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author | Justin Clark-Casey (justincc) | 2013-01-29 03:58:11 +0000 |
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committer | Justin Clark-Casey (justincc) | 2013-02-08 21:29:43 +0000 |
commit | 430000ad2485329ecadfa5e0a8ba7aacd63e30ce (patch) | |
tree | d3b104b55e8fefec631dc91787b802d347c4f077 /OpenSim/Region/ScriptEngine/XEngine/XEngine.cs | |
parent | Prevent items being destroyed by rename operations. Renaming of a wearable also (diff) | |
download | opensim-SC-430000ad2485329ecadfa5e0a8ba7aacd63e30ce.zip opensim-SC-430000ad2485329ecadfa5e0a8ba7aacd63e30ce.tar.gz opensim-SC-430000ad2485329ecadfa5e0a8ba7aacd63e30ce.tar.bz2 opensim-SC-430000ad2485329ecadfa5e0a8ba7aacd63e30ce.tar.xz |
minor: remove some mono compile warnings in XEngine.cs
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/ScriptEngine/XEngine/XEngine.cs | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs index 4d06eec..18569ca 100644 --- a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs +++ b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs | |||
@@ -47,7 +47,6 @@ using OpenSim.Framework.Console; | |||
47 | using OpenSim.Region.Framework.Scenes; | 47 | using OpenSim.Region.Framework.Scenes; |
48 | using OpenSim.Region.Framework.Interfaces; | 48 | using OpenSim.Region.Framework.Interfaces; |
49 | using OpenSim.Region.ScriptEngine.Shared; | 49 | using OpenSim.Region.ScriptEngine.Shared; |
50 | using OpenSim.Region.ScriptEngine.Shared.ScriptBase; | ||
51 | using OpenSim.Region.ScriptEngine.Shared.CodeTools; | 50 | using OpenSim.Region.ScriptEngine.Shared.CodeTools; |
52 | using OpenSim.Region.ScriptEngine.Shared.Instance; | 51 | using OpenSim.Region.ScriptEngine.Shared.Instance; |
53 | using OpenSim.Region.ScriptEngine.Shared.Api; | 52 | using OpenSim.Region.ScriptEngine.Shared.Api; |
@@ -606,7 +605,6 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
606 | } | 605 | } |
607 | 606 | ||
608 | StringBuilder sb = new StringBuilder(); | 607 | StringBuilder sb = new StringBuilder(); |
609 | Queue eq = instance.EventQueue; | ||
610 | 608 | ||
611 | sb.AppendFormat("Script name : {0}\n", instance.ScriptName); | 609 | sb.AppendFormat("Script name : {0}\n", instance.ScriptName); |
612 | sb.AppendFormat("Status : {0}\n", status); | 610 | sb.AppendFormat("Status : {0}\n", status); |