | ||
453 | |||
454 | IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); | ||
455 | wComm.DeliverMessage(ChatTypeEnum.Shout, channelID, m_host.Name, m_host.UUID, text); | ||
456 | } | ||
457 | |||
458 | public void llRegionSay(int channelID, string text) | ||
459 | { | ||
460 | if (channelID == 0) | ||
461 | { | ||
462 | LSLError("Cannot use llRegionSay() on channel 0"); | ||
463 | return; | ||
464 | } | ||
465 | |||
466 | if (text.Length > 1023) | ||
467 | text = text.Substring(0, 1023); | ||
468 | |||
469 | m_host.AddScriptLPS(1); | ||
470 | |||
471 | IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); | ||
472 | wComm.DeliverMessage(ChatTypeEnum.Region, channelID, m_host.Name, m_host.UUID, text); | ||
473 | } | ||
474 | |||
475 | public LSL_Types.LSLInteger llListen(int channelID, string name, string ID, string msg) | ||
476 | { | ||
477 | m_host.AddScriptLPS(1); | ||
478 | LLUUID keyID; | ||
479 | LLUUID.TryParse(ID, out keyID); | ||
480 | IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); | ||
481 | return wComm.Listen(m_localID, m_itemID, m_host.UUID, channelID, name, keyID, msg); | ||
482 | } | ||
483 | |||
484 | public void llListenControl(int number, int active) | ||
485 | { | ||
486 | m_host.AddScriptLPS(1); | ||
487 | IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); | ||
488 | wComm.ListenControl(m_itemID, number, active); | ||
489 | } | ||
490 | |||
491 | public void llListenRemove(int number) | ||
492 | { | ||
493 | m_host.AddScriptLPS(1); | ||
494 | IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); | ||
495 | wComm.ListenRemove(m_itemID, number); | ||
496 | } | ||
497 | |||
498 | public void llSensor(string name, string id, int type, double range, double arc) | ||
499 | { | ||
500 | m_host.AddScriptLPS(1); | ||
501 | LLUUID keyID = LLUUID.Zero; | ||
502 | LLUUID.TryParse(id, out keyID); | ||
503 | |||
504 | m_ScriptEngine.m_ASYNCLSLCommandManager.m_SensorRepeat.SenseOnce(m_localID, m_itemID, name, keyID, type, range, arc, m_host); | ||
505 | } | ||
506 | |||
507 | public void llSensorRepeat(string name, string id, int type, double range, double arc, double rate) | ||
508 | { | ||
509 | m_host.AddScriptLPS(1); | ||
510 | LLUUID keyID = LLUUID.Zero; | ||
511 | LLUUID.TryParse(id, out keyID); | ||
512 | |||
513 | m_ScriptEngine.m_ASYNCLSLCommandManager.m_SensorRepeat.SetSenseRepeatEvent(m_localID, m_itemID, name, keyID, type, range, arc, rate, m_host); | ||
514 | } | ||
515 | |||
516 | public void llSensorRemove() | ||
517 | { | ||
518 | m_host.AddScriptLPS(1); | ||
519 | m_ScriptEngine.m_ASYNCLSLCommandManager.m_SensorRepeat.UnSetSenseRepeaterEvents(m_localID, m_itemID); | ||
520 | } | ||
521 | |||
522 | public string resolveName(LLUUID objecUUID) | ||
523 | { | ||
524 | // try avatar username surname | ||
525 | UserProfileData profile = World.CommsManager.UserService.GetUserProfile(objecUUID); | ||
526 | if (profile != null) | ||
527 | { | ||
528 | string avatarname = profile.FirstName + " " + profile.SurName; | ||
529 | return avatarname; | ||
530 | } | ||
531 | // try an scene object | ||
532 | SceneObjectPart SOP = World.GetSceneObjectPart(objecUUID); | ||
533 | if (SOP != null) | ||
534 | { | ||
535 | string objectname = SOP.Name; | ||
536 | return objectname; | ||
537 | } | ||
538 | |||
539 | EntityBase SensedObject; | ||
540 | lock (World.Entities) | ||
541 | { | ||
542 | World.Entities.TryGetValue(objecUUID, out SensedObject); | ||
543 | } | ||
544 | |||
545 | if (SensedObject == null) | ||
546 | return String.Empty; | ||
547 | return SensedObject.Name; | ||
548 | } | ||
549 | |||
550 | public string llDetectedName(int number) | ||
551 | { | ||
552 | m_host.AddScriptLPS(1); | ||
553 | XDetectParams d = m_ScriptEngine.GetDetectParams(m_itemID, number); | ||
554 | if (d == null) | ||
555 | return String.Empty; | ||
556 | return d.Name; | ||
557 | } | ||
558 | |||
559 | public string llDetectedKey(int number) | ||
560 | { | ||
561 | m_host.AddScriptLPS(1); | ||
562 | XDetectParams d = m_ScriptEngine.GetDetectParams(m_itemID, number); | ||
563 | if (d == null) | ||
564 | return String.Empty; | ||
565 | return d.Key.ToString(); | ||
566 | } | ||
567 | |||
568 | public string llDetectedOwner(int number) | ||
569 | { | ||
570 | m_host.AddScriptLPS(1); | ||
571 | XDetectParams d = m_ScriptEngine.GetDetectParams(m_itemID, number); | ||
572 | if (d == null) | ||
573 | return String.Empty; | ||
574 | return d.Owner.ToString(); | ||
575 | } | ||
576 | |||
577 | public LSL_Types.LSLInteger llDetectedType(int number) | ||
578 | { | ||
579 | m_host.AddScriptLPS(1); | ||
580 | XDetectParams d = m_ScriptEngine.GetDetectParams(m_itemID, number); | ||
581 | if (d == null) | ||
582 | return 0; | ||
583 | return new LSL_Types.LSLInteger(d.Type); | ||
584 | } | ||
585 | |||
586 | public LSL_Types.Vector3 llDetectedPos(int number) | ||
587 | { | ||
588 | m_host.AddScriptLPS(1); | ||
589 | XDetectParams d = m_ScriptEngine.GetDetectParams(m_itemID, number); | ||
590 | if (d == null) | ||
591 | return new LSL_Types.Vector3(); | ||
592 | return d.Position; | ||
593 | } | ||
594 | |||
595 | public LSL_Types.Vector3 llDetectedVel(int number) | ||
596 | { | ||
597 | m_host.AddScriptLPS(1); | ||
598 | XDetectParams d = m_ScriptEngine.GetDetectParams(m_itemID, number); | ||
599 | if (d == null) | ||
600 | return new LSL_Types.Vector3(); | ||
601 | return d.Velocity; | ||
602 | } | ||
603 | |||
604 | public LSL_Types.Vector3 llDetectedGrab(int number) | ||
605 | { | ||
606 | m_host.AddScriptLPS(1); | ||
607 | XDetectParams parms = m_ScriptEngine.GetDetectParams(m_itemID, number); | ||
608 | if (parms == null) | ||
609 | return new LSL_Types.Vector3(0, 0, 0); | ||
610 | |||
611 | return parms.OffsetPos; | ||
612 | } | ||
613 | |||
614 | public LSL_Types.Quaternion llDetectedRot(int number) | ||
615 | { | ||
616 | m_host.AddScriptLPS(1); | ||
617 | XDetectParams d = m_ScriptEngine.GetDetectParams(m_itemID, number); | ||
618 | if (d == null) | ||
619 | return new LSL_Types.Quaternion(); | ||
620 | return d.Rotation; | ||
621 | } | ||
622 | |||
623 | public LSL_Types.LSLInteger llDetectedGroup(int number) | ||
624 | { | ||
625 | m_host.AddScriptLPS(1); | ||
626 | XDetectParams d = m_ScriptEngine.GetDetectParams(m_itemID, number); | ||
627 | if (d == null) | ||
628 | return new LSL_Types.LSLInteger(0); | ||
629 | if (m_host.GroupID == d.Group) | ||
630 | return new LSL_Types.LSLInteger(1); | ||
631 | return new LSL_Types.LSLInteger(0); | ||
632 | } | ||
633 | |||
634 | public LSL_Types.LSLInteger llDetectedLinkNumber(int number) | ||
635 | { | ||
636 | m_host.AddScriptLPS(1); | ||
637 | XDetectParams parms = m_ScriptEngine.GetDetectParams(m_itemID, number); | ||
638 | if (parms == null) | ||
639 | return new LSL_Types.LSLInteger(0); | ||
640 | |||
641 | return new LSL_Types.LSLInteger(parms.LinkNum); | ||
642 | } | ||
643 | |||
644 | public void llDie() | ||
645 | { | ||
646 | m_host.AddScriptLPS(1); | ||
647 | World.DeleteSceneObject(m_host.ParentGroup); | ||
648 | } | ||
649 | |||
650 | public double llGround(LSL_Types.Vector3 offset) | ||
651 | { | ||
652 | m_host.AddScriptLPS(1); | ||
653 | int x = (int)(m_host.AbsolutePosition.X + offset.x); | ||
654 | int y = (int)(m_host.AbsolutePosition.Y + offset.y); | ||
655 | return World.GetLandHeight(x, y); | ||
656 | } | ||
657 | |||
658 | public double llCloud(LSL_Types.Vector3 offset) | ||
659 | { | ||
660 | m_host.AddScriptLPS(1); | ||
661 | NotImplemented("llCloud"); | ||
662 | return 0; | ||
663 | } | ||
664 | |||
665 | public LSL_Types.Vector3 llWind(LSL_Types.Vector3 offset) | ||
666 | { | ||
667 | m_host.AddScriptLPS(1); | ||
668 | NotImplemented("llWind"); | ||
669 | return new LSL_Types.Vector3(); | ||
670 | } | ||
671 | |||
672 | public void llSetStatus(int status, int value) | ||
673 | { | ||
674 | m_host.AddScriptLPS(1); | ||
675 | |||
676 | int statusrotationaxis = 0; | ||
677 | |||
678 | if ((status & BuiltIn_Commands_BaseClass.STATUS_PHYSICS) == BuiltIn_Commands_BaseClass.STATUS_PHYSICS) | ||
679 | { | ||
680 | if (value == 1) | ||
681 | m_host.ScriptSetPhysicsStatus(true); | ||
682 | else | ||
683 | m_host.ScriptSetPhysicsStatus(false); | ||
684 | } | ||
685 | |||
686 | if ((status & BuiltIn_Commands_BaseClass.STATUS_PHANTOM) == BuiltIn_Commands_BaseClass.STATUS_PHANTOM) | ||
687 | { | ||
688 | if (value == 1) | ||
689 | m_host.ScriptSetPhantomStatus(true); | ||
690 | else | ||
691 | m_host.ScriptSetPhantomStatus(false); | ||
692 | } | ||
693 | |||
694 | if ((status & BuiltIn_Commands_BaseClass.STATUS_CAST_SHADOWS) == BuiltIn_Commands_BaseClass.STATUS_CAST_SHADOWS) | ||
695 | { | ||
696 | m_host.AddFlag(LLObject.ObjectFlags.CastShadows); | ||
697 | } | ||
698 | |||
699 | if ((status & BuiltIn_Commands_BaseClass.STATUS_ROTATE_X) == BuiltIn_Commands_BaseClass.STATUS_ROTATE_X) | ||
700 | { | ||
701 | statusrotationaxis |= BuiltIn_Commands_BaseClass.STATUS_ROTATE_X; | ||
702 | } | ||
703 | |||
704 | if ((status & BuiltIn_Commands_BaseClass.STATUS_ROTATE_Y) == BuiltIn_Commands_BaseClass.STATUS_ROTATE_Y) | ||
705 | { | ||
706 | statusrotationaxis |= BuiltIn_Commands_BaseClass.STATUS_ROTATE_Y; | ||
707 | } | ||
708 | |||
709 | if ((status & BuiltIn_Commands_BaseClass.STATUS_ROTATE_Z) == BuiltIn_Commands_BaseClass.STATUS_ROTATE_Z) | ||
710 | { | ||
711 | statusrotationaxis |= BuiltIn_Commands_BaseClass.STATUS_ROTATE_Z; | ||
712 | } | ||
713 | |||
714 | if ((status & BuiltIn_Commands_BaseClass.STATUS_BLOCK_GRAB) == BuiltIn_Commands_BaseClass.STATUS_BLOCK_GRAB) | ||
715 | { | ||
716 | NotImplemented("llSetStatus - STATUS_BLOCK_GRAB"); | ||
717 | } | ||
718 | |||
719 | if ((status & BuiltIn_Commands_BaseClass.STATUS_DIE_AT_EDGE) == BuiltIn_Commands_BaseClass.STATUS_DIE_AT_EDGE) | ||
720 | { | ||
721 | if (value == 1) | ||
722 | m_host.SetDieAtEdge(true); | ||
723 | else | ||
724 | m_host.SetDieAtEdge(false); | ||
725 | } | ||
726 | |||
727 | if ((status & BuiltIn_Commands_BaseClass.STATUS_RETURN_AT_EDGE) == BuiltIn_Commands_BaseClass.STATUS_RETURN_AT_EDGE) | ||
728 | { | ||
729 | NotImplemented("llSetStatus - STATUS_RETURN_AT_EDGE"); | ||
730 | } | ||
731 | |||
732 | if ((status & BuiltIn_Commands_BaseClass.STATUS_SANDBOX) == BuiltIn_Commands_BaseClass.STATUS_SANDBOX) | ||
733 | { | ||
734 | NotImplemented("llSetStatus - STATUS_SANDBOX"); | ||
735 | } | ||
736 | |||
737 | if (statusrotationaxis != 0) | ||
738 | { | ||
739 | m_host.SetAxisRotation(statusrotationaxis, value); | ||
740 | } | ||
741 | } | ||
742 | |||
743 | public LSL_Types.LSLInteger llGetStatus(int status) | ||
744 | { | ||
745 | m_host.AddScriptLPS(1); | ||
746 | // Console.WriteLine(m_host.UUID.ToString() + " status is " + m_host.GetEffectiveObjectFlags().ToString()); | ||
747 | switch (status) | ||
748 | { | ||
749 | case BuiltIn_Commands_BaseClass.STATUS_PHYSICS: | ||
750 | if ((m_host.GetEffectiveObjectFlags() & (uint)LLObject.ObjectFlags.Physics) == (uint)LLObject.ObjectFlags.Physics) | ||
751 | { | ||
752 | return 1; | ||
753 | } | ||
754 | return 0; | ||
755 | |||
756 | case BuiltIn_Commands_BaseClass.STATUS_PHANTOM: | ||
757 | if ((m_host.GetEffectiveObjectFlags() & (uint)LLObject.ObjectFlags.Phantom) == (uint)LLObject.ObjectFlags.Phantom) | ||
758 | { | ||
759 | return 1; | ||
760 | } | ||
761 | return 0; | ||
762 | |||
763 | case BuiltIn_Commands_BaseClass.STATUS_CAST_SHADOWS: | ||
764 | if ((m_host.GetEffectiveObjectFlags() & (uint)LLObject.ObjectFlags.CastShadows) == (uint)LLObject.ObjectFlags.CastShadows) | ||
765 | { | ||
766 | return 1; | ||
767 | } | ||
768 | return 0; | ||
769 | |||
770 | case BuiltIn_Commands_BaseClass.STATUS_BLOCK_GRAB: | ||
771 | NotImplemented("llGetStatus - STATUS_BLOCK_GRAB"); | ||
772 | return 0; | ||
773 | |||
774 | case BuiltIn_Commands_BaseClass.STATUS_DIE_AT_EDGE: | ||
775 | if (m_host.GetDieAtEdge()) | ||
776 | return 1; | ||
777 | else | ||
778 | return 0; | ||
779 | |||
780 | case BuiltIn_Commands_BaseClass.STATUS_RETURN_AT_EDGE: | ||
781 | NotImplemented("llGetStatus - STATUS_RETURN_AT_EDGE"); | ||
782 | return 0; | ||
783 | |||
784 | case BuiltIn_Commands_BaseClass.STATUS_ROTATE_X: | ||
785 | NotImplemented("llGetStatus - STATUS_ROTATE_X"); | ||
786 | return 0; | ||
787 | |||
788 | case BuiltIn_Commands_BaseClass.STATUS_ROTATE_Y: | ||
789 | NotImplemented("llGetStatus - STATUS_ROTATE_Y"); | ||
790 | return 0; | ||
791 | |||
792 | case BuiltIn_Commands_BaseClass.STATUS_ROTATE_Z: | ||
793 | NotImplemented("llGetStatus - STATUS_ROTATE_Z"); | ||
794 | return 0; | ||
795 | |||
796 | case BuiltIn_Commands_BaseClass.STATUS_SANDBOX: | ||
797 | NotImplemented("llGetStatus - STATUS_SANDBOX"); | ||
798 | return 0; | ||
799 | } | ||
800 | return 0; | ||
801 | } | ||
802 | |||
803 | public void llSetScale(LSL_Types.Vector3 scale) | ||
804 | { | ||
805 | m_host.AddScriptLPS(1); | ||
806 | SetScale(m_host, scale); | ||
807 | } | ||
808 | |||
809 | private void SetScale(SceneObjectPart part, LSL_Types.Vector3 scale) | ||
810 | { | ||
811 | // TODO: this needs to trigger a persistance save as well | ||
812 | LLVector3 tmp = part.Scale; | ||
813 | tmp.X = (float)scale.x; | ||
814 | tmp.Y = (float)scale.y; | ||
815 | tmp.Z = (float)scale.z; | ||
816 | part.Scale = tmp; | ||
817 | part.SendFullUpdateToAllClients(); | ||
818 | } | ||
819 | |||
820 | public LSL_Types.Vector3 llGetScale() | ||
821 | { | ||
822 | m_host.AddScriptLPS(1); | ||
823 | return new LSL_Types.Vector3(m_host.Scale.X, m_host.Scale.Y, m_host.Scale.Z); | ||
824 | } | ||
825 | |||
826 | public void llSetColor(LSL_Types.Vector3 color, int face) | ||
827 | { | ||
828 | m_host.AddScriptLPS(1); | ||
829 | |||
830 | SetColor(m_host, color, face); | ||
831 | } | ||
832 | |||
833 | private void SetColor(SceneObjectPart part, LSL_Types.Vector3 color, int face) | ||
834 | { | ||
835 | LLObject.TextureEntry tex = part.Shape.Textures; | ||
836 | LLColor texcolor; | ||
837 | if (face > -1) | ||
838 | { | ||
839 | texcolor = tex.CreateFace((uint)face).RGBA; | ||
840 | texcolor.R = (float)Math.Abs(color.x - 1); | ||
841 | texcolor.G = (float)Math.Abs(color.y - 1); | ||
842 | texcolor.B = (float)Math.Abs(color.z - 1); | ||
843 | tex.FaceTextures[face].RGBA = texcolor; | ||
844 | part.UpdateTexture(tex); | ||
845 | return; | ||
846 | } | ||
847 | else if (face == -1) | ||
848 | { | ||
849 | for (uint i = 0; i < 32; i++) | ||
850 | { | ||
851 | if (tex.FaceTextures[i] != null) | ||
852 | { | ||
853 | texcolor = tex.FaceTextures[i].RGBA; | ||
854 | texcolor.R = (float)Math.Abs(color.x - 1); | ||
855 | texcolor.G = (float)Math.Abs(color.y - 1); | ||
856 | texcolor.B = (float)Math.Abs(color.z - 1); | ||
857 | tex.FaceTextures[i].RGBA = texcolor; | ||
858 | } | ||
859 | texcolor = tex.DefaultTexture.RGBA; | ||
860 | texcolor.R = (float)Math.Abs(color.x - 1); | ||
861 | texcolor.G = (float)Math.Abs(color.y - 1); | ||
862 | texcolor.B = (float)Math.Abs(color.z - 1); | ||
863 | tex.DefaultTexture.RGBA = texcolor; | ||
864 | } | ||
865 | part.UpdateTexture(tex); | ||
866 | return; | ||
867 | } | ||
868 | } | ||
869 | |||
870 | public double llGetAlpha(int face) | ||
871 | { | ||
872 | m_host.AddScriptLPS(1); | ||
873 | LLObject.TextureEntry tex = m_host.Shape.Textures; | ||
874 | if (face == -1) // TMP: Until we can determine number of sides, ALL_SIDES (-1) will return default color | ||
875 | { | ||
876 | return (double)((tex.DefaultTexture.RGBA.A * 255) / 255); | ||
877 | } | ||
878 | if (face > -1) | ||
879 | { | ||
880 | return (double)((tex.GetFace((uint)face).RGBA.A * 255) / 255); | ||
881 | } | ||
882 | return 0; | ||
883 | } | ||
884 | |||
885 | public void llSetAlpha(double alpha, int face) | ||
886 | { | ||
887 | m_host.AddScriptLPS(1); | ||
888 | |||
889 | SetAlpha(m_host, alpha, face); | ||
890 | } | ||
891 | |||
892 | private void SetAlpha(SceneObjectPart part, double alpha, int face) | ||
893 | { | ||
894 | LLObject.TextureEntry tex = part.Shape.Textures; | ||
895 | LLColor texcolor; | ||
896 | if (face > -1) | ||
897 | { | ||
898 | texcolor = tex.CreateFace((uint)face).RGBA; | ||
899 | texcolor.A = (float)Math.Abs(alpha - 1); | ||
900 | tex.FaceTextures[face].RGBA = texcolor; | ||
901 | part.UpdateTexture(tex); | ||
902 | return; | ||
903 | } | ||
904 | else if (face == -1) | ||
905 | { | ||
906 | for (int i = 0; i < 32; i++) | ||
907 | { | ||
908 | if (tex.FaceTextures[i] != null) | ||
909 | { | ||
910 | texcolor = tex.FaceTextures[i].RGBA; | ||
911 | texcolor.A = (float)Math.Abs(alpha - 1); | ||
912 | tex.FaceTextures[i].RGBA = texcolor; | ||
913 | } | ||
914 | } | ||
915 | texcolor = tex.DefaultTexture.RGBA; | ||
916 | texcolor.A = (float)Math.Abs(alpha - 1); | ||
917 | tex.DefaultTexture.RGBA = texcolor; | ||
918 | part.UpdateTexture(tex); | ||
919 | return; | ||
920 | } | ||
921 | } | ||
922 | |||
923 | private void SetFlexi(SceneObjectPart part, bool flexi, int softness, float gravity, float friction, | ||
924 | float wind, float tension, LSL_Types.Vector3 Force) | ||
925 | { | ||
926 | if (part == null) | ||
927 | return; | ||
928 | |||
929 | bool needs_fakedelete = false; | ||
930 | if (flexi) | ||
931 | { | ||
932 | if (!part.Shape.FlexiEntry) | ||
933 | { | ||
934 | needs_fakedelete = true; | ||
935 | } | ||
936 | part.Shape.FlexiEntry = true; // this setting flexi true isn't working, but the below parameters do | ||
937 | // work once the prim is already flexi | ||
938 | part.Shape.FlexiSoftness = softness; | ||
939 | part.Shape.FlexiGravity = gravity; | ||
940 | part.Shape.FlexiDrag = friction; | ||
941 | part.Shape.FlexiWind = wind; | ||
942 | part.Shape.FlexiTension = tension; | ||
943 | part.Shape.FlexiForceX = (float)Force.x; | ||
944 | part.Shape.FlexiForceY = (float)Force.y; | ||
945 | part.Shape.FlexiForceZ = (float)Force.z; | ||
946 | part.Shape.PathCurve = 0x80; | ||
947 | |||
948 | } | ||
949 | else | ||
950 | { | ||
951 | if (part.Shape.FlexiEntry) | ||
952 | { | ||
953 | needs_fakedelete = true; | ||
954 | } | ||
955 | part.Shape.FlexiEntry = false; | ||
956 | } | ||
957 | |||
958 | needs_fakedelete = false; | ||
959 | if (needs_fakedelete) | ||
960 | { | ||
961 | if (part.ParentGroup != null) | ||
962 | { | ||
963 | part.ParentGroup.FakeDeleteGroup(); | ||
964 | } | ||
965 | } | ||
966 | |||
967 | part.ScheduleFullUpdate(); | ||
968 | } | ||
969 | |||
970 | private void SetPointLight(SceneObjectPart part, bool light, LSL_Types.Vector3 color, float intensity, float radius, float falloff) | ||
971 | { | ||
972 | if (part == null) | ||
973 | return; | ||
974 | |||
975 | if (light) | ||
976 | { | ||
977 | part.Shape.LightEntry = true; | ||
978 | part.Shape.LightColorR = (float)color.x; | ||
979 | part.Shape.LightColorG = (float)color.y; | ||
980 | part.Shape.LightColorB = (float)color.z; | ||
981 | part.Shape.LightIntensity = intensity; | ||
982 | part.Shape.LightRadius = radius; | ||
983 | part.Shape.LightFalloff = falloff; | ||
984 | } | ||
985 | else | ||
986 | { | ||
987 | part.Shape.LightEntry = false; | ||
988 | } | ||
989 | |||
990 | part.ScheduleFullUpdate(); | ||
991 | } | ||
992 | |||
993 | |||
994 | |||
995 | public LSL_Types.Vector3 llGetColor(int face) | ||
996 | { | ||
997 | m_host.AddScriptLPS(1); | ||
998 | LLObject.TextureEntry tex = m_host.Shape.Textures; | ||
999 | LLColor texcolor; | ||
1000 | LSL_Types.Vector3 rgb; | ||
1001 | if (face == -1) // TMP: Until we can determine number of sides, ALL_SIDES (-1) will return default color | ||
1002 | { | ||
1003 | texcolor = tex.DefaultTexture.RGBA; | ||
1004 | rgb.x = (255 - (texcolor.R * 255)) / 255; | ||
1005 | rgb.y = (255 - (texcolor.G * 255)) / 255; | ||
1006 | rgb.z = (255 - (texcolor.B * 255)) / 255; | ||
1007 | return rgb; | ||
1008 | } | ||
1009 | if (face > -1) | ||
1010 | { | ||
1011 | texcolor = tex.GetFace((uint)face).RGBA; | ||
1012 | rgb.x = (255 - (texcolor.R * 255)) / 255; | ||
1013 | rgb.y = (255 - (texcolor.G * 255)) / 255; | ||
1014 | rgb.z = (255 - (texcolor.B * 255)) / 255; | ||
1015 | return rgb; | ||
1016 | } | ||
1017 | else | ||
1018 | { | ||
1019 | return new LSL_Types.Vector3(); | ||
1020 | } | ||
1021 | } | ||
1022 | |||
1023 | public void llSetTexture(string texture, int face) | ||
1024 | { | ||
1025 | m_host.AddScriptLPS(1); | ||
1026 | SetTexture(m_host, texture, face); | ||
1027 | } | ||
1028 | |||
1029 | private void SetTexture(SceneObjectPart part, string texture, int face) | ||
1030 | { | ||
1031 | LLUUID textureID=new LLUUID(); | ||
1032 | |||
1033 | if (!LLUUID.TryParse(texture, out textureID)) | ||
1034 | { | ||
1035 | textureID=InventoryKey(texture, (int)AssetType.Texture); | ||
1036 | } | ||
1037 | |||
1038 | if (textureID == LLUUID.Zero) | ||
1039 | return; | ||
1040 | |||
1041 | LLObject.TextureEntry tex = part.Shape.Textures; | ||
1042 | |||
1043 | if (face > -1) | ||
1044 | { | ||
1045 | LLObject.TextureEntryFace texface = tex.CreateFace((uint)face); | ||
1046 | texface.TextureID = textureID; | ||
1047 | tex.FaceTextures[face] = texface; | ||
1048 | part.UpdateTexture(tex); | ||
1049 | return; | ||
1050 | } | ||
1051 | else if (face == -1) | ||
1052 | { | ||
1053 | for (uint i = 0; i < 32; i++) | ||
1054 | { | ||
1055 | if (tex.FaceTextures[i] != null) | ||
1056 | { | ||
1057 | tex.FaceTextures[i].TextureID = textureID; | ||
1058 | } | ||
1059 | } | ||
1060 | tex.DefaultTexture.TextureID = textureID; | ||
1061 | part.UpdateTexture(tex); | ||
1062 | return; | ||
1063 | } | ||
1064 | } | ||
1065 | |||
1066 | public void llScaleTexture(double u, double v, int face) | ||
1067 | { | ||
1068 | m_host.AddScriptLPS(1); | ||
1069 | |||
1070 | ScaleTexture(m_host, u, v, face); | ||
1071 | } | ||
1072 | |||
1073 | private void ScaleTexture(SceneObjectPart part, double u, double v, int face) | ||
1074 | { | ||
1075 | LLObject.TextureEntry tex = part.Shape.Textures; | ||
1076 | if (face > -1) | ||
1077 | { | ||
1078 | LLObject.TextureEntryFace texface = tex.CreateFace((uint)face); | ||
1079 | texface.RepeatU = (float)u; | ||
1080 | texface.RepeatV = (float)v; | ||
1081 | tex.FaceTextures[face] = texface; | ||
1082 | part.UpdateTexture(tex); | ||
1083 | return; | ||
1084 | } | ||
1085 | if (face == -1) | ||
1086 | { | ||
1087 | for (int i = 0; i < 32; i++) | ||
1088 | { | ||
1089 | if (tex.FaceTextures[i] != null) | ||
1090 | { | ||
1091 | tex.FaceTextures[i].RepeatU = (float)u; | ||
1092 | tex.FaceTextures[i].RepeatV = (float)v; | ||
1093 | } | ||
1094 | } | ||
1095 | tex.DefaultTexture.RepeatU = (float)u; | ||
1096 | tex.DefaultTexture.RepeatV = (float)v; | ||
1097 | part.UpdateTexture(tex); | ||
1098 | return; | ||
1099 | } | ||
1100 | } | ||
1101 | |||
1102 | public void llOffsetTexture(double u, double v, int face) | ||
1103 | { | ||
1104 | m_host.AddScriptLPS(1); | ||
1105 | OffsetTexture(m_host, u, v, face); | ||
1106 | } | ||
1107 | |||
1108 | private void OffsetTexture(SceneObjectPart part, double u, double v, int face) | ||
1109 | { | ||
1110 | LLObject.TextureEntry tex = part.Shape.Textures; | ||
1111 | if (face > -1) | ||
1112 | { | ||
1113 | LLObject.TextureEntryFace texface = tex.CreateFace((uint)face); | ||
1114 | texface.OffsetU = (float)u; | ||
1115 | texface.OffsetV = (float)v; | ||
1116 | tex.FaceTextures[face] = texface; | ||
1117 | part.UpdateTexture(tex); | ||
1118 | return; | ||
1119 | } | ||
1120 | if (face == -1) | ||
1121 | { | ||
1122 | for (int i = 0; i < 32; i++) | ||
1123 | { | ||
1124 | if (tex.FaceTextures[i] != null) | ||
1125 | { | ||
1126 | tex.FaceTextures[i].OffsetU = (float)u; | ||
1127 | tex.FaceTextures[i].OffsetV = (float)v; | ||
1128 | } | ||
1129 | } | ||
1130 | tex.DefaultTexture.OffsetU = (float)u; | ||
1131 | tex.DefaultTexture.OffsetV = (float)v; | ||
1132 | part.UpdateTexture(tex); | ||
1133 | return; | ||
1134 | } | ||
1135 | } | ||
1136 | |||
1137 | public void llRotateTexture(double rotation, int face) | ||
1138 | { | ||
1139 | m_host.AddScriptLPS(1); | ||
1140 | RotateTexture(m_host, rotation, face); | ||
1141 | } | ||
1142 | |||
1143 | private void RotateTexture(SceneObjectPart part, double rotation, int face) | ||
1144 | { | ||
1145 | LLObject.TextureEntry tex = part.Shape.Textures; | ||
1146 | if (face > -1) | ||
1147 | { | ||
1148 | LLObject.TextureEntryFace texface = tex.CreateFace((uint)face); | ||
1149 | texface.Rotation = (float)rotation; | ||
1150 | tex.FaceTextures[face] = texface; | ||
1151 | part.UpdateTexture(tex); | ||
1152 | return; | ||
1153 | } | ||
1154 | if (face == -1) | ||
1155 | { | ||
1156 | for (int i = 0; i < 32; i++) | ||
1157 | { | ||
1158 | if (tex.FaceTextures[i] != null) | ||
1159 | { | ||
1160 | tex.FaceTextures[i].Rotation = (float)rotation; | ||
1161 | } | ||
1162 | } | ||
1163 | tex.DefaultTexture.Rotation = (float)rotation; | ||
1164 | part.UpdateTexture(tex); | ||
1165 | return; | ||
1166 | } | ||
1167 | } | ||
1168 | |||
1169 | public string llGetTexture(int face) | ||
1170 | { | ||
1171 | m_host.AddScriptLPS(1); | ||
1172 | LLObject.TextureEntry tex = m_host.Shape.Textures; | ||
1173 | if (face == -1) | ||
1174 | { | ||
1175 | face = 0; | ||
1176 | } | ||
1177 | if (face > -1) | ||
1178 | { | ||
1179 | LLObject.TextureEntryFace texface; | ||
1180 | texface = tex.GetFace((uint)face); | ||
1181 | return texface.TextureID.ToString(); | ||
1182 | } | ||
1183 | else | ||
1184 | { | ||
1185 | return String.Empty; | ||
1186 | } | ||
1187 | } | ||
1188 | |||
1189 | public void llSetPos(LSL_Types.Vector3 pos) | ||
1190 | { | ||
1191 | m_host.AddScriptLPS(1); | ||
1192 | |||
1193 | SetPos(m_host, pos); | ||
1194 | } | ||
1195 | |||
1196 | private void SetPos(SceneObjectPart part, LSL_Types.Vector3 pos) | ||
1197 | { | ||
1198 | if (part.ParentID != 0) | ||
1199 | { | ||
1200 | part.UpdateOffSet(new LLVector3((float)pos.x, (float)pos.y, (float)pos.z)); | ||
1201 | } | ||
1202 | else | ||
1203 | { | ||
1204 | part.UpdateGroupPosition(new LLVector3((float)pos.x, (float)pos.y, (float)pos.z)); | ||
1205 | } | ||
1206 | } | ||
1207 | |||
1208 | public LSL_Types.Vector3 llGetPos() | ||
1209 | { | ||
1210 | m_host.AddScriptLPS(1); | ||
1211 | return new LSL_Types.Vector3(m_host.AbsolutePosition.X, | ||
1212 | m_host.AbsolutePosition.Y, | ||
1213 | m_host.AbsolutePosition.Z); | ||
1214 | } | ||
1215 | |||
1216 | public LSL_Types.Vector3 llGetLocalPos() | ||
1217 | { | ||
1218 | m_host.AddScriptLPS(1); | ||
1219 | if (m_host.ParentID != 0) | ||
1220 | { | ||
1221 | return new LSL_Types.Vector3(m_host.OffsetPosition.X, | ||
1222 | m_host.OffsetPosition.Y, | ||
1223 | m_host.OffsetPosition.Z); | ||
1224 | } | ||
1225 | else | ||
1226 | { | ||
1227 | return new LSL_Types.Vector3(m_host.AbsolutePosition.X, | ||
1228 | m_host.AbsolutePosition.Y, | ||
1229 | m_host.AbsolutePosition.Z); | ||
1230 | } | ||
1231 | } | ||
1232 | |||
1233 | public void llSetRot(LSL_Types.Quaternion rot) | ||
1234 | { | ||
1235 | m_host.AddScriptLPS(1); | ||
1236 | |||
1237 | SetRot(m_host, rot); | ||
1238 | } | ||
1239 | |||
1240 | private void SetRot(SceneObjectPart part, LSL_Types.Quaternion rot) | ||
1241 | { | ||
1242 | part.UpdateRotation(new LLQuaternion((float)rot.x, (float)rot.y, (float)rot.z, (float)rot.s)); | ||
1243 | // Update rotation does not move the object in the physics scene if it's a linkset. | ||
1244 | part.ParentGroup.AbsolutePosition = part.ParentGroup.AbsolutePosition; | ||
1245 | } | ||
1246 | |||
1247 | public LSL_Types.Quaternion llGetRot() | ||
1248 | { | ||
1249 | m_host.AddScriptLPS(1); | ||
1250 | LLQuaternion q = m_host.RotationOffset; | ||
1251 | return new LSL_Types.Quaternion(q.X, q.Y, q.Z, q.W); | ||
1252 | } | ||
1253 | |||
1254 | public LSL_Types.Quaternion llGetLocalRot() | ||
1255 | { | ||
1256 | m_host.AddScriptLPS(1); | ||
1257 | return new LSL_Types.Quaternion(m_host.RotationOffset.X, m_host.RotationOffset.Y, m_host.RotationOffset.Z, m_host.RotationOffset.W); | ||
1258 | } | ||
1259 | |||
1260 | public void llSetForce(LSL_Types.Vector3 force, int local) | ||
1261 | { | ||
1262 | m_host.AddScriptLPS(1); | ||
1263 | NotImplemented("llSetForce"); | ||
1264 | } | ||
1265 | |||
1266 | public LSL_Types.Vector3 llGetForce() | ||
1267 | { | ||
1268 | m_host.AddScriptLPS(1); | ||
1269 | NotImplemented("llGetForce"); | ||
1270 | return new LSL_Types.Vector3(); | ||
1271 | } | ||
1272 | |||
1273 | public LSL_Types.LSLInteger llTarget(LSL_Types.Vector3 position, double range) | ||
1274 | { | ||
1275 | m_host.AddScriptLPS(1); | ||
1276 | return m_host.registerTargetWaypoint(new LLVector3((float)position.x, (float)position.y, (float)position.z), (float)range); | ||
1277 | |||
1278 | } | ||
1279 | |||
1280 | public void llTargetRemove(int number) | ||
1281 | { | ||
1282 | m_host.AddScriptLPS(1); | ||
1283 | m_host.unregisterTargetWaypoint(number); | ||
1284 | } | ||
1285 | |||
1286 | public LSL_Types.LSLInteger llRotTarget(LSL_Types.Quaternion rot, double error) | ||
1287 | { | ||
1288 | m_host.AddScriptLPS(1); | ||
1289 | NotImplemented("llRotTarget"); | ||
1290 | return 0; | ||
1291 | } | ||
1292 | |||
1293 | public void llRotTargetRemove(int number) | ||
1294 | { | ||
1295 | m_host.AddScriptLPS(1); | ||
1296 | NotImplemented("llRotTargetRemove"); | ||
1297 | } | ||
1298 | |||
1299 | public void llMoveToTarget(LSL_Types.Vector3 target, double tau) | ||
1300 | { | ||
1301 | m_host.AddScriptLPS(1); | ||
1302 | m_host.MoveToTarget(new LLVector3((float)target.x, (float)target.y, (float)target.z), (float)tau); | ||
1303 | } | ||
1304 | |||
1305 | public void llStopMoveToTarget() | ||
1306 | { | ||
1307 | m_host.AddScriptLPS(1); | ||
1308 | m_host.StopMoveToTarget(); | ||
1309 | } | ||
1310 | |||
1311 | public void llApplyImpulse(LSL_Types.Vector3 force, int local) | ||
1312 | { | ||
1313 | m_host.AddScriptLPS(1); | ||
1314 | //No energy force yet | ||
1315 | |||
1316 | if (force.x > 20000) | ||
1317 | force.x = 20000; | ||
1318 | if (force.y > 20000) | ||
1319 | force.y = 20000; | ||
1320 | if (force.z > 20000) | ||
1321 | force.z = 20000; | ||
1322 | |||
1323 | if (local == 1) | ||
1324 | { | ||
1325 | m_host.ApplyImpulse(new LLVector3((float)force.x, (float)force.y, (float)force.z), true); | ||
1326 | } | ||
1327 | else | ||
1328 | { | ||
1329 | |||
1330 | m_host.ApplyImpulse(new LLVector3((float)force.x,(float)force.y,(float)force.z), false); | ||
1331 | } | ||
1332 | } | ||
1333 | |||
1334 | public void llApplyRotationalImpulse(LSL_Types.Vector3 force, int local) | ||
1335 | { | ||
1336 | m_host.AddScriptLPS(1); | ||
1337 | NotImplemented("llApplyRotationalImpulse"); | ||
1338 | } | ||
1339 | |||
1340 | public void llSetTorque(LSL_Types.Vector3 torque, int local) | ||
1341 | { | ||
1342 | m_host.AddScriptLPS(1); | ||
1343 | NotImplemented("llSetTorque"); | ||
1344 | } | ||
1345 | |||
1346 | public LSL_Types.Vector3 llGetTorque() | ||
1347 | { | ||
1348 | m_host.AddScriptLPS(1); | ||
1349 | NotImplemented("llGetTorque"); | ||
1350 | return new LSL_Types.Vector3(); | ||
1351 | } | ||
1352 | |||
1353 | public void llSetForceAndTorque(LSL_Types.Vector3 force, LSL_Types.Vector3 torque, int local) | ||
1354 | { | ||
1355 | m_host.AddScriptLPS(1); | ||
1356 | NotImplemented("llSetForceAndTorque"); | ||
1357 | } | ||
1358 | |||
1359 | public LSL_Types.Vector3 llGetVel() | ||
1360 | { | ||
1361 | m_host.AddScriptLPS(1); | ||
1362 | return new LSL_Types.Vector3(m_host.Velocity.X, m_host.Velocity.Y, m_host.Velocity.Z); | ||
1363 | } | ||
1364 | |||
1365 | public LSL_Types.Vector3 llGetAccel() | ||
1366 | { | ||
1367 | m_host.AddScriptLPS(1); | ||
1368 | return new LSL_Types.Vector3(m_host.Acceleration.X, m_host.Acceleration.Y, m_host.Acceleration.Z); | ||
1369 | } | ||
1370 | |||
1371 | public LSL_Types.Vector3 llGetOmega() | ||
1372 | { | ||
1373 | m_host.AddScriptLPS(1); | ||
1374 | return new LSL_Types.Vector3(m_host.RotationalVelocity.X, m_host.RotationalVelocity.Y, m_host.RotationalVelocity.Z); | ||
1375 | } | ||
1376 | |||
1377 | public double llGetTimeOfDay() | ||
1378 | { | ||
1379 | m_host.AddScriptLPS(1); | ||
1380 | NotImplemented("llGetTimeOfDay"); | ||
1381 | return 0; | ||
1382 | } | ||
1383 | |||
1384 | public double llGetWallclock() | ||
1385 | { | ||
1386 | m_host.AddScriptLPS(1); | ||
1387 | return DateTime.Now.TimeOfDay.TotalSeconds; | ||
1388 | } | ||
1389 | |||
1390 | public double llGetTime() | ||
1391 | { | ||
1392 | m_host.AddScriptLPS(1); | ||
1393 | TimeSpan ScriptTime = DateTime.Now - m_timer; | ||
1394 | return (double)((ScriptTime.TotalMilliseconds / 1000)*World.TimeDilation); | ||
1395 | } | ||
1396 | |||
1397 | public void llResetTime() | ||
1398 | { | ||
1399 | m_host.AddScriptLPS(1); | ||
1400 | m_timer = DateTime.Now; | ||
1401 | } | ||
1402 | |||
1403 | public double llGetAndResetTime() | ||
1404 | { | ||
1405 | m_host.AddScriptLPS(1); | ||
1406 | TimeSpan ScriptTime = DateTime.Now - m_timer; | ||
1407 | m_timer = DateTime.Now; | ||
1408 | return (double)((ScriptTime.TotalMilliseconds / 1000)*World.TimeDilation); | ||
1409 | } | ||
1410 | |||
1411 | public void llSound() | ||
1412 | { | ||
1413 | m_host.AddScriptLPS(1); | ||
1414 | // This function has been deprecated | ||
1415 | // see http://www.lslwiki.net/lslwiki/wakka.php?wakka=llSound | ||
1416 | Deprecated("llSound"); | ||
1417 | } | ||
1418 | |||
1419 | // Xantor 20080528 PlaySound updated so it accepts an objectinventory name -or- a key to a sound | ||
1420 | // 20080530 Updated to remove code duplication | ||
1421 | public void llPlaySound(string sound, double volume) | ||
1422 | { | ||
1423 | m_host.AddScriptLPS(1); | ||
1424 | |||
1425 | // send the sound, once, to all clients in range | ||
1426 | m_host.SendSound(KeyOrName(sound).ToString(), volume, false, 0); | ||
1427 | } | ||
1428 | |||
1429 | // Xantor 20080528 we should do this differently. | ||
1430 | // 1) apply the sound to the object | ||
1431 | // 2) schedule full update | ||
1432 | // just sending the sound out once doesn't work so well when other avatars come in view later on | ||
1433 | // or when the prim gets moved, changed, sat on, whatever | ||
1434 | // see large number of mantises (mantes?) | ||
1435 | // 20080530 Updated to remove code duplication | ||
1436 | // 20080530 Stop sound if there is one, otherwise volume only changes don't work | ||
1437 | public void llLoopSound(string sound, double volume) | ||
1438 | { | ||
1439 | m_host.AddScriptLPS(1); | ||
1440 | |||
1441 | if (m_host.Sound != LLUUID.Zero) | ||
1442 | llStopSound(); | ||
1443 | |||
1444 | m_host.Sound = KeyOrName(sound); | ||
1445 | m_host.SoundGain = volume; | ||
1446 | m_host.SoundFlags = 1; // looping | ||
1447 | m_host.SoundRadius = 20; // Magic number, 20 seems reasonable. Make configurable? | ||
1448 | |||
1449 | m_host.ScheduleFullUpdate(); | ||
1450 | m_host.SendFullUpdateToAllClients(); | ||
1451 | } | ||
1452 | |||
1453 | public void llLoopSoundMaster(string sound, double volume) | ||
1454 | { | ||
1455 | m_host.AddScriptLPS(1); | ||
1456 | NotImplemented("llLoopSoundMaster"); | ||
1457 | } | ||
1458 | |||
1459 | public void llLoopSoundSlave(string sound, double volume) | ||
1460 | { | ||
1461 | m_host.AddScriptLPS(1); | ||
1462 | NotImplemented("llLoopSoundSlave"); | ||
1463 | } | ||
1464 | |||
1465 | public void llPlaySoundSlave(string sound, double volume) | ||
1466 | { | ||
1467 | m_host.AddScriptLPS(1); | ||
1468 | NotImplemented("llPlaySoundSlave"); | ||
1469 | } | ||
1470 | |||
1471 | public void llTriggerSound(string sound, double volume) | ||
1472 | { | ||
1473 | m_host.AddScriptLPS(1); | ||
1474 | m_host.SendSound(sound, volume, true, 0); | ||
1475 | } | ||
1476 | |||
1477 | // Xantor 20080528: Clear prim data of sound instead | ||
1478 | public void llStopSound() | ||
1479 | { | ||
1480 | m_host.AddScriptLPS(1); | ||
1481 | |||
1482 | m_host.Sound = LLUUID.Zero; | ||
1483 | m_host.SoundGain = 0; | ||
1484 | m_host.SoundFlags = 0; | ||
1485 | m_host.SoundRadius = 0; | ||
1486 | |||
1487 | m_host.ScheduleFullUpdate(); | ||
1488 | m_host.SendFullUpdateToAllClients(); | ||
1489 | |||
1490 | // m_host.SendSound(LLUUID.Zero.ToString(), 1.0, false, 2); | ||
1491 | } | ||
1492 | |||
1493 | public void llPreloadSound(string sound) | ||
1494 | { | ||
1495 | m_host.AddScriptLPS(1); | ||
1496 | m_host.PreloadSound(sound); | ||
1497 | } | ||
1498 | |||
1499 | /// <summary> | ||
1500 | /// Return a portion of the designated string bounded by | ||
1501 | /// inclusive indices (start and end). As usual, the negative | ||
1502 | /// indices, and the tolerance for out-of-bound values, makes | ||
1503 | /// this more complicated than it might otherwise seem. | ||
1504 | /// </summary> | ||
1505 | |||
1506 | public string llGetSubString(string src, int start, int end) | ||
1507 | { | ||
1508 | |||
1509 | m_host.AddScriptLPS(1); | ||
1510 | |||
1511 | // Normalize indices (if negative). | ||
1512 | // After normlaization they may still be | ||
1513 | // negative, but that is now relative to | ||
1514 | // the start, rather than the end, of the | ||
1515 | // sequence. | ||
1516 | |||
1517 | if (start < 0) | ||
1518 | { | ||
1519 | start = src.Length+start; | ||
1520 | } | ||
1521 | if (end < 0) | ||
1522 | { | ||
1523 | end = src.Length+end; | ||
1524 | } | ||
1525 | |||
1526 | // Conventional substring | ||
1527 | if (start <= end) | ||
1528 | { | ||
1529 | // Implies both bounds are out-of-range. | ||
1530 | if (end < 0 || start >= src.Length) | ||
1531 | { | ||
1532 | return String.Empty; | ||
1533 | } | ||
1534 | // If end is positive, then it directly | ||
1535 | // corresponds to the lengt of the substring | ||
1536 | // needed (plus one of course). BUT, it | ||
1537 | // must be within bounds. | ||
1538 | if (end >= src.Length) | ||
1539 | { | ||
1540 | end = src.Length-1; | ||
1541 | } | ||
1542 | |||
1543 | if (start < 0) | ||
1544 | { | ||
1545 | return src.Substring(0,end+1); | ||
1546 | } | ||
1547 | // Both indices are positive | ||
1548 | return src.Substring(start, (end+1) - start); | ||
1549 | } | ||
1550 | |||
1551 | // Inverted substring (end < start) | ||
1552 | else | ||
1553 | { | ||
1554 | // Implies both indices are below the | ||
1555 | // lower bound. In the inverted case, that | ||
1556 | // means the entire string will be returned | ||
1557 | // unchanged. | ||
1558 | if (start < 0) | ||
1559 | { | ||
1560 | return src; | ||
1561 | } | ||
1562 | // If both indices are greater than the upper | ||
1563 | // bound the result may seem initially counter | ||
1564 | // intuitive. | ||
1565 | if (end >= src.Length) | ||
1566 | { | ||
1567 | return src; | ||
1568 | } | ||
1569 | |||
1570 | if (end < 0) | ||
1571 | { | ||
1572 | if (start < src.Length) | ||
1573 | { | ||
1574 | return src.Substring(start); | ||
1575 | } | ||
1576 | else | ||
1577 | { | ||
1578 | return String.Empty; | ||
1579 | } | ||
1580 | } | ||
1581 | else | ||
1582 | { | ||
1583 | if (start < src.Length) | ||
1584 | { | ||
1585 | return src.Substring(0,end+1) + src.Substring(start); | ||
1586 | } | ||
1587 | else | ||
1588 | { | ||
1589 | return src.Substring(0,end+1); | ||
1590 | } | ||
1591 | } | ||
1592 | } | ||
1593 | } | ||
1594 | |||
1595 | /// <summary> | ||
1596 | /// Delete substring removes the specified substring bounded | ||
1597 | /// by the inclusive indices start and end. Indices may be | ||
1598 | /// negative (indicating end-relative) and may be inverted, | ||
1599 | /// i.e. end < start. | ||
1600 | /// </summary> | ||
1601 | |||
1602 | public string llDeleteSubString(string src, int start, int end) | ||
1603 | { | ||
1604 | |||
1605 | m_host.AddScriptLPS(1); | ||
1606 | |||
1607 | // Normalize indices (if negative). | ||
1608 | // After normlaization they may still be | ||
1609 | // negative, but that is now relative to | ||
1610 | // the start, rather than the end, of the | ||
1611 | // sequence. | ||
1612 | if (start < 0) | ||
1613 | { | ||
1614 | start = src.Length+start; | ||
1615 | } | ||
1616 | if (end < 0) | ||
1617 | { | ||
1618 | end = src.Length+end; | ||
1619 | } | ||
1620 | // Conventionally delimited substring | ||
1621 | if (start <= end) | ||
1622 | { | ||
1623 | // If both bounds are outside of the existing | ||
1624 | // string, then return unchanges. | ||
1625 | if (end < 0 || start >= src.Length) | ||
1626 | { | ||
1627 | return src; | ||
1628 | } | ||
1629 | // At least one bound is in-range, so we | ||
1630 | // need to clip the out-of-bound argument. | ||
1631 | if (start < 0) | ||
1632 | { | ||
1633 | start = 0; | ||
1634 | } | ||
1635 | |||
1636 | if (end >= src.Length) | ||
1637 | { | ||
1638 | end = src.Length-1; | ||
1639 | } | ||
1640 | |||
1641 | return src.Remove(start,end-start+1); | ||
1642 | } | ||
1643 | // Inverted substring | ||
1644 | else | ||
1645 | { | ||
1646 | // In this case, out of bounds means that | ||
1647 | // the existing string is part of the cut. | ||
1648 | if (start < 0 || end >= src.Length) | ||
1649 | { | ||
1650 | return String.Empty; | ||
1651 | } | ||
1652 | |||
1653 | if (end > 0) | ||
1654 | { | ||
1655 | if (start < src.Length) | ||
1656 | { | ||
1657 | return src.Remove(start).Remove(0,end+1); | ||
1658 | } | ||
1659 | else | ||
1660 | { | ||
1661 | return src.Remove(0,end+1); | ||
1662 | } | ||
1663 | } | ||
1664 | else | ||
1665 | { | ||
1666 | if (start < src.Length) | ||
1667 | { | ||
1668 | return src.Remove(start); | ||
1669 | } | ||
1670 | else | ||
1671 | { | ||
1672 | return src; | ||
1673 | } | ||
1674 | } | ||
1675 | } | ||
1676 | } | ||
1677 | |||
1678 | /// <summary> | ||
1679 | /// Insert string inserts the specified string identified by src | ||
1680 | /// at the index indicated by index. Index may be negative, in | ||
1681 | /// which case it is end-relative. The index may exceed either | ||
1682 | /// string bound, with the result being a concatenation. | ||
1683 | /// </summary> | ||
1684 | |||
1685 | public string llInsertString(string dest, int index, string src) | ||
1686 | { | ||
1687 | |||
1688 | m_host.AddScriptLPS(1); | ||
1689 | |||
1690 | // Normalize indices (if negative). | ||
1691 | // After normlaization they may still be | ||
1692 | // negative, but that is now relative to | ||
1693 | // the start, rather than the end, of the | ||
1694 | // sequence. | ||
1695 | if (index < 0) | ||
1696 | { | ||
1697 | index = dest.Length+index; | ||
1698 | |||
1699 | // Negative now means it is less than the lower | ||
1700 | // bound of the string. | ||
1701 | |||
1702 | if (index < 0) | ||
1703 | { | ||
1704 | return src+dest; | ||
1705 | } | ||
1706 | |||
1707 | } | ||
1708 | |||
1709 | if (index >= dest.Length) | ||
1710 | { | ||
1711 | return dest+src; | ||
1712 | } | ||
1713 | |||
1714 | // The index is in bounds. | ||
1715 | // In this case the index refers to the index that will | ||
1716 | // be assigned to the first character of the inserted string. | ||
1717 | // So unlike the other string operations, we do not add one | ||
1718 | // to get the correct string length. | ||
1719 | return dest.Substring(0,index)+src+dest.Substring(index); | ||
1720 | |||
1721 | } | ||
1722 | |||
1723 | public string llToUpper(string src) | ||
1724 | { | ||
1725 | m_host.AddScriptLPS(1); | ||
1726 | return src.ToUpper(); | ||
1727 | } | ||
1728 | |||
1729 | public string llToLower(string src) | ||
1730 | { | ||
1731 | m_host.AddScriptLPS(1); | ||
1732 | return src.ToLower(); | ||
1733 | } | ||
1734 | |||
1735 | public LSL_Types.LSLInteger llGiveMoney(string destination, int amount) | ||
1736 | { | ||
1737 | LLUUID invItemID=InventorySelf(); | ||
1738 | if (invItemID == LLUUID.Zero) | ||
1739 | return 0; | ||
1740 | |||
1741 | m_host.AddScriptLPS(1); | ||
1742 | |||
1743 | if (m_host.TaskInventory[invItemID].PermsGranter == LLUUID.Zero) | ||
1744 | return 0; | ||
1745 | |||
1746 | if ((m_host.TaskInventory[invItemID].PermsMask & BuiltIn_Commands_BaseClass.PERMISSION_DEBIT) == 0) | ||
1747 | { | ||
1748 | LSLError("No permissions to give money"); | ||
1749 | return 0; | ||
1750 | } | ||
1751 | |||
1752 | LLUUID toID=new LLUUID(); | ||
1753 | |||
1754 | if (!LLUUID.TryParse(destination, out toID)) | ||
1755 | { | ||
1756 | LSLError("Bad key in llGiveMoney"); | ||
1757 | return 0; | ||
1758 | } | ||
1759 | |||
1760 | IMoneyModule money=World.RequestModuleInterface<IMoneyModule>(); | ||
1761 | |||
1762 | if (money == null) | ||
1763 | { | ||
1764 | NotImplemented("llGiveMoney"); | ||
1765 | return 0; | ||
1766 | } | ||
1767 | |||
1768 | bool result=money.ObjectGiveMoney(m_host.ParentGroup.RootPart.UUID, m_host.ParentGroup.RootPart.OwnerID, toID, amount); | ||
1769 | |||
1770 | if (result) | ||
1771 | return 1; | ||
1772 | |||
1773 | return 0; | ||
1774 | } | ||
1775 | |||
1776 | public void llMakeExplosion() | ||
1777 | { | ||
1778 | m_host.AddScriptLPS(1); | ||
1779 | NotImplemented("llMakeExplosion"); | ||
1780 | } | ||
1781 | |||
1782 | public void llMakeFountain() | ||
1783 | { | ||
1784 | m_host.AddScriptLPS(1); | ||
1785 | NotImplemented("llMakeFountain"); | ||
1786 | } | ||
1787 | |||
1788 | public void llMakeSmoke() | ||
1789 | { | ||
1790 | m_host.AddScriptLPS(1); | ||
1791 | NotImplemented("llMakeSmoke"); | ||
1792 | } | ||
1793 | |||
1794 | public void llMakeFire() | ||
1795 | { | ||
1796 | m_host.AddScriptLPS(1); | ||
1797 | NotImplemented("llMakeFire"); | ||
1798 | } | ||
1799 | |||
1800 | public void llRezObject(string inventory, LSL_Types.Vector3 pos, LSL_Types.Vector3 vel, LSL_Types.Quaternion rot, int param) | ||
1801 | { | ||
1802 | m_host.AddScriptLPS(1); | ||
1803 | //NotImplemented("llRezObject"); | ||
1804 | bool found = false; | ||
1805 | |||
1806 | // Instead of using return;, I'm using continue; because in our TaskInventory implementation | ||
1807 | // it's possible to have two items with the same task inventory name. | ||
1808 | // this is an easter egg of sorts. | ||
1809 | |||
1810 | foreach (KeyValuePair<LLUUID, TaskInventoryItem> inv in m_host.TaskInventory) | ||
1811 | { | ||
1812 | if (inv.Value.Name == inventory) | ||
1813 | { | ||
1814 | // make sure we're an object. | ||
1815 | if (inv.Value.InvType != (int)InventoryType.Object) | ||
1816 | { | ||
1817 | llSay(0, "Unable to create requested object. Object is missing from database."); | ||
1818 | continue; | ||
1819 | } | ||
1820 | |||
1821 | LLVector3 llpos = new LLVector3((float)pos.x, (float)pos.y, (float)pos.z); | ||
1822 | |||
1823 | // test if we're further away then 10m | ||
1824 | if (Util.GetDistanceTo(llpos, m_host.AbsolutePosition) > 10) | ||
1825 | return; // wiki says, if it's further away then 10m, silently fail. | ||
1826 | |||
1827 | LLVector3 llvel = new LLVector3((float)vel.x, (float)vel.y, (float)vel.z); | ||
1828 | |||
1829 | // need the magnitude later | ||
1830 | float velmag = (float)Util.GetMagnitude(llvel); | ||
1831 | |||
1832 | SceneObjectGroup new_group = World.RezObject(inv.Value, llpos, new LLQuaternion((float)rot.x, (float)rot.y, (float)rot.z, (float)rot.s), llvel, param); | ||
1833 | |||
1834 | // If either of these are null, then there was an unknown error. | ||
1835 | if (new_group == null) | ||
1836 | continue; | ||
1837 | if (new_group.RootPart == null) | ||
1838 | continue; | ||
1839 | |||
1840 | // objects rezzed with this method are die_at_edge by default. | ||
1841 | new_group.RootPart.SetDieAtEdge(true); | ||
1842 | |||
1843 | m_ScriptEngine.PostScriptEvent(m_itemID, new XEventParams( | ||
1844 | "object_rez", new Object[] { | ||
1845 | new LSL_Types.LSLString( | ||
1846 | new_group.RootPart.UUID.ToString()) }, | ||
1847 | new XDetectParams[0])); | ||
1848 | |||
1849 | float groupmass = new_group.GetMass(); | ||
1850 | |||
1851 | //Recoil. | ||
1852 | llApplyImpulse(new LSL_Types.Vector3(llvel.X * groupmass, llvel.Y * groupmass, llvel.Z * groupmass), 0); | ||
1853 | found = true; | ||
1854 | //script delay | ||
1855 | System.Threading.Thread.Sleep((int)((groupmass * velmag) / 10)); | ||
1856 | break; | ||
1857 | } | ||
1858 | } | ||
1859 | if (!found) | ||
1860 | llSay(0, "Could not find object " + inventory); | ||
1861 | } | ||
1862 | |||
1863 | public void llLookAt(LSL_Types.Vector3 target, double strength, double damping) | ||
1864 | { | ||
1865 | m_host.AddScriptLPS(1); | ||
1866 | NotImplemented("llLookAt"); | ||
1867 | } | ||
1868 | |||
1869 | public void llStopLookAt() | ||
1870 | { | ||
1871 | m_host.AddScriptLPS(1); | ||
1872 | NotImplemented("llStopLookAt"); | ||
1873 | } | ||
1874 | |||
1875 | public void llSetTimerEvent(double sec) | ||
1876 | { | ||
1877 | m_host.AddScriptLPS(1); | ||
1878 | // Setting timer repeat | ||
1879 | m_ScriptEngine.m_ASYNCLSLCommandManager.m_Timer.SetTimerEvent(m_localID, m_itemID, sec); | ||
1880 | } | ||
1881 | |||
1882 | public void llSleep(double sec) | ||
1883 | { | ||
1884 | m_host.AddScriptLPS(1); | ||
1885 | Thread.Sleep((int)(sec * 1000)); | ||
1886 | } | ||
1887 | |||
1888 | public double llGetMass() | ||
1889 | { | ||
1890 | m_host.AddScriptLPS(1); | ||
1891 | return m_host.GetMass(); | ||
1892 | } | ||
1893 | |||
1894 | public void llCollisionFilter(string name, string id, int accept) | ||
1895 | { | ||
1896 | m_host.AddScriptLPS(1); | ||
1897 | NotImplemented("llCollisionFilter"); | ||
1898 | } | ||
1899 | |||
1900 | public void llTakeControls(int controls, int accept, int pass_on) | ||
1901 | { | ||
1902 | if (!m_host.TaskInventory.ContainsKey(InventorySelf())) | ||
1903 | { | ||
1904 | return; | ||
1905 | } | ||
1906 | |||
1907 | if (m_host.TaskInventory[InventorySelf()].PermsGranter != LLUUID.Zero) | ||
1908 | { | ||
1909 | ScenePresence presence = World.GetScenePresence(m_host.TaskInventory[InventorySelf()].PermsGranter); | ||
1910 | |||
1911 | if (presence != null) | ||
1912 | { | ||
1913 | if ((m_host.TaskInventory[InventorySelf()].PermsMask & BuiltIn_Commands_BaseClass.PERMISSION_TAKE_CONTROLS) != 0) | ||
1914 | { | ||
1915 | presence.RegisterControlEventsToScript(controls, accept, pass_on, m_localID, m_itemID); | ||
1916 | |||
1917 | } | ||
1918 | } | ||
1919 | } | ||
1920 | |||
1921 | m_host.AddScriptLPS(1); | ||
1922 | //NotImplemented("llTakeControls"); | ||
1923 | } | ||
1924 | |||
1925 | public void llReleaseControls() | ||
1926 | { | ||
1927 | m_host.AddScriptLPS(1); | ||
1928 | |||
1929 | if (!m_host.TaskInventory.ContainsKey(InventorySelf())) | ||
1930 | { | ||
1931 | return; | ||
1932 | } | ||
1933 | |||
1934 | if (m_host.TaskInventory[InventorySelf()].PermsGranter != LLUUID.Zero) | ||
1935 | { | ||
1936 | ScenePresence presence = World.GetScenePresence(m_host.TaskInventory[InventorySelf()].PermsGranter); | ||
1937 | |||
1938 | if (presence != null) | ||
1939 | { | ||
1940 | if ((m_host.TaskInventory[InventorySelf()].PermsMask & BuiltIn_Commands_BaseClass.PERMISSION_TAKE_CONTROLS) != 0) | ||
1941 | { | ||
1942 | // Unregister controls from Presence | ||
1943 | presence.UnRegisterControlEventsToScript(m_localID, m_itemID); | ||
1944 | // Remove Take Control permission. | ||
1945 | m_host.TaskInventory[InventorySelf()].PermsMask &= ~BuiltIn_Commands_BaseClass.PERMISSION_TAKE_CONTROLS; | ||
1946 | } | ||
1947 | } | ||
1948 | } | ||
1949 | } | ||
1950 | |||
1951 | public void llAttachToAvatar(int attachment) | ||
1952 | { | ||
1953 | m_host.AddScriptLPS(1); | ||
1954 | NotImplemented("llAttachToAvatar"); | ||
1955 | } | ||
1956 | |||
1957 | public void llDetachFromAvatar() | ||
1958 | { | ||
1959 | m_host.AddScriptLPS(1); | ||
1960 | NotImplemented("llDetachFromAvatar"); | ||
1961 | } | ||
1962 | |||
1963 | public void llTakeCamera() | ||
1964 | { | ||
1965 | m_host.AddScriptLPS(1); | ||
1966 | NotImplemented("llTakeCamera"); | ||
1967 | } | ||
1968 | |||
1969 | public void llReleaseCamera() | ||
1970 | { | ||
1971 | m_host.AddScriptLPS(1); | ||
1972 | NotImplemented("llReleaseCamera"); | ||
1973 | } | ||
1974 | |||
1975 | public string llGetOwner() | ||
1976 | { | ||
1977 | m_host.AddScriptLPS(1); | ||
1978 | |||
1979 | return m_host.ObjectOwner.ToString(); | ||
1980 | } | ||
1981 | |||
1982 | public void llInstantMessage(string user, string message) | ||
1983 | { | ||
1984 | m_host.AddScriptLPS(1); | ||
1985 | |||
1986 | // We may be able to use ClientView.SendInstantMessage here, but we need a client instance. | ||
1987 | // InstantMessageModule.OnInstantMessage searches through a list of scenes for a client matching the toAgent, | ||
1988 | // but I don't think we have a list of scenes available from here. | ||
1989 | // (We also don't want to duplicate the code in OnInstantMessage if we can avoid it.) | ||
1990 | |||
1991 | // user is a UUID | ||
1992 | |||
1993 | // TODO: figure out values for client, fromSession, and imSessionID | ||
1994 | // client.SendInstantMessage(m_host.UUID, fromSession, message, user, imSessionID, m_host.Name, AgentManager.InstantMessageDialog.MessageFromAgent, (uint)Util.UnixTimeSinceEpoch()); | ||
1995 | LLUUID friendTransactionID = LLUUID.Random(); | ||
1996 | |||
1997 | //m_pendingFriendRequests.Add(friendTransactionID, fromAgentID); | ||
1998 | |||
1999 | GridInstantMessage msg = new GridInstantMessage(); | ||
2000 | msg.fromAgentID = new Guid(m_host.UUID.ToString()); // fromAgentID.UUID; | ||
2001 | msg.fromAgentSession = new Guid(friendTransactionID.ToString());// fromAgentSession.UUID; | ||
2002 | msg.toAgentID = new Guid(user); // toAgentID.UUID; | ||
2003 | msg.imSessionID = new Guid(friendTransactionID.ToString()); // This is the item we're mucking with here | ||
2004 | // Console.WriteLine("[Scripting IM]: From:" + msg.fromAgentID.ToString() + " To: " + msg.toAgentID.ToString() + " Session:" + msg.imSessionID.ToString() + " Message:" + message); | ||
2005 | // Console.WriteLine("[Scripting IM]: Filling Session: " + msg.imSessionID.ToString()); | ||
2006 | msg.timestamp = (uint)Util.UnixTimeSinceEpoch();// timestamp; | ||
2007 | //if (client != null) | ||
2008 | //{ | ||
2009 | msg.fromAgentName = m_host.Name;//client.FirstName + " " + client.LastName;// fromAgentName; | ||
2010 | //} | ||
2011 | //else | ||
2012 | //{ | ||
2013 | // msg.fromAgentName = "(hippos)";// Added for posterity. This means that we can't figure out who sent it | ||
2014 | //} | ||
2015 | msg.message = message; | ||
2016 | msg.dialog = (byte)19; // messgage from script ??? // dialog; | ||
2017 | msg.fromGroup = false;// fromGroup; | ||
2018 | msg.offline = (byte)0; //offline; | ||
2019 | msg.ParentEstateID = 0; //ParentEstateID; | ||
2020 | msg.Position = new sLLVector3();// new sLLVector3(m_host.AbsolutePosition); | ||
2021 | msg.RegionID = World.RegionInfo.RegionID.UUID;//RegionID.UUID; | ||
2022 | msg.binaryBucket = new byte[0];// binaryBucket; | ||
2023 | World.TriggerGridInstantMessage(msg, InstantMessageReceiver.IMModule); | ||
2024 | // NotImplemented("llInstantMessage"); | ||
2025 | } | ||
2026 | |||
2027 | public void llEmail(string address, string subject, string message) | ||
2028 | { | ||
2029 | m_host.AddScriptLPS(1); | ||
2030 | NotImplemented("llEmail"); | ||
2031 | } | ||
2032 | |||
2033 | public void llGetNextEmail(string address, string subject) | ||
2034 | { | ||
2035 | m_host.AddScriptLPS(1); | ||
2036 | NotImplemented("llGetNextEmail"); | ||
2037 | } | ||
2038 | |||
2039 | public string llGetKey() | ||
2040 | { | ||
2041 | m_host.AddScriptLPS(1); | ||
2042 | return m_host.UUID.ToString(); | ||
2043 | } | ||
2044 | |||
2045 | public void llSetBuoyancy(double buoyancy) | ||
2046 | { | ||
2047 | m_host.AddScriptLPS(1); | ||
2048 | if (m_host.ParentGroup != null) | ||
2049 | { | ||
2050 | if (m_host.ParentGroup.RootPart != null) | ||
2051 | { | ||
2052 | m_host.ParentGroup.RootPart.SetBuoyancy((float)buoyancy); | ||
2053 | } | ||
2054 | } | ||
2055 | } | ||
2056 | |||
2057 | |||
2058 | |||
2059 | public void llSetHoverHeight(double height, int water, double tau) | ||
2060 | { | ||
2061 | m_host.AddScriptLPS(1); | ||
2062 | NotImplemented("llSetHoverHeight"); | ||
2063 | } | ||
2064 | |||
2065 | public void llStopHover() | ||
2066 | { | ||
2067 | m_host.AddScriptLPS(1); | ||
2068 | NotImplemented("llStopHover"); | ||
2069 | } | ||
2070 | |||
2071 | public void llMinEventDelay(double delay) | ||
2072 | { | ||
2073 | m_host.AddScriptLPS(1); | ||
2074 | NotImplemented("llMinEventDelay"); | ||
2075 | } | ||
2076 | |||
2077 | public void llSoundPreload() | ||
2078 | { | ||
2079 | m_host.AddScriptLPS(1); | ||
2080 | NotImplemented("llSoundPreload"); | ||
2081 | } | ||
2082 | |||
2083 | public void llRotLookAt(LSL_Types.Quaternion target, double strength, double damping) | ||
2084 | { | ||
2085 | m_host.AddScriptLPS(1); | ||
2086 | NotImplemented("llRotLookAt"); | ||
2087 | } | ||
2088 | |||
2089 | public LSL_Types.LSLInteger llStringLength(string str) | ||
2090 | { | ||
2091 | m_host.AddScriptLPS(1); | ||
2092 | if (str.Length > 0) | ||
2093 | { | ||
2094 | return str.Length; | ||
2095 | } | ||
2096 | else | ||
2097 | { | ||
2098 | return 0; | ||
2099 | } | ||
2100 | } | ||
2101 | |||
2102 | public void llStartAnimation(string anim) | ||
2103 | { | ||
2104 | m_host.AddScriptLPS(1); | ||
2105 | |||
2106 | LLUUID invItemID=InventorySelf(); | ||
2107 | if (invItemID == LLUUID.Zero) | ||
2108 | return; | ||
2109 | |||
2110 | if (m_host.TaskInventory[invItemID].PermsGranter == LLUUID.Zero) | ||
2111 | return; | ||
2112 | |||
2113 | if ((m_host.TaskInventory[invItemID].PermsMask & BuiltIn_Commands_BaseClass.PERMISSION_TRIGGER_ANIMATION) != 0) | ||
2114 | { | ||
2115 | ScenePresence presence = World.GetScenePresence(m_host.TaskInventory[invItemID].PermsGranter); | ||
2116 | |||
2117 | if (presence != null) | ||
2118 | { | ||
2119 | // Do NOT try to parse LLUUID, animations cannot be triggered by ID | ||
2120 | LLUUID animID=InventoryKey(anim, (int)AssetType.Animation); | ||
2121 | if (animID == LLUUID.Zero) | ||
2122 | presence.AddAnimation(anim); | ||
2123 | else | ||
2124 | presence.AddAnimation(animID); | ||
2125 | } | ||
2126 | } | ||
2127 | } | ||
2128 | |||
2129 | public void llStopAnimation(string anim) | ||
2130 | { | ||
2131 | m_host.AddScriptLPS(1); | ||
2132 | |||
2133 | LLUUID invItemID=InventorySelf(); | ||
2134 | if (invItemID == LLUUID.Zero) | ||
2135 | return; | ||
2136 | |||
2137 | if (m_host.TaskInventory[invItemID].PermsGranter == LLUUID.Zero) | ||
2138 | return; | ||
2139 | |||
2140 | if ((m_host.TaskInventory[invItemID].PermsMask & BuiltIn_Commands_BaseClass.PERMISSION_TRIGGER_ANIMATION) != 0) | ||
2141 | { | ||
2142 | LLUUID animID = new LLUUID(); | ||
2143 | |||
2144 | if (!LLUUID.TryParse(anim, out animID)) | ||
2145 | { | ||
2146 | animID=InventoryKey(anim); | ||
2147 | } | ||
2148 | |||
2149 | if (animID == LLUUID.Zero) | ||
2150 | return; | ||
2151 | |||
2152 | ScenePresence presence = World.GetScenePresence(m_host.TaskInventory[invItemID].PermsGranter); | ||
2153 | |||
2154 | if (presence != null) | ||
2155 | { | ||
2156 | if (animID == LLUUID.Zero) | ||
2157 | presence.RemoveAnimation(anim); | ||
2158 | else | ||
2159 | presence.RemoveAnimation(animID); | ||
2160 | } | ||
2161 | } | ||
2162 | } | ||
2163 | |||
2164 | public void llPointAt() | ||
2165 | { | ||
2166 | m_host.AddScriptLPS(1); | ||
2167 | NotImplemented("llPointAt"); | ||
2168 | } | ||
2169 | |||
2170 | public void llStopPointAt() | ||
2171 | { | ||
2172 | m_host.AddScriptLPS(1); | ||
2173 | NotImplemented("llStopPointAt"); | ||
2174 | } | ||
2175 | |||
2176 | public void llTargetOmega(LSL_Types.Vector3 axis, double spinrate, double gain) | ||
2177 | { | ||
2178 | m_host.AddScriptLPS(1); | ||
2179 | m_host.RotationalVelocity = new LLVector3((float)(axis.x * spinrate), (float)(axis.y * spinrate), (float)(axis.z * spinrate)); | ||
2180 | m_host.AngularVelocity = new LLVector3((float)(axis.x * spinrate), (float)(axis.y * spinrate), (float)(axis.z * spinrate)); | ||
2181 | m_host.ScheduleTerseUpdate(); | ||
2182 | m_host.SendTerseUpdateToAllClients(); | ||
2183 | } | ||
2184 | |||
2185 | public LSL_Types.LSLInteger llGetStartParameter() | ||
2186 | { | ||
2187 | m_host.AddScriptLPS(1); | ||
2188 | // NotImplemented("llGetStartParameter"); | ||
2189 | return m_host.ParentGroup.StartParameter; | ||
2190 | } | ||
2191 | |||
2192 | public void llGodLikeRezObject(string inventory, LSL_Types.Vector3 pos) | ||
2193 | { | ||
2194 | m_host.AddScriptLPS(1); | ||
2195 | NotImplemented("llGodLikeRezObject"); | ||
2196 | } | ||
2197 | |||
2198 | public void llRequestPermissions(string agent, int perm) | ||
2199 | { | ||
2200 | LLUUID agentID=new LLUUID(); | ||
2201 | |||
2202 | if (!LLUUID.TryParse(agent, out agentID)) | ||
2203 | return; | ||
2204 | |||
2205 | LLUUID invItemID=InventorySelf(); | ||
2206 | |||
2207 | if (invItemID == LLUUID.Zero) | ||
2208 | return; // Not in a prim? How?? | ||
2209 | |||
2210 | if (agentID == LLUUID.Zero || perm == 0) // Releasing permissions | ||
2211 | { | ||
2212 | m_host.TaskInventory[invItemID].PermsGranter=LLUUID.Zero; | ||
2213 | m_host.TaskInventory[invItemID].PermsMask=0; | ||
2214 | |||
2215 | m_ScriptEngine.PostScriptEvent(m_itemID, new XEventParams( | ||
2216 | "run_time_permissions", new Object[] { | ||
2217 | new LSL_Types.LSLInteger(0) }, | ||
2218 | new XDetectParams[0])); | ||
2219 | |||
2220 | return; | ||
2221 | } | ||
2222 | |||
2223 | m_host.AddScriptLPS(1); | ||
2224 | |||
2225 | if (m_host.ParentGroup.RootPart.m_IsAttachment && agent == m_host.ParentGroup.RootPart.m_attachedAvatar) | ||
2226 | { | ||
2227 | // When attached, certain permissions are implicit if requested from owner | ||
2228 | int implicitPerms = BuiltIn_Commands_BaseClass.PERMISSION_TAKE_CONTROLS | | ||
2229 | BuiltIn_Commands_BaseClass.PERMISSION_TRIGGER_ANIMATION | | ||
2230 | BuiltIn_Commands_BaseClass.PERMISSION_ATTACH; | ||
2231 | |||
2232 | if ((perm & (~implicitPerms)) == 0) // Requested only implicit perms | ||
2233 | { | ||
2234 | m_host.TaskInventory[invItemID].PermsGranter=agentID; | ||
2235 | m_host.TaskInventory[invItemID].PermsMask=perm; | ||
2236 | |||
2237 | m_ScriptEngine.PostScriptEvent(m_itemID, new XEventParams( | ||
2238 | "run_time_permissions", new Object[] { | ||
2239 | new LSL_Types.LSLInteger(perm) }, | ||
2240 | new XDetectParams[0])); | ||
2241 | |||
2242 | return; | ||
2243 | } | ||
2244 | } | ||
2245 | else if (m_host.m_sitTargetAvatar == agentID) // Sitting avatar | ||
2246 | { | ||
2247 | // When agent is sitting, certain permissions are implicit if requested from sitting agent | ||
2248 | int implicitPerms = BuiltIn_Commands_BaseClass.PERMISSION_TRIGGER_ANIMATION | | ||
2249 | BuiltIn_Commands_BaseClass.PERMISSION_TRACK_CAMERA; | ||
2250 | |||
2251 | if ((perm & (~implicitPerms)) == 0) // Requested only implicit perms | ||
2252 | { | ||
2253 | m_host.TaskInventory[invItemID].PermsGranter=agentID; | ||
2254 | m_host.TaskInventory[invItemID].PermsMask=perm; | ||
2255 | |||
2256 | m_ScriptEngine.PostScriptEvent(m_itemID, new XEventParams( | ||
2257 | "run_time_permissions", new Object[] { | ||
2258 | new LSL_Types.LSLInteger(perm) }, | ||
2259 | new XDetectParams[0])); | ||
2260 | |||
2261 | return; | ||
2262 | } | ||
2263 | } | ||
2264 | |||
2265 | ScenePresence presence = World.GetScenePresence(agentID); | ||
2266 | |||
2267 | if (presence != null) | ||
2268 | { | ||
2269 | string ownerName=resolveName(m_host.ParentGroup.RootPart.OwnerID); | ||
2270 | if (ownerName == String.Empty) | ||
2271 | ownerName="(hippos)"; | ||
2272 | |||
2273 | if (!m_waitingForScriptAnswer) | ||
2274 | { | ||
2275 | m_host.TaskInventory[invItemID].PermsGranter=agentID; | ||
2276 | m_host.TaskInventory[invItemID].PermsMask=0; | ||
2277 | presence.ControllingClient.OnScriptAnswer+=handleScriptAnswer; | ||
2278 | m_waitingForScriptAnswer=true; | ||
2279 | } | ||
2280 | |||
2281 | presence.ControllingClient.SendScriptQuestion(m_host.UUID, m_host.ParentGroup.RootPart.Name, ownerName, invItemID, perm); | ||
2282 | return; | ||
2283 | } | ||
2284 | |||
2285 | // Requested agent is not in range, refuse perms | ||
2286 | m_ScriptEngine.PostScriptEvent(m_itemID, new XEventParams( | ||
2287 | "run_time_permissions", new Object[] { | ||
2288 | new LSL_Types.LSLInteger(0) }, | ||
2289 | new XDetectParams[0])); | ||
2290 | } | ||
2291 | |||
2292 | void handleScriptAnswer(IClientAPI client, LLUUID taskID, LLUUID itemID, int answer) | ||
2293 | { | ||
2294 | if (taskID != m_host.UUID) | ||
2295 | return; | ||
2296 | |||
2297 | LLUUID invItemID=InventorySelf(); | ||
2298 | |||
2299 | if (invItemID == LLUUID.Zero) | ||
2300 | return; | ||
2301 | |||
2302 | client.OnScriptAnswer-=handleScriptAnswer; | ||
2303 | m_waitingForScriptAnswer=false; | ||
2304 | |||
2305 | m_host.TaskInventory[invItemID].PermsMask=answer; | ||
2306 | m_ScriptEngine.PostScriptEvent(m_itemID, new XEventParams( | ||
2307 | "run_time_permissions", new Object[] { | ||
2308 | new LSL_Types.LSLInteger(answer) }, | ||
2309 | new XDetectParams[0])); | ||
2310 | } | ||
2311 | |||
2312 | public string llGetPermissionsKey() | ||
2313 | { | ||
2314 | m_host.AddScriptLPS(1); | ||
2315 | |||
2316 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) | ||
2317 | { | ||
2318 | if (item.Type == 10 && item.ItemID == m_itemID) | ||
2319 | { | ||
2320 | return item.PermsGranter.ToString(); | ||
2321 | } | ||
2322 | } | ||
2323 | |||
2324 | return LLUUID.Zero.ToString(); | ||
2325 | } | ||
2326 | |||
2327 | public LSL_Types.LSLInteger llGetPermissions() | ||
2328 | { | ||
2329 | m_host.AddScriptLPS(1); | ||
2330 | |||
2331 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) | ||
2332 | { | ||
2333 | if (item.Type == 10 && item.ItemID == m_itemID) | ||
2334 | { | ||
2335 | return item.PermsMask; | ||
2336 | } | ||
2337 | } | ||
2338 | |||
2339 | return 0; | ||
2340 | } | ||
2341 | |||
2342 | public LSL_Types.LSLInteger llGetLinkNumber() | ||
2343 | { | ||
2344 | m_host.AddScriptLPS(1); | ||
2345 | |||
2346 | if (m_host.ParentGroup.Children.Count > 0) | ||
2347 | { | ||
2348 | return m_host.LinkNum + 1; | ||
2349 | } | ||
2350 | else | ||
2351 | { | ||
2352 | return 0; | ||
2353 | } | ||
2354 | } | ||
2355 | |||
2356 | public void llSetLinkColor(int linknumber, LSL_Types.Vector3 color, int face) | ||
2357 | { | ||
2358 | m_host.AddScriptLPS(1); | ||
2359 | SceneObjectPart part = m_host.ParentGroup.GetLinkNumPart(linknumber); | ||
2360 | if (linknumber > -1) | ||
2361 | { | ||
2362 | LLObject.TextureEntry tex = part.Shape.Textures; | ||
2363 | LLColor texcolor; | ||
2364 | if (face > -1) | ||
2365 | { | ||
2366 | texcolor = tex.CreateFace((uint)face).RGBA; | ||
2367 | texcolor.R = (float)Math.Abs(color.x - 1); | ||
2368 | texcolor.G = (float)Math.Abs(color.y - 1); | ||
2369 | texcolor.B = (float)Math.Abs(color.z - 1); | ||
2370 | tex.FaceTextures[face].RGBA = texcolor; | ||
2371 | part.UpdateTexture(tex); | ||
2372 | return; | ||
2373 | } | ||
2374 | else if (face == -1) | ||
2375 | { | ||
2376 | texcolor = tex.DefaultTexture.RGBA; | ||
2377 | texcolor.R = (float)Math.Abs(color.x - 1); | ||
2378 | texcolor.G = (float)Math.Abs(color.y - 1); | ||
2379 | texcolor.B = (float)Math.Abs(color.z - 1); | ||
2380 | tex.DefaultTexture.RGBA = texcolor; | ||
2381 | for (uint i = 0; i < 32; i++) | ||
2382 | { | ||
2383 | if (tex.FaceTextures[i] != null) | ||
2384 | { | ||
2385 | texcolor = tex.FaceTextures[i].RGBA; | ||
2386 | texcolor.R = (float)Math.Abs(color.x - 1); | ||
2387 | texcolor.G = (float)Math.Abs(color.y - 1); | ||
2388 | texcolor.B = (float)Math.Abs(color.z - 1); | ||
2389 | tex.FaceTextures[i].RGBA = texcolor; | ||
2390 | } | ||
2391 | } | ||
2392 | texcolor = tex.DefaultTexture.RGBA; | ||
2393 | texcolor.R = (float)Math.Abs(color.x - 1); | ||
2394 | texcolor.G = (float)Math.Abs(color.y - 1); | ||
2395 | texcolor.B = (float)Math.Abs(color.z - 1); | ||
2396 | tex.DefaultTexture.RGBA = texcolor; | ||
2397 | part.UpdateTexture(tex); | ||
2398 | return; | ||
2399 | } | ||
2400 | return; | ||
2401 | } | ||
2402 | else if (linknumber == -1) | ||
2403 | { | ||
2404 | int num = m_host.ParentGroup.PrimCount; | ||
2405 | for (int w = 0; w < num; w++) | ||
2406 | { | ||
2407 | linknumber = w; | ||
2408 | part = m_host.ParentGroup.GetLinkNumPart(linknumber); | ||
2409 | LLObject.TextureEntry tex = part.Shape.Textures; | ||
2410 | LLColor texcolor; | ||
2411 | if (face > -1) | ||
2412 | { | ||
2413 | texcolor = tex.CreateFace((uint)face).RGBA; | ||
2414 | texcolor.R = (float)Math.Abs(color.x - 1); | ||
2415 | texcolor.G = (float)Math.Abs(color.y - 1); | ||
2416 | texcolor.B = (float)Math.Abs(color.z - 1); | ||
2417 | tex.FaceTextures[face].RGBA = texcolor; | ||
2418 | part.UpdateTexture(tex); | ||
2419 | } | ||
2420 | else if (face == -1) | ||
2421 | { | ||
2422 | texcolor = tex.DefaultTexture.RGBA; | ||
2423 | texcolor.R = (float)Math.Abs(color.x - 1); | ||
2424 | texcolor.G = (float)Math.Abs(color.y - 1); | ||
2425 | texcolor.B = (float)Math.Abs(color.z - 1); | ||
2426 | tex.DefaultTexture.RGBA = texcolor; | ||
2427 | for (uint i = 0; i < 32; i++) | ||
2428 | { | ||
2429 | if (tex.FaceTextures[i] != null) | ||
2430 | { | ||
2431 | texcolor = tex.FaceTextures[i].RGBA; | ||
2432 | texcolor.R = (float)Math.Abs(color.x - 1); | ||
2433 | texcolor.G = (float)Math.Abs(color.y - 1); | ||
2434 | texcolor.B = (float)Math.Abs(color.z - 1); | ||
2435 | tex.FaceTextures[i].RGBA = texcolor; | ||
2436 | } | ||
2437 | } | ||
2438 | texcolor = tex.DefaultTexture.RGBA; | ||
2439 | texcolor.R = (float)Math.Abs(color.x - 1); | ||
2440 | texcolor.G = (float)Math.Abs(color.y - 1); | ||
2441 | texcolor.B = (float)Math.Abs(color.z - 1); | ||
2442 | tex.DefaultTexture.RGBA = texcolor; | ||
2443 | part.UpdateTexture(tex); | ||
2444 | } | ||
2445 | } | ||
2446 | return; | ||
2447 | } | ||
2448 | } | ||
2449 | |||
2450 | public void llCreateLink(string target, int parent) | ||
2451 | { | ||
2452 | m_host.AddScriptLPS(1); | ||
2453 | NotImplemented("llCreateLink"); | ||
2454 | } | ||
2455 | |||
2456 | public void llBreakLink(int linknum) | ||
2457 | { | ||
2458 | m_host.AddScriptLPS(1); | ||
2459 | NotImplemented("llBreakLink"); | ||
2460 | } | ||
2461 | |||
2462 | public void llBreakAllLinks() | ||
2463 | { | ||
2464 | m_host.AddScriptLPS(1); | ||
2465 | NotImplemented("llBreakAllLinks"); | ||
2466 | } | ||
2467 | |||
2468 | public string llGetLinkKey(int linknum) | ||
2469 | { | ||
2470 | m_host.AddScriptLPS(1); | ||
2471 | SceneObjectPart part = m_host.ParentGroup.GetLinkNumPart(linknum); | ||
2472 | if (part != null) | ||
2473 | { | ||
2474 | return part.UUID.ToString(); | ||
2475 | } | ||
2476 | else | ||
2477 | { | ||
2478 | return LLUUID.Zero.ToString(); | ||
2479 | } | ||
2480 | } | ||
2481 | |||
2482 | public string llGetLinkName(int linknum) | ||
2483 | { | ||
2484 | m_host.AddScriptLPS(1); | ||
2485 | SceneObjectPart part = m_host.ParentGroup.GetLinkNumPart(linknum); | ||
2486 | if (part != null) | ||
2487 | { | ||
2488 | return part.Name; | ||
2489 | } | ||
2490 | else | ||
2491 | { | ||
2492 | return LLUUID.Zero.ToString(); | ||
2493 | } | ||
2494 | } | ||
2495 | |||
2496 | public LSL_Types.LSLInteger llGetInventoryNumber(int type) | ||
2497 | { | ||
2498 | m_host.AddScriptLPS(1); | ||
2499 | int count = 0; | ||
2500 | foreach (KeyValuePair<LLUUID, TaskInventoryItem> inv in m_host.TaskInventory) | ||
2501 | { | ||
2502 | if (inv.Value.Type == type || type == -1) | ||
2503 | { | ||
2504 | count = count + 1; | ||
2505 | } | ||
2506 | } | ||
2507 | return count; | ||
2508 | } | ||
2509 | |||
2510 | public string llGetInventoryName(int type, int number) | ||
2511 | { | ||
2512 | m_host.AddScriptLPS(1); | ||
2513 | ArrayList keys = new ArrayList(); | ||
2514 | foreach (KeyValuePair<LLUUID, TaskInventoryItem> inv in m_host.TaskInventory) | ||
2515 | { | ||
2516 | if (inv.Value.Type == type || type == -1) | ||
2517 | { | ||
2518 | keys.Add(inv.Value.Name); | ||
2519 | } | ||
2520 | } | ||
2521 | if (keys.Count == 0) | ||
2522 | { | ||
2523 | return String.Empty; | ||
2524 | } | ||
2525 | keys.Sort(); | ||
2526 | if (keys.Count > number) | ||
2527 | { | ||
2528 | return (string)keys[number]; | ||
2529 | } | ||
2530 | return String.Empty; | ||
2531 | } | ||
2532 | |||
2533 | public void llSetScriptState(string name, int run) | ||
2534 | { | ||
2535 | LLUUID item; | ||
2536 | |||
2537 | m_host.AddScriptLPS(1); | ||
2538 | |||
2539 | // These functions are supposed to be robust, | ||
2540 | // so get the state one step at a time. | ||
2541 | |||
2542 | if ((item = ScriptByName(name)) != LLUUID.Zero) | ||
2543 | { | ||
2544 | m_ScriptEngine.SetScriptState(item, run == 0 ? false : true); | ||
2545 | } | ||
2546 | else | ||
2547 | { | ||
2548 | ShoutError("llSetScriptState: script "+name+" not found"); | ||
2549 | } | ||
2550 | } | ||
2551 | |||
2552 | public double llGetEnergy() | ||
2553 | { | ||
2554 | m_host.AddScriptLPS(1); | ||
2555 | // TODO: figure out real energy value | ||
2556 | return 1.0f; | ||
2557 | } | ||
2558 | |||
2559 | public void llGiveInventory(string destination, string inventory) | ||
2560 | { | ||
2561 | m_host.AddScriptLPS(1); | ||
2562 | NotImplemented("llGiveInventory"); | ||
2563 | } | ||
2564 | |||
2565 | public void llRemoveInventory(string item) | ||
2566 | { | ||
2567 | m_host.AddScriptLPS(1); | ||
2568 | NotImplemented("llRemoveInventory"); | ||
2569 | } | ||
2570 | |||
2571 | public void llSetText(string text, LSL_Types.Vector3 color, double alpha) | ||
2572 | { | ||
2573 | m_host.AddScriptLPS(1); | ||
2574 | Vector3 av3 = new Vector3((float)color.x, (float)color.y, (float)color.z); | ||
2575 | m_host.SetText(text, av3, alpha); | ||
2576 | } | ||
2577 | |||
2578 | public double llWater(LSL_Types.Vector3 offset) | ||
2579 | { | ||
2580 | m_host.AddScriptLPS(1); | ||
2581 | return World.RegionInfo.EstateSettings.waterHeight; | ||
2582 | } | ||
2583 | |||
2584 | public void llPassTouches(int pass) | ||
2585 | { | ||
2586 | m_host.AddScriptLPS(1); | ||
2587 | NotImplemented("llPassTouches"); | ||
2588 | } | ||
2589 | |||
2590 | public string llRequestAgentData(string id, int data) | ||
2591 | { | ||
2592 | m_host.AddScriptLPS(1); | ||
2593 | |||
2594 | UserProfileData userProfile = | ||
2595 | World.CommsManager.UserService.GetUserProfile(id); | ||
2596 | |||
2597 | UserAgentData userAgent = | ||
2598 | World.CommsManager.UserService.GetAgentByUUID(id); | ||
2599 | |||
2600 | if (userProfile == null || userAgent == null) | ||
2601 | return LLUUID.Zero.ToString(); | ||
2602 | |||
2603 | string reply = String.Empty; | ||
2604 | |||
2605 | switch (data) | ||
2606 | { | ||
2607 | case 1: // DATA_ONLINE (0|1) | ||
2608 | // TODO: implement fetching of this information | ||
2609 | if (userProfile.CurrentAgent.AgentOnline) | ||
2610 | reply = "1"; | ||
2611 | else | ||
2612 | reply = "0"; | ||
2613 | break; | ||
2614 | case 2: // DATA_NAME (First Last) | ||
2615 | reply = userProfile.FirstName + " " + userProfile.SurName; | ||
2616 | break; | ||
2617 | case 3: // DATA_BORN (YYYY-MM-DD) | ||
2618 | DateTime born = new DateTime(1970, 1, 1, 0, 0, 0, 0); | ||
2619 | born = born.AddSeconds(userProfile.Created); | ||
2620 | reply = born.ToString("yyyy-MM-dd"); | ||
2621 | break; | ||
2622 | case 4: // DATA_RATING (0,0,0,0,0,0) | ||
2623 | reply = "0,0,0,0,0,0"; | ||
2624 | break; | ||
2625 | case 8: // DATA_PAYINFO (0|1|2|3) | ||
2626 | reply = "0"; | ||
2627 | break; | ||
2628 | default: | ||
2629 | return LLUUID.Zero.ToString(); // Raise no event | ||
2630 | } | ||
2631 | |||
2632 | LLUUID rq = LLUUID.Random(); | ||
2633 | |||
2634 | LLUUID tid = m_ScriptEngine.m_ASYNCLSLCommandManager. | ||
2635 | m_Dataserver.RegisterRequest(m_localID, | ||
2636 | m_itemID, rq.ToString()); | ||
2637 | |||
2638 | m_ScriptEngine.m_ASYNCLSLCommandManager. | ||
2639 | m_Dataserver.DataserverReply(rq.ToString(), reply); | ||
2640 | |||
2641 | return tid.ToString(); | ||
2642 | } | ||
2643 | |||
2644 | public string llRequestInventoryData(string name) | ||
2645 | { | ||
2646 | m_host.AddScriptLPS(1); | ||
2647 | |||
2648 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) | ||
2649 | { | ||
2650 | if (item.Type == 3 && item.Name == name) | ||
2651 | { | ||
2652 | LLUUID tid = m_ScriptEngine.m_ASYNCLSLCommandManager. | ||
2653 | m_Dataserver.RegisterRequest(m_localID, | ||
2654 | m_itemID, item.AssetID.ToString()); | ||
2655 | |||
2656 | LLVector3 region = new LLVector3( | ||
2657 | World.RegionInfo.RegionLocX * Constants.RegionSize, | ||
2658 | World.RegionInfo.RegionLocY * Constants.RegionSize, | ||
2659 | 0); | ||
2660 | |||
2661 | World.AssetCache.GetAsset(item.AssetID, | ||
2662 | delegate(LLUUID i, AssetBase a) | ||
2663 | { | ||
2664 | AssetLandmark lm = new AssetLandmark(a); | ||
2665 | |||
2666 | region += lm.Position; | ||
2667 | |||
2668 | string reply = region.ToString(); | ||
2669 | |||
2670 | m_ScriptEngine.m_ASYNCLSLCommandManager. | ||
2671 | m_Dataserver.DataserverReply(i.ToString(), | ||
2672 | reply); | ||
2673 | }, false); | ||
2674 | |||
2675 | return tid.ToString(); | ||
2676 | } | ||
2677 | } | ||
2678 | |||
2679 | return String.Empty; | ||
2680 | } | ||
2681 | |||
2682 | public void llSetDamage(double damage) | ||
2683 | { | ||
2684 | m_host.AddScriptLPS(1); | ||
2685 | NotImplemented("llSetDamage"); | ||
2686 | } | ||
2687 | |||
2688 | public void llTeleportAgentHome(string agent) | ||
2689 | { | ||
2690 | m_host.AddScriptLPS(1); | ||
2691 | NotImplemented("llTeleportAgentHome"); | ||
2692 | } | ||
2693 | |||
2694 | public void llModifyLand(int action, int brush) | ||
2695 | { | ||
2696 | m_host.AddScriptLPS(1); | ||
2697 | World.ExternalChecks.ExternalChecksCanTerraformLand(m_host.OwnerID, new LLVector3(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y, 0)); | ||
2698 | } | ||
2699 | |||
2700 | public void llCollisionSound(string impact_sound, double impact_volume) | ||
2701 | { | ||
2702 | m_host.AddScriptLPS(1); | ||
2703 | NotImplemented("llCollisionSound"); | ||
2704 | } | ||
2705 | |||
2706 | public void llCollisionSprite(string impact_sprite) | ||
2707 | { | ||
2708 | m_host.AddScriptLPS(1); | ||
2709 | NotImplemented("llCollisionSprite"); | ||
2710 | } | ||
2711 | |||
2712 | public string llGetAnimation(string id) | ||
2713 | { | ||
2714 | m_host.AddScriptLPS(1); | ||
2715 | NotImplemented("llGetAnimation"); | ||
2716 | return String.Empty; | ||
2717 | } | ||
2718 | |||
2719 | public void llResetScript() | ||
2720 | { | ||
2721 | m_host.AddScriptLPS(1); | ||
2722 | m_ScriptEngine.ResetScript(m_itemID); | ||
2723 | } | ||
2724 | |||
2725 | public void llMessageLinked(int linknum, int num, string msg, string id) | ||
2726 | { | ||
2727 | |||
2728 | m_host.AddScriptLPS(1); | ||
2729 | |||
2730 | uint partLocalID; | ||
2731 | LLUUID partItemID; | ||
2732 | |||
2733 | switch ((int)linknum) | ||
2734 | { | ||
2735 | |||
2736 | case (int)BuiltIn_Commands_BaseClass.LINK_ROOT: | ||
2737 | |||
2738 | SceneObjectPart part = m_host.ParentGroup.RootPart; | ||
2739 | |||
2740 | foreach (TaskInventoryItem item in part.TaskInventory.Values) | ||
2741 | { | ||
2742 | if (item.Type == 10) | ||
2743 | { | ||
2744 | partLocalID = part.LocalId; | ||
2745 | partItemID = item.ItemID; | ||
2746 | |||
2747 | object[] resobj = new object[] | ||
2748 | { | ||
2749 | new LSL_Types.LSLInteger(m_host.LinkNum + 1), new LSL_Types.LSLInteger(num), new LSL_Types.LSLString(msg), new LSL_Types.LSLString(id) | ||
2750 | }; | ||
2751 | |||
2752 | m_ScriptEngine.PostScriptEvent(partItemID, | ||
2753 | new XEventParams("link_message", | ||
2754 | resobj, new XDetectParams[0])); | ||
2755 | } | ||
2756 | } | ||
2757 | |||
2758 | break; | ||
2759 | |||
2760 | case (int)BuiltIn_Commands_BaseClass.LINK_SET: | ||
2761 | |||
2762 | foreach (SceneObjectPart partInst in m_host.ParentGroup.GetParts()) | ||
2763 | { | ||
2764 | |||
2765 | foreach (TaskInventoryItem item in partInst.TaskInventory.Values) | ||
2766 | { | ||
2767 | if (item.Type == 10) | ||
2768 | { | ||
2769 | partLocalID = partInst.LocalId; | ||
2770 | partItemID = item.ItemID; | ||
2771 | Object[] resobj = new object[] | ||
2772 | { | ||
2773 | new LSL_Types.LSLInteger(m_host.LinkNum + 1), new LSL_Types.LSLInteger(num), new LSL_Types.LSLString(msg), new LSL_Types.LSLString(id) | ||
2774 | }; | ||
2775 | |||
2776 | m_ScriptEngine.PostScriptEvent(partItemID, | ||
2777 | new XEventParams("link_message", | ||
2778 | resobj, new XDetectParams[0])); | ||
2779 | } | ||
2780 | } | ||
2781 | } | ||
2782 | |||
2783 | break; | ||
2784 | |||
2785 | case (int)BuiltIn_Commands_BaseClass.LINK_ALL_OTHERS: | ||
2786 | |||
2787 | foreach (SceneObjectPart partInst in m_host.ParentGroup.GetParts()) | ||
2788 | { | ||
2789 | |||
2790 | if (partInst.LocalId != m_host.LocalId) | ||
2791 | { | ||
2792 | |||
2793 | foreach (TaskInventoryItem item in partInst.TaskInventory.Values) | ||
2794 | { | ||
2795 | if (item.Type == 10) | ||
2796 | { | ||
2797 | partLocalID = partInst.LocalId; | ||
2798 | partItemID = item.ItemID; | ||
2799 | Object[] resobj = new object[] | ||
2800 | { | ||
2801 | new LSL_Types.LSLInteger(m_host.LinkNum + 1), new LSL_Types.LSLInteger(num), new LSL_Types.LSLString(msg), new LSL_Types.LSLString(id) | ||
2802 | }; | ||
2803 | |||
2804 | m_ScriptEngine.PostScriptEvent(partItemID, | ||
2805 | new XEventParams("link_message", | ||
2806 | resobj, new XDetectParams[0])); | ||
2807 | } | ||
2808 | } | ||
2809 | |||
2810 | } | ||
2811 | } | ||
2812 | |||
2813 | break; | ||
2814 | |||
2815 | case (int)BuiltIn_Commands_BaseClass.LINK_ALL_CHILDREN: | ||
2816 | |||
2817 | foreach (SceneObjectPart partInst in m_host.ParentGroup.GetParts()) | ||
2818 | { | ||
2819 | |||
2820 | if (partInst.LocalId != m_host.ParentGroup.RootPart.LocalId) | ||
2821 | { | ||
2822 | |||
2823 | foreach (TaskInventoryItem item in partInst.TaskInventory.Values) | ||
2824 | { | ||
2825 | if (item.Type == 10) | ||
2826 | { | ||
2827 | partLocalID = partInst.LocalId; | ||
2828 | partItemID = item.ItemID; | ||
2829 | Object[] resobj = new object[] | ||
2830 | { | ||
2831 | new LSL_Types.LSLInteger(m_host.LinkNum + 1), new LSL_Types.LSLInteger(num), new LSL_Types.LSLString(msg), new LSL_Types.LSLString(id) | ||
2832 | }; | ||
2833 | |||
2834 | m_ScriptEngine.PostScriptEvent(partItemID, | ||
2835 | new XEventParams("link_message", | ||
2836 | resobj, new XDetectParams[0])); | ||
2837 | } | ||
2838 | } | ||
2839 | |||
2840 | } | ||
2841 | } | ||
2842 | |||
2843 | break; | ||
2844 | |||
2845 | case (int)BuiltIn_Commands_BaseClass.LINK_THIS: | ||
2846 | |||
2847 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) | ||
2848 | { | ||
2849 | if (item.Type == 10) | ||
2850 | { | ||
2851 | partItemID = item.ItemID; | ||
2852 | |||
2853 | object[] resobj = new object[] | ||
2854 | { | ||
2855 | new LSL_Types.LSLInteger(m_host.LinkNum + 1), new LSL_Types.LSLInteger(num), new LSL_Types.LSLString(msg), new LSL_Types.LSLString(id) | ||
2856 | }; | ||
2857 | |||
2858 | m_ScriptEngine.PostScriptEvent(partItemID, | ||
2859 | new XEventParams("link_message", | ||
2860 | resobj, new XDetectParams[0])); | ||
2861 | } | ||
2862 | } | ||
2863 | |||
2864 | break; | ||
2865 | |||
2866 | default: | ||
2867 | |||
2868 | foreach (SceneObjectPart partInst in m_host.ParentGroup.GetParts()) | ||
2869 | { | ||
2870 | |||
2871 | if ((partInst.LinkNum + 1) == linknum) | ||
2872 | { | ||
2873 | |||
2874 | foreach (TaskInventoryItem item in partInst.TaskInventory.Values) | ||
2875 | { | ||
2876 | if (item.Type == 10) | ||
2877 | { | ||
2878 | partLocalID = partInst.LocalId; | ||
2879 | partItemID = item.ItemID; | ||
2880 | Object[] resObjDef = new object[] | ||
2881 | { | ||
2882 | new LSL_Types.LSLInteger(m_host.LinkNum + 1), new LSL_Types.LSLInteger(num), new LSL_Types.LSLString(msg), new LSL_Types.LSLString(id) | ||
2883 | }; | ||
2884 | |||
2885 | m_ScriptEngine.PostScriptEvent(partItemID, | ||
2886 | new XEventParams("link_message", | ||
2887 | resObjDef, new XDetectParams[0])); | ||
2888 | } | ||
2889 | } | ||
2890 | |||
2891 | } | ||
2892 | } | ||
2893 | |||
2894 | break; | ||
2895 | |||
2896 | } | ||
2897 | |||
2898 | } | ||
2899 | |||
2900 | public void llPushObject(string target, LSL_Types.Vector3 impulse, LSL_Types.Vector3 ang_impulse, int local) | ||
2901 | { | ||
2902 | m_host.AddScriptLPS(1); | ||
2903 | NotImplemented("llPushObject"); | ||
2904 | } | ||
2905 | |||
2906 | public void llPassCollisions(int pass) | ||
2907 | { | ||
2908 | m_host.AddScriptLPS(1); | ||
2909 | NotImplemented("llPassCollisions"); | ||
2910 | } | ||
2911 | |||
2912 | public string llGetScriptName() | ||
2913 | { | ||
2914 | |||
2915 | string result = String.Empty; | ||
2916 | |||
2917 | m_host.AddScriptLPS(1); | ||
2918 | |||
2919 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) | ||
2920 | { | ||
2921 | if (item.Type == 10 && item.ItemID == m_itemID) | ||
2922 | { | ||
2923 | result = item.Name!=null?item.Name:String.Empty; | ||
2924 | break; | ||
2925 | } | ||
2926 | } | ||
2927 | |||
2928 | return result; | ||
2929 | |||
2930 | } | ||
2931 | |||
2932 | public LSL_Types.LSLInteger llGetNumberOfSides() | ||
2933 | { | ||
2934 | m_host.AddScriptLPS(1); | ||
2935 | NotImplemented("llGetNumberOfSides"); | ||
2936 | return 0; | ||
2937 | } | ||
2938 | |||
2939 | |||
2940 | /* The new / changed functions were tested with the following LSL script: | ||
2941 | |||
2942 | default | ||
2943 | { | ||
2944 | state_entry() | ||
2945 | { | ||
2946 | rotation rot = llEuler2Rot(<0,70,0> * DEG_TO_RAD); | ||
2947 | |||
2948 | llOwnerSay("to get here, we rotate over: "+ (string) llRot2Axis(rot)); | ||
2949 | llOwnerSay("and we rotate for: "+ (llRot2Angle(rot) * RAD_TO_DEG)); | ||
2950 | |||
2951 | // convert back and forth between quaternion <-> vector and angle | ||
2952 | |||
2953 | rotation newrot = llAxisAngle2Rot(llRot2Axis(rot),llRot2Angle(rot)); | ||
2954 | |||
2955 | llOwnerSay("Old rotation was: "+(string) rot); | ||
2956 | llOwnerSay("re-converted rotation is: "+(string) newrot); | ||
2957 | |||
2958 | llSetRot(rot); // to check the parameters in the prim | ||
2959 | } | ||
2960 | } | ||
2961 | */ | ||
2962 | |||
2963 | |||
2964 | |||
2965 | // Xantor 29/apr/2008 | ||
2966 | // Returns rotation described by rotating angle radians about axis. | ||
2967 | // q = cos(a/2) + i (x * sin(a/2)) + j (y * sin(a/2)) + k (z * sin(a/2)) | ||
2968 | public LSL_Types.Quaternion llAxisAngle2Rot(LSL_Types.Vector3 axis, double angle) | ||
2969 | { | ||
2970 | m_host.AddScriptLPS(1); | ||
2971 | |||
2972 | double x, y, z, s, t; | ||
2973 | |||
2974 | s = Math.Cos(angle / 2); | ||
2975 | t = Math.Sin(angle / 2); // temp value to avoid 2 more sin() calcs | ||
2976 | x = axis.x * t; | ||
2977 | y = axis.y * t; | ||
2978 | z = axis.z * t; | ||
2979 | |||
2980 | return new LSL_Types.Quaternion(x,y,z,s); | ||
2981 | } | ||
2982 | |||
2983 | |||
2984 | // Xantor 29/apr/2008 | ||
2985 | // converts a Quaternion to X,Y,Z axis rotations | ||
2986 | public LSL_Types.Vector3 llRot2Axis(LSL_Types.Quaternion rot) | ||
2987 | { | ||
2988 | m_host.AddScriptLPS(1); | ||
2989 | double x,y,z; | ||
2990 | |||
2991 | if (rot.s > 1) // normalization needed | ||
2992 | { | ||
2993 | double length = Math.Sqrt(rot.x * rot.x + rot.y * rot.y + | ||
2994 | rot.z * rot.z + rot.s * rot.s); | ||
2995 | |||
2996 | rot.x /= length; | ||
2997 | rot.y /= length; | ||
2998 | rot.z /= length; | ||
2999 | rot.s /= length; | ||
3000 | |||
3001 | } | ||
3002 | |||
3003 | double angle = 2 * Math.Acos(rot.s); | ||
3004 | double s = Math.Sqrt(1 - rot.s * rot.s); | ||
3005 | if (s < 0.001) | ||
3006 | { | ||
3007 | x = 1; | ||
3008 | y = z = 0; | ||
3009 | } | ||
3010 | else | ||
3011 | { | ||
3012 | x = rot.x / s; // normalise axis | ||
3013 | y = rot.y / s; | ||
3014 | z = rot.z / s; | ||
3015 | } | ||
3016 | |||
3017 | |||
3018 | return new LSL_Types.Vector3(x,y,z); | ||
3019 | |||
3020 | |||
3021 | // NotImplemented("llRot2Axis"); | ||
3022 | } | ||
3023 | |||
3024 | |||
3025 | // Returns the angle of a quaternion (see llRot2Axis for the axis) | ||
3026 | public double llRot2Angle(LSL_Types.Quaternion rot) | ||
3027 | { | ||
3028 | m_host.AddScriptLPS(1); | ||
3029 | |||
3030 | if (rot.s > 1) // normalization needed | ||
3031 | { | ||
3032 | double length = Math.Sqrt(rot.x * rot.x + rot.y * rot.y + | ||
3033 | rot.z * rot.z + rot.s * rot.s); | ||
3034 | |||
3035 | rot.x /= length; | ||
3036 | rot.y /= length; | ||
3037 | rot.z /= length; | ||
3038 | rot.s /= length; | ||
3039 | |||
3040 | } | ||
3041 | |||
3042 | double angle = 2 * Math.Acos(rot.s); | ||
3043 | |||
3044 | return angle; | ||
3045 | |||
3046 | // NotImplemented("llRot2Angle"); | ||
3047 | } | ||
3048 | |||
3049 | public double llAcos(double val) | ||
3050 | { | ||
3051 | m_host.AddScriptLPS(1); | ||
3052 | return (double)Math.Acos(val); | ||
3053 | } | ||
3054 | |||
3055 | public double llAsin(double val) | ||
3056 | { | ||
3057 | m_host.AddScriptLPS(1); | ||
3058 | return (double)Math.Asin(val); | ||
3059 | } | ||
3060 | |||
3061 | // Xantor 30/apr/2008 | ||
3062 | public double llAngleBetween(LSL_Types.Quaternion a, LSL_Types.Quaternion b) | ||
3063 | { | ||
3064 | m_host.AddScriptLPS(1); | ||
3065 | |||
3066 | return (double) Math.Acos(a.x * b.x + a.y * b.y + a.z * b.z + a.s * b.s) * 2; | ||
3067 | } | ||
3068 | |||
3069 | public string llGetInventoryKey(string name) | ||
3070 | { | ||
3071 | m_host.AddScriptLPS(1); | ||
3072 | foreach (KeyValuePair<LLUUID, TaskInventoryItem> inv in m_host.TaskInventory) | ||
3073 | { | ||
3074 | if (inv.Value.Name == name) | ||
3075 | { | ||
3076 | if ((inv.Value.OwnerMask & (uint)(PermissionMask.Copy | PermissionMask.Transfer | PermissionMask.Modify)) == (uint)(PermissionMask.Copy | PermissionMask.Transfer | PermissionMask.Modify)) | ||
3077 | { | ||
3078 | return inv.Value.AssetID.ToString(); | ||
3079 | } | ||
3080 | else | ||
3081 | { | ||
3082 | return LLUUID.Zero.ToString(); | ||
3083 | } | ||
3084 | } | ||
3085 | } | ||
3086 | return LLUUID.Zero.ToString(); | ||
3087 | } | ||
3088 | |||
3089 | public void llAllowInventoryDrop(int add) | ||
3090 | { | ||
3091 | m_host.AddScriptLPS(1); | ||
3092 | NotImplemented("llAllowInventoryDrop"); | ||
3093 | } | ||
3094 | |||
3095 | public LSL_Types.Vector3 llGetSunDirection() | ||
3096 | { | ||
3097 | m_host.AddScriptLPS(1); | ||
3098 | |||
3099 | LSL_Types.Vector3 SunDoubleVector3; | ||
3100 | LLVector3 SunFloatVector3; | ||
3101 | |||
3102 | // sunPosition estate setting is set in OpenSim.Region.Environment.Modules.SunModule | ||
3103 | // have to convert from LLVector3 (float) to LSL_Types.Vector3 (double) | ||
3104 | SunFloatVector3 = World.RegionInfo.EstateSettings.sunPosition; | ||
3105 | SunDoubleVector3.x = (double)SunFloatVector3.X; | ||
3106 | SunDoubleVector3.y = (double)SunFloatVector3.Y; | ||
3107 | SunDoubleVector3.z = (double)SunFloatVector3.Z; | ||
3108 | |||
3109 | return SunDoubleVector3; | ||
3110 | } | ||
3111 | |||
3112 | public LSL_Types.Vector3 llGetTextureOffset(int face) | ||
3113 | { | ||
3114 | m_host.AddScriptLPS(1); | ||
3115 | LLObject.TextureEntry tex = m_host.Shape.Textures; | ||
3116 | LSL_Types.Vector3 offset; | ||
3117 | if (face == -1) | ||
3118 | { | ||
3119 | face = 0; | ||
3120 | } | ||
3121 | offset.x = tex.GetFace((uint)face).OffsetU; | ||
3122 | offset.y = tex.GetFace((uint)face).OffsetV; | ||
3123 | offset.z = 0.0; | ||
3124 | return offset; | ||
3125 | } | ||
3126 | |||
3127 | public LSL_Types.Vector3 llGetTextureScale(int side) | ||
3128 | { | ||
3129 | m_host.AddScriptLPS(1); | ||
3130 | LLObject.TextureEntry tex = m_host.Shape.Textures; | ||
3131 | LSL_Types.Vector3 scale; | ||
3132 | if (side == -1) | ||
3133 | { | ||
3134 | side = 0; | ||
3135 | } | ||
3136 | scale.x = tex.GetFace((uint)side).RepeatU; | ||
3137 | scale.y = tex.GetFace((uint)side).RepeatV; | ||
3138 | scale.z = 0.0; | ||
3139 | return scale; | ||
3140 | } | ||
3141 | |||
3142 | public double llGetTextureRot(int face) | ||
3143 | { | ||
3144 | m_host.AddScriptLPS(1); | ||
3145 | LLObject.TextureEntry tex = m_host.Shape.Textures; | ||
3146 | if (face == -1) | ||
3147 | { | ||
3148 | face = 0; | ||
3149 | } | ||
3150 | return tex.GetFace((uint)face).Rotation; | ||
3151 | } | ||
3152 | |||
3153 | public LSL_Types.LSLInteger llSubStringIndex(string source, string pattern) | ||
3154 | { | ||
3155 | m_host.AddScriptLPS(1); | ||
3156 | return source.IndexOf(pattern); | ||
3157 | } | ||
3158 | |||
3159 | public string llGetOwnerKey(string id) | ||
3160 | { | ||
3161 | m_host.AddScriptLPS(1); | ||
3162 | LLUUID key = new LLUUID(); | ||
3163 | if (LLUUID.TryParse(id, out key)) | ||
3164 | { | ||
3165 | return World.GetSceneObjectPart(World.Entities[key].LocalId).OwnerID.ToString(); | ||
3166 | } | ||
3167 | else | ||
3168 | { | ||
3169 | return LLUUID.Zero.ToString(); | ||
3170 | } | ||
3171 | } | ||
3172 | |||
3173 | public LSL_Types.Vector3 llGetCenterOfMass() | ||
3174 | { | ||
3175 | m_host.AddScriptLPS(1); | ||
3176 | NotImplemented("llGetCenterOfMass"); | ||
3177 | return new LSL_Types.Vector3(); | ||
3178 | } | ||
3179 | |||
3180 | public LSL_Types.list llListSort(LSL_Types.list src, int stride, int ascending) | ||
3181 | { | ||
3182 | m_host.AddScriptLPS(1); | ||
3183 | return src.Sort(stride, ascending); | ||
3184 | } | ||
3185 | |||
3186 | public LSL_Types.LSLInteger llGetListLength(LSL_Types.list src) | ||
3187 | { | ||
3188 | m_host.AddScriptLPS(1); | ||
3189 | return src.Length; | ||
3190 | } | ||
3191 | |||
3192 | public LSL_Types.LSLInteger llList2Integer(LSL_Types.list src, int index) | ||
3193 | { | ||
3194 | m_host.AddScriptLPS(1); | ||
3195 | if (index < 0) | ||
3196 | { | ||
3197 | index = src.Length + index; | ||
3198 | } | ||
3199 | if (index >= src.Length) | ||
3200 | { | ||
3201 | return 0; | ||
3202 | } | ||
3203 | try | ||
3204 | { | ||
3205 | return Convert.ToInt32(src.Data[index]); | ||
3206 | } | ||
3207 | catch (FormatException) | ||
3208 | { | ||
3209 | return 0; | ||
3210 | } | ||
3211 | } | ||
3212 | |||
3213 | public double osList2Double(LSL_Types.list src, int index) | ||
3214 | { | ||
3215 | m_host.AddScriptLPS(1); | ||
3216 | if (index < 0) | ||
3217 | { | ||
3218 | index = src.Length + index; | ||
3219 | } | ||
3220 | if (index >= src.Length) | ||
3221 | { | ||
3222 | return 0.0; | ||
3223 | } | ||
3224 | return Convert.ToDouble(src.Data[index]); | ||
3225 | } | ||
3226 | |||
3227 | public double llList2Float(LSL_Types.list src, int index) | ||
3228 | { | ||
3229 | m_host.AddScriptLPS(1); | ||
3230 | if (index < 0) | ||
3231 | { | ||
3232 | index = src.Length + index; | ||
3233 | } | ||
3234 | if (index >= src.Length) | ||
3235 | { | ||
3236 | return 0.0; | ||
3237 | } | ||
3238 | try | ||
3239 | { | ||
3240 | return Convert.ToDouble(src.Data[index]); | ||
3241 | } | ||
3242 | catch (FormatException) | ||
3243 | { | ||
3244 | return 0.0; | ||
3245 | } | ||
3246 | } | ||
3247 | |||
3248 | public string llList2String(LSL_Types.list src, int index) | ||
3249 | { | ||
3250 | m_host.AddScriptLPS(1); | ||
3251 | if (index < 0) | ||
3252 | { | ||
3253 | index = src.Length + index; | ||
3254 | } | ||
3255 | if (index >= src.Length) | ||
3256 | { | ||
3257 | return String.Empty; | ||
3258 | } | ||
3259 | return src.Data[index].ToString(); | ||
3260 | } | ||
3261 | |||
3262 | public string llList2Key(LSL_Types.list src, int index) | ||
3263 | { | ||
3264 | m_host.AddScriptLPS(1); | ||
3265 | if (index < 0) | ||
3266 | { | ||
3267 | index = src.Length + index; | ||
3268 | } | ||
3269 | if (index >= src.Length) | ||
3270 | { | ||
3271 | return ""; | ||
3272 | } | ||
3273 | return src.Data[index].ToString(); | ||
3274 | } | ||
3275 | |||
3276 | public LSL_Types.Vector3 llList2Vector(LSL_Types.list src, int index) | ||
3277 | { | ||
3278 | m_host.AddScriptLPS(1); | ||
3279 | if (index < 0) | ||
3280 | { | ||
3281 | index = src.Length + index; | ||
3282 | } | ||
3283 | if (index >= src.Length) | ||
3284 | { | ||
3285 | return new LSL_Types.Vector3(0, 0, 0); | ||
3286 | } | ||
3287 | if (src.Data[index].GetType() == typeof(LSL_Types.Vector3)) | ||
3288 | { | ||
3289 | return (LSL_Types.Vector3)src.Data[index]; | ||
3290 | } | ||
3291 | else | ||
3292 | { | ||
3293 | return new LSL_Types.Vector3(src.Data[index].ToString()); | ||
3294 | } | ||
3295 | } | ||
3296 | |||
3297 | public LSL_Types.Quaternion llList2Rot(LSL_Types.list src, int index) | ||
3298 | { | ||
3299 | m_host.AddScriptLPS(1); | ||
3300 | if (index < 0) | ||
3301 | { | ||
3302 | index = src.Length + index; | ||
3303 | } | ||
3304 | if (index >= src.Length) | ||
3305 | { | ||
3306 | return new LSL_Types.Quaternion(0, 0, 0, 1); | ||
3307 | } | ||
3308 | if (src.Data[index].GetType() == typeof(LSL_Types.Quaternion)) | ||
3309 | { | ||
3310 | return (LSL_Types.Quaternion)src.Data[index]; | ||
3311 | } | ||
3312 | else | ||
3313 | { | ||
3314 | return new LSL_Types.Quaternion(src.Data[index].ToString()); | ||
3315 | } | ||
3316 | } | ||
3317 | |||
3318 | public LSL_Types.list llList2List(LSL_Types.list src, int start, int end) | ||
3319 | { | ||
3320 | m_host.AddScriptLPS(1); | ||
3321 | return src.GetSublist(start, end); | ||
3322 | } | ||
3323 | |||
3324 | public LSL_Types.list llDeleteSubList(LSL_Types.list src, int start, int end) | ||
3325 | { | ||
3326 | return src.DeleteSublist(end, start); | ||
3327 | } | ||
3328 | |||
3329 | public LSL_Types.LSLInteger llGetListEntryType(LSL_Types.list src, int index) | ||
3330 | { | ||
3331 | m_host.AddScriptLPS(1); | ||
3332 | if (index < 0) | ||
3333 | { | ||
3334 | index = src.Length + index; | ||
3335 | } | ||
3336 | if (index >= src.Length) | ||
3337 | { | ||
3338 | return 0; | ||
3339 | } | ||
3340 | |||
3341 | if (src.Data[index] is Int32) | ||
3342 | return 1; | ||
3343 | if (src.Data[index] is Double) | ||
3344 | return 2; | ||
3345 | if (src.Data[index] is String) | ||
3346 | { | ||
3347 | LLUUID tuuid; | ||
3348 | if (LLUUID.TryParse(src.Data[index].ToString(), out tuuid)) | ||
3349 | { | ||
3350 | return 3; | ||
3351 | } | ||
3352 | else | ||
3353 | { | ||
3354 | return 4; | ||
3355 | } | ||
3356 | } | ||
3357 | if (src.Data[index] is LSL_Types.Vector3) | ||
3358 | return 5; | ||
3359 | if (src.Data[index] is LSL_Types.Quaternion) | ||
3360 | return 6; | ||
3361 | if (src.Data[index] is LSL_Types.list) | ||
3362 | return 7; | ||
3363 | return 0; | ||
3364 | |||
3365 | } | ||
3366 | |||
3367 | /// <summary> | ||
3368 | /// Process the supplied list and return the | ||
3369 | /// content of the list formatted as a comma | ||
3370 | /// separated list. There is a space after | ||
3371 | /// each comma. | ||
3372 | /// </summary> | ||
3373 | |||
3374 | public string llList2CSV(LSL_Types.list src) | ||
3375 | { | ||
3376 | |||
3377 | string ret = String.Empty; | ||
3378 | int x = 0; | ||
3379 | |||
3380 | m_host.AddScriptLPS(1); | ||
3381 | |||
3382 | if (src.Data.Length > 0) | ||
3383 | { | ||
3384 | ret = src.Data[x++].ToString(); | ||
3385 | for (; x < src.Data.Length; x++) | ||
3386 | { | ||
3387 | ret += ", "+src.Data[x].ToString(); | ||
3388 | } | ||
3389 | } | ||
3390 | |||
3391 | return ret; | ||
3392 | } | ||
3393 | |||
3394 | /// <summary> | ||
3395 | /// The supplied string is scanned for commas | ||
3396 | /// and converted into a list. Commas are only | ||
3397 | /// effective if they are encountered outside | ||
3398 | /// of '<' '>' delimiters. Any whitespace | ||
3399 | /// before or after an element is trimmed. | ||
3400 | /// </summary> | ||
3401 | |||
3402 | public LSL_Types.list llCSV2List(string src) | ||
3403 | { | ||
3404 | |||
3405 | LSL_Types.list result = new LSL_Types.list(); | ||
3406 | int parens = 0; | ||
3407 | int start = 0; | ||
3408 | int length = 0; | ||
3409 | |||
3410 | m_host.AddScriptLPS(1); | ||
3411 | |||
3412 | for (int i = 0; i < src.Length; i++) | ||
3413 | { | ||
3414 | switch (src[i]) | ||
3415 | { | ||
3416 | case '<': | ||
3417 | parens++; | ||
3418 | length++; | ||
3419 | break; | ||
3420 | case '>': | ||
3421 | if (parens > 0) | ||
3422 | parens--; | ||
3423 | length++; | ||
3424 | break; | ||
3425 | case ',': | ||
3426 | if (parens == 0) | ||
3427 | { | ||
3428 | result.Add(src.Substring(start,length).Trim()); | ||
3429 | start += length+1; | ||
3430 | length = 0; | ||
3431 | } | ||
3432 | else | ||
3433 | { | ||
3434 | length++; | ||
3435 | } | ||
3436 | break; | ||
3437 | default: | ||
3438 | length++; | ||
3439 | break; | ||
3440 | } | ||
3441 | } | ||
3442 | |||
3443 | result.Add(src.Substring(start,length).Trim()); | ||
3444 | |||
3445 | return result; | ||
3446 | } | ||
3447 | |||
3448 | /// <summary> | ||
3449 | /// Randomizes the list, be arbitrarily reordering | ||
3450 | /// sublists of stride elements. As the stride approaches | ||
3451 | /// the size of the list, the options become very | ||
3452 | /// limited. | ||
3453 | /// </summary> | ||
3454 | /// <remarks> | ||
3455 | /// This could take a while for very large list | ||
3456 | /// sizes. | ||
3457 | /// </remarks> | ||
3458 | |||
3459 | public LSL_Types.list llListRandomize(LSL_Types.list src, int stride) | ||
3460 | { | ||
3461 | |||
3462 | LSL_Types.list result; | ||
3463 | Random rand = new Random(); | ||
3464 | |||
3465 | int chunkk; | ||
3466 | int[] chunks; | ||
3467 | int index1; | ||
3468 | int index2; | ||
3469 | int tmp; | ||
3470 | |||
3471 | m_host.AddScriptLPS(1); | ||
3472 | |||
3473 | if (stride == 0) | ||
3474 | stride = 1; | ||
3475 | |||
3476 | // Stride MUST be a factor of the list length | ||
3477 | // If not, then return the src list. This also | ||
3478 | // traps those cases where stride > length. | ||
3479 | |||
3480 | if (src.Length != stride && src.Length%stride == 0) | ||
3481 | { | ||
3482 | chunkk = src.Length/stride; | ||
3483 | |||
3484 | chunks = new int[chunkk]; | ||
3485 | |||
3486 | for (int i = 0; i < chunkk; i++) | ||
3487 | chunks[i] = i; | ||
3488 | |||
3489 | for (int i = 0; i < chunkk - 1; i++) | ||
3490 | { | ||
3491 | // randomly select 2 chunks | ||
3492 | index1 = rand.Next(rand.Next(65536)); | ||
3493 | index1 = index1%chunkk; | ||
3494 | index2 = rand.Next(rand.Next(65536)); | ||
3495 | index2 = index2%chunkk; | ||
3496 | |||
3497 | // and swap their relative positions | ||
3498 | tmp = chunks[index1]; | ||
3499 | chunks[index1] = chunks[index2]; | ||
3500 | chunks[index2] = tmp; | ||
3501 | } | ||
3502 | |||
3503 | // Construct the randomized list | ||
3504 | |||
3505 | result = new LSL_Types.list(); | ||
3506 | |||
3507 | for (int i = 0; i < chunkk; i++) | ||
3508 | { | ||
3509 | for (int j = 0; j < stride; j++) | ||
3510 | { | ||
3511 | result.Add(src.Data[chunks[i]*stride+j]); | ||
3512 | } | ||
3513 | } | ||
3514 | } | ||
3515 | else { | ||
3516 | object[] array = new object[src.Length]; | ||
3517 | Array.Copy(src.Data, 0, array, 0, src.Length); | ||
3518 | result = new LSL_Types.list(array); | ||
3519 | } | ||
3520 | |||
3521 | return result; | ||
3522 | |||
3523 | } | ||
3524 | |||
3525 | /// <summary> | ||
3526 | /// Elements in the source list starting with 0 and then | ||
3527 | /// every i+stride. If the stride is negative then the scan | ||
3528 | /// is backwards producing an inverted result. | ||
3529 | /// Only those elements that are also in the specified | ||
3530 | /// range are included in the result. | ||
3531 | /// </summary> | ||
3532 | |||
3533 | public LSL_Types.list llList2ListStrided(LSL_Types.list src, int start, int end, int stride) | ||
3534 | { | ||
3535 | |||
3536 | LSL_Types.list result = new LSL_Types.list(); | ||
3537 | int[] si = new int[2]; | ||
3538 | int[] ei = new int[2]; | ||
3539 | bool twopass = false; | ||
3540 | |||
3541 | m_host.AddScriptLPS(1); | ||
3542 | |||
3543 | // First step is always to deal with negative indices | ||
3544 | |||
3545 | if (start < 0) | ||
3546 | start = src.Length+start; | ||
3547 | if (end < 0) | ||
3548 | end = src.Length+end; | ||
3549 | |||
3550 | // Out of bounds indices are OK, just trim them | ||
3551 | // accordingly | ||
3552 | |||
3553 | if (start > src.Length) | ||
3554 | start = src.Length; | ||
3555 | |||
3556 | if (end > src.Length) | ||
3557 | end = src.Length; | ||
3558 | |||
3559 | // There may be one or two ranges to be considered | ||
3560 | |||
3561 | if (start != end) | ||
3562 | { | ||
3563 | |||
3564 | if (start <= end) | ||
3565 | { | ||
3566 | si[0] = start; | ||
3567 | ei[0] = end; | ||
3568 | } | ||
3569 | else | ||
3570 | { | ||
3571 | si[1] = start; | ||
3572 | ei[1] = src.Length; | ||
3573 | si[0] = 0; | ||
3574 | ei[0] = end; | ||
3575 | twopass = true; | ||
3576 | } | ||
3577 | |||
3578 | // The scan always starts from the beginning of the | ||
3579 | // source list, but members are only selected if they | ||
3580 | // fall within the specified sub-range. The specified | ||
3581 | // range values are inclusive. | ||
3582 | // A negative stride reverses the direction of the | ||
3583 | // scan producing an inverted list as a result. | ||
3584 | |||
3585 | if (stride == 0) | ||
3586 | stride = 1; | ||
3587 | |||
3588 | if (stride > 0) | ||
3589 | { | ||
3590 | for (int i = 0; i < src.Length; i += stride) | ||
3591 | { | ||
3592 | if (i<=ei[0] && i>=si[0]) | ||
3593 | result.Add(src.Data[i]); | ||
3594 | if (twopass && i>=si[1] && i<=ei[1]) | ||
3595 | result.Add(src.Data[i]); | ||
3596 | } | ||
3597 | } | ||
3598 | else if (stride < 0) | ||
3599 | { | ||
3600 | for (int i = src.Length - 1; i >= 0; i += stride) | ||
3601 | { | ||
3602 | if (i <= ei[0] && i >= si[0]) | ||
3603 | result.Add(src.Data[i]); | ||
3604 | if (twopass && i >= si[1] && i <= ei[1]) | ||
3605 | result.Add(src.Data[i]); | ||
3606 | } | ||
3607 | } | ||
3608 | } | ||
3609 | |||
3610 | return result; | ||
3611 | } | ||
3612 | |||
3613 | public LSL_Types.Vector3 llGetRegionCorner() | ||
3614 | { | ||
3615 | m_host.AddScriptLPS(1); | ||
3616 | return new LSL_Types.Vector3(World.RegionInfo.RegionLocX * Constants.RegionSize, World.RegionInfo.RegionLocY * Constants.RegionSize, 0); | ||
3617 | } | ||
3618 | |||
3619 | /// <summary> | ||
3620 | /// Insert the list identified by <src> into the | ||
3621 | /// list designated by <dest> such that the first | ||
3622 | /// new element has the index specified by <index> | ||
3623 | /// </summary> | ||
3624 | |||
3625 | public LSL_Types.list llListInsertList(LSL_Types.list dest, LSL_Types.list src, int index) | ||
3626 | { | ||
3627 | |||
3628 | LSL_Types.list pref = null; | ||
3629 | LSL_Types.list suff = null; | ||
3630 | |||
3631 | m_host.AddScriptLPS(1); | ||
3632 | |||
3633 | if (index < 0) | ||
3634 | { | ||
3635 | index = index+dest.Length; | ||
3636 | if (index < 0) | ||
3637 | { | ||
3638 | index = 0; | ||
3639 | } | ||
3640 | } | ||
3641 | |||
3642 | if (index != 0) | ||
3643 | { | ||
3644 | pref = dest.GetSublist(0,index-1); | ||
3645 | if (index < dest.Length) | ||
3646 | { | ||
3647 | suff = dest.GetSublist(index,-1); | ||
3648 | return pref + src + suff; | ||
3649 | } | ||
3650 | else | ||
3651 | { | ||
3652 | return pref + src; | ||
3653 | } | ||
3654 | } | ||
3655 | else | ||
3656 | { | ||
3657 | if (index < dest.Length) | ||
3658 | { | ||
3659 | suff = dest.GetSublist(index,-1); | ||
3660 | return src + suff; | ||
3661 | } | ||
3662 | else | ||
3663 | { | ||
3664 | return src; | ||
3665 | } | ||
3666 | } | ||
3667 | |||
3668 | } | ||
3669 | |||
3670 | /// <summary> | ||
3671 | /// Returns the index of the first occurrence of test | ||
3672 | /// in src. | ||
3673 | /// </summary> | ||
3674 | |||
3675 | public LSL_Types.LSLInteger llListFindList(LSL_Types.list src, LSL_Types.list test) | ||
3676 | { | ||
3677 | |||
3678 | int index = -1; | ||
3679 | int length = src.Length - test.Length + 1; | ||
3680 | |||
3681 | m_host.AddScriptLPS(1); | ||
3682 | |||
3683 | // If either list is empty, do not match | ||
3684 | |||
3685 | if (src.Length != 0 && test.Length != 0) | ||
3686 | { | ||
3687 | for (int i = 0; i < length; i++) | ||
3688 | { | ||
3689 | if (src.Data[i].Equals(test.Data[0])) | ||
3690 | { | ||
3691 | int j; | ||
3692 | for (j = 1; j < test.Length; j++) | ||
3693 | if (!src.Data[i+j].Equals(test.Data[j])) | ||
3694 | break; | ||
3695 | if (j == test.Length) | ||
3696 | { | ||
3697 | index = i; | ||
3698 | break; | ||
3699 | } | ||
3700 | } | ||
3701 | } | ||
3702 | } | ||
3703 | |||
3704 | return index; | ||
3705 | |||
3706 | } | ||
3707 | |||
3708 | public string llGetObjectName() | ||
3709 | { | ||
3710 | m_host.AddScriptLPS(1); | ||
3711 | return m_host.Name!=null?m_host.Name:String.Empty; | ||
3712 | } | ||
3713 | |||
3714 | public void llSetObjectName(string name) | ||
3715 | { | ||
3716 | m_host.AddScriptLPS(1); | ||
3717 | m_host.Name = name!=null?name:String.Empty; | ||
3718 | } | ||
3719 | |||
3720 | public string llGetDate() | ||
3721 | { | ||
3722 | m_host.AddScriptLPS(1); | ||
3723 | DateTime date = DateTime.Now.ToUniversalTime(); | ||
3724 | string result = date.ToString("yyyy-MM-dd"); | ||
3725 | return result; | ||
3726 | } | ||
3727 | |||
3728 | public LSL_Types.LSLInteger llEdgeOfWorld(LSL_Types.Vector3 pos, LSL_Types.Vector3 dir) | ||
3729 | { | ||
3730 | m_host.AddScriptLPS(1); | ||
3731 | NotImplemented("llEdgeOfWorld"); | ||
3732 | return 0; | ||
3733 | } | ||
3734 | |||
3735 | public LSL_Types.LSLInteger llGetAgentInfo(string id) | ||
3736 | { | ||
3737 | m_host.AddScriptLPS(1); | ||
3738 | NotImplemented("llGetAgentInfo"); | ||
3739 | return 0; | ||
3740 | } | ||
3741 | |||
3742 | public void llAdjustSoundVolume(double volume) | ||
3743 | { | ||
3744 | m_host.AddScriptLPS(1); | ||
3745 | m_host.AdjustSoundGain(volume); | ||
3746 | } | ||
3747 | |||
3748 | public void llSetSoundQueueing(int queue) | ||
3749 | { | ||
3750 | m_host.AddScriptLPS(1); | ||
3751 | NotImplemented("llSetSoundQueueing"); | ||
3752 | } | ||
3753 | |||
3754 | public void llSetSoundRadius(double radius) | ||
3755 | { | ||
3756 | m_host.AddScriptLPS(1); | ||
3757 | NotImplemented("llSetSoundRadius"); | ||
3758 | } | ||
3759 | |||
3760 | public string llKey2Name(string id) | ||
3761 | { | ||
3762 | m_host.AddScriptLPS(1); | ||
3763 | LLUUID key = new LLUUID(); | ||
3764 | if (LLUUID.TryParse(id,out key)) | ||
3765 | { | ||
3766 | ScenePresence presence = World.GetScenePresence(key); | ||
3767 | |||
3768 | if (presence != null) | ||
3769 | { | ||
3770 | return presence.ControllingClient.Name; | ||
3771 | //return presence.Name; | ||
3772 | } | ||
3773 | |||
3774 | if (World.GetSceneObjectPart(key) != null) | ||
3775 | { | ||
3776 | return World.GetSceneObjectPart(key).Name; | ||
3777 | } | ||
3778 | } | ||
3779 | return String.Empty; | ||
3780 | } | ||
3781 | |||
3782 | |||
3783 | |||
3784 | public void llSetTextureAnim(int mode, int face, int sizex, int sizey, double start, double length, double rate) | ||
3785 | { | ||
3786 | m_host.AddScriptLPS(1); | ||
3787 | Primitive.TextureAnimation pTexAnim = new Primitive.TextureAnimation(); | ||
3788 | pTexAnim.Flags =(uint) mode; | ||
3789 | |||
3790 | //ALL_SIDES | ||
3791 | if (face == -1) | ||
3792 | face = 255; | ||
3793 | |||
3794 | pTexAnim.Face = (uint)face; | ||
3795 | pTexAnim.Length = (float)length; | ||
3796 | pTexAnim.Rate = (float)rate; | ||
3797 | pTexAnim.SizeX = (uint)sizex; | ||
3798 | pTexAnim.SizeY = (uint)sizey; | ||
3799 | pTexAnim.Start = (float)start; | ||
3800 | |||
3801 | m_host.AddTextureAnimation(pTexAnim); | ||
3802 | m_host.SendFullUpdateToAllClients(); | ||
3803 | } | ||
3804 | |||
3805 | public void llTriggerSoundLimited(string sound, double volume, LSL_Types.Vector3 top_north_east, | ||
3806 | LSL_Types.Vector3 bottom_south_west) | ||
3807 | { | ||
3808 | m_host.AddScriptLPS(1); | ||
3809 | NotImplemented("llTriggerSoundLimited"); | ||
3810 | } | ||
3811 | |||
3812 | public void llEjectFromLand(string pest) | ||
3813 | { | ||
3814 | m_host.AddScriptLPS(1); | ||
3815 | NotImplemented("llEjectFromLand"); | ||
3816 | } | ||
3817 | |||
3818 | public LSL_Types.list llParseString2List(string str, LSL_Types.list separators, LSL_Types.list spacers) | ||
3819 | { | ||
3820 | m_host.AddScriptLPS(1); | ||
3821 | LSL_Types.list ret = new LSL_Types.list(); | ||
3822 | object[] delimiters = new object[separators.Length + spacers.Length]; | ||
3823 | separators.Data.CopyTo(delimiters, 0); | ||
3824 | spacers.Data.CopyTo(delimiters, separators.Length); | ||
3825 | bool dfound = false; | ||
3826 | do | ||
3827 | { | ||
3828 | dfound = false; | ||
3829 | int cindex = -1; | ||
3830 | string cdeli = ""; | ||
3831 | for (int i = 0; i < delimiters.Length; i++) | ||
3832 | { | ||
3833 | int index = str.IndexOf(delimiters[i].ToString()); | ||
3834 | bool found = index != -1; | ||
3835 | if (found) | ||
3836 | { | ||
3837 | if ((cindex > index) || (cindex == -1)) | ||
3838 | { | ||
3839 | cindex = index; | ||
3840 | cdeli = (string)delimiters[i]; | ||
3841 | } | ||
3842 | dfound = dfound || found; | ||
3843 | } | ||
3844 | } | ||
3845 | if (cindex != -1) | ||
3846 | { | ||
3847 | if (cindex > 0) | ||
3848 | { | ||
3849 | ret.Add(str.Substring(0, cindex)); | ||
3850 | if (spacers.Contains(cdeli)) | ||
3851 | { | ||
3852 | ret.Add(cdeli); | ||
3853 | } | ||
3854 | } | ||
3855 | if (cindex == 0 && spacers.Contains(cdeli)) | ||
3856 | { | ||
3857 | ret.Add(cdeli); | ||
3858 | } | ||
3859 | str = str.Substring(cindex + cdeli.Length); | ||
3860 | } | ||
3861 | } while (dfound); | ||
3862 | if (str != "") | ||
3863 | { | ||
3864 | ret.Add(str); | ||
3865 | } | ||
3866 | return ret; | ||
3867 | } | ||
3868 | |||
3869 | public LSL_Types.LSLInteger llOverMyLand(string id) | ||
3870 | { | ||
3871 | |||
3872 | m_host.AddScriptLPS(1); | ||
3873 | LLUUID key = new LLUUID(); | ||
3874 | if (LLUUID.TryParse(id,out key)) | ||
3875 | { | ||
3876 | SceneObjectPart obj = new SceneObjectPart(); | ||
3877 | obj = World.GetSceneObjectPart(World.Entities[key].LocalId); | ||
3878 | if (obj.OwnerID == World.GetLandOwner(obj.AbsolutePosition.X, obj.AbsolutePosition.Y)) | ||
3879 | { | ||
3880 | return 1; | ||
3881 | } | ||
3882 | else | ||
3883 | { | ||
3884 | return 0; | ||
3885 | } | ||
3886 | } | ||
3887 | else | ||
3888 | { | ||
3889 | return 0; | ||
3890 | } | ||
3891 | } | ||
3892 | |||
3893 | public string llGetLandOwnerAt(LSL_Types.Vector3 pos) | ||
3894 | { | ||
3895 | m_host.AddScriptLPS(1); | ||
3896 | return World.GetLandOwner((float)pos.x, (float)pos.y).ToString(); | ||
3897 | } | ||
3898 | |||
3899 | public LSL_Types.Vector3 llGetAgentSize(string id) | ||
3900 | { | ||
3901 | m_host.AddScriptLPS(1); | ||
3902 | NotImplemented("llGetAgentSize"); | ||
3903 | return new LSL_Types.Vector3(); | ||
3904 | } | ||
3905 | |||
3906 | public LSL_Types.LSLInteger llSameGroup(string agent) | ||
3907 | { | ||
3908 | m_host.AddScriptLPS(1); | ||
3909 | NotImplemented("llSameGroup"); | ||
3910 | return 0; | ||
3911 | } | ||
3912 | |||
3913 | public void llUnSit(string id) | ||
3914 | { | ||
3915 | m_host.AddScriptLPS(1); | ||
3916 | |||
3917 | LLUUID key = new LLUUID(); | ||
3918 | if (LLUUID.TryParse(id, out key)) | ||
3919 | { | ||
3920 | ScenePresence av = World.GetScenePresence(key); | ||
3921 | |||
3922 | if (av != null) | ||
3923 | { | ||
3924 | if (llAvatarOnSitTarget() == id) | ||
3925 | { | ||
3926 | // if the avatar is sitting on this object, then | ||
3927 | // we can unsit them. We don't want random scripts unsitting random people | ||
3928 | // Lets avoid the popcorn avatar scenario. | ||
3929 | av.StandUp(); | ||
3930 | } | ||
3931 | else | ||
3932 | { | ||
3933 | // If the object owner also owns the parcel | ||
3934 | // or | ||
3935 | // if the land is group owned and the object is group owned by the same group | ||
3936 | // or | ||
3937 | // if the object is owned by a person with estate access. | ||
3938 | |||
3939 | ILandObject parcel = World.LandChannel.GetLandObject(av.AbsolutePosition.X, av.AbsolutePosition.Y); | ||
3940 | if (parcel != null) | ||
3941 | { | ||
3942 | if (m_host.ObjectOwner == parcel.landData.ownerID || | ||
3943 | (m_host.OwnerID == m_host.GroupID && m_host.GroupID == parcel.landData.groupID | ||
3944 | && parcel.landData.isGroupOwned) || World.ExternalChecks.ExternalChecksCanBeGodLike(m_host.OwnerID)) | ||
3945 | { | ||
3946 | av.StandUp(); | ||
3947 | } | ||
3948 | } | ||
3949 | } | ||
3950 | } | ||
3951 | |||
3952 | } | ||
3953 | |||
3954 | } | ||
3955 | |||
3956 | public LSL_Types.Vector3 llGroundSlope(LSL_Types.Vector3 offset) | ||
3957 | { | ||
3958 | m_host.AddScriptLPS(1); | ||
3959 | NotImplemented("llGroundSlope"); | ||
3960 | return new LSL_Types.Vector3(); | ||
3961 | } | ||
3962 | |||
3963 | public LSL_Types.Vector3 llGroundNormal(LSL_Types.Vector3 offset) | ||
3964 | { | ||
3965 | m_host.AddScriptLPS(1); | ||
3966 | NotImplemented("llGroundNormal"); | ||
3967 | return new LSL_Types.Vector3(); | ||
3968 | } | ||
3969 | |||
3970 | public LSL_Types.Vector3 llGroundContour(LSL_Types.Vector3 offset) | ||
3971 | { | ||
3972 | m_host.AddScriptLPS(1); | ||
3973 | NotImplemented("llGroundContour"); | ||
3974 | return new LSL_Types.Vector3(); | ||
3975 | } | ||
3976 | |||
3977 | public LSL_Types.LSLInteger llGetAttached() | ||
3978 | { | ||
3979 | m_host.AddScriptLPS(1); | ||
3980 | NotImplemented("llGetAttached"); | ||
3981 | return 0; | ||
3982 | } | ||
3983 | |||
3984 | public LSL_Types.LSLInteger llGetFreeMemory() | ||
3985 | { | ||
3986 | m_host.AddScriptLPS(1); | ||
3987 | NotImplemented("llGetFreeMemory"); | ||
3988 | return 0; | ||
3989 | } | ||
3990 | |||
3991 | public string llGetRegionName() | ||
3992 | { | ||
3993 | m_host.AddScriptLPS(1); | ||
3994 | return World.RegionInfo.RegionName; | ||
3995 | } | ||
3996 | |||
3997 | public double llGetRegionTimeDilation() | ||
3998 | { | ||
3999 | m_host.AddScriptLPS(1); | ||
4000 | return (double)World.TimeDilation; | ||
4001 | } | ||
4002 | |||
4003 | public double llGetRegionFPS() | ||
4004 | { | ||
4005 | m_host.AddScriptLPS(1); | ||
4006 | //TODO: return actual FPS | ||
4007 | return 10.0f; | ||
4008 | } | ||
4009 | |||
4010 | /* particle system rules should be coming into this routine as doubles, that is | ||
4011 | rule[0] should be an integer from this list and rule[1] should be the arg | ||
4012 | for the same integer. wiki.secondlife.com has most of this mapping, but some | ||
4013 | came from http://www.caligari-designs.com/p4u2 | ||
4014 | |||
4015 | We iterate through the list for 'Count' elements, incrementing by two for each | ||
4016 | iteration and set the members of Primitive.ParticleSystem, one at a time. | ||
4017 | */ | ||
4018 | |||
4019 | public enum PrimitiveRule : int | ||
4020 | { | ||
4021 | PSYS_PART_FLAGS = 0, | ||
4022 | PSYS_PART_START_COLOR = 1, | ||
4023 | PSYS_PART_START_ALPHA = 2, | ||
4024 | PSYS_PART_END_COLOR = 3, | ||
4025 | PSYS_PART_END_ALPHA = 4, | ||
4026 | PSYS_PART_START_SCALE = 5, | ||
4027 | PSYS_PART_END_SCALE = 6, | ||
4028 | PSYS_PART_MAX_AGE = 7, | ||
4029 | PSYS_SRC_ACCEL = 8, | ||
4030 | PSYS_SRC_PATTERN = 9, | ||
4031 | PSYS_SRC_TEXTURE = 12, | ||
4032 | PSYS_SRC_BURST_RATE = 13, | ||
4033 | PSYS_SRC_BURST_PART_COUNT = 15, | ||
4034 | PSYS_SRC_BURST_RADIUS = 16, | ||
4035 | PSYS_SRC_BURST_SPEED_MIN = 17, | ||
4036 | PSYS_SRC_BURST_SPEED_MAX = 18, | ||
4037 | PSYS_SRC_MAX_AGE = 19, | ||
4038 | PSYS_SRC_TARGET_KEY = 20, | ||
4039 | PSYS_SRC_OMEGA = 21, | ||
4040 | PSYS_SRC_ANGLE_BEGIN = 22, | ||
4041 | PSYS_SRC_ANGLE_END = 23 | ||
4042 | } | ||
4043 | |||
4044 | internal Primitive.ParticleSystem.ParticleDataFlags ConvertUINTtoFlags(uint flags) | ||
4045 | { | ||
4046 | Primitive.ParticleSystem.ParticleDataFlags returnval = Primitive.ParticleSystem.ParticleDataFlags.None; | ||
4047 | |||
4048 | return returnval; | ||
4049 | } | ||
4050 | |||
4051 | |||
4052 | public void llParticleSystem(LSL_Types.list rules) | ||
4053 | { | ||
4054 | m_host.AddScriptLPS(1); | ||
4055 | Primitive.ParticleSystem prules = new Primitive.ParticleSystem(); | ||
4056 | LSL_Types.Vector3 tempv = new LSL_Types.Vector3(); | ||
4057 | |||
4058 | float tempf = 0; | ||
4059 | |||
4060 | for (int i = 0; i < rules.Length; i += 2) | ||
4061 | { | ||
4062 | switch ((int)rules.Data[i]) | ||
4063 | { | ||
4064 | case (int)BuiltIn_Commands_BaseClass.PSYS_PART_FLAGS: | ||
4065 | prules.PartDataFlags = (Primitive.ParticleSystem.ParticleDataFlags)((uint)Convert.ToInt32(rules.Data[i + 1].ToString())); | ||
4066 | break; | ||
4067 | |||
4068 | case (int)BuiltIn_Commands_BaseClass.PSYS_PART_START_COLOR: | ||
4069 | tempv = (LSL_Types.Vector3)rules.Data[i + 1]; | ||
4070 | prules.PartStartColor.R = (float)tempv.x; | ||
4071 | prules.PartStartColor.G = (float)tempv.y; | ||
4072 | prules.PartStartColor.B = (float)tempv.z; | ||
4073 | break; | ||
4074 | |||
4075 | case (int)BuiltIn_Commands_BaseClass.PSYS_PART_START_ALPHA: | ||
4076 | tempf = Convert.ToSingle(rules.Data[i + 1].ToString()); | ||
4077 | prules.PartStartColor.A = (float)tempf; | ||
4078 | break; | ||
4079 | |||
4080 | case (int)BuiltIn_Commands_BaseClass.PSYS_PART_END_COLOR: | ||
4081 | tempv = (LSL_Types.Vector3)rules.Data[i + 1]; | ||
4082 | //prules.PartEndColor = new LLColor(tempv.x,tempv.y,tempv.z,1); | ||
4083 | |||
4084 | prules.PartEndColor.R = (float)tempv.x; | ||
4085 | prules.PartEndColor.G = (float)tempv.y; | ||
4086 | prules.PartEndColor.B = (float)tempv.z; | ||
4087 | break; | ||
4088 | |||
4089 | case (int)BuiltIn_Commands_BaseClass.PSYS_PART_END_ALPHA: | ||
4090 | tempf = Convert.ToSingle(rules.Data[i + 1].ToString()); | ||
4091 | prules.PartEndColor.A = (float)tempf; | ||
4092 | break; | ||
4093 | |||
4094 | case (int)BuiltIn_Commands_BaseClass.PSYS_PART_START_SCALE: | ||
4095 | tempv = (LSL_Types.Vector3)rules.Data[i + 1]; | ||
4096 | prules.PartStartScaleX = (float)tempv.x; | ||
4097 | prules.PartStartScaleY = (float)tempv.y; | ||
4098 | break; | ||
4099 | |||
4100 | case (int)BuiltIn_Commands_BaseClass.PSYS_PART_END_SCALE: | ||
4101 | tempv = (LSL_Types.Vector3)rules.Data[i + 1]; | ||
4102 | prules.PartEndScaleX = (float)tempv.x; | ||
4103 | prules.PartEndScaleY = (float)tempv.y; | ||
4104 | break; | ||
4105 | |||
4106 | case (int)BuiltIn_Commands_BaseClass.PSYS_PART_MAX_AGE: | ||
4107 | tempf = Convert.ToSingle(rules.Data[i + 1].ToString()); | ||
4108 | prules.PartMaxAge = (float)tempf; | ||
4109 | break; | ||
4110 | |||
4111 | case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_ACCEL: | ||
4112 | tempv = (LSL_Types.Vector3)rules.Data[i + 1]; | ||
4113 | prules.PartAcceleration.X = (float)tempv.x; | ||
4114 | prules.PartAcceleration.Y = (float)tempv.y; | ||
4115 | prules.PartAcceleration.Z = (float)tempv.z; | ||
4116 | break; | ||
4117 | |||
4118 | case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_PATTERN: | ||
4119 | int tmpi = int.Parse(rules.Data[i + 1].ToString()); | ||
4120 | prules.Pattern = (Primitive.ParticleSystem.SourcePattern)tmpi; | ||
4121 | break; | ||
4122 | |||
4123 | // Xantor 20080503 | ||
4124 | // Wiki: PSYS_SRC_TEXTURE string inventory item name or key of the particle texture | ||
4125 | // "" = default texture. | ||
4126 | // 20080530 Updated to remove code duplication | ||
4127 | case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_TEXTURE: | ||
4128 | prules.Texture = KeyOrName(rules.Data[i + 1].ToString()); | ||
4129 | break; | ||
4130 | |||
4131 | case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_BURST_RATE: | ||
4132 | tempf = Convert.ToSingle(rules.Data[i + 1].ToString()); | ||
4133 | prules.BurstRate = (float)tempf; | ||
4134 | break; | ||
4135 | |||
4136 | case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_BURST_PART_COUNT: | ||
4137 | prules.BurstPartCount = (byte)Convert.ToByte(rules.Data[i + 1].ToString()); | ||
4138 | break; | ||
4139 | |||
4140 | case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_BURST_RADIUS: | ||
4141 | tempf = Convert.ToSingle(rules.Data[i + 1].ToString()); | ||
4142 | prules.BurstRadius = (float)tempf; | ||
4143 | break; | ||
4144 | |||
4145 | case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_BURST_SPEED_MIN: | ||
4146 | tempf = Convert.ToSingle(rules.Data[i + 1].ToString()); | ||
4147 | prules.BurstSpeedMin = (float)tempf; | ||
4148 | break; | ||
4149 | |||
4150 | case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_BURST_SPEED_MAX: | ||
4151 | tempf = Convert.ToSingle(rules.Data[i + 1].ToString()); | ||
4152 | prules.BurstSpeedMax = (float)tempf; | ||
4153 | break; | ||
4154 | |||
4155 | case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_MAX_AGE: | ||
4156 | tempf = Convert.ToSingle(rules.Data[i + 1].ToString()); | ||
4157 | prules.MaxAge = (float)tempf; | ||
4158 | break; | ||
4159 | |||
4160 | case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_TARGET_KEY: | ||
4161 | LLUUID key = LLUUID.Zero; | ||
4162 | if (LLUUID.TryParse(rules.Data[i + 1].ToString(), out key)) | ||
4163 | { | ||
4164 | prules.Target = key; | ||
4165 | } | ||
4166 | else | ||
4167 | { | ||
4168 | prules.Target = m_host.UUID; | ||
4169 | } | ||
4170 | break; | ||
4171 | |||
4172 | case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_OMEGA: | ||
4173 | // AL: This is an assumption, since it is the only thing that would match. | ||
4174 | tempv = (LSL_Types.Vector3)rules.Data[i + 1]; | ||
4175 | prules.AngularVelocity.X = (float)tempv.x; | ||
4176 | prules.AngularVelocity.Y = (float)tempv.y; | ||
4177 | prules.AngularVelocity.Z = (float)tempv.z; | ||
4178 | //cast?? prules.MaxAge = (float)rules[i + 1]; | ||
4179 | break; | ||
4180 | |||
4181 | case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_ANGLE_BEGIN: | ||
4182 | tempf = Convert.ToSingle(rules.Data[i + 1].ToString()); | ||
4183 | prules.InnerAngle = (float)tempf; | ||
4184 | break; | ||
4185 | |||
4186 | case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_ANGLE_END: | ||
4187 | tempf = Convert.ToSingle(rules.Data[i + 1].ToString()); | ||
4188 | prules.OuterAngle = (float)tempf; | ||
4189 | break; | ||
4190 | } | ||
4191 | |||
4192 | } | ||
4193 | prules.CRC = 1; | ||
4194 | |||
4195 | m_host.AddNewParticleSystem(prules); | ||
4196 | m_host.SendFullUpdateToAllClients(); | ||
4197 | } | ||
4198 | |||
4199 | public void llGroundRepel(double height, int water, double tau) | ||
4200 | { | ||
4201 | m_host.AddScriptLPS(1); | ||
4202 | NotImplemented("llGroundRepel"); | ||
4203 | } | ||
4204 | |||
4205 | public void llGiveInventoryList(string destination, string category, LSL_Types.list inventory) | ||
4206 | { | ||
4207 | m_host.AddScriptLPS(1); | ||
4208 | NotImplemented("llGiveInventoryList"); | ||
4209 | } | ||
4210 | |||
4211 | public void llSetVehicleType(int type) | ||
4212 | { | ||
4213 | m_host.AddScriptLPS(1); | ||
4214 | NotImplemented("llSetVehicleType"); | ||
4215 | } | ||
4216 | |||
4217 | public void llSetVehicledoubleParam(int param, double value) | ||
4218 | { | ||
4219 | m_host.AddScriptLPS(1); | ||
4220 | NotImplemented("llSetVehicledoubleParam"); | ||
4221 | } | ||
4222 | |||
4223 | public void llSetVehicleFloatParam(int param, float value) | ||
4224 | { | ||
4225 | m_host.AddScriptLPS(1); | ||
4226 | NotImplemented("llSetVehicleFloatParam"); | ||
4227 | } | ||
4228 | |||
4229 | public void llSetVehicleVectorParam(int param, LSL_Types.Vector3 vec) | ||
4230 | { | ||
4231 | m_host.AddScriptLPS(1); | ||
4232 | NotImplemented("llSetVehicleVectorParam"); | ||
4233 | } | ||
4234 | |||
4235 | public void llSetVehicleRotationParam(int param, LSL_Types.Quaternion rot) | ||
4236 | { | ||
4237 | m_host.AddScriptLPS(1); | ||
4238 | NotImplemented("llSetVehicleRotationParam"); | ||
4239 | } | ||
4240 | |||
4241 | public void llSetVehicleFlags(int flags) | ||
4242 | { | ||
4243 | m_host.AddScriptLPS(1); | ||
4244 | NotImplemented("llSetVehicleFlags"); | ||
4245 | } | ||
4246 | |||
4247 | public void llRemoveVehicleFlags(int flags) | ||
4248 | { | ||
4249 | m_host.AddScriptLPS(1); | ||
4250 | NotImplemented("llRemoveVehicleFlags"); | ||
4251 | } | ||
4252 | |||
4253 | public void llSitTarget(LSL_Types.Vector3 offset, LSL_Types.Quaternion rot) | ||
4254 | { | ||
4255 | m_host.AddScriptLPS(1); | ||
4256 | // LSL quaternions can normalize to 0, normal Quaternions can't. | ||
4257 | if (rot.s == 0 && rot.x == 0 && rot.y == 0 && rot.z == 0) | ||
4258 | rot.z = 1; // ZERO_ROTATION = 0,0,0,1 | ||
4259 | |||
4260 | m_host.SetSitTarget(new Vector3((float)offset.x, (float)offset.y, (float)offset.z), new Quaternion((float)rot.s, (float)rot.x, (float)rot.y, (float)rot.z)); | ||
4261 | } | ||
4262 | |||
4263 | public string llAvatarOnSitTarget() | ||
4264 | { | ||
4265 | m_host.AddScriptLPS(1); | ||
4266 | return m_host.GetAvatarOnSitTarget().ToString(); | ||
4267 | } | ||
4268 | |||
4269 | public void llAddToLandPassList(string avatar, double hours) | ||
4270 | { | ||
4271 | m_host.AddScriptLPS(1); | ||
4272 | LLUUID key; | ||
4273 | LandData land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).landData; | ||
4274 | if (land.ownerID == m_host.OwnerID) | ||
4275 | { | ||
4276 | ParcelManager.ParcelAccessEntry entry = new ParcelManager.ParcelAccessEntry(); | ||
4277 | if (LLUUID.TryParse(avatar, out key)) | ||
4278 | { | ||
4279 | entry.AgentID = key; | ||
4280 | entry.Flags = ParcelManager.AccessList.Access; | ||
4281 | entry.Time = DateTime.Now.AddHours(hours); | ||
4282 | land.parcelAccessList.Add(entry); | ||
4283 | } | ||
4284 | } | ||
4285 | } | ||
4286 | |||
4287 | public void llSetTouchText(string text) | ||
4288 | { | ||
4289 | m_host.AddScriptLPS(1); | ||
4290 | m_host.TouchName = text; | ||
4291 | } | ||
4292 | |||
4293 | public void llSetSitText(string text) | ||
4294 | { | ||
4295 | m_host.AddScriptLPS(1); | ||
4296 | m_host.SitName = text; | ||
4297 | } | ||
4298 | |||
4299 | public void llSetCameraEyeOffset(LSL_Types.Vector3 offset) | ||
4300 | { | ||
4301 | m_host.AddScriptLPS(1); | ||
4302 | NotImplemented("llSetCameraEyeOffset"); | ||
4303 | } | ||
4304 | |||
4305 | public void llSetCameraAtOffset(LSL_Types.Vector3 offset) | ||
4306 | { | ||
4307 | m_host.AddScriptLPS(1); | ||
4308 | NotImplemented("llSetCameraAtOffset"); | ||
4309 | } | ||
4310 | |||
4311 | public string llDumpList2String(LSL_Types.list src, string seperator) | ||
4312 | { | ||
4313 | m_host.AddScriptLPS(1); | ||
4314 | if (src.Length == 0) | ||
4315 | { | ||
4316 | return String.Empty; | ||
4317 | } | ||
4318 | string ret = String.Empty; | ||
4319 | foreach (object o in src.Data) | ||
4320 | { | ||
4321 | ret = ret + o.ToString() + seperator; | ||
4322 | } | ||
4323 | ret = ret.Substring(0, ret.Length - seperator.Length); | ||
4324 | return ret; | ||
4325 | } | ||
4326 | |||
4327 | public LSL_Types.LSLInteger llScriptDanger(LSL_Types.Vector3 pos) | ||
4328 | { | ||
4329 | m_host.AddScriptLPS(1); | ||
4330 | bool result = World.scriptDanger(m_host.LocalId, new LLVector3((float)pos.x, (float)pos.y, (float)pos.z)); | ||
4331 | if (result) | ||
4332 | { | ||
4333 | return 1; | ||
4334 | } | ||
4335 | else | ||
4336 | { | ||
4337 | return 0; | ||
4338 | } | ||
4339 | |||
4340 | } | ||
4341 | |||
4342 | public void llDialog(string avatar, string message, LSL_Types.list buttons, int chat_channel) | ||
4343 | { | ||
4344 | m_host.AddScriptLPS(1); | ||
4345 | LLUUID av = new LLUUID(); | ||
4346 | if (!LLUUID.TryParse(avatar,out av)) | ||
4347 | { | ||
4348 | LSLError("First parameter to llDialog needs to be a key"); | ||
4349 | return; | ||
4350 | } | ||
4351 | if (buttons.Length > 12) | ||
4352 | { | ||
4353 | LSLError("No more than 12 buttons can be shown"); | ||
4354 | return; | ||
4355 | } | ||
4356 | string[] buts = new string[buttons.Length]; | ||
4357 | for (int i = 0; i < buttons.Length; i++) | ||
4358 | { | ||
4359 | if (buttons.Data[i].ToString() == String.Empty) | ||
4360 | { | ||
4361 | LSLError("button label cannot be blank"); | ||
4362 | return; | ||
4363 | } | ||
4364 | if (buttons.Data[i].ToString().Length > 24) | ||
4365 | { | ||
4366 | LSLError("button label cannot be longer than 24 characters"); | ||
4367 | return; | ||
4368 | } | ||
4369 | buts[i] = buttons.Data[i].ToString(); | ||
4370 | } | ||
4371 | World.SendDialogToUser(av, m_host.Name, m_host.UUID, m_host.OwnerID, message, new LLUUID("00000000-0000-2222-3333-100000001000"), chat_channel, buts); | ||
4372 | } | ||
4373 | |||
4374 | public void llVolumeDetect(int detect) | ||
4375 | { | ||
4376 | m_host.AddScriptLPS(1); | ||
4377 | NotImplemented("llVolumeDetect"); | ||
4378 | } | ||
4379 | |||
4380 | /// <summary> | ||
4381 | /// Reset the named script. The script must be present | ||
4382 | /// in the same prim. | ||
4383 | /// </summary> | ||
4384 | |||
4385 | public void llResetOtherScript(string name) | ||
4386 | { | ||
4387 | LLUUID item; | ||
4388 | |||
4389 | m_host.AddScriptLPS(1); | ||
4390 | |||
4391 | if ((item = ScriptByName(name)) != LLUUID.Zero) | ||
4392 | m_ScriptEngine.ResetScript(item); | ||
4393 | else | ||
4394 | ShoutError("llResetOtherScript: script "+name+" not found"); | ||
4395 | } | ||
4396 | |||
4397 | public LSL_Types.LSLInteger llGetScriptState(string name) | ||
4398 | { | ||
4399 | LLUUID item; | ||
4400 | |||
4401 | m_host.AddScriptLPS(1); | ||
4402 | |||
4403 | if ((item = ScriptByName(name)) != LLUUID.Zero) | ||
4404 | { | ||
4405 | return m_ScriptEngine.GetScriptState(item) ?1:0; | ||
4406 | } | ||
4407 | |||
4408 | ShoutError("llGetScriptState: script "+name+" not found"); | ||
4409 | |||
4410 | // If we didn't find it, then it's safe to | ||
4411 | // assume it is not running. | ||
4412 | |||
4413 | return 0; | ||
4414 | } | ||
4415 | |||
4416 | public void llRemoteLoadScript() | ||
4417 | { | ||
4418 | m_host.AddScriptLPS(1); | ||
4419 | Deprecated("llRemoteLoadScript"); | ||
4420 | } | ||
4421 | |||
4422 | public void llSetRemoteScriptAccessPin(int pin) | ||
4423 | { | ||
4424 | m_host.AddScriptLPS(1); | ||
4425 | NotImplemented("llSetRemoteScriptAccessPin"); | ||
4426 | } | ||
4427 | |||
4428 | public void llRemoteLoadScriptPin(string target, string name, int pin, int running, int start_param) | ||
4429 | { | ||
4430 | m_host.AddScriptLPS(1); | ||
4431 | NotImplemented("llRemoteLoadScriptPin"); | ||
4432 | } | ||
4433 | |||
4434 | // remote_data(integer type, key channel, key message_id, string sender, integer ival, string sval) | ||
4435 | // Not sure where these constants should live: | ||
4436 | // REMOTE_DATA_CHANNEL = 1 | ||
4437 | // REMOTE_DATA_REQUEST = 2 | ||
4438 | // REMOTE_DATA_REPLY = 3 | ||
4439 | public void llOpenRemoteDataChannel() | ||
4440 | { | ||
4441 | m_host.AddScriptLPS(1); | ||
4442 | IXMLRPC xmlrpcMod = m_ScriptEngine.World.RequestModuleInterface<IXMLRPC>(); | ||
4443 | if (xmlrpcMod.IsEnabled()) | ||
4444 | { | ||
4445 | LLUUID channelID = xmlrpcMod.OpenXMLRPCChannel(m_localID, m_itemID, LLUUID.Zero); | ||
4446 | object[] resobj = new object[] { new LSL_Types.LSLInteger(1), new LSL_Types.LSLString(channelID.ToString()), new LSL_Types.LSLString(LLUUID.Zero.ToString()), new LSL_Types.LSLString(String.Empty), new LSL_Types.LSLInteger(0), new LSL_Types.LSLString(String.Empty) }; | ||
4447 | m_ScriptEngine.PostScriptEvent(m_itemID, new XEventParams( | ||
4448 | "remote_data", resobj, | ||
4449 | new XDetectParams[0])); | ||
4450 | } | ||
4451 | } | ||
4452 | |||
4453 | public string llSendRemoteData(string channel, string dest, int idata, string sdata) | ||
4454 | { | ||
4455 | m_host.AddScriptLPS(1); | ||
4456 | IXMLRPC xmlrpcMod = m_ScriptEngine.World.RequestModuleInterface<IXMLRPC>(); | ||
4457 | return (xmlrpcMod.SendRemoteData(m_localID, m_itemID, channel, dest, idata, sdata)).ToString(); | ||
4458 | } | ||
4459 | |||
4460 | public void llRemoteDataReply(string channel, string message_id, string sdata, int idata) | ||
4461 | { | ||
4462 | m_host.AddScriptLPS(1); | ||
4463 | IXMLRPC xmlrpcMod = m_ScriptEngine.World.RequestModuleInterface<IXMLRPC>(); | ||
4464 | xmlrpcMod.RemoteDataReply(channel, message_id, sdata, idata); | ||
4465 | } | ||
4466 | |||
4467 | public void llCloseRemoteDataChannel(string channel) | ||
4468 | { | ||
4469 | m_host.AddScriptLPS(1); | ||
4470 | IXMLRPC xmlrpcMod = m_ScriptEngine.World.RequestModuleInterface<IXMLRPC>(); | ||
4471 | xmlrpcMod.CloseXMLRPCChannel(channel); | ||
4472 | } | ||
4473 | |||
4474 | public string llMD5String(string src, int nonce) | ||
4475 | { | ||
4476 | m_host.AddScriptLPS(1); | ||
4477 | return Util.Md5Hash(src + ":" + nonce.ToString()); | ||
4478 | } | ||
4479 | |||
4480 | public void llSetPrimitiveParams(LSL_Types.list rules) | ||
4481 | { | ||
4482 | llSetLinkPrimitiveParams(m_host.LinkNum+1, rules); | ||
4483 | } | ||
4484 | |||
4485 | public void llSetLinkPrimitiveParams(int linknumber, LSL_Types.list rules) | ||
4486 | { | ||
4487 | m_host.AddScriptLPS(1); | ||
4488 | |||
4489 | SceneObjectPart part=null; | ||
4490 | |||
4491 | if (m_host.LinkNum+1 != linknumber) | ||
4492 | { | ||
4493 | foreach (SceneObjectPart partInst in m_host.ParentGroup.GetParts()) | ||
4494 | { | ||
4495 | if ((partInst.LinkNum + 1) == linknumber) | ||
4496 | { | ||
4497 | part = partInst; | ||
4498 | break; | ||
4499 | } | ||
4500 | } | ||
4501 | } | ||
4502 | else | ||
4503 | { | ||
4504 | part = m_host; | ||
4505 | } | ||
4506 | |||
4507 | if (part == null) | ||
4508 | return; | ||
4509 | |||
4510 | int idx = 0; | ||
4511 | |||
4512 | while (idx < rules.Length) | ||
4513 | { | ||
4514 | int code = Convert.ToInt32(rules.Data[idx++]); | ||
4515 | |||
4516 | int remain = rules.Length - idx; | ||
4517 | |||
4518 | int face; | ||
4519 | LSL_Types.Vector3 v; | ||
4520 | |||
4521 | switch (code) | ||
4522 | { | ||
4523 | case 6: // PRIM_POSITION | ||
4524 | if (remain < 1) | ||
4525 | return; | ||
4526 | |||
4527 | v=new LSL_Types.Vector3(rules.Data[idx++].ToString()); | ||
4528 | SetPos(part, v); | ||
4529 | |||
4530 | break; | ||
4531 | case 7: // PRIM_SIZE | ||
4532 | if (remain < 1) | ||
4533 | return; | ||
4534 | |||
4535 | v=new LSL_Types.Vector3(rules.Data[idx++].ToString()); | ||
4536 | SetScale(part, v); | ||
4537 | |||
4538 | break; | ||
4539 | case 8: // PRIM_ROTATION | ||
4540 | if (remain < 1) | ||
4541 | return; | ||
4542 | |||
4543 | LSL_Types.Quaternion q = new LSL_Types.Quaternion(rules.Data[idx++].ToString()); | ||
4544 | SetRot(part, q); | ||
4545 | |||
4546 | break; | ||
4547 | |||
4548 | case 17: // PRIM_TEXTURE | ||
4549 | if (remain < 5) | ||
4550 | return; | ||
4551 | |||
4552 | face=Convert.ToInt32(rules.Data[idx++]); | ||
4553 | string tex=rules.Data[idx++].ToString(); | ||
4554 | LSL_Types.Vector3 repeats=new LSL_Types.Vector3(rules.Data[idx++].ToString()); | ||
4555 | LSL_Types.Vector3 offsets=new LSL_Types.Vector3(rules.Data[idx++].ToString()); | ||
4556 | double rotation=Convert.ToDouble(rules.Data[idx++]); | ||
4557 | |||
4558 | SetTexture(part, tex, face); | ||
4559 | ScaleTexture(part, repeats.x, repeats.y, face); | ||
4560 | OffsetTexture(part, offsets.x, offsets.y, face); | ||
4561 | RotateTexture(part, rotation, face); | ||
4562 | |||
4563 | break; | ||
4564 | |||
4565 | case 18: // PRIM_COLOR | ||
4566 | if (remain < 3) | ||
4567 | return; | ||
4568 | |||
4569 | face=Convert.ToInt32(rules.Data[idx++]); | ||
4570 | LSL_Types.Vector3 color=new LSL_Types.Vector3(rules.Data[idx++].ToString()); | ||
4571 | double alpha=Convert.ToDouble(rules.Data[idx++]); | ||
4572 | |||
4573 | SetColor(part, color, face); | ||
4574 | SetAlpha(part, alpha, face); | ||
4575 | |||
4576 | break; | ||
4577 | case 21: // PRIM_FLEXI | ||
4578 | if (remain < 7) | ||
4579 | return; | ||
4580 | |||
4581 | int flexi = Convert.ToInt32(rules.Data[idx++]); | ||
4582 | int softness = Convert.ToInt32(rules.Data[idx++]); | ||
4583 | float gravity = (float)Convert.ToDouble(rules.Data[idx++]); | ||
4584 | float friction = (float)Convert.ToDouble(rules.Data[idx++]); | ||
4585 | float wind = (float)Convert.ToDouble(rules.Data[idx++]); | ||
4586 | float tension = (float)Convert.ToDouble(rules.Data[idx++]); | ||
4587 | LSL_Types.Vector3 force =new LSL_Types.Vector3(rules.Data[idx++].ToString()); | ||
4588 | |||
4589 | SetFlexi(part, (flexi == 1), softness, gravity, friction, wind, tension, force); | ||
4590 | |||
4591 | break; | ||
4592 | case 23: // PRIM_POINT_LIGHT | ||
4593 | if (remain < 5) | ||
4594 | return; | ||
4595 | int light = Convert.ToInt32(rules.Data[idx++]); | ||
4596 | LSL_Types.Vector3 lightcolor =new LSL_Types.Vector3(rules.Data[idx++].ToString()); | ||
4597 | float intensity = (float)Convert.ToDouble(rules.Data[idx++]); | ||
4598 | float radius = (float)Convert.ToDouble(rules.Data[idx++]); | ||
4599 | float falloff = (float)Convert.ToDouble(rules.Data[idx++]); | ||
4600 | |||
4601 | SetPointLight(part, (light == 1), lightcolor, intensity, radius, falloff); | ||
4602 | |||
4603 | break; | ||
4604 | } | ||
4605 | } | ||
4606 | } | ||
4607 | |||
4608 | public string llStringToBase64(string str) | ||
4609 | { | ||
4610 | m_host.AddScriptLPS(1); | ||
4611 | try | ||
4612 | { | ||
4613 | byte[] encData_byte = new byte[str.Length]; | ||
4614 | encData_byte = Encoding.UTF8.GetBytes(str); | ||
4615 | string encodedData = Convert.ToBase64String(encData_byte); | ||
4616 | return encodedData; | ||
4617 | } | ||
4618 | catch (Exception e) | ||
4619 | { | ||
4620 | throw new Exception("Error in base64Encode" + e.Message); | ||
4621 | } | ||
4622 | } | ||
4623 | |||
4624 | public string llBase64ToString(string str) | ||
4625 | { | ||
4626 | m_host.AddScriptLPS(1); | ||
4627 | UTF8Encoding encoder = new UTF8Encoding(); | ||
4628 | Decoder utf8Decode = encoder.GetDecoder(); | ||
4629 | try | ||
4630 | { | ||
4631 | byte[] todecode_byte = Convert.FromBase64String(str); | ||
4632 | int charCount = utf8Decode.GetCharCount(todecode_byte, 0, todecode_byte.Length); | ||
4633 | char[] decoded_char = new char[charCount]; | ||
4634 | utf8Decode.GetChars(todecode_byte, 0, todecode_byte.Length, decoded_char, 0); | ||
4635 | string result = new String(decoded_char); | ||
4636 | return result; | ||
4637 | } | ||
4638 | catch (Exception e) | ||
4639 | { | ||
4640 | throw new Exception("Error in base64Decode" + e.Message); | ||
4641 | } | ||
4642 | } | ||
4643 | |||
4644 | public void llXorBase64Strings() | ||
4645 | { | ||
4646 | m_host.AddScriptLPS(1); | ||
4647 | Deprecated("llXorBase64Strings"); | ||
4648 | } | ||
4649 | |||
4650 | public void llRemoteDataSetRegion() | ||
4651 | { | ||
4652 | m_host.AddScriptLPS(1); | ||
4653 | NotImplemented("llRemoteDataSetRegion"); | ||
4654 | } | ||
4655 | |||
4656 | public double llLog10(double val) | ||
4657 | { | ||
4658 | m_host.AddScriptLPS(1); | ||
4659 | return (double)Math.Log10(val); | ||
4660 | } | ||
4661 | |||
4662 | public double llLog(double val) | ||
4663 | { | ||
4664 | m_host.AddScriptLPS(1); | ||
4665 | return (double)Math.Log(val); | ||
4666 | } | ||
4667 | |||
4668 | public LSL_Types.list llGetAnimationList(string id) | ||
4669 | { | ||
4670 | m_host.AddScriptLPS(1); | ||
4671 | NotImplemented("llGetAnimationList"); | ||
4672 | return new LSL_Types.list(); | ||
4673 | } | ||
4674 | |||
4675 | public void llSetParcelMusicURL(string url) | ||
4676 | { | ||
4677 | m_host.AddScriptLPS(1); | ||
4678 | LLUUID landowner = World.GetLandOwner(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y); | ||
4679 | if (landowner == LLUUID.Zero) | ||
4680 | { | ||
4681 | return; | ||
4682 | } | ||
4683 | if (landowner != m_host.ObjectOwner) | ||
4684 | { | ||
4685 | return; | ||
4686 | } | ||
4687 | World.SetLandMusicURL(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y, url); | ||
4688 | } | ||
4689 | |||
4690 | public void osSetParcelMediaURL(string url) | ||
4691 | { | ||
4692 | m_host.AddScriptLPS(1); | ||
4693 | LLUUID landowner = World.GetLandOwner(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y); | ||
4694 | |||
4695 | if (landowner == LLUUID.Zero) | ||
4696 | { | ||
4697 | return; | ||
4698 | } | ||
4699 | |||
4700 | if (landowner != m_host.ObjectOwner) | ||
4701 | { | ||
4702 | return; | ||
4703 | } | ||
4704 | |||
4705 | World.SetLandMediaURL(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y, url); | ||
4706 | } | ||
4707 | |||
4708 | public LSL_Types.Vector3 llGetRootPosition() | ||
4709 | { | ||
4710 | m_host.AddScriptLPS(1); | ||
4711 | return new LSL_Types.Vector3(m_host.ParentGroup.AbsolutePosition.X, m_host.ParentGroup.AbsolutePosition.Y, m_host.ParentGroup.AbsolutePosition.Z); | ||
4712 | } | ||
4713 | |||
4714 | public LSL_Types.Quaternion llGetRootRotation() | ||
4715 | { | ||
4716 | m_host.AddScriptLPS(1); | ||
4717 | return new LSL_Types.Quaternion(m_host.ParentGroup.GroupRotation.X, m_host.ParentGroup.GroupRotation.Y, m_host.ParentGroup.GroupRotation.Z, m_host.ParentGroup.GroupRotation.W); | ||
4718 | } | ||
4719 | |||
4720 | public string llGetObjectDesc() | ||
4721 | { | ||
4722 | return m_host.Description!=null?m_host.Description:String.Empty; | ||
4723 | } | ||
4724 | |||
4725 | public void llSetObjectDesc(string desc) | ||
4726 | { | ||
4727 | m_host.AddScriptLPS(1); | ||
4728 | m_host.Description = desc!=null?desc:String.Empty; | ||
4729 | } | ||
4730 | |||
4731 | public string llGetCreator() | ||
4732 | { | ||
4733 | m_host.AddScriptLPS(1); | ||
4734 | return m_host.ObjectCreator.ToString(); | ||
4735 | } | ||
4736 | |||
4737 | public string llGetTimestamp() | ||
4738 | { | ||
4739 | m_host.AddScriptLPS(1); | ||
4740 | return DateTime.Now.ToUniversalTime().ToString("yyyy-MM-ddTHH:mm:ss.fffffffZ"); | ||
4741 | } | ||
4742 | |||
4743 | public void llSetLinkAlpha(int linknumber, double alpha, int face) | ||
4744 | { | ||
4745 | m_host.AddScriptLPS(1); | ||
4746 | SceneObjectPart part = m_host.ParentGroup.GetLinkNumPart(linknumber); | ||
4747 | if (linknumber > -1) | ||
4748 | { | ||
4749 | LLObject.TextureEntry tex = part.Shape.Textures; | ||
4750 | LLColor texcolor; | ||
4751 | if (face > -1) | ||
4752 | { | ||
4753 | texcolor = tex.CreateFace((uint)face).RGBA; | ||
4754 | texcolor.A = (float)Math.Abs(alpha - 1); | ||
4755 | tex.FaceTextures[face].RGBA = texcolor; | ||
4756 | part.UpdateTexture(tex); | ||
4757 | return; | ||
4758 | } | ||
4759 | else if (face == -1) | ||
4760 | { | ||
4761 | texcolor = tex.DefaultTexture.RGBA; | ||
4762 | texcolor.A = (float)Math.Abs(alpha - 1); | ||
4763 | tex.DefaultTexture.RGBA = texcolor; | ||
4764 | for (uint i = 0; i < 32; i++) | ||
4765 | { | ||
4766 | if (tex.FaceTextures[i] != null) | ||
4767 | { | ||
4768 | texcolor = tex.FaceTextures[i].RGBA; | ||
4769 | texcolor.A = (float)Math.Abs(alpha - 1); | ||
4770 | tex.FaceTextures[i].RGBA = texcolor; | ||
4771 | } | ||
4772 | } | ||
4773 | texcolor = tex.DefaultTexture.RGBA; | ||
4774 | texcolor.A = (float)Math.Abs(alpha - 1); | ||
4775 | tex.DefaultTexture.RGBA = texcolor; | ||
4776 | part.UpdateTexture(tex); | ||
4777 | return; | ||
4778 | } | ||
4779 | return; | ||
4780 | } | ||
4781 | else if (linknumber == -1) | ||
4782 | { | ||
4783 | int num = m_host.ParentGroup.PrimCount; | ||
4784 | for (int w = 0; w < num; w++) | ||
4785 | { | ||
4786 | linknumber = w; | ||
4787 | part = m_host.ParentGroup.GetLinkNumPart(linknumber); | ||
4788 | LLObject.TextureEntry tex = part.Shape.Textures; | ||
4789 | LLColor texcolor; | ||
4790 | if (face > -1) | ||
4791 | { | ||
4792 | texcolor = tex.CreateFace((uint)face).RGBA; | ||
4793 | texcolor.A = (float)Math.Abs(alpha - 1); | ||
4794 | tex.FaceTextures[face].RGBA = texcolor; | ||
4795 | part.UpdateTexture(tex); | ||
4796 | } | ||
4797 | else if (face == -1) | ||
4798 | { | ||
4799 | texcolor = tex.DefaultTexture.RGBA; | ||
4800 | texcolor.A = (float)Math.Abs(alpha - 1); | ||
4801 | tex.DefaultTexture.RGBA = texcolor; | ||
4802 | for (uint i = 0; i < 32; i++) | ||
4803 | { | ||
4804 | if (tex.FaceTextures[i] != null) | ||
4805 | { | ||
4806 | texcolor = tex.FaceTextures[i].RGBA; | ||
4807 | texcolor.A = (float)Math.Abs(alpha - 1); | ||
4808 | tex.FaceTextures[i].RGBA = texcolor; | ||
4809 | } | ||
4810 | } | ||
4811 | texcolor = tex.DefaultTexture.RGBA; | ||
4812 | texcolor.A = (float)Math.Abs(alpha - 1); | ||
4813 | tex.DefaultTexture.RGBA = texcolor; | ||
4814 | part.UpdateTexture(tex); | ||
4815 | } | ||
4816 | } | ||
4817 | return; | ||
4818 | } | ||
4819 | } | ||
4820 | |||
4821 | public LSL_Types.LSLInteger llGetNumberOfPrims() | ||
4822 | { | ||
4823 | m_host.AddScriptLPS(1); | ||
4824 | return m_host.ParentGroup.PrimCount; | ||
4825 | } | ||
4826 | |||
4827 | public LSL_Types.list llGetBoundingBox(string obj) | ||
4828 | { | ||
4829 | m_host.AddScriptLPS(1); | ||
4830 | NotImplemented("llGetBoundingBox"); | ||
4831 | return new LSL_Types.list(); | ||
4832 | } | ||
4833 | |||
4834 | public LSL_Types.Vector3 llGetGeometricCenter() | ||
4835 | { | ||
4836 | return new LSL_Types.Vector3(m_host.GetGeometricCenter().X, m_host.GetGeometricCenter().Y, m_host.GetGeometricCenter().Z); | ||
4837 | } | ||
4838 | |||
4839 | public LSL_Types.list llGetPrimitiveParams(LSL_Types.list rules) | ||
4840 | { | ||
4841 | m_host.AddScriptLPS(1); | ||
4842 | |||
4843 | LSL_Types.list res = new LSL_Types.list(); | ||
4844 | int idx=0; | ||
4845 | while (idx < rules.Length) | ||
4846 | { | ||
4847 | int code=Convert.ToInt32(rules.Data[idx++]); | ||
4848 | int remain=rules.Length-idx; | ||
4849 | |||
4850 | switch (code) | ||
4851 | { | ||
4852 | case 2: // PRIM_MATERIAL | ||
4853 | res.Add(new LSL_Types.LSLInteger(m_host.Material)); | ||
4854 | break; | ||
4855 | |||
4856 | case 3: // PRIM_PHYSICS | ||
4857 | if ((m_host.GetEffectiveObjectFlags() & (uint)LLObject.ObjectFlags.Physics) != 0) | ||
4858 | res.Add(new LSL_Types.LSLInteger(1)); | ||
4859 | else | ||
4860 | res.Add(new LSL_Types.LSLInteger(0)); | ||
4861 | break; | ||
4862 | |||
4863 | case 4: // PRIM_TEMP_ON_REZ | ||
4864 | if ((m_host.GetEffectiveObjectFlags() & (uint)LLObject.ObjectFlags.TemporaryOnRez) != 0) | ||
4865 | res.Add(new LSL_Types.LSLInteger(1)); | ||
4866 | else | ||
4867 | res.Add(new LSL_Types.LSLInteger(0)); | ||
4868 | break; | ||
4869 | |||
4870 | case 5: // PRIM_PHANTOM | ||
4871 | if ((m_host.GetEffectiveObjectFlags() & (uint)LLObject.ObjectFlags.Phantom) != 0) | ||
4872 | res.Add(new LSL_Types.LSLInteger(1)); | ||
4873 | else | ||
4874 | res.Add(new LSL_Types.LSLInteger(0)); | ||
4875 | break; | ||
4876 | |||
4877 | case 6: // PRIM_POSITION | ||
4878 | res.Add(new LSL_Types.Vector3(m_host.AbsolutePosition.X, | ||
4879 | m_host.AbsolutePosition.Y, | ||
4880 | m_host.AbsolutePosition.Z)); | ||
4881 | break; | ||
4882 | |||
4883 | case 7: // PRIM_SIZE | ||
4884 | res.Add(new LSL_Types.Vector3(m_host.Scale.X, | ||
4885 | m_host.Scale.Y, | ||
4886 | m_host.Scale.Z)); | ||
4887 | break; | ||
4888 | |||
4889 | case 8: // PRIM_ROTATION | ||
4890 | res.Add(new LSL_Types.Quaternion(m_host.RotationOffset.X, | ||
4891 | m_host.RotationOffset.Y, | ||
4892 | m_host.RotationOffset.Z, | ||
4893 | m_host.RotationOffset.W)); | ||
4894 | break; | ||
4895 | |||
4896 | case 9: // PRIM_TYPE | ||
4897 | // TODO-------------- | ||
4898 | res.Add(new LSL_Types.LSLInteger(0)); | ||
4899 | break; | ||
4900 | |||
4901 | case 17: // PRIM_TEXTURE | ||
4902 | if (remain < 1) | ||
4903 | return res; | ||
4904 | |||
4905 | int face=Convert.ToInt32(rules.Data[idx++]); | ||
4906 | if (face == -1) | ||
4907 | face = 0; | ||
4908 | |||
4909 | LLObject.TextureEntry tex = m_host.Shape.Textures; | ||
4910 | LLObject.TextureEntryFace texface = tex.GetFace((uint)face); | ||
4911 | |||
4912 | res.Add(new LSL_Types.LSLString(texface.TextureID.ToString())); | ||
4913 | res.Add(new LSL_Types.Vector3(texface.RepeatU, | ||
4914 | texface.RepeatV, | ||
4915 | 0)); | ||
4916 | res.Add(new LSL_Types.Vector3(texface.OffsetU, | ||
4917 | texface.OffsetV, | ||
4918 | 0)); | ||
4919 | res.Add(new LSL_Types.LSLFloat(texface.Rotation)); | ||
4920 | break; | ||
4921 | |||
4922 | case 18: // PRIM_COLOR | ||
4923 | if (remain < 1) | ||
4924 | return res; | ||
4925 | |||
4926 | face=Convert.ToInt32(rules.Data[idx++]); | ||
4927 | |||
4928 | tex = m_host.Shape.Textures; | ||
4929 | LLColor texcolor; | ||
4930 | if (face == -1) // TMP: Until we can determine number of sides, ALL_SIDES (-1) will return default color | ||
4931 | texcolor = tex.DefaultTexture.RGBA; | ||
4932 | else | ||
4933 | texcolor = tex.GetFace((uint)face).RGBA; | ||
4934 | res.Add(new LSL_Types.Vector3((255 - (texcolor.R * 255)) / 255, | ||
4935 | (255 - (texcolor.G * 255)) / 255, | ||
4936 | (255 - (texcolor.B * 255)) / 255)); | ||
4937 | res.Add(new LSL_Types.LSLFloat((texcolor.A * 255) / 255)); | ||
4938 | break; | ||
4939 | |||
4940 | case 19: // PRIM_BUMP_SHINY | ||
4941 | // TODO-------------- | ||
4942 | if (remain < 1) | ||
4943 | return res; | ||
4944 | |||
4945 | face=Convert.ToInt32(rules.Data[idx++]); | ||
4946 | |||
4947 | res.Add(new LSL_Types.LSLInteger(0)); | ||
4948 | res.Add(new LSL_Types.LSLInteger(0)); | ||
4949 | break; | ||
4950 | |||
4951 | case 20: // PRIM_FULLBRIGHT | ||
4952 | // TODO-------------- | ||
4953 | if (remain < 1) | ||
4954 | return res; | ||
4955 | |||
4956 | face=Convert.ToInt32(rules.Data[idx++]); | ||
4957 | |||
4958 | res.Add(new LSL_Types.LSLInteger(0)); | ||
4959 | break; | ||
4960 | |||
4961 | case 21: // PRIM_FLEXIBLE | ||
4962 | PrimitiveBaseShape shape = m_host.Shape; | ||
4963 | |||
4964 | if (shape.FlexiEntry) | ||
4965 | res.Add(new LSL_Types.LSLInteger(1)); // active | ||
4966 | else | ||
4967 | res.Add(new LSL_Types.LSLInteger(0)); | ||
4968 | res.Add(new LSL_Types.LSLInteger(shape.FlexiSoftness));// softness | ||
4969 | res.Add(new LSL_Types.LSLFloat(shape.FlexiGravity)); // gravity | ||
4970 | res.Add(new LSL_Types.LSLFloat(shape.FlexiDrag)); // friction | ||
4971 | res.Add(new LSL_Types.LSLFloat(shape.FlexiWind)); // wind | ||
4972 | res.Add(new LSL_Types.LSLFloat(shape.FlexiTension)); // tension | ||
4973 | res.Add(new LSL_Types.Vector3(shape.FlexiForceX, // force | ||
4974 | shape.FlexiForceY, | ||
4975 | shape.FlexiForceZ)); | ||
4976 | break; | ||
4977 | |||
4978 | case 22: // PRIM_TEXGEN | ||
4979 | // TODO-------------- | ||
4980 | // (PRIM_TEXGEN_DEFAULT, PRIM_TEXGEN_PLANAR) | ||
4981 | if (remain < 1) | ||
4982 | return res; | ||
4983 | |||
4984 | face=Convert.ToInt32(rules.Data[idx++]); | ||
4985 | |||
4986 | res.Add(new LSL_Types.LSLInteger(0)); | ||
4987 | break; | ||
4988 | |||
4989 | case 23: // PRIM_POINT_LIGHT: | ||
4990 | shape = m_host.Shape; | ||
4991 | |||
4992 | if (shape.LightEntry) | ||
4993 | res.Add(new LSL_Types.LSLInteger(1)); // active | ||
4994 | else | ||
4995 | res.Add(new LSL_Types.LSLInteger(0)); | ||
4996 | res.Add(new LSL_Types.Vector3(shape.LightColorR, // color | ||
4997 | shape.LightColorG, | ||
4998 | shape.LightColorB)); | ||
4999 | res.Add(new LSL_Types.LSLFloat(shape.LightIntensity)); // intensity | ||
5000 | res.Add(new LSL_Types.LSLFloat(shape.LightRadius)); // radius | ||
5001 | res.Add(new LSL_Types.LSLFloat(shape.LightFalloff)); // falloff | ||
5002 | break; | ||
5003 | |||
5004 | case 24: // PRIM_GLOW | ||
5005 | // TODO-------------- | ||
5006 | if (remain < 1) | ||
5007 | return res; | ||
5008 | |||
5009 | face=Convert.ToInt32(rules.Data[idx++]); | ||
5010 | |||
5011 | res.Add(new LSL_Types.LSLFloat(0)); | ||
5012 | break; | ||
5013 | } | ||
5014 | } | ||
5015 | return res; | ||
5016 | } | ||
5017 | |||
5018 | // <remarks> | ||
5019 | // <para> | ||
5020 | // The .NET definition of base 64 is: | ||
5021 | // <list> | ||
5022 | // <item> | ||
5023 | // Significant: A-Z a-z 0-9 + - | ||
5024 | // </item> | ||
5025 | // <item> | ||
5026 | // Whitespace: \t \n \r ' ' | ||
5027 | // </item> | ||
5028 | // <item> | ||
5029 | // Valueless: = | ||
5030 | // </item> | ||
5031 | // <item> | ||
5032 | // End-of-string: \0 or '==' | ||
5033 | // </item> | ||
5034 | // </list> | ||
5035 | // </para> | ||
5036 | // <para> | ||
5037 | // Each point in a base-64 string represents | ||
5038 | // a 6 bit value. A 32-bit integer can be | ||
5039 | // represented using 6 characters (with some | ||
5040 | // redundancy). | ||
5041 | // </para> | ||
5042 | // <para> | ||
5043 | // LSL requires a base64 string to be 8 | ||
5044 | // characters in length. LSL also uses '/' | ||
5045 | // rather than '-' (MIME compliant). | ||
5046 | // </para> | ||
5047 | // <para> | ||
5048 | // RFC 1341 used as a reference (as specified | ||
5049 | // by the SecondLife Wiki). | ||
5050 | // </para> | ||
5051 | // <para> | ||
5052 | // SL do not record any kind of exception for | ||
5053 | // these functions, so the string to integer | ||
5054 | // conversion returns '0' if an invalid | ||
5055 | // character is encountered during conversion. | ||
5056 | // </para> | ||
5057 | // <para> | ||
5058 | // References | ||
5059 | // <list> | ||
5060 | // <item> | ||
5061 | // http://lslwiki.net/lslwiki/wakka.php?wakka=Base64 | ||
5062 | // </item> | ||
5063 | // <item> | ||
5064 | // </item> | ||
5065 | // </list> | ||
5066 | // </para> | ||
5067 | // </remarks> | ||
5068 | |||
5069 | // <summary> | ||
5070 | // Table for converting 6-bit integers into | ||
5071 | // base-64 characters | ||
5072 | // </summary> | ||
5073 | |||
5074 | private static readonly char[] i2ctable = | ||
5075 | { | ||
5076 | 'A','B','C','D','E','F','G','H', | ||
5077 | 'I','J','K','L','M','N','O','P', | ||
5078 | 'Q','R','S','T','U','V','W','X', | ||
5079 | 'Y','Z', | ||
5080 | 'a','b','c','d','e','f','g','h', | ||
5081 | 'i','j','k','l','m','n','o','p', | ||
5082 | 'q','r','s','t','u','v','w','x', | ||
5083 | 'y','z', | ||
5084 | '0','1','2','3','4','5','6','7', | ||
5085 | '8','9', | ||
5086 | '+','/' | ||
5087 | }; | ||
5088 | |||
5089 | // <summary> | ||
5090 | // Table for converting base-64 characters | ||
5091 | // into 6-bit integers. | ||
5092 | // </summary> | ||
5093 | |||
5094 | private static readonly int[] c2itable = | ||
5095 | { | ||
5096 | -1,-1,-1,-1,-1,-1,-1,-1, // 0x | ||
5097 | -1,-1,-1,-1,-1,-1,-1,-1, | ||
5098 | -1,-1,-1,-1,-1,-1,-1,-1, // 1x | ||
5099 | -1,-1,-1,-1,-1,-1,-1,-1, | ||
5100 | -1,-1,-1,-1,-1,-1,-1,-1, // 2x | ||
5101 | -1,-1,-1,63,-1,-1,-1,64, | ||
5102 | 53,54,55,56,57,58,59,60, // 3x | ||
5103 | 61,62,-1,-1,-1,0,-1,-1, | ||
5104 | -1,1,2,3,4,5,6,7, // 4x | ||
5105 | 8,9,10,11,12,13,14,15, | ||
5106 | 16,17,18,19,20,21,22,23, // 5x | ||
5107 | 24,25,26,-1,-1,-1,-1,-1, | ||
5108 | -1,27,28,29,30,31,32,33, // 6x | ||
5109 | 34,35,36,37,38,39,40,41, | ||
5110 | 42,43,44,45,46,47,48,49, // 7x | ||
5111 | 50,51,52,-1,-1,-1,-1,-1, | ||
5112 | -1,-1,-1,-1,-1,-1,-1,-1, // 8x | ||
5113 | -1,-1,-1,-1,-1,-1,-1,-1, | ||
5114 | -1,-1,-1,-1,-1,-1,-1,-1, // 9x | ||
5115 | -1,-1,-1,-1,-1,-1,-1,-1, | ||
5116 | -1,-1,-1,-1,-1,-1,-1,-1, // Ax | ||
5117 | -1,-1,-1,-1,-1,-1,-1,-1, | ||
5118 | -1,-1,-1,-1,-1,-1,-1,-1, // Bx | ||
5119 | -1,-1,-1,-1,-1,-1,-1,-1, | ||
5120 | -1,-1,-1,-1,-1,-1,-1,-1, // Cx | ||
5121 | -1,-1,-1,-1,-1,-1,-1,-1, | ||
5122 | -1,-1,-1,-1,-1,-1,-1,-1, // Dx | ||
5123 | -1,-1,-1,-1,-1,-1,-1,-1, | ||
5124 | -1,-1,-1,-1,-1,-1,-1,-1, // Ex | ||
5125 | -1,-1,-1,-1,-1,-1,-1,-1, | ||
5126 | -1,-1,-1,-1,-1,-1,-1,-1, // Fx | ||
5127 | -1,-1,-1,-1,-1,-1,-1,-1 | ||
5128 | }; | ||
5129 | |||
5130 | // <summary> | ||
5131 | // Converts a 32-bit integer into a Base64 | ||
5132 | // character string. Base64 character strings | ||
5133 | // are always 8 characters long. All iinteger | ||
5134 | // values are acceptable. | ||
5135 | // </summary> | ||
5136 | // <param name="number"> | ||
5137 | // 32-bit integer to be converted. | ||
5138 | // </param> | ||
5139 | // <returns> | ||
5140 | // 8 character string. The 1st six characters | ||
5141 | // contain the encoded number, the last two | ||
5142 | // characters are padded with "=". | ||
5143 | // </returns> | ||
5144 | |||
5145 | public string llIntegerToBase64(int number) | ||
5146 | { | ||
5147 | // uninitialized string | ||
5148 | |||
5149 | char[] imdt = new char[8]; | ||
5150 | |||
5151 | m_host.AddScriptLPS(1); | ||
5152 | |||
5153 | // Manually unroll the loop | ||
5154 | |||
5155 | imdt[7] = '='; | ||
5156 | imdt[6] = '='; | ||
5157 | imdt[5] = i2ctable[number<<4 & 0x3F]; | ||
5158 | imdt[4] = i2ctable[number>>2 & 0x3F]; | ||
5159 | imdt[3] = i2ctable[number>>8 & 0x3F]; | ||
5160 | imdt[2] = i2ctable[number>>14 & 0x3F]; | ||
5161 | imdt[1] = i2ctable[number>>20 & 0x3F]; | ||
5162 | imdt[0] = i2ctable[number>>26 & 0x3F]; | ||
5163 | |||
5164 | return new string(imdt); | ||
5165 | } | ||
5166 | |||
5167 | // <summary> | ||
5168 | // Converts an eight character base-64 string | ||
5169 | // into a 32-bit integer. | ||
5170 | // </summary> | ||
5171 | // <param name="str"> | ||
5172 | // 8 characters string to be converted. Other | ||
5173 | // length strings return zero. | ||
5174 | // </param> | ||
5175 | // <returns> | ||
5176 | // Returns an integer representing the | ||
5177 | // encoded value providedint he 1st 6 | ||
5178 | // characters of the string. | ||
5179 | // </returns> | ||
5180 | // <remarks> | ||
5181 | // This is coded to behave like LSL's | ||
5182 | // implementation (I think), based upon the | ||
5183 | // information available at the Wiki. | ||
5184 | // If more than 8 characters are supplied, | ||
5185 | // zero is returned. | ||
5186 | // If a NULL string is supplied, zero will | ||
5187 | // be returned. | ||
5188 | // If fewer than 6 characters are supplied, then | ||
5189 | // the answer will reflect a partial | ||
5190 | // accumulation. | ||
5191 | // <para> | ||
5192 | // The 6-bit segments are | ||
5193 | // extracted left-to-right in big-endian mode, | ||
5194 | // which means that segment 6 only contains the | ||
5195 | // two low-order bits of the 32 bit integer as | ||
5196 | // its high order 2 bits. A short string therefore | ||
5197 | // means loss of low-order information. E.g. | ||
5198 | // | ||
5199 | // |<---------------------- 32-bit integer ----------------------->|<-Pad->| | ||
5200 | // |<--Byte 0----->|<--Byte 1----->|<--Byte 2----->|<--Byte 3----->|<-Pad->| | ||
5201 | // |3|3|2|2|2|2|2|2|2|2|2|2|1|1|1|1|1|1|1|1|1|1| | | | | | | | | | |P|P|P|P| | ||
5202 | // |1|0|9|8|7|6|5|4|3|2|1|0|9|8|7|6|5|4|3|2|1|0|9|8|7|6|5|4|3|2|1|0|P|P|P|P| | ||
5203 | // | str[0] | str[1] | str[2] | str[3] | str[4] | str[6] | | ||
5204 | // | ||
5205 | // </para> | ||
5206 | // </remarks> | ||
5207 | |||
5208 | public LSL_Types.LSLInteger llBase64ToInteger(string str) | ||
5209 | { | ||
5210 | int number = 0; | ||
5211 | int digit; | ||
5212 | |||
5213 | m_host.AddScriptLPS(1); | ||
5214 | |||
5215 | // Require a well-fromed base64 string | ||
5216 | |||
5217 | if (str.Length > 8) | ||
5218 | return 0; | ||
5219 | |||
5220 | // The loop is unrolled in the interests | ||
5221 | // of performance and simple necessity. | ||
5222 | // | ||
5223 | // MUST find 6 digits to be well formed | ||
5224 | // -1 == invalid | ||
5225 | // 0 == padding | ||
5226 | |||
5227 | if ((digit=c2itable[str[0]])<=0) | ||
5228 | { | ||
5229 | return digit<0?(int)0:number; | ||
5230 | } | ||
5231 | number += --digit<<26; | ||
5232 | |||
5233 | if ((digit=c2itable[str[1]])<=0) | ||
5234 | { | ||
5235 | return digit<0?(int)0:number; | ||
5236 | } | ||
5237 | number += --digit<<20; | ||
5238 | |||
5239 | if ((digit=c2itable[str[2]])<=0) | ||
5240 | { | ||
5241 | return digit<0?(int)0:number; | ||
5242 | } | ||
5243 | number += --digit<<14; | ||
5244 | |||
5245 | if ((digit=c2itable[str[3]])<=0) | ||
5246 | { | ||
5247 | return digit<0?(int)0:number; | ||
5248 | } | ||
5249 | number += --digit<<8; | ||
5250 | |||
5251 | if ((digit=c2itable[str[4]])<=0) | ||
5252 | { | ||
5253 | return digit<0?(int)0:number; | ||
5254 | } | ||
5255 | number += --digit<<2; | ||
5256 | |||
5257 | if ((digit=c2itable[str[5]])<=0) | ||
5258 | { | ||
5259 | return digit<0?(int)0:number; | ||
5260 | } | ||
5261 | number += --digit>>4; | ||
5262 | |||
5263 | // ignore trailing padding | ||
5264 | |||
5265 | return number; | ||
5266 | } | ||
5267 | |||
5268 | public double llGetGMTclock() | ||
5269 | { | ||
5270 | m_host.AddScriptLPS(1); | ||
5271 | return DateTime.UtcNow.TimeOfDay.TotalSeconds; | ||
5272 | } | ||
5273 | |||
5274 | public string llGetSimulatorHostname() | ||
5275 | { | ||
5276 | m_host.AddScriptLPS(1); | ||
5277 | return System.Environment.MachineName; | ||
5278 | } | ||
5279 | |||
5280 | public void llSetLocalRot(LSL_Types.Quaternion rot) | ||
5281 | { | ||
5282 | m_host.AddScriptLPS(1); | ||
5283 | m_host.RotationOffset = new LLQuaternion((float)rot.x, (float)rot.y, (float)rot.z, (float)rot.s); | ||
5284 | } | ||
5285 | |||
5286 | // <summary> | ||
5287 | // Scan the string supplied in 'src' and | ||
5288 | // tokenize it based upon two sets of | ||
5289 | // tokenizers provided in two lists, | ||
5290 | // separators and spacers. | ||
5291 | // </summary> | ||
5292 | // | ||
5293 | // <remarks> | ||
5294 | // Separators demarcate tokens and are | ||
5295 | // elided as they are encountered. Spacers | ||
5296 | // also demarcate tokens, but are themselves | ||
5297 | // retained as tokens. | ||
5298 | // | ||
5299 | // Both separators and spacers may be arbitrarily | ||
5300 | // long strings. i.e. ":::". | ||
5301 | // | ||
5302 | // The function returns an ordered list | ||
5303 | // representing the tokens found in the supplied | ||
5304 | // sources string. If two successive tokenizers | ||
5305 | // are encountered, then a NULL entry is added | ||
5306 | // to the list. | ||
5307 | // | ||
5308 | // It is a precondition that the source and | ||
5309 | // toekizer lisst are non-null. If they are null, | ||
5310 | // then a null pointer exception will be thrown | ||
5311 | // while their lengths are being determined. | ||
5312 | // | ||
5313 | // A small amount of working memoryis required | ||
5314 | // of approximately 8*#tokenizers. | ||
5315 | // | ||
5316 | // There are many ways in which this function | ||
5317 | // can be implemented, this implementation is | ||
5318 | // fairly naive and assumes that when the | ||
5319 | // function is invooked with a short source | ||
5320 | // string and/or short lists of tokenizers, then | ||
5321 | // performance will not be an issue. | ||
5322 | // | ||
5323 | // In order to minimize the perofrmance | ||
5324 | // effects of long strings, or large numbers | ||
5325 | // of tokeizers, the function skips as far as | ||
5326 | // possible whenever a toekenizer is found, | ||
5327 | // and eliminates redundant tokenizers as soon | ||
5328 | // as is possible. | ||
5329 | // | ||
5330 | // The implementation tries to avoid any copying | ||
5331 | // of arrays or other objects. | ||
5332 | // </remarks> | ||
5333 | |||
5334 | public LSL_Types.list llParseStringKeepNulls(string src, LSL_Types.list separators, LSL_Types.list spacers) | ||
5335 | { | ||
5336 | int beginning = 0; | ||
5337 | int srclen = src.Length; | ||
5338 | int seplen = separators.Length; | ||
5339 | object[] separray = separators.Data; | ||
5340 | int spclen = spacers.Length; | ||
5341 | object[] spcarray = spacers.Data; | ||
5342 | int mlen = seplen+spclen; | ||
5343 | |||
5344 | int[] offset = new int[mlen+1]; | ||
5345 | bool[] active = new bool[mlen]; | ||
5346 | |||
5347 | int best; | ||
5348 | int j; | ||
5349 | |||
5350 | // Initial capacity reduces resize cost | ||
5351 | |||
5352 | LSL_Types.list tokens = new LSL_Types.list(); | ||
5353 | |||
5354 | m_host.AddScriptLPS(1); | ||
5355 | |||
5356 | // All entries are initially valid | ||
5357 | |||
5358 | for (int i = 0; i < mlen; i++) | ||
5359 | active[i] = true; | ||
5360 | |||
5361 | offset[mlen] = srclen; | ||
5362 | |||
5363 | while (beginning < srclen) | ||
5364 | { | ||
5365 | |||
5366 | best = mlen; // as bad as it gets | ||
5367 | |||
5368 | // Scan for separators | ||
5369 | |||
5370 | for (j = 0; j < seplen; j++) | ||
5371 | { | ||
5372 | if (active[j]) | ||
5373 | { | ||
5374 | // scan all of the markers | ||
5375 | if ((offset[j] = src.IndexOf((string)separray[j],beginning)) == -1) | ||
5376 | { | ||
5377 | // not present at all | ||
5378 | active[j] = false; | ||
5379 | } | ||
5380 | else | ||
5381 | { | ||
5382 | // present and correct | ||
5383 | if (offset[j] < offset[best]) | ||
5384 | { | ||
5385 | // closest so far | ||
5386 | best = j; | ||
5387 | if (offset[best] == beginning) | ||
5388 | break; | ||
5389 | } | ||
5390 | } | ||
5391 | } | ||
5392 | } | ||
5393 | |||
5394 | // Scan for spacers | ||
5395 | |||
5396 | if (offset[best] != beginning) | ||
5397 | { | ||
5398 | for (j = seplen; (j < mlen) && (offset[best] > beginning); j++) | ||
5399 | { | ||
5400 | if (active[j]) | ||
5401 | { | ||
5402 | // scan all of the markers | ||
5403 | if ((offset[j] = src.IndexOf((string)spcarray[j-seplen], beginning)) == -1) | ||
5404 | { | ||
5405 | // not present at all | ||
5406 | active[j] = false; | ||
5407 | } | ||
5408 | else | ||
5409 | { | ||
5410 | // present and correct | ||
5411 | if (offset[j] < offset[best]) | ||
5412 | { | ||
5413 | // closest so far | ||
5414 | best = j; | ||
5415 | } | ||
5416 | } | ||
5417 | } | ||
5418 | } | ||
5419 | } | ||
5420 | |||
5421 | // This is the normal exit from the scanning loop | ||
5422 | |||
5423 | if (best == mlen) | ||
5424 | { | ||
5425 | // no markers were found on this pass | ||
5426 | // so we're pretty much done | ||
5427 | tokens.Add(src.Substring(beginning, srclen - beginning)); | ||
5428 | break; | ||
5429 | } | ||
5430 | |||
5431 | // Otherwise we just add the newly delimited token | ||
5432 | // and recalculate where the search should continue. | ||
5433 | |||
5434 | tokens.Add(src.Substring(beginning,offset[best]-beginning)); | ||
5435 | |||
5436 | if (best < seplen) | ||
5437 | { | ||
5438 | beginning = offset[best] + ((string)separray[best]).Length; | ||
5439 | } | ||
5440 | else | ||
5441 | { | ||
5442 | beginning = offset[best] + ((string)spcarray[best - seplen]).Length; | ||
5443 | tokens.Add(spcarray[best - seplen]); | ||
5444 | } | ||
5445 | } | ||
5446 | |||
5447 | // This an awkward an not very intuitive boundary case. If the | ||
5448 | // last substring is a tokenizer, then there is an implied trailing | ||
5449 | // null list entry. Hopefully the single comparison will not be too | ||
5450 | // arduous. Alternatively the 'break' could be replced with a return | ||
5451 | // but that's shabby programming. | ||
5452 | |||
5453 | if (beginning == srclen) | ||
5454 | { | ||
5455 | if (srclen != 0) | ||
5456 | tokens.Add(""); | ||
5457 | } | ||
5458 | |||
5459 | return tokens; | ||
5460 | } | ||
5461 | |||
5462 | public void llRezAtRoot(string inventory, LSL_Types.Vector3 position, LSL_Types.Vector3 velocity, | ||
5463 | LSL_Types.Quaternion rot, int param) | ||
5464 | { | ||
5465 | m_host.AddScriptLPS(1); | ||
5466 | NotImplemented("llRezAtRoot"); | ||
5467 | } | ||
5468 | |||
5469 | public LSL_Types.LSLInteger llGetObjectPermMask(int mask) | ||
5470 | { | ||
5471 | m_host.AddScriptLPS(1); | ||
5472 | |||
5473 | int permmask = 0; | ||
5474 | |||
5475 | if (mask == BuiltIn_Commands_BaseClass.MASK_BASE)//0 | ||
5476 | { | ||
5477 | permmask = (int)m_host.BaseMask; | ||
5478 | } | ||
5479 | |||
5480 | else if (mask == BuiltIn_Commands_BaseClass.MASK_OWNER)//1 | ||
5481 | { | ||
5482 | permmask = (int)m_host.OwnerMask; | ||
5483 | } | ||
5484 | |||
5485 | else if (mask == BuiltIn_Commands_BaseClass.MASK_GROUP)//2 | ||
5486 | { | ||
5487 | permmask = (int)m_host.GroupMask; | ||
5488 | } | ||
5489 | |||
5490 | else if (mask == BuiltIn_Commands_BaseClass.MASK_EVERYONE)//3 | ||
5491 | { | ||
5492 | permmask = (int)m_host.EveryoneMask; | ||
5493 | } | ||
5494 | |||
5495 | else if (mask == BuiltIn_Commands_BaseClass.MASK_NEXT)//4 | ||
5496 | { | ||
5497 | permmask = (int)m_host.NextOwnerMask; | ||
5498 | } | ||
5499 | |||
5500 | return permmask; | ||
5501 | } | ||
5502 | |||
5503 | public void llSetObjectPermMask(int mask, int value) | ||
5504 | { | ||
5505 | m_host.AddScriptLPS(1); | ||
5506 | IConfigSource config = new IniConfigSource(Application.iniFilePath); | ||
5507 | if (config.Configs["XEngine"] == null) | ||
5508 | config.AddConfig("XEngine"); | ||
5509 | |||
5510 | if (config.Configs["XEngine"].GetBoolean("AllowGodFunctions", false)) | ||
5511 | { | ||
5512 | if (World.ExternalChecks.ExternalChecksCanRunConsoleCommand(m_host.OwnerID)) | ||
5513 | { | ||
5514 | if (mask == BuiltIn_Commands_BaseClass.MASK_BASE)//0 | ||
5515 | { | ||
5516 | m_host.BaseMask = (uint)value; | ||
5517 | } | ||
5518 | |||
5519 | else if (mask == BuiltIn_Commands_BaseClass.MASK_OWNER)//1 | ||
5520 | { | ||
5521 | m_host.OwnerMask = (uint)value; | ||
5522 | } | ||
5523 | |||
5524 | else if (mask == BuiltIn_Commands_BaseClass.MASK_GROUP)//2 | ||
5525 | { | ||
5526 | m_host.GroupMask = (uint)value; | ||
5527 | } | ||
5528 | |||
5529 | else if (mask == BuiltIn_Commands_BaseClass.MASK_EVERYONE)//3 | ||
5530 | { | ||
5531 | m_host.EveryoneMask = (uint)value; | ||
5532 | } | ||
5533 | |||
5534 | else if (mask == BuiltIn_Commands_BaseClass.MASK_NEXT)//4 | ||
5535 | { | ||
5536 | m_host.NextOwnerMask = (uint)value; | ||
5537 | } | ||
5538 | } | ||
5539 | } | ||
5540 | } | ||
5541 | |||
5542 | public LSL_Types.LSLInteger llGetInventoryPermMask(string item, int mask) | ||
5543 | { | ||
5544 | m_host.AddScriptLPS(1); | ||
5545 | foreach (KeyValuePair<LLUUID, TaskInventoryItem> inv in m_host.TaskInventory) | ||
5546 | { | ||
5547 | if (inv.Value.Name == item) | ||
5548 | { | ||
5549 | switch (mask) | ||
5550 | { | ||
5551 | case 0: | ||
5552 | return (int)inv.Value.BaseMask; | ||
5553 | case 1: | ||
5554 | return (int)inv.Value.OwnerMask; | ||
5555 | case 2: | ||
5556 | return (int)inv.Value.GroupMask; | ||
5557 | case 3: | ||
5558 | return (int)inv.Value.EveryoneMask; | ||
5559 | case 4: | ||
5560 | return (int)inv.Value.NextOwnerMask; | ||
5561 | } | ||
5562 | } | ||
5563 | } | ||
5564 | return -1; | ||
5565 | } | ||
5566 | |||
5567 | public void llSetInventoryPermMask(string item, int mask, int value) | ||
5568 | { | ||
5569 | m_host.AddScriptLPS(1); | ||
5570 | NotImplemented("llSetInventoryPermMask"); | ||
5571 | } | ||
5572 | |||
5573 | public string llGetInventoryCreator(string item) | ||
5574 | { | ||
5575 | m_host.AddScriptLPS(1); | ||
5576 | foreach (KeyValuePair<LLUUID, TaskInventoryItem> inv in m_host.TaskInventory) | ||
5577 | { | ||
5578 | if (inv.Value.Name == item) | ||
5579 | { | ||
5580 | return inv.Value.CreatorID.ToString(); | ||
5581 | } | ||
5582 | } | ||
5583 | llSay(0, "No item name '" + item + "'"); | ||
5584 | return String.Empty; | ||
5585 | } | ||
5586 | |||
5587 | public void llOwnerSay(string msg) | ||
5588 | { | ||
5589 | m_host.AddScriptLPS(1); | ||
5590 | |||
5591 | World.SimChatBroadcast(Helpers.StringToField(msg), ChatTypeEnum.Owner, 0, m_host.AbsolutePosition, m_host.Name, m_host.UUID, false); | ||
5592 | // IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); | ||
5593 | // wComm.DeliverMessage(ChatTypeEnum.Owner, 0, m_host.Name, m_host.UUID, msg); | ||
5594 | } | ||
5595 | |||
5596 | public string llRequestSimulatorData(string simulator, int data) | ||
5597 | { | ||
5598 | try | ||
5599 | { | ||
5600 | m_host.AddScriptLPS(1); | ||
5601 | |||
5602 | string reply = String.Empty; | ||
5603 | |||
5604 | RegionInfo info = m_ScriptEngine.World.RequestClosestRegion(simulator); | ||
5605 | |||
5606 | switch (data) | ||
5607 | { | ||
5608 | case 5: // DATA_SIM_POS | ||
5609 | if (info == null) | ||
5610 | return LLUUID.Zero.ToString(); | ||
5611 | reply = new LSL_Types.Vector3( | ||
5612 | info.RegionLocX * Constants.RegionSize, | ||
5613 | info.RegionLocY * Constants.RegionSize, | ||
5614 | 0).ToString(); | ||
5615 | break; | ||
5616 | case 6: // DATA_SIM_STATUS | ||
5617 | if (info != null) | ||
5618 | reply = "up"; // Duh! | ||
5619 | else | ||
5620 | reply = "unknown"; | ||
5621 | break; | ||
5622 | case 7: // DATA_SIM_RATING | ||
5623 | if (info == null) | ||
5624 | return LLUUID.Zero.ToString(); | ||
5625 | int access = (int)info.EstateSettings.simAccess; | ||
5626 | if (access == 21) | ||
5627 | reply = "MATURE"; | ||
5628 | else if (access == 13) | ||
5629 | reply = "MATURE"; | ||
5630 | else | ||
5631 | reply = "UNKNOWN"; | ||
5632 | break; | ||
5633 | default: | ||
5634 | return LLUUID.Zero.ToString(); // Raise no event | ||
5635 | } | ||
5636 | LLUUID rq = LLUUID.Random(); | ||
5637 | |||
5638 | LLUUID tid = m_ScriptEngine.m_ASYNCLSLCommandManager. | ||
5639 | m_Dataserver.RegisterRequest(m_localID, | ||
5640 | m_itemID, rq.ToString()); | ||
5641 | |||
5642 | m_ScriptEngine.m_ASYNCLSLCommandManager. | ||
5643 | m_Dataserver.DataserverReply(rq.ToString(), reply); | ||
5644 | |||
5645 | return tid.ToString(); | ||
5646 | } | ||
5647 | catch(Exception e) | ||
5648 | { | ||
5649 | Console.WriteLine(e.ToString()); | ||
5650 | return LLUUID.Zero.ToString(); | ||
5651 | } | ||
5652 | } | ||
5653 | |||
5654 | public void llForceMouselook(int mouselook) | ||
5655 | { | ||
5656 | m_host.AddScriptLPS(1); | ||
5657 | NotImplemented("llForceMouselook"); | ||
5658 | } | ||
5659 | |||
5660 | public double llGetObjectMass(string id) | ||
5661 | { | ||
5662 | m_host.AddScriptLPS(1); | ||
5663 | LLUUID key = new LLUUID(); | ||
5664 | if (LLUUID.TryParse(id,out key)) | ||
5665 | { | ||
5666 | return (double) World.GetSceneObjectPart(World.Entities[key].LocalId).GetMass(); | ||
5667 | } | ||
5668 | return 0; | ||
5669 | } | ||
5670 | |||
5671 | /// <summary> | ||
5672 | /// illListReplaceList removes the sub-list defined by the inclusive indices | ||
5673 | /// start and end and inserts the src list in its place. The inclusive | ||
5674 | /// nature of the indices means that at least one element must be deleted | ||
5675 | /// if the indices are within the bounds of the existing list. I.e. 2,2 | ||
5676 | /// will remove the element at index 2 and replace it with the source | ||
5677 | /// list. Both indices may be negative, with the usual interpretation. An | ||
5678 | /// interesting case is where end is lower than start. As these indices | ||
5679 | /// bound the list to be removed, then 0->end, and start->lim are removed | ||
5680 | /// and the source list is added as a suffix. | ||
5681 | /// </summary> | ||
5682 | |||
5683 | public LSL_Types.list llListReplaceList(LSL_Types.list dest, LSL_Types.list src, int start, int end) | ||
5684 | { | ||
5685 | LSL_Types.list pref = null; | ||
5686 | |||
5687 | m_host.AddScriptLPS(1); | ||
5688 | |||
5689 | // Note that although we have normalized, both | ||
5690 | // indices could still be negative. | ||
5691 | if (start < 0) | ||
5692 | { | ||
5693 | start = start+dest.Length; | ||
5694 | } | ||
5695 | |||
5696 | if (end < 0) | ||
5697 | { | ||
5698 | end = end+dest.Length; | ||
5699 | } | ||
5700 | // The comventional case, remove a sequence starting with | ||
5701 | // start and ending with end. And then insert the source | ||
5702 | // list. | ||
5703 | if (start <= end) | ||
5704 | { | ||
5705 | // If greater than zero, then there is going to be a | ||
5706 | // surviving prefix. Otherwise the inclusive nature | ||
5707 | // of the indices mean that we're going to add the | ||
5708 | // source list as a prefix. | ||
5709 | if (start > 0) | ||
5710 | { | ||
5711 | pref = dest.GetSublist(0,start-1); | ||
5712 | // Only add a suffix if there is something | ||
5713 | // beyond the end index (it's inclusive too). | ||
5714 | if (end + 1 < dest.Length) | ||
5715 | { | ||
5716 | return pref + src + dest.GetSublist(end + 1, -1); | ||
5717 | } | ||
5718 | else | ||
5719 | { | ||
5720 | return pref + src; | ||
5721 | } | ||
5722 | } | ||
5723 | // If start is less than or equal to zero, then | ||
5724 | // the new list is simply a prefix. We still need to | ||
5725 | // figure out any necessary surgery to the destination | ||
5726 | // based upon end. Note that if end exceeds the upper | ||
5727 | // bound in this case, the entire destination list | ||
5728 | // is removed. | ||
5729 | else | ||
5730 | { | ||
5731 | if (end + 1 < dest.Length) | ||
5732 | { | ||
5733 | return src + dest.GetSublist(end + 1, -1); | ||
5734 | } | ||
5735 | else | ||
5736 | { | ||
5737 | return src; | ||
5738 | } | ||
5739 | } | ||
5740 | } | ||
5741 | // Finally, if start > end, we strip away a prefix and | ||
5742 | // a suffix, to leave the list that sits <between> ens | ||
5743 | // and start, and then tag on the src list. AT least | ||
5744 | // that's my interpretation. We can get sublist to do | ||
5745 | // this for us. Note that one, or both of the indices | ||
5746 | // might have been negative. | ||
5747 | else | ||
5748 | { | ||
5749 | return dest.GetSublist(end + 1, start - 1) + src; | ||
5750 | } | ||
5751 | } | ||
5752 | |||
5753 | public void llLoadURL(string avatar_id, string message, string url) | ||
5754 | { | ||
5755 | m_host.AddScriptLPS(1); | ||
5756 | LLUUID avatarId = new LLUUID(avatar_id); | ||
5757 | m_ScriptEngine.World.SendUrlToUser(avatarId, m_host.Name, m_host.UUID, m_host.ObjectOwner, false, message, | ||
5758 | url); | ||
5759 | } | ||
5760 | |||
5761 | public void llParcelMediaCommandList(LSL_Types.list commandList) | ||
5762 | { | ||
5763 | m_host.AddScriptLPS(1); | ||
5764 | NotImplemented("llParcelMediaCommandList"); | ||
5765 | } | ||
5766 | |||
5767 | public void llParcelMediaQuery() | ||
5768 | { | ||
5769 | m_host.AddScriptLPS(1); | ||
5770 | NotImplemented("llParcelMediaQuery"); | ||
5771 | } | ||
5772 | |||
5773 | public LSL_Types.LSLInteger llModPow(int a, int b, int c) | ||
5774 | { | ||
5775 | m_host.AddScriptLPS(1); | ||
5776 | Int64 tmp = 0; | ||
5777 | Math.DivRem(Convert.ToInt64(Math.Pow(a, b)), c, out tmp); | ||
5778 | return Convert.ToInt32(tmp); | ||
5779 | } | ||
5780 | |||
5781 | public LSL_Types.LSLInteger llGetInventoryType(string name) | ||
5782 | { | ||
5783 | m_host.AddScriptLPS(1); | ||
5784 | foreach (KeyValuePair<LLUUID, TaskInventoryItem> inv in m_host.TaskInventory) | ||
5785 | { | ||
5786 | if (inv.Value.Name == name) | ||
5787 | { | ||
5788 | return inv.Value.InvType; | ||
5789 | } | ||
5790 | } | ||
5791 | return -1; | ||
5792 | } | ||
5793 | |||
5794 | public void llSetPayPrice(int price, LSL_Types.list quick_pay_buttons) | ||
5795 | { | ||
5796 | m_host.AddScriptLPS(1); | ||
5797 | |||
5798 | if (quick_pay_buttons.Data.Length != 4) | ||
5799 | { | ||
5800 | LSLError("List must have 4 elements"); | ||
5801 | return; | ||
5802 | } | ||
5803 | m_host.ParentGroup.RootPart.PayPrice[0]=price; | ||
5804 | m_host.ParentGroup.RootPart.PayPrice[1]=(int)quick_pay_buttons.Data[0]; | ||
5805 | m_host.ParentGroup.RootPart.PayPrice[2]=(int)quick_pay_buttons.Data[1]; | ||
5806 | m_host.ParentGroup.RootPart.PayPrice[3]=(int)quick_pay_buttons.Data[2]; | ||
5807 | m_host.ParentGroup.RootPart.PayPrice[4]=(int)quick_pay_buttons.Data[3]; | ||
5808 | } | ||
5809 | |||
5810 | public LSL_Types.Vector3 llGetCameraPos() | ||
5811 | { | ||
5812 | m_host.AddScriptLPS(1); | ||
5813 | NotImplemented("llGetCameraPos"); | ||
5814 | return new LSL_Types.Vector3(); | ||
5815 | } | ||
5816 | |||
5817 | public LSL_Types.Quaternion llGetCameraRot() | ||
5818 | { | ||
5819 | m_host.AddScriptLPS(1); | ||
5820 | NotImplemented("llGetCameraRot"); | ||
5821 | return new LSL_Types.Quaternion(); | ||
5822 | } | ||
5823 | |||
5824 | public void llSetPrimURL() | ||
5825 | { | ||
5826 | m_host.AddScriptLPS(1); | ||
5827 | NotImplemented("llSetPrimURL"); | ||
5828 | } | ||
5829 | |||
5830 | public void llRefreshPrimURL() | ||
5831 | { | ||
5832 | m_host.AddScriptLPS(1); | ||
5833 | NotImplemented("llRefreshPrimURL"); | ||
5834 | } | ||
5835 | |||
5836 | public string llEscapeURL(string url) | ||
5837 | { | ||
5838 | m_host.AddScriptLPS(1); | ||
5839 | try | ||
5840 | { | ||
5841 | return Uri.EscapeUriString(url); | ||
5842 | } | ||
5843 | catch (Exception ex) | ||
5844 | { | ||
5845 | return "llEscapeURL: " + ex.ToString(); | ||
5846 | } | ||
5847 | } | ||
5848 | |||
5849 | public string llUnescapeURL(string url) | ||
5850 | { | ||
5851 | m_host.AddScriptLPS(1); | ||
5852 | try | ||
5853 | { | ||
5854 | return Uri.UnescapeDataString(url); | ||
5855 | } | ||
5856 | catch (Exception ex) | ||
5857 | { | ||
5858 | return "llUnescapeURL: " + ex.ToString(); | ||
5859 | } | ||
5860 | } | ||
5861 | |||
5862 | public void llMapDestination(string simname, LSL_Types.Vector3 pos, LSL_Types.Vector3 look_at) | ||
5863 | { | ||
5864 | m_host.AddScriptLPS(1); | ||
5865 | NotImplemented("llMapDestination"); | ||
5866 | } | ||
5867 | |||
5868 | public void llAddToLandBanList(string avatar, double hours) | ||
5869 | { | ||
5870 | m_host.AddScriptLPS(1); | ||
5871 | LLUUID key; | ||
5872 | LandData land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).landData; | ||
5873 | if (land.ownerID == m_host.OwnerID) | ||
5874 | { | ||
5875 | ParcelManager.ParcelAccessEntry entry = new ParcelManager.ParcelAccessEntry(); | ||
5876 | if (LLUUID.TryParse(avatar, out key)) | ||
5877 | { | ||
5878 | entry.AgentID = key; | ||
5879 | entry.Flags = ParcelManager.AccessList.Ban; | ||
5880 | entry.Time = DateTime.Now.AddHours(hours); | ||
5881 | land.parcelAccessList.Add(entry); | ||
5882 | } | ||
5883 | } | ||
5884 | } | ||
5885 | |||
5886 | public void llRemoveFromLandPassList(string avatar) | ||
5887 | { | ||
5888 | m_host.AddScriptLPS(1); | ||
5889 | LLUUID key; | ||
5890 | LandData land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).landData; | ||
5891 | if (land.ownerID == m_host.OwnerID) | ||
5892 | { | ||
5893 | if (LLUUID.TryParse(avatar, out key)) | ||
5894 | { | ||
5895 | foreach (ParcelManager.ParcelAccessEntry entry in land.parcelAccessList) | ||
5896 | { | ||
5897 | if (entry.AgentID == key && entry.Flags == ParcelManager.AccessList.Access) | ||
5898 | { | ||
5899 | land.parcelAccessList.Remove(entry); | ||
5900 | break; | ||
5901 | } | ||
5902 | } | ||
5903 | } | ||
5904 | } | ||
5905 | } | ||
5906 | |||
5907 | public void llRemoveFromLandBanList(string avatar) | ||
5908 | { | ||
5909 | m_host.AddScriptLPS(1); | ||
5910 | LLUUID key; | ||
5911 | LandData land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).landData; | ||
5912 | if (land.ownerID == m_host.OwnerID) | ||
5913 | { | ||
5914 | if (LLUUID.TryParse(avatar, out key)) | ||
5915 | { | ||
5916 | foreach (ParcelManager.ParcelAccessEntry entry in land.parcelAccessList) | ||
5917 | { | ||
5918 | if (entry.AgentID == key && entry.Flags == ParcelManager.AccessList.Ban) | ||
5919 | { | ||
5920 | land.parcelAccessList.Remove(entry); | ||
5921 | break; | ||
5922 | } | ||
5923 | } | ||
5924 | } | ||
5925 | } | ||
5926 | } | ||
5927 | |||
5928 | public void llSetCameraParams(LSL_Types.list rules) | ||
5929 | { | ||
5930 | m_host.AddScriptLPS(1); | ||
5931 | NotImplemented("llSetCameraParams"); | ||
5932 | } | ||
5933 | |||
5934 | public void llClearCameraParams() | ||
5935 | { | ||
5936 | m_host.AddScriptLPS(1); | ||
5937 | NotImplemented("llClearCameraParams"); | ||
5938 | } | ||
5939 | |||
5940 | public double llListStatistics(int operation, LSL_Types.list src) | ||
5941 | { | ||
5942 | m_host.AddScriptLPS(1); | ||
5943 | LSL_Types.list nums = LSL_Types.list.ToDoubleList(src); | ||
5944 | switch (operation) | ||
5945 | { | ||
5946 | case BuiltIn_Commands_BaseClass.LIST_STAT_RANGE: | ||
5947 | return nums.Range(); | ||
5948 | case BuiltIn_Commands_BaseClass.LIST_STAT_MIN: | ||
5949 | return nums.Min(); | ||
5950 | case BuiltIn_Commands_BaseClass.LIST_STAT_MAX: | ||
5951 | return nums.Max(); | ||
5952 | case BuiltIn_Commands_BaseClass.LIST_STAT_MEAN: | ||
5953 | return nums.Mean(); | ||
5954 | case BuiltIn_Commands_BaseClass.LIST_STAT_MEDIAN: | ||
5955 | return nums.Median(); | ||
5956 | case BuiltIn_Commands_BaseClass.LIST_STAT_NUM_COUNT: | ||
5957 | return nums.NumericLength(); | ||
5958 | case BuiltIn_Commands_BaseClass.LIST_STAT_STD_DEV: | ||
5959 | return nums.StdDev(); | ||
5960 | case BuiltIn_Commands_BaseClass.LIST_STAT_SUM: | ||
5961 | return nums.Sum(); | ||
5962 | case BuiltIn_Commands_BaseClass.LIST_STAT_SUM_SQUARES: | ||
5963 | return nums.SumSqrs(); | ||
5964 | case BuiltIn_Commands_BaseClass.LIST_STAT_GEOMETRIC_MEAN: | ||
5965 | return nums.GeometricMean(); | ||
5966 | case BuiltIn_Commands_BaseClass.LIST_STAT_HARMONIC_MEAN: | ||
5967 | return nums.HarmonicMean(); | ||
5968 | default: | ||
5969 | return 0.0; | ||
5970 | } | ||
5971 | } | ||
5972 | |||
5973 | public LSL_Types.LSLInteger llGetUnixTime() | ||
5974 | { | ||
5975 | m_host.AddScriptLPS(1); | ||
5976 | return Util.UnixTimeSinceEpoch(); | ||
5977 | } | ||
5978 | |||
5979 | public LSL_Types.LSLInteger llGetParcelFlags(LSL_Types.Vector3 pos) | ||
5980 | { | ||
5981 | m_host.AddScriptLPS(1); | ||
5982 | return (int)World.LandChannel.GetLandObject((float)pos.x, (float)pos.y).landData.landFlags; | ||
5983 | } | ||
5984 | |||
5985 | public LSL_Types.LSLInteger llGetRegionFlags() | ||
5986 | { | ||
5987 | m_host.AddScriptLPS(1); | ||
5988 | return (int)World.RegionInfo.EstateSettings.regionFlags; | ||
5989 | } | ||
5990 | |||
5991 | public string llXorBase64StringsCorrect(string str1, string str2) | ||
5992 | { | ||
5993 | m_host.AddScriptLPS(1); | ||
5994 | string ret = String.Empty; | ||
5995 | string src1 = llBase64ToString(str1); | ||
5996 | string src2 = llBase64ToString(str2); | ||
5997 | int c = 0; | ||
5998 | for (int i = 0; i < src1.Length; i++) | ||
5999 | { | ||
6000 | ret += src1[i] ^ src2[c]; | ||
6001 | |||
6002 | c++; | ||
6003 | if (c > src2.Length) | ||
6004 | c = 0; | ||
6005 | } | ||
6006 | return llStringToBase64(ret); | ||
6007 | } | ||
6008 | |||
6009 | public string llHTTPRequest(string url, LSL_Types.list parameters, string body) | ||
6010 | { | ||
6011 | // Partial implementation: support for parameter flags needed | ||
6012 | // see http://wiki.secondlife.com/wiki/LlHTTPRequest | ||
6013 | // parameter flags support are implemented in ScriptsHttpRequests.cs | ||
6014 | // in StartHttpRequest | ||
6015 | |||
6016 | m_host.AddScriptLPS(1); | ||
6017 | IHttpRequests httpScriptMod = | ||
6018 | m_ScriptEngine.World.RequestModuleInterface<IHttpRequests>(); | ||
6019 | List<string> param = new List<string>(); | ||
6020 | foreach (object o in parameters.Data) | ||
6021 | { | ||
6022 | param.Add(o.ToString()); | ||
6023 | } | ||
6024 | LLUUID reqID = httpScriptMod. | ||
6025 | StartHttpRequest(m_localID, m_itemID, url, param, body); | ||
6026 | |||
6027 | if (reqID != LLUUID.Zero) | ||
6028 | return reqID.ToString(); | ||
6029 | else | ||
6030 | return null; | ||
6031 | } | ||
6032 | |||
6033 | public void llResetLandBanList() | ||
6034 | { | ||
6035 | m_host.AddScriptLPS(1); | ||
6036 | LandData land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).landData; | ||
6037 | if (land.ownerID == m_host.OwnerID) | ||
6038 | { | ||
6039 | foreach (ParcelManager.ParcelAccessEntry entry in land.parcelAccessList) | ||
6040 | { | ||
6041 | if (entry.Flags == ParcelManager.AccessList.Ban) | ||
6042 | { | ||
6043 | land.parcelAccessList.Remove(entry); | ||
6044 | } | ||
6045 | } | ||
6046 | } | ||
6047 | } | ||
6048 | |||
6049 | public void llResetLandPassList() | ||
6050 | { | ||
6051 | m_host.AddScriptLPS(1); | ||
6052 | LandData land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).landData; | ||
6053 | if (land.ownerID == m_host.OwnerID) | ||
6054 | { | ||
6055 | foreach (ParcelManager.ParcelAccessEntry entry in land.parcelAccessList) | ||
6056 | { | ||
6057 | if (entry.Flags == ParcelManager.AccessList.Access) | ||
6058 | { | ||
6059 | land.parcelAccessList.Remove(entry); | ||
6060 | } | ||
6061 | } | ||
6062 | } | ||
6063 | } | ||
6064 | |||
6065 | public LSL_Types.LSLInteger llGetParcelPrimCount(LSL_Types.Vector3 pos, int category, int sim_wide) | ||
6066 | { | ||
6067 | m_host.AddScriptLPS(1); | ||
6068 | |||
6069 | LandData land = World.GetLandData((float)pos.x, (float)pos.y); | ||
6070 | |||
6071 | if (land == null) | ||
6072 | { | ||
6073 | return 0; | ||
6074 | } | ||
6075 | |||
6076 | else | ||
6077 | { | ||
6078 | if (sim_wide == 1) | ||
6079 | { | ||
6080 | if (category == 0) | ||
6081 | { | ||
6082 | return land.simwidePrims; | ||
6083 | } | ||
6084 | |||
6085 | else | ||
6086 | { | ||
6087 | //public int simwideArea = 0; | ||
6088 | return 0; | ||
6089 | } | ||
6090 | } | ||
6091 | |||
6092 | else | ||
6093 | { | ||
6094 | if (category == 0)//Total Prims | ||
6095 | { | ||
6096 | return 0;//land. | ||
6097 | } | ||
6098 | |||
6099 | else if (category == 1)//Owner Prims | ||
6100 | { | ||
6101 | return land.ownerPrims; | ||
6102 | } | ||
6103 | |||
6104 | else if (category == 2)//Group Prims | ||
6105 | { | ||
6106 | return land.groupPrims; | ||
6107 | } | ||
6108 | |||
6109 | else if (category == 3)//Other Prims | ||
6110 | { | ||
6111 | return land.otherPrims; | ||
6112 | } | ||
6113 | |||
6114 | else if (category == 4)//Selected | ||
6115 | { | ||
6116 | return land.selectedPrims; | ||
6117 | } | ||
6118 | |||
6119 | else if (category == 5)//Temp | ||
6120 | { | ||
6121 | return 0;//land. | ||
6122 | } | ||
6123 | } | ||
6124 | } | ||
6125 | return 0; | ||
6126 | } | ||
6127 | |||
6128 | public LSL_Types.list llGetParcelPrimOwners(LSL_Types.Vector3 pos) | ||
6129 | { | ||
6130 | m_host.AddScriptLPS(1); | ||
6131 | LandObject land = (LandObject)World.LandChannel.GetLandObject((float)pos.x, (float)pos.y); | ||
6132 | LSL_Types.list ret = new LSL_Types.list(); | ||
6133 | if (land != null) | ||
6134 | { | ||
6135 | foreach (KeyValuePair<LLUUID, int> d in land.getLandObjectOwners()) | ||
6136 | { | ||
6137 | ret.Add(d.Key.ToString()); | ||
6138 | ret.Add(d.Value); | ||
6139 | } | ||
6140 | } | ||
6141 | return ret; | ||
6142 | } | ||
6143 | |||
6144 | public LSL_Types.LSLInteger llGetObjectPrimCount(string object_id) | ||
6145 | { | ||
6146 | m_host.AddScriptLPS(1); | ||
6147 | SceneObjectPart part = World.GetSceneObjectPart(new LLUUID(object_id)); | ||
6148 | if (part == null) | ||
6149 | { | ||
6150 | return 0; | ||
6151 | } | ||
6152 | else | ||
6153 | { | ||
6154 | return part.ParentGroup.Children.Count; | ||
6155 | } | ||
6156 | } | ||
6157 | |||
6158 | public LSL_Types.LSLInteger llGetParcelMaxPrims(LSL_Types.Vector3 pos, int sim_wide) | ||
6159 | { | ||
6160 | m_host.AddScriptLPS(1); | ||
6161 | // Alondria: This currently just is utilizing the normal grid's 0.22 prims/m2 calculation | ||
6162 | // Which probably will be irrelevent in OpenSim.... | ||
6163 | LandData land = World.GetLandData((float)pos.x, (float)pos.y); | ||
6164 | |||
6165 | float bonusfactor = World.RegionInfo.EstateSettings.objectBonusFactor; | ||
6166 | |||
6167 | if (land == null) | ||
6168 | { | ||
6169 | return 0; | ||
6170 | } | ||
6171 | |||
6172 | if (sim_wide == 1) | ||
6173 | { | ||
6174 | decimal v = land.simwideArea * (decimal)(0.22) * (decimal)bonusfactor; | ||
6175 | |||
6176 | return (int)v; | ||
6177 | } | ||
6178 | |||
6179 | else | ||
6180 | { | ||
6181 | decimal v = land.area * (decimal)(0.22) * (decimal)bonusfactor; | ||
6182 | |||
6183 | return (int)v; | ||
6184 | } | ||
6185 | |||
6186 | } | ||
6187 | |||
6188 | public LSL_Types.list llGetParcelDetails(LSL_Types.Vector3 pos, LSL_Types.list param) | ||
6189 | { | ||
6190 | m_host.AddScriptLPS(1); | ||
6191 | LandData land = World.GetLandData((float)pos.x, (float)pos.y); | ||
6192 | if (land == null) | ||
6193 | { | ||
6194 | return new LSL_Types.list(0); | ||
6195 | } | ||
6196 | LSL_Types.list ret = new LSL_Types.list(); | ||
6197 | foreach (object o in param.Data) | ||
6198 | { | ||
6199 | switch (o.ToString()) | ||
6200 | { | ||
6201 | case "0": | ||
6202 | ret = ret + new LSL_Types.list(land.landName); | ||
6203 | break; | ||
6204 | case "1": | ||
6205 | ret = ret + new LSL_Types.list(land.landDesc); | ||
6206 | break; | ||
6207 | case "2": | ||
6208 | ret = ret + new LSL_Types.list(land.ownerID.ToString()); | ||
6209 | break; | ||
6210 | case "3": | ||
6211 | ret = ret + new LSL_Types.list(land.groupID.ToString()); | ||
6212 | break; | ||
6213 | case "4": | ||
6214 | ret = ret + new LSL_Types.list(land.area); | ||
6215 | break; | ||
6216 | default: | ||
6217 | ret = ret + new LSL_Types.list(0); | ||
6218 | break; | ||
6219 | } | ||
6220 | } | ||
6221 | return ret; | ||
6222 | } | ||
6223 | |||
6224 | public void llSetLinkTexture(int linknumber, string texture, int face) | ||
6225 | { | ||
6226 | m_host.AddScriptLPS(1); | ||
6227 | NotImplemented("llSetLinkTexture"); | ||
6228 | } | ||
6229 | |||
6230 | public string llStringTrim(string src, int type) | ||
6231 | { | ||
6232 | m_host.AddScriptLPS(1); | ||
6233 | if (type == (int)BuiltIn_Commands_BaseClass.STRING_TRIM_HEAD) { return src.TrimStart(); } | ||
6234 | if (type == (int)BuiltIn_Commands_BaseClass.STRING_TRIM_TAIL) { return src.TrimEnd(); } | ||
6235 | if (type == (int)BuiltIn_Commands_BaseClass.STRING_TRIM) { return src.Trim(); } | ||
6236 | return src; | ||
6237 | } | ||
6238 | |||
6239 | public LSL_Types.list llGetObjectDetails(string id, LSL_Types.list args) | ||
6240 | { | ||
6241 | m_host.AddScriptLPS(1); | ||
6242 | LSL_Types.list ret = new LSL_Types.list(); | ||
6243 | LLUUID key = new LLUUID(); | ||
6244 | if (LLUUID.TryParse(id, out key)) | ||
6245 | { | ||
6246 | ScenePresence av = World.GetScenePresence(key); | ||
6247 | |||
6248 | if (av != null) | ||
6249 | { | ||
6250 | foreach (object o in args.Data) | ||
6251 | { | ||
6252 | switch (o.ToString()) | ||
6253 | { | ||
6254 | case "1": | ||
6255 | ret.Add(av.Firstname + " " + av.Lastname); | ||
6256 | break; | ||
6257 | case "2": | ||
6258 | ret.Add(""); | ||
6259 | break; | ||
6260 | case "3": | ||
6261 | ret.Add(new LSL_Types.Vector3((double)av.AbsolutePosition.X, (double)av.AbsolutePosition.Y, (double)av.AbsolutePosition.Z)); | ||
6262 | break; | ||
6263 | case "4": | ||
6264 | ret.Add(new LSL_Types.Quaternion((double)av.Rotation.x, (double)av.Rotation.y, (double)av.Rotation.z, (double)av.Rotation.w)); | ||
6265 | break; | ||
6266 | case "5": | ||
6267 | ret.Add(new LSL_Types.Vector3(av.Velocity.X,av.Velocity.Y,av.Velocity.Z)); | ||
6268 | break; | ||
6269 | case "6": | ||
6270 | ret.Add(id); | ||
6271 | break; | ||
6272 | case "7": | ||
6273 | ret.Add(LLUUID.Zero.ToString()); | ||
6274 | break; | ||
6275 | case "8": | ||
6276 | ret.Add(LLUUID.Zero.ToString()); | ||
6277 | break; | ||
6278 | } | ||
6279 | } | ||
6280 | return ret; | ||
6281 | } | ||
6282 | SceneObjectPart obj = World.GetSceneObjectPart(key); | ||
6283 | if (obj != null) | ||
6284 | { | ||
6285 | foreach (object o in args.Data) | ||
6286 | { | ||
6287 | switch (o.ToString()) | ||
6288 | { | ||
6289 | case "1": | ||
6290 | ret.Add(obj.Name); | ||
6291 | break; | ||
6292 | case "2": | ||
6293 | ret.Add(obj.Description); | ||
6294 | break; | ||
6295 | case "3": | ||
6296 | ret.Add(new LSL_Types.Vector3(obj.AbsolutePosition.X,obj.AbsolutePosition.Y,obj.AbsolutePosition.Z)); | ||
6297 | break; | ||
6298 | case "4": | ||
6299 | ret.Add(new LSL_Types.Quaternion(obj.RotationOffset.X, obj.RotationOffset.Y, obj.RotationOffset.Z, obj.RotationOffset.W)); | ||
6300 | break; | ||
6301 | case "5": | ||
6302 | ret.Add(new LSL_Types.Vector3(obj.Velocity.X, obj.Velocity.Y, obj.Velocity.Z)); | ||
6303 | break; | ||
6304 | case "6": | ||
6305 | ret.Add(obj.OwnerID.ToString()); | ||
6306 | break; | ||
6307 | case "7": | ||
6308 | ret.Add(obj.GroupID.ToString()); | ||
6309 | break; | ||
6310 | case "8": | ||
6311 | ret.Add(obj.CreatorID.ToString()); | ||
6312 | break; | ||
6313 | } | ||
6314 | } | ||
6315 | return ret; | ||
6316 | } | ||
6317 | } | ||
6318 | return new LSL_Types.list(); | ||
6319 | } | ||
6320 | |||
6321 | |||
6322 | internal LLUUID ScriptByName(string name) | ||
6323 | { | ||
6324 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) | ||
6325 | { | ||
6326 | if (item.Type == 10 && item.Name == name) | ||
6327 | return item.ItemID; | ||
6328 | } | ||
6329 | return LLUUID.Zero; | ||
6330 | } | ||
6331 | |||
6332 | internal void ShoutError(string msg) | ||
6333 | { | ||
6334 | llShout(BuiltIn_Commands_BaseClass.DEBUG_CHANNEL, msg); | ||
6335 | } | ||
6336 | |||
6337 | |||
6338 | |||
6339 | internal void NotImplemented(string command) | ||
6340 | { | ||
6341 | if (throwErrorOnNotImplemented) | ||
6342 | throw new NotImplementedException("Command not implemented: " + command); | ||
6343 | } | ||
6344 | |||
6345 | internal void Deprecated(string command) | ||
6346 | { | ||
6347 | throw new Exception("Command deprecated: " + command); | ||
6348 | } | ||
6349 | |||
6350 | internal void LSLError(string msg) | ||
6351 | { | ||
6352 | throw new Exception("LSL Runtime Error: " + msg); | ||
6353 | } | ||
6354 | |||
6355 | public delegate void AssetRequestCallback(LLUUID assetID, AssetBase asset); | ||
6356 | private void WithNotecard(LLUUID assetID, AssetRequestCallback cb) | ||
6357 | { | ||
6358 | World.AssetCache.GetAsset(assetID, delegate(LLUUID i, AssetBase a) { cb(i, a); }, false); | ||
6359 | } | ||
6360 | |||
6361 | public string llGetNumberOfNotecardLines(string name) | ||
6362 | { | ||
6363 | m_host.AddScriptLPS(1); | ||
6364 | |||
6365 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) | ||
6366 | { | ||
6367 | if (item.Type == 7 && item.Name == name) | ||
6368 | { | ||
6369 | LLUUID tid = m_ScriptEngine.m_ASYNCLSLCommandManager. | ||
6370 | m_Dataserver.RegisterRequest(m_localID, | ||
6371 | m_itemID, item.AssetID.ToString()); | ||
6372 | if (NotecardCache.IsCached(item.AssetID)) | ||
6373 | { | ||
6374 | m_ScriptEngine.m_ASYNCLSLCommandManager. | ||
6375 | m_Dataserver.DataserverReply(item.AssetID.ToString(), | ||
6376 | NotecardCache.GetLines(item.AssetID).ToString()); | ||
6377 | return tid.ToString(); | ||
6378 | } | ||
6379 | WithNotecard(item.AssetID, delegate (LLUUID id, AssetBase a) | ||
6380 | { | ||
6381 | System.Text.ASCIIEncoding enc = | ||
6382 | new System.Text.ASCIIEncoding(); | ||
6383 | string data = enc.GetString(a.Data); | ||
6384 | //Console.WriteLine(data); | ||
6385 | NotecardCache.Cache(id, data); | ||
6386 | m_ScriptEngine.m_ASYNCLSLCommandManager. | ||
6387 | m_Dataserver.DataserverReply(id.ToString(), | ||
6388 | NotecardCache.GetLines(id).ToString()); | ||
6389 | }); | ||
6390 | |||
6391 | return tid.ToString(); | ||
6392 | } | ||
6393 | } | ||
6394 | return LLUUID.Zero.ToString(); | ||
6395 | } | ||
6396 | |||
6397 | public string llGetNotecardLine(string name, int line) | ||
6398 | { | ||
6399 | m_host.AddScriptLPS(1); | ||
6400 | |||
6401 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) | ||
6402 | { | ||
6403 | if (item.Type == 7 && item.Name == name) | ||
6404 | { | ||
6405 | LLUUID tid = m_ScriptEngine.m_ASYNCLSLCommandManager. | ||
6406 | m_Dataserver.RegisterRequest(m_localID, | ||
6407 | m_itemID, item.AssetID.ToString()); | ||
6408 | if (NotecardCache.IsCached(item.AssetID)) | ||
6409 | { | ||
6410 | m_ScriptEngine.m_ASYNCLSLCommandManager. | ||
6411 | m_Dataserver.DataserverReply(item.AssetID.ToString(), | ||
6412 | NotecardCache.GetLine(item.AssetID, line)); | ||
6413 | return tid.ToString(); | ||
6414 | } | ||
6415 | WithNotecard(item.AssetID, delegate (LLUUID id, AssetBase a) | ||
6416 | { | ||
6417 | System.Text.ASCIIEncoding enc = | ||
6418 | new System.Text.ASCIIEncoding(); | ||
6419 | string data = enc.GetString(a.Data); | ||
6420 | //Console.WriteLine(data); | ||
6421 | NotecardCache.Cache(id, data); | ||
6422 | m_ScriptEngine.m_ASYNCLSLCommandManager. | ||
6423 | m_Dataserver.DataserverReply(id.ToString(), | ||
6424 | NotecardCache.GetLine(id, line)); | ||
6425 | }); | ||
6426 | |||
6427 | return tid.ToString(); | ||
6428 | } | ||
6429 | } | ||
6430 | |||
6431 | return String.Empty; | ||
6432 | } | ||
6433 | |||
6434 | } | ||
6435 | |||
6436 | public class NotecardCache | ||
6437 | { | ||
6438 | private class Notecard | ||
6439 | { | ||
6440 | public string[] text; | ||
6441 | public DateTime lastRef; | ||
6442 | } | ||
6443 | |||
6444 | private static Dictionary<LLUUID, Notecard> m_Notecards = | ||
6445 | new Dictionary<LLUUID, Notecard>(); | ||
6446 | |||
6447 | public static void Cache(LLUUID assetID, string text) | ||
6448 | { | ||
6449 | CacheCheck(); | ||
6450 | |||
6451 | lock (m_Notecards) | ||
6452 | { | ||
6453 | if (m_Notecards.ContainsKey(assetID)) | ||
6454 | return; | ||
6455 | |||
6456 | Notecard nc = new Notecard(); | ||
6457 | nc.lastRef = DateTime.Now; | ||
6458 | nc.text = ParseText(text.Replace("\r", "").Split('\n')); | ||
6459 | m_Notecards[assetID] = nc; | ||
6460 | } | ||
6461 | } | ||
6462 | |||
6463 | private static string[] ParseText(string[] input) | ||
6464 | { | ||
6465 | int idx = 0; | ||
6466 | int level = 0; | ||
6467 | List<string> output = new List<string>(); | ||
6468 | string[] words; | ||
6469 | |||
6470 | while (idx < input.Length) | ||
6471 | { | ||
6472 | if (input[idx] == "{") | ||
6473 | { | ||
6474 | level++; | ||
6475 | idx++; | ||
6476 | continue; | ||
6477 | } | ||
6478 | |||
6479 | if (input[idx]== "}") | ||
6480 | { | ||
6481 | level--; | ||
6482 | idx++; | ||
6483 | continue; | ||
6484 | } | ||
6485 | |||
6486 | switch (level) | ||
6487 | { | ||
6488 | case 0: | ||
6489 | words = input[idx].Split(' '); // Linden text ver | ||
6490 | int version = int.Parse(words[3]); | ||
6491 | if (version != 2) | ||
6492 | return new String[0]; | ||
6493 | break; | ||
6494 | case 1: | ||
6495 | words = input[idx].Split(' '); | ||
6496 | if (words[0] == "LLEmbeddedItems") | ||
6497 | break; | ||
6498 | if (words[0] == "Text") | ||
6499 | { | ||
6500 | int len = int.Parse(words[2]); | ||
6501 | idx++; | ||
6502 | |||
6503 | int count = -1; | ||
6504 | |||
6505 | while (count < len) | ||
6506 | { | ||
6507 | int l = input[idx].Length; | ||
6508 | string ln = input[idx]; | ||
6509 | |||
6510 | int need = len-count-1; | ||
6511 | if (ln.Length > need) | ||
6512 | ln = ln.Substring(0, need); | ||
6513 | |||
6514 | output.Add(ln); | ||
6515 | count += ln.Length + 1; | ||
6516 | idx++; | ||
6517 | } | ||
6518 | |||
6519 | return output.ToArray(); | ||
6520 | } | ||
6521 | break; | ||
6522 | case 2: | ||
6523 | words = input[idx].Split(' '); // count | ||
6524 | if (words[0] == "count") | ||
6525 | { | ||
6526 | int c = int.Parse(words[1]); | ||
6527 | if (c > 0) | ||
6528 | return new String[0]; | ||
6529 | break; | ||
6530 | } | ||
6531 | break; | ||
6532 | } | ||
6533 | idx++; | ||
6534 | } | ||
6535 | return output.ToArray(); | ||
6536 | } | ||
6537 | |||
6538 | public static bool IsCached(LLUUID assetID) | ||
6539 | { | ||
6540 | lock (m_Notecards) | ||
6541 | { | ||
6542 | return m_Notecards.ContainsKey(assetID); | ||
6543 | } | ||
6544 | } | ||
6545 | |||
6546 | public static int GetLines(LLUUID assetID) | ||
6547 | { | ||
6548 | if (!IsCached(assetID)) | ||
6549 | return -1; | ||
6550 | |||
6551 | lock (m_Notecards) | ||
6552 | { | ||
6553 | m_Notecards[assetID].lastRef = DateTime.Now; | ||
6554 | return m_Notecards[assetID].text.Length; | ||
6555 | } | ||
6556 | } | ||
6557 | |||
6558 | public static string GetLine(LLUUID assetID, int line) | ||
6559 | { | ||
6560 | if (line < 0) | ||
6561 | return ""; | ||
6562 | |||
6563 | string data; | ||
6564 | |||
6565 | if (!IsCached(assetID)) | ||
6566 | return ""; | ||
6567 | |||
6568 | lock (m_Notecards) | ||
6569 | { | ||
6570 | m_Notecards[assetID].lastRef = DateTime.Now; | ||
6571 | |||
6572 | if (line >= m_Notecards[assetID].text.Length) | ||
6573 | return "\n\n\n"; | ||
6574 | |||
6575 | data = m_Notecards[assetID].text[line]; | ||
6576 | if (data.Length > 255) | ||
6577 | data = data.Substring(0, 255); | ||
6578 | |||
6579 | return data; | ||
6580 | } | ||
6581 | } | ||
6582 | |||
6583 | public static void CacheCheck() | ||
6584 | { | ||
6585 | foreach (LLUUID key in new List<LLUUID>(m_Notecards.Keys)) | ||
6586 | { | ||
6587 | Notecard nc = m_Notecards[key]; | ||
6588 | if (nc.lastRef.AddSeconds(30) < DateTime.Now) | ||
6589 | m_Notecards.Remove(key); | ||
6590 | } | ||
6591 | } | ||
6592 | } | ||
6593 | } | ||
diff --git a/OpenSim/Region/ScriptEngine/XEngine/OSSL_ScriptCommands.cs b/OpenSim/Region/ScriptEngine/XEngine/OSSL_ScriptCommands.cs deleted file mode 100644 index bc4e8ba..0000000 --- a/OpenSim/Region/ScriptEngine/XEngine/OSSL_ScriptCommands.cs +++ /dev/null | |||
@@ -1,553 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | using System; | ||
28 | using Axiom.Math; | ||
29 | using libsecondlife; | ||
30 | using Nini.Config; | ||
31 | using OpenSim.Framework.Console; | ||
32 | using OpenSim.Region.Environment.Interfaces; | ||
33 | using OpenSim.Region.Environment.Scenes; | ||
34 | using OpenSim.Region.ScriptEngine.XEngine.Script; | ||
35 | |||
36 | namespace OpenSim.Region.ScriptEngine.XEngine | ||
37 | { | ||
38 | [Serializable] | ||
39 | public class OSSL_ScriptCommands : MarshalByRefObject, IOSSL_ScriptCommands | ||
40 | { | ||
41 | internal XEngine m_ScriptEngine; | ||
42 | internal XScriptInstance m_Instance; | ||
43 | internal SceneObjectPart m_host; | ||
44 | internal uint m_localID; | ||
45 | internal LLUUID m_itemID; | ||
46 | |||
47 | public OSSL_ScriptCommands(XEngine scriptEngine, | ||
48 | XScriptInstance instance, SceneObjectPart host, | ||
49 | uint localID, LLUUID itemID) | ||
50 | { | ||
51 | m_ScriptEngine = scriptEngine; | ||
52 | m_Instance = instance; | ||
53 | m_host = host; | ||
54 | m_localID = localID; | ||
55 | m_itemID = itemID; | ||
56 | } | ||
57 | |||
58 | |||
59 | // | ||
60 | // OpenSim functions | ||
61 | // | ||
62 | |||
63 | public int osTerrainSetHeight(int x, int y, double val) | ||
64 | { | ||
65 | if (!m_ScriptEngine.ScriptConfigSource.GetBoolean("AllowOSFunctions", false)) | ||
66 | { | ||
67 | OSSLError("osTerrainSetHeight: permission denied"); | ||
68 | return 0; | ||
69 | } | ||
70 | |||
71 | m_host.AddScriptLPS(1); | ||
72 | if (x > 255 || x < 0 || y > 255 || y < 0) | ||
73 | OSSLError("osTerrainSetHeight: Coordinate out of bounds"); | ||
74 | |||
75 | if (World.ExternalChecks.ExternalChecksCanTerraformLand(m_host.OwnerID, new LLVector3(x, y, 0))) | ||
76 | { | ||
77 | World.Heightmap[x, y] = val; | ||
78 | return 1; | ||
79 | } | ||
80 | else | ||
81 | { | ||
82 | return 0; | ||
83 | } | ||
84 | } | ||
85 | |||
86 | public double osTerrainGetHeight(int x, int y) | ||
87 | { | ||
88 | if (!m_ScriptEngine.ScriptConfigSource.GetBoolean("AllowOSFunctions", false)) | ||
89 | { | ||
90 | OSSLError("osTerrainGetHeight: permission denied"); | ||
91 | return 0.0; | ||
92 | } | ||
93 | |||
94 | m_host.AddScriptLPS(1); | ||
95 | if (x > 255 || x < 0 || y > 255 || y < 0) | ||
96 | OSSLError("osTerrainGetHeight: Coordinate out of bounds"); | ||
97 | |||
98 | return World.Heightmap[x, y]; | ||
99 | } | ||
100 | |||
101 | public int osRegionRestart(double seconds) | ||
102 | { | ||
103 | if (!m_ScriptEngine.ScriptConfigSource.GetBoolean("AllowOSFunctions", false)) | ||
104 | { | ||
105 | OSSLError("osRegionRestart: permission denied"); | ||
106 | return 0; | ||
107 | } | ||
108 | |||
109 | m_host.AddScriptLPS(1); | ||
110 | if (World.ExternalChecks.ExternalChecksCanIssueEstateCommand(m_host.OwnerID)) | ||
111 | { | ||
112 | World.Restart((float)seconds); | ||
113 | return 1; | ||
114 | } | ||
115 | else | ||
116 | { | ||
117 | return 0; | ||
118 | } | ||
119 | } | ||
120 | |||
121 | public void osRegionNotice(string msg) | ||
122 | { | ||
123 | if (!m_ScriptEngine.ScriptConfigSource.GetBoolean("AllowOSFunctions", false)) | ||
124 | { | ||
125 | OSSLError("osRegionNotice: permission denied"); | ||
126 | return; | ||
127 | } | ||
128 | |||
129 | m_host.AddScriptLPS(1); | ||
130 | World.SendGeneralAlert(msg); | ||
131 | } | ||
132 | |||
133 | public void osSetRot(LLUUID target, Quaternion rotation) | ||
134 | { | ||
135 | if (!m_ScriptEngine.ScriptConfigSource.GetBoolean("AllowOSFunctions", false)) | ||
136 | { | ||
137 | OSSLError("osSetRot: permission denied"); | ||
138 | return; | ||
139 | } | ||
140 | |||
141 | m_host.AddScriptLPS(1); | ||
142 | if (World.Entities.ContainsKey(target)) | ||
143 | { | ||
144 | World.Entities[target].Rotation = rotation; | ||
145 | } | ||
146 | else | ||
147 | { | ||
148 | OSSLError("osSetRot: Invalid target"); | ||
149 | } | ||
150 | } | ||
151 | |||
152 | public string osSetDynamicTextureURL(string dynamicID, string contentType, string url, string extraParams, | ||
153 | int timer) | ||
154 | { | ||
155 | if (!m_ScriptEngine.ScriptConfigSource.GetBoolean("AllowOSFunctions", false)) | ||
156 | { | ||
157 | OSSLError("osSetDynamicTextureURL: permission denied"); | ||
158 | return String.Empty; | ||
159 | } | ||
160 | |||
161 | m_host.AddScriptLPS(1); | ||
162 | if (dynamicID == String.Empty) | ||
163 | { | ||
164 | IDynamicTextureManager textureManager = World.RequestModuleInterface<IDynamicTextureManager>(); | ||
165 | LLUUID createdTexture = | ||
166 | textureManager.AddDynamicTextureURL(World.RegionInfo.RegionID, m_host.UUID, contentType, url, | ||
167 | extraParams, timer); | ||
168 | return createdTexture.ToString(); | ||
169 | } | ||
170 | else | ||
171 | { | ||
172 | //TODO update existing dynamic textures | ||
173 | } | ||
174 | |||
175 | return LLUUID.Zero.ToString(); | ||
176 | } | ||
177 | |||
178 | public string osSetDynamicTextureURLBlend(string dynamicID, string contentType, string url, string extraParams, | ||
179 | int timer, int alpha) | ||
180 | { | ||
181 | if (!m_ScriptEngine.ScriptConfigSource.GetBoolean("AllowOSFunctions", false)) | ||
182 | { | ||
183 | OSSLError("osSetDynamicTextureURLBlend: permission denied"); | ||
184 | return String.Empty; | ||
185 | } | ||
186 | |||
187 | m_host.AddScriptLPS(1); | ||
188 | if (dynamicID == String.Empty) | ||
189 | { | ||
190 | IDynamicTextureManager textureManager = World.RequestModuleInterface<IDynamicTextureManager>(); | ||
191 | LLUUID createdTexture = | ||
192 | textureManager.AddDynamicTextureURL(World.RegionInfo.RegionID, m_host.UUID, contentType, url, | ||
193 | extraParams, timer, true, (byte) alpha); | ||
194 | return createdTexture.ToString(); | ||
195 | } | ||
196 | else | ||
197 | { | ||
198 | //TODO update existing dynamic textures | ||
199 | } | ||
200 | |||
201 | return LLUUID.Zero.ToString(); | ||
202 | } | ||
203 | |||
204 | public string osSetDynamicTextureData(string dynamicID, string contentType, string data, string extraParams, | ||
205 | int timer) | ||
206 | { | ||
207 | if (!m_ScriptEngine.ScriptConfigSource.GetBoolean("AllowOSFunctions", false)) | ||
208 | { | ||
209 | OSSLError("osSetDynamicTextureData: permission denied"); | ||
210 | return String.Empty; | ||
211 | } | ||
212 | |||
213 | m_host.AddScriptLPS(1); | ||
214 | if (dynamicID == String.Empty) | ||
215 | { | ||
216 | IDynamicTextureManager textureManager = World.RequestModuleInterface<IDynamicTextureManager>(); | ||
217 | if (textureManager != null) | ||
218 | { | ||
219 | LLUUID createdTexture = | ||
220 | textureManager.AddDynamicTextureData(World.RegionInfo.RegionID, m_host.UUID, contentType, data, | ||
221 | extraParams, timer); | ||
222 | return createdTexture.ToString(); | ||
223 | } | ||
224 | } | ||
225 | else | ||
226 | { | ||
227 | //TODO update existing dynamic textures | ||
228 | } | ||
229 | |||
230 | return LLUUID.Zero.ToString(); | ||
231 | } | ||
232 | |||
233 | public string osSetDynamicTextureDataBlend(string dynamicID, string contentType, string data, string extraParams, | ||
234 | int timer, int alpha) | ||
235 | { | ||
236 | if (!m_ScriptEngine.ScriptConfigSource.GetBoolean("AllowOSFunctions", false)) | ||
237 | { | ||
238 | OSSLError("osSetDynamicTextureDataBlend: permission denied"); | ||
239 | return String.Empty; | ||
240 | } | ||
241 | |||
242 | m_host.AddScriptLPS(1); | ||
243 | if (dynamicID == String.Empty) | ||
244 | { | ||
245 | IDynamicTextureManager textureManager = World.RequestModuleInterface<IDynamicTextureManager>(); | ||
246 | if (textureManager != null) | ||
247 | { | ||
248 | LLUUID createdTexture = | ||
249 | textureManager.AddDynamicTextureData(World.RegionInfo.RegionID, m_host.UUID, contentType, data, | ||
250 | extraParams, timer, true, (byte) alpha); | ||
251 | return createdTexture.ToString(); | ||
252 | } | ||
253 | } | ||
254 | else | ||
255 | { | ||
256 | //TODO update existing dynamic textures | ||
257 | } | ||
258 | |||
259 | return LLUUID.Zero.ToString(); | ||
260 | } | ||
261 | |||
262 | public bool osConsoleCommand(string command) | ||
263 | { | ||
264 | m_host.AddScriptLPS(1); | ||
265 | if (m_ScriptEngine.ScriptConfigSource.GetBoolean("AllowosConsoleCommand", false)) | ||
266 | { | ||
267 | if (World.ExternalChecks.ExternalChecksCanRunConsoleCommand(m_host.OwnerID)) | ||
268 | { | ||
269 | MainConsole.Instance.RunCommand(command); | ||
270 | return true; | ||
271 | } | ||
272 | return false; | ||
273 | } | ||
274 | return false; | ||
275 | } | ||
276 | public void osSetPrimFloatOnWater(int floatYN) | ||
277 | { | ||
278 | if (!m_ScriptEngine.ScriptConfigSource.GetBoolean("AllowOSFunctions", false)) | ||
279 | { | ||
280 | OSSLError("osSetPrimFloatOnWater: permission denied"); | ||
281 | return; | ||
282 | } | ||
283 | |||
284 | m_host.AddScriptLPS(1); | ||
285 | if (m_host.ParentGroup != null) | ||
286 | { | ||
287 | if (m_host.ParentGroup.RootPart != null) | ||
288 | { | ||
289 | m_host.ParentGroup.RootPart.SetFloatOnWater(floatYN); | ||
290 | } | ||
291 | } | ||
292 | } | ||
293 | |||
294 | // Adam's super super custom animation functions | ||
295 | public void osAvatarPlayAnimation(string avatar, string animation) | ||
296 | { | ||
297 | if (!m_ScriptEngine.ScriptConfigSource.GetBoolean("AllowOSFunctions", false)) | ||
298 | { | ||
299 | OSSLError("osAvatarPlayAnimation: permission denied"); | ||
300 | return; | ||
301 | } | ||
302 | |||
303 | m_host.AddScriptLPS(1); | ||
304 | if (World.Entities.ContainsKey(avatar) && World.Entities[avatar] is ScenePresence) | ||
305 | { | ||
306 | ScenePresence target = (ScenePresence)World.Entities[avatar]; | ||
307 | target.AddAnimation(avatar); | ||
308 | } | ||
309 | } | ||
310 | |||
311 | public void osAvatarStopAnimation(string avatar, string animation) | ||
312 | { | ||
313 | if (!m_ScriptEngine.ScriptConfigSource.GetBoolean("AllowOSFunctions", false)) | ||
314 | { | ||
315 | OSSLError("osAvatarStopAnimation: permission denied"); | ||
316 | return; | ||
317 | } | ||
318 | |||
319 | m_host.AddScriptLPS(1); | ||
320 | if (World.Entities.ContainsKey(avatar) && World.Entities[avatar] is ScenePresence) | ||
321 | { | ||
322 | ScenePresence target = (ScenePresence)World.Entities[avatar]; | ||
323 | target.RemoveAnimation(animation); | ||
324 | } | ||
325 | } | ||
326 | |||
327 | //Texture draw functions | ||
328 | public string osMovePen(string drawList, int x, int y) | ||
329 | { | ||
330 | if (!m_ScriptEngine.ScriptConfigSource.GetBoolean("AllowOSFunctions", false)) | ||
331 | { | ||
332 | OSSLError("osMovePen: permission denied"); | ||
333 | return String.Empty; | ||
334 | } | ||
335 | |||
336 | m_host.AddScriptLPS(1); | ||
337 | drawList += "MoveTo " + x + "," + y + ";"; | ||
338 | return drawList; | ||
339 | } | ||
340 | |||
341 | public string osDrawLine(string drawList, int startX, int startY, int endX, int endY) | ||
342 | { | ||
343 | if (!m_ScriptEngine.ScriptConfigSource.GetBoolean("AllowOSFunctions", false)) | ||
344 | { | ||
345 | OSSLError("osDrawLine: permission denied"); | ||
346 | return String.Empty; | ||
347 | } | ||
348 | |||
349 | m_host.AddScriptLPS(1); | ||
350 | drawList += "MoveTo "+ startX+","+ startY +"; LineTo "+endX +","+endY +"; "; | ||
351 | return drawList; | ||
352 | } | ||
353 | |||
354 | public string osDrawLine(string drawList, int endX, int endY) | ||
355 | { | ||
356 | if (!m_ScriptEngine.ScriptConfigSource.GetBoolean("AllowOSFunctions", false)) | ||
357 | { | ||
358 | OSSLError("osDrawLine: permission denied"); | ||
359 | return String.Empty; | ||
360 | } | ||
361 | |||
362 | m_host.AddScriptLPS(1); | ||
363 | drawList += "LineTo " + endX + "," + endY + "; "; | ||
364 | return drawList; | ||
365 | } | ||
366 | |||
367 | public string osDrawText(string drawList, string text) | ||
368 | { | ||
369 | if (!m_ScriptEngine.ScriptConfigSource.GetBoolean("AllowOSFunctions", false)) | ||
370 | { | ||
371 | OSSLError("osDrawText: permission denied"); | ||
372 | return String.Empty; | ||
373 | } | ||
374 | |||
375 | m_host.AddScriptLPS(1); | ||
376 | drawList += "Text " + text + "; "; | ||
377 | return drawList; | ||
378 | } | ||
379 | |||
380 | public string osDrawEllipse(string drawList, int width, int height) | ||
381 | { | ||
382 | if (!m_ScriptEngine.ScriptConfigSource.GetBoolean("AllowOSFunctions", false)) | ||
383 | { | ||
384 | OSSLError("osDrawEllipse: permission denied"); | ||
385 | return String.Empty; | ||
386 | } | ||
387 | |||
388 | m_host.AddScriptLPS(1); | ||
389 | drawList += "Ellipse " + width + "," + height + "; "; | ||
390 | return drawList; | ||
391 | } | ||
392 | |||
393 | public string osDrawRectangle(string drawList, int width, int height) | ||
394 | { | ||
395 | if (!m_ScriptEngine.ScriptConfigSource.GetBoolean("AllowOSFunctions", false)) | ||
396 | { | ||
397 | OSSLError("osDrawRectangle: permission denied"); | ||
398 | return String.Empty; | ||
399 | } | ||
400 | |||
401 | m_host.AddScriptLPS(1); | ||
402 | drawList += "Rectangle " + width + "," + height + "; "; | ||
403 | return drawList; | ||
404 | } | ||
405 | |||
406 | public string osDrawFilledRectangle(string drawList, int width, int height) | ||
407 | { | ||
408 | if (!m_ScriptEngine.ScriptConfigSource.GetBoolean("AllowOSFunctions", false)) | ||
409 | { | ||
410 | OSSLError("osDrawFilledRectangle: permission denied"); | ||
411 | return String.Empty; | ||
412 | } | ||
413 | |||
414 | m_host.AddScriptLPS(1); | ||
415 | drawList += "FillRectangle " + width + "," + height + "; "; | ||
416 | return drawList; | ||
417 | } | ||
418 | |||
419 | public string osSetFontSize(string drawList, int fontSize) | ||
420 | { | ||
421 | if (!m_ScriptEngine.ScriptConfigSource.GetBoolean("AllowOSFunctions", false)) | ||
422 | { | ||
423 | OSSLError("osSetFontSize: permission denied"); | ||
424 | return String.Empty; | ||
425 | } | ||
426 | |||
427 | m_host.AddScriptLPS(1); | ||
428 | drawList += "FontSize "+ fontSize +"; "; | ||
429 | return drawList; | ||
430 | } | ||
431 | |||
432 | public string osSetPenSize(string drawList, int penSize) | ||
433 | { | ||
434 | if (!m_ScriptEngine.ScriptConfigSource.GetBoolean("AllowOSFunctions", false)) | ||
435 | { | ||
436 | OSSLError("osSetPenSize: permission denied"); | ||
437 | return String.Empty; | ||
438 | } | ||
439 | |||
440 | m_host.AddScriptLPS(1); | ||
441 | drawList += "PenSize " + penSize + "; "; | ||
442 | return drawList; | ||
443 | } | ||
444 | |||
445 | public string osSetPenColour(string drawList, string colour) | ||
446 | { | ||
447 | if (!m_ScriptEngine.ScriptConfigSource.GetBoolean("AllowOSFunctions", false)) | ||
448 | { | ||
449 | OSSLError("osSetPenColour: permission denied"); | ||
450 | return String.Empty; | ||
451 | } | ||
452 | |||
453 | m_host.AddScriptLPS(1); | ||
454 | drawList += "PenColour " + colour + "; "; | ||
455 | return drawList; | ||
456 | } | ||
457 | |||
458 | public string osDrawImage(string drawList, int width, int height, string imageUrl) | ||
459 | { | ||
460 | if (!m_ScriptEngine.ScriptConfigSource.GetBoolean("AllowOSFunctions", false)) | ||
461 | { | ||
462 | OSSLError("osDrawImage: permission denied"); | ||
463 | return String.Empty; | ||
464 | } | ||
465 | |||
466 | m_host.AddScriptLPS(1); | ||
467 | drawList +="Image " +width + "," + height+ ","+ imageUrl +"; " ; | ||
468 | return drawList; | ||
469 | } | ||
470 | |||
471 | public void osSetStateEvents(int events) | ||
472 | { | ||
473 | if (!m_ScriptEngine.ScriptConfigSource.GetBoolean("AllowOSFunctions", false)) | ||
474 | { | ||
475 | OSSLError("osSetStateEvents: permission denied"); | ||
476 | return; | ||
477 | } | ||
478 | |||
479 | m_host.SetScriptEvents(m_itemID, events); | ||
480 | } | ||
481 | |||
482 | public void osSetRegionWaterHeight(double height) | ||
483 | { | ||
484 | if (!m_ScriptEngine.ScriptConfigSource.GetBoolean("AllowOSFunctions", false)) | ||
485 | { | ||
486 | OSSLError("osSetRegionWaterHeight: permission denied"); | ||
487 | return; | ||
488 | } | ||
489 | |||
490 | m_host.AddScriptLPS(1); | ||
491 | //Check to make sure that the script's owner is the estate manager/master | ||
492 | //World.Permissions.GenericEstatePermission( | ||
493 | if (World.ExternalChecks.ExternalChecksCanBeGodLike(m_host.OwnerID)) | ||
494 | { | ||
495 | World.EventManager.TriggerRequestChangeWaterHeight((float)height); | ||
496 | } | ||
497 | } | ||
498 | |||
499 | public double osList2Double(LSL_Types.list src, int index) | ||
500 | { | ||
501 | if (!m_ScriptEngine.ScriptConfigSource.GetBoolean("AllowOSFunctions", false)) | ||
502 | { | ||
503 | OSSLError("osList2Double: permission denied"); | ||
504 | return 0.0; | ||
505 | } | ||
506 | |||
507 | m_host.AddScriptLPS(1); | ||
508 | if (index < 0) | ||
509 | { | ||
510 | index = src.Length + index; | ||
511 | } | ||
512 | if (index >= src.Length) | ||
513 | { | ||
514 | return 0.0; | ||
515 | } | ||
516 | return Convert.ToDouble(src.Data[index]); | ||
517 | } | ||
518 | |||
519 | public void osSetParcelMediaURL(string url) | ||
520 | { | ||
521 | if (!m_ScriptEngine.ScriptConfigSource.GetBoolean("AllowOSFunctions", false)) | ||
522 | { | ||
523 | OSSLError("osSetParcelMediaURL: permission denied"); | ||
524 | return; | ||
525 | } | ||
526 | |||
527 | m_host.AddScriptLPS(1); | ||
528 | LLUUID landowner = World.GetLandOwner(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y); | ||
529 | |||
530 | if (landowner == LLUUID.Zero) | ||
531 | { | ||
532 | return; | ||
533 | } | ||
534 | |||
535 | if (landowner != m_host.ObjectOwner) | ||
536 | { | ||
537 | return; | ||
538 | } | ||
539 | |||
540 | World.SetLandMediaURL(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y, url); | ||
541 | } | ||
542 | |||
543 | public Scene World | ||
544 | { | ||
545 | get { return m_ScriptEngine.World; } | ||
546 | } | ||
547 | |||
548 | internal void OSSLError(string msg) | ||
549 | { | ||
550 | throw new Exception("OSSL Runtime Error: " + msg); | ||
551 | } | ||
552 | } | ||
553 | } | ||
diff --git a/OpenSim/Region/ScriptEngine/XEngine/Script/AssemblyResolver.cs b/OpenSim/Region/ScriptEngine/XEngine/Script/AssemblyResolver.cs deleted file mode 100644 index cf15b67..0000000 --- a/OpenSim/Region/ScriptEngine/XEngine/Script/AssemblyResolver.cs +++ /dev/null | |||
@@ -1,65 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.IO; | ||
30 | using System.Reflection; | ||
31 | |||
32 | namespace OpenSim.Region.ScriptEngine.XEngine.Script | ||
33 | { | ||
34 | [Serializable] | ||
35 | public class AssemblyResolver | ||
36 | { | ||
37 | public static Assembly OnAssemblyResolve(object sender, | ||
38 | ResolveEventArgs args) | ||
39 | { | ||
40 | if (!(sender is System.AppDomain)) | ||
41 | return null; | ||
42 | |||
43 | AppDomain myDomain = (AppDomain)sender; | ||
44 | string dirName = myDomain.FriendlyName; | ||
45 | |||
46 | string[] pathList = new string[] {"bin", "ScriptEngines", | ||
47 | Path.Combine("ScriptEngines", dirName)}; | ||
48 | |||
49 | string assemblyName = args.Name; | ||
50 | if (assemblyName.IndexOf(",") != -1) | ||
51 | assemblyName = args.Name.Substring(0, args.Name.IndexOf(",")); | ||
52 | |||
53 | foreach (string s in pathList) | ||
54 | { | ||
55 | string path = Path.Combine(Directory.GetCurrentDirectory(), | ||
56 | Path.Combine(s, assemblyName))+".dll"; | ||
57 | |||
58 | if (File.Exists(path)) | ||
59 | return Assembly.LoadFrom(path); | ||
60 | } | ||
61 | |||
62 | return null; | ||
63 | } | ||
64 | } | ||
65 | } | ||
diff --git a/OpenSim/Region/ScriptEngine/XEngine/Script/BuiltIn_Commands_BaseClass.cs b/OpenSim/Region/ScriptEngine/XEngine/Script/BuiltIn_Commands_BaseClass.cs deleted file mode 100644 index fc9f8fc..0000000 --- a/OpenSim/Region/ScriptEngine/XEngine/Script/BuiltIn_Commands_BaseClass.cs +++ /dev/null | |||
@@ -1,2397 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Runtime.Remoting.Lifetime; | ||
30 | using System.Threading; | ||
31 | using System.Reflection; | ||
32 | using System.Collections; | ||
33 | using System.Collections.Generic; | ||
34 | using OpenSim.Region.Environment.Interfaces; | ||
35 | using integer = OpenSim.Region.ScriptEngine.XEngine.Script.LSL_Types.LSLInteger; | ||
36 | using key = System.String; | ||
37 | using vector = OpenSim.Region.ScriptEngine.XEngine.Script.LSL_Types.Vector3; | ||
38 | using rotation = OpenSim.Region.ScriptEngine.XEngine.Script.LSL_Types.Quaternion; | ||
39 | |||
40 | namespace OpenSim.Region.ScriptEngine.XEngine.Script | ||
41 | { | ||
42 | public class BuiltIn_Commands_BaseClass : MarshalByRefObject, IOSSL_ScriptCommands, ILSL_ScriptCommands, IScript | ||
43 | { | ||
44 | //private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); | ||
45 | |||
46 | // Object never expires | ||
47 | public override Object InitializeLifetimeService() | ||
48 | { | ||
49 | //Console.WriteLine("LSL_BaseClass: InitializeLifetimeService()"); | ||
50 | // return null; | ||
51 | ILease lease = (ILease)base.InitializeLifetimeService(); | ||
52 | |||
53 | if (lease.CurrentState == LeaseState.Initial) | ||
54 | { | ||
55 | lease.InitialLeaseTime = TimeSpan.Zero; // TimeSpan.FromMinutes(1); | ||
56 | //lease.SponsorshipTimeout = TimeSpan.FromMinutes(2); | ||
57 | //lease.RenewOnCallTime = TimeSpan.FromSeconds(2); | ||
58 | } | ||
59 | return lease; | ||
60 | } | ||
61 | |||
62 | public ILSL_ScriptCommands m_LSL_Functions; | ||
63 | public IOSSL_ScriptCommands m_OSSL_Functions; | ||
64 | |||
65 | public BuiltIn_Commands_BaseClass() | ||
66 | { | ||
67 | } | ||
68 | |||
69 | public Type Start(ILSL_ScriptCommands LSL_Functions, IOSSL_ScriptCommands OSSL_Functions) | ||
70 | { | ||
71 | m_LSL_Functions = LSL_Functions; | ||
72 | m_OSSL_Functions = OSSL_Functions; | ||
73 | m_InitialValues=GetVars(); | ||
74 | return GetType(); | ||
75 | } | ||
76 | |||
77 | private Dictionary<string, object> m_InitialValues = | ||
78 | new Dictionary<string, object>(); | ||
79 | private Dictionary<string, FieldInfo> m_Fields = | ||
80 | new Dictionary<string, FieldInfo>(); | ||
81 | |||
82 | public Dictionary<string, object> GetVars() | ||
83 | { | ||
84 | Dictionary<string, object> vars = new Dictionary<string, object>(); | ||
85 | |||
86 | if (m_Fields == null) | ||
87 | return vars; | ||
88 | |||
89 | m_Fields.Clear(); | ||
90 | |||
91 | Type t = GetType(); | ||
92 | |||
93 | FieldInfo[] fields = t.GetFields(BindingFlags.NonPublic | | ||
94 | BindingFlags.Public | | ||
95 | BindingFlags.Instance | | ||
96 | BindingFlags.DeclaredOnly); | ||
97 | |||
98 | foreach (FieldInfo field in fields) | ||
99 | { | ||
100 | m_Fields[field.Name]=field; | ||
101 | |||
102 | vars[field.Name]=field.GetValue(this); | ||
103 | } | ||
104 | |||
105 | return vars; | ||
106 | } | ||
107 | |||
108 | public void SetVars(Dictionary<string, object> vars) | ||
109 | { | ||
110 | foreach (KeyValuePair<string, object> var in vars) | ||
111 | { | ||
112 | if (m_Fields.ContainsKey(var.Key)) | ||
113 | { | ||
114 | m_Fields[var.Key].SetValue(this, var.Value); | ||
115 | } | ||
116 | } | ||
117 | } | ||
118 | |||
119 | public void ResetVars() | ||
120 | { | ||
121 | SetVars(m_InitialValues); | ||
122 | } | ||
123 | |||
124 | public string State | ||
125 | { | ||
126 | get { return m_LSL_Functions.State; } | ||
127 | set { m_LSL_Functions.State = value; } | ||
128 | } | ||
129 | |||
130 | public void state(string newState) | ||
131 | { | ||
132 | m_LSL_Functions.state(newState); | ||
133 | } | ||
134 | |||
135 | public void llSay(int channelID, string text) | ||
136 | { | ||
137 | m_LSL_Functions.llSay(channelID, text); | ||
138 | } | ||
139 | |||
140 | // | ||
141 | // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs | ||
142 | // | ||
143 | // They are only forwarders to LSL_BuiltIn_Commands.cs | ||
144 | // | ||
145 | |||
146 | public ICommander GetCommander(string name) | ||
147 | { | ||
148 | return m_LSL_Functions.GetCommander(name); | ||
149 | } | ||
150 | |||
151 | public double llSin(double f) | ||
152 | { | ||
153 | return m_LSL_Functions.llSin(f); | ||
154 | } | ||
155 | public double llCos(double f) | ||
156 | { | ||
157 | return m_LSL_Functions.llCos(f); | ||
158 | } | ||
159 | |||
160 | public double llTan(double f) | ||
161 | { | ||
162 | return m_LSL_Functions.llTan(f); | ||
163 | } | ||
164 | |||
165 | public double llAtan2(double x, double y) | ||
166 | { | ||
167 | return m_LSL_Functions.llAtan2(x, y); | ||
168 | } | ||
169 | |||
170 | public double llSqrt(double f) | ||
171 | { | ||
172 | return m_LSL_Functions.llSqrt(f); | ||
173 | } | ||
174 | |||
175 | public double llPow(double fbase, double fexponent) | ||
176 | { | ||
177 | return m_LSL_Functions.llPow(fbase, fexponent); | ||
178 | } | ||
179 | |||
180 | public LSL_Types.LSLInteger llAbs(int i) | ||
181 | { | ||
182 | return m_LSL_Functions.llAbs(i); | ||
183 | } | ||
184 | |||
185 | public double llFabs(double f) | ||
186 | { | ||
187 | return m_LSL_Functions.llFabs(f); | ||
188 | } | ||
189 | |||
190 | public double llFrand(double mag) | ||
191 | { | ||
192 | return m_LSL_Functions.llFrand(mag); | ||
193 | } | ||
194 | |||
195 | public LSL_Types.LSLInteger llFloor(double f) | ||
196 | { | ||
197 | return m_LSL_Functions.llFloor(f); | ||
198 | } | ||
199 | |||
200 | public LSL_Types.LSLInteger llCeil(double f) | ||
201 | { | ||
202 | return m_LSL_Functions.llCeil(f); | ||
203 | } | ||
204 | |||
205 | public LSL_Types.LSLInteger llRound(double f) | ||
206 | { | ||
207 | return m_LSL_Functions.llRound(f); | ||
208 | } | ||
209 | |||
210 | public double llVecMag(vector v) | ||
211 | { | ||
212 | return m_LSL_Functions.llVecMag(v); | ||
213 | } | ||
214 | |||
215 | public vector llVecNorm(vector v) | ||
216 | { | ||
217 | return m_LSL_Functions.llVecNorm(v); | ||
218 | } | ||
219 | |||
220 | public double llVecDist(vector a, vector b) | ||
221 | { | ||
222 | return m_LSL_Functions.llVecDist(a, b); | ||
223 | } | ||
224 | |||
225 | public vector llRot2Euler(rotation r) | ||
226 | { | ||
227 | return m_LSL_Functions.llRot2Euler(r); | ||
228 | } | ||
229 | |||
230 | public rotation llEuler2Rot(vector v) | ||
231 | { | ||
232 | return m_LSL_Functions.llEuler2Rot(v); | ||
233 | } | ||
234 | |||
235 | public rotation llAxes2Rot(vector fwd, vector left, vector up) | ||
236 | { | ||
237 | return m_LSL_Functions.llAxes2Rot(fwd, left, up); | ||
238 | } | ||
239 | |||
240 | public vector llRot2Fwd(rotation r) | ||
241 | { | ||
242 | return m_LSL_Functions.llRot2Fwd(r); | ||
243 | } | ||
244 | |||
245 | public vector llRot2Left(rotation r) | ||
246 | { | ||
247 | return m_LSL_Functions.llRot2Left(r); | ||
248 | } | ||
249 | |||
250 | public vector llRot2Up(rotation r) | ||
251 | { | ||
252 | return m_LSL_Functions.llRot2Up(r); | ||
253 | } | ||
254 | |||
255 | public rotation llRotBetween(vector start, vector end) | ||
256 | { | ||
257 | return m_LSL_Functions.llRotBetween(start, end); | ||
258 | } | ||
259 | |||
260 | public void llWhisper(int channelID, string text) | ||
261 | { | ||
262 | m_LSL_Functions.llWhisper(channelID, text); | ||
263 | } | ||
264 | |||
265 | // | ||
266 | // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs | ||
267 | // | ||
268 | public void llShout(int channelID, string text) | ||
269 | { | ||
270 | m_LSL_Functions.llShout(channelID, text); | ||
271 | } | ||
272 | |||
273 | public void llRegionSay(int channelID, string text) | ||
274 | { | ||
275 | m_LSL_Functions.llRegionSay(channelID, text); | ||
276 | } | ||
277 | |||
278 | public LSL_Types.LSLInteger llListen(int channelID, string name, string ID, string msg) | ||
279 | { | ||
280 | return m_LSL_Functions.llListen(channelID, name, ID, msg); | ||
281 | } | ||
282 | |||
283 | public void llListenControl(int number, int active) | ||
284 | { | ||
285 | m_LSL_Functions.llListenControl(number, active); | ||
286 | } | ||
287 | |||
288 | public void llListenRemove(int number) | ||
289 | { | ||
290 | m_LSL_Functions.llListenRemove(number); | ||
291 | } | ||
292 | |||
293 | public void llSensor(string name, string id, int type, double range, double arc) | ||
294 | { | ||
295 | m_LSL_Functions.llSensor(name, id, type, range, arc); | ||
296 | } | ||
297 | |||
298 | public void llSensorRepeat(string name, string id, int type, double range, double arc, double rate) | ||
299 | { | ||
300 | m_LSL_Functions.llSensorRepeat(name, id, type, range, arc, rate); | ||
301 | } | ||
302 | |||
303 | public void llSensorRemove() | ||
304 | { | ||
305 | m_LSL_Functions.llSensorRemove(); | ||
306 | } | ||
307 | |||
308 | public string llDetectedName(int number) | ||
309 | { | ||
310 | return m_LSL_Functions.llDetectedName(number); | ||
311 | } | ||
312 | |||
313 | public string llDetectedKey(int number) | ||
314 | { | ||
315 | return m_LSL_Functions.llDetectedKey(number); | ||
316 | } | ||
317 | |||
318 | public string llDetectedOwner(int number) | ||
319 | { | ||
320 | return m_LSL_Functions.llDetectedOwner(number); | ||
321 | } | ||
322 | |||
323 | public LSL_Types.LSLInteger llDetectedType(int number) | ||
324 | { | ||
325 | return m_LSL_Functions.llDetectedType(number); | ||
326 | } | ||
327 | |||
328 | public vector llDetectedPos(int number) | ||
329 | { | ||
330 | return m_LSL_Functions.llDetectedPos(number); | ||
331 | } | ||
332 | |||
333 | public vector llDetectedVel(int number) | ||
334 | { | ||
335 | return m_LSL_Functions.llDetectedVel(number); | ||
336 | } | ||
337 | |||
338 | public vector llDetectedGrab(int number) | ||
339 | { | ||
340 | return m_LSL_Functions.llDetectedGrab(number); | ||
341 | } | ||
342 | |||
343 | public rotation llDetectedRot(int number) | ||
344 | { | ||
345 | return m_LSL_Functions.llDetectedRot(number); | ||
346 | } | ||
347 | |||
348 | public LSL_Types.LSLInteger llDetectedGroup(int number) | ||
349 | { | ||
350 | return m_LSL_Functions.llDetectedGroup(number); | ||
351 | } | ||
352 | |||
353 | public LSL_Types.LSLInteger llDetectedLinkNumber(int number) | ||
354 | { | ||
355 | return m_LSL_Functions.llDetectedLinkNumber(number); | ||
356 | } | ||
357 | |||
358 | // | ||
359 | // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs | ||
360 | // | ||
361 | public void llDie() | ||
362 | { | ||
363 | m_LSL_Functions.llDie(); | ||
364 | } | ||
365 | |||
366 | public double llGround(vector offset) | ||
367 | { | ||
368 | return m_LSL_Functions.llGround(offset); | ||
369 | } | ||
370 | |||
371 | public double llCloud(vector offset) | ||
372 | { | ||
373 | return m_LSL_Functions.llCloud(offset); | ||
374 | } | ||
375 | |||
376 | public vector llWind(vector offset) | ||
377 | { | ||
378 | return m_LSL_Functions.llWind(offset); | ||
379 | } | ||
380 | |||
381 | public void llSetStatus(int status, int value) | ||
382 | { | ||
383 | m_LSL_Functions.llSetStatus(status, value); | ||
384 | } | ||
385 | |||
386 | public LSL_Types.LSLInteger llGetStatus(int status) | ||
387 | { | ||
388 | return m_LSL_Functions.llGetStatus(status); | ||
389 | } | ||
390 | |||
391 | public void llSetScale(vector scale) | ||
392 | { | ||
393 | m_LSL_Functions.llSetScale(scale); | ||
394 | } | ||
395 | |||
396 | public vector llGetScale() | ||
397 | { | ||
398 | return m_LSL_Functions.llGetScale(); | ||
399 | } | ||
400 | |||
401 | public void llSetColor(vector color, int face) | ||
402 | { | ||
403 | m_LSL_Functions.llSetColor(color, face); | ||
404 | } | ||
405 | |||
406 | public double llGetAlpha(int face) | ||
407 | { | ||
408 | return m_LSL_Functions.llGetAlpha(face); | ||
409 | } | ||
410 | |||
411 | public void llSetAlpha(double alpha, int face) | ||
412 | { | ||
413 | m_LSL_Functions.llSetAlpha(alpha, face); | ||
414 | } | ||
415 | |||
416 | public vector llGetColor(int face) | ||
417 | { | ||
418 | return m_LSL_Functions.llGetColor(face); | ||
419 | } | ||
420 | |||
421 | public void llSetTexture(string texture, int face) | ||
422 | { | ||
423 | m_LSL_Functions.llSetTexture(texture, face); | ||
424 | } | ||
425 | |||
426 | public void llScaleTexture(double u, double v, int face) | ||
427 | { | ||
428 | m_LSL_Functions.llScaleTexture(u, v, face); | ||
429 | } | ||
430 | |||
431 | public void llOffsetTexture(double u, double v, int face) | ||
432 | { | ||
433 | m_LSL_Functions.llOffsetTexture(u, v, face); | ||
434 | } | ||
435 | |||
436 | public void llRotateTexture(double rotation, int face) | ||
437 | { | ||
438 | m_LSL_Functions.llRotateTexture(rotation, face); | ||
439 | } | ||
440 | |||
441 | public string llGetTexture(int face) | ||
442 | { | ||
443 | return m_LSL_Functions.llGetTexture(face); | ||
444 | } | ||
445 | |||
446 | // | ||
447 | // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs | ||
448 | // | ||
449 | public void llSetPos(vector pos) | ||
450 | { | ||
451 | m_LSL_Functions.llSetPos(pos); | ||
452 | } | ||
453 | |||
454 | public vector llGetPos() | ||
455 | { | ||
456 | return m_LSL_Functions.llGetPos(); | ||
457 | } | ||
458 | |||
459 | public vector llGetLocalPos() | ||
460 | { | ||
461 | return m_LSL_Functions.llGetLocalPos(); | ||
462 | } | ||
463 | |||
464 | public void llSetRot(rotation rot) | ||
465 | { | ||
466 | m_LSL_Functions.llSetRot(rot); | ||
467 | } | ||
468 | |||
469 | public rotation llGetRot() | ||
470 | { | ||
471 | return m_LSL_Functions.llGetRot(); | ||
472 | } | ||
473 | |||
474 | public rotation llGetLocalRot() | ||
475 | { | ||
476 | return m_LSL_Functions.llGetLocalRot(); | ||
477 | } | ||
478 | |||
479 | public void llSetForce(vector force, int local) | ||
480 | { | ||
481 | m_LSL_Functions.llSetForce(force, local); | ||
482 | } | ||
483 | |||
484 | public vector llGetForce() | ||
485 | { | ||
486 | return m_LSL_Functions.llGetForce(); | ||
487 | } | ||
488 | |||
489 | public LSL_Types.LSLInteger llTarget(vector position, double range) | ||
490 | { | ||
491 | return m_LSL_Functions.llTarget(position, range); | ||
492 | } | ||
493 | |||
494 | public void llTargetRemove(int number) | ||
495 | { | ||
496 | m_LSL_Functions.llTargetRemove(number); | ||
497 | } | ||
498 | |||
499 | public LSL_Types.LSLInteger llRotTarget(rotation rot, double error) | ||
500 | { | ||
501 | return m_LSL_Functions.llRotTarget(rot, error); | ||
502 | } | ||
503 | |||
504 | public void llRotTargetRemove(int number) | ||
505 | { | ||
506 | m_LSL_Functions.llRotTargetRemove(number); | ||
507 | } | ||
508 | |||
509 | public void llMoveToTarget(vector target, double tau) | ||
510 | { | ||
511 | m_LSL_Functions.llMoveToTarget(target, tau); | ||
512 | } | ||
513 | |||
514 | public void llStopMoveToTarget() | ||
515 | { | ||
516 | m_LSL_Functions.llStopMoveToTarget(); | ||
517 | } | ||
518 | |||
519 | public void llApplyImpulse(vector force, int local) | ||
520 | { | ||
521 | m_LSL_Functions.llApplyImpulse(force, local); | ||
522 | } | ||
523 | |||
524 | // | ||
525 | // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs | ||
526 | // | ||
527 | public void llApplyRotationalImpulse(vector force, int local) | ||
528 | { | ||
529 | m_LSL_Functions.llApplyRotationalImpulse(force, local); | ||
530 | } | ||
531 | |||
532 | public void llSetTorque(vector torque, int local) | ||
533 | { | ||
534 | m_LSL_Functions.llSetTorque(torque, local); | ||
535 | } | ||
536 | |||
537 | public vector llGetTorque() | ||
538 | { | ||
539 | return m_LSL_Functions.llGetTorque(); | ||
540 | } | ||
541 | |||
542 | public void llSetForceAndTorque(vector force, vector torque, int local) | ||
543 | { | ||
544 | m_LSL_Functions.llSetForceAndTorque(force, torque, local); | ||
545 | } | ||
546 | |||
547 | public vector llGetVel() | ||
548 | { | ||
549 | return m_LSL_Functions.llGetVel(); | ||
550 | } | ||
551 | |||
552 | public vector llGetAccel() | ||
553 | { | ||
554 | return m_LSL_Functions.llGetAccel(); | ||
555 | } | ||
556 | |||
557 | public vector llGetOmega() | ||
558 | { | ||
559 | return m_LSL_Functions.llGetOmega(); | ||
560 | } | ||
561 | |||
562 | public double llGetTimeOfDay() | ||
563 | { | ||
564 | return m_LSL_Functions.llGetTimeOfDay(); | ||
565 | } | ||
566 | |||
567 | public double llGetWallclock() | ||
568 | { | ||
569 | return m_LSL_Functions.llGetWallclock(); | ||
570 | } | ||
571 | |||
572 | public double llGetTime() | ||
573 | { | ||
574 | return m_LSL_Functions.llGetTime(); | ||
575 | } | ||
576 | |||
577 | public void llResetTime() | ||
578 | { | ||
579 | m_LSL_Functions.llResetTime(); | ||
580 | } | ||
581 | |||
582 | public double llGetAndResetTime() | ||
583 | { | ||
584 | return m_LSL_Functions.llGetAndResetTime(); | ||
585 | } | ||
586 | |||
587 | public void llSound() | ||
588 | { | ||
589 | m_LSL_Functions.llSound(); | ||
590 | } | ||
591 | |||
592 | public void llPlaySound(string sound, double volume) | ||
593 | { | ||
594 | m_LSL_Functions.llPlaySound(sound, volume); | ||
595 | } | ||
596 | |||
597 | public void llLoopSound(string sound, double volume) | ||
598 | { | ||
599 | m_LSL_Functions.llLoopSound(sound, volume); | ||
600 | } | ||
601 | |||
602 | public void llLoopSoundMaster(string sound, double volume) | ||
603 | { | ||
604 | m_LSL_Functions.llLoopSoundMaster(sound, volume); | ||
605 | } | ||
606 | |||
607 | public void llLoopSoundSlave(string sound, double volume) | ||
608 | { | ||
609 | m_LSL_Functions.llLoopSoundSlave(sound, volume); | ||
610 | } | ||
611 | |||
612 | public void llPlaySoundSlave(string sound, double volume) | ||
613 | { | ||
614 | m_LSL_Functions.llPlaySoundSlave(sound, volume); | ||
615 | } | ||
616 | |||
617 | // | ||
618 | // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs | ||
619 | // | ||
620 | public void llTriggerSound(string sound, double volume) | ||
621 | { | ||
622 | m_LSL_Functions.llTriggerSound(sound, volume); | ||
623 | } | ||
624 | |||
625 | public void llStopSound() | ||
626 | { | ||
627 | m_LSL_Functions.llStopSound(); | ||
628 | } | ||
629 | |||
630 | public void llPreloadSound(string sound) | ||
631 | { | ||
632 | m_LSL_Functions.llPreloadSound(sound); | ||
633 | } | ||
634 | |||
635 | public string llGetSubString(string src, int start, int end) | ||
636 | { | ||
637 | return m_LSL_Functions.llGetSubString(src, start, end); | ||
638 | } | ||
639 | |||
640 | public string llDeleteSubString(string src, int start, int end) | ||
641 | { | ||
642 | return m_LSL_Functions.llDeleteSubString(src, start, end); | ||
643 | } | ||
644 | |||
645 | public string llInsertString(string dst, int position, string src) | ||
646 | { | ||
647 | return m_LSL_Functions.llInsertString(dst, position, src); | ||
648 | } | ||
649 | |||
650 | public string llToUpper(string source) | ||
651 | { | ||
652 | return m_LSL_Functions.llToUpper(source); | ||
653 | } | ||
654 | |||
655 | public string llToLower(string source) | ||
656 | { | ||
657 | return m_LSL_Functions.llToLower(source); | ||
658 | } | ||
659 | |||
660 | public LSL_Types.LSLInteger llGiveMoney(string destination, int amount) | ||
661 | { | ||
662 | return m_LSL_Functions.llGiveMoney(destination, amount); | ||
663 | } | ||
664 | |||
665 | public void llMakeExplosion() | ||
666 | { | ||
667 | m_LSL_Functions.llMakeExplosion(); | ||
668 | } | ||
669 | |||
670 | public void llMakeFountain() | ||
671 | { | ||
672 | m_LSL_Functions.llMakeFountain(); | ||
673 | } | ||
674 | |||
675 | public void llMakeSmoke() | ||
676 | { | ||
677 | m_LSL_Functions.llMakeSmoke(); | ||
678 | } | ||
679 | |||
680 | public void llMakeFire() | ||
681 | { | ||
682 | m_LSL_Functions.llMakeFire(); | ||
683 | } | ||
684 | |||
685 | public void llRezObject(string inventory, vector pos, vector vel, rotation rot, int param) | ||
686 | { | ||
687 | m_LSL_Functions.llRezObject(inventory, pos, vel, rot, param); | ||
688 | } | ||
689 | |||
690 | public void llLookAt(vector target, double strength, double damping) | ||
691 | { | ||
692 | m_LSL_Functions.llLookAt(target, strength, damping); | ||
693 | } | ||
694 | |||
695 | public void llStopLookAt() | ||
696 | { | ||
697 | m_LSL_Functions.llStopLookAt(); | ||
698 | } | ||
699 | |||
700 | public void llSetTimerEvent(double sec) | ||
701 | { | ||
702 | m_LSL_Functions.llSetTimerEvent(sec); | ||
703 | } | ||
704 | |||
705 | public void llSleep(double sec) | ||
706 | { | ||
707 | m_LSL_Functions.llSleep(sec); | ||
708 | } | ||
709 | |||
710 | // | ||
711 | // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs | ||
712 | // | ||
713 | public double llGetMass() | ||
714 | { | ||
715 | return m_LSL_Functions.llGetMass(); | ||
716 | } | ||
717 | |||
718 | public void llCollisionFilter(string name, string id, int accept) | ||
719 | { | ||
720 | m_LSL_Functions.llCollisionFilter(name, id, accept); | ||
721 | } | ||
722 | |||
723 | public void llTakeControls(int controls, int accept, int pass_on) | ||
724 | { | ||
725 | m_LSL_Functions.llTakeControls(controls, accept, pass_on); | ||
726 | } | ||
727 | |||
728 | public void llReleaseControls() | ||
729 | { | ||
730 | m_LSL_Functions.llReleaseControls(); | ||
731 | } | ||
732 | |||
733 | public void llAttachToAvatar(int attachment) | ||
734 | { | ||
735 | m_LSL_Functions.llAttachToAvatar(attachment); | ||
736 | } | ||
737 | |||
738 | public void llDetachFromAvatar() | ||
739 | { | ||
740 | m_LSL_Functions.llDetachFromAvatar(); | ||
741 | } | ||
742 | |||
743 | public void llTakeCamera() | ||
744 | { | ||
745 | m_LSL_Functions.llTakeCamera(); | ||
746 | } | ||
747 | |||
748 | public void llReleaseCamera() | ||
749 | { | ||
750 | m_LSL_Functions.llReleaseCamera(); | ||
751 | } | ||
752 | |||
753 | public string llGetOwner() | ||
754 | { | ||
755 | return m_LSL_Functions.llGetOwner(); | ||
756 | } | ||
757 | |||
758 | public void llInstantMessage(string user, string message) | ||
759 | { | ||
760 | m_LSL_Functions.llInstantMessage(user, message); | ||
761 | } | ||
762 | |||
763 | public void llEmail(string address, string subject, string message) | ||
764 | { | ||
765 | m_LSL_Functions.llEmail(address, subject, message); | ||
766 | } | ||
767 | |||
768 | public void llGetNextEmail(string address, string subject) | ||
769 | { | ||
770 | m_LSL_Functions.llGetNextEmail(address, subject); | ||
771 | } | ||
772 | |||
773 | public string llGetKey() | ||
774 | { | ||
775 | return m_LSL_Functions.llGetKey(); | ||
776 | } | ||
777 | |||
778 | public void llSetBuoyancy(double buoyancy) | ||
779 | { | ||
780 | m_LSL_Functions.llSetBuoyancy(buoyancy); | ||
781 | } | ||
782 | |||
783 | public void llSetHoverHeight(double height, int water, double tau) | ||
784 | { | ||
785 | m_LSL_Functions.llSetHoverHeight(height, water, tau); | ||
786 | } | ||
787 | |||
788 | public void llStopHover() | ||
789 | { | ||
790 | m_LSL_Functions.llStopHover(); | ||
791 | } | ||
792 | |||
793 | public void llMinEventDelay(double delay) | ||
794 | { | ||
795 | m_LSL_Functions.llMinEventDelay(delay); | ||
796 | } | ||
797 | |||
798 | public void llSoundPreload() | ||
799 | { | ||
800 | m_LSL_Functions.llSoundPreload(); | ||
801 | } | ||
802 | |||
803 | public void llRotLookAt(rotation target, double strength, double damping) | ||
804 | { | ||
805 | m_LSL_Functions.llRotLookAt(target, strength, damping); | ||
806 | } | ||
807 | |||
808 | // | ||
809 | // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs | ||
810 | // | ||
811 | public LSL_Types.LSLInteger llStringLength(string str) | ||
812 | { | ||
813 | return m_LSL_Functions.llStringLength(str); | ||
814 | } | ||
815 | |||
816 | public void llStartAnimation(string anim) | ||
817 | { | ||
818 | m_LSL_Functions.llStartAnimation(anim); | ||
819 | } | ||
820 | |||
821 | public void llStopAnimation(string anim) | ||
822 | { | ||
823 | m_LSL_Functions.llStopAnimation(anim); | ||
824 | } | ||
825 | |||
826 | public void llPointAt() | ||
827 | { | ||
828 | m_LSL_Functions.llPointAt(); | ||
829 | } | ||
830 | |||
831 | public void llStopPointAt() | ||
832 | { | ||
833 | m_LSL_Functions.llStopPointAt(); | ||
834 | } | ||
835 | |||
836 | public void llTargetOmega(vector axis, double spinrate, double gain) | ||
837 | { | ||
838 | m_LSL_Functions.llTargetOmega(axis, spinrate, gain); | ||
839 | } | ||
840 | |||
841 | public LSL_Types.LSLInteger llGetStartParameter() | ||
842 | { | ||
843 | return m_LSL_Functions.llGetStartParameter(); | ||
844 | } | ||
845 | |||
846 | public void llGodLikeRezObject(string inventory, vector pos) | ||
847 | { | ||
848 | m_LSL_Functions.llGodLikeRezObject(inventory, pos); | ||
849 | } | ||
850 | |||
851 | public void llRequestPermissions(string agent, int perm) | ||
852 | { | ||
853 | m_LSL_Functions.llRequestPermissions(agent, perm); | ||
854 | } | ||
855 | |||
856 | public string llGetPermissionsKey() | ||
857 | { | ||
858 | return m_LSL_Functions.llGetPermissionsKey(); | ||
859 | } | ||
860 | |||
861 | public LSL_Types.LSLInteger llGetPermissions() | ||
862 | { | ||
863 | return m_LSL_Functions.llGetPermissions(); | ||
864 | } | ||
865 | |||
866 | public LSL_Types.LSLInteger llGetLinkNumber() | ||
867 | { | ||
868 | return m_LSL_Functions.llGetLinkNumber(); | ||
869 | } | ||
870 | |||
871 | public void llSetLinkColor(int linknumber, vector color, int face) | ||
872 | { | ||
873 | m_LSL_Functions.llSetLinkColor(linknumber, color, face); | ||
874 | } | ||
875 | |||
876 | public void llCreateLink(string target, int parent) | ||
877 | { | ||
878 | m_LSL_Functions.llCreateLink(target, parent); | ||
879 | } | ||
880 | |||
881 | public void llBreakLink(int linknum) | ||
882 | { | ||
883 | m_LSL_Functions.llBreakLink(linknum); | ||
884 | } | ||
885 | |||
886 | public void llBreakAllLinks() | ||
887 | { | ||
888 | m_LSL_Functions.llBreakAllLinks(); | ||
889 | } | ||
890 | |||
891 | public string llGetLinkKey(int linknum) | ||
892 | { | ||
893 | return m_LSL_Functions.llGetLinkKey(linknum); | ||
894 | } | ||
895 | |||
896 | public string llGetLinkName(int linknum) | ||
897 | { | ||
898 | return m_LSL_Functions.llGetLinkName(linknum); | ||
899 | } | ||
900 | |||
901 | public LSL_Types.LSLInteger llGetInventoryNumber(int type) | ||
902 | { | ||
903 | return m_LSL_Functions.llGetInventoryNumber(type); | ||
904 | } | ||
905 | |||
906 | public string llGetInventoryName(int type, int number) | ||
907 | { | ||
908 | return m_LSL_Functions.llGetInventoryName(type, number); | ||
909 | } | ||
910 | |||
911 | // | ||
912 | // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs | ||
913 | // | ||
914 | public void llSetScriptState(string name, int run) | ||
915 | { | ||
916 | m_LSL_Functions.llSetScriptState(name, run); | ||
917 | } | ||
918 | |||
919 | public double llGetEnergy() | ||
920 | { | ||
921 | return m_LSL_Functions.llGetEnergy(); | ||
922 | } | ||
923 | |||
924 | public void llGiveInventory(string destination, string inventory) | ||
925 | { | ||
926 | m_LSL_Functions.llGiveInventory(destination, inventory); | ||
927 | } | ||
928 | |||
929 | public void llRemoveInventory(string item) | ||
930 | { | ||
931 | m_LSL_Functions.llRemoveInventory(item); | ||
932 | } | ||
933 | |||
934 | public void llSetText(string text, vector color, double alpha) | ||
935 | { | ||
936 | m_LSL_Functions.llSetText(text, color, alpha); | ||
937 | } | ||
938 | |||
939 | public double llWater(vector offset) | ||
940 | { | ||
941 | return m_LSL_Functions.llWater(offset); | ||
942 | } | ||
943 | |||
944 | public void llPassTouches(int pass) | ||
945 | { | ||
946 | m_LSL_Functions.llPassTouches(pass); | ||
947 | } | ||
948 | |||
949 | public string llRequestAgentData(string id, int data) | ||
950 | { | ||
951 | return m_LSL_Functions.llRequestAgentData(id, data); | ||
952 | } | ||
953 | |||
954 | public string llRequestInventoryData(string name) | ||
955 | { | ||
956 | return m_LSL_Functions.llRequestInventoryData(name); | ||
957 | } | ||
958 | |||
959 | public void llSetDamage(double damage) | ||
960 | { | ||
961 | m_LSL_Functions.llSetDamage(damage); | ||
962 | } | ||
963 | |||
964 | public void llTeleportAgentHome(string agent) | ||
965 | { | ||
966 | m_LSL_Functions.llTeleportAgentHome(agent); | ||
967 | } | ||
968 | |||
969 | public void llModifyLand(int action, int brush) | ||
970 | { | ||
971 | m_LSL_Functions.llModifyLand(action, brush); | ||
972 | } | ||
973 | |||
974 | public void llCollisionSound(string impact_sound, double impact_volume) | ||
975 | { | ||
976 | m_LSL_Functions.llCollisionSound(impact_sound, impact_volume); | ||
977 | } | ||
978 | |||
979 | public void llCollisionSprite(string impact_sprite) | ||
980 | { | ||
981 | m_LSL_Functions.llCollisionSprite(impact_sprite); | ||
982 | } | ||
983 | |||
984 | public string llGetAnimation(string id) | ||
985 | { | ||
986 | return m_LSL_Functions.llGetAnimation(id); | ||
987 | } | ||
988 | |||
989 | public void llResetScript() | ||
990 | { | ||
991 | m_LSL_Functions.llResetScript(); | ||
992 | } | ||
993 | |||
994 | public void llMessageLinked(int linknum, int num, string str, string id) | ||
995 | { | ||
996 | m_LSL_Functions.llMessageLinked(linknum, num, str, id); | ||
997 | } | ||
998 | |||
999 | public void llPushObject(string target, vector impulse, vector ang_impulse, int local) | ||
1000 | { | ||
1001 | m_LSL_Functions.llPushObject(target, impulse, ang_impulse, local); | ||
1002 | } | ||
1003 | |||
1004 | public void llPassCollisions(int pass) | ||
1005 | { | ||
1006 | m_LSL_Functions.llPassCollisions(pass); | ||
1007 | } | ||
1008 | |||
1009 | public string llGetScriptName() | ||
1010 | { | ||
1011 | return m_LSL_Functions.llGetScriptName(); | ||
1012 | } | ||
1013 | |||
1014 | public LSL_Types.LSLInteger llGetNumberOfSides() | ||
1015 | { | ||
1016 | return m_LSL_Functions.llGetNumberOfSides(); | ||
1017 | } | ||
1018 | |||
1019 | // | ||
1020 | // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs | ||
1021 | // | ||
1022 | public rotation llAxisAngle2Rot(vector axis, double angle) | ||
1023 | { | ||
1024 | return m_LSL_Functions.llAxisAngle2Rot(axis, angle); | ||
1025 | } | ||
1026 | |||
1027 | public vector llRot2Axis(rotation rot) | ||
1028 | { | ||
1029 | return m_LSL_Functions.llRot2Axis(rot); | ||
1030 | } | ||
1031 | |||
1032 | public double llRot2Angle(rotation rot) | ||
1033 | { | ||
1034 | return m_LSL_Functions.llRot2Angle(rot); | ||
1035 | } | ||
1036 | |||
1037 | public double llAcos(double val) | ||
1038 | { | ||
1039 | return m_LSL_Functions.llAcos(val); | ||
1040 | } | ||
1041 | |||
1042 | public double llAsin(double val) | ||
1043 | { | ||
1044 | return m_LSL_Functions.llAsin(val); | ||
1045 | } | ||
1046 | |||
1047 | public double llAngleBetween(rotation a, rotation b) | ||
1048 | { | ||
1049 | return m_LSL_Functions.llAngleBetween(a, b); | ||
1050 | } | ||
1051 | |||
1052 | public string llGetInventoryKey(string name) | ||
1053 | { | ||
1054 | return m_LSL_Functions.llGetInventoryKey(name); | ||
1055 | } | ||
1056 | |||
1057 | public void llAllowInventoryDrop(int add) | ||
1058 | { | ||
1059 | m_LSL_Functions.llAllowInventoryDrop(add); | ||
1060 | } | ||
1061 | |||
1062 | public vector llGetSunDirection() | ||
1063 | { | ||
1064 | return m_LSL_Functions.llGetSunDirection(); | ||
1065 | } | ||
1066 | |||
1067 | public vector llGetTextureOffset(int face) | ||
1068 | { | ||
1069 | return m_LSL_Functions.llGetTextureOffset(face); | ||
1070 | } | ||
1071 | |||
1072 | public vector llGetTextureScale(int side) | ||
1073 | { | ||
1074 | return m_LSL_Functions.llGetTextureScale(side); | ||
1075 | } | ||
1076 | |||
1077 | public double llGetTextureRot(int side) | ||
1078 | { | ||
1079 | return m_LSL_Functions.llGetTextureRot(side); | ||
1080 | } | ||
1081 | |||
1082 | public LSL_Types.LSLInteger llSubStringIndex(string source, string pattern) | ||
1083 | { | ||
1084 | return m_LSL_Functions.llSubStringIndex(source, pattern); | ||
1085 | } | ||
1086 | |||
1087 | public string llGetOwnerKey(string id) | ||
1088 | { | ||
1089 | return m_LSL_Functions.llGetOwnerKey(id); | ||
1090 | } | ||
1091 | |||
1092 | public vector llGetCenterOfMass() | ||
1093 | { | ||
1094 | return m_LSL_Functions.llGetCenterOfMass(); | ||
1095 | } | ||
1096 | |||
1097 | public LSL_Types.list llListSort(LSL_Types.list src, int stride, int ascending) | ||
1098 | { | ||
1099 | return m_LSL_Functions.llListSort(src, stride, ascending); | ||
1100 | } | ||
1101 | |||
1102 | public LSL_Types.LSLInteger llGetListLength(LSL_Types.list src) | ||
1103 | { | ||
1104 | return m_LSL_Functions.llGetListLength(src); | ||
1105 | } | ||
1106 | |||
1107 | // | ||
1108 | // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs | ||
1109 | // | ||
1110 | public LSL_Types.LSLInteger llList2Integer(LSL_Types.list src, int index) | ||
1111 | { | ||
1112 | return m_LSL_Functions.llList2Integer(src, index); | ||
1113 | } | ||
1114 | |||
1115 | public string llList2String(LSL_Types.list src, int index) | ||
1116 | { | ||
1117 | return m_LSL_Functions.llList2String(src, index); | ||
1118 | } | ||
1119 | |||
1120 | public string llList2Key(LSL_Types.list src, int index) | ||
1121 | { | ||
1122 | return m_LSL_Functions.llList2Key(src, index); | ||
1123 | } | ||
1124 | |||
1125 | public vector llList2Vector(LSL_Types.list src, int index) | ||
1126 | { | ||
1127 | return m_LSL_Functions.llList2Vector(src, index); | ||
1128 | } | ||
1129 | |||
1130 | public rotation llList2Rot(LSL_Types.list src, int index) | ||
1131 | { | ||
1132 | return m_LSL_Functions.llList2Rot(src, index); | ||
1133 | } | ||
1134 | |||
1135 | public LSL_Types.list llList2List(LSL_Types.list src, int start, int end) | ||
1136 | { | ||
1137 | return m_LSL_Functions.llList2List(src, start, end); | ||
1138 | } | ||
1139 | |||
1140 | public LSL_Types.list llDeleteSubList(LSL_Types.list src, int start, int end) | ||
1141 | { | ||
1142 | return m_LSL_Functions.llDeleteSubList(src, start, end); | ||
1143 | } | ||
1144 | |||
1145 | public LSL_Types.LSLInteger llGetListEntryType(LSL_Types.list src, int index) | ||
1146 | { | ||
1147 | return m_LSL_Functions.llGetListEntryType(src, index); | ||
1148 | } | ||
1149 | |||
1150 | public string llList2CSV(LSL_Types.list src) | ||
1151 | { | ||
1152 | return m_LSL_Functions.llList2CSV(src); | ||
1153 | } | ||
1154 | |||
1155 | public LSL_Types.list llCSV2List(string src) | ||
1156 | { | ||
1157 | return m_LSL_Functions.llCSV2List(src); | ||
1158 | } | ||
1159 | |||
1160 | public LSL_Types.list llListRandomize(LSL_Types.list src, int stride) | ||
1161 | { | ||
1162 | return m_LSL_Functions.llListRandomize(src, stride); | ||
1163 | } | ||
1164 | |||
1165 | public LSL_Types.list llList2ListStrided(LSL_Types.list src, int start, int end, int stride) | ||
1166 | { | ||
1167 | return m_LSL_Functions.llList2ListStrided(src, start, end, stride); | ||
1168 | } | ||
1169 | |||
1170 | public vector llGetRegionCorner() | ||
1171 | { | ||
1172 | return m_LSL_Functions.llGetRegionCorner(); | ||
1173 | } | ||
1174 | |||
1175 | public LSL_Types.list llListInsertList(LSL_Types.list dest, LSL_Types.list src, int start) | ||
1176 | { | ||
1177 | return m_LSL_Functions.llListInsertList(dest, src, start); | ||
1178 | } | ||
1179 | |||
1180 | public LSL_Types.LSLInteger llListFindList(LSL_Types.list src, LSL_Types.list test) | ||
1181 | { | ||
1182 | return m_LSL_Functions.llListFindList(src, test); | ||
1183 | } | ||
1184 | |||
1185 | public string llGetObjectName() | ||
1186 | { | ||
1187 | return m_LSL_Functions.llGetObjectName(); | ||
1188 | } | ||
1189 | |||
1190 | public void llSetObjectName(string name) | ||
1191 | { | ||
1192 | m_LSL_Functions.llSetObjectName(name); | ||
1193 | } | ||
1194 | |||
1195 | public string llGetDate() | ||
1196 | { | ||
1197 | return m_LSL_Functions.llGetDate(); | ||
1198 | } | ||
1199 | |||
1200 | public LSL_Types.LSLInteger llEdgeOfWorld(vector pos, vector dir) | ||
1201 | { | ||
1202 | return m_LSL_Functions.llEdgeOfWorld(pos, dir); | ||
1203 | } | ||
1204 | |||
1205 | public LSL_Types.LSLInteger llGetAgentInfo(string id) | ||
1206 | { | ||
1207 | return m_LSL_Functions.llGetAgentInfo(id); | ||
1208 | } | ||
1209 | |||
1210 | // | ||
1211 | // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs | ||
1212 | // | ||
1213 | public void llAdjustSoundVolume(double volume) | ||
1214 | { | ||
1215 | m_LSL_Functions.llAdjustSoundVolume(volume); | ||
1216 | } | ||
1217 | |||
1218 | public void llSetSoundQueueing(int queue) | ||
1219 | { | ||
1220 | m_LSL_Functions.llSetSoundQueueing(queue); | ||
1221 | } | ||
1222 | |||
1223 | public void llSetSoundRadius(double radius) | ||
1224 | { | ||
1225 | m_LSL_Functions.llSetSoundRadius(radius); | ||
1226 | } | ||
1227 | |||
1228 | public string llKey2Name(string id) | ||
1229 | { | ||
1230 | return m_LSL_Functions.llKey2Name(id); | ||
1231 | } | ||
1232 | |||
1233 | public void llSetTextureAnim(int mode, int face, int sizex, int sizey, double start, double length, double rate) | ||
1234 | { | ||
1235 | m_LSL_Functions.llSetTextureAnim(mode, face, sizex, sizey, start, length, rate); | ||
1236 | } | ||
1237 | |||
1238 | public void llTriggerSoundLimited(string sound, double volume, vector top_north_east, vector bottom_south_west) | ||
1239 | { | ||
1240 | m_LSL_Functions.llTriggerSoundLimited(sound, volume, top_north_east, bottom_south_west); | ||
1241 | } | ||
1242 | |||
1243 | public void llEjectFromLand(string pest) | ||
1244 | { | ||
1245 | m_LSL_Functions.llEjectFromLand(pest); | ||
1246 | } | ||
1247 | |||
1248 | public LSL_Types.list llParseString2List(string str, LSL_Types.list separators, LSL_Types.list spacers) | ||
1249 | { | ||
1250 | return m_LSL_Functions.llParseString2List(str,separators,spacers); | ||
1251 | } | ||
1252 | |||
1253 | public LSL_Types.LSLInteger llOverMyLand(string id) | ||
1254 | { | ||
1255 | return m_LSL_Functions.llOverMyLand(id); | ||
1256 | } | ||
1257 | |||
1258 | public string llGetLandOwnerAt(vector pos) | ||
1259 | { | ||
1260 | return m_LSL_Functions.llGetLandOwnerAt(pos); | ||
1261 | } | ||
1262 | |||
1263 | public string llGetNotecardLine(string name, int line) | ||
1264 | { | ||
1265 | return m_LSL_Functions.llGetNotecardLine(name, line); | ||
1266 | } | ||
1267 | |||
1268 | public vector llGetAgentSize(string id) | ||
1269 | { | ||
1270 | return m_LSL_Functions.llGetAgentSize(id); | ||
1271 | } | ||
1272 | |||
1273 | public LSL_Types.LSLInteger llSameGroup(string agent) | ||
1274 | { | ||
1275 | return m_LSL_Functions.llSameGroup(agent); | ||
1276 | } | ||
1277 | |||
1278 | public void llUnSit(string id) | ||
1279 | { | ||
1280 | m_LSL_Functions.llUnSit(id); | ||
1281 | } | ||
1282 | |||
1283 | public vector llGroundSlope(vector offset) | ||
1284 | { | ||
1285 | return m_LSL_Functions.llGroundSlope(offset); | ||
1286 | } | ||
1287 | |||
1288 | public vector llGroundNormal(vector offset) | ||
1289 | { | ||
1290 | return m_LSL_Functions.llGroundNormal(offset); | ||
1291 | } | ||
1292 | |||
1293 | public vector llGroundContour(vector offset) | ||
1294 | { | ||
1295 | return m_LSL_Functions.llGroundContour(offset); | ||
1296 | } | ||
1297 | |||
1298 | public LSL_Types.LSLInteger llGetAttached() | ||
1299 | { | ||
1300 | return m_LSL_Functions.llGetAttached(); | ||
1301 | } | ||
1302 | |||
1303 | public LSL_Types.LSLInteger llGetFreeMemory() | ||
1304 | { | ||
1305 | return m_LSL_Functions.llGetFreeMemory(); | ||
1306 | } | ||
1307 | |||
1308 | public string llGetRegionName() | ||
1309 | { | ||
1310 | return m_LSL_Functions.llGetRegionName(); | ||
1311 | } | ||
1312 | |||
1313 | public double llGetRegionTimeDilation() | ||
1314 | { | ||
1315 | return m_LSL_Functions.llGetRegionTimeDilation(); | ||
1316 | } | ||
1317 | |||
1318 | public double llGetRegionFPS() | ||
1319 | { | ||
1320 | return m_LSL_Functions.llGetRegionFPS(); | ||
1321 | } | ||
1322 | |||
1323 | // | ||
1324 | // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs | ||
1325 | // | ||
1326 | public void llParticleSystem(LSL_Types.list rules) | ||
1327 | { | ||
1328 | m_LSL_Functions.llParticleSystem(rules); | ||
1329 | } | ||
1330 | |||
1331 | public void llGroundRepel(double height, int water, double tau) | ||
1332 | { | ||
1333 | m_LSL_Functions.llGroundRepel(height, water, tau); | ||
1334 | } | ||
1335 | |||
1336 | public void llGiveInventoryList(string destination, string category, LSL_Types.list inventory) | ||
1337 | { | ||
1338 | m_LSL_Functions.llGiveInventoryList(destination, category, inventory); | ||
1339 | } | ||
1340 | |||
1341 | public void llSetVehicleType(int type) | ||
1342 | { | ||
1343 | m_LSL_Functions.llSetVehicleType(type); | ||
1344 | } | ||
1345 | |||
1346 | public void llSetVehicledoubleParam(int param, double value) | ||
1347 | { | ||
1348 | m_LSL_Functions.llSetVehicledoubleParam(param, value); | ||
1349 | } | ||
1350 | |||
1351 | public void llSetVehicleFloatParam(int param, float value) | ||
1352 | { | ||
1353 | m_LSL_Functions.llSetVehicleFloatParam(param, value); | ||
1354 | } | ||
1355 | |||
1356 | public void llSetVehicleVectorParam(int param, vector vec) | ||
1357 | { | ||
1358 | m_LSL_Functions.llSetVehicleVectorParam(param, vec); | ||
1359 | } | ||
1360 | |||
1361 | public void llSetVehicleRotationParam(int param, rotation rot) | ||
1362 | { | ||
1363 | m_LSL_Functions.llSetVehicleRotationParam(param, rot); | ||
1364 | } | ||
1365 | |||
1366 | public void llSetVehicleFlags(int flags) | ||
1367 | { | ||
1368 | m_LSL_Functions.llSetVehicleFlags(flags); | ||
1369 | } | ||
1370 | |||
1371 | public void llRemoveVehicleFlags(int flags) | ||
1372 | { | ||
1373 | m_LSL_Functions.llRemoveVehicleFlags(flags); | ||
1374 | } | ||
1375 | |||
1376 | public void llSitTarget(vector offset, rotation rot) | ||
1377 | { | ||
1378 | m_LSL_Functions.llSitTarget(offset, rot); | ||
1379 | } | ||
1380 | |||
1381 | public string llAvatarOnSitTarget() | ||
1382 | { | ||
1383 | return m_LSL_Functions.llAvatarOnSitTarget(); | ||
1384 | } | ||
1385 | |||
1386 | public void llAddToLandPassList(string avatar, double hours) | ||
1387 | { | ||
1388 | m_LSL_Functions.llAddToLandPassList(avatar, hours); | ||
1389 | } | ||
1390 | |||
1391 | public void llSetTouchText(string text) | ||
1392 | { | ||
1393 | m_LSL_Functions.llSetTouchText(text); | ||
1394 | } | ||
1395 | |||
1396 | public void llSetSitText(string text) | ||
1397 | { | ||
1398 | m_LSL_Functions.llSetSitText(text); | ||
1399 | } | ||
1400 | |||
1401 | public void llSetCameraEyeOffset(vector offset) | ||
1402 | { | ||
1403 | m_LSL_Functions.llSetCameraEyeOffset(offset); | ||
1404 | } | ||
1405 | |||
1406 | public void llSetCameraAtOffset(vector offset) | ||
1407 | { | ||
1408 | m_LSL_Functions.llSetCameraAtOffset(offset); | ||
1409 | } | ||
1410 | |||
1411 | public string llDumpList2String(LSL_Types.list src, string seperator) | ||
1412 | { | ||
1413 | return m_LSL_Functions.llDumpList2String(src, seperator); | ||
1414 | } | ||
1415 | |||
1416 | public LSL_Types.LSLInteger llScriptDanger(vector pos) | ||
1417 | { | ||
1418 | return m_LSL_Functions.llScriptDanger(pos); | ||
1419 | } | ||
1420 | |||
1421 | public void llDialog(string avatar, string message, LSL_Types.list buttons, int chat_channel) | ||
1422 | { | ||
1423 | m_LSL_Functions.llDialog(avatar, message, buttons, chat_channel); | ||
1424 | } | ||
1425 | |||
1426 | public void llVolumeDetect(int detect) | ||
1427 | { | ||
1428 | m_LSL_Functions.llVolumeDetect(detect); | ||
1429 | } | ||
1430 | |||
1431 | public void llResetOtherScript(string name) | ||
1432 | { | ||
1433 | m_LSL_Functions.llResetOtherScript(name); | ||
1434 | } | ||
1435 | |||
1436 | public LSL_Types.LSLInteger llGetScriptState(string name) | ||
1437 | { | ||
1438 | return m_LSL_Functions.llGetScriptState(name); | ||
1439 | } | ||
1440 | |||
1441 | public void llRemoteLoadScript() | ||
1442 | { | ||
1443 | m_LSL_Functions.llRemoteLoadScript(); | ||
1444 | } | ||
1445 | |||
1446 | public void llSetRemoteScriptAccessPin(int pin) | ||
1447 | { | ||
1448 | m_LSL_Functions.llSetRemoteScriptAccessPin(pin); | ||
1449 | } | ||
1450 | |||
1451 | public void llRemoteLoadScriptPin(string target, string name, int pin, int running, int start_param) | ||
1452 | { | ||
1453 | m_LSL_Functions.llRemoteLoadScriptPin(target, name, pin, running, start_param); | ||
1454 | } | ||
1455 | |||
1456 | // | ||
1457 | // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs | ||
1458 | // | ||
1459 | public void llOpenRemoteDataChannel() | ||
1460 | { | ||
1461 | m_LSL_Functions.llOpenRemoteDataChannel(); | ||
1462 | } | ||
1463 | |||
1464 | public string llSendRemoteData(string channel, string dest, int idata, string sdata) | ||
1465 | { | ||
1466 | return m_LSL_Functions.llSendRemoteData(channel, dest, idata, sdata); | ||
1467 | } | ||
1468 | |||
1469 | public void llRemoteDataReply(string channel, string message_id, string sdata, int idata) | ||
1470 | { | ||
1471 | m_LSL_Functions.llRemoteDataReply(channel, message_id, sdata, idata); | ||
1472 | } | ||
1473 | |||
1474 | public void llCloseRemoteDataChannel(string channel) | ||
1475 | { | ||
1476 | m_LSL_Functions.llCloseRemoteDataChannel(channel); | ||
1477 | } | ||
1478 | |||
1479 | public string llMD5String(string src, int nonce) | ||
1480 | { | ||
1481 | return m_LSL_Functions.llMD5String(src, nonce); | ||
1482 | } | ||
1483 | |||
1484 | public void llSetPrimitiveParams(LSL_Types.list rules) | ||
1485 | { | ||
1486 | m_LSL_Functions.llSetPrimitiveParams(rules); | ||
1487 | } | ||
1488 | |||
1489 | public void llSetLinkPrimitiveParams(int linknumber, LSL_Types.list rules) | ||
1490 | { | ||
1491 | m_LSL_Functions.llSetLinkPrimitiveParams(linknumber, rules); | ||
1492 | } | ||
1493 | public string llStringToBase64(string str) | ||
1494 | { | ||
1495 | return m_LSL_Functions.llStringToBase64(str); | ||
1496 | } | ||
1497 | |||
1498 | public string llBase64ToString(string str) | ||
1499 | { | ||
1500 | return m_LSL_Functions.llBase64ToString(str); | ||
1501 | } | ||
1502 | |||
1503 | public void llXorBase64Strings() | ||
1504 | { | ||
1505 | m_LSL_Functions.llXorBase64Strings(); | ||
1506 | } | ||
1507 | |||
1508 | public void llRemoteDataSetRegion() | ||
1509 | { | ||
1510 | m_LSL_Functions.llRemoteDataSetRegion(); | ||
1511 | } | ||
1512 | |||
1513 | public double llLog10(double val) | ||
1514 | { | ||
1515 | return m_LSL_Functions.llLog10(val); | ||
1516 | } | ||
1517 | |||
1518 | public double llLog(double val) | ||
1519 | { | ||
1520 | return m_LSL_Functions.llLog(val); | ||
1521 | } | ||
1522 | |||
1523 | public LSL_Types.list llGetAnimationList(string id) | ||
1524 | { | ||
1525 | return m_LSL_Functions.llGetAnimationList(id); | ||
1526 | } | ||
1527 | |||
1528 | public void llSetParcelMusicURL(string url) | ||
1529 | { | ||
1530 | m_LSL_Functions.llSetParcelMusicURL(url); | ||
1531 | } | ||
1532 | |||
1533 | public vector llGetRootPosition() | ||
1534 | { | ||
1535 | return m_LSL_Functions.llGetRootPosition(); | ||
1536 | } | ||
1537 | |||
1538 | public rotation llGetRootRotation() | ||
1539 | { | ||
1540 | return m_LSL_Functions.llGetRootRotation(); | ||
1541 | } | ||
1542 | |||
1543 | public string llGetObjectDesc() | ||
1544 | { | ||
1545 | return m_LSL_Functions.llGetObjectDesc(); | ||
1546 | } | ||
1547 | |||
1548 | public void llSetObjectDesc(string desc) | ||
1549 | { | ||
1550 | m_LSL_Functions.llSetObjectDesc(desc); | ||
1551 | } | ||
1552 | |||
1553 | public string llGetCreator() | ||
1554 | { | ||
1555 | return m_LSL_Functions.llGetCreator(); | ||
1556 | } | ||
1557 | |||
1558 | public string llGetTimestamp() | ||
1559 | { | ||
1560 | return m_LSL_Functions.llGetTimestamp(); | ||
1561 | } | ||
1562 | |||
1563 | public void llSetLinkAlpha(int linknumber, double alpha, int face) | ||
1564 | { | ||
1565 | m_LSL_Functions.llSetLinkAlpha(linknumber, alpha, face); | ||
1566 | } | ||
1567 | |||
1568 | public LSL_Types.LSLInteger llGetNumberOfPrims() | ||
1569 | { | ||
1570 | return m_LSL_Functions.llGetNumberOfPrims(); | ||
1571 | } | ||
1572 | |||
1573 | public string llGetNumberOfNotecardLines(string name) | ||
1574 | { | ||
1575 | return m_LSL_Functions.llGetNumberOfNotecardLines(name); | ||
1576 | } | ||
1577 | |||
1578 | public LSL_Types.list llGetBoundingBox(string obj) | ||
1579 | { | ||
1580 | return m_LSL_Functions.llGetBoundingBox(obj); | ||
1581 | } | ||
1582 | |||
1583 | public vector llGetGeometricCenter() | ||
1584 | { | ||
1585 | return m_LSL_Functions.llGetGeometricCenter(); | ||
1586 | } | ||
1587 | |||
1588 | public LSL_Types.list llGetPrimitiveParams(LSL_Types.list rules) | ||
1589 | { | ||
1590 | return m_LSL_Functions.llGetPrimitiveParams(rules); | ||
1591 | } | ||
1592 | |||
1593 | // | ||
1594 | // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs | ||
1595 | // | ||
1596 | public string llIntegerToBase64(int number) | ||
1597 | { | ||
1598 | return m_LSL_Functions.llIntegerToBase64(number); | ||
1599 | } | ||
1600 | |||
1601 | public LSL_Types.LSLInteger llBase64ToInteger(string str) | ||
1602 | { | ||
1603 | return m_LSL_Functions.llBase64ToInteger(str); | ||
1604 | } | ||
1605 | |||
1606 | public double llGetGMTclock() | ||
1607 | { | ||
1608 | return m_LSL_Functions.llGetGMTclock(); | ||
1609 | } | ||
1610 | |||
1611 | public string llGetSimulatorHostname() | ||
1612 | { | ||
1613 | return m_LSL_Functions.llGetSimulatorHostname(); | ||
1614 | } | ||
1615 | |||
1616 | public void llSetLocalRot(rotation rot) | ||
1617 | { | ||
1618 | m_LSL_Functions.llSetLocalRot(rot); | ||
1619 | } | ||
1620 | |||
1621 | public LSL_Types.list llParseStringKeepNulls(string src, LSL_Types.list seperators, LSL_Types.list spacers) | ||
1622 | { | ||
1623 | return m_LSL_Functions.llParseStringKeepNulls(src, seperators, spacers); | ||
1624 | } | ||
1625 | |||
1626 | public void llRezAtRoot(string inventory, vector position, vector velocity, rotation rot, int param) | ||
1627 | { | ||
1628 | m_LSL_Functions.llRezAtRoot(inventory, position, velocity, rot, param); | ||
1629 | } | ||
1630 | |||
1631 | public LSL_Types.LSLInteger llGetObjectPermMask(int mask) | ||
1632 | { | ||
1633 | return m_LSL_Functions.llGetObjectPermMask(mask); | ||
1634 | } | ||
1635 | |||
1636 | public void llSetObjectPermMask(int mask, int value) | ||
1637 | { | ||
1638 | m_LSL_Functions.llSetObjectPermMask(mask, value); | ||
1639 | } | ||
1640 | |||
1641 | public LSL_Types.LSLInteger llGetInventoryPermMask(string item, int mask) | ||
1642 | { | ||
1643 | return m_LSL_Functions.llGetInventoryPermMask(item, mask); | ||
1644 | } | ||
1645 | |||
1646 | public void llSetInventoryPermMask(string item, int mask, int value) | ||
1647 | { | ||
1648 | m_LSL_Functions.llSetInventoryPermMask(item, mask, value); | ||
1649 | } | ||
1650 | |||
1651 | public string llGetInventoryCreator(string item) | ||
1652 | { | ||
1653 | return m_LSL_Functions.llGetInventoryCreator(item); | ||
1654 | } | ||
1655 | |||
1656 | public void llOwnerSay(string msg) | ||
1657 | { | ||
1658 | m_LSL_Functions.llOwnerSay(msg); | ||
1659 | } | ||
1660 | |||
1661 | public string llRequestSimulatorData(string simulator, int data) | ||
1662 | { | ||
1663 | return m_LSL_Functions.llRequestSimulatorData(simulator, data); | ||
1664 | } | ||
1665 | |||
1666 | public void llForceMouselook(int mouselook) | ||
1667 | { | ||
1668 | m_LSL_Functions.llForceMouselook(mouselook); | ||
1669 | } | ||
1670 | |||
1671 | public double llGetObjectMass(string id) | ||
1672 | { | ||
1673 | return m_LSL_Functions.llGetObjectMass(id); | ||
1674 | } | ||
1675 | |||
1676 | public LSL_Types.list llListReplaceList(LSL_Types.list dest, LSL_Types.list src, int start, int end) | ||
1677 | { | ||
1678 | return m_LSL_Functions.llListReplaceList(dest, src, start, end); | ||
1679 | } | ||
1680 | |||
1681 | public void llLoadURL(string avatar_id, string message, string url) | ||
1682 | { | ||
1683 | m_LSL_Functions.llLoadURL(avatar_id, message, url); | ||
1684 | } | ||
1685 | |||
1686 | public void llParcelMediaCommandList(LSL_Types.list commandList) | ||
1687 | { | ||
1688 | m_LSL_Functions.llParcelMediaCommandList(commandList); | ||
1689 | } | ||
1690 | |||
1691 | public void llParcelMediaQuery() | ||
1692 | { | ||
1693 | m_LSL_Functions.llParcelMediaQuery(); | ||
1694 | } | ||
1695 | |||
1696 | public LSL_Types.LSLInteger llModPow(int a, int b, int c) | ||
1697 | { | ||
1698 | return m_LSL_Functions.llModPow(a, b, c); | ||
1699 | } | ||
1700 | |||
1701 | // | ||
1702 | // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs | ||
1703 | // | ||
1704 | public LSL_Types.LSLInteger llGetInventoryType(string name) | ||
1705 | { | ||
1706 | return m_LSL_Functions.llGetInventoryType(name); | ||
1707 | } | ||
1708 | |||
1709 | public void llSetPayPrice(int price, LSL_Types.list quick_pay_buttons) | ||
1710 | { | ||
1711 | m_LSL_Functions.llSetPayPrice(price, quick_pay_buttons); | ||
1712 | } | ||
1713 | |||
1714 | public vector llGetCameraPos() | ||
1715 | { | ||
1716 | return m_LSL_Functions.llGetCameraPos(); | ||
1717 | } | ||
1718 | |||
1719 | public rotation llGetCameraRot() | ||
1720 | { | ||
1721 | return m_LSL_Functions.llGetCameraRot(); | ||
1722 | } | ||
1723 | |||
1724 | public void llSetPrimURL() | ||
1725 | { | ||
1726 | m_LSL_Functions.llSetPrimURL(); | ||
1727 | } | ||
1728 | |||
1729 | public void llRefreshPrimURL() | ||
1730 | { | ||
1731 | m_LSL_Functions.llRefreshPrimURL(); | ||
1732 | } | ||
1733 | |||
1734 | public string llEscapeURL(string url) | ||
1735 | { | ||
1736 | return m_LSL_Functions.llEscapeURL(url); | ||
1737 | } | ||
1738 | |||
1739 | public string llUnescapeURL(string url) | ||
1740 | { | ||
1741 | return m_LSL_Functions.llUnescapeURL(url); | ||
1742 | } | ||
1743 | |||
1744 | public void llMapDestination(string simname, vector pos, vector look_at) | ||
1745 | { | ||
1746 | m_LSL_Functions.llMapDestination(simname, pos, look_at); | ||
1747 | } | ||
1748 | |||
1749 | public void llAddToLandBanList(string avatar, double hours) | ||
1750 | { | ||
1751 | m_LSL_Functions.llAddToLandBanList(avatar, hours); | ||
1752 | } | ||
1753 | |||
1754 | public void llRemoveFromLandPassList(string avatar) | ||
1755 | { | ||
1756 | m_LSL_Functions.llRemoveFromLandPassList(avatar); | ||
1757 | } | ||
1758 | |||
1759 | public void llRemoveFromLandBanList(string avatar) | ||
1760 | { | ||
1761 | m_LSL_Functions.llRemoveFromLandBanList(avatar); | ||
1762 | } | ||
1763 | |||
1764 | public void llSetCameraParams(LSL_Types.list rules) | ||
1765 | { | ||
1766 | m_LSL_Functions.llSetCameraParams(rules); | ||
1767 | } | ||
1768 | |||
1769 | public void llClearCameraParams() | ||
1770 | { | ||
1771 | m_LSL_Functions.llClearCameraParams(); | ||
1772 | } | ||
1773 | |||
1774 | public double llListStatistics(int operation, LSL_Types.list src) | ||
1775 | { | ||
1776 | return m_LSL_Functions.llListStatistics(operation, src); | ||
1777 | } | ||
1778 | |||
1779 | public LSL_Types.LSLInteger llGetUnixTime() | ||
1780 | { | ||
1781 | return m_LSL_Functions.llGetUnixTime(); | ||
1782 | } | ||
1783 | |||
1784 | public LSL_Types.LSLInteger llGetParcelFlags(vector pos) | ||
1785 | { | ||
1786 | return m_LSL_Functions.llGetParcelFlags(pos); | ||
1787 | } | ||
1788 | |||
1789 | public LSL_Types.LSLInteger llGetRegionFlags() | ||
1790 | { | ||
1791 | return m_LSL_Functions.llGetRegionFlags(); | ||
1792 | } | ||
1793 | |||
1794 | public string llXorBase64StringsCorrect(string str1, string str2) | ||
1795 | { | ||
1796 | return m_LSL_Functions.llXorBase64StringsCorrect(str1, str2); | ||
1797 | } | ||
1798 | |||
1799 | public string llHTTPRequest(string url, LSL_Types.list parameters, string body) | ||
1800 | { | ||
1801 | return m_LSL_Functions.llHTTPRequest(url, parameters, body); | ||
1802 | } | ||
1803 | |||
1804 | public void llResetLandBanList() | ||
1805 | { | ||
1806 | m_LSL_Functions.llResetLandBanList(); | ||
1807 | } | ||
1808 | |||
1809 | public void llResetLandPassList() | ||
1810 | { | ||
1811 | m_LSL_Functions.llResetLandPassList(); | ||
1812 | } | ||
1813 | |||
1814 | public LSL_Types.LSLInteger llGetParcelPrimCount(vector pos, int category, int sim_wide) | ||
1815 | { | ||
1816 | return m_LSL_Functions.llGetParcelPrimCount(pos, category, sim_wide); | ||
1817 | } | ||
1818 | |||
1819 | public LSL_Types.list llGetParcelPrimOwners(vector pos) | ||
1820 | { | ||
1821 | return m_LSL_Functions.llGetParcelPrimOwners(pos); | ||
1822 | } | ||
1823 | |||
1824 | public LSL_Types.LSLInteger llGetObjectPrimCount(string object_id) | ||
1825 | { | ||
1826 | return m_LSL_Functions.llGetObjectPrimCount(object_id); | ||
1827 | } | ||
1828 | |||
1829 | // | ||
1830 | // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs | ||
1831 | // | ||
1832 | public LSL_Types.LSLInteger llGetParcelMaxPrims(vector pos, int sim_wide) | ||
1833 | { | ||
1834 | return m_LSL_Functions.llGetParcelMaxPrims(pos, sim_wide); | ||
1835 | } | ||
1836 | |||
1837 | public LSL_Types.list llGetParcelDetails(vector pos, LSL_Types.list param) | ||
1838 | { | ||
1839 | return m_LSL_Functions.llGetParcelDetails(pos, param); | ||
1840 | } | ||
1841 | |||
1842 | public void llSetLinkTexture(int linknumber, string texture, int face) | ||
1843 | { | ||
1844 | m_LSL_Functions.llSetLinkTexture(linknumber, texture, face); | ||
1845 | } | ||
1846 | |||
1847 | public string llStringTrim(string src, int type) | ||
1848 | { | ||
1849 | return m_LSL_Functions.llStringTrim(src, type); | ||
1850 | } | ||
1851 | |||
1852 | public LSL_Types.list llGetObjectDetails(string id, LSL_Types.list args) | ||
1853 | { | ||
1854 | return m_LSL_Functions.llGetObjectDetails(id, args); | ||
1855 | } | ||
1856 | |||
1857 | public double llList2Float(LSL_Types.list src, int index) | ||
1858 | { | ||
1859 | return m_LSL_Functions.llList2Float(src, index); | ||
1860 | } | ||
1861 | |||
1862 | // LSL CONSTANTS | ||
1863 | public const int TRUE = 1; | ||
1864 | public const int FALSE = 0; | ||
1865 | |||
1866 | public const int STATUS_PHYSICS = 1; | ||
1867 | public const int STATUS_ROTATE_X = 2; | ||
1868 | public const int STATUS_ROTATE_Y = 4; | ||
1869 | public const int STATUS_ROTATE_Z = 8; | ||
1870 | public const int STATUS_PHANTOM = 16; | ||
1871 | public const int STATUS_SANDBOX = 32; | ||
1872 | public const int STATUS_BLOCK_GRAB = 64; | ||
1873 | public const int STATUS_DIE_AT_EDGE = 128; | ||
1874 | public const int STATUS_RETURN_AT_EDGE = 256; | ||
1875 | public const int STATUS_CAST_SHADOWS = 512; | ||
1876 | |||
1877 | public const int AGENT = 1; | ||
1878 | public const int ACTIVE = 2; | ||
1879 | public const int PASSIVE = 4; | ||
1880 | public const int SCRIPTED = 8; | ||
1881 | |||
1882 | public const int CONTROL_FWD = 1; | ||
1883 | public const int CONTROL_BACK = 2; | ||
1884 | public const int CONTROL_LEFT = 4; | ||
1885 | public const int CONTROL_RIGHT = 8; | ||
1886 | public const int CONTROL_UP = 16; | ||
1887 | public const int CONTROL_DOWN = 32; | ||
1888 | public const int CONTROL_ROT_LEFT = 256; | ||
1889 | public const int CONTROL_ROT_RIGHT = 512; | ||
1890 | public const int CONTROL_LBUTTON = 268435456; | ||
1891 | public const int CONTROL_ML_LBUTTON = 1073741824; | ||
1892 | |||
1893 | //Permissions | ||
1894 | public const int PERMISSION_DEBIT = 2; | ||
1895 | public const int PERMISSION_TAKE_CONTROLS = 4; | ||
1896 | public const int PERMISSION_REMAP_CONTROLS = 8; | ||
1897 | public const int PERMISSION_TRIGGER_ANIMATION = 16; | ||
1898 | public const int PERMISSION_ATTACH = 32; | ||
1899 | public const int PERMISSION_RELEASE_OWNERSHIP = 64; | ||
1900 | public const int PERMISSION_CHANGE_LINKS = 128; | ||
1901 | public const int PERMISSION_CHANGE_JOINTS = 256; | ||
1902 | public const int PERMISSION_CHANGE_PERMISSIONS = 512; | ||
1903 | public const int PERMISSION_TRACK_CAMERA = 1024; | ||
1904 | |||
1905 | public const int AGENT_FLYING = 1; | ||
1906 | public const int AGENT_ATTACHMENTS = 2; | ||
1907 | public const int AGENT_SCRIPTED = 4; | ||
1908 | public const int AGENT_MOUSELOOK = 8; | ||
1909 | public const int AGENT_SITTING = 16; | ||
1910 | public const int AGENT_ON_OBJECT = 32; | ||
1911 | public const int AGENT_AWAY = 64; | ||
1912 | public const int AGENT_WALKING = 128; | ||
1913 | public const int AGENT_IN_AIR = 256; | ||
1914 | public const int AGENT_TYPING = 512; | ||
1915 | public const int AGENT_CROUCHING = 1024; | ||
1916 | public const int AGENT_BUSY = 2048; | ||
1917 | public const int AGENT_ALWAYS_RUN = 4096; | ||
1918 | |||
1919 | //Particle Systems | ||
1920 | public const int PSYS_PART_INTERP_COLOR_MASK = 1; | ||
1921 | public const int PSYS_PART_INTERP_SCALE_MASK = 2; | ||
1922 | public const int PSYS_PART_BOUNCE_MASK = 4; | ||
1923 | public const int PSYS_PART_WIND_MASK = 8; | ||
1924 | public const int PSYS_PART_FOLLOW_SRC_MASK = 16; | ||
1925 | public const int PSYS_PART_FOLLOW_VELOCITY_MASK = 32; | ||
1926 | public const int PSYS_PART_TARGET_POS_MASK = 64; | ||
1927 | public const int PSYS_PART_TARGET_LINEAR_MASK = 128; | ||
1928 | public const int PSYS_PART_EMISSIVE_MASK = 256; | ||
1929 | public const int PSYS_PART_FLAGS = 0; | ||
1930 | public const int PSYS_PART_START_COLOR = 1; | ||
1931 | public const int PSYS_PART_START_ALPHA = 2; | ||
1932 | public const int PSYS_PART_END_COLOR = 3; | ||
1933 | public const int PSYS_PART_END_ALPHA = 4; | ||
1934 | public const int PSYS_PART_START_SCALE = 5; | ||
1935 | public const int PSYS_PART_END_SCALE = 6; | ||
1936 | public const int PSYS_PART_MAX_AGE = 7; | ||
1937 | public const int PSYS_SRC_ACCEL = 8; | ||
1938 | public const int PSYS_SRC_PATTERN = 9; | ||
1939 | public const int PSYS_SRC_INNERANGLE = 10; | ||
1940 | public const int PSYS_SRC_OUTERANGLE = 11; | ||
1941 | public const int PSYS_SRC_TEXTURE = 12; | ||
1942 | public const int PSYS_SRC_BURST_RATE = 13; | ||
1943 | public const int PSYS_SRC_BURST_PART_COUNT = 15; | ||
1944 | public const int PSYS_SRC_BURST_RADIUS = 16; | ||
1945 | public const int PSYS_SRC_BURST_SPEED_MIN = 17; | ||
1946 | public const int PSYS_SRC_BURST_SPEED_MAX = 18; | ||
1947 | public const int PSYS_SRC_MAX_AGE = 19; | ||
1948 | public const int PSYS_SRC_TARGET_KEY = 20; | ||
1949 | public const int PSYS_SRC_OMEGA = 21; | ||
1950 | public const int PSYS_SRC_ANGLE_BEGIN = 22; | ||
1951 | public const int PSYS_SRC_ANGLE_END = 23; | ||
1952 | public const int PSYS_SRC_PATTERN_DROP = 1; | ||
1953 | public const int PSYS_SRC_PATTERN_EXPLODE = 2; | ||
1954 | public const int PSYS_SRC_PATTERN_ANGLE = 4; | ||
1955 | public const int PSYS_SRC_PATTERN_ANGLE_CONE = 8; | ||
1956 | public const int PSYS_SRC_PATTERN_ANGLE_CONE_EMPTY = 16; | ||
1957 | |||
1958 | public const int VEHICLE_TYPE_NONE = 0; | ||
1959 | public const int VEHICLE_TYPE_SLED = 1; | ||
1960 | public const int VEHICLE_TYPE_CAR = 2; | ||
1961 | public const int VEHICLE_TYPE_BOAT = 3; | ||
1962 | public const int VEHICLE_TYPE_AIRPLANE = 4; | ||
1963 | public const int VEHICLE_TYPE_BALLOON = 5; | ||
1964 | public const int VEHICLE_LINEAR_FRICTION_TIMESCALE = 16; | ||
1965 | public const int VEHICLE_ANGULAR_FRICTION_TIMESCALE = 17; | ||
1966 | public const int VEHICLE_LINEAR_MOTOR_DIRECTION = 18; | ||
1967 | public const int VEHICLE_LINEAR_MOTOR_OFFSET = 20; | ||
1968 | public const int VEHICLE_ANGULAR_MOTOR_DIRECTION = 19; | ||
1969 | public const int VEHICLE_HOVER_HEIGHT = 24; | ||
1970 | public const int VEHICLE_HOVER_EFFICIENCY = 25; | ||
1971 | public const int VEHICLE_HOVER_TIMESCALE = 26; | ||
1972 | public const int VEHICLE_BUOYANCY = 27; | ||
1973 | public const int VEHICLE_LINEAR_DEFLECTION_EFFICIENCY = 28; | ||
1974 | public const int VEHICLE_LINEAR_DEFLECTION_TIMESCALE = 29; | ||
1975 | public const int VEHICLE_LINEAR_MOTOR_TIMESCALE = 30; | ||
1976 | public const int VEHICLE_LINEAR_MOTOR_DECAY_TIMESCALE = 31; | ||
1977 | public const int VEHICLE_ANGULAR_DEFLECTION_EFFICIENCY = 32; | ||
1978 | public const int VEHICLE_ANGULAR_DEFLECTION_TIMESCALE = 33; | ||
1979 | public const int VEHICLE_ANGULAR_MOTOR_TIMESCALE = 34; | ||
1980 | public const int VEHICLE_ANGULAR_MOTOR_DECAY_TIMESCALE = 35; | ||
1981 | public const int VEHICLE_VERTICAL_ATTRACTION_EFFICIENCY = 36; | ||
1982 | public const int VEHICLE_VERTICAL_ATTRACTION_TIMESCALE = 37; | ||
1983 | public const int VEHICLE_BANKING_EFFICIENCY = 38; | ||
1984 | public const int VEHICLE_BANKING_MIX = 39; | ||
1985 | public const int VEHICLE_BANKING_TIMESCALE = 40; | ||
1986 | public const int VEHICLE_REFERENCE_FRAME = 44; | ||
1987 | public const int VEHICLE_FLAG_NO_DEFLECTION_UP = 1; | ||
1988 | public const int VEHICLE_FLAG_LIMIT_ROLL_ONLY = 2; | ||
1989 | public const int VEHICLE_FLAG_HOVER_WATER_ONLY = 4; | ||
1990 | public const int VEHICLE_FLAG_HOVER_TERRAIN_ONLY = 8; | ||
1991 | public const int VEHICLE_FLAG_HOVER_GLOBAL_HEIGHT = 16; | ||
1992 | public const int VEHICLE_FLAG_HOVER_UP_ONLY = 32; | ||
1993 | public const int VEHICLE_FLAG_LIMIT_MOTOR_UP = 64; | ||
1994 | public const int VEHICLE_FLAG_MOUSELOOK_STEER = 128; | ||
1995 | public const int VEHICLE_FLAG_MOUSELOOK_BANK = 256; | ||
1996 | public const int VEHICLE_FLAG_CAMERA_DECOUPLED = 512; | ||
1997 | |||
1998 | public const int INVENTORY_ALL = -1; | ||
1999 | public const int INVENTORY_NONE = -1; | ||
2000 | public const int INVENTORY_TEXTURE = 0; | ||
2001 | public const int INVENTORY_SOUND = 1; | ||
2002 | public const int INVENTORY_LANDMARK = 3; | ||
2003 | public const int INVENTORY_CLOTHING = 5; | ||
2004 | public const int INVENTORY_OBJECT = 6; | ||
2005 | public const int INVENTORY_NOTECARD = 7; | ||
2006 | public const int INVENTORY_SCRIPT = 10; | ||
2007 | public const int INVENTORY_BODYPART = 13; | ||
2008 | public const int INVENTORY_ANIMATION = 20; | ||
2009 | public const int INVENTORY_GESTURE = 21; | ||
2010 | |||
2011 | public const int ATTACH_CHEST = 1; | ||
2012 | public const int ATTACH_HEAD = 2; | ||
2013 | public const int ATTACH_LSHOULDER = 3; | ||
2014 | public const int ATTACH_RSHOULDER = 4; | ||
2015 | public const int ATTACH_LHAND = 5; | ||
2016 | public const int ATTACH_RHAND = 6; | ||
2017 | public const int ATTACH_LFOOT = 7; | ||
2018 | public const int ATTACH_RFOOT = 8; | ||
2019 | public const int ATTACH_BACK = 9; | ||
2020 | public const int ATTACH_PELVIS = 10; | ||
2021 | public const int ATTACH_MOUTH = 11; | ||
2022 | public const int ATTACH_CHIN = 12; | ||
2023 | public const int ATTACH_LEAR = 13; | ||
2024 | public const int ATTACH_REAR = 14; | ||
2025 | public const int ATTACH_LEYE = 15; | ||
2026 | public const int ATTACH_REYE = 16; | ||
2027 | public const int ATTACH_NOSE = 17; | ||
2028 | public const int ATTACH_RUARM = 18; | ||
2029 | public const int ATTACH_RLARM = 19; | ||
2030 | public const int ATTACH_LUARM = 20; | ||
2031 | public const int ATTACH_LLARM = 21; | ||
2032 | public const int ATTACH_RHIP = 22; | ||
2033 | public const int ATTACH_RULEG = 23; | ||
2034 | public const int ATTACH_RLLEG = 24; | ||
2035 | public const int ATTACH_LHIP = 25; | ||
2036 | public const int ATTACH_LULEG = 26; | ||
2037 | public const int ATTACH_LLLEG = 27; | ||
2038 | public const int ATTACH_BELLY = 28; | ||
2039 | public const int ATTACH_RPEC = 29; | ||
2040 | public const int ATTACH_LPEC = 30; | ||
2041 | |||
2042 | public const int LAND_LEVEL = 0; | ||
2043 | public const int LAND_RAISE = 1; | ||
2044 | public const int LAND_LOWER = 2; | ||
2045 | public const int LAND_SMOOTH = 3; | ||
2046 | public const int LAND_NOISE = 4; | ||
2047 | public const int LAND_REVERT = 5; | ||
2048 | public const int LAND_SMALL_BRUSH = 1; | ||
2049 | public const int LAND_MEDIUM_BRUSH = 2; | ||
2050 | public const int LAND_LARGE_BRUSH = 3; | ||
2051 | |||
2052 | //Agent Dataserver | ||
2053 | public const int DATA_ONLINE = 1; | ||
2054 | public const int DATA_NAME = 2; | ||
2055 | public const int DATA_BORN = 3; | ||
2056 | public const int DATA_RATING = 4; | ||
2057 | public const int DATA_SIM_POS = 5; | ||
2058 | public const int DATA_SIM_STATUS = 6; | ||
2059 | public const int DATA_SIM_RATING = 7; | ||
2060 | public const int DATA_PAYINFO = 8; | ||
2061 | |||
2062 | public const int ANIM_ON = 1; | ||
2063 | public const int LOOP = 2; | ||
2064 | public const int REVERSE = 4; | ||
2065 | public const int PING_PONG = 8; | ||
2066 | public const int SMOOTH = 16; | ||
2067 | public const int ROTATE = 32; | ||
2068 | public const int SCALE = 64; | ||
2069 | public const int ALL_SIDES = -1; | ||
2070 | public const int LINK_SET = -1; | ||
2071 | public const int LINK_ROOT = 1; | ||
2072 | public const int LINK_ALL_OTHERS = -2; | ||
2073 | public const int LINK_ALL_CHILDREN = -3; | ||
2074 | public const int LINK_THIS = -4; | ||
2075 | public const int CHANGED_INVENTORY = 1; | ||
2076 | public const int CHANGED_COLOR = 2; | ||
2077 | public const int CHANGED_SHAPE = 4; | ||
2078 | public const int CHANGED_SCALE = 8; | ||
2079 | public const int CHANGED_TEXTURE = 16; | ||
2080 | public const int CHANGED_LINK = 32; | ||
2081 | public const int CHANGED_ALLOWED_DROP = 64; | ||
2082 | public const int CHANGED_OWNER = 128; | ||
2083 | public const int CHANGED_REGION_RESTART = 256; | ||
2084 | public const int TYPE_INVALID = 0; | ||
2085 | public const int TYPE_INTEGER = 1; | ||
2086 | public const int TYPE_double = 2; | ||
2087 | public const int TYPE_STRING = 3; | ||
2088 | public const int TYPE_KEY = 4; | ||
2089 | public const int TYPE_VECTOR = 5; | ||
2090 | public const int TYPE_ROTATION = 6; | ||
2091 | |||
2092 | //XML RPC Remote Data Channel | ||
2093 | public const int REMOTE_DATA_CHANNEL = 1; | ||
2094 | public const int REMOTE_DATA_REQUEST = 2; | ||
2095 | public const int REMOTE_DATA_REPLY = 3; | ||
2096 | |||
2097 | //llHTTPRequest | ||
2098 | public const int HTTP_METHOD = 0; | ||
2099 | public const int HTTP_MIMETYPE = 1; | ||
2100 | public const int HTTP_BODY_MAXLENGTH = 2; | ||
2101 | public const int HTTP_VERIFY_CERT = 3; | ||
2102 | |||
2103 | public const int PRIM_MATERIAL = 2; | ||
2104 | public const int PRIM_PHYSICS = 3; | ||
2105 | public const int PRIM_TEMP_ON_REZ = 4; | ||
2106 | public const int PRIM_PHANTOM = 5; | ||
2107 | public const int PRIM_POSITION = 6; | ||
2108 | public const int PRIM_SIZE = 7; | ||
2109 | public const int PRIM_ROTATION = 8; | ||
2110 | public const int PRIM_TYPE = 9; | ||
2111 | public const int PRIM_TEXTURE = 17; | ||
2112 | public const int PRIM_COLOR = 18; | ||
2113 | public const int PRIM_BUMP_SHINY = 19; | ||
2114 | public const int PRIM_FULLBRIGHT = 20; | ||
2115 | public const int PRIM_FLEXIBLE = 21; | ||
2116 | public const int PRIM_TEXGEN = 22; | ||
2117 | public const int PRIM_CAST_SHADOWS = 24; // Not implemented, here for completeness sake | ||
2118 | public const int PRIM_POINT_LIGHT = 23; // Huh? | ||
2119 | public const int PRIM_TEXGEN_DEFAULT = 0; | ||
2120 | public const int PRIM_TEXGEN_PLANAR = 1; | ||
2121 | |||
2122 | public const int PRIM_TYPE_BOX = 0; | ||
2123 | public const int PRIM_TYPE_CYLINDER = 1; | ||
2124 | public const int PRIM_TYPE_PRISM = 2; | ||
2125 | public const int PRIM_TYPE_SPHERE = 3; | ||
2126 | public const int PRIM_TYPE_TORUS = 4; | ||
2127 | public const int PRIM_TYPE_TUBE = 5; | ||
2128 | public const int PRIM_TYPE_RING = 6; | ||
2129 | public const int PRIM_TYPE_SCULPT = 7; | ||
2130 | |||
2131 | public const int PRIM_HOLE_DEFAULT = 0; | ||
2132 | public const int PRIM_HOLE_CIRCLE = 16; | ||
2133 | public const int PRIM_HOLE_SQUARE = 32; | ||
2134 | public const int PRIM_HOLE_TRIANGLE = 48; | ||
2135 | |||
2136 | public const int PRIM_MATERIAL_STONE = 0; | ||
2137 | public const int PRIM_MATERIAL_METAL = 1; | ||
2138 | public const int PRIM_MATERIAL_GLASS = 2; | ||
2139 | public const int PRIM_MATERIAL_WOOD = 3; | ||
2140 | public const int PRIM_MATERIAL_FLESH = 4; | ||
2141 | public const int PRIM_MATERIAL_PLASTIC = 5; | ||
2142 | public const int PRIM_MATERIAL_RUBBER = 6; | ||
2143 | public const int PRIM_MATERIAL_LIGHT = 7; | ||
2144 | |||
2145 | public const int PRIM_SHINY_NONE = 0; | ||
2146 | public const int PRIM_SHINY_LOW = 1; | ||
2147 | public const int PRIM_SHINY_MEDIUM = 2; | ||
2148 | public const int PRIM_SHINY_HIGH = 3; | ||
2149 | public const int PRIM_BUMP_NONE = 0; | ||
2150 | public const int PRIM_BUMP_BRIGHT = 1; | ||
2151 | public const int PRIM_BUMP_DARK = 2; | ||
2152 | public const int PRIM_BUMP_WOOD = 3; | ||
2153 | public const int PRIM_BUMP_BARK = 4; | ||
2154 | public const int PRIM_BUMP_BRICKS = 5; | ||
2155 | public const int PRIM_BUMP_CHECKER = 6; | ||
2156 | public const int PRIM_BUMP_CONCRETE = 7; | ||
2157 | public const int PRIM_BUMP_TILE = 8; | ||
2158 | public const int PRIM_BUMP_STONE = 9; | ||
2159 | public const int PRIM_BUMP_DISKS = 10; | ||
2160 | public const int PRIM_BUMP_GRAVEL = 11; | ||
2161 | public const int PRIM_BUMP_BLOBS = 12; | ||
2162 | public const int PRIM_BUMP_SIDING = 13; | ||
2163 | public const int PRIM_BUMP_LARGETILE = 14; | ||
2164 | public const int PRIM_BUMP_STUCCO = 15; | ||
2165 | public const int PRIM_BUMP_SUCTION = 16; | ||
2166 | public const int PRIM_BUMP_WEAVE = 17; | ||
2167 | |||
2168 | public const int PRIM_SCULPT_TYPE_SPHERE = 1; | ||
2169 | public const int PRIM_SCULPT_TYPE_TORUS = 2; | ||
2170 | public const int PRIM_SCULPT_TYPE_PLANE = 3; | ||
2171 | public const int PRIM_SCULPT_TYPE_CYLINDER = 4; | ||
2172 | |||
2173 | public const int MASK_BASE = 0; | ||
2174 | public const int MASK_OWNER = 1; | ||
2175 | public const int MASK_GROUP = 2; | ||
2176 | public const int MASK_EVERYONE = 3; | ||
2177 | public const int MASK_NEXT = 4; | ||
2178 | |||
2179 | public const int PERM_TRANSFER = 8192; | ||
2180 | public const int PERM_MODIFY = 16384; | ||
2181 | public const int PERM_COPY = 32768; | ||
2182 | public const int PERM_MOVE = 524288; | ||
2183 | public const int PERM_ALL = 2147483647; | ||
2184 | |||
2185 | public const int PARCEL_MEDIA_COMMAND_STOP = 0; | ||
2186 | public const int PARCEL_MEDIA_COMMAND_PAUSE = 1; | ||
2187 | public const int PARCEL_MEDIA_COMMAND_PLAY = 2; | ||
2188 | public const int PARCEL_MEDIA_COMMAND_LOOP = 3; | ||
2189 | public const int PARCEL_MEDIA_COMMAND_TEXTURE = 4; | ||
2190 | public const int PARCEL_MEDIA_COMMAND_URL = 5; | ||
2191 | public const int PARCEL_MEDIA_COMMAND_TIME = 6; | ||
2192 | public const int PARCEL_MEDIA_COMMAND_AGENT = 7; | ||
2193 | public const int PARCEL_MEDIA_COMMAND_UNLOAD = 8; | ||
2194 | public const int PARCEL_MEDIA_COMMAND_AUTO_ALIGN = 9; | ||
2195 | |||
2196 | public const int PAY_HIDE = -1; | ||
2197 | public const int PAY_DEFAULT = -2; | ||
2198 | |||
2199 | public const string NULL_KEY = "00000000-0000-0000-0000-000000000000"; | ||
2200 | public const string EOF = "\n\n\n"; | ||
2201 | public const double PI = 3.14159274f; | ||
2202 | public const double TWO_PI = 6.28318548f; | ||
2203 | public const double PI_BY_TWO = 1.57079637f; | ||
2204 | public const double DEG_TO_RAD = 0.01745329238f; | ||
2205 | public const double RAD_TO_DEG = 57.29578f; | ||
2206 | public const double SQRT2 = 1.414213538f; | ||
2207 | public const int STRING_TRIM_HEAD = 1; | ||
2208 | public const int STRING_TRIM_TAIL = 2; | ||
2209 | public const int STRING_TRIM = 3; | ||
2210 | public const int LIST_STAT_RANGE = 0; | ||
2211 | public const int LIST_STAT_MIN = 1; | ||
2212 | public const int LIST_STAT_MAX = 2; | ||
2213 | public const int LIST_STAT_MEAN = 3; | ||
2214 | public const int LIST_STAT_MEDIAN = 4; | ||
2215 | public const int LIST_STAT_STD_DEV = 5; | ||
2216 | public const int LIST_STAT_SUM = 6; | ||
2217 | public const int LIST_STAT_SUM_SQUARES = 7; | ||
2218 | public const int LIST_STAT_NUM_COUNT = 8; | ||
2219 | public const int LIST_STAT_GEOMETRIC_MEAN = 9; | ||
2220 | public const int LIST_STAT_HARMONIC_MEAN = 100; | ||
2221 | |||
2222 | //ParcelPrim Categories | ||
2223 | public const int PARCEL_COUNT_TOTAL = 0; | ||
2224 | public const int PARCEL_COUNT_OWNER = 1; | ||
2225 | public const int PARCEL_COUNT_GROUP = 2; | ||
2226 | public const int PARCEL_COUNT_OTHER = 3; | ||
2227 | public const int PARCEL_COUNT_SELECTED = 4; | ||
2228 | public const int PARCEL_COUNT_TEMP = 5; | ||
2229 | |||
2230 | public const int DEBUG_CHANNEL = 0x7FFFFFFF; | ||
2231 | public const int PUBLIC_CHANNEL = 0x00000000; | ||
2232 | |||
2233 | public const int OBJECT_NAME = 1; | ||
2234 | public const int OBJECT_DESC = 2; | ||
2235 | public const int OBJECT_POS = 3; | ||
2236 | public const int OBJECT_ROT = 4; | ||
2237 | public const int OBJECT_VELOCITY = 5; | ||
2238 | public const int OBJECT_OWNER = 6; | ||
2239 | public const int OBJECT_GROUP = 7; | ||
2240 | public const int OBJECT_CREATOR = 8; | ||
2241 | |||
2242 | // Can not be public const? | ||
2243 | public vector ZERO_VECTOR = new vector(0.0, 0.0, 0.0); | ||
2244 | public rotation ZERO_ROTATION = new rotation(0.0, 0, 0.0, 1.0); | ||
2245 | |||
2246 | |||
2247 | // | ||
2248 | // OSSL | ||
2249 | // | ||
2250 | // FIXME: Refactor so we don't need to pull the script engine | ||
2251 | // into the app domain | ||
2252 | // | ||
2253 | |||
2254 | public void osSetRegionWaterHeight(double height) | ||
2255 | { | ||
2256 | m_OSSL_Functions.osSetRegionWaterHeight(height); | ||
2257 | } | ||
2258 | |||
2259 | public double osList2Double(LSL_Types.list src, int index) | ||
2260 | { | ||
2261 | return m_OSSL_Functions.osList2Double(src, index); | ||
2262 | } | ||
2263 | |||
2264 | public string osSetDynamicTextureURL(string dynamicID, string contentType, string url, string extraParams, | ||
2265 | int timer) | ||
2266 | { | ||
2267 | return m_OSSL_Functions.osSetDynamicTextureURL(dynamicID, contentType, url, extraParams, timer); | ||
2268 | } | ||
2269 | |||
2270 | public string osSetDynamicTextureData(string dynamicID, string contentType, string data, string extraParams, | ||
2271 | int timer) | ||
2272 | { | ||
2273 | return m_OSSL_Functions.osSetDynamicTextureData(dynamicID, contentType, data, extraParams, timer); | ||
2274 | } | ||
2275 | |||
2276 | public string osSetDynamicTextureURLBlend(string dynamicID, string contentType, string url, string extraParams, | ||
2277 | int timer, int alpha) | ||
2278 | { | ||
2279 | return m_OSSL_Functions.osSetDynamicTextureURLBlend(dynamicID, contentType, url, extraParams, timer, alpha); | ||
2280 | } | ||
2281 | |||
2282 | public string osSetDynamicTextureDataBlend(string dynamicID, string contentType, string data, string extraParams, | ||
2283 | int timer, int alpha) | ||
2284 | { | ||
2285 | return m_OSSL_Functions.osSetDynamicTextureDataBlend(dynamicID, contentType, data, extraParams, timer, alpha); | ||
2286 | } | ||
2287 | |||
2288 | public double osTerrainGetHeight(int x, int y) | ||
2289 | { | ||
2290 | return m_OSSL_Functions.osTerrainGetHeight(x, y); | ||
2291 | } | ||
2292 | |||
2293 | public int osTerrainSetHeight(int x, int y, double val) | ||
2294 | { | ||
2295 | return m_OSSL_Functions.osTerrainSetHeight(x, y, val); | ||
2296 | } | ||
2297 | |||
2298 | public int osRegionRestart(double seconds) | ||
2299 | { | ||
2300 | return m_OSSL_Functions.osRegionRestart(seconds); | ||
2301 | } | ||
2302 | |||
2303 | public void osRegionNotice(string msg) | ||
2304 | { | ||
2305 | m_OSSL_Functions.osRegionNotice(msg); | ||
2306 | } | ||
2307 | |||
2308 | public bool osConsoleCommand(string Command) | ||
2309 | { | ||
2310 | return m_OSSL_Functions.osConsoleCommand(Command); | ||
2311 | } | ||
2312 | |||
2313 | public void osSetParcelMediaURL(string url) | ||
2314 | { | ||
2315 | m_OSSL_Functions.osSetParcelMediaURL(url); | ||
2316 | } | ||
2317 | |||
2318 | public void osSetPrimFloatOnWater(int floatYN) | ||
2319 | { | ||
2320 | m_OSSL_Functions.osSetPrimFloatOnWater(floatYN); | ||
2321 | } | ||
2322 | |||
2323 | // Animation Functions | ||
2324 | |||
2325 | public void osAvatarPlayAnimation(string avatar, string animation) | ||
2326 | { | ||
2327 | m_OSSL_Functions.osAvatarPlayAnimation(avatar, animation); | ||
2328 | } | ||
2329 | |||
2330 | public void osAvatarStopAnimation(string avatar, string animation) | ||
2331 | { | ||
2332 | m_OSSL_Functions.osAvatarStopAnimation(avatar, animation); | ||
2333 | } | ||
2334 | |||
2335 | |||
2336 | //Texture Draw functions | ||
2337 | |||
2338 | public string osMovePen(string drawList, int x, int y) | ||
2339 | { | ||
2340 | return m_OSSL_Functions.osMovePen(drawList, x, y); | ||
2341 | } | ||
2342 | |||
2343 | public string osDrawLine(string drawList, int startX, int startY, int endX, int endY) | ||
2344 | { | ||
2345 | return m_OSSL_Functions.osDrawLine(drawList, startX, startY, endX, endY); | ||
2346 | } | ||
2347 | |||
2348 | public string osDrawLine(string drawList, int endX, int endY) | ||
2349 | { | ||
2350 | return m_OSSL_Functions.osDrawLine(drawList, endX, endY); | ||
2351 | } | ||
2352 | |||
2353 | public string osDrawText(string drawList, string text) | ||
2354 | { | ||
2355 | return m_OSSL_Functions.osDrawText(drawList, text); | ||
2356 | } | ||
2357 | |||
2358 | public string osDrawEllipse(string drawList, int width, int height) | ||
2359 | { | ||
2360 | return m_OSSL_Functions.osDrawEllipse(drawList, width, height); | ||
2361 | } | ||
2362 | |||
2363 | public string osDrawRectangle(string drawList, int width, int height) | ||
2364 | { | ||
2365 | return m_OSSL_Functions.osDrawRectangle(drawList, width, height); | ||
2366 | } | ||
2367 | |||
2368 | public string osDrawFilledRectangle(string drawList, int width, int height) | ||
2369 | { | ||
2370 | return m_OSSL_Functions.osDrawFilledRectangle(drawList, width, height); | ||
2371 | } | ||
2372 | |||
2373 | public string osSetFontSize(string drawList, int fontSize) | ||
2374 | { | ||
2375 | return m_OSSL_Functions.osSetFontSize(drawList, fontSize); | ||
2376 | } | ||
2377 | |||
2378 | public string osSetPenSize(string drawList, int penSize) | ||
2379 | { | ||
2380 | return m_OSSL_Functions.osSetPenSize(drawList, penSize); | ||
2381 | } | ||
2382 | |||
2383 | public string osSetPenColour(string drawList, string colour) | ||
2384 | { | ||
2385 | return m_OSSL_Functions.osSetPenColour(drawList, colour); | ||
2386 | } | ||
2387 | |||
2388 | public string osDrawImage(string drawList, int width, int height, string imageUrl) | ||
2389 | { | ||
2390 | return m_OSSL_Functions.osDrawImage(drawList, width, height, imageUrl); | ||
2391 | } | ||
2392 | public void osSetStateEvents(int events) | ||
2393 | { | ||
2394 | m_OSSL_Functions.osSetStateEvents(events); | ||
2395 | } | ||
2396 | } | ||
2397 | } | ||
diff --git a/OpenSim/Region/ScriptEngine/XEngine/Script/ILSL_ScriptCommands.cs b/OpenSim/Region/ScriptEngine/XEngine/Script/ILSL_ScriptCommands.cs deleted file mode 100644 index 9e8965c..0000000 --- a/OpenSim/Region/ScriptEngine/XEngine/Script/ILSL_ScriptCommands.cs +++ /dev/null | |||
@@ -1,653 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using OpenSim.Region.Environment.Interfaces; | ||
29 | |||
30 | namespace OpenSim.Region.ScriptEngine.XEngine.Script | ||
31 | { | ||
32 | public interface ILSL_ScriptCommands | ||
33 | { | ||
34 | // Interface used for loading and executing scripts | ||
35 | |||
36 | string State { get; set ; } | ||
37 | |||
38 | void state(string newState); | ||
39 | |||
40 | ICommander GetCommander(string name); | ||
41 | |||
42 | void llSay(int channelID, string text); | ||
43 | double llSin(double f); | ||
44 | double llCos(double f); | ||
45 | double llTan(double f); | ||
46 | double llAtan2(double x, double y); | ||
47 | double llSqrt(double f); | ||
48 | double llPow(double fbase, double fexponent); | ||
49 | LSL_Types.LSLInteger llAbs(int i); | ||
50 | double llFabs(double f); | ||
51 | double llFrand(double mag); | ||
52 | LSL_Types.LSLInteger llFloor(double f); | ||
53 | LSL_Types.LSLInteger llCeil(double f); | ||
54 | LSL_Types.LSLInteger llRound(double f); | ||
55 | double llVecMag(LSL_Types.Vector3 v); | ||
56 | LSL_Types.Vector3 llVecNorm(LSL_Types.Vector3 v); | ||
57 | double llVecDist(LSL_Types.Vector3 a, LSL_Types.Vector3 b); | ||
58 | LSL_Types.Vector3 llRot2Euler(LSL_Types.Quaternion r); | ||
59 | LSL_Types.Quaternion llEuler2Rot(LSL_Types.Vector3 v); | ||
60 | LSL_Types.Quaternion llAxes2Rot(LSL_Types.Vector3 fwd, LSL_Types.Vector3 left, LSL_Types.Vector3 up); | ||
61 | LSL_Types.Vector3 llRot2Fwd(LSL_Types.Quaternion r); | ||
62 | LSL_Types.Vector3 llRot2Left(LSL_Types.Quaternion r); | ||
63 | LSL_Types.Vector3 llRot2Up(LSL_Types.Quaternion r); | ||
64 | LSL_Types.Quaternion llRotBetween(LSL_Types.Vector3 start, LSL_Types.Vector3 end); | ||
65 | void llWhisper(int channelID, string text); | ||
66 | //void llSay(int channelID, string text); | ||
67 | void llShout(int channelID, string text); | ||
68 | void llRegionSay(int channelID, string text); | ||
69 | LSL_Types.LSLInteger llListen(int channelID, string name, string ID, string msg); | ||
70 | void llListenControl(int number, int active); | ||
71 | void llListenRemove(int number); | ||
72 | void llSensor(string name, string id, int type, double range, double arc); | ||
73 | void llSensorRepeat(string name, string id, int type, double range, double arc, double rate); | ||
74 | void llSensorRemove(); | ||
75 | string llDetectedName(int number); | ||
76 | string llDetectedKey(int number); | ||
77 | string llDetectedOwner(int number); | ||
78 | LSL_Types.LSLInteger llDetectedType(int number); | ||
79 | LSL_Types.Vector3 llDetectedPos(int number); | ||
80 | LSL_Types.Vector3 llDetectedVel(int number); | ||
81 | LSL_Types.Vector3 llDetectedGrab(int number); | ||
82 | LSL_Types.Quaternion llDetectedRot(int number); | ||
83 | LSL_Types.LSLInteger llDetectedGroup(int number); | ||
84 | LSL_Types.LSLInteger llDetectedLinkNumber(int number); | ||
85 | void llDie(); | ||
86 | double llGround(LSL_Types.Vector3 offset); | ||
87 | double llCloud(LSL_Types.Vector3 offset); | ||
88 | LSL_Types.Vector3 llWind(LSL_Types.Vector3 offset); | ||
89 | void llSetStatus(int status, int value); | ||
90 | LSL_Types.LSLInteger llGetStatus(int status); | ||
91 | void llSetScale(LSL_Types.Vector3 scale); | ||
92 | LSL_Types.Vector3 llGetScale(); | ||
93 | void llSetColor(LSL_Types.Vector3 color, int face); | ||
94 | double llGetAlpha(int face); | ||
95 | void llSetAlpha(double alpha, int face); | ||
96 | LSL_Types.Vector3 llGetColor(int face); | ||
97 | void llSetTexture(string texture, int face); | ||
98 | void llScaleTexture(double u, double v, int face); | ||
99 | void llOffsetTexture(double u, double v, int face); | ||
100 | void llRotateTexture(double rotation, int face); | ||
101 | string llGetTexture(int face); | ||
102 | void llSetPos(LSL_Types.Vector3 pos); | ||
103 | |||
104 | //wiki: vector llGetPos() | ||
105 | LSL_Types.Vector3 llGetPos(); | ||
106 | //wiki: vector llGetLocalPos() | ||
107 | LSL_Types.Vector3 llGetLocalPos(); | ||
108 | //wiki: llSetRot(rotation rot) | ||
109 | void llSetRot(LSL_Types.Quaternion rot); | ||
110 | //wiki: rotation llGetRot() | ||
111 | LSL_Types.Quaternion llGetRot(); | ||
112 | //wiki: rotation llGetLocalRot() | ||
113 | LSL_Types.Quaternion llGetLocalRot(); | ||
114 | //wiki: llSetForce(vector force, integer local) | ||
115 | void llSetForce(LSL_Types.Vector3 force, int local); | ||
116 | //wiki: vector llGetForce() | ||
117 | LSL_Types.Vector3 llGetForce(); | ||
118 | //wiki: integer llTarget(vector position, double range) | ||
119 | LSL_Types.LSLInteger llTarget(LSL_Types.Vector3 position, double range); | ||
120 | //wiki: llTargetRemove(integer number) | ||
121 | void llTargetRemove(int number); | ||
122 | //wiki: integer llRotTarget(rotation rot, double error) | ||
123 | LSL_Types.LSLInteger llRotTarget(LSL_Types.Quaternion rot, double error); | ||
124 | //wiki: integer llRotTargetRemove(integer number) | ||
125 | void llRotTargetRemove(int number); | ||
126 | //wiki: llMoveToTarget(vector target, double tau) | ||
127 | void llMoveToTarget(LSL_Types.Vector3 target, double tau); | ||
128 | //wiki: llStopMoveToTarget() | ||
129 | void llStopMoveToTarget(); | ||
130 | //wiki: llApplyImpulse(vector force, integer local) | ||
131 | void llApplyImpulse(LSL_Types.Vector3 force, int local); | ||
132 | //wiki: llapplyRotationalImpulse(vector force, integer local) | ||
133 | void llApplyRotationalImpulse(LSL_Types.Vector3 force, int local); | ||
134 | //wiki: llSetTorque(vector torque, integer local) | ||
135 | void llSetTorque(LSL_Types.Vector3 torque, int local); | ||
136 | //wiki: vector llGetTorque() | ||
137 | LSL_Types.Vector3 llGetTorque(); | ||
138 | //wiki: llSeForceAndTorque(vector force, vector torque, integer local) | ||
139 | void llSetForceAndTorque(LSL_Types.Vector3 force, LSL_Types.Vector3 torque, int local); | ||
140 | //wiki: vector llGetVel() | ||
141 | LSL_Types.Vector3 llGetVel(); | ||
142 | //wiki: vector llGetAccel() | ||
143 | LSL_Types.Vector3 llGetAccel(); | ||
144 | //wiki: vector llGetOmega() | ||
145 | LSL_Types.Vector3 llGetOmega(); | ||
146 | //wiki: double llGetTimeOfDay() | ||
147 | double llGetTimeOfDay(); | ||
148 | //wiki: double llGetWallclock() | ||
149 | double llGetWallclock(); | ||
150 | //wiki: double llGetTime() | ||
151 | double llGetTime(); | ||
152 | //wiki: llResetTime() | ||
153 | void llResetTime(); | ||
154 | //wiki: double llGetAndResetTime() | ||
155 | double llGetAndResetTime(); | ||
156 | //wiki (deprecated) llSound(string sound, double volume, integer queue, integer loop) | ||
157 | void llSound(); | ||
158 | //wiki: llPlaySound(string sound, double volume) | ||
159 | void llPlaySound(string sound, double volume); | ||
160 | //wiki: llLoopSound(string sound, double volume) | ||
161 | void llLoopSound(string sound, double volume); | ||
162 | //wiki: llLoopSoundMaster(string sound, double volume) | ||
163 | void llLoopSoundMaster(string sound, double volume); | ||
164 | //wiki: llLoopSoundSlave(string sound, double volume) | ||
165 | void llLoopSoundSlave(string sound, double volume); | ||
166 | //wiki llPlaySoundSlave(string sound, double volume) | ||
167 | void llPlaySoundSlave(string sound, double volume); | ||
168 | //wiki: llTriggerSound(string sound, double volume) | ||
169 | void llTriggerSound(string sound, double volume); | ||
170 | //wiki: llStopSound() | ||
171 | void llStopSound(); | ||
172 | //wiki: llPreloadSound(string sound) | ||
173 | void llPreloadSound(string sound); | ||
174 | //wiki: string llGetSubString(string src, integer start, integer end) | ||
175 | string llGetSubString(string src, int start, int end); | ||
176 | //wiki: string llDeleteSubString(string src, integer start, integer end) | ||
177 | string llDeleteSubString(string src, int start, int end); | ||
178 | //wiki string llInsertString(string dst, integer position, string src) | ||
179 | string llInsertString(string dst, int position, string src); | ||
180 | //wiki: string llToUpper(string source) | ||
181 | string llToUpper(string source); | ||
182 | //wiki: string llToLower(string source) | ||
183 | string llToLower(string source); | ||
184 | //wiki: integer llGiveMoney(key destination, integer amount) | ||
185 | LSL_Types.LSLInteger llGiveMoney(string destination, int amount); | ||
186 | //wiki: (deprecated) | ||
187 | void llMakeExplosion(); | ||
188 | //wiki: (deprecated) | ||
189 | void llMakeFountain(); | ||
190 | //wiki: (deprecated) | ||
191 | void llMakeSmoke(); | ||
192 | //wiki: (deprecated) | ||
193 | void llMakeFire(); | ||
194 | //wiki: llRezObject(string inventory, vector pos, vector rel, rotation rot, integer param) | ||
195 | void llRezObject(string inventory, LSL_Types.Vector3 pos, LSL_Types.Vector3 vel, LSL_Types.Quaternion rot, int param); | ||
196 | //wiki: llLookAt(vector target, double strength, double damping) | ||
197 | void llLookAt(LSL_Types.Vector3 target, double strength, double damping); | ||
198 | //wiki: llStopLookAt() | ||
199 | void llStopLookAt(); | ||
200 | //wiki: llSetTimerEvent(double sec) | ||
201 | void llSetTimerEvent(double sec); | ||
202 | //wiki: llSleep(double sec) | ||
203 | void llSleep(double sec); | ||
204 | //wiki: double llGetMass() | ||
205 | double llGetMass(); | ||
206 | //wiki: llCollisionFilter(string name, key id, integer accept) | ||
207 | void llCollisionFilter(string name, string id, int accept); | ||
208 | //wiki: llTakeControls(integer controls, integer accept, integer pass_on) | ||
209 | void llTakeControls(int controls, int accept, int pass_on); | ||
210 | //wiki: llReleaseControls() | ||
211 | void llReleaseControls(); | ||
212 | //wiki: llAttachToAvatar(integer attachment) | ||
213 | void llAttachToAvatar(int attachment); | ||
214 | //wiki: llDetachFromAvatar() | ||
215 | void llDetachFromAvatar(); | ||
216 | //wiki: (deprecated) llTakeCamera() | ||
217 | void llTakeCamera(); | ||
218 | //wiki: (deprecated) llReleaseCamera() | ||
219 | void llReleaseCamera(); | ||
220 | //wiki: key llGetOwner() | ||
221 | string llGetOwner(); | ||
222 | //wiki: llInstantMessage(key user, string message) | ||
223 | void llInstantMessage(string user, string message); | ||
224 | //wiki: llEmail(string address, string subject, string message) | ||
225 | void llEmail(string address, string subject, string message); | ||
226 | //wiki: llGetNextEmail(string address, string subject) | ||
227 | void llGetNextEmail(string address, string subject); | ||
228 | //wiki: key llGetKey() | ||
229 | string llGetKey(); | ||
230 | //wiki: llSetBuoyancy(double buoyancy) | ||
231 | void llSetBuoyancy(double buoyancy); | ||
232 | //wiki: llSetHoverHeight(double height, integer water, double tau) | ||
233 | void llSetHoverHeight(double height, int water, double tau); | ||
234 | //wiki: llStopHover | ||
235 | void llStopHover(); | ||
236 | //wiki: llMinEventDelay(double delay) | ||
237 | void llMinEventDelay(double delay); | ||
238 | //wiki: (deprecated) llSoundPreload() | ||
239 | void llSoundPreload(); | ||
240 | //wiki: llRotLookAt(rotation target, double strength, double damping) | ||
241 | void llRotLookAt(LSL_Types.Quaternion target, double strength, double damping); | ||
242 | //wiki: integer llStringLength(string str) | ||
243 | LSL_Types.LSLInteger llStringLength(string str); | ||
244 | //wiki: llStartAnimation(string anim) | ||
245 | void llStartAnimation(string anim); | ||
246 | //wiki: llStopAnimation(string anim) | ||
247 | void llStopAnimation(string anim); | ||
248 | //wiki: (deprecated) llPointAt | ||
249 | void llPointAt(); | ||
250 | //wiki: (deprecated) llStopPointAt | ||
251 | void llStopPointAt(); | ||
252 | //wiki: llTargetOmega(vector axis, double spinrate, double gain) | ||
253 | void llTargetOmega(LSL_Types.Vector3 axis, double spinrate, double gain); | ||
254 | //wiki: integer llGetStartParameter() | ||
255 | LSL_Types.LSLInteger llGetStartParameter(); | ||
256 | //wiki: llGodLikeRezObject(key inventory, vector pos) | ||
257 | void llGodLikeRezObject(string inventory, LSL_Types.Vector3 pos); | ||
258 | //wiki: llRequestPermissions(key agent, integer perm) | ||
259 | void llRequestPermissions(string agent, int perm); | ||
260 | //wiki: key llGetPermissionsKey() | ||
261 | string llGetPermissionsKey(); | ||
262 | //wiki: integer llGetPermissions() | ||
263 | LSL_Types.LSLInteger llGetPermissions(); | ||
264 | //wiki integer llGetLinkNumber() | ||
265 | LSL_Types.LSLInteger llGetLinkNumber(); | ||
266 | //wiki: llSetLinkColor(integer linknumber, vector color, integer face) | ||
267 | void llSetLinkColor(int linknumber, LSL_Types.Vector3 color, int face); | ||
268 | //wiki: llCreateLink(key target, integer parent) | ||
269 | void llCreateLink(string target, int parent); | ||
270 | //wiki: llBreakLink(integer linknum) | ||
271 | void llBreakLink(int linknum); | ||
272 | //wiki: llBreakAllLinks() | ||
273 | void llBreakAllLinks(); | ||
274 | //wiki: key llGetLinkKey(integer linknum) | ||
275 | string llGetLinkKey(int linknum); | ||
276 | //wiki: llGetLinkName(integer linknum) | ||
277 | string llGetLinkName(int linknum); | ||
278 | //wiki: integer llGetInventoryNumber(integer type) | ||
279 | LSL_Types.LSLInteger llGetInventoryNumber(int type); | ||
280 | //wiki: string llGetInventoryName(integer type, integer number) | ||
281 | string llGetInventoryName(int type, int number); | ||
282 | //wiki: llSetScriptState(string name, integer run) | ||
283 | void llSetScriptState(string name, int run); | ||
284 | //wiki: double llGetEnergy() | ||
285 | double llGetEnergy(); | ||
286 | //wiki: llGiveInventory(key destination, string inventory) | ||
287 | void llGiveInventory(string destination, string inventory); | ||
288 | //wiki: llRemoveInventory(string item) | ||
289 | void llRemoveInventory(string item); | ||
290 | //wiki: llSetText(string text, vector color, double alpha) | ||
291 | void llSetText(string text, LSL_Types.Vector3 color, double alpha); | ||
292 | //wiki: double llWater(vector offset) | ||
293 | double llWater(LSL_Types.Vector3 offset); | ||
294 | //wiki: llPassTouches(integer pass) | ||
295 | void llPassTouches(int pass); | ||
296 | //wiki: key llRequestAgentData(key id, integer data) | ||
297 | string llRequestAgentData(string id, int data); | ||
298 | //wiki: key llRequestInventoryData(string name) | ||
299 | string llRequestInventoryData(string name); | ||
300 | //wiki: llSetDamage(double damage) | ||
301 | void llSetDamage(double damage); | ||
302 | //wiki: llTeleportAgentHome(key agent) | ||
303 | void llTeleportAgentHome(string agent); | ||
304 | //wiki: llModifyLand(integer action, integer brush) | ||
305 | void llModifyLand(int action, int brush); | ||
306 | //wiki: llCollisionSound(string impact_sound, double impact_volume) | ||
307 | void llCollisionSound(string impact_sound, double impact_volume); | ||
308 | //wiki: llCollisionSprite(string impact_sprite) | ||
309 | void llCollisionSprite(string impact_sprite); | ||
310 | //wiki: string llGetAnimation(key id) | ||
311 | string llGetAnimation(string id); | ||
312 | //wiki: llResetScript() | ||
313 | void llResetScript(); | ||
314 | //wiki: llMessageLinked(integer linknum, integer num, string str, key id) | ||
315 | void llMessageLinked(int linknum, int num, string str, string id); | ||
316 | //wiki: llPushObject(key target, vector impulse, vector ang_impulse, integer local) | ||
317 | void llPushObject(string target, LSL_Types.Vector3 impulse, LSL_Types.Vector3 ang_impulse, int local); | ||
318 | //wiki: llPassCollisions(integer pass) | ||
319 | void llPassCollisions(int pass); | ||
320 | //wiki: string llGetScriptName() | ||
321 | string llGetScriptName(); | ||
322 | //wiki: integer llGetNumberOfSides() | ||
323 | LSL_Types.LSLInteger llGetNumberOfSides(); | ||
324 | //wiki: rotation llAxisAngle2Rot(vector axis, double angle) | ||
325 | LSL_Types.Quaternion llAxisAngle2Rot(LSL_Types.Vector3 axis, double angle); | ||
326 | //wiki: vector llRot2Axis(rotation rot) | ||
327 | LSL_Types.Vector3 llRot2Axis(LSL_Types.Quaternion rot); | ||
328 | //wiki: double llRot2Angle(rotation rot); | ||
329 | double llRot2Angle(LSL_Types.Quaternion rot); | ||
330 | //wiki: double llAcos(double val) | ||
331 | double llAcos(double val); | ||
332 | //wiki: double llAsin(double val) | ||
333 | double llAsin(double val); | ||
334 | //wiki: double llAngleBetween(rotation a, rotation b) | ||
335 | double llAngleBetween(LSL_Types.Quaternion a, LSL_Types.Quaternion b); | ||
336 | //wiki: string llGetInventoryKey(string name) | ||
337 | string llGetInventoryKey(string name); | ||
338 | //wiki: llAllowInventoryDrop(integer add) | ||
339 | void llAllowInventoryDrop(int add); | ||
340 | //wiki: vector llGetSunDirection() | ||
341 | LSL_Types.Vector3 llGetSunDirection(); | ||
342 | //wiki: vector llGetTextureOffset(integer face) | ||
343 | LSL_Types.Vector3 llGetTextureOffset(int face); | ||
344 | //wiki: vector llGetTextureScale(integer side) | ||
345 | LSL_Types.Vector3 llGetTextureScale(int side); | ||
346 | //wiki: double llGetTextureRot(integer side) | ||
347 | double llGetTextureRot(int side); | ||
348 | //wiki: integer llSubStringIndex(string source, string pattern) | ||
349 | LSL_Types.LSLInteger llSubStringIndex(string source, string pattern); | ||
350 | //wiki: key llGetOwnerKey(key id) | ||
351 | string llGetOwnerKey(string id); | ||
352 | //wiki: vector llGetCenterOfMass() | ||
353 | LSL_Types.Vector3 llGetCenterOfMass(); | ||
354 | //wiki: list llListSort(list src, integer stride, integer ascending) | ||
355 | LSL_Types.list llListSort(LSL_Types.list src, int stride, int ascending); | ||
356 | //integer llGetListLength(list src) | ||
357 | LSL_Types.LSLInteger llGetListLength(LSL_Types.list src); | ||
358 | //wiki: integer llList2Integer(list src, integer index) | ||
359 | LSL_Types.LSLInteger llList2Integer(LSL_Types.list src, int index); | ||
360 | //wiki: double llList2double(list src, integer index) | ||
361 | double llList2Float(LSL_Types.list src, int index); | ||
362 | //wiki: string llList2String(list src, integer index) | ||
363 | string llList2String(LSL_Types.list src, int index); | ||
364 | //wiki: key llList2Key(list src, integer index) | ||
365 | string llList2Key(LSL_Types.list src, int index); | ||
366 | //wiki: vector llList2Vector(list src, integer index) | ||
367 | LSL_Types.Vector3 llList2Vector(LSL_Types.list src, int index); | ||
368 | //wiki rotation llList2Rot(list src, integer index) | ||
369 | LSL_Types.Quaternion llList2Rot(LSL_Types.list src, int index); | ||
370 | //wiki: list llList2List(list src, integer start, integer end) | ||
371 | LSL_Types.list llList2List(LSL_Types.list src, int start, int end); | ||
372 | //wiki: llDeleteSubList(list src, integer start, integer end) | ||
373 | LSL_Types.list llDeleteSubList(LSL_Types.list src, int start, int end); | ||
374 | //wiki: integer llGetListEntryType(list src, integer index) | ||
375 | LSL_Types.LSLInteger llGetListEntryType(LSL_Types.list src, int index); | ||
376 | //wiki: string llList2CSV(list src) | ||
377 | string llList2CSV(LSL_Types.list src); | ||
378 | //wiki: list llCSV2List(string src) | ||
379 | LSL_Types.list llCSV2List(string src); | ||
380 | //wiki: list llListRandomize(list src, integer stride) | ||
381 | LSL_Types.list llListRandomize(LSL_Types.list src, int stride); | ||
382 | //wiki: list llList2ListStrided(list src, integer start, integer end, integer stride) | ||
383 | LSL_Types.list llList2ListStrided(LSL_Types.list src, int start, int end, int stride); | ||
384 | //wiki: vector llGetRegionCorner() | ||
385 | LSL_Types.Vector3 llGetRegionCorner(); | ||
386 | //wiki: list llListInsertList(list dest, list src, integer start) | ||
387 | LSL_Types.list llListInsertList(LSL_Types.list dest, LSL_Types.list src, int start); | ||
388 | //wiki: integer llListFindList(list src, list test) | ||
389 | LSL_Types.LSLInteger llListFindList(LSL_Types.list src, LSL_Types.list test); | ||
390 | //wiki: string llGetObjectName() | ||
391 | string llGetObjectName(); | ||
392 | //wiki: llSetObjectName(string name) | ||
393 | void llSetObjectName(string name); | ||
394 | //wiki: string llGetDate() | ||
395 | string llGetDate(); | ||
396 | //wiki: integer llEdgeOfWorld(vector pos, vector dir) | ||
397 | LSL_Types.LSLInteger llEdgeOfWorld(LSL_Types.Vector3 pos, LSL_Types.Vector3 dir); | ||
398 | //wiki: integer llGetAgentInfo(key id) | ||
399 | LSL_Types.LSLInteger llGetAgentInfo(string id); | ||
400 | //wiki: llAdjustSoundVolume(double volume) | ||
401 | void llAdjustSoundVolume(double volume); | ||
402 | //wiki: llSetSoundQueueing(integer queue) | ||
403 | void llSetSoundQueueing(int queue); | ||
404 | //wiki: llSetSoundRadius(double radius) | ||
405 | void llSetSoundRadius(double radius); | ||
406 | //wiki: string llKey2Name(key id) | ||
407 | string llKey2Name(string id); | ||
408 | //wiki: llSetTextureAnim(integer mode, integer face, integer sizex, integer sizey, double start, double length, double rate) | ||
409 | void llSetTextureAnim(int mode, int face, int sizex, int sizey, double start, double length, double rate); | ||
410 | //wiki: llTriggerSoundLimited(string sound, double volume, vector top_north_east, vector bottom_south_west) | ||
411 | void llTriggerSoundLimited(string sound, double volume, LSL_Types.Vector3 top_north_east, | ||
412 | LSL_Types.Vector3 bottom_south_west); | ||
413 | |||
414 | //wiki: llEjectFromLand(key pest) | ||
415 | void llEjectFromLand(string pest); | ||
416 | LSL_Types.list llParseString2List(string str, LSL_Types.list separators, LSL_Types.list spacers); | ||
417 | //wiki: integer llOverMyLand(key id) | ||
418 | LSL_Types.LSLInteger llOverMyLand(string id); | ||
419 | //wiki: key llGetLandOwnerAt(vector pos) | ||
420 | string llGetLandOwnerAt(LSL_Types.Vector3 pos); | ||
421 | //wiki: key llGetNotecardLine(string name, integer line) | ||
422 | string llGetNotecardLine(string name, int line); | ||
423 | //wiki: vector llGetAgentSize(key id) | ||
424 | LSL_Types.Vector3 llGetAgentSize(string id); | ||
425 | //wiki: integer llSameGroup(key agent) | ||
426 | LSL_Types.LSLInteger llSameGroup(string agent); | ||
427 | //wiki: llUnSit(key id) | ||
428 | void llUnSit(string id); | ||
429 | //wiki: vector llGroundSlope(vector offset) | ||
430 | LSL_Types.Vector3 llGroundSlope(LSL_Types.Vector3 offset); | ||
431 | //wiki: vector llGroundNormal(vector offset) | ||
432 | LSL_Types.Vector3 llGroundNormal(LSL_Types.Vector3 offset); | ||
433 | //wiki: vector llGroundContour(vector offset) | ||
434 | LSL_Types.Vector3 llGroundContour(LSL_Types.Vector3 offset); | ||
435 | //wiki: integer llGetAttached() | ||
436 | LSL_Types.LSLInteger llGetAttached(); | ||
437 | //wiki: integer llGetFreeMemory() | ||
438 | LSL_Types.LSLInteger llGetFreeMemory(); | ||
439 | //wiki: string llGetRegionName() | ||
440 | string llGetRegionName(); | ||
441 | //wiki: double llGetRegionTimeDilation() | ||
442 | double llGetRegionTimeDilation(); | ||
443 | //wiki: double llGetRegionFPS() | ||
444 | double llGetRegionFPS(); | ||
445 | //wiki: llParticleSystem(List<Object> rules | ||
446 | void llParticleSystem(LSL_Types.list rules); | ||
447 | //wiki: llGroundRepel(double height, integer water, double tau) | ||
448 | void llGroundRepel(double height, int water, double tau); | ||
449 | //wiki: llGiveInventoryList(string destination, string category, LSL_Types.list inventory) | ||
450 | void llGiveInventoryList(string destination, string category, LSL_Types.list inventory); | ||
451 | //wiki: llSetVehicleType(integer type) | ||
452 | void llSetVehicleType(int type); | ||
453 | //wiki: llSetVehicledoubleParam(integer param, double value) | ||
454 | void llSetVehicledoubleParam(int param, double value); | ||
455 | // wiki: llSetVehicleFloatParam(integer param, float value) | ||
456 | void llSetVehicleFloatParam(int param, float value); | ||
457 | //wiki: llSetVehicleVectorParam(integer param, vector vec) | ||
458 | void llSetVehicleVectorParam(int param, LSL_Types.Vector3 vec); | ||
459 | //wiki: llSetVehicleRotationParam(integer param, rotation rot) | ||
460 | void llSetVehicleRotationParam(int param, LSL_Types.Quaternion rot); | ||
461 | //wiki: llSetVehicleFlags(integer flags) | ||
462 | void llSetVehicleFlags(int flags); | ||
463 | //wiki: llRemoveVehicleFlags(integer flags) | ||
464 | void llRemoveVehicleFlags(int flags); | ||
465 | //wiki: llSitTarget(vector offset, rotation rot) | ||
466 | void llSitTarget(LSL_Types.Vector3 offset, LSL_Types.Quaternion rot); | ||
467 | //wiki key llAvatarOnSitTarget() | ||
468 | string llAvatarOnSitTarget(); | ||
469 | //wiki: llAddToLandPassList(key avatar, double hours) | ||
470 | void llAddToLandPassList(string avatar, double hours); | ||
471 | //wiki: llSetTouchText(string text) | ||
472 | void llSetTouchText(string text); | ||
473 | //wiki: llSetSitText(string text) | ||
474 | void llSetSitText(string text); | ||
475 | //wiki: llSetCameraEyeOffset(vector offset) | ||
476 | void llSetCameraEyeOffset(LSL_Types.Vector3 offset); | ||
477 | //wiki: llSeteCameraAtOffset(vector offset) | ||
478 | void llSetCameraAtOffset(LSL_Types.Vector3 offset); | ||
479 | // | ||
480 | string llDumpList2String(LSL_Types.list src, string seperator); | ||
481 | //wiki: integer llScriptDanger(vector pos) | ||
482 | LSL_Types.LSLInteger llScriptDanger(LSL_Types.Vector3 pos); | ||
483 | //wiki: llDialog(key avatar, string message, list buttons, integer chat_channel) | ||
484 | void llDialog(string avatar, string message, LSL_Types.list buttons, int chat_channel); | ||
485 | //wiki: llVolumeDetect(integer detect) | ||
486 | void llVolumeDetect(int detect); | ||
487 | //wiki: llResetOtherScript(string name) | ||
488 | void llResetOtherScript(string name); | ||
489 | //wiki: integer llGetScriptState(string name) | ||
490 | LSL_Types.LSLInteger llGetScriptState(string name); | ||
491 | //wiki: (deprecated) | ||
492 | void llRemoteLoadScript(); | ||
493 | //wiki: llSetRemoteScriptAccessPin(integer pin) | ||
494 | void llSetRemoteScriptAccessPin(int pin); | ||
495 | //wiki: llRemoteLoadScriptPin(key target, string name, integer pin, integer running, integer start_param) | ||
496 | void llRemoteLoadScriptPin(string target, string name, int pin, int running, int start_param); | ||
497 | //wiki: llOpenRemoteDataChannel() | ||
498 | void llOpenRemoteDataChannel(); | ||
499 | //wiki: key llSendRemoteData(key channel, string dest, integer idata, string sdata) | ||
500 | string llSendRemoteData(string channel, string dest, int idata, string sdata); | ||
501 | //wiki: llRemoteDataReply(key channel, key message_id, string sdata, integer idata) | ||
502 | void llRemoteDataReply(string channel, string message_id, string sdata, int idata); | ||
503 | //wiki: llCloseRemoteDataChannel(key channel) | ||
504 | void llCloseRemoteDataChannel(string channel); | ||
505 | //wiki: string llMD5String(string src, integer nonce) | ||
506 | string llMD5String(string src, int nonce); | ||
507 | //wiki: llSetPrimitiveParams(list rules) | ||
508 | void llSetPrimitiveParams(LSL_Types.list rules); | ||
509 | //wiki: llSetLinkPrimitiveParams(integer linknumber, list rules) | ||
510 | void llSetLinkPrimitiveParams(int linknumber, LSL_Types.list rules); | ||
511 | //wiki: string llStringToBase64(string str) | ||
512 | string llStringToBase64(string str); | ||
513 | //wiki: string llBase64ToString(string str) | ||
514 | string llBase64ToString(string str); | ||
515 | //wiki: (deprecated) | ||
516 | void llXorBase64Strings(); | ||
517 | //wiki: llRemoteDataSetRegion() | ||
518 | void llRemoteDataSetRegion(); | ||
519 | //wiki: double llLog10(double val) | ||
520 | double llLog10(double val); | ||
521 | //wiki: double llLog(double val) | ||
522 | double llLog(double val); | ||
523 | //wiki: list llGetAnimationList(key id) | ||
524 | LSL_Types.list llGetAnimationList(string id); | ||
525 | //wiki: llSetParcelMusicURL(string url) | ||
526 | void llSetParcelMusicURL(string url); | ||
527 | //wiki: vector llGetRootPosition() | ||
528 | LSL_Types.Vector3 llGetRootPosition(); | ||
529 | //wiki: rotation llGetRootRotation() | ||
530 | LSL_Types.Quaternion llGetRootRotation(); | ||
531 | //wiki: string llGetObjectDesc() | ||
532 | string llGetObjectDesc(); | ||
533 | //wiki: llSetObjectDesc(string desc) | ||
534 | void llSetObjectDesc(string desc); | ||
535 | //wiki: key llGetCreator() | ||
536 | string llGetCreator(); | ||
537 | //wiki: string llGetTimestamp() | ||
538 | string llGetTimestamp(); | ||
539 | //wiki: llSetLinkAlpha(integer linknumber, double alpha, integer face) | ||
540 | void llSetLinkAlpha(int linknumber, double alpha, int face); | ||
541 | //wiki: integer llGetNumberOfPrims() | ||
542 | LSL_Types.LSLInteger llGetNumberOfPrims(); | ||
543 | //wiki: key llGetNumberOfNotecardLines(string name) | ||
544 | string llGetNumberOfNotecardLines(string name); | ||
545 | //wiki: list llGetBoundingBox(key object) | ||
546 | LSL_Types.list llGetBoundingBox(string obj); | ||
547 | //wiki: vector llGetGeometricCenter() | ||
548 | LSL_Types.Vector3 llGetGeometricCenter(); | ||
549 | //wiki: list llGetPrimitiveParams(list rules) | ||
550 | LSL_Types.list llGetPrimitiveParams(LSL_Types.list rules); | ||
551 | //wiki: string llIntegerToBase64(integer number) | ||
552 | string llIntegerToBase64(int number); | ||
553 | //wiki integer llBase64ToInteger(string str) | ||
554 | LSL_Types.LSLInteger llBase64ToInteger(string str); | ||
555 | //wiki: double llGetGMTclock() | ||
556 | double llGetGMTclock(); | ||
557 | //wiki: string llGetSimulatorHostname() | ||
558 | string llGetSimulatorHostname(); | ||
559 | //llSetLocalRot(rotation rot) | ||
560 | void llSetLocalRot(LSL_Types.Quaternion rot); | ||
561 | //wiki: list llParseStringKeepNulls(string src, list separators, list spacers) | ||
562 | LSL_Types.list llParseStringKeepNulls(string src, LSL_Types.list seperators, LSL_Types.list spacers); | ||
563 | //wiki: llRezAtRoot(string inventory, vector position, vector velocity, rotation rot, integer param) | ||
564 | void llRezAtRoot(string inventory, LSL_Types.Vector3 position, LSL_Types.Vector3 velocity, | ||
565 | LSL_Types.Quaternion rot, int param); | ||
566 | |||
567 | //wiki: integer llGetObjectPermMask(integer mask) | ||
568 | LSL_Types.LSLInteger llGetObjectPermMask(int mask); | ||
569 | //wiki: llSetObjectPermMask(integer mask, integer value) | ||
570 | void llSetObjectPermMask(int mask, int value); | ||
571 | //wiki integer llGetInventoryPermMask(string item, integer mask) | ||
572 | LSL_Types.LSLInteger llGetInventoryPermMask(string item, int mask); | ||
573 | //wiki: llSetInventoryPermMask(string item, integer mask, integer value) | ||
574 | void llSetInventoryPermMask(string item, int mask, int value); | ||
575 | //wiki: key llGetInventoryCreator(string item) | ||
576 | string llGetInventoryCreator(string item); | ||
577 | //wiki: llOwnerSay(string msg) | ||
578 | void llOwnerSay(string msg); | ||
579 | //wiki: key llRequestSimulatorData(string simulator, integer data) | ||
580 | string llRequestSimulatorData(string simulator, int data); | ||
581 | //wiki: llForceMouselook(integer mouselook) | ||
582 | void llForceMouselook(int mouselook); | ||
583 | //wiki: double llGetObjectMass(key id) | ||
584 | double llGetObjectMass(string id); | ||
585 | LSL_Types.list llListReplaceList(LSL_Types.list dest, LSL_Types.list src, int start, int end); | ||
586 | //wiki: llLoadURL(key avatar_id, string message, string url) | ||
587 | void llLoadURL(string avatar_id, string message, string url); | ||
588 | //wiki: llParcelMediaCommandList(list commandList) | ||
589 | void llParcelMediaCommandList(LSL_Types.list commandList); | ||
590 | void llParcelMediaQuery(); | ||
591 | //wiki integer llModPow(integer a, integer b, integer c) | ||
592 | LSL_Types.LSLInteger llModPow(int a, int b, int c); | ||
593 | //wiki: integer llGetInventoryType(string name) | ||
594 | LSL_Types.LSLInteger llGetInventoryType(string name); | ||
595 | //wiki: llSetPayPrice(integer price, list quick_pay_buttons) | ||
596 | void llSetPayPrice(int price, LSL_Types.list quick_pay_buttons); | ||
597 | //wiki: vector llGetCameraPos() | ||
598 | LSL_Types.Vector3 llGetCameraPos(); | ||
599 | //wiki rotation llGetCameraRot() | ||
600 | LSL_Types.Quaternion llGetCameraRot(); | ||
601 | //wiki: (deprecated) | ||
602 | void llSetPrimURL(); | ||
603 | //wiki: (deprecated) | ||
604 | void llRefreshPrimURL(); | ||
605 | //wiki: string llEscapeURL(string url) | ||
606 | string llEscapeURL(string url); | ||
607 | //wiki: string llUnescapeURL(string url) | ||
608 | string llUnescapeURL(string url); | ||
609 | //wiki: llMapDestination(string simname, vector pos, vector look_at) | ||
610 | void llMapDestination(string simname, LSL_Types.Vector3 pos, LSL_Types.Vector3 look_at); | ||
611 | //wiki: llAddToLandBanList(key avatar, double hours) | ||
612 | void llAddToLandBanList(string avatar, double hours); | ||
613 | //wiki: llRemoveFromLandPassList(key avatar) | ||
614 | void llRemoveFromLandPassList(string avatar); | ||
615 | //wiki: llRemoveFromLandBanList(key avatar) | ||
616 | void llRemoveFromLandBanList(string avatar); | ||
617 | //wiki: llSetCameraParams(list rules) | ||
618 | void llSetCameraParams(LSL_Types.list rules); | ||
619 | //wiki: llClearCameraParams() | ||
620 | void llClearCameraParams(); | ||
621 | //wiki: double llListStatistics(integer operation, list src) | ||
622 | double llListStatistics(int operation, LSL_Types.list src); | ||
623 | //wiki: integer llGetUnixTime() | ||
624 | LSL_Types.LSLInteger llGetUnixTime(); | ||
625 | //wiki: integer llGetParcelFlags(vector pos) | ||
626 | LSL_Types.LSLInteger llGetParcelFlags(LSL_Types.Vector3 pos); | ||
627 | //wiki: integer llGetRegionFlags() | ||
628 | LSL_Types.LSLInteger llGetRegionFlags(); | ||
629 | //wiki: string llXorBase64StringsCorrect(string str1, string str2) | ||
630 | string llXorBase64StringsCorrect(string str1, string str2); | ||
631 | string llHTTPRequest(string url, LSL_Types.list parameters, string body); | ||
632 | //wiki: llResetLandBanList() | ||
633 | void llResetLandBanList(); | ||
634 | //wiki: llResetLandPassList() | ||
635 | void llResetLandPassList(); | ||
636 | //wiki: integer llGetParcelPrimCount(vector pos, integer category, integer sim_wide) | ||
637 | LSL_Types.LSLInteger llGetParcelPrimCount(LSL_Types.Vector3 pos, int category, int sim_wide); | ||
638 | //wiki: list llGetParcelPrimOwners(vector pos) | ||
639 | LSL_Types.list llGetParcelPrimOwners(LSL_Types.Vector3 pos); | ||
640 | //wiki: integer llGetObjectPrimCount(key object_id) | ||
641 | LSL_Types.LSLInteger llGetObjectPrimCount(string object_id); | ||
642 | //wiki: integer llGetParcelMaxPrims(vector pos, integer sim_wide) | ||
643 | LSL_Types.LSLInteger llGetParcelMaxPrims(LSL_Types.Vector3 pos, int sim_wide); | ||
644 | //wiki: llGetParcelDetails(vector pos, list params) | ||
645 | LSL_Types.list llGetParcelDetails(LSL_Types.Vector3 pos, LSL_Types.list param); | ||
646 | //wiki: llSetLinkTexture(integer linknumber, string texture, integer face) | ||
647 | void llSetLinkTexture(int linknumber, string texture, int face); | ||
648 | //wiki: string llStringTrim(string src, int type) | ||
649 | string llStringTrim(string src, int type); | ||
650 | //wiki: LSL_Types.list llGetObjectDetails(string id, LSL_Types.list args) | ||
651 | LSL_Types.list llGetObjectDetails(string id, LSL_Types.list args); | ||
652 | } | ||
653 | } | ||
diff --git a/OpenSim/Region/ScriptEngine/XEngine/Script/IOSSL_ScriptCommands.cs b/OpenSim/Region/ScriptEngine/XEngine/Script/IOSSL_ScriptCommands.cs deleted file mode 100644 index 82d4673..0000000 --- a/OpenSim/Region/ScriptEngine/XEngine/Script/IOSSL_ScriptCommands.cs +++ /dev/null | |||
@@ -1,68 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | namespace OpenSim.Region.ScriptEngine.XEngine.Script | ||
29 | { | ||
30 | public interface IOSSL_ScriptCommands | ||
31 | { | ||
32 | //OpenSim functions | ||
33 | string osSetDynamicTextureURL(string dynamicID, string contentType, string url, string extraParams, int timer); | ||
34 | string osSetDynamicTextureURLBlend(string dynamicID, string contentType, string url, string extraParams, | ||
35 | int timer, int alpha); | ||
36 | string osSetDynamicTextureData(string dynamicID, string contentType, string data, string extraParams, int timer); | ||
37 | string osSetDynamicTextureDataBlend(string dynamicID, string contentType, string data, string extraParams, | ||
38 | int timer, int alpha); | ||
39 | double osTerrainGetHeight(int x, int y); | ||
40 | int osTerrainSetHeight(int x, int y, double val); | ||
41 | int osRegionRestart(double seconds); | ||
42 | void osRegionNotice(string msg); | ||
43 | bool osConsoleCommand(string Command); | ||
44 | void osSetParcelMediaURL(string url); | ||
45 | void osSetPrimFloatOnWater(int floatYN); | ||
46 | |||
47 | // Animation commands | ||
48 | void osAvatarPlayAnimation(string avatar, string animation); | ||
49 | void osAvatarStopAnimation(string avatar, string animation); | ||
50 | |||
51 | //texture draw functions | ||
52 | string osMovePen(string drawList, int x, int y); | ||
53 | string osDrawLine(string drawList, int startX, int startY, int endX, int endY); | ||
54 | string osDrawLine(string drawList, int endX, int endY); | ||
55 | string osDrawText(string drawList, string text); | ||
56 | string osDrawEllipse(string drawList, int width, int height); | ||
57 | string osDrawRectangle(string drawList, int width, int height); | ||
58 | string osDrawFilledRectangle(string drawList, int width, int height); | ||
59 | string osSetFontSize(string drawList, int fontSize); | ||
60 | string osSetPenSize(string drawList, int penSize); | ||
61 | string osSetPenColour(string drawList, string colour); | ||
62 | string osDrawImage(string drawList, int width, int height, string imageUrl); | ||
63 | void osSetStateEvents(int events); | ||
64 | |||
65 | double osList2Double(LSL_Types.list src, int index); | ||
66 | void osSetRegionWaterHeight(double height); | ||
67 | } | ||
68 | } | ||
diff --git a/OpenSim/Region/ScriptEngine/XEngine/Script/IScript.cs b/OpenSim/Region/ScriptEngine/XEngine/Script/IScript.cs deleted file mode 100644 index e5d0b33..0000000 --- a/OpenSim/Region/ScriptEngine/XEngine/Script/IScript.cs +++ /dev/null | |||
@@ -1,46 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System.Reflection; | ||
29 | using System; | ||
30 | using System.Collections; | ||
31 | using System.Collections.Generic; | ||
32 | using OpenSim.Region.Environment.Interfaces; | ||
33 | |||
34 | namespace OpenSim.Region.ScriptEngine.XEngine.Script | ||
35 | { | ||
36 | public interface IScript | ||
37 | { | ||
38 | Type Start(ILSL_ScriptCommands lsl, IOSSL_ScriptCommands ossl); | ||
39 | |||
40 | Dictionary<string, object> GetVars(); | ||
41 | void SetVars(Dictionary<string, object> vars); | ||
42 | void ResetVars(); | ||
43 | |||
44 | string State { get; set; } | ||
45 | } | ||
46 | } | ||
diff --git a/OpenSim/Region/ScriptEngine/XEngine/Script/LSL_Types.cs b/OpenSim/Region/ScriptEngine/XEngine/Script/LSL_Types.cs deleted file mode 100644 index 8bd3d73..0000000 --- a/OpenSim/Region/ScriptEngine/XEngine/Script/LSL_Types.cs +++ /dev/null | |||
@@ -1,1512 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections; | ||
30 | using System.Text.RegularExpressions; | ||
31 | |||
32 | namespace OpenSim.Region.ScriptEngine.XEngine.Script | ||
33 | { | ||
34 | [Serializable] | ||
35 | public partial class LSL_Types | ||
36 | { | ||
37 | // Types are kept is separate .dll to avoid having to add whatever .dll it is in it to script AppDomain | ||
38 | |||
39 | [Serializable] | ||
40 | public struct Vector3 | ||
41 | { | ||
42 | public double x; | ||
43 | public double y; | ||
44 | public double z; | ||
45 | |||
46 | #region Constructors | ||
47 | |||
48 | public Vector3(Vector3 vector) | ||
49 | { | ||
50 | x = (float)vector.x; | ||
51 | y = (float)vector.y; | ||
52 | z = (float)vector.z; | ||
53 | } | ||
54 | |||
55 | public Vector3(double X, double Y, double Z) | ||
56 | { | ||
57 | x = X; | ||
58 | y = Y; | ||
59 | z = Z; | ||
60 | } | ||
61 | |||
62 | public Vector3(string str) | ||
63 | { | ||
64 | str = str.Replace('<', ' '); | ||
65 | str = str.Replace('>', ' '); | ||
66 | string[] tmps = str.Split(new Char[] { ',', '<', '>' }); | ||
67 | if (tmps.Length < 3) | ||
68 | { | ||
69 | x=y=z=0; | ||
70 | return; | ||
71 | } | ||
72 | bool res; | ||
73 | res = Double.TryParse(tmps[0], out x); | ||
74 | res = res & Double.TryParse(tmps[1], out y); | ||
75 | res = res & Double.TryParse(tmps[2], out z); | ||
76 | } | ||
77 | |||
78 | #endregion | ||
79 | |||
80 | #region Overriders | ||
81 | |||
82 | public override string ToString() | ||
83 | { | ||
84 | string s=String.Format("<{0:0.000000},{1:0.000000},{2:0.000000}>", x, y, z); | ||
85 | return s; | ||
86 | } | ||
87 | |||
88 | public static explicit operator LSLString(Vector3 vec) | ||
89 | { | ||
90 | string s=String.Format("<{0:0.000000},{1:0.000000},{2:0.000000}>", vec.x, vec.y, vec.z); | ||
91 | return new LSLString(s); | ||
92 | } | ||
93 | |||
94 | public static explicit operator string(Vector3 vec) | ||
95 | { | ||
96 | string s=String.Format("<{0:0.000000},{1:0.000000},{2:0.000000}>", vec.x, vec.y, vec.z); | ||
97 | return s; | ||
98 | } | ||
99 | |||
100 | public static explicit operator Vector3(string s) | ||
101 | { | ||
102 | return new Vector3(s); | ||
103 | } | ||
104 | |||
105 | public static bool operator ==(Vector3 lhs, Vector3 rhs) | ||
106 | { | ||
107 | return (lhs.x == rhs.x && lhs.y == rhs.y && lhs.z == rhs.z); | ||
108 | } | ||
109 | |||
110 | public static bool operator !=(Vector3 lhs, Vector3 rhs) | ||
111 | { | ||
112 | return !(lhs == rhs); | ||
113 | } | ||
114 | |||
115 | public override int GetHashCode() | ||
116 | { | ||
117 | return (x.GetHashCode() ^ y.GetHashCode() ^ z.GetHashCode()); | ||
118 | } | ||
119 | |||
120 | public override bool Equals(object o) | ||
121 | { | ||
122 | if (!(o is Vector3)) return false; | ||
123 | |||
124 | Vector3 vector = (Vector3)o; | ||
125 | |||
126 | return (x == vector.x && x == vector.x && z == vector.z); | ||
127 | } | ||
128 | |||
129 | #endregion | ||
130 | |||
131 | #region Vector & Vector Math | ||
132 | |||
133 | // Vector-Vector Math | ||
134 | public static Vector3 operator +(Vector3 lhs, Vector3 rhs) | ||
135 | { | ||
136 | return new Vector3(lhs.x + rhs.x, lhs.y + rhs.y, lhs.z + rhs.z); | ||
137 | } | ||
138 | |||
139 | public static Vector3 operator -(Vector3 lhs, Vector3 rhs) | ||
140 | { | ||
141 | return new Vector3(lhs.x - rhs.x, lhs.y - rhs.y, lhs.z - rhs.z); | ||
142 | } | ||
143 | |||
144 | public static Vector3 operator *(Vector3 lhs, Vector3 rhs) | ||
145 | { | ||
146 | return new Vector3(lhs.x * rhs.x, lhs.y * rhs.y, lhs.z * rhs.z); | ||
147 | } | ||
148 | |||
149 | public static Vector3 operator %(Vector3 v1, Vector3 v2) | ||
150 | { | ||
151 | //Cross product | ||
152 | Vector3 tv; | ||
153 | tv.x = (v1.y * v2.z) - (v1.z * v2.y); | ||
154 | tv.y = (v1.z * v2.x) - (v1.x * v2.z); | ||
155 | tv.z = (v1.x * v2.y) - (v1.y * v2.x); | ||
156 | return tv; | ||
157 | } | ||
158 | |||
159 | #endregion | ||
160 | |||
161 | #region Vector & Float Math | ||
162 | |||
163 | // Vector-Float and Float-Vector Math | ||
164 | public static Vector3 operator *(Vector3 vec, float val) | ||
165 | { | ||
166 | return new Vector3(vec.x * val, vec.y * val, vec.z * val); | ||
167 | } | ||
168 | |||
169 | public static Vector3 operator *(float val, Vector3 vec) | ||
170 | { | ||
171 | return new Vector3(vec.x * val, vec.y * val, vec.z * val); | ||
172 | } | ||
173 | |||
174 | public static Vector3 operator /(Vector3 v, float f) | ||
175 | { | ||
176 | v.x = v.x / f; | ||
177 | v.y = v.y / f; | ||
178 | v.z = v.z / f; | ||
179 | return v; | ||
180 | } | ||
181 | |||
182 | #endregion | ||
183 | |||
184 | #region Vector & Double Math | ||
185 | |||
186 | public static Vector3 operator *(Vector3 vec, double val) | ||
187 | { | ||
188 | return new Vector3(vec.x * val, vec.y * val, vec.z * val); | ||
189 | } | ||
190 | |||
191 | public static Vector3 operator *(double val, Vector3 vec) | ||
192 | { | ||
193 | return new Vector3(vec.x * val, vec.y * val, vec.z * val); | ||
194 | } | ||
195 | |||
196 | public static Vector3 operator /(Vector3 v, double f) | ||
197 | { | ||
198 | v.x = v.x / f; | ||
199 | v.y = v.y / f; | ||
200 | v.z = v.z / f; | ||
201 | return v; | ||
202 | } | ||
203 | |||
204 | #endregion | ||
205 | |||
206 | #region Vector & Rotation Math | ||
207 | |||
208 | // Vector-Rotation Math | ||
209 | public static Vector3 operator *(Vector3 v, Quaternion r) | ||
210 | { | ||
211 | Quaternion vq = new Quaternion(v.x, v.y, v.z, 0); | ||
212 | Quaternion nq = new Quaternion(-r.x, -r.y, -r.z, r.s); | ||
213 | |||
214 | // adapted for operator * computing "b * a" | ||
215 | Quaternion result = nq * (vq * r); | ||
216 | |||
217 | return new Vector3(result.x, result.y, result.z); | ||
218 | } | ||
219 | |||
220 | public static Vector3 operator /(Vector3 v, Quaternion r) | ||
221 | { | ||
222 | r.s = -r.s; | ||
223 | return v * r; | ||
224 | } | ||
225 | |||
226 | #endregion | ||
227 | |||
228 | #region Static Helper Functions | ||
229 | |||
230 | public static double Dot(Vector3 v1, Vector3 v2) | ||
231 | { | ||
232 | return (v1.x * v2.x) + (v1.y * v2.y) + (v1.z * v2.z); | ||
233 | } | ||
234 | |||
235 | public static Vector3 Cross(Vector3 v1, Vector3 v2) | ||
236 | { | ||
237 | return new Vector3 | ||
238 | ( | ||
239 | v1.y * v2.z - v1.z * v2.y, | ||
240 | v1.z * v2.x - v1.x * v2.z, | ||
241 | v1.x * v2.y - v1.y * v2.x | ||
242 | ); | ||
243 | } | ||
244 | |||
245 | public static double Mag(Vector3 v) | ||
246 | { | ||
247 | return Math.Sqrt(v.x * v.x + v.y * v.y + v.z * v.z); | ||
248 | } | ||
249 | |||
250 | public static Vector3 Norm(Vector3 vector) | ||
251 | { | ||
252 | double mag = Mag(vector); | ||
253 | return new Vector3(vector.x / mag, vector.y / mag, vector.z / mag); | ||
254 | } | ||
255 | |||
256 | #endregion | ||
257 | } | ||
258 | |||
259 | [Serializable] | ||
260 | public struct Quaternion | ||
261 | { | ||
262 | public double x; | ||
263 | public double y; | ||
264 | public double z; | ||
265 | public double s; | ||
266 | |||
267 | #region Constructors | ||
268 | |||
269 | public Quaternion(Quaternion Quat) | ||
270 | { | ||
271 | x = (float)Quat.x; | ||
272 | y = (float)Quat.y; | ||
273 | z = (float)Quat.z; | ||
274 | s = (float)Quat.s; | ||
275 | if (x == 0 && y == 0 && z == 0 && s == 0) | ||
276 | s = 1; | ||
277 | } | ||
278 | |||
279 | public Quaternion(double X, double Y, double Z, double S) | ||
280 | { | ||
281 | x = X; | ||
282 | y = Y; | ||
283 | z = Z; | ||
284 | s = S; | ||
285 | if (x == 0 && y == 0 && z == 0 && s == 0) | ||
286 | s = 1; | ||
287 | } | ||
288 | |||
289 | public Quaternion(string str) | ||
290 | { | ||
291 | str = str.Replace('<', ' '); | ||
292 | str = str.Replace('>', ' '); | ||
293 | string[] tmps = str.Split(new Char[] { ',', '<', '>' }); | ||
294 | if (tmps.Length < 4) | ||
295 | { | ||
296 | x=y=z=s=0; | ||
297 | return; | ||
298 | } | ||
299 | bool res; | ||
300 | res = Double.TryParse(tmps[0], out x); | ||
301 | res = res & Double.TryParse(tmps[1], out y); | ||
302 | res = res & Double.TryParse(tmps[2], out z); | ||
303 | res = res & Double.TryParse(tmps[3], out s); | ||
304 | if (x == 0 && y == 0 && z == 0 && s == 0) | ||
305 | s = 1; | ||
306 | } | ||
307 | |||
308 | #endregion | ||
309 | |||
310 | #region Overriders | ||
311 | |||
312 | public override int GetHashCode() | ||
313 | { | ||
314 | return (x.GetHashCode() ^ y.GetHashCode() ^ z.GetHashCode() ^ s.GetHashCode()); | ||
315 | } | ||
316 | |||
317 | public override bool Equals(object o) | ||
318 | { | ||
319 | if (!(o is Quaternion)) return false; | ||
320 | |||
321 | Quaternion quaternion = (Quaternion)o; | ||
322 | |||
323 | return x == quaternion.x && y == quaternion.y && z == quaternion.z && s == quaternion.s; | ||
324 | } | ||
325 | |||
326 | public override string ToString() | ||
327 | { | ||
328 | string st=String.Format("<{0:0.000000},{1:0.000000},{2:0.000000},{3:0.000000}>", x, y, z, s); | ||
329 | return st; | ||
330 | } | ||
331 | |||
332 | public static explicit operator string(Quaternion r) | ||
333 | { | ||
334 | string s=String.Format("<{0:0.000000},{1:0.000000},{2:0.000000},{3:0.000000}>", r.x, r.y, r.z, r.s); | ||
335 | return s; | ||
336 | } | ||
337 | |||
338 | public static explicit operator LSLString(Quaternion r) | ||
339 | { | ||
340 | string s=String.Format("<{0:0.000000},{1:0.000000},{2:0.000000},{3:0.000000}>", r.x, r.y, r.z, r.s); | ||
341 | return new LSLString(s); | ||
342 | } | ||
343 | |||
344 | public static explicit operator Quaternion(string s) | ||
345 | { | ||
346 | return new Quaternion(s); | ||
347 | } | ||
348 | |||
349 | public static bool operator ==(Quaternion lhs, Quaternion rhs) | ||
350 | { | ||
351 | // Return true if the fields match: | ||
352 | return lhs.x == rhs.x && lhs.y == rhs.y && lhs.z == rhs.z && lhs.s == rhs.s; | ||
353 | } | ||
354 | |||
355 | public static bool operator !=(Quaternion lhs, Quaternion rhs) | ||
356 | { | ||
357 | return !(lhs == rhs); | ||
358 | } | ||
359 | |||
360 | #endregion | ||
361 | |||
362 | public static Quaternion operator +(Quaternion a, Quaternion b) | ||
363 | { | ||
364 | return new Quaternion(a.x + b.x, a.y + b.y, a.z + b.z, a.s + b.s); | ||
365 | } | ||
366 | |||
367 | public static Quaternion operator /(Quaternion a, Quaternion b) | ||
368 | { | ||
369 | b.s = -b.s; | ||
370 | return a * b; | ||
371 | } | ||
372 | |||
373 | public static Quaternion operator -(Quaternion a, Quaternion b) | ||
374 | { | ||
375 | return new Quaternion(a.x - b.x, a.y - b.y, a.z - b.z, a.s - b.s); | ||
376 | } | ||
377 | |||
378 | // using the equations below, we need to do "b * a" to be compatible with LSL | ||
379 | public static Quaternion operator *(Quaternion b, Quaternion a) | ||
380 | { | ||
381 | Quaternion c; | ||
382 | c.x = a.s * b.x + a.x * b.s + a.y * b.z - a.z * b.y; | ||
383 | c.y = a.s * b.y + a.y * b.s + a.z * b.x - a.x * b.z; | ||
384 | c.z = a.s * b.z + a.z * b.s + a.x * b.y - a.y * b.x; | ||
385 | c.s = a.s * b.s - a.x * b.x - a.y * b.y - a.z * b.z; | ||
386 | return c; | ||
387 | } | ||
388 | } | ||
389 | |||
390 | [Serializable] | ||
391 | public class list | ||
392 | { | ||
393 | private object[] m_data; | ||
394 | |||
395 | public list(params object[] args) | ||
396 | { | ||
397 | m_data = new object[args.Length]; | ||
398 | m_data = args; | ||
399 | } | ||
400 | |||
401 | public int Length | ||
402 | { | ||
403 | get { | ||
404 | if (m_data == null) | ||
405 | m_data=new Object[0]; | ||
406 | return m_data.Length; | ||
407 | } | ||
408 | } | ||
409 | |||
410 | public object[] Data | ||
411 | { | ||
412 | get { | ||
413 | if (m_data == null) | ||
414 | m_data=new Object[0]; | ||
415 | return m_data; | ||
416 | } | ||
417 | } | ||
418 | |||
419 | public static list operator +(list a, list b) | ||
420 | { | ||
421 | object[] tmp; | ||
422 | tmp = new object[a.Length + b.Length]; | ||
423 | a.Data.CopyTo(tmp, 0); | ||
424 | b.Data.CopyTo(tmp, a.Length); | ||
425 | return new list(tmp); | ||
426 | } | ||
427 | |||
428 | private void ExtendAndAdd(object o) | ||
429 | { | ||
430 | Array.Resize(ref m_data, Length + 1); | ||
431 | m_data.SetValue(o, Length - 1); | ||
432 | } | ||
433 | |||
434 | public static list operator +(list a, string s) | ||
435 | { | ||
436 | a.ExtendAndAdd(s); | ||
437 | return a; | ||
438 | } | ||
439 | |||
440 | public static list operator +(list a, int i) | ||
441 | { | ||
442 | a.ExtendAndAdd(i); | ||
443 | return a; | ||
444 | } | ||
445 | |||
446 | public static list operator +(list a, double d) | ||
447 | { | ||
448 | a.ExtendAndAdd(d); | ||
449 | return a; | ||
450 | } | ||
451 | |||
452 | public void Add(object o) | ||
453 | { | ||
454 | object[] tmp; | ||
455 | tmp = new object[m_data.Length + 1]; | ||
456 | m_data.CopyTo(tmp, 0); | ||
457 | tmp[m_data.Length] = o; | ||
458 | m_data = tmp; | ||
459 | } | ||
460 | |||
461 | public bool Contains(object o) | ||
462 | { | ||
463 | bool ret = false; | ||
464 | foreach (object i in Data) | ||
465 | { | ||
466 | if (i == o) | ||
467 | { | ||
468 | ret = true; | ||
469 | break; | ||
470 | } | ||
471 | } | ||
472 | return ret; | ||
473 | } | ||
474 | |||
475 | public list DeleteSublist(int start, int end) | ||
476 | { | ||
477 | // Not an easy one | ||
478 | // If start <= end, remove that part | ||
479 | // if either is negative, count from the end of the array | ||
480 | // if the resulting start > end, remove all BUT that part | ||
481 | |||
482 | Object[] ret; | ||
483 | |||
484 | if (start < 0) | ||
485 | start=m_data.Length-start; | ||
486 | |||
487 | if (start < 0) | ||
488 | start=0; | ||
489 | |||
490 | if (end < 0) | ||
491 | end=m_data.Length-end; | ||
492 | if (end < 0) | ||
493 | end=0; | ||
494 | |||
495 | if (start > end) | ||
496 | { | ||
497 | if (end >= m_data.Length) | ||
498 | return new list(new Object[0]); | ||
499 | |||
500 | if (start >= m_data.Length) | ||
501 | start=m_data.Length-1; | ||
502 | |||
503 | return GetSublist(end, start); | ||
504 | } | ||
505 | |||
506 | // start >= 0 && end >= 0 here | ||
507 | if (start >= m_data.Length) | ||
508 | { | ||
509 | ret=new Object[m_data.Length]; | ||
510 | Array.Copy(m_data, 0, ret, 0, m_data.Length); | ||
511 | |||
512 | return new list(ret); | ||
513 | } | ||
514 | |||
515 | if (end >= m_data.Length) | ||
516 | end=m_data.Length-1; | ||
517 | |||
518 | // now, this makes the math easier | ||
519 | int remove=end+1-start; | ||
520 | |||
521 | ret=new Object[m_data.Length-remove]; | ||
522 | if (ret.Length == 0) | ||
523 | return new list(ret); | ||
524 | |||
525 | int src; | ||
526 | int dest=0; | ||
527 | |||
528 | for (src = 0; src < m_data.Length; src++) | ||
529 | { | ||
530 | if (src < start || src > end) | ||
531 | ret[dest++]=m_data[src]; | ||
532 | } | ||
533 | |||
534 | return new list(ret); | ||
535 | } | ||
536 | |||
537 | public list GetSublist(int start, int end) | ||
538 | { | ||
539 | |||
540 | object[] ret; | ||
541 | |||
542 | // Take care of neg start or end's | ||
543 | // NOTE that either index may still be negative after | ||
544 | // adding the length, so we must take additional | ||
545 | // measures to protect against this. Note also that | ||
546 | // after normalisation the negative indices are no | ||
547 | // longer relative to the end of the list. | ||
548 | |||
549 | if (start < 0) | ||
550 | { | ||
551 | start = m_data.Length + start; | ||
552 | } | ||
553 | |||
554 | if (end < 0) | ||
555 | { | ||
556 | end = m_data.Length + end; | ||
557 | } | ||
558 | |||
559 | // The conventional case is start <= end | ||
560 | // NOTE that the case of an empty list is | ||
561 | // dealt with by the initial test. Start | ||
562 | // less than end is taken to be the most | ||
563 | // common case. | ||
564 | |||
565 | if (start <= end) | ||
566 | { | ||
567 | |||
568 | // Start sublist beyond length | ||
569 | // Also deals with start AND end still negative | ||
570 | if (start >= m_data.Length || end < 0) | ||
571 | { | ||
572 | return new list(); | ||
573 | } | ||
574 | |||
575 | // Sublist extends beyond the end of the supplied list | ||
576 | if (end >= m_data.Length) | ||
577 | { | ||
578 | end = m_data.Length - 1; | ||
579 | } | ||
580 | |||
581 | // Sublist still starts before the beginning of the list | ||
582 | if (start < 0) | ||
583 | { | ||
584 | start = 0; | ||
585 | } | ||
586 | |||
587 | ret = new object[end - start + 1]; | ||
588 | |||
589 | Array.Copy(m_data, start, ret, 0, end - start + 1); | ||
590 | |||
591 | return new list(ret); | ||
592 | |||
593 | } | ||
594 | |||
595 | // Deal with the segmented case: 0->end + start->EOL | ||
596 | |||
597 | else | ||
598 | { | ||
599 | |||
600 | list result = null; | ||
601 | |||
602 | // If end is negative, then prefix list is empty | ||
603 | if (end < 0) | ||
604 | { | ||
605 | result = new list(); | ||
606 | // If start is still negative, then the whole of | ||
607 | // the existing list is returned. This case is | ||
608 | // only admitted if end is also still negative. | ||
609 | if (start < 0) | ||
610 | { | ||
611 | return this; | ||
612 | } | ||
613 | |||
614 | } | ||
615 | else | ||
616 | { | ||
617 | result = GetSublist(0,end); | ||
618 | } | ||
619 | |||
620 | // If start is outside of list, then just return | ||
621 | // the prefix, whatever it is. | ||
622 | if (start >= m_data.Length) | ||
623 | { | ||
624 | return result; | ||
625 | } | ||
626 | |||
627 | return result + GetSublist(start, Data.Length); | ||
628 | |||
629 | } | ||
630 | } | ||
631 | |||
632 | public list Sort(int stride, int ascending) | ||
633 | { | ||
634 | if (Data.Length == 0) | ||
635 | return new list(); // Don't even bother | ||
636 | |||
637 | string[] keys; | ||
638 | |||
639 | if (stride == 1) // The simple case | ||
640 | { | ||
641 | Object[] ret=new Object[Data.Length]; | ||
642 | |||
643 | Array.Copy(Data, 0, ret, 0, Data.Length); | ||
644 | |||
645 | keys=new string[Data.Length]; | ||
646 | |||
647 | for (int k = 0; k < Data.Length; k++) | ||
648 | keys[k] = Data[k].ToString(); | ||
649 | |||
650 | Array.Sort(keys, ret); | ||
651 | |||
652 | if (ascending == 0) | ||
653 | Array.Reverse(ret); | ||
654 | return new list(ret); | ||
655 | } | ||
656 | |||
657 | int src=0; | ||
658 | |||
659 | int len=(Data.Length+stride-1)/stride; | ||
660 | |||
661 | keys=new string[len]; | ||
662 | Object[][] vals=new Object[len][]; | ||
663 | |||
664 | int i; | ||
665 | |||
666 | while (src < Data.Length) | ||
667 | { | ||
668 | Object[] o=new Object[stride]; | ||
669 | |||
670 | for (i = 0; i < stride; i++) | ||
671 | { | ||
672 | if (src < Data.Length) | ||
673 | o[i]=Data[src++]; | ||
674 | else | ||
675 | { | ||
676 | o[i]=new Object(); | ||
677 | src++; | ||
678 | } | ||
679 | } | ||
680 | |||
681 | int idx=src/stride-1; | ||
682 | keys[idx]=o[0].ToString(); | ||
683 | vals[idx]=o; | ||
684 | } | ||
685 | |||
686 | Array.Sort(keys, vals); | ||
687 | if (ascending == 0) | ||
688 | { | ||
689 | Array.Reverse(vals); | ||
690 | } | ||
691 | |||
692 | Object[] sorted=new Object[stride*vals.Length]; | ||
693 | |||
694 | for (i = 0; i < vals.Length; i++) | ||
695 | for (int j = 0; j < stride; j++) | ||
696 | sorted[i*stride+j] = vals[i][j]; | ||
697 | |||
698 | return new list(sorted); | ||
699 | } | ||
700 | |||
701 | #region CSV Methods | ||
702 | |||
703 | public static list FromCSV(string csv) | ||
704 | { | ||
705 | return new list(csv.Split(',')); | ||
706 | } | ||
707 | |||
708 | public string ToCSV() | ||
709 | { | ||
710 | string ret = ""; | ||
711 | foreach (object o in this.Data) | ||
712 | { | ||
713 | if (ret == "") | ||
714 | { | ||
715 | ret = o.ToString(); | ||
716 | } | ||
717 | else | ||
718 | { | ||
719 | ret = ret + ", " + o.ToString(); | ||
720 | } | ||
721 | } | ||
722 | return ret; | ||
723 | } | ||
724 | |||
725 | private string ToSoup() | ||
726 | { | ||
727 | string output; | ||
728 | output = String.Empty; | ||
729 | if (m_data.Length == 0) | ||
730 | { | ||
731 | return String.Empty; | ||
732 | } | ||
733 | foreach (object o in m_data) | ||
734 | { | ||
735 | output = output + o.ToString(); | ||
736 | } | ||
737 | return output; | ||
738 | } | ||
739 | |||
740 | public static explicit operator String(list l) | ||
741 | { | ||
742 | return l.ToSoup(); | ||
743 | } | ||
744 | |||
745 | public static explicit operator LSLString(list l) | ||
746 | { | ||
747 | return new LSLString(l.ToSoup()); | ||
748 | } | ||
749 | |||
750 | public override string ToString() | ||
751 | { | ||
752 | return ToSoup(); | ||
753 | } | ||
754 | |||
755 | #endregion | ||
756 | |||
757 | #region Statistic Methods | ||
758 | |||
759 | public double Min() | ||
760 | { | ||
761 | double minimum = double.PositiveInfinity; | ||
762 | double entry; | ||
763 | for (int i = 0; i < Data.Length; i++) | ||
764 | { | ||
765 | if (double.TryParse(Data[i].ToString(), out entry)) | ||
766 | { | ||
767 | if (entry < minimum) minimum = entry; | ||
768 | } | ||
769 | } | ||
770 | return minimum; | ||
771 | } | ||
772 | |||
773 | public double Max() | ||
774 | { | ||
775 | double maximum = double.NegativeInfinity; | ||
776 | double entry; | ||
777 | for (int i = 0; i < Data.Length; i++) | ||
778 | { | ||
779 | if (double.TryParse(Data[i].ToString(), out entry)) | ||
780 | { | ||
781 | if (entry > maximum) maximum = entry; | ||
782 | } | ||
783 | } | ||
784 | return maximum; | ||
785 | } | ||
786 | |||
787 | public double Range() | ||
788 | { | ||
789 | return (this.Max() / this.Min()); | ||
790 | } | ||
791 | |||
792 | public int NumericLength() | ||
793 | { | ||
794 | int count = 0; | ||
795 | double entry; | ||
796 | for (int i = 0; i < Data.Length; i++) | ||
797 | { | ||
798 | if (double.TryParse(Data[i].ToString(), out entry)) | ||
799 | { | ||
800 | count++; | ||
801 | } | ||
802 | } | ||
803 | return count; | ||
804 | } | ||
805 | |||
806 | public static list ToDoubleList(list src) | ||
807 | { | ||
808 | list ret = new list(); | ||
809 | double entry; | ||
810 | for (int i = 0; i < src.Data.Length - 1; i++) | ||
811 | { | ||
812 | if (double.TryParse(src.Data[i].ToString(), out entry)) | ||
813 | { | ||
814 | ret.Add(entry); | ||
815 | } | ||
816 | } | ||
817 | return ret; | ||
818 | } | ||
819 | |||
820 | public double Sum() | ||
821 | { | ||
822 | double sum = 0; | ||
823 | double entry; | ||
824 | for (int i = 0; i < Data.Length; i++) | ||
825 | { | ||
826 | if (double.TryParse(Data[i].ToString(), out entry)) | ||
827 | { | ||
828 | sum = sum + entry; | ||
829 | } | ||
830 | } | ||
831 | return sum; | ||
832 | } | ||
833 | |||
834 | public double SumSqrs() | ||
835 | { | ||
836 | double sum = 0; | ||
837 | double entry; | ||
838 | for (int i = 0; i < Data.Length; i++) | ||
839 | { | ||
840 | if (double.TryParse(Data[i].ToString(), out entry)) | ||
841 | { | ||
842 | sum = sum + Math.Pow(entry, 2); | ||
843 | } | ||
844 | } | ||
845 | return sum; | ||
846 | } | ||
847 | |||
848 | public double Mean() | ||
849 | { | ||
850 | return (this.Sum() / this.NumericLength()); | ||
851 | } | ||
852 | |||
853 | public void NumericSort() | ||
854 | { | ||
855 | IComparer Numeric = new NumericComparer(); | ||
856 | Array.Sort(Data, Numeric); | ||
857 | } | ||
858 | |||
859 | public void AlphaSort() | ||
860 | { | ||
861 | IComparer Alpha = new AlphaCompare(); | ||
862 | Array.Sort(Data, Alpha); | ||
863 | } | ||
864 | |||
865 | public double Median() | ||
866 | { | ||
867 | return Qi(0.5); | ||
868 | } | ||
869 | |||
870 | public double GeometricMean() | ||
871 | { | ||
872 | double ret = 1.0; | ||
873 | list nums = ToDoubleList(this); | ||
874 | for (int i = 0; i < nums.Data.Length; i++) | ||
875 | { | ||
876 | ret *= (double)nums.Data[i]; | ||
877 | } | ||
878 | return Math.Exp(Math.Log(ret) / (double)nums.Data.Length); | ||
879 | } | ||
880 | |||
881 | public double HarmonicMean() | ||
882 | { | ||
883 | double ret = 0.0; | ||
884 | list nums = ToDoubleList(this); | ||
885 | for (int i = 0; i < nums.Data.Length; i++) | ||
886 | { | ||
887 | ret += 1.0 / (double)nums.Data[i]; | ||
888 | } | ||
889 | return ((double)nums.Data.Length / ret); | ||
890 | } | ||
891 | |||
892 | public double Variance() | ||
893 | { | ||
894 | double s = 0; | ||
895 | list num = ToDoubleList(this); | ||
896 | for (int i = 0; i < num.Data.Length; i++) | ||
897 | { | ||
898 | s += Math.Pow((double)num.Data[i], 2); | ||
899 | } | ||
900 | return (s - num.Data.Length * Math.Pow(num.Mean(), 2)) / (num.Data.Length - 1); | ||
901 | } | ||
902 | |||
903 | public double StdDev() | ||
904 | { | ||
905 | return Math.Sqrt(this.Variance()); | ||
906 | } | ||
907 | |||
908 | public double Qi(double i) | ||
909 | { | ||
910 | list j = this; | ||
911 | j.NumericSort(); | ||
912 | |||
913 | if (Math.Ceiling(this.Length * i) == this.Length * i) | ||
914 | { | ||
915 | return (double)((double)j.Data[(int)(this.Length * i - 1)] + (double)j.Data[(int)(this.Length * i)]) / 2; | ||
916 | } | ||
917 | else | ||
918 | { | ||
919 | return (double)j.Data[((int)(Math.Ceiling(this.Length * i))) - 1]; | ||
920 | } | ||
921 | } | ||
922 | |||
923 | #endregion | ||
924 | |||
925 | public string ToPrettyString() | ||
926 | { | ||
927 | string output; | ||
928 | if (m_data.Length == 0) | ||
929 | { | ||
930 | return "[]"; | ||
931 | } | ||
932 | output = "["; | ||
933 | foreach (object o in m_data) | ||
934 | { | ||
935 | if (o is String) | ||
936 | { | ||
937 | output = output + "\"" + o + "\", "; | ||
938 | } | ||
939 | else | ||
940 | { | ||
941 | output = output + o.ToString() + ", "; | ||
942 | } | ||
943 | } | ||
944 | output = output.Substring(0, output.Length - 2); | ||
945 | output = output + "]"; | ||
946 | return output; | ||
947 | } | ||
948 | |||
949 | public class AlphaCompare : IComparer | ||
950 | { | ||
951 | int IComparer.Compare(object x, object y) | ||
952 | { | ||
953 | return string.Compare(x.ToString(), y.ToString()); | ||
954 | } | ||
955 | } | ||
956 | |||
957 | public class NumericComparer : IComparer | ||
958 | { | ||
959 | int IComparer.Compare(object x, object y) | ||
960 | { | ||
961 | double a; | ||
962 | double b; | ||
963 | if (!double.TryParse(x.ToString(), out a)) | ||
964 | { | ||
965 | a = 0.0; | ||
966 | } | ||
967 | if (!double.TryParse(y.ToString(), out b)) | ||
968 | { | ||
969 | b = 0.0; | ||
970 | } | ||
971 | if (a < b) | ||
972 | { | ||
973 | return -1; | ||
974 | } | ||
975 | else if (a == b) | ||
976 | { | ||
977 | return 0; | ||
978 | } | ||
979 | else | ||
980 | { | ||
981 | return 1; | ||
982 | } | ||
983 | } | ||
984 | } | ||
985 | |||
986 | } | ||
987 | |||
988 | // | ||
989 | // BELOW IS WORK IN PROGRESS... IT WILL CHANGE, SO DON'T USE YET! :) | ||
990 | // | ||
991 | |||
992 | public struct StringTest | ||
993 | { | ||
994 | // Our own little string | ||
995 | internal string actualString; | ||
996 | public static implicit operator bool(StringTest mString) | ||
997 | { | ||
998 | if (mString.actualString.Length == 0) | ||
999 | return true; | ||
1000 | return false; | ||
1001 | } | ||
1002 | public override string ToString() | ||
1003 | { | ||
1004 | return actualString; | ||
1005 | } | ||
1006 | |||
1007 | } | ||
1008 | |||
1009 | [Serializable] | ||
1010 | public struct key | ||
1011 | { | ||
1012 | public string value; | ||
1013 | |||
1014 | #region Constructors | ||
1015 | public key(string s) | ||
1016 | { | ||
1017 | value = s; | ||
1018 | } | ||
1019 | |||
1020 | #endregion | ||
1021 | |||
1022 | #region Methods | ||
1023 | |||
1024 | static public bool Parse2Key(string s) | ||
1025 | { | ||
1026 | Regex isuuid = new Regex(@"^[0-9a-fA-F]{8}\-[0-9a-fA-F]{4}\-[0-9a-fA-F]{4}\-[0-9a-fA-F]{4}\-[0-9a-fA-F]{12}$", RegexOptions.Compiled); | ||
1027 | if (isuuid.IsMatch(s)) | ||
1028 | { | ||
1029 | return true; | ||
1030 | } | ||
1031 | else | ||
1032 | { | ||
1033 | return false; | ||
1034 | } | ||
1035 | } | ||
1036 | |||
1037 | #endregion | ||
1038 | |||
1039 | #region Operators | ||
1040 | |||
1041 | static public implicit operator Boolean(key k) | ||
1042 | { | ||
1043 | if (k.value.Length == 0) | ||
1044 | { | ||
1045 | return false; | ||
1046 | } | ||
1047 | |||
1048 | if (k.value == "00000000-0000-0000-0000-000000000000") | ||
1049 | { | ||
1050 | return false; | ||
1051 | } | ||
1052 | Regex isuuid = new Regex(@"^[0-9a-fA-F]{8}\-[0-9a-fA-F]{4}\-[0-9a-fA-F]{4}\-[0-9a-fA-F]{4}\-[0-9a-fA-F]{12}$", RegexOptions.Compiled); | ||
1053 | if (isuuid.IsMatch(k.value)) | ||
1054 | { | ||
1055 | return true; | ||
1056 | } | ||
1057 | else | ||
1058 | { | ||
1059 | return false; | ||
1060 | } | ||
1061 | } | ||
1062 | |||
1063 | static public implicit operator key(string s) | ||
1064 | { | ||
1065 | return new key(s); | ||
1066 | } | ||
1067 | |||
1068 | static public implicit operator String(key k) | ||
1069 | { | ||
1070 | return k.value; | ||
1071 | } | ||
1072 | |||
1073 | public static bool operator ==(key k1, key k2) | ||
1074 | { | ||
1075 | return k1.value == k2.value; | ||
1076 | } | ||
1077 | public static bool operator !=(key k1, key k2) | ||
1078 | { | ||
1079 | return k1.value != k2.value; | ||
1080 | } | ||
1081 | |||
1082 | #endregion | ||
1083 | |||
1084 | #region Overriders | ||
1085 | |||
1086 | public override bool Equals(object o) | ||
1087 | { | ||
1088 | return o.ToString() == value; | ||
1089 | } | ||
1090 | |||
1091 | public override int GetHashCode() | ||
1092 | { | ||
1093 | return value.GetHashCode(); | ||
1094 | } | ||
1095 | |||
1096 | #endregion | ||
1097 | } | ||
1098 | |||
1099 | [Serializable] | ||
1100 | public struct LSLString | ||
1101 | { | ||
1102 | public string m_string; | ||
1103 | #region Constructors | ||
1104 | public LSLString(string s) | ||
1105 | { | ||
1106 | m_string = s; | ||
1107 | } | ||
1108 | |||
1109 | public LSLString(int i) | ||
1110 | { | ||
1111 | m_string=i.ToString(); | ||
1112 | } | ||
1113 | |||
1114 | public LSLString(double d) | ||
1115 | { | ||
1116 | string s=String.Format("{0:0.000000}", d); | ||
1117 | m_string=s; | ||
1118 | } | ||
1119 | |||
1120 | public LSLString(LSLFloat f) | ||
1121 | { | ||
1122 | string s=String.Format("{0:0.000000}", f.value); | ||
1123 | m_string=s; | ||
1124 | } | ||
1125 | |||
1126 | #endregion | ||
1127 | |||
1128 | #region Operators | ||
1129 | static public implicit operator Boolean(LSLString s) | ||
1130 | { | ||
1131 | if (s.m_string.Length == 0) | ||
1132 | { | ||
1133 | return false; | ||
1134 | } | ||
1135 | else | ||
1136 | { | ||
1137 | return true; | ||
1138 | } | ||
1139 | } | ||
1140 | |||
1141 | |||
1142 | |||
1143 | static public implicit operator String(LSLString s) | ||
1144 | { | ||
1145 | return s.m_string; | ||
1146 | } | ||
1147 | |||
1148 | static public implicit operator LSLString(string s) | ||
1149 | { | ||
1150 | return new LSLString(s); | ||
1151 | } | ||
1152 | |||
1153 | public static string ToString(LSLString s) | ||
1154 | { | ||
1155 | return s.m_string; | ||
1156 | } | ||
1157 | |||
1158 | public override string ToString() | ||
1159 | { | ||
1160 | return m_string; | ||
1161 | } | ||
1162 | |||
1163 | public static bool operator ==(LSLString s1, string s2) | ||
1164 | { | ||
1165 | return s1.m_string == s2; | ||
1166 | } | ||
1167 | |||
1168 | public static bool operator !=(LSLString s1, string s2) | ||
1169 | { | ||
1170 | return s1.m_string != s2; | ||
1171 | } | ||
1172 | |||
1173 | public static explicit operator double(LSLString s) | ||
1174 | { | ||
1175 | return Convert.ToDouble(s.m_string); | ||
1176 | } | ||
1177 | |||
1178 | public static explicit operator LSLInteger(LSLString s) | ||
1179 | { | ||
1180 | return new LSLInteger(Convert.ToInt32(s.m_string)); | ||
1181 | } | ||
1182 | |||
1183 | public static explicit operator LSLString(int i) | ||
1184 | { | ||
1185 | return new LSLString(i); | ||
1186 | } | ||
1187 | |||
1188 | public static explicit operator LSLString(double d) | ||
1189 | { | ||
1190 | return new LSLString(d); | ||
1191 | } | ||
1192 | |||
1193 | public static explicit operator LSLString(LSLFloat f) | ||
1194 | { | ||
1195 | return new LSLString(f); | ||
1196 | } | ||
1197 | |||
1198 | public static implicit operator Vector3(LSLString s) | ||
1199 | { | ||
1200 | return new Vector3(s.m_string); | ||
1201 | } | ||
1202 | |||
1203 | #endregion | ||
1204 | |||
1205 | #region Overriders | ||
1206 | public override bool Equals(object o) | ||
1207 | { | ||
1208 | return m_string == o.ToString(); | ||
1209 | } | ||
1210 | |||
1211 | public override int GetHashCode() | ||
1212 | { | ||
1213 | return m_string.GetHashCode(); | ||
1214 | } | ||
1215 | |||
1216 | #endregion | ||
1217 | |||
1218 | #region " Standard string functions " | ||
1219 | //Clone,CompareTo,Contains | ||
1220 | //CopyTo,EndsWith,Equals,GetEnumerator,GetHashCode,GetType,GetTypeCode | ||
1221 | //IndexOf,IndexOfAny,Insert,IsNormalized,LastIndexOf,LastIndexOfAny | ||
1222 | //Length,Normalize,PadLeft,PadRight,Remove,Replace,Split,StartsWith,Substring,ToCharArray,ToLowerInvariant | ||
1223 | //ToString,ToUpper,ToUpperInvariant,Trim,TrimEnd,TrimStart | ||
1224 | public bool Contains(string value) { return m_string.Contains(value); } | ||
1225 | public int IndexOf(string value) { return m_string.IndexOf(value); } | ||
1226 | public int Length { get { return m_string.Length; } } | ||
1227 | |||
1228 | |||
1229 | #endregion | ||
1230 | } | ||
1231 | |||
1232 | [Serializable] | ||
1233 | public struct LSLInteger | ||
1234 | { | ||
1235 | public int value; | ||
1236 | |||
1237 | #region Constructors | ||
1238 | public LSLInteger(int i) | ||
1239 | { | ||
1240 | value = i; | ||
1241 | } | ||
1242 | |||
1243 | public LSLInteger(double d) | ||
1244 | { | ||
1245 | value = (int)d; | ||
1246 | } | ||
1247 | |||
1248 | public LSLInteger(Object o) | ||
1249 | { | ||
1250 | if (!(o is Int32)) | ||
1251 | value = 0; | ||
1252 | else | ||
1253 | value = (int)o; | ||
1254 | } | ||
1255 | |||
1256 | public LSLInteger(string s) | ||
1257 | { | ||
1258 | value = int.Parse(s); | ||
1259 | } | ||
1260 | |||
1261 | #endregion | ||
1262 | |||
1263 | #region Operators | ||
1264 | |||
1265 | static public implicit operator int(LSLInteger i) | ||
1266 | { | ||
1267 | return i.value; | ||
1268 | } | ||
1269 | |||
1270 | static public implicit operator uint(LSLInteger i) | ||
1271 | { | ||
1272 | return (uint)i.value; | ||
1273 | } | ||
1274 | |||
1275 | static public explicit operator LSLString(LSLInteger i) | ||
1276 | { | ||
1277 | return new LSLString(i.ToString()); | ||
1278 | } | ||
1279 | |||
1280 | static public explicit operator string(LSLInteger i) | ||
1281 | { | ||
1282 | return i.ToString(); | ||
1283 | } | ||
1284 | |||
1285 | static public implicit operator Boolean(LSLInteger i) | ||
1286 | { | ||
1287 | if (i.value == 0) | ||
1288 | { | ||
1289 | return false; | ||
1290 | } | ||
1291 | else | ||
1292 | { | ||
1293 | return true; | ||
1294 | } | ||
1295 | } | ||
1296 | |||
1297 | static public implicit operator LSLInteger(int i) | ||
1298 | { | ||
1299 | return new LSLInteger(i); | ||
1300 | } | ||
1301 | |||
1302 | static public explicit operator LSLInteger(string s) | ||
1303 | { | ||
1304 | return new LSLInteger(int.Parse(s)); | ||
1305 | } | ||
1306 | |||
1307 | static public implicit operator LSLInteger(double d) | ||
1308 | { | ||
1309 | return new LSLInteger(d); | ||
1310 | } | ||
1311 | |||
1312 | static public bool operator ==(LSLInteger i1, LSLInteger i2) | ||
1313 | { | ||
1314 | bool ret = i1.value == i2.value; | ||
1315 | return ret; | ||
1316 | } | ||
1317 | |||
1318 | static public bool operator !=(LSLInteger i1, LSLInteger i2) | ||
1319 | { | ||
1320 | bool ret = i1.value != i2.value; | ||
1321 | return ret; | ||
1322 | } | ||
1323 | |||
1324 | static public LSLInteger operator &(LSLInteger i1, LSLInteger i2) | ||
1325 | { | ||
1326 | int ret = i1.value & i2.value; | ||
1327 | return ret; | ||
1328 | } | ||
1329 | |||
1330 | public static LSLInteger operator ++(LSLInteger i) | ||
1331 | { | ||
1332 | i.value++; | ||
1333 | return i; | ||
1334 | } | ||
1335 | |||
1336 | |||
1337 | public static LSLInteger operator --(LSLInteger i) | ||
1338 | { | ||
1339 | i.value--; | ||
1340 | return i; | ||
1341 | } | ||
1342 | |||
1343 | static public implicit operator System.Double(LSLInteger i) | ||
1344 | { | ||
1345 | return (double)i.value; | ||
1346 | } | ||
1347 | |||
1348 | static public implicit operator LSLFloat(LSLInteger i) | ||
1349 | { | ||
1350 | return new LSLFloat((double)i.value); | ||
1351 | } | ||
1352 | |||
1353 | public static bool operator true(LSLInteger i) | ||
1354 | { | ||
1355 | return i.value != 0; | ||
1356 | } | ||
1357 | |||
1358 | public static bool operator false(LSLInteger i) | ||
1359 | { | ||
1360 | return i.value == 0; | ||
1361 | } | ||
1362 | |||
1363 | #endregion | ||
1364 | |||
1365 | #region Overriders | ||
1366 | |||
1367 | public override string ToString() | ||
1368 | { | ||
1369 | return this.value.ToString(); | ||
1370 | } | ||
1371 | |||
1372 | public override bool Equals(object o) | ||
1373 | { | ||
1374 | if (o is Int32) | ||
1375 | { | ||
1376 | return value == (Int32)o; | ||
1377 | } | ||
1378 | if (o is LSLInteger) | ||
1379 | { | ||
1380 | return value == ((LSLInteger)o).value; | ||
1381 | } | ||
1382 | return false; | ||
1383 | } | ||
1384 | |||
1385 | public override int GetHashCode() | ||
1386 | { | ||
1387 | return value.GetHashCode(); | ||
1388 | } | ||
1389 | |||
1390 | #endregion | ||
1391 | } | ||
1392 | |||
1393 | [Serializable] | ||
1394 | public struct LSLFloat | ||
1395 | { | ||
1396 | public double value; | ||
1397 | |||
1398 | #region Constructors | ||
1399 | |||
1400 | public LSLFloat(int i) | ||
1401 | { | ||
1402 | value = (double)i; | ||
1403 | } | ||
1404 | |||
1405 | public LSLFloat(double d) | ||
1406 | { | ||
1407 | value = d; | ||
1408 | } | ||
1409 | |||
1410 | public LSLFloat(string s) | ||
1411 | { | ||
1412 | value = double.Parse(s); | ||
1413 | } | ||
1414 | |||
1415 | public LSLFloat(Object o) | ||
1416 | { | ||
1417 | if (!((o is double) || (o is float))) | ||
1418 | { | ||
1419 | value = 0.0; | ||
1420 | return; | ||
1421 | } | ||
1422 | |||
1423 | value = (double)o; | ||
1424 | } | ||
1425 | |||
1426 | #endregion | ||
1427 | |||
1428 | #region Operators | ||
1429 | |||
1430 | static public implicit operator int(LSLFloat f) | ||
1431 | { | ||
1432 | return (int)f.value; | ||
1433 | } | ||
1434 | |||
1435 | static public implicit operator uint(LSLFloat f) | ||
1436 | { | ||
1437 | return (uint) Math.Abs(f.value); | ||
1438 | } | ||
1439 | |||
1440 | static public implicit operator Boolean(LSLFloat f) | ||
1441 | { | ||
1442 | if (f.value == 0.0) | ||
1443 | { | ||
1444 | return false; | ||
1445 | } | ||
1446 | else | ||
1447 | { | ||
1448 | return true; | ||
1449 | } | ||
1450 | } | ||
1451 | |||
1452 | static public implicit operator LSLFloat(int i) | ||
1453 | { | ||
1454 | return new LSLFloat(i); | ||
1455 | } | ||
1456 | |||
1457 | static public implicit operator LSLFloat(string s) | ||
1458 | { | ||
1459 | return new LSLFloat(double.Parse(s)); | ||
1460 | } | ||
1461 | |||
1462 | static public implicit operator LSLFloat(double d) | ||
1463 | { | ||
1464 | return new LSLFloat(d); | ||
1465 | } | ||
1466 | |||
1467 | static public bool operator ==(LSLFloat f1, LSLFloat f2) | ||
1468 | { | ||
1469 | return f1.value == f2.value; | ||
1470 | } | ||
1471 | |||
1472 | static public bool operator !=(LSLFloat f1, LSLFloat f2) | ||
1473 | { | ||
1474 | return f1.value != f2.value; | ||
1475 | } | ||
1476 | |||
1477 | static public LSLFloat operator ++(LSLFloat f) | ||
1478 | { | ||
1479 | f.value++; | ||
1480 | return f; | ||
1481 | } | ||
1482 | |||
1483 | static public LSLFloat operator --(LSLFloat f) | ||
1484 | { | ||
1485 | f.value--; | ||
1486 | return f; | ||
1487 | } | ||
1488 | |||
1489 | static public implicit operator System.Double(LSLFloat f) | ||
1490 | { | ||
1491 | return f.value; | ||
1492 | } | ||
1493 | |||
1494 | static public explicit operator LSLString(LSLFloat f) | ||
1495 | { | ||
1496 | string v = String.Format("{0:0.000000}", f.value); | ||
1497 | return new LSLString(v); | ||
1498 | } | ||
1499 | |||
1500 | #endregion | ||
1501 | |||
1502 | #region Overriders | ||
1503 | |||
1504 | public override string ToString() | ||
1505 | { | ||
1506 | return String.Format("{0:0.000000}", this.value); | ||
1507 | } | ||
1508 | |||
1509 | #endregion | ||
1510 | } | ||
1511 | } | ||
1512 | } | ||
diff --git a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs index 0b0ff3d..709e3ee 100644 --- a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs +++ b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs | |||
@@ -14,11 +14,15 @@ using OpenSim.Framework; | |||
14 | using OpenSim.Region.Environment; | 14 | using OpenSim.Region.Environment; |
15 | using OpenSim.Region.Environment.Scenes; | 15 | using OpenSim.Region.Environment.Scenes; |
16 | using OpenSim.Region.Environment.Interfaces; | 16 | using OpenSim.Region.Environment.Interfaces; |
17 | using OpenSim.Region.ScriptEngine.XEngine.Script; | 17 | using OpenSim.Region.ScriptEngine.Shared; |
18 | using OpenSim.Region.ScriptEngine.Shared.Api; | ||
19 | using OpenSim.Region.ScriptEngine.Shared.ScriptBase; | ||
20 | using OpenSim.Region.ScriptEngine.Shared.CodeTools; | ||
21 | using OpenSim.Region.ScriptEngine.Interfaces; | ||
18 | 22 | ||
19 | namespace OpenSim.Region.ScriptEngine.XEngine | 23 | namespace OpenSim.Region.ScriptEngine.XEngine |
20 | { | 24 | { |
21 | public class XEngine : IRegionModule | 25 | public class XEngine : IRegionModule, IScriptEngine |
22 | { | 26 | { |
23 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 27 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
24 | 28 | ||
@@ -30,10 +34,10 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
30 | private EventManager m_EventManager; | 34 | private EventManager m_EventManager; |
31 | private int m_EventLimit; | 35 | private int m_EventLimit; |
32 | private bool m_KillTimedOutScripts; | 36 | private bool m_KillTimedOutScripts; |
37 | public AsyncCommandManager m_AsyncCommands; | ||
33 | 38 | ||
34 | private static List<XEngine> m_ScriptEngines = | 39 | private static List<XEngine> m_ScriptEngines = |
35 | new List<XEngine>(); | 40 | new List<XEngine>(); |
36 | public AsyncCommandManager m_ASYNCLSLCommandManager; | ||
37 | 41 | ||
38 | // Maps the local id to the script inventory items in it | 42 | // Maps the local id to the script inventory items in it |
39 | 43 | ||
@@ -87,11 +91,16 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
87 | string Script; | 91 | string Script; |
88 | } | 92 | } |
89 | 93 | ||
90 | public IConfig ScriptConfigSource | 94 | public IConfig Config |
91 | { | 95 | { |
92 | get { return m_ScriptConfig; } | 96 | get { return m_ScriptConfig; } |
93 | } | 97 | } |
94 | 98 | ||
99 | public Object AsyncCommands | ||
100 | { | ||
101 | get { return (Object)m_AsyncCommands; } | ||
102 | } | ||
103 | |||
95 | // | 104 | // |
96 | // IRegionModule functions | 105 | // IRegionModule functions |
97 | // | 106 | // |
@@ -155,7 +164,6 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
155 | } | 164 | } |
156 | 165 | ||
157 | m_EventManager = new EventManager(this); | 166 | m_EventManager = new EventManager(this); |
158 | m_ASYNCLSLCommandManager = new AsyncCommandManager(this); | ||
159 | 167 | ||
160 | StartEngine(minThreads, maxThreads, idleTimeout, prio, | 168 | StartEngine(minThreads, maxThreads, idleTimeout, prio, |
161 | maxScriptQueue, stackSize); | 169 | maxScriptQueue, stackSize); |
@@ -166,6 +174,8 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
166 | m_Scene.EventManager.OnRemoveScript += OnRemoveScript; | 174 | m_Scene.EventManager.OnRemoveScript += OnRemoveScript; |
167 | m_Scene.EventManager.OnScriptReset += OnScriptReset; | 175 | m_Scene.EventManager.OnScriptReset += OnScriptReset; |
168 | 176 | ||
177 | m_AsyncCommands = new AsyncCommandManager(this); | ||
178 | |||
169 | if (sleepTime > 0) | 179 | if (sleepTime > 0) |
170 | { | 180 | { |
171 | m_ThreadPool.QueueWorkItem(new WorkItemCallback( | 181 | m_ThreadPool.QueueWorkItem(new WorkItemCallback( |
@@ -418,7 +428,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
418 | if (!m_Scripts.ContainsKey(itemID)) | 428 | if (!m_Scripts.ContainsKey(itemID)) |
419 | return; | 429 | return; |
420 | 430 | ||
421 | m_ASYNCLSLCommandManager.RemoveScript(localID, itemID); | 431 | m_AsyncCommands.RemoveScript(localID, itemID); |
422 | 432 | ||
423 | XScriptInstance instance=m_Scripts[itemID]; | 433 | XScriptInstance instance=m_Scripts[itemID]; |
424 | m_Scripts.Remove(itemID); | 434 | m_Scripts.Remove(itemID); |
@@ -552,7 +562,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
552 | // | 562 | // |
553 | // Post event to an entire prim | 563 | // Post event to an entire prim |
554 | // | 564 | // |
555 | public bool PostObjectEvent(uint localID, XEventParams p) | 565 | public bool PostObjectEvent(uint localID, EventParams p) |
556 | { | 566 | { |
557 | bool result = false; | 567 | bool result = false; |
558 | 568 | ||
@@ -577,7 +587,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
577 | // | 587 | // |
578 | // Post an event to a single script | 588 | // Post an event to a single script |
579 | // | 589 | // |
580 | public bool PostScriptEvent(LLUUID itemID, XEventParams p) | 590 | public bool PostScriptEvent(LLUUID itemID, EventParams p) |
581 | { | 591 | { |
582 | if (m_Scripts.ContainsKey(itemID)) | 592 | if (m_Scripts.ContainsKey(itemID)) |
583 | { | 593 | { |
@@ -654,7 +664,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
654 | instance.ResetScript(); | 664 | instance.ResetScript(); |
655 | } | 665 | } |
656 | 666 | ||
657 | public XDetectParams GetDetectParams(LLUUID itemID, int idx) | 667 | public DetectParams GetDetectParams(LLUUID itemID, int idx) |
658 | { | 668 | { |
659 | XScriptInstance instance = GetInstance(itemID); | 669 | XScriptInstance instance = GetInstance(itemID); |
660 | if (instance != null) | 670 | if (instance != null) |
@@ -669,115 +679,21 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
669 | return instance.GetDetectID(idx); | 679 | return instance.GetDetectID(idx); |
670 | return LLUUID.Zero; | 680 | return LLUUID.Zero; |
671 | } | 681 | } |
672 | } | ||
673 | |||
674 | public class XDetectParams | ||
675 | { | ||
676 | public XDetectParams() | ||
677 | { | ||
678 | Key = LLUUID.Zero; | ||
679 | OffsetPos = new LSL_Types.Vector3(); | ||
680 | LinkNum = 0; | ||
681 | Group = LLUUID.Zero; | ||
682 | Name = String.Empty; | ||
683 | Owner = LLUUID.Zero; | ||
684 | Position = new LSL_Types.Vector3(); | ||
685 | Rotation = new LSL_Types.Quaternion(); | ||
686 | Type = 0; | ||
687 | Velocity = new LSL_Types.Vector3(); | ||
688 | } | ||
689 | |||
690 | public LLUUID Key; | ||
691 | public LSL_Types.Vector3 OffsetPos; | ||
692 | public int LinkNum; | ||
693 | public LLUUID Group; | ||
694 | public string Name; | ||
695 | public LLUUID Owner; | ||
696 | public LSL_Types.Vector3 Position; | ||
697 | public LSL_Types.Quaternion Rotation; | ||
698 | public int Type; | ||
699 | public LSL_Types.Vector3 Velocity; | ||
700 | |||
701 | public void Populate(Scene scene) | ||
702 | { | ||
703 | SceneObjectPart part = scene.GetSceneObjectPart(Key); | ||
704 | if (part == null) // Avatar, maybe? | ||
705 | { | ||
706 | ScenePresence presence = scene.GetScenePresence(Key); | ||
707 | if (presence == null) | ||
708 | return; | ||
709 | |||
710 | Name = presence.Firstname + " " + presence.Lastname; | ||
711 | Owner = Key; | ||
712 | Position = new LSL_Types.Vector3( | ||
713 | presence.AbsolutePosition.X, | ||
714 | presence.AbsolutePosition.X, | ||
715 | presence.AbsolutePosition.Z); | ||
716 | Rotation = new LSL_Types.Quaternion( | ||
717 | presence.Rotation.x, | ||
718 | presence.Rotation.y, | ||
719 | presence.Rotation.z, | ||
720 | presence.Rotation.w); | ||
721 | Velocity = new LSL_Types.Vector3( | ||
722 | presence.Velocity.X, | ||
723 | presence.Velocity.X, | ||
724 | presence.Velocity.Z); | ||
725 | |||
726 | Type = 0x01; // Avatar | ||
727 | if (presence.Velocity != LLVector3.Zero) | ||
728 | Type |= 0x02; // Active | ||
729 | |||
730 | Group = presence.ControllingClient.ActiveGroupId; | ||
731 | 682 | ||
683 | public void SetState(LLUUID itemID, string newState) | ||
684 | { | ||
685 | XScriptInstance instance = GetInstance(itemID); | ||
686 | if (instance == null) | ||
732 | return; | 687 | return; |
733 | } | 688 | instance.SetState(newState); |
734 | |||
735 | part=part.ParentGroup.RootPart; // We detect objects only | ||
736 | |||
737 | LinkNum = 0; // Not relevant | ||
738 | |||
739 | Group = part.GroupID; | ||
740 | Name = part.Name; | ||
741 | Owner = part.OwnerID; | ||
742 | if (part.Velocity == LLVector3.Zero) | ||
743 | Type = 0x04; // Passive | ||
744 | else | ||
745 | Type = 0x02; // Passive | ||
746 | |||
747 | foreach (SceneObjectPart p in part.ParentGroup.Children.Values) | ||
748 | { | ||
749 | if (part.ContainsScripts()) | ||
750 | { | ||
751 | Type |= 0x08; // Scripted | ||
752 | break; | ||
753 | } | ||
754 | } | ||
755 | |||
756 | Position = new LSL_Types.Vector3(part.AbsolutePosition.X, | ||
757 | part.AbsolutePosition.Y, | ||
758 | part.AbsolutePosition.Z); | ||
759 | |||
760 | LLQuaternion wr = part.GetWorldRotation(); | ||
761 | Rotation = new LSL_Types.Quaternion(wr.X, wr.Y, wr.Z, wr.W); | ||
762 | |||
763 | Velocity = new LSL_Types.Vector3(part.Velocity.X, | ||
764 | part.Velocity.Y, | ||
765 | part.Velocity.Z); | ||
766 | } | 689 | } |
767 | } | 690 | public string GetState(LLUUID itemID) |
768 | |||
769 | public class XEventParams | ||
770 | { | ||
771 | public XEventParams(string eventName, Object[] eventParams, XDetectParams[] detectParams) | ||
772 | { | 691 | { |
773 | EventName=eventName; | 692 | XScriptInstance instance = GetInstance(itemID); |
774 | Params=eventParams; | 693 | if (instance == null) |
775 | DetectParams=detectParams; | 694 | return "default"; |
695 | return instance.State; | ||
776 | } | 696 | } |
777 | |||
778 | public string EventName; | ||
779 | public Object[] Params; | ||
780 | public XDetectParams[] DetectParams; | ||
781 | } | 697 | } |
782 | 698 | ||
783 | public class XScriptInstance | 699 | public class XScriptInstance |
@@ -791,17 +707,16 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
791 | private LLUUID m_ObjectID; | 707 | private LLUUID m_ObjectID; |
792 | private LLUUID m_AssetID; | 708 | private LLUUID m_AssetID; |
793 | private IScript m_Script; | 709 | private IScript m_Script; |
794 | private LSL_ScriptCommands m_LSLCommands; | ||
795 | private OSSL_ScriptCommands m_OSSLCommands; | ||
796 | private Executor m_Executor; | 710 | private Executor m_Executor; |
797 | private LLUUID m_AppDomain; | 711 | private LLUUID m_AppDomain; |
798 | private XDetectParams[] m_DetectParams; | 712 | private DetectParams[] m_DetectParams; |
799 | private bool m_TimerQueued; | 713 | private bool m_TimerQueued; |
800 | private DateTime m_EventStart; | 714 | private DateTime m_EventStart; |
801 | private bool m_InEvent; | 715 | private bool m_InEvent; |
802 | private string m_PrimName; | 716 | private string m_PrimName; |
803 | private string m_ScriptName; | 717 | private string m_ScriptName; |
804 | private string m_Assembly; | 718 | private string m_Assembly; |
719 | private Dictionary<string,IScriptApi> m_Apis = new Dictionary<string,IScriptApi>(); | ||
805 | 720 | ||
806 | public enum StateSource | 721 | public enum StateSource |
807 | { | 722 | { |
@@ -893,6 +808,8 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
893 | m_ScriptName = scriptName; | 808 | m_ScriptName = scriptName; |
894 | m_Assembly = assembly; | 809 | m_Assembly = assembly; |
895 | 810 | ||
811 | ApiManager am = new ApiManager(); | ||
812 | |||
896 | SceneObjectPart part=engine.World.GetSceneObjectPart(localID); | 813 | SceneObjectPart part=engine.World.GetSceneObjectPart(localID); |
897 | if (part == null) | 814 | if (part == null) |
898 | { | 815 | { |
@@ -900,10 +817,11 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
900 | return; | 817 | return; |
901 | } | 818 | } |
902 | 819 | ||
903 | m_LSLCommands = new LSL_ScriptCommands(engine, this, part, localID, | 820 | foreach (string api in am.GetApis()) |
904 | itemID); | 821 | { |
905 | m_OSSLCommands = new OSSL_ScriptCommands(engine, this, part, | 822 | m_Apis[api] = am.CreateApi(api); |
906 | localID, itemID); | 823 | m_Apis[api].Initialize(engine, part, localID, itemID); |
824 | } | ||
907 | 825 | ||
908 | try | 826 | try |
909 | { | 827 | { |
@@ -918,14 +836,17 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
918 | 836 | ||
919 | try | 837 | try |
920 | { | 838 | { |
921 | m_Script.Start(m_LSLCommands, m_OSSLCommands); | 839 | foreach (KeyValuePair<string,IScriptApi> kv in m_Apis) |
840 | { | ||
841 | m_Script.InitApi(kv.Key, kv.Value); | ||
842 | } | ||
922 | 843 | ||
923 | m_Executor = new Executor(m_Script); | 844 | m_Executor = new Executor(m_Script); |
924 | 845 | ||
925 | // m_Engine.Log.Debug("[XEngine] Script instance created"); | 846 | // m_Engine.Log.Debug("[XEngine] Script instance created"); |
926 | 847 | ||
927 | part.SetScriptEvents(m_ItemID, | 848 | part.SetScriptEvents(m_ItemID, |
928 | (int)m_Executor.GetStateEventFlags()); | 849 | (int)m_Executor.GetStateEventFlags(State)); |
929 | } | 850 | } |
930 | catch (Exception e) | 851 | catch (Exception e) |
931 | { | 852 | { |
@@ -958,7 +879,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
958 | 879 | ||
959 | ScriptSerializer.Deserialize(xml, this); | 880 | ScriptSerializer.Deserialize(xml, this); |
960 | 881 | ||
961 | m_Engine.m_ASYNCLSLCommandManager.CreateFromData( | 882 | m_Engine.m_AsyncCommands.CreateFromData( |
962 | m_LocalID, m_ItemID, m_ObjectID, | 883 | m_LocalID, m_ItemID, m_ObjectID, |
963 | PluginData); | 884 | PluginData); |
964 | 885 | ||
@@ -976,32 +897,32 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
976 | if (stateSource == StateSource.NewRez) | 897 | if (stateSource == StateSource.NewRez) |
977 | { | 898 | { |
978 | // m_Engine.Log.Debug("[XEngine] Posted changed(CHANGED_REGION_RESTART) to script"); | 899 | // m_Engine.Log.Debug("[XEngine] Posted changed(CHANGED_REGION_RESTART) to script"); |
979 | PostEvent(new XEventParams("changed", | 900 | PostEvent(new EventParams("changed", |
980 | new Object[] {new LSL_Types.LSLInteger(256)}, new XDetectParams[0])); | 901 | new Object[] {new LSL_Types.LSLInteger(256)}, new DetectParams[0])); |
981 | } | 902 | } |
982 | } | 903 | } |
983 | } | 904 | } |
984 | else | 905 | else |
985 | { | 906 | { |
986 | m_Engine.Log.Error("[XEngine] Unable to load script state: Memory limit exceeded"); | 907 | m_Engine.Log.Error("[XEngine] Unable to load script state: Memory limit exceeded"); |
987 | PostEvent(new XEventParams("state_entry", | 908 | PostEvent(new EventParams("state_entry", |
988 | new Object[0], new XDetectParams[0])); | 909 | new Object[0], new DetectParams[0])); |
989 | Start(); | 910 | Start(); |
990 | } | 911 | } |
991 | } | 912 | } |
992 | catch (Exception e) | 913 | catch (Exception e) |
993 | { | 914 | { |
994 | m_Engine.Log.ErrorFormat("[XEngine] Unable to load script state from xml: {0}\n"+e.ToString(), xml); | 915 | m_Engine.Log.ErrorFormat("[XEngine] Unable to load script state from xml: {0}\n"+e.ToString(), xml); |
995 | PostEvent(new XEventParams("state_entry", | 916 | PostEvent(new EventParams("state_entry", |
996 | new Object[0], new XDetectParams[0])); | 917 | new Object[0], new DetectParams[0])); |
997 | Start(); | 918 | Start(); |
998 | } | 919 | } |
999 | } | 920 | } |
1000 | else | 921 | else |
1001 | { | 922 | { |
1002 | m_Engine.Log.ErrorFormat("[XEngine] Unable to load script state, file not found"); | 923 | m_Engine.Log.ErrorFormat("[XEngine] Unable to load script state, file not found"); |
1003 | PostEvent(new XEventParams("state_entry", | 924 | PostEvent(new EventParams("state_entry", |
1004 | new Object[0], new XDetectParams[0])); | 925 | new Object[0], new DetectParams[0])); |
1005 | Start(); | 926 | Start(); |
1006 | } | 927 | } |
1007 | } | 928 | } |
@@ -1100,15 +1021,15 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
1100 | 1021 | ||
1101 | public void SetState(string state) | 1022 | public void SetState(string state) |
1102 | { | 1023 | { |
1103 | PostEvent(new XEventParams("state_exit", new Object[0], | 1024 | PostEvent(new EventParams("state_exit", new Object[0], |
1104 | new XDetectParams[0])); | 1025 | new DetectParams[0])); |
1105 | PostEvent(new XEventParams("state", new Object[] { state }, | 1026 | PostEvent(new EventParams("state", new Object[] { state }, |
1106 | new XDetectParams[0])); | 1027 | new DetectParams[0])); |
1107 | PostEvent(new XEventParams("state_entry", new Object[0], | 1028 | PostEvent(new EventParams("state_entry", new Object[0], |
1108 | new XDetectParams[0])); | 1029 | new DetectParams[0])); |
1109 | } | 1030 | } |
1110 | 1031 | ||
1111 | public void PostEvent(XEventParams data) | 1032 | public void PostEvent(EventParams data) |
1112 | { | 1033 | { |
1113 | // m_Engine.Log.DebugFormat("[XEngine] Posted event {2} in state {3} to {0}.{1}", | 1034 | // m_Engine.Log.DebugFormat("[XEngine] Posted event {2} in state {3} to {0}.{1}", |
1114 | // m_PrimName, m_ScriptName, data.EventName, m_State); | 1035 | // m_PrimName, m_ScriptName, data.EventName, m_State); |
@@ -1137,11 +1058,11 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
1137 | 1058 | ||
1138 | public object EventProcessor() | 1059 | public object EventProcessor() |
1139 | { | 1060 | { |
1140 | XEventParams data = null; | 1061 | EventParams data = null; |
1141 | 1062 | ||
1142 | lock (m_EventQueue) | 1063 | lock (m_EventQueue) |
1143 | { | 1064 | { |
1144 | data = (XEventParams) m_EventQueue.Dequeue(); | 1065 | data = (EventParams) m_EventQueue.Dequeue(); |
1145 | if (data == null) // Shouldn't happen | 1066 | if (data == null) // Shouldn't happen |
1146 | { | 1067 | { |
1147 | m_CurrentResult = null; | 1068 | m_CurrentResult = null; |
@@ -1158,7 +1079,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
1158 | // m_Engine.Log.DebugFormat("[XEngine] Script {0}.{1} state set to {2}", | 1079 | // m_Engine.Log.DebugFormat("[XEngine] Script {0}.{1} state set to {2}", |
1159 | // m_PrimName, m_ScriptName, data.Params[0].ToString()); | 1080 | // m_PrimName, m_ScriptName, data.Params[0].ToString()); |
1160 | m_State=data.Params[0].ToString(); | 1081 | m_State=data.Params[0].ToString(); |
1161 | m_Engine.m_ASYNCLSLCommandManager.RemoveScript( | 1082 | m_Engine.m_AsyncCommands.RemoveScript( |
1162 | m_LocalID, m_ItemID); | 1083 | m_LocalID, m_ItemID); |
1163 | 1084 | ||
1164 | SceneObjectPart part = m_Engine.World.GetSceneObjectPart( | 1085 | SceneObjectPart part = m_Engine.World.GetSceneObjectPart( |
@@ -1166,7 +1087,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
1166 | if (part != null) | 1087 | if (part != null) |
1167 | { | 1088 | { |
1168 | part.SetScriptEvents(m_ItemID, | 1089 | part.SetScriptEvents(m_ItemID, |
1169 | (int)m_Executor.GetStateEventFlags()); | 1090 | (int)m_Executor.GetStateEventFlags(State)); |
1170 | } | 1091 | } |
1171 | } | 1092 | } |
1172 | else | 1093 | else |
@@ -1181,7 +1102,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
1181 | { | 1102 | { |
1182 | m_EventStart = DateTime.Now; | 1103 | m_EventStart = DateTime.Now; |
1183 | m_InEvent = true; | 1104 | m_InEvent = true; |
1184 | m_Executor.ExecuteEvent(data.EventName, data.Params); | 1105 | m_Executor.ExecuteEvent(State, data.EventName, data.Params); |
1185 | m_InEvent = false; | 1106 | m_InEvent = false; |
1186 | } | 1107 | } |
1187 | catch (Exception e) | 1108 | catch (Exception e) |
@@ -1259,14 +1180,14 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
1259 | bool running = Running; | 1180 | bool running = Running; |
1260 | 1181 | ||
1261 | Stop(0); | 1182 | Stop(0); |
1262 | m_Engine.m_ASYNCLSLCommandManager.RemoveScript(m_LocalID, m_ItemID); | 1183 | m_Engine.m_AsyncCommands.RemoveScript(m_LocalID, m_ItemID); |
1263 | m_EventQueue.Clear(); | 1184 | m_EventQueue.Clear(); |
1264 | m_Script.ResetVars(); | 1185 | m_Script.ResetVars(); |
1265 | m_State = "default"; | 1186 | m_State = "default"; |
1266 | if (running) | 1187 | if (running) |
1267 | Start(); | 1188 | Start(); |
1268 | PostEvent(new XEventParams("state_entry", | 1189 | PostEvent(new EventParams("state_entry", |
1269 | new Object[0], new XDetectParams[0])); | 1190 | new Object[0], new DetectParams[0])); |
1270 | } | 1191 | } |
1271 | 1192 | ||
1272 | public Dictionary<string, object> GetVars() | 1193 | public Dictionary<string, object> GetVars() |
@@ -1279,7 +1200,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
1279 | m_Script.SetVars(vars); | 1200 | m_Script.SetVars(vars); |
1280 | } | 1201 | } |
1281 | 1202 | ||
1282 | public XDetectParams GetDetectParams(int idx) | 1203 | public DetectParams GetDetectParams(int idx) |
1283 | { | 1204 | { |
1284 | if (idx < 0 || idx >= m_DetectParams.Length) | 1205 | if (idx < 0 || idx >= m_DetectParams.Length) |
1285 | return null; | 1206 | return null; |
@@ -1298,7 +1219,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
1298 | public void SaveState(string assembly) | 1219 | public void SaveState(string assembly) |
1299 | { | 1220 | { |
1300 | PluginData = | 1221 | PluginData = |
1301 | m_Engine.m_ASYNCLSLCommandManager.GetSerializationData( | 1222 | m_Engine.m_AsyncCommands.GetSerializationData( |
1302 | m_ItemID); | 1223 | m_ItemID); |
1303 | 1224 | ||
1304 | string xml = ScriptSerializer.Serialize(this); | 1225 | string xml = ScriptSerializer.Serialize(this); |
@@ -1368,7 +1289,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
1368 | 1289 | ||
1369 | while (count > 0) | 1290 | while (count > 0) |
1370 | { | 1291 | { |
1371 | XEventParams ep = (XEventParams)instance.EventQueue.Dequeue(); | 1292 | EventParams ep = (EventParams)instance.EventQueue.Dequeue(); |
1372 | instance.EventQueue.Enqueue(ep); | 1293 | instance.EventQueue.Enqueue(ep); |
1373 | count--; | 1294 | count--; |
1374 | 1295 | ||
@@ -1387,7 +1308,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
1387 | 1308 | ||
1388 | XmlElement detect = xmldoc.CreateElement("", "Detected", ""); | 1309 | XmlElement detect = xmldoc.CreateElement("", "Detected", ""); |
1389 | 1310 | ||
1390 | foreach (XDetectParams det in ep.DetectParams) | 1311 | foreach (DetectParams det in ep.DetectParams) |
1391 | { | 1312 | { |
1392 | XmlElement objectElem = xmldoc.CreateElement("", "Object", | 1313 | XmlElement objectElem = xmldoc.CreateElement("", "Object", |
1393 | ""); | 1314 | ""); |
@@ -1449,9 +1370,8 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
1449 | rootElement.AppendChild(queue); | 1370 | rootElement.AppendChild(queue); |
1450 | 1371 | ||
1451 | XmlNode plugins = xmldoc.CreateElement("", "Plugins", ""); | 1372 | XmlNode plugins = xmldoc.CreateElement("", "Plugins", ""); |
1452 | if (instance.PluginData.Length > 0) | 1373 | DumpList(xmldoc, plugins, |
1453 | DumpList(xmldoc, plugins, | 1374 | new LSL_Types.list(instance.PluginData)); |
1454 | new LSL_Types.list(instance.PluginData)); | ||
1455 | 1375 | ||
1456 | rootElement.AppendChild(plugins); | 1376 | rootElement.AppendChild(plugins); |
1457 | 1377 | ||
@@ -1510,8 +1430,8 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
1510 | foreach (XmlNode item in itemL) | 1430 | foreach (XmlNode item in itemL) |
1511 | { | 1431 | { |
1512 | List<Object> parms = new List<Object>(); | 1432 | List<Object> parms = new List<Object>(); |
1513 | List<XDetectParams> detected = | 1433 | List<DetectParams> detected = |
1514 | new List<XDetectParams>(); | 1434 | new List<DetectParams>(); |
1515 | 1435 | ||
1516 | string eventName = | 1436 | string eventName = |
1517 | item.Attributes.GetNamedItem("event").Value; | 1437 | item.Attributes.GetNamedItem("event").Value; |
@@ -1595,7 +1515,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
1595 | LLUUID.TryParse(det.InnerText, | 1515 | LLUUID.TryParse(det.InnerText, |
1596 | out uuid); | 1516 | out uuid); |
1597 | 1517 | ||
1598 | XDetectParams d = new XDetectParams(); | 1518 | DetectParams d = new DetectParams(); |
1599 | d.Key = uuid; | 1519 | d.Key = uuid; |
1600 | d.OffsetPos = v; | 1520 | d.OffsetPos = v; |
1601 | d.LinkNum = d_linkNum; | 1521 | d.LinkNum = d_linkNum; |
@@ -1612,7 +1532,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
1612 | break; | 1532 | break; |
1613 | } | 1533 | } |
1614 | } | 1534 | } |
1615 | XEventParams ep = new XEventParams( | 1535 | EventParams ep = new EventParams( |
1616 | eventName, parms.ToArray(), | 1536 | eventName, parms.ToArray(), |
1617 | detected.ToArray()); | 1537 | detected.ToArray()); |
1618 | instance.EventQueue.Enqueue(ep); | 1538 | instance.EventQueue.Enqueue(ep); |